Created
May 2, 2017 17:41
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#include <atomic> | |
#include <cmath> | |
#include <iostream> | |
#include <thread> | |
#include <vector> | |
using namespace std; | |
bool isPrime(uint64_t num) { | |
if (num < 2) { | |
return false; | |
} | |
if (num <= 3) { | |
return true; | |
} | |
if (num%2 == 0) { | |
return false; | |
} | |
for (uint64_t i=3, sqRoot=sqrt(num); i<=sqRoot; i+=2) { | |
if (num % i == 0) { | |
return false; | |
} | |
} | |
return true; | |
} | |
void countPrimes(uint64_t startNum, uint64_t endNum, atomic<uint64_t> &count) { | |
for (auto i=startNum; i<=endNum; ++i) { | |
if (isPrime(i)) { | |
++count; | |
} | |
} | |
} | |
uint64_t howManyPrimesInRange(const uint64_t startRange, const uint64_t endRange) { | |
auto numOfNums = (endRange-startRange)+1; | |
const auto HARDWARE_THREADS = thread::hardware_concurrency(); | |
const auto NUM_OF_THREADS = (numOfNums < HARDWARE_THREADS ? numOfNums : HARDWARE_THREADS); | |
vector<thread> primeCountingThreads; | |
primeCountingThreads.reserve(NUM_OF_THREADS); | |
atomic<uint64_t> primeCount{0}; | |
for (auto i=0; i<NUM_OF_THREADS; ++i) { | |
uint64_t startNum = startRange + (static_cast<float>(numOfNums)/NUM_OF_THREADS)*i; | |
uint64_t endNum = startRange + (static_cast<float>(numOfNums)/NUM_OF_THREADS)*(i+1)-1; | |
primeCountingThreads.emplace_back(countPrimes, startNum, endNum, std::ref(primeCount)); | |
} | |
for (auto &thr : primeCountingThreads) { | |
thr.join(); | |
} | |
return primeCount; | |
} | |
int main() { | |
const uint64_t MIN_NUMBER{2}, MAX_NUMBER{1000003}; | |
cout << howManyPrimesInRange(MIN_NUMBER, MAX_NUMBER) << '\n'; | |
return 0; | |
} |
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