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Debuging his life.

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@Kryzarel
Kryzarel / EasingFunctions.cs
Last active July 19, 2024 22:40
C# Easing Functions
using System;
namespace Kryz.Tweening
{
// Made with the help of this great post: https://joshondesign.com/2013/03/01/improvedEasingEquations
// --------------------------------- Other Related Links --------------------------------------------------------------------
// Original equations, bad formulation: https://github.com/danro/jquery-easing/blob/master/jquery.easing.js
// A few equations, very simplified: https://gist.github.com/gre/1650294
// Easings.net equations, simplified: https://github.com/ai/easings.net/blob/master/src/easings/easingsFunctions.ts
@nnm-t
nnm-t / ConvertToSprite.cs
Last active June 30, 2024 18:25
Convert Texture2D To Sprite
using UnityEngine;
public static class ConvertToSpriteExtensiton
{
public static Sprite ConvertToSprite(this Texture2D texture)
{
return Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
}
}