Created
May 6, 2023 20:52
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A Powershell script that uses SoX and fixes the sample rate of the audio files in input to a different one so that the mod won't crash during the compilation od the sound cache
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# Loop through each .wav file in the current directory | |
Get-ChildItem -Path . -Filter *.wav | ForEach-Object { | |
# Call sox and trim only the "Sample rate" line. From that line, then, trim the word "Sample rate" | |
$sampleRate = [Int32]( | |
sox --i $_ | |
| Select-Object -Last 7 | |
| Select-String -Pattern "Sample rate.*" -AllMatches | |
| ForEach-Object { $_.Matches } | |
| ForEach-Object { $_.Value } | |
| ForEach-Object { $_.Replace("Sample Rate : ", "") } | |
| ForEach-Object { $_.trim()} | |
) | |
Write-Output "Sample rate of $_ is $sampleRate" | |
# If the sample rate is 22050, convert the file to 22000 and append a timestamp to the filename | |
if ($sampleRate -eq 22050) { | |
# If the "converted" directory doesn't exists, create it | |
if (!(Test-Path "converted")) { | |
New-Item -ItemType Directory -Path "converted" | |
} | |
Write-Output "Converting $_ to 44100" | |
$newFilename = $_.BaseName + ".wav" | |
$outputFile = Join-Path $_.DirectoryName "converted" $newFilename | |
& sox $_.FullName -r 44100 $outputFile | |
} | |
} |
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