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RPCS3 v0.0.1-8-b1ebfd8 Pre-Alpha | |
·! LDR: Path: D:/EMU/PS3/[RPCS3 V2]/dev_hdd0/game/NPUB31453/USRDIR/BOOT.BIN | |
·! LDR: Elf path: /host_root/D:/EMU/PS3/[RPCS3 V2]/dev_hdd0/game/NPUB31453/USRDIR/BOOT.BIN | |
·! LDR: Title: Ultratron | |
·! LDR: Serial: NPUB31453 | |
·! LDR: Used configuration: | |
Audio: | |
Convert to 16 bit: false | |
Dump to file: false | |
Renderer: XAudio2 | |
Core: | |
Hook static functions: false | |
Load liblv2.sprx only: false | |
Load libraries: | |
- libl10n.prx | |
- libresc.prx | |
- librtc.prx | |
- libsre.prx | |
PPU Decoder: Interpreter (fast) | |
SPU Decoder: Recompiler (ASMJIT) | |
Input/Output: | |
Camera: Null | |
Camera type: Unknown | |
Keyboard: Null | |
Mouse: Null | |
Pad: Keyboard | |
Log: | |
cellAdec: Notice | |
cellAtrac: Notice | |
cellAtracMulti: Notice | |
cellAudio: Notice | |
cellAvconfExt: Notice | |
cellBGDL: Notice | |
cellCamera: Notice | |
cellCelp8Enc: Notice | |
cellCelpEnc: Notice | |
cellDaisy: Notice | |
cellDmux: Notice | |
cellFiber: Notice | |
cellFont: Notice | |
cellFontFT: Notice | |
cellFs: Notice | |
cellGame: Notice | |
cellGameExec: Notice | |
cellGcmSys: Notice | |
cellGem: Notice | |
cellGifDec: Notice | |
cellHttp: Notice | |
cellHttpUtil: Notice | |
cellImeJp: Notice | |
cellJpgDec: Notice | |
cellJpgEnc: Notice | |
cellKey2char: Notice | |
cellL10n: Notice | |
cellMic: Notice | |
cellMusic: Notice | |
cellMusicDecode: Notice | |
cellMusicExport: Notice | |
cellNetCtl: Notice | |
cellOskDialog: Notice | |
cellOvis: Notice | |
cellPamf: Notice | |
cellPhotoDecode: Notice | |
cellPhotoExport: Notice | |
cellPhotoImportUtil: Notice | |
cellPngDec: Notice | |
cellPngEnc: Notice | |
cellPrint: Notice | |
cellRec: Notice | |
cellRemotePlay: Notice | |
cellResc: Notice | |
cellRtc: Notice | |
cellRudp: Notice | |
cellSail: Notice | |
cellSailRec: Notice | |
cellSaveData: Notice | |
cellScreenshot: Notice | |
cellSearch: Notice | |
cellSheap: Notice | |
cellSpudll: Notice | |
cellSpurs: Notice | |
cellSpursJq: Notice | |
cellSsl: Notice | |
cellSubdisplay: Notice | |
cellSync: Notice | |
cellSync2: Notice | |
cellSysconf: Notice | |
cellSysmodule: Notice | |
cellSysutil: Notice | |
cellSysutilAp: Notice | |
cellSysutilAvc: Notice | |
cellSysutilAvc2: Notice | |
cellSysutilMisc: Notice | |
cellUsbPspcm: Notice | |
cellUsbd: Notice | |
cellUserInfo: Notice | |
cellVdec: Notice | |
cellVideoExport: Notice | |
cellVideoUpload: Notice | |
cellVoice: Notice | |
cellVpost: Notice | |
libmixer: Notice | |
libnet: Notice | |
libsnd3: Notice | |
libsynth2: Notice | |
sceAppMgr: Notice | |
sceAppUtil: Notice | |
sceAudio: Notice | |
sceAudioIn: Notice | |
sceAudiodec: Notice | |
sceAudioenc: Notice | |
sceCamera: Notice | |
sceCodecEngine: Notice | |
sceCommonDialog: Notice | |
sceCtrl: Notice | |
sceDbg: Notice | |
sceDeci4p: Notice | |
sceDeflt: Notice | |
sceDisplay: Notice | |
sceFiber: Notice | |
sceFios: Notice | |
sceFpu: Notice | |
sceGxm: Notice | |
sceHttp: Notice | |
sceIme: Notice | |
sceJpeg: Notice | |
sceJpegEnc: Notice | |
sceLibKernel: Notice | |
sceLibXml: Notice | |
sceLibc: Notice | |
sceLibm: Notice | |
sceLibstdcxx: Notice | |
sceLiveArea: Notice | |
sceLocation: Notice | |
sceMd5: Notice | |
sceMotion: Notice | |
sceMt19937: Notice | |
sceNet: Notice | |
sceNetCtl: Notice | |
sceNgs: Notice | |
sceNp: Notice | |
sceNp2: Notice | |
sceNpBasic: Notice | |
sceNpClans: Notice | |
sceNpCommerce2: Notice | |
sceNpCommon: Notice | |
sceNpManager: Notice | |
sceNpMatching: Notice | |
sceNpScore: Notice | |
sceNpSns: Notice | |
sceNpTrophy: Notice | |
sceNpTus: Notice | |
sceNpUtil: Notice | |
sceNpUtility: Notice | |
scePerf: Notice | |
scePgf: Notice | |
scePhotoExport: Notice | |
sceRazorCapture: Notice | |
sceRtc: Notice | |
sceSas: Notice | |
sceScreenShot: Notice | |
sceSfmt: Notice | |
sceSha: Notice | |
sceSqlite: Notice | |
sceSsl: Notice | |
sceSulpha: Notice | |
sceSysmodule: Notice | |
sceSystemGesture: Notice | |
sceTouch: Notice | |
sceUlt: Notice | |
sceVideodec: Notice | |
sceVoice: Notice | |
sceVoiceQoS: Notice | |
sysPrxForUser: Notice | |
sys_cond: Notice | |
sys_dbg: Notice | |
sys_event: Notice | |
sys_event_flag: Notice | |
sys_fs: Notice | |
sys_interrupt: Notice | |
sys_io: Notice | |
sys_libc: Notice | |
sys_lv2dbg: Notice | |
sys_lwcond: Notice | |
sys_lwmutex: Notice | |
sys_memory: Notice | |
sys_mmapper: Notice | |
sys_mutex: Notice | |
sys_ppu_thread: Notice | |
sys_process: Notice | |
sys_prx: Notice | |
sys_rsx: Notice | |
sys_rwlock: Notice | |
sys_semaphore: Notice | |
sys_spu: Notice | |
sys_time: Notice | |
sys_timer: Notice | |
sys_trace: Notice | |
sys_tty: Notice | |
sys_vm: Notice | |
Miscellaneous: | |
Always start after boot: true | |
Auto Pause at Function Call: false | |
Auto Pause at System Call: false | |
Exit RPCS3 when process finishes: false | |
Net: | |
Connection status: Disconnected | |
IP address: 192.168.1.1 | |
System: | |
Language: Japanese | |
VFS: | |
$(EmulatorDir): "" | |
/app_home/: "" | |
/dev_bdvd/: "" | |
/dev_flash/: $(EmulatorDir)dev_flash/ | |
/dev_hdd0/: $(EmulatorDir)dev_hdd0/ | |
/dev_hdd1/: $(EmulatorDir)dev_hdd1/ | |
/dev_usb000/: $(EmulatorDir)dev_usb000/ | |
Enable /host_root/: true | |
Video: | |
Aspect ratio: 16x9 | |
D3D12: | |
Adapter: NVIDIA GeForce GTX 660 | |
Debug output: false | |
Debug overlay: false | |
Frame limit: Off | |
Log shader programs: false | |
Read Color Buffers: false | |
Read Depth Buffer: false | |
Renderer: Vulkan | |
Resolution: 1280x720 | |
Use Legacy OpenGL Buffers (Debug): false | |
VSync: false | |
Write Color Buffers: false | |
Write Depth Buffer: false | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x10000, p_filesz=0x225368, p_memsz=0x225368, flags=0x400005 | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x240000, p_filesz=0xf594, p_memsz=0xb17b8, flags=0x600006 | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x0, p_memsz=0x0, flags=0x4 | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x0, p_memsz=0x0, flags=0x6 | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x0, p_memsz=0x0, flags=0x6600006 | |
·! LDR: ** Segment: p_type=0x7, p_vaddr=0x247da8, p_filesz=0x4, p_memsz=0x1b8, flags=0x4 | |
·! LDR: ** Segment: p_type=0x60000001, p_vaddr=0x235300, p_filesz=0x28, p_memsz=0x28, flags=0x0 | |
·! LDR: ** Segment: p_type=0x60000002, p_vaddr=0x235328, p_filesz=0x40, p_memsz=0x40, flags=0x0 | |
·! LDR: ** Section: sh_type=0x0, addr=0x0, size=0x0, flags=0x0 | |
·! LDR: ** Section: sh_type=0x1, addr=0x10200, size=0x2c, flags=0x6 | |
·! LDR: ** Section: sh_type=0x1, addr=0x10230, size=0x1de250, flags=0x6 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1ee480, size=0x24, flags=0x6 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1ee4a4, size=0x1660, flags=0x6 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1efb04, size=0x140, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1efc44, size=0x2cc, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1eff10, size=0x4, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1eff14, size=0x4, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1eff18, size=0x4, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1eff1c, size=0x39c, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1f02b8, size=0x4, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x1f02c0, size=0x34918, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x224c00, size=0x10700, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x235300, size=0x28, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x235328, size=0x40, flags=0x2 | |
·! LDR: ** Section: sh_type=0x1, addr=0x240000, size=0x4b8, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x2404b8, size=0x174, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x24062c, size=0x4, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x240630, size=0xc6c, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x24129c, size=0x2cc, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x241568, size=0x5640, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x246ba8, size=0x1200, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x247da8, size=0x4, flags=0x403 | |
·! LDR: ** Section: sh_type=0x8, addr=0x247db0, size=0x1b0, flags=0x403 | |
·! LDR: ** Section: sh_type=0x1, addr=0x247f80, size=0x7614, flags=0x3 | |
·! LDR: ** Section: sh_type=0x8, addr=0x24f600, size=0xa21b8, flags=0x3 | |
·! LDR: ** Section: sh_type=0x1, addr=0x0, size=0x80, flags=0x0 | |
·! LDR: ** Section: sh_type=0x1, addr=0x0, size=0x2177, flags=0x0 | |
·! LDR: ** Section: sh_type=0x3, addr=0x0, size=0x12c, flags=0x0 | |
·! LDR: *** sdk version: 0x460001 | |
·! LDR: *** primary prio: 1001 | |
·! LDR: *** primary stacksize: 0x20000 | |
·! LDR: *** malloc pagesize: 0x100000 | |
·! LDR: *** ppc seg: 0x0 | |
·! LDR: * libent_start = *0x1eff14 | |
·! LDR: * libstub_start = *0x1eff1c | |
·! LDR: * unk0 = 0x460001 | |
·! LDR: * unk2 = 0x0 | |
·! LDR: ** Imported module 'sys_io' (0x0, 0x0) | |
·! LDR: **** sys_io import: [cellPadInit] -> 0x1ee4a4 | |
·! LDR: **** sys_io import: [cellPadEnd] -> 0x1ee4c4 | |
·! LDR: **** sys_io import: [cellPadSetPortSetting] -> 0x1ee4e4 | |
·! LDR: **** sys_io import: [cellPadGetData] -> 0x1ee504 | |
·! LDR: **** sys_io import: [cellPadGetInfo2] -> 0x1ee524 | |
·! LDR: **** sys_io import: [cellPadSetActDirect] -> 0x1ee544 | |
·! LDR: ** Imported module 'sys_fs' (0x0, 0x0) | |
·! LDR: **** sys_fs import: [cellFsClose] -> 0x1ee564 | |
·! LDR: **** sys_fs import: [cellFsOpendir] -> 0x1ee584 | |
·! LDR: **** sys_fs import: [cellFsRead] -> 0x1ee5a4 | |
·! LDR: **** sys_fs import: [cellFsOpen] -> 0x1ee5c4 | |
·! LDR: **** sys_fs import: [cellFsStat] -> 0x1ee5e4 | |
·! LDR: **** sys_fs import: [cellFsGetDirectoryEntries] -> 0x1ee604 | |
·! LDR: **** sys_fs import: [cellFsLseek] -> 0x1ee624 | |
·! LDR: **** sys_fs import: [cellFsWrite] -> 0x1ee644 | |
·! LDR: **** sys_fs import: [cellFsClosedir] -> 0x1ee664 | |
·! LDR: ** Imported module 'cellGcmSys' (0x0, 0x0) | |
·! LDR: **** cellGcmSys import: [cellGcmGetTiledPitchSize] -> 0x1ee684 | |
·! LDR: **** cellGcmSys import: [cellGcmAddressToOffset] -> 0x1ee6a4 | |
·! LDR: **** cellGcmSys import: [cellGcmBindTile] -> 0x1ee6c4 | |
·! LDR: **** cellGcmSys import: [cellGcmBindZcull] -> 0x1ee6e4 | |
·! LDR: **** cellGcmSys import: [cellGcmSetTileInfo] -> 0x1ee704 | |
·! LDR: **** cellGcmSys import: [cellGcmGetConfiguration] -> 0x1ee724 | |
·! LDR: **** cellGcmSys import: [_cellGcmInitBody] -> 0x1efa44 | |
·! LDR: **** cellGcmSys import: [_cellGcmFunc15] -> 0x1efa64 | |
·! LDR: **** cellGcmSys import: [cellGcmGetDefaultCommandWordSize] -> 0x1efa84 | |
·! LDR: **** cellGcmSys import: [cellGcmGetDefaultSegmentWordSize] -> 0x1efaa4 | |
·! LDR: **** cellGcmSys import: [cellGcmSetDefaultFifoSize] -> 0x1efac4 | |
·! LDR: **** cellGcmSys import: [cellGcmGetControlRegister] -> 0x1efae4 | |
·! LDR: ** Imported module 'cellGame' (0x0, 0x0) | |
·! LDR: **** cellGame import: [cellGameContentPermit] -> 0x1ee744 | |
·! LDR: **** cellGame import: [cellGameContentErrorDialog] -> 0x1ee764 | |
·! LDR: **** cellGame import: [cellGameDataCheck] -> 0x1ee784 | |
·! LDR: **** cellGame import: [cellGameBootCheck] -> 0x1ee7a4 | |
·! LDR: ** Imported module 'cellSysutil' (0x0, 0x0) | |
·! LDR: **** cellSysutil import: [cellSysutilUnregisterCallback] -> 0x1ee7c4 | |
·! LDR: **** cellSysutil import: [cellSysutilCheckCallback] -> 0x1ee7e4 | |
·! LDR: **** cellSysutil import: [cellSaveDataFixedLoad2] -> 0x1ee804 | |
·! LDR: **** cellSysutil import: [cellSaveDataFixedSave2] -> 0x1ee824 | |
·! LDR: **** cellSysutil import: [cellOskDialogUnloadAsync] -> 0x1ee844 | |
·! LDR: **** cellSysutil import: [cellSysutilGetSystemParamInt] -> 0x1ee864 | |
·! LDR: **** cellSysutil import: [cellMsgDialogOpen2] -> 0x1ee884 | |
·! LDR: **** cellSysutil import: [cellOskDialogLoadAsync] -> 0x1ee8a4 | |
·! LDR: **** cellSysutil import: [cellVideoOutGetState] -> 0x1ee8c4 | |
·! LDR: **** cellSysutil import: [cellSaveDataAutoSave2] -> 0x1ee8e4 | |
·! LDR: **** cellSysutil import: [cellSysutilRegisterCallback] -> 0x1ee904 | |
·! LDR: **** cellSysutil import: [cellOskDialogSetKeyLayoutOption] -> 0x1ee924 | |
·! LDR: **** cellSysutil import: [cellSaveDataFixedDelete] -> 0x1ee944 | |
·! LDR: **** cellSysutil import: [cellVideoOutGetResolution] -> 0x1ee964 | |
·! LDR: **** cellSysutil import: [cellOskDialogSetLayoutMode] -> 0x1ee984 | |
·! LDR: **** cellSysutil import: [cellSaveDataAutoLoad2] -> 0x1ee9a4 | |
·! LDR: **** cellSysutil import: [cellAudioOutConfigure] -> 0x1eee64 | |
·! LDR: **** cellSysutil import: [cellAudioOutGetDeviceInfo] -> 0x1eee84 | |
·! LDR: **** cellSysutil import: [cellAudioOutGetSoundAvailability] -> 0x1eeea4 | |
·! LDR: **** cellSysutil import: [cellAudioOutGetNumberOfDevice] -> 0x1eeec4 | |
·! LDR: **** cellSysutil import: [cellAudioOutGetConfiguration] -> 0x1eeee4 | |
·! LDR: **** cellSysutil import: [cellAudioOutGetState] -> 0x1eef04 | |
·! LDR: ** Imported module 'sys_net' (0x0, 0x0) | |
·! LDR: **** sys_net import: [sys_net::sys_net_initialize_network_ex] -> 0x1ee9c4 | |
·! LDR: **** sys_net import: [sys_net::sys_net_finalize_network] -> 0x1ee9e4 | |
·! LDR: ** Imported module 'cellNetCtl' (0x0, 0x0) | |
·! LDR: **** cellNetCtl import: [cellNetCtlNetStartDialogLoadAsync] -> 0x1eea04 | |
·! LDR: **** cellNetCtl import: [cellNetCtlNetStartDialogUnloadAsync] -> 0x1eea24 | |
·! LDR: **** cellNetCtl import: [cellNetCtlTerm] -> 0x1eea44 | |
·! LDR: **** cellNetCtl import: [cellNetCtlInit] -> 0x1eea64 | |
·! LDR: ** Imported module 'cellSysmodule' (0x0, 0x0) | |
·! LDR: **** cellSysmodule import: [cellSysmoduleUnloadModule] -> 0x1eea84 | |
·! LDR: **** cellSysmodule import: [cellSysmoduleLoadModule] -> 0x1eeaa4 | |
·! LDR: **** cellSysmodule import: [cellSysmoduleInitialize] -> 0x1eeac4 | |
·! LDR: **** cellSysmodule import: [cellSysmoduleFinalize] -> 0x1eeae4 | |
·! LDR: ** Imported module 'cellRtc' (0x0, 0x0) | |
·! LDR: **** cellRtc import: [cellRtcGetCurrentClockLocalTime] -> 0x1eeb04 | |
·! LDR: **** cellRtc import: [cellRtcConvertLocalTimeToUtc] -> 0x1eeb24 | |
·! LDR: **** cellRtc import: [cellRtcSetTick] -> 0x1eeb44 | |
·! LDR: **** cellRtc import: [cellRtcGetCurrentTick] -> 0x1eeb64 | |
·! LDR: ** Imported module 'cellL10n' (0x0, 0x0) | |
·! LDR: **** cellL10n import: [UTF32stoUTF8s] -> 0x1eeb84 | |
·! LDR: **** cellL10n import: [UCS2stoUTF8s] -> 0x1eeba4 | |
·! LDR: ** Imported module 'cellAudio' (0x0, 0x0) | |
·! LDR: **** cellAudio import: [cellAudioInit] -> 0x1eebc4 | |
·! LDR: **** cellAudio import: [cellAudioPortClose] -> 0x1eebe4 | |
·! LDR: **** cellAudio import: [cellAudioSetPortLevel] -> 0x1eec04 | |
·! LDR: **** cellAudio import: [cellAudioPortStop] -> 0x1eec24 | |
·! LDR: **** cellAudio import: [cellAudioGetPortConfig] -> 0x1eec44 | |
·! LDR: **** cellAudio import: [cellAudioPortStart] -> 0x1eec64 | |
·! LDR: **** cellAudio import: [cellAudioQuit] -> 0x1eec84 | |
·! LDR: **** cellAudio import: [cellAudioPortOpen] -> 0x1eeca4 | |
·! LDR: ** Imported module 'cellSpurs' (0x0, 0x0) | |
·! LDR: **** cellSpurs import: [cellSpursEventFlagDetachLv2EventQueue] -> 0x1eecc4 | |
·! LDR: **** cellSpurs import: [cellSpursInitializeWithAttribute2] -> 0x1eece4 | |
·! LDR: **** cellSpurs import: [cellSpursEventFlagWait] -> 0x1eed04 | |
·! LDR: **** cellSpurs import: [cellSpursDetachLv2EventQueue] -> 0x1eed24 | |
·! LDR: **** cellSpurs import: [cellSpursCreateTaskset] -> 0x1eed44 | |
·! LDR: **** cellSpurs import: [_cellSpursEventFlagInitialize] -> 0x1eed64 | |
·! LDR: **** cellSpurs import: [cellSpursEventFlagAttachLv2EventQueue] -> 0x1eed84 | |
·! LDR: **** cellSpurs import: [_cellSpursAttributeInitialize] -> 0x1eeda4 | |
·! LDR: **** cellSpurs import: [cellSpursJoinTaskset] -> 0x1eedc4 | |
·! LDR: **** cellSpurs import: [cellSpursShutdownTaskset] -> 0x1eede4 | |
·! LDR: **** cellSpurs import: [cellSpursAttachLv2EventQueue] -> 0x1eee04 | |
·! LDR: **** cellSpurs import: [cellSpursCreateTask] -> 0x1eee24 | |
·! LDR: **** cellSpurs import: [_cellSpursSendSignal] -> 0x1eee44 | |
·! LDR: ** Imported module 'sysPrxForUser' (0x0, 0x0) | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x1eef24 | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x1eef44 | |
·! LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0x1eef64 | |
·! LDR: **** sysPrxForUser import: [_sys_process_atexitspawn] -> 0x1eef84 | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x1eefa4 | |
·! LDR: **** sysPrxForUser import: [sys_ppu_thread_get_id] -> 0x1eefc4 | |
·! LDR: **** sysPrxForUser import: [sys_prx_register_library] -> 0x1eefe4 | |
·! LDR: **** sysPrxForUser import: [sys_initialize_tls] -> 0x1ef004 | |
·! LDR: **** sysPrxForUser import: [sys_time_get_system_time] -> 0x1ef024 | |
·! LDR: **** sysPrxForUser import: [_sys_process_at_Exitspawn] -> 0x1ef044 | |
·! LDR: **** sysPrxForUser import: [sys_prx_exitspawn_with_level] -> 0x1ef064 | |
·! LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0x1ef084 | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x1ef0a4 | |
·! LDR: **** sysPrxForUser import: [sys_spu_image_close] -> 0x1ef0c4 | |
·! LDR: **** sysPrxForUser import: [sys_process_exit] -> 0x1ef0e4 | |
·! LDR: ** Imported module 'cellResc' (0x0, 0x0) | |
·! LDR: **** cellResc import: [cellRescGcmSurface2RescSrc] -> 0x1ef104 | |
·! LDR: **** cellResc import: [cellRescSetWaitFlip] -> 0x1ef124 | |
·! LDR: **** cellResc import: [cellRescSetDsts] -> 0x1ef144 | |
·! LDR: **** cellResc import: [cellRescAdjustAspectRatio] -> 0x1ef164 | |
·! LDR: **** cellResc import: [cellRescSetDisplayMode] -> 0x1ef184 | |
·! LDR: **** cellResc import: [cellRescSetConvertAndFlip] -> 0x1ef1a4 | |
·! LDR: **** cellResc import: [cellRescExit] -> 0x1ef1c4 | |
·! LDR: **** cellResc import: [cellRescSetFlipHandler] -> 0x1ef1e4 | |
·! LDR: **** cellResc import: [cellRescInit] -> 0x1ef204 | |
·! LDR: **** cellResc import: [cellRescGetBufferSize] -> 0x1ef224 | |
·! LDR: **** cellResc import: [cellRescSetSrc] -> 0x1ef244 | |
·! LDR: **** cellResc import: [cellRescSetBufferAddress] -> 0x1ef264 | |
·! LDR: **** cellResc import: [cellRescVideoOutResolutionId2RescBufferMode] -> 0x1ef284 | |
·! LDR: ** Imported module 'sceNp' (0x0, 0x0) | |
·! LDR: **** sceNp import: [sceNpBasicGetFriendListEntry] -> 0x1ef2a4 | |
·! LDR: **** sceNp import: [sceNpScoreGetRankingByNpId] -> 0x1ef2c4 | |
·! LDR: **** sceNp import: [sceNpManagerGetTicket] -> 0x1ef2e4 | |
·! LDR: **** sceNp import: [sceNpScoreRecordScore] -> 0x1ef304 | |
·! LDR: **** sceNp import: [sceNpScoreDestroyTitleCtx] -> 0x1ef324 | |
·! LDR: **** sceNp import: [sceNpScoreInit] -> 0x1ef344 | |
·! LDR: **** sceNp import: [sceNpManagerUnregisterCallback] -> 0x1ef364 | |
·! LDR: **** sceNp import: [sceNpManagerGetContentRatingFlag] -> 0x1ef384 | |
·! LDR: **** sceNp import: [sceNpScoreCreateTransactionCtx] -> 0x1ef3a4 | |
·! LDR: **** sceNp import: [sceNpScoreCensorComment] -> 0x1ef3c4 | |
·! LDR: **** sceNp import: [sceNpManagerRequestTicket2] -> 0x1ef3e4 | |
·! LDR: **** sceNp import: [sceNpScoreTerm] -> 0x1ef404 | |
·! LDR: **** sceNp import: [sceNpManagerGetStatus] -> 0x1ef424 | |
·! LDR: **** sceNp import: [sceNpBasicGetFriendListEntryCount] -> 0x1ef444 | |
·! LDR: **** sceNp import: [sceNpScoreCreateTitleCtx] -> 0x1ef464 | |
·! LDR: **** sceNp import: [sceNpManagerGetNetworkTime] -> 0x1ef484 | |
·! LDR: **** sceNp import: [sceNpScoreDestroyTransactionCtx] -> 0x1ef4a4 | |
·! LDR: **** sceNp import: [sceNpManagerRegisterCallback] -> 0x1ef4c4 | |
·! LDR: **** sceNp import: [sceNpManagerGetChatRestrictionFlag] -> 0x1ef4e4 | |
·! LDR: **** sceNp import: [sceNpScoreAbortTransaction] -> 0x1ef504 | |
·! LDR: **** sceNp import: [sceNpDrmIsAvailable2] -> 0x1ef524 | |
·! LDR: **** sceNp import: [sceNpScoreGetRankingByRange] -> 0x1ef544 | |
·! LDR: **** sceNp import: [sceNpManagerGetNpId] -> 0x1ef564 | |
·! LDR: ** Imported module 'sceNp2' (0x0, 0x0) | |
·! LDR: **** sceNp2 import: [sceNp2Init] -> 0x1ef584 | |
·! LDR: **** sceNp2 import: [sceNp2Term] -> 0x1ef5a4 | |
·! LDR: ** Imported module 'sceNpTus' (0x0, 0x0) | |
·! LDR: **** sceNpTus import: [sceNpTusCreateTransactionCtx] -> 0x1ef5c4 | |
·! LDR: **** sceNpTus import: [sceNpTusTerm] -> 0x1ef5e4 | |
·! LDR: **** sceNpTus import: [sceNpTusDestroyTitleCtx] -> 0x1ef604 | |
·! LDR: **** sceNpTus import: [sceNpTusDestroyTransactionCtx] -> 0x1ef624 | |
·! LDR: **** sceNpTus import: [sceNpTusCreateTitleCtx] -> 0x1ef644 | |
·! LDR: **** sceNpTus import: [sceNpTusSetData] -> 0x1ef664 | |
·! LDR: **** sceNpTus import: [sceNpTusGetData] -> 0x1ef684 | |
·! LDR: **** sceNpTus import: [sceNpTusInit] -> 0x1ef6a4 | |
·! LDR: ** Imported module 'sceNpTrophy' (0x0, 0x0) | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyRegisterContext] -> 0x1ef6c4 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyCreateHandle] -> 0x1ef6e4 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyGetRequiredDiskSpace] -> 0x1ef704 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyDestroyContext] -> 0x1ef724 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyInit] -> 0x1ef744 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyAbortHandle] -> 0x1ef764 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyDestroyHandle] -> 0x1ef784 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyUnlockTrophy] -> 0x1ef7a4 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyTerm] -> 0x1ef7c4 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyGetTrophyUnlockState] -> 0x1ef7e4 | |
·! LDR: **** sceNpTrophy import: [sceNpTrophyCreateContext] -> 0x1ef804 | |
·! LDR: ** Imported module 'cellHttp' (0x0, 0x0) | |
·! LDR: **** cellHttp import: [cellHttpCreateTransaction] -> 0x1ef824 | |
·! LDR: **** cellHttp import: [cellHttpResponseGetStatusCode] -> 0x1ef844 | |
·! LDR: **** cellHttp import: [cellHttpClientSetAutoRedirect] -> 0x1ef864 | |
·! LDR: **** cellHttp import: [cellHttpInit] -> 0x1ef884 | |
·! LDR: **** cellHttp import: [cellHttpDestroyTransaction] -> 0x1ef8a4 | |
·! LDR: **** cellHttp import: [cellHttpClientSetVersion] -> 0x1ef8c4 | |
·! LDR: **** cellHttp import: [cellHttpResponseGetContentLength] -> 0x1ef8e4 | |
·! LDR: **** cellHttp import: [cellHttpCreateClient] -> 0x1ef904 | |
·! LDR: **** cellHttp import: [cellHttpsInit] -> 0x1ef924 | |
·! LDR: **** cellHttp import: [cellHttpRecvResponse] -> 0x1ef944 | |
·! LDR: **** cellHttp import: [cellHttpDestroyClient] -> 0x1ef964 | |
·! LDR: **** cellHttp import: [cellHttpSendRequest] -> 0x1ef984 | |
·! LDR: **** cellHttp import: [cellHttpRequestSetContentLength] -> 0x1ef9a4 | |
·! LDR: **** cellHttp import: [cellHttpEnd] -> 0x1ef9c4 | |
·! LDR: ** Imported module 'cellHttpUtil' (0x0, 0x0) | |
·! LDR: **** cellHttpUtil import: [cellHttpUtilParseUri] -> 0x1ef9e4 | |
·! LDR: ** Imported module 'cellSsl' (0x0, 0x0) | |
·! LDR: **** cellSsl import: [cellSslCertificateLoader] -> 0x1efa04 | |
·! LDR: **** cellSsl import: [cellSslInit] -> 0x1efa24 | |
·W LDR: Loading library: libl10n.prx | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x3823c, p_memsz=0x3823c, flags=0x400005 | |
·W LDR: **** Loaded to 0x2f2000 (size=0x3823c) | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x38240, p_filesz=0x85c, p_memsz=0x864, flags=0x600006 | |
·W LDR: **** Loaded to 0x236000 (size=0x864) | |
·! LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x40c8, p_memsz=0x0, flags=0x0 | |
·W LDR: Library CELL_L10N_PRX_MODULE_NAME (rtoc=0x23e660): | |
·! LDR: ** Special: &[0xD7F43016] at 0x304768 | |
·! LDR: ** Special: &[0x6D0F6CAE] at 0x236000 | |
·! LDR: ** Exported module 'cellL10n' (0x0, 0x0, 0x0, 0x60101) | |
·! LDR: **** cellL10n export: [UCS2toEUCJP] at 0x236394 | |
·! LDR: **** cellL10n export: [l10n_convert] at 0x2360ec | |
·! LDR: **** cellL10n export: [UCS2toUTF32] at 0x2363e4 | |
·! LDR: **** cellL10n export: [jis2kuten] at 0x23658c | |
·! LDR: **** cellL10n export: [UTF8toGB18030] at 0x236524 | |
·! LDR: **** cellL10n export: [JISstoUTF8s] at 0x236264 | |
·! LDR: **** cellL10n export: [SjisZen2Han] at 0x2362f4 | |
·! LDR: **** cellL10n export: [ToSjisLower] at 0x236634 | |
·! LDR: **** cellL10n export: [UCS2toGB18030] at 0x2363a4 | |
·! LDR: **** cellL10n export: [HZstoUCS2s] at 0x23623c | |
·! LDR: **** cellL10n export: [UCS2stoHZs] at 0x236334 | |
·! LDR: **** cellL10n export: [UCS2stoSJISs] at 0x236354 | |
·! LDR: **** cellL10n export: [kuten2eucjp] at 0x2365bc | |
·! LDR: **** cellL10n export: [sjis2jis] at 0x2365dc | |
·! LDR: **** cellL10n export: [EUCKRstoUCS2s] at 0x2361bc | |
·! LDR: **** cellL10n export: [UHCstoEUCKRs] at 0x2363f4 | |
·! LDR: **** cellL10n export: [jis2sjis] at 0x236594 | |
·! LDR: **** cellL10n export: [jstrnchk] at 0x2360fc | |
·! LDR: **** cellL10n export: [L10nConvert] at 0x2360d4 | |
·! LDR: **** cellL10n export: [EUCCNstoUTF8s] at 0x236164 | |
·! LDR: **** cellL10n export: [GBKstoUCS2s] at 0x23620c | |
·! LDR: **** cellL10n export: [eucjphan2zen] at 0x2365ec | |
·! LDR: **** cellL10n export: [ToSjisHira] at 0x236614 | |
·! LDR: **** cellL10n export: [GBKtoUCS2] at 0x23621c | |
·! LDR: **** cellL10n export: [eucjp2jis] at 0x23656c | |
·! LDR: **** cellL10n export: [UTF32stoUTF8s] at 0x236464 | |
·! LDR: **** cellL10n export: [sjishan2zen] at 0x236604 | |
·! LDR: **** cellL10n export: [UCS2toSBCS] at 0x2363c4 | |
·! LDR: **** cellL10n export: [UTF8stoGBKs] at 0x2364b4 | |
·! LDR: **** cellL10n export: [UTF8toUCS2] at 0x23654c | |
·! LDR: **** cellL10n export: [UCS2stoUTF8s] at 0x236374 | |
·! LDR: **** cellL10n export: [EUCKRstoUTF8s] at 0x2361cc | |
·! LDR: **** cellL10n export: [UTF16stoUTF32s] at 0x23642c | |
·! LDR: **** cellL10n export: [UTF8toEUCKR] at 0x23651c | |
·! LDR: **** cellL10n export: [UTF16toUTF8] at 0x23644c | |
·! LDR: **** cellL10n export: [ARIBstoUTF8s] at 0x236134 | |
·! LDR: **** cellL10n export: [SJISstoUTF8s] at 0x2362bc | |
·! LDR: **** cellL10n export: [sjiszen2han] at 0x2365fc | |
·! LDR: **** cellL10n export: [ToEucJpLower] at 0x23662c | |
·! LDR: **** cellL10n export: [MSJIStoUTF8] at 0x236284 | |
·! LDR: **** cellL10n export: [UCS2stoMSJISs] at 0x236344 | |
·! LDR: **** cellL10n export: [EUCJPtoUTF8] at 0x2361b4 | |
·! LDR: **** cellL10n export: [eucjp2sjis] at 0x23657c | |
·! LDR: **** cellL10n export: [ToEucJpHira] at 0x23660c | |
·! LDR: **** cellL10n export: [UHCstoUCS2s] at 0x2363fc | |
·! LDR: **** cellL10n export: [ToEucJpKata] at 0x23661c | |
·! LDR: **** cellL10n export: [HZstoUTF8s] at 0x236244 | |
·! LDR: **** cellL10n export: [UTF8toMSJIS] at 0x236534 | |
·! LDR: **** cellL10n export: [BIG5toUTF8] at 0x236154 | |
·! LDR: **** cellL10n export: [EUCJPstoSJISs] at 0x23619c | |
·! LDR: **** cellL10n export: [UTF8stoBIG5s] at 0x23648c | |
·! LDR: **** cellL10n export: [UTF16stoUCS2s] at 0x236424 | |
·! LDR: **** cellL10n export: [UCS2stoGB18030s] at 0x236324 | |
·! LDR: **** cellL10n export: [EUCJPtoSJIS] at 0x2361a4 | |
·! LDR: **** cellL10n export: [EUCJPtoUCS2] at 0x2361ac | |
·! LDR: **** cellL10n export: [UCS2stoGBKs] at 0x23632c | |
·! LDR: **** cellL10n export: [EUCKRtoUHC] at 0x2361dc | |
·! LDR: **** cellL10n export: [UCS2toSJIS] at 0x2363cc | |
·! LDR: **** cellL10n export: [MSJISstoUTF8s] at 0x236274 | |
·! LDR: **** cellL10n export: [EUCJPstoUTF8s] at 0x23618c | |
·! LDR: **** cellL10n export: [UCS2toBIG5] at 0x236384 | |
·! LDR: **** cellL10n export: [UTF8stoEUCKRs] at 0x2364a4 | |
·! LDR: **** cellL10n export: [UHCstoUTF8s] at 0x236404 | |
·! LDR: **** cellL10n export: [GB18030stoUCS2s] at 0x2361fc | |
·! LDR: **** cellL10n export: [SJIStoUTF8] at 0x2362e4 | |
·! LDR: **** cellL10n export: [JISstoSJISs] at 0x236254 | |
·! LDR: **** cellL10n export: [UTF8toUTF16] at 0x23655c | |
·! LDR: **** cellL10n export: [UTF8stoMSJISs] at 0x2364cc | |
·! LDR: **** cellL10n export: [EUCKRtoUTF8] at 0x2361e4 | |
·! LDR: **** cellL10n export: [SjisHan2Zen] at 0x2362ec | |
·! LDR: **** cellL10n export: [UCS2toUTF16] at 0x2363dc | |
·! LDR: **** cellL10n export: [UCS2toMSJIS] at 0x2363bc | |
·! LDR: **** cellL10n export: [sjis2kuten] at 0x2365e4 | |
·! LDR: **** cellL10n export: [UCS2toUHC] at 0x2363d4 | |
·! LDR: **** cellL10n export: [UTF32toUCS2] at 0x23646c | |
·! LDR: **** cellL10n export: [ToSjisUpper] at 0x236644 | |
·! LDR: **** cellL10n export: [UTF8toEUCJP] at 0x236514 | |
·! LDR: **** cellL10n export: [UCS2stoEUCJPs] at 0x236314 | |
·! LDR: **** cellL10n export: [UTF16toUCS2] at 0x23643c | |
·! LDR: **** cellL10n export: [UCS2stoUTF16s] at 0x236364 | |
·! LDR: **** cellL10n export: [UCS2stoEUCCNs] at 0x23630c | |
·! LDR: **** cellL10n export: [SBCSstoUTF8s] at 0x236294 | |
·! LDR: **** cellL10n export: [SJISstoJISs] at 0x2362ac | |
·! LDR: **** cellL10n export: [SBCStoUTF8] at 0x2362a4 | |
·! LDR: **** cellL10n export: [UTF8toUTF32] at 0x236564 | |
·! LDR: **** cellL10n export: [jstrchk] at 0x236104 | |
·! LDR: **** cellL10n export: [UHCtoEUCKR] at 0x23640c | |
·! LDR: **** cellL10n export: [kuten2jis] at 0x2365c4 | |
·! LDR: **** cellL10n export: [UTF8toEUCCN] at 0x23650c | |
·! LDR: **** cellL10n export: [EUCCNtoUTF8] at 0x236174 | |
·! LDR: **** cellL10n export: [EucJpZen2Han] at 0x2361f4 | |
·! LDR: **** cellL10n export: [UTF32stoUTF16s] at 0x23645c | |
·! LDR: **** cellL10n export: [GBKtoUTF8] at 0x236224 | |
·! LDR: **** cellL10n export: [ToEucJpUpper] at 0x23663c | |
·! LDR: **** cellL10n export: [UCS2stoJISs] at 0x23633c | |
·! LDR: **** cellL10n export: [UTF8stoGB18030s] at 0x2364ac | |
·! LDR: **** cellL10n export: [EUCKRstoUHCs] at 0x2361c4 | |
·! LDR: **** cellL10n export: [UTF8stoUTF32s] at 0x2364fc | |
·! LDR: **** cellL10n export: [UTF8stoEUCCNs] at 0x236494 | |
·! LDR: **** cellL10n export: [EUCJPstoUCS2s] at 0x236184 | |
·! LDR: **** cellL10n export: [UHCtoUCS2] at 0x236414 | |
·! LDR: **** cellL10n export: [L10nConvertStr] at 0x2360dc | |
·! LDR: **** cellL10n export: [GBKstoUTF8s] at 0x236214 | |
·! LDR: **** cellL10n export: [UTF8toUHC] at 0x236554 | |
·! LDR: **** cellL10n export: [UTF32toUTF8] at 0x23647c | |
·! LDR: **** cellL10n export: [sjis2eucjp] at 0x2365d4 | |
·! LDR: **** cellL10n export: [UCS2toEUCCN] at 0x23638c | |
·! LDR: **** cellL10n export: [UTF8stoUHCs] at 0x2364ec | |
·! LDR: **** cellL10n export: [EUCKRtoUCS2] at 0x2361d4 | |
·! LDR: **** cellL10n export: [UTF32toUTF16] at 0x236474 | |
·! LDR: **** cellL10n export: [EUCCNstoUCS2s] at 0x23615c | |
·! LDR: **** cellL10n export: [SBCSstoUCS2s] at 0x23628c | |
·! LDR: **** cellL10n export: [UTF8stoJISs] at 0x2364c4 | |
·! LDR: **** cellL10n export: [ToSjisKata] at 0x236624 | |
·! LDR: **** cellL10n export: [jis2eucjp] at 0x236584 | |
·! LDR: **** cellL10n export: [BIG5toUCS2] at 0x23614c | |
·! LDR: **** cellL10n export: [UCS2toGBK] at 0x2363ac | |
·! LDR: **** cellL10n export: [UTF16toUTF32] at 0x236444 | |
·! LDR: **** cellL10n export: [l10n_convert_str] at 0x2360f4 | |
·! LDR: **** cellL10n export: [EUCJPstoJISs] at 0x23617c | |
·! LDR: **** cellL10n export: [UTF8stoARIBs] at 0x236484 | |
·! LDR: **** cellL10n export: [JISstoEUCJPs] at 0x23624c | |
·! LDR: **** cellL10n export: [EucJpHan2Zen] at 0x2361ec | |
·! LDR: **** cellL10n export: [isEucJpKigou] at 0x23659c | |
·! LDR: **** cellL10n export: [UCS2toUTF8] at 0x2363ec | |
·! LDR: **** cellL10n export: [GB18030toUCS2] at 0x23622c | |
·! LDR: **** cellL10n export: [UHCtoUTF8] at 0x23641c | |
·! LDR: **** cellL10n export: [MSJIStoUCS2] at 0x23627c | |
·! LDR: **** cellL10n export: [UTF8toGBK] at 0x23652c | |
·! LDR: **** cellL10n export: [kuten2sjis] at 0x2365cc | |
·! LDR: **** cellL10n export: [UTF8toSBCS] at 0x23653c | |
·! LDR: **** cellL10n export: [SJIStoUCS2] at 0x2362dc | |
·! LDR: **** cellL10n export: [eucjpzen2han] at 0x2365f4 | |
·! LDR: **** cellL10n export: [UCS2stoARIBs] at 0x2362fc | |
·! LDR: **** cellL10n export: [isSjisKigou] at 0x2365a4 | |
·! LDR: **** cellL10n export: [UTF8stoEUCJPs] at 0x23649c | |
·! LDR: **** cellL10n export: [UCS2toEUCKR] at 0x23639c | |
·! LDR: **** cellL10n export: [SBCStoUCS2] at 0x23629c | |
·! LDR: **** cellL10n export: [MSJISstoUCS2s] at 0x23626c | |
·! LDR: **** cellL10n export: [l10n_get_converter] at 0x2360e4 | |
·! LDR: **** cellL10n export: [GB18030stoUTF8s] at 0x236204 | |
·! LDR: **** cellL10n export: [SJISstoEUCJPs] at 0x2362cc | |
·! LDR: **** cellL10n export: [UTF32stoUCS2s] at 0x236454 | |
·! LDR: **** cellL10n export: [BIG5stoUTF8s] at 0x236144 | |
·! LDR: **** cellL10n export: [EUCCNtoUCS2] at 0x23616c | |
·! LDR: **** cellL10n export: [UTF8stoSBCSs] at 0x2364d4 | |
·! LDR: **** cellL10n export: [UCS2stoEUCKRs] at 0x23631c | |
·! LDR: **** cellL10n export: [UTF8stoSJISs] at 0x2364dc | |
·! LDR: **** cellL10n export: [UTF8stoHZs] at 0x2364bc | |
·! LDR: **** cellL10n export: [eucjp2kuten] at 0x236574 | |
·! LDR: **** cellL10n export: [UTF8toBIG5] at 0x236504 | |
·! LDR: **** cellL10n export: [UTF16stoUTF8s] at 0x236434 | |
·! LDR: **** cellL10n export: [JISstoUCS2s] at 0x23625c | |
·! LDR: **** cellL10n export: [GB18030toUTF8] at 0x236234 | |
·! LDR: **** cellL10n export: [UTF8toSJIS] at 0x236544 | |
·! LDR: **** cellL10n export: [ARIBstoUCS2s] at 0x236124 | |
·! LDR: **** cellL10n export: [UCS2stoUTF32s] at 0x23636c | |
·! LDR: **** cellL10n export: [UCS2stoSBCSs] at 0x23634c | |
·! LDR: **** cellL10n export: [UCS2stoBIG5s] at 0x236304 | |
·! LDR: **** cellL10n export: [UCS2stoUHCs] at 0x23635c | |
·! LDR: **** cellL10n export: [SJIStoEUCJP] at 0x2362d4 | |
·! LDR: **** cellL10n export: [UTF8stoUTF16s] at 0x2364f4 | |
·! LDR: **** cellL10n export: [SJISstoUCS2s] at 0x2362b4 | |
·! LDR: **** cellL10n export: [BIG5stoUCS2s] at 0x23613c | |
·! LDR: **** cellL10n export: [UTF8stoUCS2s] at 0x2364e4 | |
·! PPU: Function analysis: 176 functions (270 enqueued) | |
·W LDR: Loading library: libresc.prx | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0xac20, p_memsz=0xac20, flags=0x400005 | |
·W LDR: **** Loaded to 0x32b000 (size=0xac20) | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0xac80, p_filesz=0x1794, p_memsz=0x1ba8, flags=0x600006 | |
·W LDR: **** Loaded to 0x237000 (size=0x1ba8) | |
·! LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x2d60, p_memsz=0x0, flags=0x0 | |
·W LDR: Library cellResc_Library (rtoc=0x240640): | |
·! LDR: ** Special: [0xBC9A0086] at 0x2381e0 | |
·! LDR: ** Special: [0xAB779874] at 0x2381d8 | |
·! LDR: ** Special: &[0xD7F43016] at 0x33585c | |
·! LDR: ** Special: &[0x6D0F6CAE] at 0x237084 | |
·! LDR: ** Exported module 'cellResc' (0x0, 0x0, 0x2c000001, 0x90010) | |
·! LDR: **** cellResc export: [cellRescGcmSurface2RescSrc] at 0x238210 | |
·! LDR: **** cellResc export: [cellRescGetNumColorBuffers] at 0x2381e8 | |
·! LDR: **** cellResc export: [cellRescSetWaitFlip] at 0x238260 | |
·! LDR: **** cellResc export: [cellRescSetDsts] at 0x238298 | |
·! LDR: **** cellResc export: [cellRescResetFlipStatus] at 0x238250 | |
·! LDR: **** cellResc export: [cellRescSetPalInterpolateDropFlexRatio] at 0x238268 | |
·! LDR: **** cellResc export: [cellRescGetRegisterCount] at 0x238240 | |
·! LDR: **** cellResc export: [cellRescAdjustAspectRatio] at 0x238228 | |
·! LDR: **** cellResc export: [cellRescSetDisplayMode] at 0x238290 | |
·! LDR: **** cellResc export: [cellRescSetConvertAndFlip] at 0x238270 | |
·! LDR: **** cellResc export: [cellRescExit] at 0x2382a0 | |
·! LDR: **** cellResc export: [cellRescSetFlipHandler] at 0x238218 | |
·! LDR: **** cellResc export: [cellRescInit] at 0x2382a8 | |
·! LDR: **** cellResc export: [cellRescGetBufferSize] at 0x238288 | |
·! LDR: **** cellResc export: [cellRescGetLastFlipTime] at 0x238258 | |
·! LDR: **** cellResc export: [cellRescSetSrc] at 0x238278 | |
·! LDR: **** cellResc export: [cellRescSetRegisterCount] at 0x238238 | |
·! LDR: **** cellResc export: [cellRescSetBufferAddress] at 0x238280 | |
·! LDR: **** cellResc export: [cellRescGetFlipStatus] at 0x238248 | |
·! LDR: **** cellResc export: [cellRescVideoOutResolutionId2RescBufferMode] at 0x238208 | |
·! LDR: **** cellResc export: [cellRescSetVBlankHandler] at 0x238220 | |
·! LDR: **** cellResc export: [cellRescCreateInterlaceTable] at 0x238230 | |
·! LDR: ** Imported module 'cellGcmSys' (0x0, 0x0) | |
·! LDR: **** cellGcmSys import: [cellGcmGetTiledPitchSize] -> 0x33544c | |
·! LDR: **** cellGcmSys import: [cellGcmSetPrepareFlip] -> 0x33546c | |
·! LDR: **** cellGcmSys import: [_cellGcmSetFlipCommand] -> 0x33548c | |
·! LDR: **** cellGcmSys import: [cellGcmAddressToOffset] -> 0x3354ac | |
·! LDR: **** cellGcmSys import: [cellGcmGetLastSecondVTime] -> 0x3354cc | |
·! LDR: **** cellGcmSys import: [cellGcmSetFlipMode] -> 0x3354ec | |
·! LDR: **** cellGcmSys import: [cellGcmSetSecondVFrequency] -> 0x33550c | |
·! LDR: **** cellGcmSys import: [cellGcmGetLastFlipTime] -> 0x33552c | |
·! LDR: **** cellGcmSys import: [cellGcmGetFlipStatus] -> 0x33554c | |
·! LDR: **** cellGcmSys import: [cellGcmSetFlipHandler] -> 0x33556c | |
·! LDR: **** cellGcmSys import: [cellGcmSetDisplayBuffer] -> 0x33558c | |
·! LDR: **** cellGcmSys import: [cellGcmSetVBlankHandler] -> 0x3355ac | |
·! LDR: **** cellGcmSys import: [cellGcmSetFlipImmediate] -> 0x3355cc | |
·! LDR: **** cellGcmSys import: [cellGcmResetFlipStatus] -> 0x3355ec | |
·! LDR: **** cellGcmSys import: [cellGcmSetSecondVHandler] -> 0x33560c | |
·! LDR: **** cellGcmSys import: [cellGcmGetLabelAddress] -> 0x33562c | |
·! LDR: ** Imported module 'cellSysutil' (0x0, 0x0) | |
·! LDR: **** cellSysutil import: [cellVideoOutConfigure] -> 0x33564c | |
·! LDR: ** Imported module 'sysPrxForUser' (0x0, 0x0) | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x33566c | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x33568c | |
·! LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0x3356ac | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x3356cc | |
·! LDR: **** sysPrxForUser import: [_sys_memset] -> 0x3356ec | |
·! LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0x33570c | |
·! LDR: **** sysPrxForUser import: [_sys_printf] -> 0x33572c | |
·! LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0x33574c | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x33576c | |
·! PPU: Function analysis: 171 functions (244 enqueued) | |
·W LDR: Loading library: librtc.prx | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x4490, p_memsz=0x10000, flags=0x400005 | |
·W LDR: **** Loaded to 0x336000 (size=0x10000) | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x4490, p_filesz=0x188, p_memsz=0x10000, flags=0x600006 | |
·W LDR: **** Loaded to 0x346000 (size=0x10000) | |
·! LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0xdb0, p_memsz=0x0, flags=0x0 | |
·W LDR: Library cellRtc_Library (rtoc=0x34e160): | |
·! LDR: ** Special: &[0xD7F43016] at 0x339fd8 | |
·! LDR: ** Special: &[0x6D0F6CAE] at 0x346000 | |
·! LDR: ** Exported module 'cellRtc' (0x0, 0x0, 0x0, 0x60101) | |
·! LDR: **** cellRtc export: [cellRtcFormatRfc3339LocalTime] at 0x3460d4 | |
·! LDR: **** cellRtc export: [cellRtcTickAddTicks] at 0x34601c | |
·! LDR: **** cellRtc export: [cellRtcGetCurrentClockLocalTime] at 0x34613c | |
·! LDR: **** cellRtc export: [cellRtcTickAddMinutes] at 0x34605c | |
·! LDR: **** cellRtc export: [cellRtcGetCurrentClock] at 0x346134 | |
·! LDR: **** cellRtc export: [cellRtcTickAddYears] at 0x3460bc | |
·! LDR: **** cellRtc export: [0x3DC09A3E] at 0x34611c | |
·! LDR: **** cellRtc export: [cellRtcConvertLocalTimeToUtc] at 0x346114 | |
·! LDR: **** cellRtc export: [cellRtcIsLeapYear] at 0x34600c | |
·! LDR: **** cellRtc export: [cellRtcFormatRfc2822] at 0x3460dc | |
·! LDR: **** cellRtc export: [cellRtcGetDaysInMonth] at 0x34606c | |
·! LDR: **** cellRtc export: [0x5E78D18E] at 0x3460fc | |
·! LDR: **** cellRtc export: [cellRtcSetWin32FileTime] at 0x3460ac | |
·! LDR: **** cellRtc export: [cellRtcTickAddWeeks] at 0x346044 | |
·! LDR: **** cellRtc export: [0x748BEDA3] at 0x346004 | |
·! LDR: **** cellRtc export: [cellRtcTickAddDays] at 0x34604c | |
·! LDR: **** cellRtc export: [cellRtcCheckValid] at 0x3460b4 | |
·! LDR: **** cellRtc export: [cellRtcSetDosTime] at 0x34602c | |
·! LDR: **** cellRtc export: [cellRtcSetTick] at 0x346094 | |
·! LDR: **** cellRtc export: [cellRtcGetCurrentTick] at 0x34610c | |
·! LDR: **** cellRtc export: [cellRtcFormatRfc2822LocalTime] at 0x3460e4 | |
·! LDR: **** cellRtc export: [cellRtcSetTime_t] at 0x3460a4 | |
·! LDR: **** cellRtc export: [cellRtcGetDayOfWeek] at 0x346014 | |
·! LDR: **** cellRtc export: [0xC4808FD7] at 0x34612c | |
·! LDR: **** cellRtc export: [cellRtcConvertUtcToLocalTime] at 0x346124 | |
·! LDR: **** cellRtc export: [cellRtcParseDateTime] at 0x3460f4 | |
·! LDR: **** cellRtc export: [cellRtcGetTick] at 0x346074 | |
·! LDR: **** cellRtc export: [cellRtcGetTime_t] at 0x346084 | |
·! LDR: **** cellRtc export: [cellRtcTickAddSeconds] at 0x346064 | |
·! LDR: **** cellRtc export: [cellRtcParseRfc3339] at 0x3460ec | |
·! LDR: **** cellRtc export: [cellRtcTickAddHours] at 0x346054 | |
·! LDR: **** cellRtc export: [cellRtcFormatRfc3339] at 0x3460cc | |
·! LDR: **** cellRtc export: [cellRtcGetDosTime] at 0x346034 | |
·! LDR: **** cellRtc export: [cellRtcTickAddMonths] at 0x3460c4 | |
·! LDR: **** cellRtc export: [0xE22D74A4] at 0x34609c | |
·! LDR: **** cellRtc export: [cellRtcGetWin32FileTime] at 0x34608c | |
·! LDR: **** cellRtc export: [0xEB22BB86] at 0x346104 | |
·! LDR: **** cellRtc export: [0xF582308D] at 0x34607c | |
·! LDR: **** cellRtc export: [cellRtcTickAddMicroseconds] at 0x34603c | |
·! LDR: **** cellRtc export: [cellRtcCompareTick] at 0x346024 | |
·! PPU: Function analysis: 42 functions (46 enqueued) | |
·W LDR: Loading library: libsre.prx | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x2dd80, p_memsz=0x30000, flags=0x400005 | |
·W LDR: **** Loaded to 0x356000 (size=0x30000) | |
·! LDR: ** Segment: p_type=0x1, p_vaddr=0x2dd80, p_filesz=0x3fe0, p_memsz=0x4340, flags=0x600006 | |
·W LDR: **** Loaded to 0x239000 (size=0x4340) | |
·! LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x85c8, p_memsz=0x0, flags=0x0 | |
·W LDR: Library cellSre_Library (rtoc=0x244ab0): | |
·! LDR: ** Special: &[0xD7F43016] at 0x373b0c | |
·! LDR: ** Special: &[0x6D0F6CAE] at 0x239080 | |
·! LDR: ** Exported module 'cellSync' (0x1c000002, 0x90012, 0x0, 0x2000000) | |
·! LDR: **** cellSync export: [cellSyncBarrierInitialize] at 0x23bfac | |
·! LDR: **** cellSync export: [cellSyncLFQueueGetEntrySize] at 0x23c104 | |
·! LDR: **** cellSync export: [cellSyncLFQueueSize] at 0x23c09c | |
·! LDR: **** cellSync export: [cellSyncMutexLock] at 0x23bfe4 | |
·! LDR: **** cellSync export: [cellSyncBarrierTryNotify] at 0x23bfbc | |
·! LDR: **** cellSync export: [cellSyncLFQueueClear] at 0x23c094 | |
·! LDR: **** cellSync export: [_cellSyncLFQueueCompletePushPointer2] at 0x23c0d4 | |
·! LDR: **** cellSync export: [cellSyncBarrierWait] at 0x23bfc4 | |
·! LDR: **** cellSync export: [cellSyncQueueInitialize] at 0x23bff4 | |
·! LDR: **** cellSync export: [_cellSyncLFQueueGetPopPointer2] at 0x23c0dc | |
·! LDR: **** cellSync export: [cellSyncQueuePeek] at 0x23c02c | |
·! LDR: **** cellSync export: [cellSyncQueueSize] at 0x23c01c | |
·! LDR: **** cellSync export: [cellSyncQueuePop] at 0x23c00c | |
·! LDR: **** cellSync export: [_cellSyncLFQueueCompletePushPointer] at 0x23c0b4 | |
·! LDR: **** cellSync export: [_cellSyncLFQueueAttachLv2EventQueue] at 0x23c074 | |
·! LDR: **** cellSync export: [cellSyncQueuePush] at 0x23bffc | |
·! LDR: **** cellSync export: [cellSyncQueueTryPeek] at 0x23c034 | |
·! LDR: **** cellSync export: [_cellSyncLFQueueGetPushPointer2] at 0x23c0cc | |
·! LDR: **** cellSync export: [cellSyncBarrierTryWait] at 0x23bfcc | |
·! LDR: **** cellSync export: [cellSyncQueueTryPush] at 0x23c004 | |
·! LDR: **** cellSync export: [_cellSyncLFQueueGetPopPointer] at 0x23c0bc | |
·! LDR: **** cellSync export: [_cellSyncLFQueueCompletePopPointer2] at 0x23c0e4 | |
·! LDR: **** cellSync export: [_cellSyncLFQueueDetachLv2EventQueue] at 0x23c07c | |
·! LDR: **** cellSync export: [cellSyncMutexUnlock] at 0x23bfec | |
·! LDR: **** cellSync export: [cellSyncQueueClear] at 0x23c024 | |
·! LDR: **** cellSync export: [cellSyncQueueTryPop] at 0x23c014 | |
·! LDR: **** cellSync export: [cellSyncRwmTryRead] at 0x23c054 | |
·! LDR: **** cellSync export: [cellSyncMutexInitialize] at 0x23bfd4 | |
·! LDR: **** cellSync export: [cellSyncLFQueueInitialize] at 0x23c08c | |
·! LDR: **** cellSync export: [_cellSyncLFQueueGetSignalAddress] at 0x23c0f4 | |
·! LDR: **** cellSync export: [_cellSyncLFQueuePushBody] at 0x23c064 | |
·! LDR: **** cellSync export: [cellSyncRwmTryWrite] at 0x23c044 | |
·! LDR: **** cellSync export: [cellSyncRwmRead] at 0x23c05c | |
·! LDR: **** cellSync export: [cellSyncMutexTryLock] at 0x23bfdc | |
·! LDR: **** cellSync export: [cellSyncLFQueueGetDirection] at 0x23c0fc | |
·! LDR: **** cellSync export: [cellSyncLFQueueDepth] at 0x23c0a4 | |
·! LDR: **** cellSync export: [_cellSyncLFQueuePopBody] at 0x23c06c | |
·! LDR: **** cellSync export: [_cellSyncLFQueueGetPushPointer] at 0x23c0ac | |
·! LDR: **** cellSync export: [cellSyncRwmWrite] at 0x23c04c | |
·! LDR: **** cellSync export: [cellSyncBarrierNotify] at 0x23bfb4 | |
·! LDR: **** cellSync export: [cellSyncRwmInitialize] at 0x23c03c | |
·! LDR: **** cellSync export: [_cellSyncLFQueueCompletePopPointer] at 0x23c0c4 | |
·! LDR: ** Exported module 'cellSheap' (0x1c000002, 0x90004, 0x0, 0x0) | |
·! LDR: **** cellSheap export: [cellKeySheapMutexDelete] at 0x23c1ac | |
·! LDR: **** cellSheap export: [cellKeySheapMutexNew] at 0x23c1a4 | |
·! LDR: **** cellSheap export: [cellSheapQueryMax] at 0x23c164 | |
·! LDR: **** cellSheap export: [cellKeySheapBufferNew] at 0x23c194 | |
·! LDR: **** cellSheap export: [cellSheapAllocate] at 0x23c154 | |
·! LDR: **** cellSheap export: [cellSheapFree] at 0x23c15c | |
·! LDR: **** cellSheap export: [cellKeySheapSemaphoreNew] at 0x23c1b4 | |
·! LDR: **** cellSheap export: [cellKeySheapSemaphoreDelete] at 0x23c1bc | |
·! LDR: **** cellSheap export: [cellKeySheapQueueDelete] at 0x23c1ec | |
·! LDR: **** cellSheap export: [cellSheapQueryFree] at 0x23c13c | |
·! LDR: **** cellSheap export: [cellKeySheapQueueNew] at 0x23c1e4 | |
·! LDR: **** cellSheap export: [cellKeySheapInitialize] at 0x23c174 | |
·! LDR: **** cellSheap export: [cellSheapInitialize] at 0x23c14c | |
·! LDR: **** cellSheap export: [cellKeySheapBufferDelete] at 0x23c19c | |
·! LDR: **** cellSheap export: [cellKeySheapBarrierNew] at 0x23c1c4 | |
·! LDR: **** cellSheap export: [cellKeySheapRwmDelete] at 0x23c1dc | |
·! LDR: **** cellSheap export: [cellKeySheapRwmNew] at 0x23c1d4 | |
·! LDR: **** cellSheap export: [cellKeySheapBarrierDelete] at 0x23c1cc | |
·! LDR: ** Exported module 'cellOvis' (0x1c000002, 0x90094, 0x0, 0x4000000) | |
·! LDR: **** cellOvis export: [cellOvisInvalidateOverlappedSegments] at 0x23c1f4 | |
·! LDR: **** cellOvis export: [cellOvisGetOverlayTableSize] at 0x23c204 | |
·! LDR: **** cellOvis export: [cellOvisInitializeOverlayTable] at 0x23c20c | |
·! LDR: **** cellOvis export: [cellOvisFixSpuSegments] at 0x23c1fc | |
·! LDR: ** Exported module 'cellSpurs' (0x1c000002, 0x90034, 0x0, 0x2000000) | |
·! LDR: **** cellSpurs export: [cellSpursJobGuardReset] at 0x23c88c | |
·! LDR: **** cellSpurs export: [_cellSpursLFQueueInitialize] at 0x23c83c | |
·! LDR: **** cellSpurs export: [cellSpursQueueDetachLv2EventQueue] at 0x23c7ec | |
·! LDR: **** cellSpurs export: [cellSpursAttributeSetNamePrefix] at 0x23c244 | |
·! LDR: **** cellSpurs export: [_cellSpursQueueInitialize] at 0x23c7e4 | |
·! LDR: **** cellSpurs export: [cellSpursWorkloadAttributeSetShutdownCompletionEventHook] at 0x23c2e4 | |
·! LDR: **** cellSpurs export: [cellSpursAttributeEnableSpuPrintfIfAvailable] at 0x23c234 | |
·! LDR: **** cellSpurs export: [cellSpursTaskExitCodeGet] at 0x23c6c4 | |
·! LDR: **** cellSpurs export: [cellSpursJobChainGetError] at 0x23c924 | |
·! LDR: **** cellSpurs export: [_cellSpursTasksetAttributeInitialize] at 0x23c71c | |
·! LDR: **** cellSpurs export: [cellSpursLFQueueAttachLv2EventQueue] at 0x23c854 | |
·! LDR: **** cellSpurs export: [cellSpursAddUrgentCommand] at 0x23c8a4 | |
·! LDR: **** cellSpurs export: [cellSpursRequestIdleSpu] at 0x23c354 | |
·! LDR: **** cellSpurs export: [cellSpursSendWorkloadSignal] at 0x23c324 | |
·! LDR: **** cellSpurs export: [cellSpursTaskGetLoadableSegmentPattern] at 0x23c6f4 | |
·! LDR: **** cellSpurs export: [cellSpursCreateTaskWithAttribute] at 0x23c61c | |
·! LDR: **** cellSpurs export: [cellSpursDestroyTaskset2] at 0x23c774 | |
·! LDR: **** cellSpurs export: [cellSpursGetInfo] at 0x23c4c4 | |
·! LDR: **** cellSpurs export: [cellSpursQueueGetTasksetAddress] at 0x23c824 | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagDetachLv2EventQueue] at 0x23c79c | |
·! LDR: **** cellSpurs export: [cellSpursQueueClear] at 0x23c7fc | |
·! LDR: **** cellSpurs export: [cellSpursJobChainAttributeSetJobTypeMemoryCheck] at 0x23c8dc | |
·! LDR: **** cellSpurs export: [_cellSpursWorkloadFlagReceiver2] at 0x23c534 | |
·! LDR: **** cellSpurs export: [cellSpursTasksetSetExceptionEventHandler] at 0x23c664 | |
·! LDR: **** cellSpurs export: [cellSpursCreateJobChainWithAttribute] at 0x23c8ec | |
·! LDR: **** cellSpurs export: [cellSpursInitializeWithAttribute2] at 0x23c26c | |
·! LDR: **** cellSpurs export: [0x31F5196B] at 0x23c564 | |
·! LDR: **** cellSpurs export: [cellSpursEnableExceptionEventHandler] at 0x23c494 | |
·! LDR: **** cellSpurs export: [cellSpursTaskExitCodeInitialize] at 0x23c694 | |
·! LDR: **** cellSpurs export: [_cellSpursJobChainAttributeInitialize] at 0x23c8c4 | |
·! LDR: **** cellSpurs export: [_cellSpursLFQueuePopBody] at 0x23c84c | |
·! LDR: **** cellSpurs export: [cellSpursQueueDepth] at 0x23c80c | |
·! LDR: **** cellSpurs export: [cellSpursQueueGetEntrySize] at 0x23c834 | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagWait] at 0x23c7ac | |
·! LDR: **** cellSpurs export: [cellSpursGetSpuThreadGroupId] at 0x23c29c | |
·! LDR: **** cellSpurs export: [cellSpursJobChainGetSpursAddress] at 0x23c964 | |
·! LDR: **** cellSpurs export: [cellSpursReadyCountSwap] at 0x23c34c | |
·! LDR: **** cellSpurs export: [cellSpursWorkloadAttributeSetName] at 0x23c2dc | |
·! LDR: **** cellSpurs export: [cellSpursCreateTaskset2] at 0x23c77c | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagClear] at 0x23c7bc | |
·! LDR: **** cellSpurs export: [cellSpursUnsetExceptionEventHandler] at 0x23c47c | |
·! LDR: **** cellSpurs export: [cellSpursLookUpTasksetAddress] at 0x23c67c | |
·! LDR: **** cellSpurs export: [cellSpursGetJobChainInfo] at 0x23c95c | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagGetClearMode] at 0x23c7d4 | |
·! LDR: **** cellSpurs export: [cellSpursSetPreemptionVictimHints] at 0x23c554 | |
·! LDR: **** cellSpurs export: [cellSpursGetWorkloadInfo] at 0x23c4cc | |
·! LDR: **** cellSpurs export: [cellSpursDetachLv2EventQueue] at 0x23c384 | |
·! LDR: **** cellSpurs export: [cellSpursJobChainSetExceptionEventHandler] at 0x23c944 | |
·! LDR: **** cellSpurs export: [cellSpursCreateTaskset] at 0x23c75c | |
·! LDR: **** cellSpurs export: [cellSpursQueueSize] at 0x23c804 | |
·! LDR: **** cellSpurs export: [cellSpursSemaphoreGetTasksetAddress] at 0x23c884 | |
·! LDR: **** cellSpurs export: [cellSpursTraceInitialize] at 0x23c41c | |
·! LDR: **** cellSpurs export: [cellSpursRemoveWorkload] at 0x23c31c | |
·! LDR: **** cellSpurs export: [cellSpursTasksetGetSpursAddress] at 0x23c724 | |
·! LDR: **** cellSpurs export: [0x5C3A614C] at 0x23c224 | |
·! LDR: **** cellSpurs export: [_cellSpursEventFlagInitialize] at 0x23c78c | |
·! LDR: **** cellSpurs export: [cellSpursWaitForWorkloadShutdown] at 0x23c314 | |
·! LDR: **** cellSpurs export: [cellSpursCreateJobChain] at 0x23c8f4 | |
·! LDR: **** cellSpurs export: [cellSpursTasksetAttributeSetName] at 0x23c704 | |
·! LDR: **** cellSpurs export: [cellSpursJobGuardInitialize] at 0x23c89c | |
·! LDR: **** cellSpurs export: [cellSpursAddWorkload] at 0x23c2fc | |
·! LDR: **** cellSpurs export: [cellSpursJobChainUnsetExceptionEventHandler] at 0x23c94c | |
·! LDR: **** cellSpurs export: [cellSpursGetSpuThreadId] at 0x23c294 | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagTryWait] at 0x23c7b4 | |
·! LDR: **** cellSpurs export: [cellSpursGetSpuGuid] at 0x23c524 | |
·! LDR: **** cellSpurs export: [0x7025A5EC] at 0x23c59c | |
·! LDR: **** cellSpurs export: [cellSpursShutdownJobChain] at 0x23c8fc | |
·! LDR: **** cellSpurs export: [cellSpursLFQueueDetachLv2EventQueue] at 0x23c85c | |
·! LDR: **** cellSpurs export: [cellSpursSetGlobalExceptionEventHandler] at 0x23c474 | |
·! LDR: **** cellSpurs export: [cellSpursReadyCountAdd] at 0x23c334 | |
·! LDR: **** cellSpurs export: [_cellSpursSemaphoreInitialize] at 0x23c87c | |
·! LDR: **** cellSpurs export: [cellSpursTraceFinalize] at 0x23c3ec | |
·! LDR: **** cellSpurs export: [cellSpursTaskGetReadOnlyAreaPattern] at 0x23c6ec | |
·! LDR: **** cellSpurs export: [cellSpursWakeUp] at 0x23c284 | |
·! LDR: **** cellSpurs export: [cellSpursBarrierInitialize] at 0x23c86c | |
·! LDR: **** cellSpurs export: [cellSpursSetPriorities] at 0x23c2ac | |
·! LDR: **** cellSpurs export: [cellSpursAttributeSetMemoryContainerForSpuThread] at 0x23c21c | |
·! LDR: **** cellSpurs export: [cellSpursTryJoinTask2] at 0x23c5fc | |
·! LDR: **** cellSpurs export: [cellSpursSetMaxContention] at 0x23c2b4 | |
·! LDR: **** cellSpurs export: [cellSpursUnsetGlobalExceptionEventHandler] at 0x23c46c | |
·! LDR: **** cellSpurs export: [cellSpursGetJobChainId] at 0x23c91c | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagAttachLv2EventQueue] at 0x23c794 | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagGetDirection] at 0x23c7cc | |
·! LDR: **** cellSpurs export: [_cellSpursLFQueuePushBody] at 0x23c844 | |
·! LDR: **** cellSpurs export: [_cellSpursTaskAttribute2Initialize] at 0x23c5c4 | |
·! LDR: **** cellSpurs export: [cellSpursTasksetAttributeSetTasksetSize] at 0x23c70c | |
·! LDR: **** cellSpurs export: [cellSpursAddUrgentCall] at 0x23c8ac | |
·! LDR: **** cellSpurs export: [cellSpursTaskGetContextSaveAreaSize] at 0x23c6fc | |
·! LDR: **** cellSpurs export: [0x90C82BFC] at 0x23c264 | |
·! LDR: **** cellSpurs export: [cellSpursQueuePopBody] at 0x23c81c | |
·! LDR: **** cellSpurs export: [cellSpursTaskGenerateLsPattern] at 0x23c6e4 | |
·! LDR: **** cellSpurs export: [cellSpursQueuePushBody] at 0x23c814 | |
·! LDR: **** cellSpurs export: [cellSpursTasksetUnsetExceptionEventHandler] at 0x23c66c | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagGetTasksetAddress] at 0x23c7dc | |
·! LDR: **** cellSpurs export: [_cellSpursAttributeInitialize] at 0x23c24c | |
·! LDR: **** cellSpurs export: [cellSpursJobHeaderSetJobbin2Param] at 0x23c97c | |
·! LDR: **** cellSpurs export: [cellSpursShutdownWorkload] at 0x23c30c | |
·! LDR: **** cellSpurs export: [cellSpursBarrierGetTasksetAddress] at 0x23c874 | |
·! LDR: **** cellSpurs export: [cellSpursAttributeEnableSystemWorkload] at 0x23c544 | |
·! LDR: **** cellSpurs export: [cellSpursJoinTaskset] at 0x23c784 | |
·! LDR: **** cellSpurs export: [cellSpursGetTasksetInfo] at 0x23c72c | |
·! LDR: **** cellSpurs export: [cellSpursJobChainAttributeSetName] at 0x23c8cc | |
·! LDR: **** cellSpurs export: [cellSpursTaskAttributeSetExitCodeContainer] at 0x23c5bc | |
·! LDR: **** cellSpurs export: [_cellSpursWorkloadFlagReceiver] at 0x23c52c | |
·! LDR: **** cellSpurs export: [cellSpursShutdownTaskset] at 0x23c744 | |
·! LDR: **** cellSpurs export: [cellSpursJoinTask2] at 0x23c5ec | |
·! LDR: **** cellSpurs export: [cellSpursJoinJobChain] at 0x23c904 | |
·! LDR: **** cellSpurs export: [cellSpursGetWorkloadData] at 0x23c32c | |
·! LDR: **** cellSpurs export: [cellSpursAttributeSetSpuThreadGroupType] at 0x23c22c | |
·! LDR: **** cellSpurs export: [cellSpursInitializeWithAttribute] at 0x23c274 | |
·! LDR: **** cellSpurs export: [cellSpursInitialize] at 0x23c27c | |
·! LDR: **** cellSpurs export: [0xB55782F9] at 0x23c23c | |
·! LDR: **** cellSpurs export: [cellSpursLFQueueGetTasksetAddress] at 0x23c864 | |
·! LDR: **** cellSpurs export: [_cellSpursTaskAttributeInitialize] at 0x23c5d4 | |
·! LDR: **** cellSpurs export: [cellSpursAttachLv2EventQueue] at 0x23c36c | |
·! LDR: **** cellSpurs export: [0xBAC24478] at 0x23c594 | |
·! LDR: **** cellSpurs export: [cellSpursJobChainAttributeSetHaltOnError] at 0x23c8d4 | |
·! LDR: **** cellSpurs export: [0xBDCB78A5] at 0x23c99c | |
·! LDR: **** cellSpurs export: [cellSpursCreateTask] at 0x23c624 | |
·! LDR: **** cellSpurs export: [cellSpursKickJobChain] at 0x23c90c | |
·! LDR: **** cellSpurs export: [cellSpursAddWorkloadWithAttribute] at 0x23c2f4 | |
·! LDR: **** cellSpurs export: [cellSpursCreateTasksetWithAttribute] at 0x23c754 | |
·! LDR: **** cellSpurs export: [_cellSpursTasksetAttribute2Initialize] at 0x23c734 | |
·! LDR: **** cellSpurs export: [cellSpursGetNumSpuThread] at 0x23c2a4 | |
·! LDR: **** cellSpurs export: [cellSpursGetWorkloadFlag] at 0x23c504 | |
·! LDR: **** cellSpurs export: [cellSpursFinalize] at 0x23c28c | |
·! LDR: **** cellSpurs export: [cellSpursTraceStart] at 0x23c40c | |
·! LDR: **** cellSpurs export: [cellSpursSetExceptionEventHandler] at 0x23c48c | |
·! LDR: **** cellSpurs export: [cellSpursJobGuardNotify] at 0x23c894 | |
·! LDR: **** cellSpurs export: [cellSpursGetJobPipelineInfo] at 0x23c96c | |
·! LDR: **** cellSpurs export: [0xD9A9C592] at 0x23c574 | |
·! LDR: **** cellSpurs export: [cellSpursTasksetAttributeEnableClearLS] at 0x23c714 | |
·! LDR: **** cellSpurs export: [cellSpursTraceStop] at 0x23c3fc | |
·! LDR: **** cellSpurs export: [_cellSpursSendSignal] at 0x23c62c | |
·! LDR: **** cellSpurs export: [cellSpursCreateTask2] at 0x23c60c | |
·! LDR: **** cellSpurs export: [0xE279681F] at 0x23c54c | |
·! LDR: **** cellSpurs export: [cellSpursCreateTask2WithBinInfo] at 0x23c614 | |
·! LDR: **** cellSpurs export: [cellSpursQueueAttachLv2EventQueue] at 0x23c7f4 | |
·! LDR: **** cellSpurs export: [cellSpursTaskExitCodeTryGet] at 0x23c6bc | |
·! LDR: **** cellSpurs export: [cellSpursJobSetMaxGrab] at 0x23c974 | |
·! LDR: **** cellSpurs export: [cellSpursGetTasksetId] at 0x23c76c | |
·! LDR: **** cellSpurs export: [cellSpursQueueGetDirection] at 0x23c82c | |
·! LDR: **** cellSpurs export: [_cellSpursWorkloadAttributeInitialize] at 0x23c304 | |
·! LDR: **** cellSpurs export: [0xF1BF099F] at 0x23c9a4 | |
·! LDR: **** cellSpurs export: [cellSpursReadyCountCompareAndSwap] at 0x23c33c | |
·! LDR: **** cellSpurs export: [cellSpursRunJobChain] at 0x23c914 | |
·! LDR: **** cellSpurs export: [cellSpursEventFlagSet] at 0x23c7c4 | |
·! LDR: **** cellSpurs export: [cellSpursReadyCountStore] at 0x23c344 | |
·! LDR: ** Exported module 'cellDaisy' (0x1c000001, 0x90002, 0x0, 0x0) | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy17LFQueue2PushCloseEPNS0_8LFQueue2EPFiPvjE] at 0x23ca5c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy21LFQueue2GetPopPointerEPNS0_8LFQueue2EPij] at 0x23ca44 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock15completeConsumeEj] at 0x23ca2c | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy9_snprintfEPcjPKcz] at 0x23ca3c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock7popOpenEv] at 0x23ca0c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy26LFQueue2CompletePopPointerEPNS0_8LFQueue2EiPFiPvjEj] at 0x23ca4c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlock7releaseEv] at 0x23c9cc | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock7popOpenEv] at 0x23ca0c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPjjh] at 0x23c9dc | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPjjh] at 0x23c9dc | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy9_snprintfEPcjPKcz] at 0x23ca3c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy29LFQueue2HasUnfinishedConsumerEPNS0_8LFQueue2Ej] at 0x23ca74 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock18getNextHeadPointerEv] at 0x23ca1c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock10initializeEj] at 0x23c9f4 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x23c9b4 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPjjh] at 0x23c9d4 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock15completeProduceEj] at 0x23ca34 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy16LFQueue2PushOpenEPNS0_8LFQueue2E] at 0x23ca54 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy16LFQueue2PopCloseEPNS0_8LFQueue2EPFiPvjE] at 0x23ca6c | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock8popCloseEv] at 0x23ca14 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock8popCloseEv] at 0x23ca14 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockD2Ev] at 0x23c9e4 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy21LFQueue2GetPopPointerEPNS0_8LFQueue2EPij] at 0x23ca44 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock18getNextTailPointerEv] at 0x23ca24 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock8pushOpenEv] at 0x23c9fc | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy29LFQueue2HasUnfinishedConsumerEPNS0_8LFQueue2Ej] at 0x23ca74 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock9pushCloseEv] at 0x23ca04 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockD2Ev] at 0x23c9e4 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy15LFQueue2PopOpenEPNS0_8LFQueue2E] at 0x23ca64 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x23c9b4 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockD1Ev] at 0x23c9ec | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock10initializeEj] at 0x23c9f4 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock15completeProduceEj] at 0x23ca34 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy16LFQueue2PopCloseEPNS0_8LFQueue2EPFiPvjE] at 0x23ca6c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy15LFQueue2PopOpenEPNS0_8LFQueue2E] at 0x23ca64 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy17LFQueue2PushCloseEPNS0_8LFQueue2EPFiPvjE] at 0x23ca5c | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x23c9ac | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlock21proceedSequenceNumberEv] at 0x23c9bc | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x23c9ac | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPjjh] at 0x23c9d4 | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock15completeConsumeEj] at 0x23ca2c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlock21proceedSequenceNumberEv] at 0x23c9bc | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock18getNextHeadPointerEv] at 0x23ca1c | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock9pushCloseEv] at 0x23ca04 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy26LFQueue2CompletePopPointerEPNS0_8LFQueue2EiPFiPvjEj] at 0x23ca4c | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlock5probeEj] at 0x23c9c4 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock8pushOpenEv] at 0x23c9fc | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlock5probeEj] at 0x23c9c4 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockD1Ev] at 0x23c9ec | |
·! LDR: **** cellDaisy export: [_ZN4cell5Daisy16LFQueue2PushOpenEPNS0_8LFQueue2E] at 0x23ca54 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock18getNextTailPointerEv] at 0x23ca24 | |
·! LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlock7releaseEv] at 0x23c9cc | |
·! LDR: ** Exported module 'cellSpudll' (0x0, 0x0, 0x2c000001, 0x90002) | |
·! LDR: **** cellSpudll export: [cellSpudllHandleConfigSetDefaultValues] at 0x23ca9c | |
·! LDR: **** cellSpudll export: [cellSpudllGetImageSize] at 0x23ca94 | |
·! LDR: ** Imported module 'cellLibprof' (0x0, 0x0) | |
·! LDR: **** cellLibprof import: [0x05893E7C] -> 0x3735e0 | |
·! LDR: **** cellLibprof import: [0x6D045C2E] -> 0x373600 | |
·! LDR: ** Imported module 'sysPrxForUser' (0x0, 0x0) | |
·! LDR: **** sysPrxForUser import: [_sys_strncmp] -> 0x373620 | |
·! LDR: **** sysPrxForUser import: [_sys_strcat] -> 0x373640 | |
·! LDR: **** sysPrxForUser import: [_sys_vsnprintf] -> 0x373660 | |
·! LDR: **** sysPrxForUser import: [_sys_snprintf] -> 0x373680 | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x3736a0 | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x3736c0 | |
·! LDR: **** sysPrxForUser import: [sys_lwcond_destroy] -> 0x3736e0 | |
·! LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0x373700 | |
·! LDR: **** sysPrxForUser import: [sys_lwcond_wait] -> 0x373720 | |
·! LDR: **** sysPrxForUser import: [_sys_strlen] -> 0x373740 | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x373760 | |
·! LDR: **** sysPrxForUser import: [_sys_spu_printf_detach_group] -> 0x373780 | |
·! LDR: **** sysPrxForUser import: [_sys_memset] -> 0x3737a0 | |
·! LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0x3737c0 | |
·! LDR: **** sysPrxForUser import: [_sys_strncat] -> 0x3737e0 | |
·! LDR: **** sysPrxForUser import: [_sys_strcpy] -> 0x373800 | |
·! LDR: **** sysPrxForUser import: [_sys_printf] -> 0x373820 | |
·! LDR: **** sysPrxForUser import: [0x9FB6228E] -> 0x373840 | |
·! LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0x373860 | |
·! LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x373880 | |
·! LDR: **** sysPrxForUser import: [_sys_strncpy] -> 0x3738a0 | |
·! LDR: **** sysPrxForUser import: [sys_lwcond_create] -> 0x3738c0 | |
·! LDR: **** sysPrxForUser import: [_sys_spu_printf_attach_group] -> 0x3738e0 | |
·! LDR: **** sysPrxForUser import: [sys_prx_get_module_id_by_name] -> 0x373900 | |
·! LDR: **** sysPrxForUser import: [sys_spu_image_close] -> 0x373920 | |
·! LDR: **** sysPrxForUser import: [sys_process_get_paramsfo] -> 0x373940 | |
·! LDR: **** sysPrxForUser import: [sys_spu_image_import] -> 0x373960 | |
·! LDR: **** sysPrxForUser import: [sys_lwcond_signal] -> 0x373980 | |
·! LDR: **** sysPrxForUser import: [_sys_vprintf] -> 0x3739a0 | |
·! LDR: **** sysPrxForUser import: [_sys_memcmp] -> 0x3739c0 | |
·! PPU: Function analysis: 383 functions (574 enqueued) | |
·E LDR: Unknown module 'cellLibprof' | |
·E LDR: Unknown function '0x05893E7C' in module 'cellLibprof' (index 2992) | |
·W LDR: ** Not linked at *0x239000 | |
·E LDR: Unknown function '0x6D045C2E' in module 'cellLibprof' (index 2993) | |
·W LDR: ** Not linked at *0x239004 | |
·! LDR: Injected hack for function 'cellGcmGetDefaultCommandWordSize' in module 'cellGcmSys' (*0x1efa84) | |
·! LDR: Injected hack for function 'cellGcmGetLastFlipTime' in module 'cellGcmSys' (*0x33552c) | |
·! LDR: Injected hack for function 'cellGcmGetTiledPitchSize' in module 'cellGcmSys' (*0x1ee684) | |
·! LDR: Injected hack for function 'cellGcmGetTiledPitchSize' in module 'cellGcmSys' (*0x33544c) | |
·! LDR: Injected hack for function 'cellGcmAddressToOffset' in module 'cellGcmSys' (*0x1ee6a4) | |
·! LDR: Injected hack for function 'cellGcmAddressToOffset' in module 'cellGcmSys' (*0x3354ac) | |
·! LDR: Injected hack for function '_cellGcmInitBody' in module 'cellGcmSys' (*0x1efa44) | |
·! LDR: Injected hack for function 'cellGcmGetConfiguration' in module 'cellGcmSys' (*0x1ee724) | |
·! LDR: Injected hack for function 'cellGcmBindTile' in module 'cellGcmSys' (*0x1ee6c4) | |
·! LDR: Injected hack for function 'cellGcmBindZcull' in module 'cellGcmSys' (*0x1ee6e4) | |
·! LDR: Injected hack for function 'cellGcmSetTileInfo' in module 'cellGcmSys' (*0x1ee704) | |
·! LDR: Injected hack for function '_cellGcmFunc15' in module 'cellGcmSys' (*0x1efa64) | |
·! LDR: Injected hack for function 'cellGcmGetDefaultSegmentWordSize' in module 'cellGcmSys' (*0x1efaa4) | |
·! LDR: Injected hack for function '_cellGcmSetFlipCommand' in module 'cellGcmSys' (*0x33548c) | |
·! LDR: Injected hack for function 'cellGcmSetDefaultFifoSize' in module 'cellGcmSys' (*0x1efac4) | |
·! LDR: Injected hack for function 'cellGcmGetControlRegister' in module 'cellGcmSys' (*0x1efae4) | |
·! LDR: Injected hack for function 'cellGcmSetPrepareFlip' in module 'cellGcmSys' (*0x33546c) | |
·! LDR: Injected hack for function 'cellGcmGetLastSecondVTime' in module 'cellGcmSys' (*0x3354cc) | |
·! LDR: Injected hack for function 'cellGcmSetFlipMode' in module 'cellGcmSys' (*0x3354ec) | |
·! LDR: Injected hack for function 'cellGcmSetSecondVFrequency' in module 'cellGcmSys' (*0x33550c) | |
·! LDR: Injected hack for function 'cellGcmGetFlipStatus' in module 'cellGcmSys' (*0x33554c) | |
·! LDR: Injected hack for function 'cellGcmSetFlipHandler' in module 'cellGcmSys' (*0x33556c) | |
·! LDR: Injected hack for function 'cellGcmSetDisplayBuffer' in module 'cellGcmSys' (*0x33558c) | |
·! LDR: Injected hack for function 'cellGcmSetVBlankHandler' in module 'cellGcmSys' (*0x3355ac) | |
·! LDR: Injected hack for function 'cellGcmSetFlipImmediate' in module 'cellGcmSys' (*0x3355cc) | |
·! LDR: Injected hack for function 'cellGcmResetFlipStatus' in module 'cellGcmSys' (*0x3355ec) | |
·! LDR: Injected hack for function 'cellGcmSetSecondVHandler' in module 'cellGcmSys' (*0x33560c) | |
·! LDR: Injected hack for function 'cellGcmGetLabelAddress' in module 'cellGcmSys' (*0x33562c) | |
·! LDR: Injected hack for function 'cellPadSetActDirect' in module 'sys_io' (*0x1ee544) | |
·! LDR: Injected hack for function 'cellPadGetData' in module 'sys_io' (*0x1ee504) | |
·! LDR: Injected hack for function 'cellPadInit' in module 'sys_io' (*0x1ee4a4) | |
·! LDR: Injected hack for function 'cellPadEnd' in module 'sys_io' (*0x1ee4c4) | |
·! LDR: Injected hack for function 'cellPadSetPortSetting' in module 'sys_io' (*0x1ee4e4) | |
·! LDR: Injected hack for function 'cellPadGetInfo2' in module 'sys_io' (*0x1ee524) | |
·! LDR: Injected hack for function 'sceNpTusDestroyTitleCtx' in module 'sceNpTus' (*0x1ef604) | |
·! LDR: Injected hack for function 'sceNpTusCreateTransactionCtx' in module 'sceNpTus' (*0x1ef5c4) | |
·! LDR: Injected hack for function 'sceNpTusCreateTitleCtx' in module 'sceNpTus' (*0x1ef644) | |
·! LDR: Injected hack for function 'sceNpTusTerm' in module 'sceNpTus' (*0x1ef5e4) | |
·! LDR: Injected hack for function 'sceNpTusGetData' in module 'sceNpTus' (*0x1ef684) | |
·! LDR: Injected hack for function 'sceNpTusDestroyTransactionCtx' in module 'sceNpTus' (*0x1ef624) | |
·! LDR: Injected hack for function 'sceNpTusSetData' in module 'sceNpTus' (*0x1ef664) | |
·! LDR: Injected hack for function 'sceNpTusInit' in module 'sceNpTus' (*0x1ef6a4) | |
·! LDR: Injected hack for function 'cellFsClose' in module 'sys_fs' (*0x1ee564) | |
·! LDR: Injected hack for function 'cellFsLseek' in module 'sys_fs' (*0x1ee624) | |
·! LDR: Injected hack for function 'cellFsStat' in module 'sys_fs' (*0x1ee5e4) | |
·! LDR: Injected hack for function 'cellFsOpendir' in module 'sys_fs' (*0x1ee584) | |
·! LDR: Injected hack for function 'cellFsRead' in module 'sys_fs' (*0x1ee5a4) | |
·! LDR: Injected hack for function 'cellFsOpen' in module 'sys_fs' (*0x1ee5c4) | |
·! LDR: Injected hack for function 'cellFsGetDirectoryEntries' in module 'sys_fs' (*0x1ee604) | |
·! LDR: Injected hack for function 'cellFsClosedir' in module 'sys_fs' (*0x1ee664) | |
·! LDR: Injected hack for function 'cellFsWrite' in module 'sys_fs' (*0x1ee644) | |
·! LDR: Injected hack for function 'cellGameContentErrorDialog' in module 'cellGame' (*0x1ee764) | |
·! LDR: Injected hack for function 'cellGameContentPermit' in module 'cellGame' (*0x1ee744) | |
·! LDR: Injected hack for function 'cellGameDataCheck' in module 'cellGame' (*0x1ee784) | |
·! LDR: Injected hack for function 'cellGameBootCheck' in module 'cellGame' (*0x1ee7a4) | |
·! LDR: Injected hack for function 'cellSysmoduleUnloadModule' in module 'cellSysmodule' (*0x1eea84) | |
·! LDR: Injected hack for function 'cellSysmoduleLoadModule' in module 'cellSysmodule' (*0x1eeaa4) | |
·! LDR: Injected hack for function 'cellSysmoduleInitialize' in module 'cellSysmodule' (*0x1eeac4) | |
·! LDR: Injected hack for function 'cellSysmoduleFinalize' in module 'cellSysmodule' (*0x1eeae4) | |
·! LDR: Injected hack for function 'cellSaveDataAutoSave2' in module 'cellSysutil' (*0x1ee8e4) | |
·! LDR: Injected hack for function 'cellSysutilUnregisterCallback' in module 'cellSysutil' (*0x1ee7c4) | |
·! LDR: Injected hack for function 'cellVideoOutConfigure' in module 'cellSysutil' (*0x33564c) | |
·! LDR: Injected hack for function 'cellOskDialogLoadAsync' in module 'cellSysutil' (*0x1ee8a4) | |
·! LDR: Injected hack for function 'cellOskDialogSetLayoutMode' in module 'cellSysutil' (*0x1ee984) | |
·! LDR: Injected hack for function 'cellSysutilCheckCallback' in module 'cellSysutil' (*0x1ee7e4) | |
·! LDR: Injected hack for function 'cellSaveDataFixedLoad2' in module 'cellSysutil' (*0x1ee804) | |
·! LDR: Injected hack for function 'cellMsgDialogOpen2' in module 'cellSysutil' (*0x1ee884) | |
·! LDR: Injected hack for function 'cellOskDialogUnloadAsync' in module 'cellSysutil' (*0x1ee844) | |
·! LDR: Injected hack for function 'cellSaveDataFixedSave2' in module 'cellSysutil' (*0x1ee824) | |
·! LDR: Injected hack for function 'cellSysutilGetSystemParamInt' in module 'cellSysutil' (*0x1ee864) | |
·! LDR: Injected hack for function 'cellVideoOutGetState' in module 'cellSysutil' (*0x1ee8c4) | |
·! LDR: Injected hack for function 'cellSysutilRegisterCallback' in module 'cellSysutil' (*0x1ee904) | |
·! LDR: Injected hack for function 'cellAudioOutGetState' in module 'cellSysutil' (*0x1eef04) | |
·! LDR: Injected hack for function 'cellOskDialogSetKeyLayoutOption' in module 'cellSysutil' (*0x1ee924) | |
·! LDR: Injected hack for function 'cellSaveDataFixedDelete' in module 'cellSysutil' (*0x1ee944) | |
·! LDR: Injected hack for function 'cellVideoOutGetResolution' in module 'cellSysutil' (*0x1ee964) | |
·! LDR: Injected hack for function 'cellSaveDataAutoLoad2' in module 'cellSysutil' (*0x1ee9a4) | |
·! LDR: Injected hack for function 'cellAudioOutConfigure' in module 'cellSysutil' (*0x1eee64) | |
·! LDR: Injected hack for function 'cellAudioOutGetNumberOfDevice' in module 'cellSysutil' (*0x1eeec4) | |
·! LDR: Injected hack for function 'cellAudioOutGetDeviceInfo' in module 'cellSysutil' (*0x1eee84) | |
·! LDR: Injected hack for function 'cellAudioOutGetSoundAvailability' in module 'cellSysutil' (*0x1eeea4) | |
·! LDR: Injected hack for function 'cellAudioOutGetConfiguration' in module 'cellSysutil' (*0x1eeee4) | |
·! LDR: Injected hack for function 'sys_net::sys_net_initialize_network_ex' in module 'sys_net' (*0x1ee9c4) | |
·! LDR: Injected hack for function 'sys_net::sys_net_finalize_network' in module 'sys_net' (*0x1ee9e4) | |
·! LDR: Injected hack for function 'cellAudioInit' in module 'cellAudio' (*0x1eebc4) | |
·! LDR: Injected hack for function 'cellAudioQuit' in module 'cellAudio' (*0x1eec84) | |
·! LDR: Injected hack for function 'cellAudioPortClose' in module 'cellAudio' (*0x1eebe4) | |
·! LDR: Injected hack for function 'cellAudioSetPortLevel' in module 'cellAudio' (*0x1eec04) | |
·! LDR: Injected hack for function 'cellAudioGetPortConfig' in module 'cellAudio' (*0x1eec44) | |
·! LDR: Injected hack for function 'cellAudioPortStop' in module 'cellAudio' (*0x1eec24) | |
·! LDR: Injected hack for function 'cellAudioPortStart' in module 'cellAudio' (*0x1eec64) | |
·! LDR: Injected hack for function 'cellAudioPortOpen' in module 'cellAudio' (*0x1eeca4) | |
·! LDR: Injected hack for function 'cellNetCtlTerm' in module 'cellNetCtl' (*0x1eea44) | |
·! LDR: Injected hack for function 'cellNetCtlNetStartDialogLoadAsync' in module 'cellNetCtl' (*0x1eea04) | |
·! LDR: Injected hack for function 'cellNetCtlNetStartDialogUnloadAsync' in module 'cellNetCtl' (*0x1eea24) | |
·! LDR: Injected hack for function 'cellNetCtlInit' in module 'cellNetCtl' (*0x1eea64) | |
·W LDR: Allocated variable 'sys_prx_version' in module 'sysPrxForUser' at *0x23e000 | |
·! LDR: Injected hack for function 'sys_lwmutex_create' in module 'sysPrxForUser' (*0x1eefa4) | |
·! LDR: Injected hack for function 'sys_lwmutex_create' in module 'sysPrxForUser' (*0x373760) | |
·! LDR: Injected hack for function 'sys_lwmutex_create' in module 'sysPrxForUser' (*0x3356cc) | |
·! LDR: Injected hack for function 'sys_lwcond_create' in module 'sysPrxForUser' (*0x3738c0) | |
·! LDR: Injected hack for function '_sys_strncmp' in module 'sysPrxForUser' (*0x373620) | |
·! LDR: Injected hack for function 'sys_lwmutex_unlock' in module 'sysPrxForUser' (*0x1eef44) | |
·! LDR: Injected hack for function 'sys_lwmutex_unlock' in module 'sysPrxForUser' (*0x33568c) | |
·! LDR: Injected hack for function 'sys_lwmutex_unlock' in module 'sysPrxForUser' (*0x3736c0) | |
·! LDR: Injected hack for function 'sys_lwmutex_lock' in module 'sysPrxForUser' (*0x1eef24) | |
·! LDR: Injected hack for function 'sys_lwmutex_lock' in module 'sysPrxForUser' (*0x33566c) | |
·! LDR: Injected hack for function 'sys_lwmutex_lock' in module 'sysPrxForUser' (*0x3736a0) | |
·! LDR: Injected hack for function '_sys_memcmp' in module 'sysPrxForUser' (*0x3739c0) | |
·! LDR: Injected hack for function '_sys_strlen' in module 'sysPrxForUser' (*0x373740) | |
·! LDR: Injected hack for function 'sys_ppu_thread_create' in module 'sysPrxForUser' (*0x1eef64) | |
·! LDR: Injected hack for function 'sys_ppu_thread_create' in module 'sysPrxForUser' (*0x373700) | |
·! LDR: Injected hack for function 'sys_ppu_thread_create' in module 'sysPrxForUser' (*0x3356ac) | |
·! LDR: Injected hack for function 'sys_prx_get_module_id_by_name' in module 'sysPrxForUser' (*0x373900) | |
·! LDR: Injected hack for function '_sys_process_atexitspawn' in module 'sysPrxForUser' (*0x1eef84) | |
·! LDR: Injected hack for function 'sys_ppu_thread_get_id' in module 'sysPrxForUser' (*0x1eefc4) | |
·! LDR: Injected hack for function 'sys_prx_register_library' in module 'sysPrxForUser' (*0x1eefe4) | |
·! LDR: Injected hack for function '_sys_memset' in module 'sysPrxForUser' (*0x3356ec) | |
·! LDR: Injected hack for function '_sys_memset' in module 'sysPrxForUser' (*0x3737a0) | |
·! LDR: Injected hack for function 'sys_initialize_tls' in module 'sysPrxForUser' (*0x1ef004) | |
·! LDR: Injected hack for function 'sys_time_get_system_time' in module 'sysPrxForUser' (*0x1ef024) | |
·! LDR: Injected hack for function '_sys_process_at_Exitspawn' in module 'sysPrxForUser' (*0x1ef044) | |
·! LDR: Injected hack for function 'sys_prx_exitspawn_with_level' in module 'sysPrxForUser' (*0x1ef064) | |
·! LDR: Injected hack for function 'sys_ppu_thread_exit' in module 'sysPrxForUser' (*0x373860) | |
·! LDR: Injected hack for function 'sys_ppu_thread_exit' in module 'sysPrxForUser' (*0x33574c) | |
·! LDR: Injected hack for function 'sys_ppu_thread_exit' in module 'sysPrxForUser' (*0x1ef084) | |
·! LDR: Injected hack for function 'sys_lwmutex_destroy' in module 'sysPrxForUser' (*0x373880) | |
·! LDR: Injected hack for function 'sys_lwmutex_destroy' in module 'sysPrxForUser' (*0x33576c) | |
·! LDR: Injected hack for function 'sys_lwmutex_destroy' in module 'sysPrxForUser' (*0x1ef0a4) | |
·! LDR: Injected hack for function 'sys_spu_image_close' in module 'sysPrxForUser' (*0x373920) | |
·! LDR: Injected hack for function 'sys_spu_image_close' in module 'sysPrxForUser' (*0x1ef0c4) | |
·! LDR: Injected hack for function 'sys_process_exit' in module 'sysPrxForUser' (*0x1ef0e4) | |
·! LDR: Injected hack for function 'sys_spu_image_import' in module 'sysPrxForUser' (*0x373960) | |
·! LDR: Injected hack for function '_sys_memcpy' in module 'sysPrxForUser' (*0x33570c) | |
·! LDR: Injected hack for function '_sys_memcpy' in module 'sysPrxForUser' (*0x3737c0) | |
·! LDR: Injected hack for function '_sys_strcat' in module 'sysPrxForUser' (*0x373640) | |
·! LDR: Injected hack for function '_sys_printf' in module 'sysPrxForUser' (*0x33572c) | |
·! LDR: Injected hack for function '_sys_printf' in module 'sysPrxForUser' (*0x373820) | |
·! LDR: Injected hack for function '_sys_vsnprintf' in module 'sysPrxForUser' (*0x373660) | |
·! LDR: Injected hack for function '_sys_snprintf' in module 'sysPrxForUser' (*0x373680) | |
·! LDR: Injected hack for function 'sys_lwcond_destroy' in module 'sysPrxForUser' (*0x3736e0) | |
·! LDR: Injected hack for function 'sys_lwcond_signal' in module 'sysPrxForUser' (*0x373980) | |
·! LDR: Injected hack for function 'sys_lwcond_wait' in module 'sysPrxForUser' (*0x373720) | |
·! LDR: Injected hack for function '_sys_spu_printf_detach_group' in module 'sysPrxForUser' (*0x373780) | |
·! LDR: Injected hack for function '_sys_strncat' in module 'sysPrxForUser' (*0x3737e0) | |
·! LDR: Injected hack for function '_sys_strcpy' in module 'sysPrxForUser' (*0x373800) | |
·E LDR: Unknown function '0x9FB6228E' in module 'sysPrxForUser' (index 2994) | |
·! LDR: Injected hack for function '0x9FB6228E' in module 'sysPrxForUser' (*0x373840) | |
·W LDR: ** Not linked at *0x23904c | |
·! LDR: Injected hack for function '_sys_strncpy' in module 'sysPrxForUser' (*0x3738a0) | |
·! LDR: Injected hack for function '_sys_spu_printf_attach_group' in module 'sysPrxForUser' (*0x3738e0) | |
·! LDR: Injected hack for function 'sys_process_get_paramsfo' in module 'sysPrxForUser' (*0x373940) | |
·! LDR: Injected hack for function '_sys_vprintf' in module 'sysPrxForUser' (*0x3739a0) | |
·! LDR: Injected hack for function 'sceNpScoreRecordScore' in module 'sceNp' (*0x1ef304) | |
·! LDR: Injected hack for function 'sceNpBasicGetFriendListEntryCount' in module 'sceNp' (*0x1ef444) | |
·! LDR: Injected hack for function 'sceNpBasicGetFriendListEntry' in module 'sceNp' (*0x1ef2a4) | |
·! LDR: Injected hack for function 'sceNpScoreGetRankingByNpId' in module 'sceNp' (*0x1ef2c4) | |
·! LDR: Injected hack for function 'sceNpManagerGetNetworkTime' in module 'sceNp' (*0x1ef484) | |
·! LDR: Injected hack for function 'sceNpScoreCreateTransactionCtx' in module 'sceNp' (*0x1ef3a4) | |
·! LDR: Injected hack for function 'sceNpScoreDestroyTitleCtx' in module 'sceNp' (*0x1ef324) | |
·! LDR: Injected hack for function 'sceNpManagerGetTicket' in module 'sceNp' (*0x1ef2e4) | |
·! LDR: Injected hack for function 'sceNpScoreInit' in module 'sceNp' (*0x1ef344) | |
·! LDR: Injected hack for function 'sceNpManagerUnregisterCallback' in module 'sceNp' (*0x1ef364) | |
·! LDR: Injected hack for function 'sceNpManagerGetContentRatingFlag' in module 'sceNp' (*0x1ef384) | |
·! LDR: Injected hack for function 'sceNpScoreCensorComment' in module 'sceNp' (*0x1ef3c4) | |
·! LDR: Injected hack for function 'sceNpManagerRequestTicket2' in module 'sceNp' (*0x1ef3e4) | |
·! LDR: Injected hack for function 'sceNpScoreTerm' in module 'sceNp' (*0x1ef404) | |
·! LDR: Injected hack for function 'sceNpManagerRegisterCallback' in module 'sceNp' (*0x1ef4c4) | |
·! LDR: Injected hack for function 'sceNpManagerGetStatus' in module 'sceNp' (*0x1ef424) | |
·! LDR: Injected hack for function 'sceNpScoreCreateTitleCtx' in module 'sceNp' (*0x1ef464) | |
·! LDR: Injected hack for function 'sceNpScoreDestroyTransactionCtx' in module 'sceNp' (*0x1ef4a4) | |
·! LDR: Injected hack for function 'sceNpManagerGetChatRestrictionFlag' in module 'sceNp' (*0x1ef4e4) | |
·! LDR: Injected hack for function 'sceNpScoreAbortTransaction' in module 'sceNp' (*0x1ef504) | |
·! LDR: Injected hack for function 'sceNpDrmIsAvailable2' in module 'sceNp' (*0x1ef524) | |
·! LDR: Injected hack for function 'sceNpScoreGetRankingByRange' in module 'sceNp' (*0x1ef544) | |
·! LDR: Injected hack for function 'sceNpManagerGetNpId' in module 'sceNp' (*0x1ef564) | |
·! LDR: Injected hack for function 'sceNp2Term' in module 'sceNp2' (*0x1ef5a4) | |
·! LDR: Injected hack for function 'sceNp2Init' in module 'sceNp2' (*0x1ef584) | |
·! LDR: Injected hack for function 'sceNpTrophyRegisterContext' in module 'sceNpTrophy' (*0x1ef6c4) | |
·! LDR: Injected hack for function 'sceNpTrophyGetTrophyUnlockState' in module 'sceNpTrophy' (*0x1ef7e4) | |
·! LDR: Injected hack for function 'sceNpTrophyInit' in module 'sceNpTrophy' (*0x1ef744) | |
·! LDR: Injected hack for function 'sceNpTrophyCreateHandle' in module 'sceNpTrophy' (*0x1ef6e4) | |
·! LDR: Injected hack for function 'sceNpTrophyCreateContext' in module 'sceNpTrophy' (*0x1ef804) | |
·! LDR: Injected hack for function 'sceNpTrophyUnlockTrophy' in module 'sceNpTrophy' (*0x1ef7a4) | |
·! LDR: Injected hack for function 'sceNpTrophyGetRequiredDiskSpace' in module 'sceNpTrophy' (*0x1ef704) | |
·! LDR: Injected hack for function 'sceNpTrophyTerm' in module 'sceNpTrophy' (*0x1ef7c4) | |
·! LDR: Injected hack for function 'sceNpTrophyAbortHandle' in module 'sceNpTrophy' (*0x1ef764) | |
·! LDR: Injected hack for function 'sceNpTrophyDestroyContext' in module 'sceNpTrophy' (*0x1ef724) | |
·! LDR: Injected hack for function 'sceNpTrophyDestroyHandle' in module 'sceNpTrophy' (*0x1ef784) | |
·! LDR: Injected hack for function 'cellHttpCreateTransaction' in module 'cellHttp' (*0x1ef824) | |
·! LDR: Injected hack for function 'cellHttpResponseGetContentLength' in module 'cellHttp' (*0x1ef8e4) | |
·! LDR: Injected hack for function 'cellHttpResponseGetStatusCode' in module 'cellHttp' (*0x1ef844) | |
·! LDR: Injected hack for function 'cellHttpCreateClient' in module 'cellHttp' (*0x1ef904) | |
·! LDR: Injected hack for function 'cellHttpClientSetVersion' in module 'cellHttp' (*0x1ef8c4) | |
·! LDR: Injected hack for function 'cellHttpClientSetAutoRedirect' in module 'cellHttp' (*0x1ef864) | |
·! LDR: Injected hack for function 'cellHttpsInit' in module 'cellHttp' (*0x1ef924) | |
·! LDR: Injected hack for function 'cellHttpDestroyTransaction' in module 'cellHttp' (*0x1ef8a4) | |
·! LDR: Injected hack for function 'cellHttpInit' in module 'cellHttp' (*0x1ef884) | |
·! LDR: Injected hack for function 'cellHttpRecvResponse' in module 'cellHttp' (*0x1ef944) | |
·! LDR: Injected hack for function 'cellHttpDestroyClient' in module 'cellHttp' (*0x1ef964) | |
·! LDR: Injected hack for function 'cellHttpSendRequest' in module 'cellHttp' (*0x1ef984) | |
·! LDR: Injected hack for function 'cellHttpEnd' in module 'cellHttp' (*0x1ef9c4) | |
·! LDR: Injected hack for function 'cellHttpRequestSetContentLength' in module 'cellHttp' (*0x1ef9a4) | |
·! LDR: Injected hack for function 'cellHttpUtilParseUri' in module 'cellHttpUtil' (*0x1ef9e4) | |
·! LDR: Injected hack for function 'cellSslCertificateLoader' in module 'cellSsl' (*0x1efa04) | |
·! LDR: Injected hack for function 'cellSslInit' in module 'cellSsl' (*0x1efa24) | |
·! PPU: Reading OPD section at 0x241568... | |
·! PPU: Function [0x166370]: 'abort' | |
·W PPU: Function overlap: [0xe2030] 0x4c -> 0x24 | |
·W PPU: Function overlap: [0x15ac30] 0x194 -> 0x48 | |
·W PPU: Function overlap: [0x15e548] 0x208 -> 0x30 | |
·! PPU: Function analysis: 6305 functions (12214 enqueued) | |
·W RSX: Cache file 'NPUB31453' ignored | |
·! {PPU[0x1000000] Thread (main_thread)} sysPrxForUser: sys_initialize_tls(thread_id=0x1000000, addr=*0x247da8, size=0x4, mem_size=0x1b8) | |
·! {PPU[0x1000000] Thread (main_thread)} sysPrxForUser: TLS initialized (addr=0x389000, size=0x1e8, max=0x10c) | |
·! {PPU[0x1000000] Thread (main_thread) [0x001ef008]} sysPrxForUser: sys_initialize_tls(thread_id=0x1000000, addr=*0x247da8, size=0x4, mem_size=0x1b8) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fb88, protocol=0x2, control=*0x2ab5c8, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00166170]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd001fc04) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fc78, protocol=0x2, control=*0x2ab3c8, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aab50, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aab78, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aaba0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aaa88, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aaab0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aaad8, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aab00, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fbe8, protocol=0x2, control=*0x2aab28, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x000e426c]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd001f784) | |
·W {PPU[0x1000000] Thread (main_thread) [0x000e42b8]} sys_memory: sys_memory_allocate(size=0xe600000, flags=0x400, alloc_addr=*0xd001f780) | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·W {PPU[0x1000000] Thread (main_thread) [0x00165114]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd001f4d0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001456bc]} sys_mutex: sys_mutex_create(mutex_id=*0xd001f630, attr=*0xd001f638) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f888, protocol=0x2, control=*0x20000290, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f888, protocol=0x2, control=*0x20000350, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f888, protocol=0x2, control=*0x200004d0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f938, protocol=0x2, control=*0x200005d0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f938, protocol=0x2, control=*0x20000650, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f938, protocol=0x2, control=*0x200006d0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fa28, protocol=0x2, control=*0x200008d0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fa28, protocol=0x2, control=*0x20000910, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fa28, protocol=0x2, control=*0x20000950, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f9a8, protocol=0x2, control=*0x20000990, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f9a8, protocol=0x2, control=*0x200009d0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f9a8, protocol=0x2, control=*0x20000a10, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fb38, protocol=0x2, control=*0x24b090, arg4=0x80000001, name=0x0, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fb38, protocol=0x2, control=*0x24ee50, arg4=0x80000001, name=0x0, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001fb58, protocol=0x2, control=*0x24ee28, arg4=0x80000001, name=0xf0230000000000, arg6=0x0) | |
·U {PPU[0x1000000] Thread (main_thread) [0x001eef88]} sysPrxForUser TODO: _sys_process_atexitspawn() | |
·U {PPU[0x1000000] Thread (main_thread) [0x001ef048]} sysPrxForUser TODO: _sys_process_at_Exitspawn | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeac8]} cellSysmodule: cellSysmoduleInitialize() | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee908]} cellSysutil: cellSysutilRegisterCallback(slot=0, func=*0x245778, userdata=*0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_FS) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_GAME) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee7a8]} cellGame: cellGameBootCheck(type=*0x253040, attributes=*0x253044, size=*0xd001fbf0, dirName=*0x252440) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee788]} cellGame: cellGameDataCheck(type=2, dirName=“NPUB31453”, size=*0xd001fbf0) | |
·E {PPU[0x1000000] Thread (main_thread) [0x001ee788]} 'cellGameDataCheck' failed with 0x8002cb23 : CELL_GAME_ERROR_BUSY | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee748]} cellGame: cellGameContentPermit(contentInfoPath=*0x252840, usrdirPath=*0x252c40) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001efa48]} cellGcmSys: _cellGcmInitBody(context=**0x2abb18, cmdSize=0x80000, ioSize=0x100000, ioAddress=0x20100000) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001efa48]} cellGcmSys: *** local memory(addr=0xc0000000, size=0xf900000) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001efa48]} cellGcmSys: cellGcmInit(): 256MB io address space used | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_RESC) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00335650]} cellSysutil: cellVideoOutConfigure(videoOut=0, config=*0xd001f980, option=*0x0, waitForEvent=0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x003354f0]} cellGcmSys: cellGcmSetFlipMode(mode=2) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0032fc0c]} sys_process: sys_process_get_sdk_version(pid=0x1, version=*0xd001f960) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee708]} cellGcmSys: cellGcmSetTileInfo(index=14, location=0, offset=7471104, size=17825792, pitch=5120, comp=7, base=114, bank=0) | |
·E {PPU[0x1000000] Thread (main_thread) [0x001ee708]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee6c8]} cellGcmSys: cellGcmBindTile(index=14) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00335570]} cellGcmSys: cellGcmSetFlipHandler(handler=*0x245690) | |
·W {PPU[0x1000000] Thread (main_thread) [0x000eee14]} sys_spu: sys_spu_initialize(max_usable_spu=6, max_raw_spu=0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_RTC) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001456bc]} sys_mutex: sys_mutex_create(mutex_id=*0xd001fb00, attr=*0xd001fb08) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP2) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_NETCTL) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eea68]} cellNetCtl: cellNetCtlInit() | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_L10N) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef588]} sceNp2: sceNp2Init(poolsize=0x20000, poolptr=*0x2532ec) | |
·U {PPU[0x1000000] Thread (main_thread) [0x001ef4c8]} sceNp TODO: sceNpManagerRegisterCallback | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_TROPHY) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef748]} sceNpTrophy: sceNpTrophyInit(pool=*0x0, poolSize=0x0, containerId=0xffffffff, options=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef808]} sceNpTrophy: sceNpTrophyCreateContext(context=*0x283324, commId=*0x1f02e6, commSign=*0x1f0372, options=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef6e8]} sceNpTrophy: sceNpTrophyCreateHandle(handle=*0xd001fb8c) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f798, protocol=0x2, control=*0x2e600090, arg4=0x80000001, name=0x80c3002000000000, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eef68]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x2e600030, entry=0x246078, arg=0x2e60003000000000, prio=1001, stacksize=0x1000, flags=0x1, threadname=“TrophInstallJob”) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eef68]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x2e600030, param=*0xd001f790, arg=0x2e60003000000000, unk=0x0, prio=1001, stacksize=0x1000, flags=0x1, threadname=“TrophInstallJob”) | |
·! {PPU[0x1000000] Thread (main_thread) [0x001eef68]} sys_ppu_thread: sys_ppu_thread_start(thread_id=0x1000002) | |
·U {PPU[0x1000002] Thread (TrophInstallJob) [0x001ef708]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0x283328, options=0x0) | |
·E {PPU[0x1000002] Thread (TrophInstallJob) [0x001ef6c8]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x245738, arg=*0x0, options=0x1) | |
·! {rsx::thread} RSX: VP not found in buffer! | |
·! {PPU[0x1000002] Thread (TrophInstallJob) [0x0014673c]} | |
Type: class ppu_thread | |
State: 0[] | |
Priority: 1001 | |
Registers: | |
========= | |
GPR[0] = 0x146038 | |
GPR[1] = 0xd0027c30 | |
GPR[2] = 0x24eba8 | |
GPR[3] = 0x0 | |
GPR[4] = 0x0 | |
GPR[5] = 0x0 | |
GPR[6] = 0x250000 | |
GPR[7] = 0x1 | |
GPR[8] = 0x24ee48 | |
GPR[9] = 0x1000002 | |
GPR[10] = 0x2e600030 | |
GPR[11] = 0xd0024000 | |
GPR[12] = 0x0 | |
GPR[13] = 0x390248 | |
GPR[14] = 0x0 | |
GPR[15] = 0x0 | |
GPR[16] = 0x0 | |
GPR[17] = 0x0 | |
GPR[18] = 0x0 | |
GPR[19] = 0x0 | |
GPR[20] = 0x0 | |
GPR[21] = 0x0 | |
GPR[22] = 0x0 | |
GPR[23] = 0x0 | |
GPR[24] = 0x0 | |
GPR[25] = 0x0 | |
GPR[26] = 0x0 | |
GPR[27] = 0x0 | |
GPR[28] = 0x0 | |
GPR[29] = 0x2e600090 | |
GPR[30] = 0x0 | |
GPR[31] = 0x0 | |
FPR[0] = 0 | |
FPR[1] = 0 | |
FPR[2] = 0 | |
FPR[3] = 0 | |
FPR[4] = 0 | |
FPR[5] = 0 | |
FPR[6] = 0 | |
FPR[7] = 0 | |
FPR[8] = 0 | |
FPR[9] = 0 | |
FPR[10] = 0 | |
FPR[11] = 0 | |
FPR[12] = 0 | |
FPR[13] = 0 | |
FPR[14] = 0 | |
FPR[15] = 0 | |
FPR[16] = 0 | |
FPR[17] = 0 | |
FPR[18] = 0 | |
FPR[19] = 0 | |
FPR[20] = 0 | |
FPR[21] = 0 | |
FPR[22] = 0 | |
FPR[23] = 0 | |
FPR[24] = 0 | |
FPR[25] = 0 | |
FPR[26] = 0 | |
FPR[27] = 0 | |
FPR[28] = 0 | |
FPR[29] = 0 | |
FPR[30] = 0 | |
FPR[31] = 0 | |
VR[0] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[1] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[2] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[3] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[4] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[5] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[6] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[7] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[8] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[9] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[10] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[11] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[12] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[13] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[14] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[15] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[16] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[17] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[18] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[19] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[20] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[21] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[22] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[23] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[24] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[25] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[26] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[27] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[28] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[29] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[30] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
VR[31] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0] | |
CR = 0x20000028 | |
LR = 0x146038 | |
CTR = 0xedef8 | |
VRSAVE = 0xffffffff | |
XER = [CA=0 | OV=0 | SO=0 | CNT=0] | |
VSCR = [SAT=0 | NJ=1] | |
FPSCR = [FL=0 | FG=0 | FE=0 | FU=0] | |
Call stack: | |
========= | |
0x0014673c (0x0) called | |
> from 0x00146038 (0x0) | |
> from 0x00146188 (0x0) | |
·F {PPU[0x1000002] Thread (TrophInstallJob) [0x0014673c]} struct vm::access_violation thrown: Access violation reading address 0x28 | |
·! {PPU[0x1000002] Thread (TrophInstallJob) [0x0014673c]} Thread time: 0.000000s (0.025322Gc); Faults: 1 [rsx:0, spu:0]; | |
·! {rsx::thread} RSX: FP not found in buffer! | |
·! {rsx::thread} RSX: Add program : | |
·! {rsx::thread} RSX: *** vp id = 142826448 | |
·! {rsx::thread} RSX: *** fp id = 142821456 | |
·W {PPU[0x1000000] Thread (main_thread) [0x00146278]} sys_ppu_thread: sys_ppu_thread_join(thread_id=0x1000002, vptr=*0xd001f8d0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef0a8]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95001f00) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef788]} sceNpTrophy: sceNpTrophyDestroyHandle(handle=0x1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef6e8]} sceNpTrophy: sceNpTrophyCreateHandle(handle=*0xd001fb84) | |
·E {PPU[0x1000000] Thread (main_thread) [0x001ef7e8]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x1, handle=0x2, flags=*0xd001fb90, count=*0xd001fb80) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef788]} sceNpTrophy: sceNpTrophyDestroyHandle(handle=0x2) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef348]} sceNp: sceNpScoreInit() | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeaa8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_TUS) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef6a8]} sceNpTus: sceNpTusInit() | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ef428]} sceNp: sceNpManagerGetStatus(status=*0xd001fc50) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee4a8]} sys_io: cellPadInit(max_connect=7) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee868]} cellSysutil: cellSysutilGetSystemParamInt(id=0x111(ID_LANG), value=*0xd001fb50) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee5c8]} cellFs: cellFsOpen(path=“/dev_hdd0/game/NPUB31453/USRDIR/data/strings/eng_gbr.str”, flags=0, fd=*0xd001f130, arg=*0x0, size=0x0) -> sys_fs_open() | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee5c8]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB31453/USRDIR/data/strings/eng_gbr.str”, flags=0, fd=*0xd001f130, mode=0, arg=*0x0, size=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee908]} cellSysutil: cellSysutilRegisterCallback(slot=1, func=*0x245700, userdata=*0x0) | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eea08]} cellNetCtl: cellNetCtlNetStartDialogLoadAsync(param=*0xd001fad0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eea28]} cellNetCtl: cellNetCtlNetStartDialogUnloadAsync(result=*0x273304) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee7c8]} cellSysutil: cellSysutilUnregisterCallback(slot=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001456bc]} sys_mutex: sys_mutex_create(mutex_id=*0xd001f4d0, attr=*0xd001f4d8) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eebc8]} cellAudio: cellAudioInit() | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eeca8]} cellAudio: cellAudioPortOpen(audioParam=*0xd001f620, portNum=*0x200417d4) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eec48]} cellAudio: cellAudioGetPortConfig(portNum=0, portConfig=*0xd001f640) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d710]} sys_process: sys_process_is_spu_lock_line_reservation_address(addr=0x2000ce00, flags=0x2) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d930]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035d9e0]} sys_semaphore: sys_semaphore_create(sem_id=*0xd001f2e0, attr=*0xd001f328, initial_val=0, max_val=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00373964]} sysPrxForUser: sys_spu_image_import(img=*0x2000db70, src=0x376b00, type=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035dc94]} sys_spu: sys_spu_thread_group_create(id=*0xd001f2e0, num=1, prio=250, attr=*0xd001f314) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0035dd88]} sys_spu: sys_spu_thread_initialize(thread=*0x2000db34, group=0x1, spu_num=0, img=*0x2000db70, attr=*0xd001f2f8, arg=*0xd001f348) | |
·E {PPU[0x1000000] Thread (main_thread) [0x0035dd88]} sys_spu: Unsupported SPU Thread options (0x2) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00373764]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f268, protocol=0x2, control=*0x2000dbb0, arg4=0x80000001, name=0x7672507570735f, arg6=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x003738c4]} sys_lwcond: _sys_lwcond_create(lwcond_id=*0xd001f268, lwmutex_id=0x95004200, control=*0x2000dbc8, name=0x7672507570735f, arg5=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00361188]} sys_event: sys_event_queue_create(equeue_id=*0xd001f200, attr=*0xd001f154, event_queue_key=0x0, size=42) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0036693c]} sys_process: sys_process_get_sdk_version(pid=0x1, version=*0xd001f010) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00360f28]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x1, eq=0x8d004400, req=0xffffffffffff0000, spup=*0xd001f0a0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0036184c]} sys_event: sys_event_port_create(eport_id=*0xd001f204, port_type=1, name=0x0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0036186c]} sys_event: sys_event_port_connect_local(eport_id=0xe004500, equeue_id=0x8d004400) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00373704]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x2000db28, entry=0x23c39c, arg=0x2000ce00, prio=996, stacksize=0x8000, flags=0x1, threadname=“SpursHdlr1”) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00373704]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x2000db28, param=*0xd001f180, arg=0x2000ce00, unk=0x0, prio=996, stacksize=0x8000, flags=0x1, threadname=“SpursHdlr1”) | |
·! {PPU[0x1000000] Thread (main_thread) [0x00373704]} sys_ppu_thread: sys_ppu_thread_start(thread_id=0x1000003) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00373704]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x2000db20, entry=0x23c2d4, arg=0x2000ce00, prio=996, stacksize=0x4000, flags=0x1, threadname=“SpursHdlr0”) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00373704]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x2000db20, param=*0xd001f1a0, arg=0x2000ce00, unk=0x0, prio=996, stacksize=0x4000, flags=0x1, threadname=“SpursHdlr0”) | |
·! {PPU[0x1000000] Thread (main_thread) [0x00373704]} sys_ppu_thread: sys_ppu_thread_start(thread_id=0x1000004) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00363d2c]} sys_spu: sys_spu_thread_group_connect_event(id=0x1, eq=0x8d004400, et=2) | |
·U {PPU[0x1000000] Thread (main_thread) [0x00373904]} sys_prx TODO: sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0) | |
·W {PPU[0x1000004] Thread (SpursHdlr0) [0x0035f350]} sys_spu: sys_spu_thread_group_start(id=0x1) | |
·W {PPU[0x1000004] Thread (SpursHdlr0) [0x0035f36c]} sys_spu: sys_spu_thread_group_join(id=0x1, cause=*0xd002fda0, status=*0xd002fda4) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: SPU Database initialized... | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x00848-0x0087c] (size=0x34) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: SPU Recompiler (ASMJIT) created... | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·E {PPU[0x1000000] Thread (main_thread) [0x001eef28]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eefa8]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd001f3b8, protocol=0x2, control=*0x2ae300, arg4=0x80000001, name=0x0, arg6=0x0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x006e8-0x00848] (size=0x160) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00361188]} sys_event: sys_event_queue_create(equeue_id=*0xd001f4a4, attr=*0xd001f3f4, event_queue_key=0x0, size=1) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00360f28]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x1, eq=0x8d004700, req=0xffffffffffff0000, spup=*0xd001f340) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0014d5fc]} sys_event: sys_event_queue_create(equeue_id=*0x2ae080, attr=*0xd001f4a4, event_queue_key=0x0, size=8) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eef68]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x2aa058, entry=0x2460f0, arg=0x0, prio=1000, stacksize=0x10000, flags=0x1, threadname=“spu_printf_handler”) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001eef68]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x2aa058, param=*0xd001f420, arg=0x0, unk=0x0, prio=1000, stacksize=0x10000, flags=0x1, threadname=“spu_printf_handler”) | |
·! {PPU[0x1000000] Thread (main_thread) [0x001eef68]} sys_ppu_thread: sys_ppu_thread_start(thread_id=0x1000005) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0014d68c]} sys_event: sys_event_port_create(eport_id=*0x2ae000, port_type=1, name=0xfee1dead) | |
·W {PPU[0x1000000] Thread (main_thread) [0x0014d6a4]} sys_event: sys_event_port_connect_local(eport_id=0xe004900, equeue_id=0x8d004800) | |
·W {PPU[0x1000000] Thread (main_thread) [0x00360f28]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x1, eq=0x8d004800, req=0x2, spup=*0xd001f3f0) | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee5c8]} cellFs: cellFsOpen(path=“/dev_flash/sys/external/flashATRAC.pic”, flags=0, fd=*0xd001f480, arg=*0x0, size=0x0) -> sys_fs_open() | |
·W {PPU[0x1000000] Thread (main_thread) [0x001ee5c8]} sys_fs: sys_fs_open(path=“/dev_flash/sys/external/flashATRAC.pic”, flags=0, fd=*0xd001f480, mode=0, arg=*0x0, size=0x0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x00a00-0x00cc8] (size=0x2c8) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01230-0x01470] (size=0x240) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01d88-0x0215c] (size=0x3d4) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01c00-0x01d88] (size=0x188) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02630-0x0284c] (size=0x21c) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x028d0-0x029ac] (size=0xdc) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01470-0x01600] (size=0x190) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01600-0x01984] (size=0x384) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02868-0x028cc] (size=0x64) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x00290-0x006e4] (size=0x454) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02850-0x02868] (size=0x18) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x00838-0x00848] (size=0x10) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x00a00-0x00c3c] (size=0x23c) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01e90-0x01edc] (size=0x4c) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x0242c-0x02508] (size=0xdc) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01338-0x01350] (size=0x18) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01760-0x01e90] (size=0x730) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x00e40-0x01338] (size=0x4f8) | |
·S {Audio Thread} XAudio 2.9 initialized | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02350-0x0242c] (size=0xdc) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x01ee0-0x022cc] (size=0x3ec) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
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·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02508-0x025c0] (size=0xb8) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02214-0x022cc] (size=0xb8) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02200-0x02214] (size=0x14) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x020e4-0x02200] (size=0x11c) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: Function detected [0x02230-0x022cc] (size=0x9c) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) | |
·W {Audio Thread} XAudio2Thread : too many buff |