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public class AnimStateController : MonoBehaviour { | |
public bool fireAnimationEvents; | |
public AnimGraphAsset animStateDefinition; | |
void OnDisable() { | |
Deinitialize(); | |
} | |
public void Initialize(){} | |
public void Deinitialize(){} | |
public void UpdatePresentationState(){} | |
public void ApplyPresentationState(){} | |
IAnimGraphInstance m_animGraph; | |
IGraphLogic m_animGraphLogic; | |
Animator m_Animator; | |
PlayableGraph m_PlayableGraph; | |
} |
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