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// Replace IE slags with the default Pyrotech one | |
mods.immersivetweaks.Slag.replaceSlag(<immersiveengineering:material:7>, <pyrotech:slag>); | |
// Add proper slags and bloom processing for all IE ingots | |
val metals = [ | |
"Iron", "Gold", "Copper", "Aluminum", "Lead", "Silver", "Nickel", | |
"Constantan", "Electrum", "Steel", "Uranium" | |
] as String[]; | |
for metal in metals { | |
var slag = itemUtils.getItem("pyrotech:generated_slag_" + metal.toLowerCase()); | |
if (isNull(slag)) slag = <pyrotech:slag>; | |
mods.immersivetweaks.Slag.replaceSlagByInput(oreDict["ore" + metal], slag); | |
val bloom = <pyrotech:bloom>.withTag({BlockEntityTag: {recipeId: "pyrotech:bloom_from_ore" + metal.toLowerCase()}}); | |
mods.immersivetweaks.MetalPress.addRecipe( | |
"bloom_" + metal.toLowerCase(), | |
oreDict["ingot" + metal].firstItem, | |
bloom, <ore:blockSteel>.firstItem, | |
2400, true, 1 | |
); | |
} | |
// Allow Pyrotech tongs to place blooms onto conveyors | |
val tongs = <pyrotech:tongs_stone> | <pyrotech:tongs_stone_full> | <pyrotech:tongs_flint> | <pyrotech:tongs_flint_full> | | |
<pyrotech:tongs_bone> | <pyrotech:tongs_bone_full> | <pyrotech:tongs_iron> | <pyrotech:tongs_iron_full> | | |
<pyrotech:tongs_gold> | <pyrotech:tongs_gold_full> | <pyrotech:tongs_diamond> | <pyrotech:tongs_diamond_full> | | |
<pyrotech:tongs_obsidian> | <pyrotech:tongs_obsidian_full>; | |
tongs.addTooltip("Right click on anvil or conveyor to place bloom"); | |
events.onPlayerInteractBlock(function(event as crafttweaker.event.PlayerInteractBlockEvent) { | |
if(event.player.world.remote) return; | |
if (!event.canceled & !isNull(event.player.currentItem)) { | |
val heldItem = event.player.currentItem as crafttweaker.item.IItemStack; | |
if (event.block.definition.id == "immersiveengineering:conveyor") { | |
var currentTong as string = ""; | |
for material in [ "stone", "flint", "bone", "iron", "gold", "diamond", "obsidian" ] as string[] { | |
val tong = "pyrotech:tongs_" + material; | |
val tongFull = tong + "_full"; | |
if (heldItem.definition.id == tongFull) { | |
currentTong = tong; | |
break; | |
} | |
} | |
if (currentTong != "" & heldItem.hasTag) { | |
val entity = <pyrotech:bloom> | |
.withTag(heldItem.tag) | |
.createEntityItem(event.world, event.x, event.y, event.z); | |
entity.motionX = 0; | |
entity.motionY = 0; | |
entity.motionZ = 0; | |
entity.posX = entity.posX + 0.5; | |
entity.posY = entity.posY + 0.2; | |
entity.posZ = entity.posZ + 0.5; | |
event.world.spawnEntity(entity); | |
val slot = crafttweaker.entity.IEntityEquipmentSlot.mainHand(); | |
event.player.setItemToSlot(slot, itemUtils.getItem(currentTong).withDamage(heldItem.damage)); | |
} | |
} | |
} | |
}); |
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