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View cafe_mix.py
import os, sys, zlib, traceback
from Crypto.Cipher import AES
from struct import unpack as up
XORPAD = '3F99BB49B43CBBD339FE5FEA463316A8'.decode('hex')
KEY = 'CAECB4CA65678965CBE67D7A3AFD228C'.decode('hex')
IV = 'A65D5EA2D54AD0436DD46158C191361D'.decode('hex')
def safe_open(path, mode):
import os
View GiveRandomMark.cpp
#include <cstdint>
#include <cstddef>
#include <cstdbool>
using u32 = uint32_t;
u32 GetRandom(u32 range);
u32 GetCurrentHour();
bool IsFishing();
View sword_pml_port_1.2.0.py
from idautils import *
from idaapi import *
from idc import *
from ida_hexrays import *
START_100 = 0x7100770C10
END_100 = 0x710077FC60
START_110 = 0x7100770E30
View Sword 1.2.0 New Encounter Locations
// Isle of Armor
908A64718CA374E6 - z_wr0201 - in the Fields of Honor
908A63718CA37333 - z_wr0202 - in the Soothing Wetlands
908A62718CA37180 - z_wr0203 - in the Forest of Focus
908A69718CA37D65 - z_wr0204 - on Challenge Beach
908A68718CA37BB2 - z_wr0205 - in Brawlers’ Cave
908A67718CA379FF - z_wr0206 - on Challenge Road
908A66718CA3784C - z_wr0207 - in Courageous Cavern
908A6D718CA38431 - z_wr0208 - in Loop Lagoon
908A6C718CA3827E - z_wr0209 - in the Training Lowlands
View Encounters_Shield.txt
000 - Route 1:
All Weather (Lv. 2-5):
- Skwovet 40%
- Blipbug 30%
- Caterpie 15%
- Grubbin 10%
- Hoothoot 05%
001 - Route 2:
View nestPrettyShield.txt
Nest ID: 1676046420423018998
1-Star Tyrogue
Lv. 15-20
Gender: Random
Ability: A3
Selection Probabilities:
1-Star Desired: 35%
Drops:
100% TR21 Reversal
100% TR56 Aura Sphere
View nestDistPrettyShield.txt
Nest ID: 1721953670860364124
1-Star Gigantamax Snorlax
Lv. 17
Dynamax Level: 1
Dynamax Boost: 1.4x
Moves:
- Tackle
- Bite
- Lick
- Defense Curl
View ArmorDex.txt
001 - [079] - Slowpoke
002 - [080] - Slowbro
003 - [199] - Slowking
004 - [427] - Buneary
005 - [428] - Lopunny
006 - [440] - Happiny
007 - [113] - Chansey
008 - [242] - Blissey
009 - [819] - Skwovet
010 - [820] - Greedent
View ItemFlavor.txt
None ???
Master Ball The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.
Ultra Ball An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.
Great Ball A good, high-performance Poké Ball that provides a higher success rate for catching Pokémon than a standard Poké Ball.
Poké Ball A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target.
Safari Ball A special Poké Ball that was used in the Safari Zone in the Kanto region and in the Great Marsh in the Sinnoh region.
Net Ball A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Dive Ball A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.
Nest Ball A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.
Repeat Ball A somewhat different Poké Ball tha
View MoveFlavor.txt
———
Pound The target is physically pounded with a long tail, a foreleg, or the like.
Karate Chop This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Double Slap This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Comet Punch This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mega Punch The target is slugged by a punch thrown with muscle-packed power.
Pay Day Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
Fire Punch The target is punched with a fiery fist. This may also leave the target with a burn.
Ice Punch The target is punched with an icy fist. This may also leave the target frozen.
Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis.
You can’t perform that action at this time.