Last active
September 22, 2017 23:14
-
-
Save SamGondelman/26abff5da64503df321254c8a846536b to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"use strict"; | |
// Created by Sam Gondelman on 9/22/2017 | |
// Copyright 2017 High Fidelity, Inc. | |
// | |
// Distributed under the Apache License, Version 2.0. | |
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | |
(function() { // BEGIN LOCAL_SCOPE | |
var END_DIMENSIONS = { | |
x: 0.5, | |
y: 0.5, | |
z: 0.5 | |
}; | |
var COLOR = {red: 97, green: 247, blue: 255}; | |
var end = { | |
type: "sphere", | |
dimensions: END_DIMENSIONS, | |
color: COLOR, | |
ignoreRayIntersection: true, | |
alpha: 1.0, | |
visible: true | |
} | |
var COLOR2 = {red: 247, green: 97, blue: 255}; | |
var end2 = { | |
type: "sphere", | |
dimensions: END_DIMENSIONS, | |
color: COLOR2, | |
ignoreRayIntersection: true, | |
alpha: 1.0, | |
visible: true | |
} | |
var renderStates = [{name: "test", end: end}]; | |
var defaultRenderStates = [{name: "test", distance: 20.0, end: end2}]; | |
var ray = LaserPointers.createLaserPointer({ | |
joint: "Mouse", | |
filter: RayPick.PICK_ENTITIES | RayPick.PICK_OVERLAYS | RayPick.PICK_AVATARS | RayPick.PICK_INCLUDE_INVISIBLE | RayPick.PICK_INCLUDE_NONCOLLIDABLE, | |
renderStates: renderStates, | |
defaultRenderStates: defaultRenderStates, | |
enabled: true | |
}); | |
var precisionPicking = true; | |
var lengthMode = false; | |
var lockedMode = false; | |
LaserPointers.setRenderState(ray, "test"); | |
function cleanup() { | |
LaserPointers.removeLaserPointer(ray); | |
} | |
Script.scriptEnding.connect(cleanup); | |
var time = 0; | |
function update(dt) { | |
time = time + dt; | |
var result = LaserPointers.getPrevRayPickResult(ray); | |
var dirColor = Vec3.multiply(255, Vec3.multiply(0.5, Vec3.sum({x:1, y:1, z:1}, Vec3.normalize(result.searchRay.direction)))); | |
end.color.red = dirColor.x; | |
end.color.blue = dirColor.y; | |
end.color.green = dirColor.z; | |
LaserPointers.editRenderState(ray, "test", {end: end}); | |
if (lengthMode) { | |
LaserPointers.setLaserLength(ray, 4.0 + 2.0 * Math.cos(time)); | |
} | |
} | |
Script.update.connect(update); | |
function keyPressEvent(event) { | |
if (event.text === '1') { | |
precisionPicking = !precisionPicking; | |
LaserPointers.setPrecisionPicking(ray, precisionPicking); | |
} | |
if (event.text === '2') { | |
lengthMode = !lengthMode; | |
if (!lengthMode) { | |
LaserPointers.setLaserLength(ray, 0.0); | |
} | |
} | |
if (event.text === '3') { | |
if (!lockedMode) { | |
var result = LaserPointers.getPrevRayPickResult(ray); | |
if (result.type == RayPick.INTERSECTED_ENTITY) { | |
LaserPointers.setLockEndUUID(ray, result.objectID, false); | |
lockedMode = !lockedMode; | |
} | |
} else { | |
LaserPointers.setLockEndUUID(ray, null, false); | |
lockedMode = !lockedMode; | |
} | |
} | |
} | |
Controller.keyPressEvent.connect(keyPressEvent); | |
}()); // END LOCAL_SCOPE |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment