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Scroll_of_unforeseen_travel:
name: Rune of Unforeseen Travel
lores:
lore1: '&3This scroll is a one of its kind'
lore2: '&3aIt will allow you to travel'
lore3: '&3to an unpredictable destination.'
lore4: '&3(Faster ore range than "/rtp.")'
lore5: ''
lore6: '&7Very rare scroll, Unpredictable destination'
lore7: ''
dropmoneyonground:
# When a player get a money reward for a kill, the money will go directly
# into his pocket. If you set dropMoneyOnGround=true the reward will
# dropped on ground to be picked up by the player.
# Negative rewards will always be taken from the player.
drop_money_on_ground: true
# Here you can set the type of the ITEM to be dropped.
# You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
MySQL:
Host: ''
# Default port is 3306
Port: 8317
Database: ''
Username: ''
Password: ''
# Max number of connections
MaxConnections: 1
# Maxium size of caching mysql
VoteSites:
Vote1:
Enabled: true
Name: Minecraft MP
Priority: 1
ServiceSite: minecraft-mp.com
VoteURL: https://minecraft-mp.com/server/210905/vote/
VoteDelay: 24
VoteDelayDaily: false
ForceOffline: false
# --------------------------- #
# Races of Thana // Thana #
# --------------------------- #
motd-enabled: false
per-race-permissions: true
race-gui-name: ' &c⚔&r &4&lSelect your race! &c⚔'
gui-slots: 36
time-check-rate: 20
potion-effect-duration: 21
Tiefling:
base-health: 18
base-health-enabled: true
hurt-sound: ENTITY_BLAZE_HURT
death-sound: ENTITY_GHAST_DEATH
race-color: RED
permissions:
- race.permission
- -negated.permission
commands:
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 12/23/18 2:31 AM
Description: Exception ticking world
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(Unknown Source)
at java.util.HashMap$KeyIterator.next(Unknown Source)
at net.minecraft.server.v1_12_R1.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:262)
displayName: Artisan
displayColor: AQUA
identifierColor: DARK_RED
enchantments:
safeBaseEnchantments: true
safeBonusEnchantments: false
allowHighBaseEnchantments: true
allowHighBonusEnchantments: true
baseEnchantments:
- LURE:1:2
version: 4.0.0-A
itemGroups:
toolGroups:
sword:
- WOOD_SWORD
- STONE_SWORD
- IRON_SWORD
- GOLD_SWORD
- DIAMOND_SWORD
axe:
displayName: Legendary
displayColor: GOLD
identifierColor: DARK_RED
enchantments:
safeBaseEnchantments: true
safeBonusEnchantments: false
allowHighBaseEnchantments: true
allowHighBonusEnchantments: true
baseEnchantments:
- DAMAGE_ALL:5:7