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package-as: LibHealComm-4.0 | |
enable-nolib-creation: no | |
externals: | |
libs/LibStub: | |
url: svn://svn.wowace.com/wow/libstub/mainline/trunk | |
tag: latest | |
libs/CallbackHandler-1.0: | |
url: svn://svn.wowace.com/wow/callbackhandler/mainline/trunk | |
tag: latest | |
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local eventHealth = {} | |
local updateHealth = {} | |
local alreadyUpdated = {} | |
local units = {["player"] = true} | |
for i=1, 40 do | |
units["raid" .. i] = true | |
end | |
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local decompressGUID = setmetatable({}, { | |
__index = function(tbl, str) | |
if( not str ) then return nil end | |
local usc = unescape(str) | |
local a, b, c, d, e, f, g, h = string.byte(usc, 1, 8) | |
if( not a or not b or not c or not d or not e or not f or not g or not h ) then | |
print("LHC-4.0 bad GUID", usc, str) | |
end | |
local guid = string.format(dfmt, a, b, c, d, e, f, g, h) |
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local Config = {} | |
local AceDialog, AceRegistry, AceGUI, SML, registered, options, quickIDMap, playerClass | |
local modifyUnits, globalConfig = {}, {} | |
local L = ShadowUFLocals | |
ShadowUF.Config = Config | |
--[[ | |
The part that makes configuration a pain when you actually try is it gets unwieldly when you're adding special code to deal with | |
showing help for certain cases, swapping tabs etc that makes it work smoothly. |
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local Config = {} | |
local AceDialog, AceRegistry, AceGUI, SML, registered, options, quickIDMap, playerClass | |
local modifyUnits, globalConfig = {}, {} | |
local L = ShadowUFLocals | |
ShadowUF.Config = Config | |
--[[ | |
The part that makes configuration a pain when you actually try is it gets unwieldly when you're adding special code to deal with | |
showing help for certain cases, swapping tabs etc that makes it work smoothly. |
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local Config = {} | |
local AceDialog, AceRegistry, AceGUI, SML, registered, options, quickIDMap, playerClass | |
local modifyUnits, globalConfig = {}, {} | |
local L = ShadowUFLocals | |
ShadowUF.Config = Config | |
--[[ | |
The part that makes configuration a pain when you actually try is it gets unwieldly when you're adding special code to deal with | |
showing help for certain cases, swapping tabs etc that makes it work smoothly. |
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local targetNames = {} | |
local function parseMultiHeal(msgtype, distrubtion, sender, ...) | |
for k in pairs(targetNames) do targetNames[k] = nil end | |
if( msgtype == 2 ) then | |
table.insert(targetNames, sender) | |
end | |
if( distribution == "BATTLEGROUND" ) then | |
local senderRealm = extractRealm(sender) | |
for i=1, select("#", ...) do |
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local Config = {} | |
local AceDialog, AceRegistry, AceGUI, SML, registered, options, quickIDMap, playerClass | |
local modifyUnits, globalConfig = {}, {} | |
local L = ShadowUFLocals | |
ShadowUF.Config = Config | |
--[[ | |
The part that makes configuration a pain when you actually try is it gets unwieldly when you're adding special code to deal with | |
showing help for certain cases, swapping tabs etc that makes it work smoothly. |
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local Config = {} | |
local AceDialog, AceRegistry, AceGUI, SML, registered, options, quickIDMap, playerClass | |
local modifyUnits, globalConfig = {}, {} | |
local L = ShadowUFLocals | |
ShadowUF.Config = Config | |
--[[ | |
The part that makes configuration a pain when you actually try is it gets unwieldly when you're adding special code to deal with | |
showing help for certain cases, swapping tabs etc that makes it work smoothly. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
local Config = {} | |
local AceDialog, AceRegistry, AceGUI, SML, registered, options, quickIDMap, playerClass | |
local modifyUnits, globalConfig = {}, {} | |
local L = ShadowUFLocals | |
ShadowUF.Config = Config | |
--[[ | |
The part that makes configuration a pain when you actually try is it gets unwieldly when you're adding special code to deal with | |
showing help for certain cases, swapping tabs etc that makes it work smoothly. |
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