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Lesson 04.1 - Creating the Player class and its properties
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace Engine | |
{ | |
public class Player | |
{ | |
public int CurrentHitPoints { get; set; } | |
public int MaximumHitPoints { get; set; } | |
public int Gold { get; set; } | |
public int ExperiencePoints { get; set; } | |
public int Level { get; set; } | |
} | |
} |
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