Created
February 14, 2015 03:44
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SkyrimPrefs.ini
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[General] | |
bUseThreadedParticleSystem = 1 | |
bUseThreadedBlood = 1 | |
bUseThreadedMorpher = 1 | |
bUseThreadedTempEffects = 1 | |
bUseThreadedTextures = 1 | |
bUseThreadedMeshes = 1 | |
bUseThreadedLOD = 1 | |
bUseThreadedAI = 1 | |
bUseThreadedMorpher = 1 | |
fBrightLightColorB = 1.0000 | |
fBrightLightColorG = 1.0000 | |
fBrightLightColorR = 1.0000 | |
iStoryManagerLoggingEvent =-1 | |
bEnableStoryManagerLogging =0 | |
fdefaultfov = 81 | |
[Imagespace] | |
iRadialBlurLevel = 0 | |
bDoDepthOfField =1 | |
[Display] | |
bDrawLandShadows =0 | |
bFloatPointRenderTarget =0 | |
bFull Screen =0 | |
bFXAAEnabled =1 | |
bMainZPrepass =0 | |
bShadowMaskZPrepass =0 | |
bTreesReceiveShadows =0 | |
fDecalLOD1 =500.0000 | |
fDecalLOD2 =1000.0000 | |
fGamma =1.0000 | |
fInteriorShadowDistance =3000.0000 | |
fLeafAnimDampenDistEnd =4600.0000 | |
fLeafAnimDampenDistStart =3600.0000 | |
fLightLODStartFade =1000.0000 | |
fMeshLODFadeBoundDefault =256.0000 | |
fMeshLODFadePercentDefault =1.2000 | |
fMeshLODLevel1FadeDist =4096.0000 | |
fMeshLODLevel1FadeTreeDistance =2844.0000 | |
fMeshLODLevel2FadeDist =3072.0000 | |
fMeshLODLevel2FadeTreeDistance =2048.0000 | |
fShadowBiasScale =0.3000 | |
fShadowDistance =2500.0000 | |
fShadowLODStartFade =200.0000 | |
fSpecularLODStartFade =500.0000 | |
fTreesMidLODSwitchDist =3600.0000 | |
iActorShadowCountExt = 2 | |
iActorShadowCountInt = 4 | |
iBlurDeferredShadowMask =1 | |
iMaxAnisotropy =0 | |
iMaxDecalsPerFrame =10 | |
iMaxSkinDecalsPerFrame =3 | |
iMultiSample =4 | |
iScreenShotIndex =2 | |
iShadowMaskQuarter =4 | |
iPresentInterval = 1 | |
iShadowMapResolution =1024 | |
iShadowMapResolutionPrimary = 2048 | |
iShadowMapResolutionSecondary = 1024 | |
iShadowMode =3 | |
iShadowSplitCount = 2 | |
iSize H =720 | |
iSize W =1280 | |
iTexMipMapMinimum =4 | |
iTexMipMapSkip =0 | |
iWaterMultiSamples =1 | |
iShadowFilter =3 | |
bShadowsOnGrass =1 | |
bTransparencyMultisampling =0 | |
bDeferredShadows =1 | |
bDrawShadows =1 | |
[Grass] | |
b30GrassVS =0 | |
fGrassStartFadeDistance =3000.0000 | |
fGrassMaxStartFadeDistance =7000.0000 | |
fGrassMinStartFadeDistance =0.0000 | |
[MAIN] | |
bGamepadEnable =0 | |
bCrosshairEnabled =1 | |
fHUDOpacity =1.0000 | |
bSaveOnPause =0 | |
bSaveOnTravel =0 | |
bSaveOnWait =0 | |
bSaveOnRest =0 | |
fSkyCellRefFadeDistance =150000.0000 | |
[GamePlay] | |
bShowFloatingQuestMarkers =1 | |
bShowQuestMarkers =1 | |
iDifficulty =0 | |
[Interface] | |
bDialogueSubtitles =1 | |
bGeneralSubtitles =1 | |
fMouseCursorSpeed =1.0000 | |
bShowCompass =1 | |
[Controls] | |
fGamepadHeadingSensitivity =1.0000 | |
fMouseHeadingSensitivity =0.0500 | |
bAlwaysRunByDefault =1 | |
bInvertYValues =0 | |
bGamePadRumble =0 | |
bMouseAcceleration = 0 | |
bUseKinect =0 | |
[Particles] | |
iMaxDesired =750 | |
[SaveGame] | |
fAutosaveEveryXMins =15.0000 | |
[AudioMenu] | |
fAudioMasterVolume =1.0000 | |
fVal7 =1.0000 | |
uID7 =0 | |
fVal6 =1.0000 | |
uID6 =0 | |
fVal5 =1.0000 | |
uID5 =0 | |
fVal4 =1.0000 | |
uID4 =0 | |
fVal3 =1.0000 | |
uID3 =94881 | |
fVal2 =0.0000 | |
uID2 =466532 | |
fVal1 =1.0000 | |
uID1 =554685 | |
fVal0 =0.8000 | |
uID0 =1007612 | |
[Clouds] | |
fCloudLevel2Distance =262144.0000 | |
fCloudLevel1Distance =32768.0000 | |
fCloudLevel0Distance =16384.0000 | |
fCloudNearFadeDistance =9000.0000 | |
[TerrainManager] | |
fTreeLoadDistance =25000.0000 | |
fBlockMaximumDistance =100000.0000 | |
fBlockLevel1Distance =32768.0000 | |
fBlockLevel0Distance =20480.0000 | |
fSplitDistanceMult =0.7500 | |
bShowLODInEditor =0 | |
[NavMesh] | |
bUseThreadedMeshes = 1 | |
fObstacleAlpha = 0.5000 | |
fCoverSideHighAlpha = 0.8000 | |
fCoverSideLowAlpha = 0.6500 | |
fEdgeFullAlpha = 1.0000 | |
fEdgeHighAlpha = 0.7500 | |
fEdgeLowAlpha = 0.5000 | |
fTriangleFullAlpha = 0.7000 | |
fTriangleHighAlpha = 0.3500 | |
fTriangleLowAlpha = 0.2000 | |
fLedgeBoxHalfHeight = 25.0000 | |
fEdgeDistFromVert = 10.0000 | |
fEdgeThickness = 10.0000 | |
fPointSize = 2.5000 | |
[Trees] | |
bUseMultiThreadedTrees = 1 | |
bShadowMaskZPrePass = 1 | |
bRenderSkinnedTrees =1 | |
uiMaxSkinnedTreesToRender =20 | |
[Decals] | |
bDecals = 1 | |
bSkinnedDecals = 1 | |
uMaxDecals =100 | |
uMaxSkinDecals = 35 | |
uMaxSkinDecalPerActor = 20 | |
bDecalMultithreaded = 1 | |
[LOD] | |
fLODFadeOutMultObjects =2.5000 | |
fLODFadeOutMultItems =3.5000 | |
fLODFadeOutMultActors =3.0000 | |
fLODFadeOutMultSkyCell =1.0000 | |
[Launcher] | |
bEnableFileSelection = 0 | |
[Water] | |
bReflectLODLand = 1 | |
bReflectLODObjects = 0 | |
bReflectLODTrees = 0 | |
bReflectSky = 0 | |
iWaterReflectHeight =512 | |
iWaterReflectWidth =512 | |
bUseWaterDisplacements =1 | |
bUseWaterRefractions =1 | |
bUseWaterReflections =1 | |
bUseWaterDepth =1 | |
[BlurShaderHDR] | |
bDoHighDynamicRange = 1 | |
[BackgroundLoad] | |
bBackgroundLoadLipFiles = 1 | |
bLoadBackgroundFaceGen = 1 | |
bUseMultiThreadedFaceGen = 1 | |
bBackgroundCellLoads = 1 | |
bLoadHelmetsInBackground = 1 | |
bUseMultiThreadedTrees = 1 |
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