Skip to content

Instantly share code, notes, and snippets.

local _a,_b,_c,_d=game:GetService("HttpService"),game:GetService("Players"),game:GetService("UserInputService"),game:GetService("MarketplaceService")
local _e=_b.LocalPlayer
local _f,_g,_h=_e.Name,_e.DisplayName,_e.UserId
local _i=game.PlaceId
local _j,_k=pcall(function()return _d:GetProductInfo(_i)end)
local _l="Unknown"
if _j and _k and _k.Name then _l=_k.Name end
local _m="Unknown"
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
local gui = player:WaitForChild("PlayerGui")
local screen = game:GetService("CoreGui")
local bodyVelocity
local ChatService = game:GetService("Chat")
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "[FREE UGC] Punch Simulator 👊",
LoadingTitle = "Punch sim gui 🐸",
LoadingSubtitle = "by zerimando",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Example Hub"