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@SocraticPhoenix
Created August 7, 2017 13:12
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package net.minecraft.world.gen.feature;
import com.google.common.base.Predicate;
import java.util.Random;
import net.minecraft.block.BlockStone;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class WorldGenMinable extends WorldGenerator
{
private final IBlockState oreBlock;
/** The number of blocks to generate. */
private final int numberOfBlocks;
private final Predicate<IBlockState> predicate;
public WorldGenMinable(IBlockState state, int blockCount)
{
this(state, blockCount, new WorldGenMinable.StonePredicate());
}
public WorldGenMinable(IBlockState state, int blockCount, Predicate<IBlockState> p_i45631_3_)
{
this.oreBlock = state;
this.numberOfBlocks = blockCount;
this.predicate = p_i45631_3_;
}
public boolean generate(World worldIn, Random rand, BlockPos position)
{
float f = rand.nextFloat() * (float)Math.PI;
double d0 = (double)((float)(position.getX() + 8) + MathHelper.sin(f) * (float)this.numberOfBlocks / 8.0F);
double d1 = (double)((float)(position.getX() + 8) - MathHelper.sin(f) * (float)this.numberOfBlocks / 8.0F);
double d2 = (double)((float)(position.getZ() + 8) + MathHelper.cos(f) * (float)this.numberOfBlocks / 8.0F);
double d3 = (double)((float)(position.getZ() + 8) - MathHelper.cos(f) * (float)this.numberOfBlocks / 8.0F);
double d4 = (double)(position.getY() + rand.nextInt(3) - 2);
double d5 = (double)(position.getY() + rand.nextInt(3) - 2);
for (int i = 0; i < this.numberOfBlocks; ++i)
{
float f1 = (float)i / (float)this.numberOfBlocks;
double d6 = d0 + (d1 - d0) * (double)f1;
double d7 = d4 + (d5 - d4) * (double)f1;
double d8 = d2 + (d3 - d2) * (double)f1;
double d9 = rand.nextDouble() * (double)this.numberOfBlocks / 16.0D;
double d10 = (double)(MathHelper.sin((float)Math.PI * f1) + 1.0F) * d9 + 1.0D;
double d11 = (double)(MathHelper.sin((float)Math.PI * f1) + 1.0F) * d9 + 1.0D;
int j = MathHelper.floor(d6 - d10 / 2.0D);
int k = MathHelper.floor(d7 - d11 / 2.0D);
int l = MathHelper.floor(d8 - d10 / 2.0D);
int i1 = MathHelper.floor(d6 + d10 / 2.0D);
int j1 = MathHelper.floor(d7 + d11 / 2.0D);
int k1 = MathHelper.floor(d8 + d10 / 2.0D);
for (int l1 = j; l1 <= i1; ++l1)
{
double d12 = ((double)l1 + 0.5D - d6) / (d10 / 2.0D);
if (d12 * d12 < 1.0D) //I'm fairly certain it's this one
{
for (int i2 = k; i2 <= j1; ++i2)
{
double d13 = ((double)i2 + 0.5D - d7) / (d11 / 2.0D);
if (d12 * d12 + d13 * d13 < 1.0D)
{
for (int j2 = l; j2 <= k1; ++j2)
{
double d14 = ((double)j2 + 0.5D - d8) / (d10 / 2.0D);
if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D)
{
BlockPos blockpos = new BlockPos(l1, i2, j2);
IBlockState state = worldIn.getBlockState(blockpos);
if (state.getBlock().isReplaceableOreGen(state, worldIn, blockpos, this.predicate))
{
worldIn.setBlockState(blockpos, this.oreBlock, 2);
}
}
}
}
}
}
}
}
return true;
}
static class StonePredicate implements Predicate<IBlockState>
{
private StonePredicate()
{
}
public boolean apply(IBlockState p_apply_1_)
{
if (p_apply_1_ != null && p_apply_1_.getBlock() == Blocks.STONE)
{
BlockStone.EnumType blockstone$enumtype = (BlockStone.EnumType)p_apply_1_.getValue(BlockStone.VARIANT);
return blockstone$enumtype.isNatural();
}
else
{
return false;
}
}
}
}
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