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@Scabista
Created January 15, 2019 16:48
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# Effects for sets:
# * INCREASED_DAMAGE: (percentage value), Increases outgoing damage, e.g.: 'INCREASED_DAMAGE:20'
# * DECREASED_DAMAGE: (percentage value), Decreases ingoing damage, e.g.: 'DECREASED_DAMAGE:25'
# * LIGHTNING, Strikes lightning at player, e.g.: 'LIGHTNING'
# * THROW_UP: (number of blocks), Throws other player up in the air, e.g.: 'THROW_UP:5'
# * EXPLODE: (number of explosions), Creates multiple explosions (no block damage), e.g.: 'EXPLODE:2'
# * MESSAGE: (text), Sends message to player, e.g.: 'MESSAGE:Hello World'
# * EXP: (amount), Drops additional EXP, e.g.: 'EXP:10'
# * DODGE_ATTACK: (message), Dodge an attack, e.g.: 'DODGE_ATTACK:&a&l*** Attack Dodged'
# * DISTANCE_DAMAGE: (max damage) : (min damage), Will increase damage the closer other player is to you, e.g.: 'DISTANCE_DAMAGE:5:1'
# * MOB_DROPS: (multiply by), Drop more mob drops, e.g.: 'MOB_DROPS:2'
# * PARTICLE: (type): (amount): (radius), Play particles in radius, e.g.: 'PARTICLE:FLAME:20:5'
# * FEED, Fully feeds player
# * DISABLE_FALL_DAMAGE, Disables fall damage while set is worn (only for PASSIVE)
# * FLY, Toggles flight for player (only for PASSIVE)
# * ADD_FOOD:(amount), Feeds player certain food amount, e.g.: 'ADD_FOOD:1'
# * ADD_HEALTH:(amount), Heals player certain health amount, 20 is 10 hearts, e.g.: 'ADD_HEALTH:1'
# * CURE:(potion), Removes a potion effect from player, e.g.: 'CURE:INCREASED_DAMAGE'
# * INCREASE_DURABILITY:(amount), Fixes player's armor for said amount, e.g.: 'INCREASE_DURABILITY:5'
# * CONSOLE_COMMAND:(command), Allows commands to be ran from console e.g.: 'CONSOLE_COMMAND:msg %wearer name% hello'
# * POTION: (potion type) : (level(starts from 0)) : (length (ticks, 1/20th of a second)(not needed for passive)),
# adds a potion effect to player, e.g.: 'POTION:SPEED:1:200'
# * REVENGE_OF_YIJKI: (message), Activates Yijki special ability with message sent to affected players
# * DIMENSIONAL_SHIFT: (message), Activates Dimensional Traveller special ability with message sent to affected players
# Sets Flags
# You can define chance of effect activating, set cooldown for it,
# create timers for passive events.
# flags are:
# * %wearer% - runs effect on wearer
# * %other% - runs effect on other player
# * %cooldown:10% - 10 second cooldown after effect activates
# * %chance:25% - 25% chance effect activates
# * %dropped exp% - Gets mob dropped exp (works for killmob event only)
# Sets Events
# You're able to add special effects for each event, as shown in example set
# events are:
# * passive (always active while worn)
# * attack (activates upon damaging a player)
# * defense (activates upon receiving damage from player)
# * shift (activates when player shifts)
# * rightclick (activates when player right-clicks while wearing set)
# * killmob (activates when player kills mob while wearing set)
# Set Enchantments
# You can define any vanilla enchantment to be automatically added with the set
# * Supports random enchant level, e.g.: %1-5%
# * Supports AdvancedEnchantments enchants to be added
#AdvancedSet:
# name: 'Advanced Set'
# material: DIAMOND
# lore:
# - '&5&lADVANCED SET BONUS'
# - '&5&l* &5You deal 30% more damage.'
# - '&5&l* &5Passive Speed 3 potion effect when worn.'
# - '&7&o(Requires all 4 advanced set items.)'
# enchants:
# - "protection:5"
# - "glow:%1-4%"
# settings:
# apply-armor-name: true
# equipped:
# - '&c&l(!) &cYou have %activated/deactivated% the Advanced set!'
# events:
# passive:
# - 'POTION:SPEED:2'
# attack:
# - 'INCREASED_DAMAGE:30'
# defense: []
# shift: []
# rightclick: []
# killmob: []
# IMPORTANT INFORMATION:
# Unlike other my plugins, this does not use NBT (in-item saved information) and uses Lore to detect sets
# It works by matching first line of lores provided below for sets, I do not recommend setting first line to
# something that can be found on other armor, like an empty line.
# You can create any sets you want, these are just most commonly wanted ones.
# Sets can be placed under this line:
# This Advanced set showcases how extremely sets can be configured
AdvancedSet:
name: '&9&lAdvanced Set'
material: DIAMOND
# Change leather armor color, RGB format
#color: 255;255;255
lore:
- '&9&lADVANCED SET BONUS'
- '&9&l* &9Enemies deal 30% less damage.'
- '&9&l* &9You deal 30% more damage.'
- '&9&l* &9Passive Speed 3 potion effect when worn.'
- '&9&l* &925% chance for mobs to drop 5x their EXP.'
- '&7&o(Requires all 4 advanced set items.)'
enchants:
- "protection:%7-10%"
- "unbreaking:5"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Advanced set!'
events:
passive:
- 'POTION:SPEED:2'
attack:
- 'INCREASED_DAMAGE:30'
- 'LIGHTNING %other% %cooldown:10%'
defense:
- 'DECREASED_DAMAGE:10'
shift:
- 'POTION:SPEED:0:10'
rightclick:
- 'LIGHTNING %other% %cooldown:10%'
- 'THROW_UP:5 %wearer% %cooldown:10%'
killmob:
- 'EXP:%dropped exp%*5 %cooldown:2% %chance:25%'
DimensionalTraveler:
name: '&5&lDimensional Traveler Armor'
material: DIAMOND
lore:
- '&5&lTRAVELLER SET BONUS'
- '&d&l* &5You deal 30% more damage'
- '&d&l* &5Dimensional shift passive ability'
- '&7&o(Requires all 4 dimensional set items.)'
enchants:
- "protection:4"
- "unbreaking:3"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Dimensional Traveller set!'
events:
passive: []
attack:
- 'INCREASED_DAMAGE:30'
defense:
- 'DIMENSIONAL_SHIFT:&5&l*** THE WRATH OF TRAVELLER <&c&l%wearer name%&5&l> *** %cooldown:5% %chance:30%'
shift: []
rightclick: []
MotherofYijki:
name: '&f&lMother of Yijki Armor'
material: DIAMOND
lore:
- '&f&lYIJKI SET BONUS'
- '&f&l* &fEnemies deal 30% less damage.'
- '&f&l* &fRevenge of Yijki passive ability.'
- '&f&o(Requires all 4 yijki set items.)'
enchants:
- "protection:4"
- "unbreaking:3"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Mother of Yijki set!'
events:
passive: []
attack:
- 'REVENGE_OF_YIJKI:&f&l*** THE WRATH OF YIJKI <&b&l%wearer name%&f&l> *** %cooldown:5% %chance:45%'
defense:
- 'DECREASED_DAMAGE:30'
shift: []
rightclick: []
Phantom:
name: '&c&lPhantom Armor'
material: DIAMOND
lore:
- '&c&lPHANTOM SET BONUS'
- '&c&l* &cDeal +25% damage to all enemies.'
- '&7&o(Requires all 4 phantom items.)'
enchants:
- "protection:4"
- "unbreaking:3"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Phantom set!'
events:
passive: []
attack:
- 'INCREASED_DAMAGE:25'
defense: []
shift: []
rightclick: []
Yeti:
name: '&b&lYeti Armor'
material: DIAMOND
lore:
- '&b&lYETI SET BONUS'
- '&b&l* &bDeal +10% damage to all enemies.'
- '&b&l* &bEnemies deal 10% less damage to you.'
- '&7&o(Requires all 4 yeti items.)'
enchants:
- "protection:4"
- "unbreaking:3"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Yeti set!'
events:
passive: []
attack:
- 'INCREASED_DAMAGE:10'
defense:
- 'DECREASED_DAMAGE:10'
shift: []
rightclick: []
Grinder:
name: '&6&lGrinder Armor'
material: DIAMOND
lore:
- '&6&lGRINDER SET BONUS'
- '&6&l* &fMobs drop x2 their EXP'
- '&6&l* &fMobs drop x2 drops'
- '&7&o(Requires all 4 grinder items.)'
enchants:
- "protection:3"
- "unbreaking:1"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Grinder set!'
events:
passive: []
attack: []
defense: []
shift: []
rightclick: []
killmob:
- 'EXP:2*%dropped exp%'
- 'MOB_DROPS:2'
Miner:
name: '&5&lMiner Armor'
material: IRON
lore:
- '&5&lMINER SET BONUS'
- '&5&l* &5Passive Haste 2 when worn.'
- '&5&l* &5Passive Night Vision when worn.'
- '&5&l* &5Passive Fire Resistance when worn.'
- '&5&l* &5Gain Invisibility for a few seconds while sneaking.'
- '&7&o(Requires all 4 miner items.)'
enchants:
- "protection:5"
- "unbreaking:2"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Miner set!'
events:
passive:
- 'POTION:FAST_DIGGING:1'
- 'POTION:FIRE_RESISTANCE:0'
- 'POTION:NIGHT_VISION:0'
attack: []
defense: []
shift:
- 'POTION:INVISIBILITY:0:60'
rightclick: []
killmob: []
Paladin:
name: '&e&lPaladin Armor'
material: DIAMOND
lore:
- '&e&lPALADIN SET BONUS'
- '&e&l* &eDeal 5% more damage to all enemies.'
- '&e&l* &eEnemies deal 15% less damage to you.'
- '&e&l* &ePassive Speed 2 when worn.'
- '&e&l* &ePassively be fed while worn.'
- '&e&l* &e35% chance to strike your enemy with lightning.'
- '&7&o(Requires all 4 paladin items.)'
enchants:
- "protection:4"
- "unbreaking:3"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Paladin set!'
events:
passive:
- 'POTION:SPEED:1'
- 'FEED'
attack:
- 'INCREASED_DAMAGE:5'
- 'LIGHTNING %other% %chance:35% %cooldown:5%'
defense:
- 'DECREASED_DAMAGE:15'
shift: []
rightclick: []
Alien:
name: '&a&lAlien Armor'
material: DIAMOND
lore:
- '&a&lALIEN SET BONUS'
- '&a&l* &aDeal 5% more damage to all enemies.'
- '&a&l* &aPassive Jump Boost when worn.'
- '&a&l* &aNo Fall Damage while worn.'
- '&a&l* &a20% chance to dodge enemy attacks.'
- '&a&l* &a15% chance to throw enemy up a few blocks.'
- '&a&l* &a40% chance to poison your enemy on attack.'
- '&7&o(Requires all 4 alien items.)'
enchants:
- "protection:4"
- "unbreaking:3"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Alien set!'
events:
passive:
- 'POTION:JUMP_BOOST:0'
- 'DISABLE_FALL_DAMAGE'
attack:
- 'INCREASED_DAMAGE:5'
- 'THROW_UP:5 %chance:10% %cooldown:2% %victim%'
- 'POTION:POISON:1:60 %other% %chance:40% %cooldown:6%'
defense:
- 'DODGE_ATTACK:&a&l** ALIEN DODGE ** %chance:20% %cooldown:3%'
shift: []
rightclick: []
Ghost:
name: '&f&lGhost Armor'
material: DIAMOND
lore:
- '&f&lGHOST SET BONUS'
- '&f&l* &fPassively disabled fall damage.'
- '&f&l* &fEnemies deal 10% less damage.'
- '&f&l* &f35% chance to go invisible while sneaking.'
- '&f&l* &f20% chance to cause explosions on your enemies.'
- '&7&o(Requires all 4 ghost items.)'
enchants:
- "protection:%1-5%"
- "unbreaking:%1-4%"
settings:
apply-armor-name: true
equipped:
- '&c&l(!) &cYou have %activated/deactivated% the Ghost set!'
events:
passive:
- 'DISABLE_FALL_DAMAGE'
attack: []
defense:
- 'DECREASED_DAMAGE:10'
shift:
- 'POTION:INVISIBILITY:3:100 %wearer% %chance:35% %cooldown:5%'
- 'EXPLODE:2 %chance:20% %cooldown:10%'
rightclick: []
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