This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
SpectralSword: | |
Id: DIAMOND_SWORD | |
Display: '&d&l&kX&r &6&l&nClaymore of Spectral Essence&r &d&l&kX' | |
Attributes: | |
Mainhand: | |
Health: 2 | |
Lore: | |
- '&f&lForged from the soul essence' | |
- '&f&lof fallen creatures.' | |
- '&8---------------------' |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Spectralhead: | |
materialName: DIAMOND_HELMET | |
displayName: '&d&l&kA&r &6&lHelmet of Spectral Essence&r &d&l&kA' | |
lore: | |
- '&r&8-&7-&8--&7-&8-&7-' | |
- '&r&6&o-Unique-' | |
- '&r&8-&7-&8--&7-&8-&7-' | |
- '&6&lAn artifact of incredible power.' | |
- '&7Find a &2Socket Gem&7 to fill a &2(Socket)' | |
enchantments: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
key: | |
materialName: TRIPWIRE_HOOK | |
displayName: '&6Broken Legendary Key' | |
lore: | |
- '&7How disappointing...' | |
spawnOnMonsterWeight: 0.0002 | |
chanceToDropOnMonsterDeath: 1.0 | |
enchantments: | |
DURABILITY: 1 | |
broadcastOnFind: false |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
version: 4.0.3 | |
spawnPrevention: | |
spawnEgg: false | |
spawner: false | |
custom: false | |
reinforcements: true | |
above-y: | |
world: 255 | |
spawnWithDropChance: | |
CREEPER: 1.0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
########################################### | |
# ------------ Main features ------------ # | |
########################################### | |
### Various options | |
Damage Radius: 3.0 | |
Only TNT: false | |
### Send block health if 100% health. | |
Always Send Health: true |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
general: | |
#the name of the projectile displayed in game | |
projectileName: cannonball | |
#a short description of the projectile | |
description: "A cheap and simple cannonball." | |
#the name of the item to load this projectile | |
itemName: obsidian | |
#the item which is associated with the projectile. | |
#items can be assigned to many different projectiles which are used with different cannons | |
#example: one cannon can be loaded with stone but will fire an armor piercing round, while a different cannon |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
general: | |
#sets debug mode on or off. Turn off if you do not want to see as much info on in the server console or log files | |
debugMode: false | |
#relays the new BlockExplodeEvent to the old EntityExplodeEvent for protection plugins, which don't support this feature | |
relayExplosionEvent: false | |
cannonLimits: | |
#limits regarding how many cannons a player can build. set to false if you dont need it | |
useLimits: false |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
giantlair: | |
MobName: giantboss | |
World: flat_world | |
X: -659 | |
Y: 4 | |
Z: -129 | |
Radius: 1 | |
UseTimer: true | |
MaxMobs: 1 | |
MobLevel: '1' |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
giantboss: | |
Mobtype: Husk | |
Display: 'giant' | |
Health: 2000 | |
Equipment: | |
- leather_boots:1 | |
- Leather_leggings:2 | |
- leather_chestplate:3 | |
BossBar: | |
Enabled: true |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
General: | |
Locale: en_US | |
MOTD_Enabled: false | |
# Send a message to the player when his profile was successfully loaded | |
Show_Profile_Loaded: false | |
# Amount of time (in minutes) to wait between saves of player information | |
Save_Interval: 10 | |
# Allow mcMMO to report on basic anonymous usage | |
Stats_Tracking: true | |
# Allow mcMMO to check if a new version is available |