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diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h | |
index 0a7e10a34f..679497173f 100644 | |
--- a/src/server/game/AI/CoreAI/UnitAI.h | |
+++ b/src/server/game/AI/CoreAI/UnitAI.h | |
@@ -257,6 +257,8 @@ class TC_GAME_API UnitAI | |
virtual std::string GetDebugInfo() const; | |
+ Unit* GetUnit() const { return me; } | |
+ | |
private: | |
UnitAI(UnitAI const& right) = delete; | |
UnitAI& operator=(UnitAI const& right) = delete; | |
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp | |
index 1e515b4858..8f6882b105 100644 | |
--- a/src/server/game/Entities/Unit/Unit.cpp | |
+++ b/src/server/game/Entities/Unit/Unit.cpp | |
@@ -9508,6 +9508,8 @@ void Unit::AIUpdateTick(uint32 diff) | |
void Unit::PushAI(UnitAI* newAI) | |
{ | |
+ ASSERT_NODEBUGINFO(!newAI || newAI->GetUnit() == this, "Attempting to use AI that does not belong to this unit. Me %s\nAI owner %s", | |
+ GetDebugInfo().c_str(), newAI->GetDebugInfo().c_str()); | |
i_AIs.emplace(newAI); | |
} | |
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