Created
December 12, 2012 11:02
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diff --git a/contrib/extractor/ad b/contrib/extractor/ad | |
deleted file mode 100755 | |
index 564ecea..0000000 | |
Binary files a/contrib/extractor/ad and /dev/null differ | |
diff --git a/contrib/mmap/CMakeLists.txt b/contrib/mmap/CMakeLists.txt | |
index ae81e85..da3f5c9 100644 | |
--- a/contrib/mmap/CMakeLists.txt | |
+++ b/contrib/mmap/CMakeLists.txt | |
@@ -77,6 +77,7 @@ add_library(g3dlite | |
../../dep/src/g3dlite/Crypto_md5.cpp | |
../../dep/src/g3dlite/Cylinder.cpp | |
../../dep/src/g3dlite/debugAssert.cpp | |
+ ../../dep/src/g3dlite/FileSystem.cpp | |
../../dep/src/g3dlite/fileutils.cpp | |
../../dep/src/g3dlite/filter.cpp | |
../../dep/src/g3dlite/format.cpp | |
diff --git a/contrib/vmap_assembler/CMakeLists.txt b/contrib/vmap_assembler/CMakeLists.txt | |
index 70b8b28..7d6a905 100644 | |
--- a/contrib/vmap_assembler/CMakeLists.txt | |
+++ b/contrib/vmap_assembler/CMakeLists.txt | |
@@ -21,61 +21,66 @@ ADD_DEFINITIONS("-Wall") | |
ADD_DEFINITIONS("-ggdb") | |
ADD_DEFINITIONS("-O3") | |
-include_directories(../../src/shared) | |
-include_directories(../../src/game/vmap/) | |
-include_directories(../../dep/include/g3dlite/) | |
-include_directories(../../dep/ACE_wrappers/) | |
-include_directories(../../objdir/dep/ACE_wrappers) | |
-include_directories(../../src/framework/) | |
+include_directories( | |
+ ../../dep/ACE_wrappers/ | |
+ ../../dep/include/g3dlite/ | |
+ ../../src/framework/ | |
+ ../../src/game/vmap/ | |
+ ../../src/shared | |
+ ) | |
-add_library(g3dlite ../../dep/src/g3dlite/AABox.cpp | |
- ../../dep/src/g3dlite/Box.cpp | |
- ../../dep/src/g3dlite/Crypto.cpp | |
- ../../dep/src/g3dlite/format.cpp | |
- ../../dep/src/g3dlite/Matrix3.cpp | |
- ../../dep/src/g3dlite/Plane.cpp | |
- ../../dep/src/g3dlite/System.cpp | |
- ../../dep/src/g3dlite/Triangle.cpp | |
- ../../dep/src/g3dlite/Vector3.cpp | |
- ../../dep/src/g3dlite/Vector4.cpp | |
- ../../dep/src/g3dlite/debugAssert.cpp | |
- ../../dep/src/g3dlite/fileutils.cpp | |
- ../../dep/src/g3dlite/g3dmath.cpp | |
- ../../dep/src/g3dlite/g3dfnmatch.cpp | |
- ../../dep/src/g3dlite/prompt.cpp | |
- ../../dep/src/g3dlite/stringutils.cpp | |
- ../../dep/src/g3dlite/Any.cpp | |
- ../../dep/src/g3dlite/BinaryFormat.cpp | |
- ../../dep/src/g3dlite/BinaryInput.cpp | |
- ../../dep/src/g3dlite/BinaryOutput.cpp | |
- ../../dep/src/g3dlite/Capsule.cpp | |
- ../../dep/src/g3dlite/CollisionDetection.cpp | |
- ../../dep/src/g3dlite/CoordinateFrame.cpp | |
- ../../dep/src/g3dlite/Cylinder.cpp | |
- ../../dep/src/g3dlite/Line.cpp | |
- ../../dep/src/g3dlite/LineSegment.cpp | |
- ../../dep/src/g3dlite/Log.cpp | |
- ../../dep/src/g3dlite/Matrix4.cpp | |
- ../../dep/src/g3dlite/MemoryManager.cpp | |
- ../../dep/src/g3dlite/Quat.cpp | |
- ../../dep/src/g3dlite/Random.cpp | |
- ../../dep/src/g3dlite/Ray.cpp | |
- ../../dep/src/g3dlite/ReferenceCount.cpp | |
- ../../dep/src/g3dlite/Sphere.cpp | |
- ../../dep/src/g3dlite/TextInput.cpp | |
- ../../dep/src/g3dlite/TextOutput.cpp | |
- ../../dep/src/g3dlite/UprightFrame.cpp | |
- ../../dep/src/g3dlite/Vector2.cpp | |
- ) | |
+add_library(g3dlite | |
+ ../../dep/src/g3dlite/AABox.cpp | |
+ ../../dep/src/g3dlite/Any.cpp | |
+ ../../dep/src/g3dlite/BinaryFormat.cpp | |
+ ../../dep/src/g3dlite/BinaryInput.cpp | |
+ ../../dep/src/g3dlite/BinaryOutput.cpp | |
+ ../../dep/src/g3dlite/Box.cpp | |
+ ../../dep/src/g3dlite/Capsule.cpp | |
+ ../../dep/src/g3dlite/CollisionDetection.cpp | |
+ ../../dep/src/g3dlite/CoordinateFrame.cpp | |
+ ../../dep/src/g3dlite/Crypto.cpp | |
+ ../../dep/src/g3dlite/Cylinder.cpp | |
+ ../../dep/src/g3dlite/debugAssert.cpp | |
+ ../../dep/src/g3dlite/FileSystem.cpp | |
+ ../../dep/src/g3dlite/fileutils.cpp | |
+ ../../dep/src/g3dlite/format.cpp | |
+ ../../dep/src/g3dlite/g3dfnmatch.cpp | |
+ ../../dep/src/g3dlite/g3dmath.cpp | |
+ ../../dep/src/g3dlite/Line.cpp | |
+ ../../dep/src/g3dlite/LineSegment.cpp | |
+ ../../dep/src/g3dlite/Log.cpp | |
+ ../../dep/src/g3dlite/Matrix3.cpp | |
+ ../../dep/src/g3dlite/Matrix4.cpp | |
+ ../../dep/src/g3dlite/MemoryManager.cpp | |
+ ../../dep/src/g3dlite/PhysicsFrame.cpp | |
+ ../../dep/src/g3dlite/Plane.cpp | |
+ ../../dep/src/g3dlite/prompt.cpp | |
+ ../../dep/src/g3dlite/Quat.cpp | |
+ ../../dep/src/g3dlite/Random.cpp | |
+ ../../dep/src/g3dlite/Ray.cpp | |
+ ../../dep/src/g3dlite/ReferenceCount.cpp | |
+ ../../dep/src/g3dlite/Sphere.cpp | |
+ ../../dep/src/g3dlite/stringutils.cpp | |
+ ../../dep/src/g3dlite/System.cpp | |
+ ../../dep/src/g3dlite/TextInput.cpp | |
+ ../../dep/src/g3dlite/TextOutput.cpp | |
+ ../../dep/src/g3dlite/Triangle.cpp | |
+ ../../dep/src/g3dlite/uint128.cpp | |
+ ../../dep/src/g3dlite/UprightFrame.cpp | |
+ ../../dep/src/g3dlite/Vector2.cpp | |
+ ../../dep/src/g3dlite/Vector3.cpp | |
+ ../../dep/src/g3dlite/Vector4.cpp | |
+ ) | |
add_library(vmap | |
- ../../src/game/vmap/BIH.cpp | |
- ../../src/game/vmap/VMapManager2.cpp | |
- ../../src/game/vmap/MapTree.cpp | |
- ../../src/game/vmap/TileAssembler.cpp | |
- ../../src/game/vmap/WorldModel.cpp | |
- ../../src/game/vmap/ModelInstance.cpp | |
- ) | |
+ ../../src/game/vmap/BIH.cpp | |
+ ../../src/game/vmap/MapTree.cpp | |
+ ../../src/game/vmap/ModelInstance.cpp | |
+ ../../src/game/vmap/TileAssembler.cpp | |
+ ../../src/game/vmap/VMapManager2.cpp | |
+ ../../src/game/vmap/WorldModel.cpp | |
+ ) | |
target_link_libraries(vmap g3dlite z) | |
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