View cliff-states.py
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# function that takes the action and outputs state + reward | |
def make_step(step, episode_reward, cliff): | |
new_state, reward, done, _ = cliff.step(step) | |
print(f'New state {new_state} with extra award {reward} to total {episode_reward}') | |
cliff.render() | |
return episode_reward + reward | |
# walk the entire grid | |
env = gym.make('cliff-v0') | |
state = env.reset() |
View DataLakeTransmitter.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Text; | |
using System.Threading.Tasks; | |
using Azure.Storage.Files.DataLake; | |
using System.IO; | |
using System.Net; | |
using Azure; | |
using Azure.Storage; | |
using Azure.Storage.Files.DataLake.Models; | |
using Azure.Storage.Sas; |
View TableTransmitter.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Text; | |
using System.Threading.Tasks; | |
using Microsoft.WindowsAzure.Storage; | |
using Microsoft.WindowsAzure.Storage.Auth; | |
using Microsoft.WindowsAzure.Storage.Table; | |
using TableStorage.Abstractions.TableEntityConverters; | |
using Traiders.Storage.Configuration; |
View GetImageInformation.sql
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
REFERENCE ASSEMBLY ImageCommon; | |
REFERENCE ASSEMBLY FaceSdk; | |
REFERENCE ASSEMBLY ImageEmotion; | |
REFERENCE ASSEMBLY ImageTagging; | |
REFERENCE ASSEMBLY ImageOcr; | |
@imgs = | |
EXTRACT FileName string, ImgData byte[] | |
FROM @"/data/employees/{FileName:*}.jpg" | |
USING new Cognition.Vision.ImageExtractor(); |
View PiGlowController.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using Windows.Devices.Enumeration; | |
using Windows.Devices.I2c; | |
namespace Codit.IoT.PIGlow |
View RandomExtensions.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void Main() | |
{ | |
Random rnd = new Random(); | |
rnd.GetString("1-###-000").Dump(); | |
} | |
public static class RandomExtensions | |
{ | |
public static string GetString(this Random random, string format) | |
{ |
View EventHubCode.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
async void Main() | |
{ | |
var mf = MessagingFactory.CreateFromConnectionString("your cnx string here"); | |
var eventHubClient = mf.CreateEventHubClient("ehname"); | |
Random rnd = new Random(); | |
Parallel.For(1, 11, async (deviceId) => | |
{ | |
for(int cnt = 0; cnt < 50; cnt++) | |
{ | |
Console.WriteLine ("Sending event nr {0} for device {1}", cnt, deviceId); |
View EventHub.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
async void Main() | |
{ | |
var mf = MessagingFactory.CreateFromConnectionString("***"); | |
var eventHubClient = mf.CreateEventHubClient("test"); | |
Random rnd = new Random(); | |
Parallel.For(1, 11, deviceId => | |
{ | |
for(int cnt = 0; cnt < 100; cnt++) | |
{ | |
Console.WriteLine ("Sending event nr {1} for device {0}", cnt, deviceId); |
View azureobd
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#! /bin/bash | |
### BEGIN INIT INFO | |
# Provides: azureobd | |
# Required-Start: $remote_fs $syslog $network $all | |
# Required-Stop: $remote_fs $syslog $network | |
# Default-Start: 2 3 4 5 | |
# Default-Stop: 0 1 6 | |
# Short-Description: Start AzureOBD at boot time | |
# Description: Start AzureOBD at boot time. | |
### END INIT INFO |
View enableping.cmd
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
netsh firewall set icmpsetting 8 enable |
NewerOlder