Created
April 20, 2017 20:40
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import socket, pyaudio, sys, wave, signal | |
#reset something about signals in unix systems... or something | |
signal.signal(signal.SIGPIPE, signal.SIG_DFL) | |
# network setup | |
host = socket.gethostname() | |
port = 12345 | |
chunk = 4096 | |
client_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) | |
client_socket.connect((host, port)) | |
signal.signal(signal.SIGPIPE, signal.SIG_DFL) | |
# instantiate PyAudio | |
p = pyaudio.PyAudio() | |
# open stream | |
stream = p.open(format = p.get_format_from_width(2), | |
channels = 2, | |
rate = 41100, | |
output = True) | |
buffer = client_socket.recv(4096) | |
while len(buffer) > 0: | |
chunk = client_socket.recv(4096) | |
stream.write(chunk) | |
if not chunk: | |
# if we can't receive any data, then the socket has died | |
break | |
buffer += chunk | |
# stop stream | |
stream.stop_stream() | |
stream.close() | |
# close pyaudio | |
p.terminate() |
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