Created
June 13, 2018 17:10
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Corona SDK - loading many files in queue
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local M = {} | |
local thread = { | |
id = nil, | |
status = "ready", | |
queue = nil, | |
size = nil, | |
listener = nil, | |
} | |
local networkListener | |
, download | |
, abort | |
, finalize | |
function M.download(queue, listener) | |
if thread.status == "ready" then | |
thread.status = "busy" | |
thread.queue = table.copy(queue) | |
thread.size = #queue | |
thread.listener = listener | |
download() | |
else | |
print( "thread is busy" ) | |
end | |
end | |
function M.canLoad(queue) | |
local canLoad = true | |
if #queue == 0 then | |
canLoad = false | |
end | |
return canLoad | |
end | |
function M.stop() | |
if thread.id then | |
network.cancel(thread.id) | |
thread = {status="ready"} | |
end | |
end | |
function M.getQueueSize() | |
return thread["size"] - #thread["queue"], thread["size"] | |
end | |
function networkListener(event) | |
if event.phase == "began" then | |
elseif event.phase == "progress" then | |
elseif event.phase == "ended" then | |
if not thread.queue[1].optional and (event.isError or event.status ~= 200) then | |
abort(event) | |
else | |
if #thread.queue > 1 then | |
table.remove(thread.queue, 1) | |
download() | |
else | |
finalize(event) | |
end | |
end | |
end | |
if thread.listener then | |
thread.listener(event) | |
end | |
end | |
function download() | |
local url = thread.queue[1].url | |
local filename = thread.queue[1].filename | |
local baseDir = thread.queue[1].baseDir | |
local params = { | |
progress = true, | |
timeout = 10, | |
} | |
thread.id = network.download( url, "GET", networkListener, params, filename, baseDir ) | |
end | |
function abort(event) | |
event.phase = "abort" | |
end | |
function finalize(event) | |
event.phase = "finalize" | |
thread.status = "ready" | |
end | |
return M |
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