Created
November 5, 2012 04:39
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rough draft of noted issues
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AW Known Issues: | |
* Citizen box pops up without warning to prompt password change | |
* Windows and dialogs appear to redraw too may times on focus; causing eventual memory leak | |
** Most prevalent in CAV editor | |
* Tray icon shows "Activeworlds" notification every startup | |
* AW crashes when selecting a linked object immediately after modifying its mover | |
* Global chat is currently inoperable | |
* Text selection breaks sometimes | |
* In certain configurations of PE's, particles prematurely get destroyed | |
* Linked mover objects that are applied rotations to the ROLL or PITCH end up with different rotations | |
* Linked mover objects with ROLL or PITCH rotations do not rotate correctly | |
* "Apply rotation" does not change start angle rotation of non-sprite/facer particles | |
* Loading an AWG sometimes does not automatically select all loaded objects | |
* The browser is able to recognize nearby users from chat provided by a bot's broadcast messages, but does not apply speech bubbles or mutes. | |
* Tray icon's "notify on chat" feature does not take console messages into account | |
* Pressing ESC when the chat box is focused destroys the chat panel | |
* In certain situations, trying to link objects to a non-existant mover and then creating the mover causes the objects to fail to link anyway until destroyed and recreated | |
* In certain situations, objects linked to a mover disappear when build mode is entered | |
* In certain situations, noses on CAVs may become significantly deformed or stretched vertically | |
* Loading an object preset freezes the browser if it contains invalid data | |
* Activates require multiple clicks to trigger | |
* Movers require multiple clicks to mount | |
* Menu behavior is erratic; lag affects it moreso than winforms menu, does not behave like normal windows menu | |
* Timers are erratic; fail silently in certain situations | |
* Controls of the voIP panel leak through at times | |
* Transitions between two zones are abrupt | |
* SSAO requires administrator rights, which is a security risk | |
* Splash, login and upgrade dialogs are modal with no taskbar or ALT+TAB presence; if other windows are brought into focus, user may be unaware the application is loaded | |
* Selective avatar rendering appears to choose avatars at random, not based on proximity | |
* In certain situations, cloth objects reset at random | |
* AW crashes on lock screen | |
* Teleporting with movers is unpredictable | |
* Left Alt + F12 is assigned to Jump | |
* "Auto walk" stops when hitting water | |
* Teleports take ages even with teleportx | |
* Log file fills with ocean generation info | |
18:24:10 Fri Nov 2, 2012 VRT - 02875264: RW info: Ocean verts=145161; LOD indices=35520 / 866400; res=1.000 (380 * 380) | |
* Terrain edits cause nearby users to slow down/fall | |
*Investigate crash with CAV editor and SEQ | |
* Media does not reapply font face | |
* Selecting terrain ejects mover |
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