Created
March 25, 2014 05:39
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Goomba stomp + this = stomp fest with rocket bootz
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if (player.class == CLASS_MEDIC || player.class == CLASS_ENGINEER || player.class == CLASS_SPY) && taunting{ | |
if tauntindex == 0 or tauntindex == tauntlength { | |
//Nwith(SentryTurret) team = 3; | |
effect = noone; | |
vspeed = 15; | |
moveStatus = 1; | |
} | |
} | |
if (player.class == CLASS_SOLDIER || player.class == CLASS_DEMOMAN || player.class == CLASS_SNIPER || player.class == CLASS_MEDIC||player.class == CLASS_PYRO ){ | |
with(Rocket) team = 3 | |
with(Mine) team = 3 | |
with(Rifle) team = 3 | |
with(Needle) team = 3 | |
with(Flame) team = 3 | |
} | |
if (player.class == CLASS_SCOUT) {runPower = 20 jumpStrength = 16 knockback = 60; | |
if taunting { if tauntindex == 0 or tauntindex == tauntlength { | |
effect = noone; | |
vspeed = -15; | |
moveStatus = 1; | |
} | |
if killStreak > 5{ with(Scattergun){ refireTime = 5; | |
reloadTime = 5; | |
} | |
refireTime = 2; | |
flameLife = 1500; | |
hitDamage = 55; | |
burnIncrease = 100; | |
reloadTime = 15; | |
reloadBuffer = 2; | |
durationIncrease = 5; | |
afterburnFalloff = false; | |
} | |
} | |
} | |
if (player.class == CLASS_PYRO) { | |
if taunting | |
{ if tauntindex == 0 or tauntindex == tauntlength | |
{ | |
effect = noone; | |
vspeed = -10; | |
moveStatus = 1; | |
if (aimDirection > 90 && aimDirection < 270 ) {hspeed = -10; | |
}else if (aimDirection < 90 || aimDirection > 270) {hspeed = 10; | |
} | |
} | |
} | |
} | |
if (player.class == CLASS_HEAVY || player.class == CLASS_SNIPER || player.class == CLASS_QUOTE ) { | |
canEat = true; | |
eatCooldown = 1; | |
if (aimDirection > 90 && aimDirection < 270 ) {hspeed = -10; | |
moveStatus = 1; | |
}else if (aimDirection < 90 || aimDirection > 270) {hspeed = 10; | |
moveStatus = 1; | |
} | |
if taunting { if (tauntindex == 0 or tauntindex == tauntlength){ | |
if (aimDirection > 180 ) {vspeed = 20; | |
}else if (aimDirection < 360) {vspeed = -20; | |
} | |
} | |
} | |
} | |
if (player.class == CLASS_MEDIC && team != player.team){ | |
if (ubering == true){ | |
healAmount = 3/3; | |
} | |
} |
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