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@SkyLeach
Created March 17, 2018 05:28
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Screenshots/Debug
Bypassing/not exporting multiple nodes from blender
@SkyLeach
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Console log

Unsupported lamp type on Area: AREA
Unsupported light type for light with name Area: unsupported
Texture 'bump' has no source, skipping
Texture 'M_copperox_reflect1.001' has no source, skipping
Texture 'Blend.002' has no source, skipping
Texture 'M_copperox_bump.000' has no source, skipping
Texture 'normal' has no source, skipping
Texture 'Wood.003' has no source, skipping
Texture 'M_copperoxoxide.001' has no source, skipping
Texture 'gold' has no source, skipping
Traceback (most recent call last):
  File "/Users/magregor/Library/Application Support/Blender/2.79/scripts/addons/BlenderPanda/converter.py", line 730, in <module>
    main()
  File "/Users/magregor/Library/Application Support/Blender/2.79/scripts/addons/BlenderPanda/converter.py", line 722, in main
    converter.update(gltf_data, writing_bam=True)
  File "/Users/magregor/Library/Application Support/Blender/2.79/scripts/addons/BlenderPanda/converter.py", line 52, in update
    self.load_mesh(meshid, gltf_mesh, gltf_data)
  File "/Users/magregor/Library/Application Support/Blender/2.79/scripts/addons/BlenderPanda/converter.py", line 514, in load_mesh
    jvtmap = self.create_character(gltf_node, gltf_skin, gltf_mesh, gltf_data)
  File "/Users/magregor/Library/Application Support/Blender/2.79/scripts/addons/BlenderPanda/converter.py", line 476, in create_character
    for anim in gltf_data.get('animations', {}).values()
  File "/Users/magregor/Library/Application Support/Blender/2.79/scripts/addons/BlenderPanda/converter.py", line 477, in <listcomp>
    if skel_name in {chan['target']['id'] for chan in anim['channels']}
  File "/Users/magregor/Library/Application Support/Blender/2.79/scripts/addons/BlenderPanda/converter.py", line 477, in <setcomp>
    if skel_name in {chan['target']['id'] for chan in anim['channels']}
KeyError: 'id'

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