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Redshift for 3DS
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/* | |
CTR_Redshift - handcrafted CPU image downscaler | |
Copyright (C) 2017-2018 Sono (https://github.com/MarcuzD) | |
This program is free software: you can redistribute it and/or modify | |
it under the terms of the GNU General Public License as | |
published by the Free Software Foundation, either version 3, or | |
(at your option) any later version. | |
This program is distributed in the hope that it will be useful, but | |
WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
General Lesser Public License for more details. | |
You should have received a copy of the GNU General Public License | |
along with this program. If not, see <http://www.gnu.org/licenses/>. | |
*/ | |
/* | |
Redshift - https://github.com/jonls/redshift | |
Redshift is free software: you can redistribute it and/or modify | |
it under the terms of the GNU General Public License as published by | |
the Free Software Foundation, either version 3 of the License, or | |
(at your option) any later version. | |
Redshift is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
GNU General Public License for more details. | |
You should have received a copy of the GNU General Public License | |
along with Redshift. If not, see <http://www.gnu.org/licenses/>. | |
Copyright (c) 2009-2017 Jon Lund Steffensen <jonlst@gmail.com> | |
*/ | |
#include <3ds.h> | |
#include <stdio.h> | |
#include <string.h> | |
#include <stdlib.h> | |
#include "testimage_bin.h" | |
//Part of Redshift | |
#include "redshift.h" | |
#include "colorramp.h" | |
void ReadAt(u32* dst, u8 idx, int screen) | |
{ | |
u32 pos = idx; | |
GSPGPU_WriteHWRegs(screen & 1 ? 0x400580 : 0x400480, &pos, 4); | |
GSPGPU_ReadHWRegs(screen & 1 ? 0x400584 : 0x400484, dst, 4); | |
} | |
void WriteAt(const u32* dst, u8 idx, int screen) | |
{ | |
u32 pos = idx & 0xFF; | |
GSPGPU_WriteHWRegs(screen & 1 ? 0x400580 : 0x400480, &pos, 4); | |
GSPGPU_WriteHWRegs(screen & 1 ? 0x400584 : 0x400484, dst, 4); | |
} | |
void ReadAll(u32* dst, int screen) | |
{ | |
u8 idx = 0; | |
do | |
{ | |
ReadAt(dst++, idx, screen); | |
} | |
while(++idx); | |
} | |
void WriteAll(const u32* dst, int screen) | |
{ | |
u8 idx = 0; | |
do | |
{ | |
WriteAt(dst++, idx, screen); | |
} | |
while(++idx); | |
} | |
void ClampCS(color_setting_t* cs) | |
{ | |
if(cs->temperature < MIN_TEMP) cs->temperature = MIN_TEMP; | |
if(cs->temperature > MAX_TEMP) cs->temperature = MAX_TEMP; | |
if(cs->gamma[0] < MIN_GAMMA) cs->gamma[0] = MIN_GAMMA; | |
if(cs->gamma[1] < MIN_GAMMA) cs->gamma[1] = MIN_GAMMA; | |
if(cs->gamma[2] < MIN_GAMMA) cs->gamma[2] = MIN_GAMMA; | |
if(cs->gamma[0] > MAX_GAMMA) cs->gamma[0] = MAX_GAMMA; | |
if(cs->gamma[1] > MAX_GAMMA) cs->gamma[1] = MAX_GAMMA; | |
if(cs->gamma[2] > MAX_GAMMA) cs->gamma[2] = MAX_GAMMA; | |
if(cs->brightness < MIN_BRIGHTNESS) cs->brightness = MIN_BRIGHTNESS; | |
if(cs->brightness > MAX_BRIGHTNESS) cs->brightness = MAX_BRIGHTNESS; | |
} | |
void ApplyCS(color_setting_t* cs, int screen) | |
{ | |
u16* c = malloc(0x600); | |
u8 i = 0; | |
struct | |
{ | |
u8 r; | |
u8 g; | |
u8 b; | |
u8 z; | |
} *px = malloc(0x400); | |
//ReadAll((u32*)px, screen); | |
do | |
{ | |
*(u32*)&px[i] = i | (i << 8) | (i << 16); | |
} | |
while(++i); | |
do | |
{ | |
*(c + i + 0x000) = px[i].r | (px[i].r << 8); | |
*(c + i + 0x100) = px[i].g | (px[i].g << 8); | |
*(c + i + 0x200) = px[i].b | (px[i].b << 8); | |
} | |
while(++i); | |
colorramp_fill(c + 0x000, c + 0x100, c + 0x200, 0x100, cs); | |
do | |
{ | |
px[i].r = *(c + i + 0x000) >> 8; | |
px[i].g = *(c + i + 0x100) >> 8; | |
px[i].b = *(c + i + 0x200) >> 8; | |
} | |
while(++i); | |
WriteAll((u32*)px, screen); | |
free(px); | |
free(c); | |
} | |
int main() | |
{ | |
gfxInit(GSP_RGBA8_OES, GSP_RGBA8_OES, false); | |
gfxSetDoubleBuffering(GFX_TOP, 0); | |
gfxSet3D(1); | |
PrintConsole console; | |
consoleInit(GFX_BOTTOM, &console); | |
gfxSwapBuffers(); | |
gfxSwapBuffers(); | |
int redraw = 1; | |
u32 kDown = 0; | |
u32 kHeld = 0; | |
u32 kUp = 0; | |
touchPosition touch; | |
int i = 0; | |
int sel = 0; | |
color_setting_t cs; | |
memset(&cs, 0, sizeof(cs)); | |
cs.temperature = NEUTRAL_TEMP; | |
cs.gamma[0] = 1.0F; | |
cs.gamma[1] = 1.0F; | |
cs.gamma[2] = 1.0F; | |
cs.brightness = 1.0F; | |
do | |
{ | |
u32* src = testimage_bin; | |
u32* ptr = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, 0, 0); | |
for(i = 0; i != 400 * 240; i++) *(ptr++) = __builtin_bswap32(*(src++)); | |
src = testimage_bin; | |
ptr = gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, 0, 0); | |
for(i = 0; i != 400 * 240; i++) *(ptr++) = __builtin_bswap32(*(src++)); | |
} | |
while(0); | |
while(aptMainLoop()) | |
{ | |
hidScanInput(); | |
kDown = hidKeysDown(); | |
kHeld = hidKeysHeld(); | |
kUp = hidKeysUp(); | |
if(kHeld & KEY_SELECT) break; | |
if(kHeld & KEY_TOUCH) hidTouchRead(&touch); | |
if((kDown | kUp) || (kHeld & KEY_TOUCH)) redraw = 1; | |
if(kDown & KEY_RIGHT) | |
{ | |
if(++sel > 4) sel = 4; | |
} | |
if(kDown & KEY_LEFT) | |
{ | |
if(--sel < 0) sel = 0; | |
} | |
if(kDown & (KEY_X | KEY_Y)) | |
{ | |
memset(&cs, 0, sizeof(cs)); | |
cs.temperature = NEUTRAL_TEMP; | |
cs.gamma[0] = 1.0F; | |
cs.gamma[1] = 1.0F; | |
cs.gamma[2] = 1.0F; | |
cs.brightness = 1.0F; | |
} | |
if((((kDown & KEY_UP) ? 1 : 0) ^ ((kDown & KEY_DOWN) ? 1 : 0))) | |
{ | |
if(!sel) | |
{ | |
if(kDown & KEY_UP) | |
cs.temperature += (kHeld & (KEY_L | KEY_R)) ? 1 : 100; | |
else | |
cs.temperature -= (kHeld & (KEY_L | KEY_R)) ? 1 : 100; | |
} | |
else | |
{ | |
float* f = 0; | |
if(!(sel >> 2)) | |
f = &cs.gamma[sel - 1]; | |
if(!(sel ^ 4)) | |
f = &cs.brightness; | |
if(f) | |
{ | |
if(kDown & KEY_UP) | |
*f += (kHeld & (KEY_L | KEY_R)) ? 0.01F : 0.1F; | |
else | |
*f -= (kHeld & (KEY_L | KEY_R)) ? 0.01F : 0.1F; | |
} | |
} | |
} | |
if(kDown) | |
{ | |
ClampCS(&cs); | |
if(kHeld & KEY_A) | |
ApplyCS(&cs, 1); | |
if(kHeld & KEY_B) | |
ApplyCS(&cs, 0); | |
} | |
if(redraw) | |
{ | |
console.cursorX = 0; | |
console.cursorY = 0; | |
puts("CTR_Redshift v0.0 by Sono\n"); | |
if(kHeld & KEY_TOUCH) | |
{ | |
printf("Touch: %03i x %03i\n", touch.px, touch.py); | |
} | |
else puts("\e[2K"); | |
printf("\n%c Colortemp: %iK\n\n", (sel == 0 ? '>' : ' '), cs.temperature); | |
printf("%c Gamma[R]: %.2f\n", (sel == 1 ? '>' : ' '), cs.gamma[0]); | |
printf("%c Gamma[G]: %.2f\n", (sel == 2 ? '>' : ' '), cs.gamma[1]); | |
printf("%c Gamma[B]: %.2f\n", (sel == 3 ? '>' : ' '), cs.gamma[2]); | |
printf("\n%c Brightness: %.2f\n\n", (sel == 4 ? '>' : ' '), cs.brightness); | |
redraw = 0; | |
} | |
gspWaitForVBlank(); | |
} | |
ded: | |
gfxExit(); | |
return 0; | |
} |
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