Created
January 27, 2017 13:24
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UIColor with hex methods (init from hex, return hex value)
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import UIKit | |
public extension UIColor { | |
/// Initializes and returns a color object using the specified hex value | |
/// | |
/// - Parameter hex: hex value, example: `#ffffff` or `ffffff` | |
public convenience init(hex: String) { | |
let hexString = hex.trimmingCharacters(in: .whitespacesAndNewlines) | |
let scanner = Scanner(string: hexString) | |
if (hexString.hasPrefix("#")) { | |
scanner.scanLocation = 1 | |
} | |
var color: UInt32 = 0 | |
scanner.scanHexInt32(&color) | |
let mask = 0x000000FF | |
let r = Int(color >> 16) & mask | |
let g = Int(color >> 8) & mask | |
let b = Int(color) & mask | |
let red = CGFloat(r) / 255.0 | |
let green = CGFloat(g) / 255.0 | |
let blue = CGFloat(b) / 255.0 | |
self.init(red: red, green: green, blue: blue, alpha:1) | |
} | |
/// Returns hex value of a color object. | |
var hex: String { | |
var r: CGFloat = 0 | |
var g: CGFloat = 0 | |
var b: CGFloat = 0 | |
var a: CGFloat = 0 | |
getRed(&r, green: &g, blue: &b, alpha: &a) | |
let rgb:Int = (Int)(r*255)<<16 | (Int)(g*255)<<8 | (Int)(b*255)<<0 | |
return String(format:"#%06x", rgb) | |
} | |
} |
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