Created
March 1, 2018 20:05
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#include <stdio.h> | |
#include <GL/gl.h> | |
#include <GL/glut.h> | |
#include <math.h> | |
void eightSideDisp(void) | |
{ | |
glClear (GL_COLOR_BUFFER_BIT); | |
glColor3f (0.0, 0.0, 1.0); | |
glPointSize(5.0); | |
int x = 0 ; int y = 100 ; int d = 1 - 100; | |
while(y>x) | |
{ | |
if(d<0) | |
{ | |
d = d + 2*x + 3 ; | |
} | |
else | |
{ | |
d = d + 2*(x-y) + 5 ; | |
y--; | |
} | |
x++; | |
glBegin(GL_POINTS); | |
glVertex2i(x,y); | |
glVertex2i(y,x); | |
glVertex2i(y,-x); | |
glVertex2i(x,-y); | |
glVertex2i(-x,-y); | |
glVertex2i(-y,-x); | |
glVertex2i(-y,x); | |
glVertex2i(-x,y); | |
glEnd(); | |
} | |
glFlush (); | |
} | |
void midpoint(void) | |
{ | |
glClear (GL_COLOR_BUFFER_BIT); | |
glColor3f (0.0, 1.0, 1.0); | |
glPointSize(5.0); | |
int x = 0 ; int r = 6 * 10 ; int d = 1 - r, y = r, a = 3, b = -2; | |
while(y>x) | |
{ | |
if(d<0) | |
{ | |
d = d + 2*x + 3 ; | |
} | |
else | |
{ | |
d = d + 2*(x-y) + 5 ; | |
y--; | |
} | |
x++; | |
glBegin(GL_POINTS); | |
glVertex2i(x+a,y+b); | |
glVertex2i(y+a,x+b); | |
glVertex2i(y+a,-x+b); | |
glVertex2i(x+a,-y+b); | |
glVertex2i(-x+a,-y+b); | |
glVertex2i(-y+a,-x+b); | |
glVertex2i(-y+a,x+b); | |
glVertex2i(-x+a,y+b); | |
glEnd(); | |
} | |
glFlush (); | |
} | |
void myInit(void) | |
{ | |
glClearColor(1.0, 1.0, 1.0, 0.0); | |
glColor3f(0.0f, 0.0f, 0.0f); | |
glMatrixMode(GL_MODELVIEW); | |
glLoadIdentity(); | |
gluOrtho2D(-320.0, 320.0, -240.0, 240.0); | |
} | |
main(int argc, char** argv) | |
{ | |
glutInit(&argc, argv); | |
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); | |
glutInitWindowSize (640, 480); | |
glutInitWindowPosition (100, 150); | |
glutCreateWindow ("Circle"); | |
glutDisplayFunc(midp); | |
myInit(); | |
glutMainLoop(); | |
} |
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