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December 18, 2015 20:48
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Changelog v0.1.1 | |
- Mobile optimized interface | |
- Added solar system map, with new art! | |
- Balanced resource generation a bit more. | |
- Renamed the ship 'Mainstay' to 'Andromeda'. | |
- Renamed the ship 'Hummingbird' to 'Delta Wing'. | |
- Renamed the ship 'Bulwark' to 'Apollo'. | |
- Fixed a bug with the guild page which wasn't clearing textboxes after sending messages. | |
- Fixed a bug with attacking where you would attack yourself sometimes after capturing a planet. | |
- Fixed a bug with losing your home planet. How clicking the "circle" icon on the map will take you to your first planet, whatever that is at any given time. | |
- Fixed a bug with losing your civilization. Now it actually works... | |
- Redesigned the tech tree page so it's more mobile friendly. | |
- Changed account generation to only assign 1 player per sector. | |
- Changed the pattern players are generated in. They form a spiral around sector 133.7 instead of just filling up sectors to the right. | |
- Added a new timer page (only available on mobile). | |
- Added cataclysmic events (currently, only solar flares). | |
- Added more buildings to interact with cataclysmic events. | |
- Added clear all button. | |
- Added right click to messages. | |
- Added terraforming animation (kind of). | |
- Added an icon to show which planets you are actively attacking. | |
- Added the ability to establish peace treaties. | |
- Added asteroid field sectors. | |
- Changed the mechanics behind planetary battles. | |
- Added ship inventory to the fabrication page. | |
- Added ship fabrication timers. | |
- Changed time to attack algorithm to factor in distance. | |
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