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if game:GetService("CoreGui"):FindFirstChild("ScreenGui") then
game:GetService("CoreGui"):FindFirstChild("ScreenGui"):Destroy()
end
local library = {count = 0, queue = {}, callbacks = {}, rainbowtable = {}, toggled = true, binds = {}};
local defaults; do
local dragger = {}; do
local mouse = game:GetService("Players").LocalPlayer:GetMouse();
local inputService = game:GetService('UserInputService');
local heartbeat = game:GetService("RunService").Heartbeat;