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Roger Peters SmartyP

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//Create a stream for the file
Stream remoteStream = null;
Stream stream = null;
int bytesToRead = 10000; // This controls how many bytes to read at a time and send to the client
byte[] buffer = new Byte[bytesToRead]; // Buffer to read bytes in chunk size specified above
// The number of bytes read
try
{
//Create a WebRequest to get the file
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SmartyP / MyPlayground.playground
Created Aug 28, 2017
Swift Playground example of SnapKit with dynamic constraints (must put within a project to allow for SnapKit reference)
View MyPlayground.playground
import UIKit
import PlaygroundSupport
import SnapKit
var horzPadding = 20
var vertPadding = 20
class ActionTarget {
let closure: () -> ()
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SmartyP / REPLCheatSheet.txt
Last active Dec 15, 2019
REPL Cheat Sheet
View REPLCheatSheet.txt
app.Query() // shows all details on tree that are visible (use All flag for all)
app.DismissKeyboard();
app.Back();
app.Flash(query) // flash/flicker the element so you can see it and make sure it’s the right one
app.WaitFor(); // wait for some amount of time
app.WaitForElement(); // wait for an element to be available
app.WaitForNoElement(); // wait for an element to not be available
app.Tap(c=>c.Marked(“Add Task”)); // tap something marked as Add Task
View ContentPageRenderer.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
using UIKit;
using MyAppName.iOS.Renderers;
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