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@SeaDonkey81
Created July 6, 2019 20:39
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entity-activation-range {
# If 'true', newly discovered entities will be added to this config with a default value.
auto-populate=false
# Default activation ranges used for all entities unless overridden.
defaults {
ambient=32
aquatic=32
creature=32
misc=16
monster=32
}
# Per-mod overrides. Refer to the minecraft default mod for example.
mods {}
}
entity-activation-range {
minecolonies {
defaults {
misc=512
monster=24
}
enabled=false
entities {
archerbarbarian=24
archerpirate=24
arbarian=24
chiefbarbarian=24
chiefpirate=24
citizen=512
fishhook=512
pirate=24
}
}
}
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