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bool SDL2Window::initialize(const std::string & title, Vec2i size, bool fullscreen, | |
unsigned depth) { | |
ARX_UNUSED(depth); // TODO | |
arx_assert(!displayModes.empty()); | |
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); | |
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); | |
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BobJellys-Mac:build bobjelly$ make VERBOSE=1 | |
/usr/local/bin/cmake -H/Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis -B/Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/build --check-build-system CMakeFiles/Makefile.cmake 0 | |
/usr/local/bin/cmake -E cmake_progress_start /Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/build/CMakeFiles /Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/build/CMakeFiles/progress.marks | |
make -f CMakeFiles/Makefile2 all | |
make -f CMakeFiles/_arx_arxcrashreporter_common.dir/build.make CMakeFiles/_arx_arxcrashreporter_common.dir/depend | |
/usr/local/bin/cmake -DINPUT=/Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/src/core/Version.cpp.cmake -DOUTPUT=/Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/build/Version.cpp -DVERSION_FILE=/Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/VERSION -DGIT_DIR=/Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/.git -P /Users/bobjelly/.Trash/ArxLibertatis/ArxLibertatis/cmake/VersionScript.cmake | |
cd /Users/bobjelly/.Trash/ArxLibertatis/ArxLibert |
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<!--Variables attached by the crashed process--> | |
<Variables> | |
<Variable Name="Command line" Value=""/> | |
<Variable Name="Compiler name" Value="VC10"/> | |
<Variable Name="Compiler version" Value="1600"/> | |
<Variable Name="Boost version" Value="1_47"/> | |
<Variable Name="SDL version" Value="1215"/> | |
<Variable Name="OpenAL version" Value="1.1"/> | |
<Variable Name="FreeType version" Value="20404"/> | |
<Variable Name="Data files" Value="full"/> |
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sebastien@sebastien-VirtualBox:~/code/ArxLibertatis/build$ sudo gdb --batch -n -ex "set confirm off" -ex "set print frame-arguments all" -ex "set print static-members off" -ex "info threads" -ex "thread apply all bt full" ~/code/ArxLibertatis/build/arx 2387 | |
[Thread debugging using libthread_db enabled] | |
__lll_lock_wait () at ../nptl/sysdeps/unix/sysv/linux/x86_64/lowlevellock.S:136 | |
136 ../nptl/sysdeps/unix/sysv/linux/x86_64/lowlevellock.S: No such file or directory. | |
in ../nptl/sysdeps/unix/sysv/linux/x86_64/lowlevellock.S | |
Id Target Id Frame | |
* 1 Thread 0x7f8433372760 (LWP 2387) "arx" __lll_lock_wait () at ../nptl/sysdeps/unix/sysv/linux/x86_64/lowlevellock.S:136 | |
Thread 1 (Thread 0x7f8433372760 (LWP 2387)): | |
#0 __lll_lock_wait () at ../nptl/sysdeps/unix/sysv/linux/x86_64/lowlevellock.S:136 |
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void ARX_PORTALS_Frustrum_RenderRoomTCullSoft(long room_num,EERIE_FRUSTRUM_DATA * frustrums,long prec,long tim) | |
{ | |
if (RoomDraw[room_num].count) | |
{ | |
if(!portals->room[room_num].pVertexBuffer) | |
{ | |
char tTxt[256]; | |
sprintf(tTxt,"portals %ld - Zero Polys",room_num); | |
LogError<< tTxt<<" Error Portals"; | |
return; |
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/* | |
=========================================================================== | |
ARX FATALIS GPL Source Code | |
Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company. | |
This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code'). | |
Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public | |
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. |
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1>------ Build started: Project: arx, Configuration: Debug Win32 ------ | |
1> ub_arx.cpp | |
1> [1/148] Compiling PathFinder.cpp... | |
1> [2/148] Compiling PathFinderManager.cpp... | |
1> [3/148] Compiling Paths.cpp... | |
1> [4/148] Compiling Animation.cpp... | |
1> [5/148] Compiling AnimationRender.cpp... | |
1> [6/148] Compiling Cinematic.cpp... | |
1> [7/148] Compiling CinematicKeyframer.cpp... | |
1> [8/148] Compiling Intro.cpp... |
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/** | |
* @file OGLVertexBuffer.cpp | |
* @brief Vertex data buffer to be sent to the graphic card. | |
* @author Sébastien Lussier. | |
* @date 07/01/04. | |
*/ | |
/* | |
* Copyright (C) 2004 Gamedesk | |
* | |
* This program is free software; you can redistribute it and/or |
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/** | |
* @file FTFontImporter.cpp | |
* @brief FreeType font importer for Gamedesk.. | |
* @author Sébastien Lussier. | |
* @date 24/01/04. | |
*/ | |
/* | |
* Copyright (C) 2004 Gamedesk | |
* | |
* This program is free software; you can redistribute it and/or |
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/** | |
* @file Renderer.h | |
* @brief Base renderer class and utilities. | |
* @author Sébastien Lussier. | |
* @date 14/12/02. | |
*/ | |
/* | |
* Copyright (C) 2011 Gamedesk | |
* | |
* This program is free software; you can redistribute it and/or |