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Enchantment Descriptions for Apotheosis

Enchantments (This document is outdated - see curseforge)

Berserker's Fury

Equipment Slots: Chest, Legs
Minimum Enchantment Power: 60 + level * 15
Maxiumum Enchantment Power: 100 + level * 15
Maxiumum Level: 4
Enchantment Types: Corrupted
Effect: When damaged, the player will take an additional level * level corrupted damage and gain 200 * level ticks of Resistance, Strength, and Speed. Potion levels are equivalent to enchantment level. Multiple enchantments can stack, the sum of all levels will be treated as the level. The effect will not trigger if the user has resistance active.


Miner's Fervor

Equipment Slots: Mainhand (Pickaxe)
Minimum Enchantment Power: 1 + 13 * (level - 1)
Maxiumum Enchantment Power: 51 + 13 * (level - 1)
Maxiumum Level: 7
Enchantment Types: Twisted
Effect: Mining speed is dependant on distance above or below sea level. When below sea level, mining speed will be increased by 1 + level * level * ((sea level - y level) / sea level).
When above sea level, mining speed will be decreased by 1 + level * level * ((sea level - y level) / (sea level * 3)).


Hell Infusion

Equipment Slots: Mainhand (Weapon)
Minimum Enchantment Power: 50 + level * 7
Maxiumum Enchantment Power: 50 + level * 7 + level * 4
Maxiumum Level: 10
Enchantment Types: Masterwork
Effect: Attacking enemies in the nether will deal an additional level * level * 0.5 magic damage. This specifically applied in dimension -1 (the normal nether ID), and does not attempt to work in "nether-like" dimensions. This enchantment's damage is scaled with local attack strength, so spam attacks will do less damage.


Icy Thorns

Equipment Slots: Chest Minimum Enchantment Power: 40 + level * 15
Maxiumum Enchantment Power: 90 + level * 15
Maxiumum Level: 3
Effect: Being attacked will inflict the attacker with (100 + rand(100)) * level ticks of Slowness. The level of slowness is equal to the enchantment level.


Life-Mending

Equipment Slots: All
Minimum Enchantment Power: 80 + level * 15
Maxiumum Enchantment Power: 130 + level * 15
Maxiumum Level: 3
Enchantment Types: Corrupted
Effect: Gear enchanted with life-mending will drain the user in an attempt to repair itself. Every tick, there is a 10% chance for one piece of life-mending gear (equipped or held) to trigger, dealing level * 0.7 corrupted damage and repairing the tool for level durability.


Mounted Strike

Equipment Slots: Mainhand (Weapon)
Minimum Enchantment Power: 1 + level * 8
Maxiumum Enchantment Power: 1 + level * 8 + level * 4
Maxiumum Level: 7
Effect: Attacking enemies while riding a horse will deal an additional 1.75^level damage. This enchantment's damage is scaled with local attack strength, so spam attacks will do less damage.


Reflective Defenses

Equipment Slots: Offhand (Shield)
Minimum Enchantment Power: 1 + level * 15
Maxiumum Enchantment Power: 41 + level * 15
Maxiumum Level: 5
Effect: Blocking a melee attack with a shield that has reflective defenses has a 1/(7 - level) chance to deal level * 1.6 damage to the attacker, and cause 10 durability damage to the shield.


Scavenger

Equipment Slots: Mainhand (Weapon)
Minimum Enchantment Power: 45 + level * level * 12
Maxiumum Enchantment Power: 95 + level * level * 12
Maxiumum Level: 3
Enchantment Types: Masterwork
Effect: When killing an entity, there is an additional 2.5% * level chance for their loot tables to be rolled twice. This is modified by looting, and if successful, is equivalent to killing two of that mob instead of just one. Withers that die to a successful scavenger roll can drop two nether stars.


Shield Bash

Equipment Slots: Mainhand (Shield)
Minimum Enchantment Power: 1 + (level - 1) * 11
Maxiumum Enchantment Power: 41 + (level - 1) * 11
Maxiumum Level: 5
Effect: Attacking enemies with a shield causes an additional 2.35 * level damage and inflicts 35 points of durability damage to the shield. This enchantment's damage is scaled with local attack strength, so spam attacks will do less damage.


Stable Footing

Equipment Slots: Feet
Minimum Enchantment Power: 40
Maxiumum Enchantment Power: 100
Maxiumum Level: 1
Effect: When mining a block, your mining speed is treated as if you were always standing on the ground. Normally, if mining while not on the ground, your mining speed is 20%. Stable Footing returns that to 100%.


Tempting

Equipment Slots: Tools (Hoe)
Minimum Enchantment Power: 0
Maxiumum Enchantment Power: 500
Maxiumum Level: 1
Effect: When holding an item enchanted with Tempting, all nearby farm animals will follow you as if you were holding their respective breeding item.


Knowledge of the Ages

Equipment Slots: Mainhand (Weapon)
Minimum Enchantment Power: 50 + (level - 1) * 12
Maxiumum Enchantment Power: 100 + (level - 1) * 12
Maxiumum Level: 3
Effect: Enemies killed with Knowledge of the Ages will not drop items. Instead, all of their item drops will be converted into experience, at a rate of level * 25 experience points per singular item.


Splitting

Equipment Slots: None (Anvil)
Minimum Enchantment Power: 20 + level * 8
Maxiumum Enchantment Power: 60 + level * 8
Maxiumum Level: 5
Effect: This enchantment allows anvils to fall upon an enchanted book and split them into multiple books. Attempting to split a book will always take one durability damage (modified by unbreaking), and has a 1 / level success rate. At level 5, it will always succeed.


Nature's Blessing

Equipment Slots: Tools (Hoe)
Minimum Enchantment Power: 25 + level * 10
Maxiumum Enchantment Power: 55 + level * 10
Maxiumum Level: 3
Effect: This enchantment allows the user to use their hoe as if it was bonemeal, expending 6 - level durability for each use. Sneaking will disable the effect.


Rebounding

Equipment Slots: Chest, Legs
Minimum Enchantment Power: 30 + level * 7
Maxiumum Enchantment Power: 60 + level * 7
Maxiumum Level: 3
Effect: This enchantment will launch enemies that attack the user in melee range (within 2 blocks of the user). The attacker will be launched with a velocity vector created from the position of the player to the position of the entity, multiplied by 2 * level.


Occult Aversion

Equipment Slots: Armor
Minimum Enchantment Power: 40 + (level - 1) * 25
Maxiumum Enchantment Power: 40 + level * 25
Maxiumum Level: 4
Effect: Magic damage taken by the user is reduced by the same amount that fire protection reduces fire damage. Additionally, magic damage dealt by the user is reduced according to the same formula.

@Skillterer
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What about capturing?

@congueror
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Obliteration?

@P0l0863
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P0l0863 commented Dec 4, 2021

capturing give you a percentage to drop the entity's head that you kill. ;)

@karl0-dev
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https://i.imgur.com/Y95WN7V.png
Allows anvils to split single enchantments from books they fall upon

@Eevee349
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capturing give you a percentage to drop the entity's head that you kill. ;)

it actually gives a 0.4 percent chance per level of enchant to drop the spawn egg of the mob you kill

@TheInfinityOne
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can someone tell me what are the UUID of the attriutes? (cold_damage,fire_damage etc)

@LeoMehraban
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capturing give you a percentage to drop the entity's head that you kill. ;)

it actually gives a 0.4 percent chance per level of enchant to drop the spawn egg of the mob you kill

Is there a way to configure that chance? Also, does it work on modded entities?

@SeveneGriphon
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Does this mean that level zero Mounted Strike (with weapon without this enchantment) gives me +1 damage on mount because x^0=1?

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