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'------------------------------------------------------------------------------------ | |
' Over Complicated Printer Logon script | |
' By Christopher Goluch aka Rusketh (2019) | |
' | |
' USAGE: | |
' Set this as a user login script by group policy. | |
' Change the settings section to match your sites set up. | |
' For every printer that you have on the print server, create a new security group with the same name as the printer. | |
' Add users & computers to the printer groups on active directory. | |
' After login, network printers will be deleted and all relevant printers will be mapped. |
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lang: | |
no-reload-perms: '&cYou do not have permisson to reload comparable hoppers 2.' | |
reload-plugin: '&cYou have reloaded comparable hoppers 2.' | |
ender-target-invalid: '&cThis ender upgrade''s target is invalid.' | |
ender-target-world-invalid: '&cThis ender upgrade''s target is literally out of | |
this world.' | |
ender-target-linked: '&aThe upgrades target inventory has been set.' | |
ender-target-link-invalid: '&cThe ender upgrade must be linked to a block with an | |
inventory.' | |
ender-target-out-of-range: '&cThe ender upgrade''s tagret inventory is out of range.' |
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local inf = {}; | |
inf.__index = inf; | |
setmetatable(inf, inf); | |
function inf.__eq(a,b) return a == b and a == inf; end | |
function inf.__lt(a,b) return b == inf; end |
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/*================================================= ============================= | |
E2 Virtual Code, by Rusketh. | |
WARNING: THIS EXT IS VERY ABUSABLE! | |
================================================== ============================*/ | |
E2Lib.RegisterExtension("virtualcode", false) | |
registerType("code", "vc", {}, | |
nil, | |
nil, |
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Component:AddGeneratedFunction( "table", "...", "t", function( Operator, Compiler, Trace, ... ) | |
local Inputs = { ... } | |
local Preperation = { } | |
local Values, Types, Look = { }, { }, { } | |
for I = 1, #Inputs, -1 do | |
local Input = Inputs[I] | |
if Input.FLAG == EXPADV_PREPARE or Input.FLAG == EXPADV_INLINEPREPARE then | |
Preperation[#Preperation + 1] = Input.Prepare |
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local ply = LocalPlayer | |
AddCSLuaFile() | |
ENT.Type = "anim" | |
ENT.Base = "base_gmodentity" | |
ENT.PrintName = "CCM" | |
ENT.Author = "Wire King" | |
ENT.Spawnable = true | |
ENT.AdminSpawnable = false |
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for ( number i = 1; 10 *6; 1 ) { | |
print( i ) | |
} | |
Compiles To: | |
return function( Context ) | |
setfenv( 1, Context.Enviroment ) | |
for i = 1, (10 * 6), 2 do |