Created
October 9, 2017 07:20
-
-
Save Scrivener07/dba55b83310554bd8e29666174b4d8ee to your computer and use it in GitHub Desktop.
AVI decoded for F4SE plugin. (reg2k)
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
RelocAddr<uintptr_t> s_AVFunctorVtbl(0x02C98598); | |
bool ActorValueInfo::AddDependentAV(ActorValueInfo* avif) | |
{ | |
if (numDependentAVs < sizeof(dependentAVs) / 8) | |
{ | |
dependentAVs[numDependentAVs++] = avif; | |
return true; | |
} | |
return false; | |
} | |
void ActorValueInfo::RegisterDerivedBaseFunction(float(*f)(ActorValueOwner*, ActorValueInfo*)) | |
{ | |
derived_func_impl = reinterpret_cast<void*>(s_AVFunctorVtbl.GetUIntPtr()); | |
derived_func_ptr = &derived_func_impl; | |
derived_func = f; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// 190 | |
class ActorValueInfo : public TESForm | |
{ | |
public: | |
enum { kTypeID = kFormType_AVIF }; | |
TESFullName fullName; // 20 | |
TESDescription description; // 30 | |
void * func_impl; // 48 | |
void * func; // 50 | |
UInt64 unk58; // 58 | |
void * func_ptr; // 60 - address of offset 48 | |
const char * avName; // 68 | |
UInt64 unk70; // 70 | |
ActorValueInfo * dependentAVs[0xF]; // 78 | |
void * derived_func_impl; // F0 | |
void * derived_func; // F8 | |
UInt64 unk100; // 100 | |
void * derived_func_ptr; // 108 - address of offset F0 | |
UInt32 unk110[(0x16C - 0x110) / 4]; // 110 | |
UInt32 avFlags; // 16C | |
enum AVFlags | |
{ | |
kFlag_DefaultBase_0 = (1 << 10), // 10 | Default Base: 0 | |
kFlag_DefaultBase_1 = (1 << 11), // 11 | Default Base: 1 | |
kFlag_DefaultBase_100 = (1 << 12), // 12 | Default Base: 100 | |
kFlag_DefaultBase_UserDefined = (1 << 13), // 13 | Default Base: User Defined | |
kFlag_DefaultBase_Derived = (1 << 15), // 15 | Default Base: Derived (bits 10-13 must not be set) | |
kFlag_DamageIsPositive = (1 << 26), // 26 | Damage is Positive | |
kFlag_GodModeImmune = (1 << 27), // 27 | God Mode Immune | |
kFlag_Hardcoded = (1 << 31) // 31 | Hardcoded | |
}; | |
UInt32 unk170; // 170 | |
UInt32 numDependentAVs; // 174 | |
UInt32 unk178; // 178 | |
UInt32 unk17C; // 17C | |
UInt32 unk180; // 180 | |
float defaultBase; // 184 | |
UInt32 unk188; // 188 | |
UInt32 unk18C; // 18C | |
bool AddDependentAV(ActorValueInfo* avif); | |
void RegisterDerivedBaseFunction(float(*f)(ActorValueOwner*, ActorValueInfo*)); | |
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
float CalculateStat(ActorValueOwner* actorValueOwner, ActorValueInfo* actorValueInfo) { | |
// Do derived attribute calculation here | |
return 9999.99; | |
} | |
// Register derivation function | |
ActorValueInfo* derivedAV = DYNAMIC_CAST(LookupFormByID(0x2F000F99), TESForm, ActorValueInfo); | |
derivedAV->RegisterDerivedBaseFunction(CalculateStat); | |
// Add as dependent to agility | |
ActorValueInfo* agilityAV = DYNAMIC_CAST(LookupFormByID(0x2C7), TESForm, ActorValueInfo); | |
agilityAV->AddDependentAV(derivedAV); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment