/RandomNumberGenerator_COMPLEX.cs Secret
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April 22, 2019 15:31
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Lesson 15.1 - Getting random numbers for the game
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using System; | |
using System.Security.Cryptography; | |
namespace Engine | |
{ | |
// This is the more complex version | |
public static class RandomNumberGenerator | |
{ | |
private static readonly RNGCryptoServiceProvider _generator = new RNGCryptoServiceProvider(); | |
public static int NumberBetween(int minimumValue, int maximumValue) | |
{ | |
byte[] randomNumber = new byte[1]; | |
_generator.GetBytes(randomNumber); | |
double asciiValueOfRandomCharacter = Convert.ToDouble(randomNumber[0]); | |
// We are using Math.Max, and substracting 0.00000000001, | |
// to ensure "multiplier" will always be between 0.0 and .99999999999 | |
// Otherwise, it's possible for it to be "1", which causes problems in our rounding. | |
double multiplier = Math.Max(0, (asciiValueOfRandomCharacter / 255d) - 0.00000000001d); | |
// We need to add one to the range, to allow for the rounding done with Math.Floor | |
int range = maximumValue - minimumValue + 1; | |
double randomValueInRange = Math.Floor(multiplier * range); | |
return (int)(minimumValue + randomValueInRange); | |
} | |
} | |
} |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace Engine | |
{ | |
public static class RandomNumberGenerator | |
{ | |
private static Random _generator = new Random(); | |
public static int NumberBetween(int minimumValue, int maximumValue) | |
{ | |
return _generator.Next(minimumValue, maximumValue + 1); | |
} | |
} | |
} |
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