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#version 330 | |
// dependant type declarations | |
// Julia name: Uniforms | |
struct Uniforms{ | |
mat4 model; | |
int max_primtives; | |
float maxlength; | |
float thickness; | |
float pattern_length; | |
}; | |
// Julia name: Canvas | |
struct Canvas{ | |
vec2 resolution; | |
mat4 projection; | |
mat4 view; | |
mat4 projectionview; | |
}; | |
// Julia name: Geom2Fragment | |
struct Geom2Fragment{ | |
float thickness; | |
vec4 color; | |
vec2 uv; | |
}; | |
// dependant function declarations | |
float aastep(float threshold1, float threshold2, float value) | |
{ | |
float afwidth; | |
afwidth = float(0.001); | |
return smoothstep(threshold1 - afwidth, threshold1 + afwidth, value) - smoothstep(threshold2 - afwidth, threshold2 + afwidth, value); | |
} | |
float aastep(float threshold1, float value) | |
{ | |
return smoothstep(threshold1 - float(0.001), threshold1 + float(0.001), value); | |
} | |
// uniform inputs: | |
layout (std140) uniform _gensymed_UniformArg1{ | |
Canvas canvas; | |
}; | |
layout (std140) uniform _gensymed_UniformArg2{ | |
Uniforms uniforms; | |
}; | |
in Geom2Fragment geom_out; | |
layout (location = 0) out vec4 _gensymed_color0; | |
// fragment main function: | |
void main() | |
{ | |
vec4 outcolor; | |
float alpha2; | |
float alpha; | |
vec2 xy; | |
vec4 color; | |
vec2 uv; | |
uv = geom_out.uv; | |
color = geom_out.color; | |
xy = vec2(0.5, uv.y); | |
alpha = aastep(0.0, xy.x); | |
alpha2 = aastep(-1.0, 1.0, xy.y); | |
outcolor = vec4(color.x, color.y, color.z, color.w * alpha * alpha2); | |
_gensymed_color0 = outcolor; | |
} |
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