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@ScottLilly ScottLilly/Location.cs Secret
Last active Apr 29, 2017

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Lesson 09.1 - Using your classes as datatypes
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Engine
{
public class Location
{
public int ID { get; set; }
public string Name { get; set; }
public string Description { get; set; }
public Item ItemRequiredToEnter { get; set; }
public Quest QuestAvailableHere { get; set; }
public Monster MonsterLivingHere { get; set; }
public Location LocationToNorth { get; set; }
public Location LocationToEast { get; set; }
public Location LocationToSouth { get; set; }
public Location LocationToWest { get; set; }
public Location(int id, string name, string description,
Item itemRequiredToEnter = null, Quest questAvailableHere = null, Monster monsterLivingHere = null)
{
ID = id;
Name = name;
Description = description;
ItemRequiredToEnter = itemRequiredToEnter;
QuestAvailableHere = questAvailableHere;
MonsterLivingHere = monsterLivingHere;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Engine
{
public class Quest
{
public int ID { get; set; }
public string Name { get; set; }
public string Description { get; set; }
public int RewardExperiencePoints { get; set; }
public int RewardGold { get; set; }
public Item RewardItem { get; set; }
public Quest(int id, string name, string description, int rewardExperiencePoints, int rewardGold)
{
ID = id;
Name = name;
Description = description;
RewardExperiencePoints = rewardExperiencePoints;
RewardGold = rewardGold;
}
}
}
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