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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.IO; | |
namespace maskFiles | |
{ | |
class Program |
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//by Seregamil | |
#include a_samp | |
#define void%0(%1) forward%0(%1); public%0(%1) | |
#define MINIMAL_ANGLE (12.5) | |
#define MAXIMAL_ANGLE (90.0) | |
#define MINIMAL_SPEED (15.0) |
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//by Seregamil | |
#include a_samp | |
main(){ | |
} | |
public OnGameModeInit(){ | |
return true; |
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//by Seregamil | |
#include a_samp | |
main(){ | |
} | |
#define SKILL_WEAPONS 10 | |
new Float: weapon_shots[ MAX_PLAYERS ][ SKILL_WEAPONS ]; |
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//by Seregamil | |
//Dynamic Vehicles system | |
#include a_samp | |
#define USE_LABELS//закомментировать, если не желаете использовать 3Д тексты | |
#if defined USE_LABELS | |
#include streamer | |
#endif |
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//by Seregamil | |
#include a_samp | |
/* | |
Functions: | |
CreatePolygon( Float: area[ ], all_points = sizeof area ) | |
Создает полигон | |
DestroyPolygon( polygonid ) |
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using System; | |
using System.Net; | |
using System.Net.Sockets; | |
using System.Text; | |
namespace network | |
{ | |
public class netWork |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Text.RegularExpressions; | |
using System.Threading; | |
namespace client_side | |
{ |
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//-- by Seregamil | |
/* | |
Functions: | |
List<string>.Create() | |
List<string>.Get( _ID, index ) | |
List<string>.Add( _ID, item[] ) | |
List<string>.AddRange( _ID, range[][] ) | |
List<string>.IndexOf( _ID, item ) |
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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
using System.Runtime.InteropServices; | |
using System.Windows.Forms; | |
namespace WindowsFormsApplication1 | |
{ | |
/// <summary> | |
/// A class that manages a global low level keyboard hook |
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