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Lesson 08.1 - Setting properties with a class constructor
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace Engine | |
{ | |
public class Location | |
{ | |
public int ID { get; set; } | |
public string Name { get; set; } | |
public string Description { get; set; } | |
public Location(int id, string name, string description) | |
{ | |
ID = id; | |
Name = name; | |
Description = description; | |
} | |
} | |
} |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace Engine | |
{ | |
public class Quest | |
{ | |
public int ID { get; set; } | |
public string Name { get; set; } | |
public string Description { get; set; } | |
public int RewardExperiencePoints { get; set; } | |
public int RewardGold { get; set; } | |
public Quest(int id, string name, string description, int rewardExperiencePoints, int rewardGold) | |
{ | |
ID = id; | |
Name = name; | |
Description = description; | |
RewardExperiencePoints = rewardExperiencePoints; | |
RewardGold = rewardGold; | |
} | |
} | |
} |
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