Created
April 1, 2016 14:38
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// package and imports | |
public interface IWardPlacer extends IScriptObject { | |
/** | |
* Creates a Ward Entity that can trigger wards itself | |
* | |
* @param instance | |
* The instance of the script | |
* @param world | |
* The world to place in | |
* @param position | |
* The position aimed to place at | |
* @param wardWords | |
* The words to insert into the ward | |
* | |
* @return The entity related to the ward | |
*/ | |
Entity /* or Block or TileEntity or maybe a WardEntity object?? IDK */ | |
getWardEntity(ScriptInstance instance, World world, Vec3 position, String wardWords); | |
} |
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