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@Scurby
Created December 29, 2018 21:26
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Core3[30900]>> (3440 s) [NonPlayerCreatureObject 0x1008bce] targetPosition: (x:0, y:0, z:0) in 0.
Core3[30900]>> (3440 s) [NonPlayerCreatureObject 0x1008bce] currentSpeed:6
Core3[30900]>> (3440 s) [NonPlayerCreatureObject 0x1008bce] findNextPosition(0.1, 1)
Core3[30900]>> (3440 s) [NonPlayerCreatureObject 0x1008bce] targetPosition: (x:0, y:0, z:0) in 0.
Core3[30900]>> (3440 s) [NonPlayerCreatureObject 0x1008bce] currentSpeed:6
Core3[30900]>> (3441 s) [NonPlayerCreatureObject 0x1008bce] findNextPosition(0.1, 1)
Core3[30900]>> (3441 s) [NonPlayerCreatureObject 0x1008bce] targetPosition: (x:0, y:0, z:0) in 0.
Core3[30900]>> (3441 s) [NonPlayerCreatureObject 0x1008bce] currentSpeed:6
Core3[30900]>> (3441 s) [NonPlayerCreatureObject 0x1008bce] findNextPosition(0.1, 1)
Core3[30900]>> (3441 s) [NonPlayerCreatureObject 0x1008bce] targetPosition: (x:0, y:0, z:0) in 0.
Core3[30900]>> (3441 s) [NonPlayerCreatureObject 0x1008bce] currentSpeed:6
Core3[30900]>> (3442 s) [NonPlayerCreatureObject 0x1008bce] findNextPosition(0.1, 1)
Core3[30900]>> (3442 s) [NonPlayerCreatureObject 0x1008bce] targetPosition: (x:0, y:0, z:0) in 0.
Core3[30900]>> (3442 s) [NonPlayerCreatureObject 0x1008bce] currentSpeed:6
Core3[30900]>> (3442 s) [NonPlayerCreatureObject 0x1008bce] findNextPosition(0.1, 1)
Core3[30900]>> (3442 s) [NonPlayerCreatureObject 0x1008bce] targetPosition: (x:0, y:0, z:0) in 0.
Core3[30900]>> (3442 s) [NonPlayerCreatureObject 0x1008bce] currentSpeed:6
Core3[30900]>> (3443 s) [NonPlayerCreatureObject 0x1008bce] findNextPosition(0.1, 1)
Core3[30900]>> (3443 s) [NonPlayerCreatureObject 0x1008bce] targetPosition: (x:0, y:0, z:0) in 0.
Core3[30900]>> (3443 s) [NonPlayerCreatureObject 0x1008bce] currentSpeed:6
Core3[30900]>> (3443 s) [NonPlayerCreatureObject 0x1008bce] findNextPosition(0.1, 1)
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