Created
July 18, 2015 19:54
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draw-animals.py
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from scene import * | |
class MyScene (Scene): | |
rabbit_centers = [] | |
wolf_centers = [] | |
def setup(self): | |
# This will be called before the first frame is drawn. | |
pass | |
def draw(self): | |
print self.bounds.w | |
# This will be called for every frame (typically 60 times per second). | |
background(1,1,1) | |
# Draw a red circle for every finger that touches the screen: | |
fill(1, 0, 0) | |
stroke_weight(2) | |
stroke(0,0,0) | |
line(self.bounds.w/2, 0, self.bounds.w/2, self.bounds.h) | |
for location in self.rabbit_centers: | |
image('Rabbit_Face', location.x - 64, location.y - 64) | |
for location in self.wolf_centers: | |
image('Pig_Face', location.x - 64, location.y - 64) | |
def touch_began(self, touch): | |
if touch.location.x < 512-64: | |
self.rabbit_centers.append(touch.location) | |
if touch.location.x > 512+64: | |
self.wolf_centers.append(touch.location) | |
def touch_moved(self, touch): | |
pass | |
def touch_ended(self, touch): | |
pass | |
run(MyScene()) |
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