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@St3eT
Created January 11, 2015 13:41
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Faeron Village update
diff --git a/L2J_DataPack/dist/game/data/buylists/3393400.xml b/L2J_DataPack/dist/game/data/buylists/3393400.xml
new file mode 100644
index 0000000..6cde474
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/buylists/3393400.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
+ <npcs>
+ <npc>33934</npc> <!-- Denya -->
+ </npcs>
+ <item id="1121" /> <!-- Apprentice's Shoes -->
+ <item id="28" /> <!-- Pants -->
+ <item id="21" /> <!-- Shirt -->
+ <item id="18" /> <!-- Leather Shield -->
+ <item id="48" /> <!-- Short Gloves -->
+ <item id="35" /> <!-- Cloth Shoes -->
+ <item id="36" /> <!-- Leather Sandals -->
+ <item id="41" /> <!-- Cloth Cap -->
+ <item id="29" /> <!-- Leather Pants -->
+ <item id="22" /> <!-- Leather Shirt -->
+ <item id="19" /> <!-- Small Shield -->
+ <item id="1119" /> <!-- Short Leather Gloves -->
+ <item id="1129" /> <!-- Crude Leather Shoes -->
+ <item id="1122" /> <!-- Cotton Shoes -->
+ <item id="42" /> <!-- Leather Cap -->
+ <item id="30" /> <!-- Durable Leather Pants -->
+ <item id="2386" /> <!-- Wooden Gaiters -->
+ <item id="23" /> <!-- Wooden Breastplate -->
+ <item id="20" /> <!-- Buckler -->
+ <item id="49" /> <!-- Gloves -->
+ <item id="37" /> <!-- Leather Shoes -->
+ <item id="43" /> <!-- Wooden Helmet -->
+ <item id="9577" /> <!-- Cotton Shirt -->
+ <item id="412" /> <!-- Cotton Pants -->
+ <item id="390" /> <!-- Cotton Shirt -->
+ <item id="24" /> <!-- Bone Breastplate -->
+ <item id="31" /> <!-- Bone Gaiters -->
+ <item id="102" /> <!-- Round Shield -->
+ <item id="50" /> <!-- Leather Gloves -->
+ <item id="38" /> <!-- Low Boots -->
+ <item id="44" /> <!-- Leather Helmet -->
+ <item id="9583" /> <!-- Striped Cotton Shirt -->
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/buylists/3393401.xml b/L2J_DataPack/dist/game/data/buylists/3393401.xml
new file mode 100644
index 0000000..ca7fe29
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/buylists/3393401.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
+ <npcs>
+ <npc>33934</npc> <!-- Denya -->
+ </npcs>
+ <item id="1121" /> <!-- Apprentice's Shoes -->
+ <item id="462" /> <!-- Stockings -->
+ <item id="426" /> <!-- Tunic -->
+ <item id="18" /> <!-- Leather Shield -->
+ <item id="48" /> <!-- Short Gloves -->
+ <item id="35" /> <!-- Cloth Shoes -->
+ <item id="36" /> <!-- Leather Sandals -->
+ <item id="41" /> <!-- Cloth Cap -->
+ <item id="1103" /> <!-- Cotton Stockings -->
+ <item id="1100" /> <!-- Cotton Tunic -->
+ <item id="463" /> <!-- Feriotic Stockings -->
+ <item id="428" /> <!-- Feriotic Tunic -->
+ <item id="19" /> <!-- Small Shield -->
+ <item id="1119" /> <!-- Short Leather Gloves -->
+ <item id="1129" /> <!-- Crude Leather Shoes -->
+ <item id="1122" /> <!-- Cotton Shoes -->
+ <item id="42" /> <!-- Leather Cap -->
+ <item id="464" /> <!-- Leather Stockings -->
+ <item id="429" /> <!-- Leather Tunic -->
+ <item id="20" /> <!-- Buckler -->
+ <item id="49" /> <!-- Gloves -->
+ <item id="37" /> <!-- Leather Shoes -->
+ <item id="43" /> <!-- Wooden Helmet -->
+ <item id="9577" /> <!-- Cotton Shirt -->
+ <item id="1104" /> <!-- Stockings of Devotion -->
+ <item id="1101" /> <!-- Tunic of Devotion -->
+ <item id="102" /> <!-- Round Shield -->
+ <item id="50" /> <!-- Leather Gloves -->
+ <item id="38" /> <!-- Low Boots -->
+ <item id="44" /> <!-- Leather Helmet -->
+ <item id="9583" /> <!-- Striped Cotton Shirt -->
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/buylists/3393500.xml b/L2J_DataPack/dist/game/data/buylists/3393500.xml
new file mode 100644
index 0000000..fafc873
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/buylists/3393500.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
+ <npcs>
+ <npc>33935</npc> <!-- Evna -->
+ </npcs>
+ <item id="1" /> <!-- Short Sword -->
+ <item id="4" /> <!-- Club -->
+ <item id="11" /> <!-- Bone Dagger -->
+ <item id="13" /> <!-- Short Bow -->
+ <item id="253" /> <!-- Spiked Gloves -->
+ <item id="152" /> <!-- Heavy Chisel -->
+ <item id="3" /> <!-- Broadsword -->
+ <item id="12" /> <!-- Knife -->
+ <item id="215" /> <!-- Doom Dagger -->
+ <item id="14" /> <!-- Bow -->
+ <item id="5" /> <!-- Mace -->
+ <item id="254" /> <!-- Iron Gloves -->
+ <item id="153" /> <!-- Sickle -->
+ <item id="1333" /> <!-- Brandish -->
+ <item id="66" /> <!-- Gladius -->
+ <item id="67" /> <!-- Orcish Sword -->
+ <item id="122" /> <!-- Handmade Sword -->
+ <item id="154" /> <!-- Dwarven Mace -->
+ <item id="216" /> <!-- Dirk -->
+ <item id="271" /> <!-- Hunting Bow -->
+ <item id="255" /> <!-- Fox Claw Gloves -->
+ <item id="2" /> <!-- Long Sword -->
+ <item id="218" /> <!-- Throwing Knife -->
+ <item id="272" /> <!-- Forest Bow -->
+ <item id="15" /> <!-- Short Spear -->
+ <item id="256" /> <!-- Cestus -->
+ <item id="5284" /> <!-- Zweihander -->
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/buylists/3393501.xml b/L2J_DataPack/dist/game/data/buylists/3393501.xml
new file mode 100644
index 0000000..14aa250
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/buylists/3393501.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
+ <npcs>
+ <npc>33935</npc> <!-- Evna -->
+ </npcs>
+ <item id="7" /> <!-- Apprentice's Rod -->
+ <item id="308" /> <!-- Buffalo's Horn -->
+ <item id="8" /> <!-- Willow Staff -->
+ <item id="99" /> <!-- Apprentice's Spellbook -->
+ <item id="9" /> <!-- Cedar Staff -->
+ <item id="176" /> <!-- Apprentice's Staff -->
+ <item id="310" /> <!-- Relic of the Saints -->
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/buylists/3393600.xml b/L2J_DataPack/dist/game/data/buylists/3393600.xml
new file mode 100644
index 0000000..28b7dfb
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/buylists/3393600.xml
@@ -0,0 +1,55 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
+ <npcs>
+ <npc>33936</npc> <!-- Pelu -->
+ </npcs>
+ <item id="1835" /> <!-- Soulshot (No-grade) -->
+ <item id="2509" /> <!-- Spiritshot (No-grade) -->
+ <item id="3947" /> <!-- Blessed Spiritshot (No-grade) -->
+ <item id="5146" /> <!-- Blessed Spiritshot Compressed Package (No-grade) -->
+ <item id="5140" /> <!-- Spiritshot Compressed Package (No-grade) -->
+ <item id="5134" /> <!-- Soulshot Compressed Package (No-grade) -->
+ <item id="5262" /> <!-- Greater Blessed Spiritshot Compressed Package (No-grade) -->
+ <item id="5256" /> <!-- Greater Spiritshot Compressed Package (No-grade) -->
+ <item id="5250" /> <!-- Greater Soulshot Compressed Package (No-grade) -->
+ <item id="17" /> <!-- Wooden Arrow -->
+ <item id="1341" /> <!-- Bone Arrow -->
+ <item id="1060" /> <!-- Healing Potion -->
+ <item id="1061" /> <!-- Major Healing Potion -->
+ <item id="1540" /> <!-- Quick Healing Potion -->
+ <item id="1831" /> <!-- Antidote -->
+ <item id="1833" /> <!-- Bandage -->
+ <item id="734" /> <!-- Wind Walk Potion -->
+ <item id="735" /> <!-- Haste Potion -->
+ <item id="6035" /> <!-- Magic Haste Potion -->
+ <item id="736" /> <!-- Scroll of Escape -->
+ <item id="737" /> <!-- Scroll of Resurrection -->
+ <item id="3031" /> <!-- Spirit Ore -->
+ <item id="1785" /> <!-- Soulstone -->
+ <item id="5589" /> <!-- Momentum Stone -->
+ <item id="1661" /> <!-- Thief Key -->
+ <item id="5192" /> <!-- Magic Rope (D-grade) -->
+ <item id="9633" /> <!-- Bone Bolt -->
+ <item id="8622" /> <!-- Elixir of Life (No-grade) -->
+ <item id="8623" /> <!-- Elixir of Life (D-grade) -->
+ <item id="8628" /> <!-- Elixir of Mind (No-grade) -->
+ <item id="8629" /> <!-- Elixir of Mind (D-grade) -->
+ <item id="8634" /> <!-- Elixir of CP (No-grade) -->
+ <item id="8635" /> <!-- Elixir of CP (D-grade) -->
+ <item id="8615" /> <!-- Summoning Crystal -->
+ <item id="4625" /> <!-- Dice (Heart) -->
+ <item id="4626" /> <!-- Dice (Spade) -->
+ <item id="4627" /> <!-- Dice (Clover) -->
+ <item id="4628" /> <!-- Dice (Diamond) -->
+ <item id="32249" /> <!-- Infinite Wooden Quiver -->
+ <item id="32250" /> <!-- Infinite Bone Quiver -->
+ <item id="32257" /> <!-- Infinite Bone Bolt Container -->
+ <item id="36598" /> <!-- Scroll: Restore Equipment (R-grade) -->
+ <item id="36599" /> <!-- Scroll: Restore Equipment (S-grade) -->
+ <item id="36600" /> <!-- Scroll: Restore Equipment (A-grade) -->
+ <item id="36601" /> <!-- Scroll: Restore Equipment (B-grade) -->
+ <item id="36602" /> <!-- Scroll: Restore Equipment (C-grade) -->
+ <item id="36603" /> <!-- Scroll: Restore Equipment (D-grade) -->
+ <item id="37493" /> <!-- Hair Accessory Restoration Stone -->
+ <item id="32256" /> <!-- Infinite Wooden Bolt Container -->
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/buylists/3393700.xml b/L2J_DataPack/dist/game/data/buylists/3393700.xml
new file mode 100644
index 0000000..532e6eb
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/buylists/3393700.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
+ <npcs>
+ <npc>33937</npc> <!-- Ceri -->
+ </npcs>
+ <item id="118" /> <!-- Magic Necklace -->
+ <item id="906" /> <!-- Necklace of Knowledge -->
+ <item id="907" /> <!-- Necklace of Anguish -->
+ <item id="908" /> <!-- Necklace of Wisdom -->
+ <item id="112" /> <!-- Apprentice's Earring -->
+ <item id="113" /> <!-- Mage Earring -->
+ <item id="114" /> <!-- Earring of Strength -->
+ <item id="115" /> <!-- Earring of Wisdom -->
+ <item id="845" /> <!-- Cat's Eye -->
+ <item id="116" /> <!-- Magic Ring -->
+ <item id="875" /> <!-- Ring of Knowledge -->
+ <item id="876" /> <!-- Ring of Anguish -->
+ <item id="877" /> <!-- Ring of Wisdom -->
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/adventurer_guildsman/33946-1.htm b/L2J_DataPack/dist/game/data/html/adventurer_guildsman/33946-1.htm
new file mode 100644
index 0000000..f5c40af
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/adventurer_guildsman/33946-1.htm
@@ -0,0 +1,3 @@
+<html><body>Adventure Guildsman:<br>
+We don't provide information about raid monsters any more. You can get the information from the <font color="LEVEL">Raid</font> tab of <font color="LEVEL">World Info</font> on the map.
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/adventurer_guildsman/33946.htm b/L2J_DataPack/dist/game/data/html/adventurer_guildsman/33946.htm
new file mode 100644
index 0000000..74c1a9c
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/adventurer_guildsman/33946.htm
@@ -0,0 +1,7 @@
+<html><body>Adventure Guildsman:<br>
+Our guild specializes in collecting information from all corners of the world to disseminate it to adventurers who need it. Think of us as a nerve center for information.<br>
+It was quite a busy time when Faeron first emerged. The only channel of communication we had with the Spirit Realm was to go through the Ertheia!<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">"Tell me about quests."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to know about raid monsters."</Button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33933-1.htm b/L2J_DataPack/dist/game/data/html/default/33933-1.htm
new file mode 100644
index 0000000..e604d6c
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33933-1.htm
@@ -0,0 +1,7 @@
+<html><body>Karla:<br>
+<font color="LEVEL">Serevan</font> is the last name given to me by the Queen.<br>
+On the day we arrived in the Material Realm, monsters attacked us while we were overwhelmed. Queen Navari fought hard, but was attacked by Makkum while she was weary from trying to speak to Sayha. That's when I helped and became the so-called hero of the village...heh.<br>
+If it hadn't been for him that day, I can't even bear to think... <br>
+<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 2">"Him?"</button>
+<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33933-2.htm b/L2J_DataPack/dist/game/data/html/default/33933-2.htm
new file mode 100644
index 0000000..b41fa04
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33933-2.htm
@@ -0,0 +1,5 @@
+<html><body>Karla:<br>
+I let my guard down, thinking Makkum was dead, and that's when he attacked me.<br>
+Then, a warrior from the Material Realm came to my rescue. He is most certainly the savior of Ertheia. You'll surely meet him someday. Or perhaps you may already have. He seems to travel to a lot of places.<br>
+<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33933.htm b/L2J_DataPack/dist/game/data/html/default/33933.htm
new file mode 100644
index 0000000..0201586
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33933.htm
@@ -0,0 +1,6 @@
+<html><body>Karla:<br>
+Isn't this a peaceful scene? I remember first arriving here. I thought it was all over then.<br>
+But, having someone to protect gives you a reason to survive at all costs.<br>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"What happened that time?"</button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33938.htm b/L2J_DataPack/dist/game/data/html/default/33938.htm
new file mode 100644
index 0000000..b388cf4
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33938.htm
@@ -0,0 +1,5 @@
+<html><body>Priest Taoren:<br>
+When I was young, I had the honor of serving Sayha. Right now I'm assisting High Priest Gereth and training to get closer to Sayha.<br>
+Can you feel Sayha's wind? I hope you find happiness within Sayha's wind.<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33939.htm b/L2J_DataPack/dist/game/data/html/default/33939.htm
new file mode 100644
index 0000000..be350ca
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33939.htm
@@ -0,0 +1,5 @@
+<html><body>Priest Zaoren:<br>
+Sayha promised to answer my prayers if they are sincere. That's why I'm going to pray every day.<br>
+The wind from the Material Realm is Sayha's wind. His wind will protect you.<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33940.htm b/L2J_DataPack/dist/game/data/html/default/33940.htm
new file mode 100644
index 0000000..3268859
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33940.htm
@@ -0,0 +1,6 @@
+<html><body>Vinath:<br>
+My power s for protecting Queen Navari.<br>
+Do not forget that Queen Navari was chosen by Sayha to rule Ertheia!<br>
+Anyone that tries to harm the Queen will pay with their life!<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33941.htm b/L2J_DataPack/dist/game/data/html/default/33941.htm
new file mode 100644
index 0000000..7d7779d
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33941.htm
@@ -0,0 +1,7 @@
+<html><body>Senath:<br>
+I'm the Queen's Aide.<br>
+Don't look down on me just because I'm young. I protect Her Highness.<br>
+Really!<br1>
+Sayha said that I have to protect Queen Navari!<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33974.htm b/L2J_DataPack/dist/game/data/html/default/33974.htm
new file mode 100644
index 0000000..0ad0f8b
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33974.htm
@@ -0,0 +1,11 @@
+<html><body>Resed:<br>
+The Dimensional Warp was created when the energy, which brought Faeron to the Material Realm from the Wind Spirit Realm, accumulated in one place. Only a party of <font color="LEVEL">4 or less</font> and at <font color="LEVEL">Lv. 99</font> may enter. Each team requires at least <font color="LEVEL">12 Warp Crystals</font>.<br1>
+Rare bracelets and fragments of an ancient tome can be found there. Do you want to go there?<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"Take me to the Dimensional Warp."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 906">"I need a Warp Crystal."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I want to level up my Dimensional Bracelet."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 908">"I want to add abilities to my Dimensional Bracelet."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 916">"I want to remove abilities from my Dimensional Bracelet."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 915">"I want to exchange Ancient Tome using Secret Ancient Tome Fragment."</Button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33998-1.htm b/L2J_DataPack/dist/game/data/html/default/33998-1.htm
new file mode 100644
index 0000000..908d5ed
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33998-1.htm
@@ -0,0 +1,11 @@
+<html><body>Blacksmith Momet:<br>
+If you need dual weapons, Momet's your blacksmith! Anything is possible, <font color="LEVEL">except for A-grade</font> weapons! I wonder if anyone's better than me. Maybe <font color="LEVEL">Mammon's own legendary blacksmith</font>?<br>
+You just need to bring me your sword, a Stone of Purity, and a small fee.<br>
+Dual weapons are formed by combining a <font color="LEVEL">Normal weapon</font> with another Normal weapon, a <font color="LEVEL">Basic weapon</font> with another Basic weapon, and a <font color="LEVEL">Rare weapon</font> with a Normal weapon. Rare weapons are actually B-grade or higher.<br>
+And you can't combine weapons that have options on them so don't even bother bringing those.<br>
+Oh, if you combine enchanted weapons, those effects will disappear so don't get mad at me about that!<br>
+<center>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 006">"Let me see what you've got."</Button>
+<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
+</center>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33998-2.htm b/L2J_DataPack/dist/game/data/html/default/33998-2.htm
new file mode 100644
index 0000000..0afdc13
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33998-2.htm
@@ -0,0 +1,9 @@
+<html><body>Blacksmith Momet:<br>
+You want to bestow special abilities on your weapons?<br>
+Don't worry about the enchant. Enhancing the weapons will not make the enchant disappear. The new abilities for the items will be shown below the information. You do know that you can only see the weapons you already have? <br>
+Also A-Grade weapons and above cannot be handled by just anyone. I can't help you with that. Perhaps the legendary <font color="LEVEL">Blacksmith of Mammon</font> can do it.<br>
+Also, when you want to <font color="LEVEL">remove</font> any <font color="LEVEL">special abilities</font>, the <font color="LEVEL">Blacksmith of Mammon</font> can help you with that. There are rumors that the <font color="LEVEL">Black Marketeer of Mammon</font> too has learned <font color="LEVEL">how to remove special abilities</font>.<br>
+Choose the capabilities you wish to add to your weapons!<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1005">"Let me see what you got."</Button>
+<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33998-3.htm b/L2J_DataPack/dist/game/data/html/default/33998-3.htm
new file mode 100644
index 0000000..6bb6164
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33998-3.htm
@@ -0,0 +1,10 @@
+<html><body>Blacksmith Momet:<br>
+I see you've come to unseal your armor.<br1>
+You can tell cute little Momet everything you need.<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1002">Release seal on B-grade gloves and boots.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1003"> Put seal back on B-grade gloves and boots.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 311262506">Release seal on A-grade armor.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 311262507">Release seal on A-grade accessory.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 311262508">Put seal back on A-grade armor.</Button>
+<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33998-4.htm b/L2J_DataPack/dist/game/data/html/default/33998-4.htm
new file mode 100644
index 0000000..a0ac97a
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33998-4.htm
@@ -0,0 +1,7 @@
+<html><body>Blacksmith Momet:<br>
+Oh, so you're here to Augment an item.<br1>
+You can both Augment and remove an Augment from an item!<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove Augment.</Button>
+<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33998-5.htm b/L2J_DataPack/dist/game/data/html/default/33998-5.htm
new file mode 100644
index 0000000..28d8c80
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33998-5.htm
@@ -0,0 +1,9 @@
+<html><center>[R-grade Set Option]</center><br>
+Cute little Momet is <font color="LEVEL">adding</font> and <font color="LEVEL">changing</font> <font color="LEVEL">set options</font> on your <font color="LEVEL">R-grade armor</font> at a specially discounted price. Aren't I sweet?<br>
+Equipping items with the same set effects together will bestow you with a variety of abilities.<br>
+If you're unhappy with your existing options, I will change them for you.<br>
+Would you like to request adding armor set options from cute and sweet little me?<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Endow R-grade armor with a set effect.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Change the set effect of your R-grade armor.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/default/33998.htm b/L2J_DataPack/dist/game/data/html/default/33998.htm
new file mode 100644
index 0000000..21a6c59
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/default/33998.htm
@@ -0,0 +1,11 @@
+<html><body>Blacksmith Momet:<br>
+Welcome!<br1>
+You're a great judge of dwarven character, since you've come to see delightful little me.<br>
+Now, what can I help you with?<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Craft a dual weapon.</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"I want to imbue special abilities on a weapon."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 3">"I want to seal armor and accessories."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to Augment an item."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"Show me the R-Grade Set Options."</Button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/guard/33982.htm b/L2J_DataPack/dist/game/data/html/guard/33982.htm
new file mode 100644
index 0000000..b7778be
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/guard/33982.htm
@@ -0,0 +1,5 @@
+<html><body>Guard Tahlia:<br>
+I can't forget the day all those monsters came and killed my people.<br>
+We've heightened the security so that it may never happen again.<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/guard/33983.htm b/L2J_DataPack/dist/game/data/html/guard/33983.htm
new file mode 100644
index 0000000..15208ff
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/guard/33983.htm
@@ -0,0 +1,4 @@
+<html><body>Guard Lenoa:<br>
+When I look in the sky, I cannot believe that we're in the Material Realm. The sky looks no different.<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/guard/33984.htm b/L2J_DataPack/dist/game/data/html/guard/33984.htm
new file mode 100644
index 0000000..0593e6b
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/guard/33984.htm
@@ -0,0 +1,5 @@
+<html><body>Guard Nairu:<br>
+From here, Faeron looks so peaceful. Almost like that awful thing never even happened.<br>
+I will protect this peace at all costs.<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/guard/33985.htm b/L2J_DataPack/dist/game/data/html/guard/33985.htm
new file mode 100644
index 0000000..c667549
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/guard/33985.htm
@@ -0,0 +1,5 @@
+<html><body>Guard Namee:<br>
+The pain of the past must not repeat itself.<br>
+If an enemy appears, my arrow will ride upon Sayha's wind and directly pierce its heart. I will not be caught off guard this time.<br>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/merchant/30001-1.htm b/L2J_DataPack/dist/game/data/html/merchant/30001-1.htm
index 0524b6c..f9fe39c 100644
--- a/L2J_DataPack/dist/game/data/html/merchant/30001-1.htm
+++ b/L2J_DataPack/dist/game/data/html/merchant/30001-1.htm
@@ -1,4 +1,4 @@
-<html><head><body>Trader Lector:<br>
+<html><body>Trader Lector:<br>
What would you like to trade?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3000100">"I want to trade Warrior Equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3000101">"Let's trade some regular Wizard equipment."</Button>
diff --git a/L2J_DataPack/dist/game/data/html/merchant/33934-1.htm b/L2J_DataPack/dist/game/data/html/merchant/33934-1.htm
new file mode 100644
index 0000000..29afec2
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/merchant/33934-1.htm
@@ -0,0 +1,6 @@
+<html><body>Armor Merchant Denya:<br>
+What do you need?<br>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3393400">"I want to trade Warrior equipment."</button>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3393401">"I want to trade Wizard equipment."</button>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 003">"I need to exchange equipment."</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/merchant/33934.htm b/L2J_DataPack/dist/game/data/html/merchant/33934.htm
new file mode 100644
index 0000000..976f260
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/merchant/33934.htm
@@ -0,0 +1,6 @@
+<html><body>Armor Merchant Denya:<br>
+When I first came to the Material Realm, I panicked.<br>
+I mean, I didn't know that the place I lived in was called the Wind Spirit Realm until then. But then it wasn't so bad after I got used to it.<br>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to trade equipment."</button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/merchant/33935-1.htm b/L2J_DataPack/dist/game/data/html/merchant/33935-1.htm
new file mode 100644
index 0000000..331fb7e
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/merchant/33935-1.htm
@@ -0,0 +1,6 @@
+<html><body>Weapon Merchant Evna:<br>
+What do you want to trade?<br>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3393500">"I want to trade general Warrior equipment."</button>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3393501">"I want to trade general Wizard equipment."</button>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 003">"I need to exchange equipment."</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/merchant/33935.htm b/L2J_DataPack/dist/game/data/html/merchant/33935.htm
new file mode 100644
index 0000000..a16fde4
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/merchant/33935.htm
@@ -0,0 +1,7 @@
+<html><body>Weapon Merchant Evna:<br>
+If only I'd been able to bring a few items from the Wind Realm! I'd be rich.<br>
+Not that the items here are bad. It's just that the items from the Wind Realm are rare here.<br>
+That's what you call a scarcity value.<br>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to trade equipment."</button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/merchant/33936.htm b/L2J_DataPack/dist/game/data/html/merchant/33936.htm
new file mode 100644
index 0000000..b7bb2b6
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/merchant/33936.htm
@@ -0,0 +1,7 @@
+<html><body>Grocer Pelu:<br>
+Welcome. Take your pick.<br>
+I don't have as much as I did back in the Wind Realm. But I prepared a lot. I'm sure I have pretty much everything that you need. <br>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3393600">"I need to exchange some consumables and minerals."</button>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 914">"I need to enhance Fortune Pocket."</button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/merchant/33937.htm b/L2J_DataPack/dist/game/data/html/merchant/33937.htm
new file mode 100644
index 0000000..81c9028
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/merchant/33937.htm
@@ -0,0 +1,6 @@
+<html><body>Ceri the Accessory Merchant:<br>
+What do you want from me?<br>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3393700">"I need to trade accessories."</button>
+<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 003">"I need to exchange equipment."</button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/teleporter/33948.htm b/L2J_DataPack/dist/game/data/html/teleporter/33948.htm
new file mode 100644
index 0000000..8774b96
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/teleporter/33948.htm
@@ -0,0 +1,10 @@
+<html><body>Gatekeeper Astiel:<br>
+Welcome. I'm Astiel, and I've been dispatched here from the Ivory Tower. When I first arrived, the Ertheia were in such disarray, but the village has since stabilized.<br>
+Now, what can I help you with?<br>
+(You can teleport for free if your <font color="LEVEL">main class</font> is <font color="LEVEL">Lv. 76 or below</font>.)<br>
+<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_showTeleports">"Uh, can I teleport?"</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 002">"I want to exchange some Dimensional Diamonds."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_showNoblesSelect">[Noblesse Only] "Teleportation, please."</Button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest CharacterBirthday">"I need to call Alegria."</Button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/html/warehouse/33947.htm b/L2J_DataPack/dist/game/data/html/warehouse/33947.htm
new file mode 100644
index 0000000..a57ab2c
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/html/warehouse/33947.htm
@@ -0,0 +1,8 @@
+<html><body>Warehouse Keeper Grakon:<br>
+Ow. My legs hurt from standing for so long.<br>
+Oh, how long were you standing there? Did you want something?<br>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link warehouse/privatewh.htm">"Yeah, I need a private warehouse."</button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link warehouse/clanwh.htm">"Can I see my clan warehouse?"</button>
+<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/g_cube_warehouse001.htm"><font color="LEVEL">"I just want my Wondrous Cubic."</font></button>
+<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/multisell/002.xml b/L2J_DataPack/dist/game/data/multisell/002.xml
index b158d3b..b7502bf 100644
--- a/L2J_DataPack/dist/game/data/multisell/002.xml
+++ b/L2J_DataPack/dist/game/data/multisell/002.xml
@@ -21,125 +21,166 @@
<npc>31320</npc> <!-- Ilyana (Gatekeeper) -->
<npc>31964</npc> <!-- Bilia (Gatekeeper) -->
<npc>32163</npc> <!-- Ragara (Gatekeeper) -->
+ <npc>33948</npc> <!-- Astiel (Gatekeeper) -->
</npcs>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="5" id="7562" />
- <!-- Scroll of Escape: Talking Island Village -->
- <production count="1" id="7117" />
+ <ingredient id="7562" count="5"/> <!-- Dimensional Diamond -->
+ <production id="7117" count="1" chance="100"/> <!-- Scroll of Escape: Talking Island Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="5" id="7562" />
- <!-- Scroll of Escape: Elven Village -->
- <production count="1" id="7118" />
+ <ingredient id="7562" count="5"/> <!-- Dimensional Diamond -->
+ <production id="7118" count="1" chance="100"/> <!-- Scroll of Escape: Elven Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="5" id="7562" />
- <!-- Scroll of Escape: Dark Elven Village -->
- <production count="1" id="7119" />
+ <ingredient id="7562" count="5"/> <!-- Dimensional Diamond -->
+ <production id="7119" count="1" chance="100"/> <!-- Scroll of Escape: Dark Elf Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="5" id="7562" />
- <!-- Scroll of Escape: Orc Village -->
- <production count="1" id="7120" />
+ <ingredient id="7562" count="5"/> <!-- Dimensional Diamond -->
+ <production id="7120" count="1" chance="100"/> <!-- Scroll of Escape: Orc Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="5" id="7562" />
- <!-- Scroll of Escape: Kamael Village -->
- <production count="1" id="9716" />
+ <ingredient id="7562" count="5"/> <!-- Dimensional Diamond -->
+ <production id="9647" count="1" chance="100"/> <!-- Scroll of Escape: Kamael Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="5" id="7562" />
- <!-- Scroll of Escape: Dwarven Village -->
- <production count="1" id="7121" />
+ <ingredient id="7562" count="5"/> <!-- Dimensional Diamond -->
+ <production id="7121" count="1" chance="100"/> <!-- Scroll of Escape: Dwarven Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Gludin Village -->
- <production count="1" id="7122" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7122" count="1" chance="100"/> <!-- Scroll of Escape: Gludin Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Town of Gludio -->
- <production count="1" id="7123" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7123" count="1" chance="100"/> <!-- Scroll of Escape: Town of Gludio -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Town of Dion -->
- <production count="1" id="7124" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7124" count="1" chance="100"/> <!-- Scroll of Escape: Town of Dion -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Floran Village -->
- <production count="1" id="7125" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7125" count="1" chance="100"/> <!-- Scroll of Escape: Floran Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Town of Giran -->
- <production count="1" id="7126" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7126" count="1" chance="100"/> <!-- Scroll of Escape: Town of Giran -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Hardin's Academy -->
- <production count="1" id="7127" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7127" count="1" chance="100"/> <!-- Scroll of Escape: Hardin's Academy -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Heine -->
- <production count="1" id="7128" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7128" count="1" chance="100"/> <!-- Scroll of Escape: Heine -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Town of Oren -->
- <production count="1" id="7129" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7129" count="1" chance="100"/> <!-- Scroll of Escape: Town of Oren -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Ivory Tower -->
- <production count="1" id="7130" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7130" count="1" chance="100"/> <!-- Scroll of Escape: Ivory Tower -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Hunters Village -->
- <production count="1" id="7131" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7131" count="1" chance="100"/> <!-- Scroll of Escape: Hunter's Village -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Town of Aden -->
- <production count="1" id="7132" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7132" count="1" chance="100"/> <!-- Scroll of Escape: Town of Aden -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Town of Goddard -->
- <production count="1" id="7133" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7133" count="1" chance="100"/> <!-- Scroll of Escape: Town of Goddard -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Rune Township -->
- <production count="1" id="7134" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7134" count="1" chance="100"/> <!-- Scroll of Escape: Town of Rune -->
</item>
<item>
- <!-- Dimensional Diamond -->
- <ingredient count="8" id="7562" />
- <!-- Scroll of Escape: Town of Schuttgart -->
- <production count="1" id="7135" />
+ <ingredient id="7562" count="8"/> <!-- Dimensional Diamond -->
+ <production id="7135" count="1" chance="100"/> <!-- Scroll of Escape: Town of Schuttgart -->
+ </item>
+ <item>
+ <ingredient id="21193" count="5"/> <!-- Dimensional Diamond - Event -->
+ <production id="7117" count="1" chance="100"/> <!-- Scroll of Escape: Talking Island Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="5"/> <!-- Dimensional Diamond - Event -->
+ <production id="7118" count="1" chance="100"/> <!-- Scroll of Escape: Elven Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="5"/> <!-- Dimensional Diamond - Event -->
+ <production id="7119" count="1" chance="100"/> <!-- Scroll of Escape: Dark Elf Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="5"/> <!-- Dimensional Diamond - Event -->
+ <production id="7120" count="1" chance="100"/> <!-- Scroll of Escape: Orc Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="5"/> <!-- Dimensional Diamond - Event -->
+ <production id="9647" count="1" chance="100"/> <!-- Scroll of Escape: Kamael Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="5"/> <!-- Dimensional Diamond - Event -->
+ <production id="7121" count="1" chance="100"/> <!-- Scroll of Escape: Dwarven Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7122" count="1" chance="100"/> <!-- Scroll of Escape: Gludin Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7123" count="1" chance="100"/> <!-- Scroll of Escape: Town of Gludio -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7124" count="1" chance="100"/> <!-- Scroll of Escape: Town of Dion -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7125" count="1" chance="100"/> <!-- Scroll of Escape: Floran Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7126" count="1" chance="100"/> <!-- Scroll of Escape: Town of Giran -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7127" count="1" chance="100"/> <!-- Scroll of Escape: Hardin's Academy -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7128" count="1" chance="100"/> <!-- Scroll of Escape: Heine -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7129" count="1" chance="100"/> <!-- Scroll of Escape: Town of Oren -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7130" count="1" chance="100"/> <!-- Scroll of Escape: Ivory Tower -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7131" count="1" chance="100"/> <!-- Scroll of Escape: Hunter's Village -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7132" count="1" chance="100"/> <!-- Scroll of Escape: Town of Aden -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7133" count="1" chance="100"/> <!-- Scroll of Escape: Town of Goddard -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7134" count="1" chance="100"/> <!-- Scroll of Escape: Town of Rune -->
+ </item>
+ <item>
+ <ingredient id="21193" count="8"/> <!-- Dimensional Diamond - Event -->
+ <production id="7135" count="1" chance="100"/> <!-- Scroll of Escape: Town of Schuttgart -->
</item>
</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/multisell/003.xml b/L2J_DataPack/dist/game/data/multisell/003.xml
index bee2a7c..7e81e6f 100644
--- a/L2J_DataPack/dist/game/data/multisell/003.xml
+++ b/L2J_DataPack/dist/game/data/multisell/003.xml
@@ -26,6 +26,9 @@
<npc>32164</npc> <!-- Erinu (Weapon Merchant) -->
<npc>32165</npc> <!-- Zakone (Armor Merchant) -->
<npc>32166</npc> <!-- Trevor (Accessory Merchant) -->
+ <npc>33935</npc> <!-- Enva (Weapon Merchant) -->
+ <npc>33934</npc> <!-- Denya (Armor Merchant) -->
+ <npc>33937</npc> <!-- Ceri (Accessory Merchant) -->
</npcs>
<item>
<!-- Club -->
diff --git a/L2J_DataPack/dist/game/data/multisell/006.xml b/L2J_DataPack/dist/game/data/multisell/006.xml
new file mode 100644
index 0000000..fa56a8f
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/multisell/006.xml
@@ -0,0 +1,318 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
+ <npcs>
+ <npc>33998</npc> <!-- Momet -->
+ </npcs>
+ <item>
+ <ingredient id="73" count="1"/> <!-- Shamshir -->
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2576" count="1" chance="100"/> <!-- Shamshir*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="73" count="1"/> <!-- Shamshir -->
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2579" count="1" chance="100"/> <!-- Shamshir*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="73" count="1"/> <!-- Shamshir -->
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2580" count="1" chance="100"/> <!-- Shamshir*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="74" count="1"/> <!-- Katana -->
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2585" count="1" chance="100"/> <!-- Katana*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="74" count="1"/> <!-- Katana -->
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2588" count="1" chance="100"/> <!-- Katana*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="74" count="1"/> <!-- Katana -->
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2589" count="1" chance="100"/> <!-- Katana*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="131" count="1"/> <!-- Spirit Sword -->
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2593" count="1" chance="100"/> <!-- Spirit Sword*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="131" count="1"/> <!-- Spirit Sword -->
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2596" count="1" chance="100"/> <!-- Spirit Sword*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="131" count="1"/> <!-- Spirit Sword -->
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2597" count="1" chance="100"/> <!-- Spirit Sword*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="133" count="1"/> <!-- Raid Sword -->
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2600" count="1" chance="100"/> <!-- Raid Sword*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="133" count="1"/> <!-- Raid Sword -->
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2603" count="1" chance="100"/> <!-- Raid Sword*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="133" count="1"/> <!-- Raid Sword -->
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="57" count="953100"/> <!-- Adena -->
+ <production id="2604" count="1" chance="100"/> <!-- Raid Sword*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="57" count="121500"/> <!-- Adena -->
+ <production id="2606" count="1" chance="100"/> <!-- Caliburs*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="57" count="121500"/> <!-- Adena -->
+ <production id="2609" count="1" chance="100"/> <!-- Caliburs*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="57" count="121500"/> <!-- Adena -->
+ <production id="2610" count="1" chance="100"/> <!-- Caliburs*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="57" count="121500"/> <!-- Adena -->
+ <production id="2621" count="1" chance="100"/> <!-- Sword of Nightmare*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="57" count="121500"/> <!-- Adena -->
+ <production id="2622" count="1" chance="100"/> <!-- Sword of Nightmare*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="57" count="121500"/> <!-- Adena -->
+ <production id="2624" count="1" chance="100"/> <!-- Tsurugi*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="73" count="1"/> <!-- Shamshir -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="788400"/> <!-- Adena -->
+ <production id="2581" count="1" chance="100"/> <!-- Shamshir*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="74" count="1"/> <!-- Katana -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="788400"/> <!-- Adena -->
+ <production id="2590" count="1" chance="100"/> <!-- Katana*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="131" count="1"/> <!-- Spirit Sword -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="788400"/> <!-- Adena -->
+ <production id="2598" count="1" chance="100"/> <!-- Spirit Sword*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="133" count="1"/> <!-- Raid Sword -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="788400"/> <!-- Adena -->
+ <production id="2605" count="1" chance="100"/> <!-- Raid Sword*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="75" count="1"/> <!-- Caliburs -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="1323000"/> <!-- Adena -->
+ <production id="2611" count="1" chance="100"/> <!-- Caliburs*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="134" count="1"/> <!-- Sword of Nightmare -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="1323000"/> <!-- Adena -->
+ <production id="2623" count="1" chance="100"/> <!-- Sword of Nightmare*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="77" count="1"/> <!-- Tsurugi -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="1323000"/> <!-- Adena -->
+ <production id="2625" count="1" chance="100"/> <!-- Tsurugi*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="135" count="1"/> <!-- Samurai Long Sword -->
+ <ingredient id="57" count="1350000"/> <!-- Adena -->
+ <production id="2626" count="1" chance="100"/> <!-- Samurai Long Sword*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11783" count="1"/> <!-- Common Item - Shamshir -->
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11878" count="1" chance="100"/> <!-- Common Item - Shamshir*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="11783" count="1"/> <!-- Common Item - Shamshir -->
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11876" count="1" chance="100"/> <!-- Common Item - Shamshir*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="11783" count="1"/> <!-- Common Item - Shamshir -->
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11877" count="1" chance="100"/> <!-- Common Item - Shamshir*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="11794" count="1"/> <!-- Common Item - Katana -->
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11888" count="1" chance="100"/> <!-- Common Item - Katana*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="11794" count="1"/> <!-- Common Item - Katana -->
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11886" count="1" chance="100"/> <!-- Common Item - Katana*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="11794" count="1"/> <!-- Common Item - Katana -->
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11887" count="1" chance="100"/> <!-- Common Item - Katana*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="11789" count="1"/> <!-- Common Item - Spirit Sword -->
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11883" count="1" chance="100"/> <!-- Common Item - Spirit Sword*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="11789" count="1"/> <!-- Common Item - Spirit Sword -->
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11881" count="1" chance="100"/> <!-- Common Item - Spirit Sword*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="11789" count="1"/> <!-- Common Item - Spirit Sword -->
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11882" count="1" chance="100"/> <!-- Common Item - Spirit Sword*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="11778" count="1"/> <!-- Common Item - Raid Sword -->
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11873" count="1" chance="100"/> <!-- Common Item - Raid Sword*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="11778" count="1"/> <!-- Common Item - Raid Sword -->
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11871" count="1" chance="100"/> <!-- Common Item - Raid Sword*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="11778" count="1"/> <!-- Common Item - Raid Sword -->
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="57" count="105900"/> <!-- Adena -->
+ <production id="11872" count="1" chance="100"/> <!-- Common Item - Raid Sword*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="57" count="13500"/> <!-- Adena -->
+ <production id="11914" count="1" chance="100"/> <!-- Common Item - Caliburs*Caliburs -->
+ </item>
+ <item>
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="57" count="13500"/> <!-- Adena -->
+ <production id="11912" count="1" chance="100"/> <!-- Common Item - Caliburs*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="57" count="13500"/> <!-- Adena -->
+ <production id="11913" count="1" chance="100"/> <!-- Common Item - Caliburs*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="57" count="13500"/> <!-- Adena -->
+ <production id="11905" count="1" chance="100"/> <!-- Common Item - Sword of Nightmare*Sword of Nightmare -->
+ </item>
+ <item>
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="57" count="13500"/> <!-- Adena -->
+ <production id="11906" count="1" chance="100"/> <!-- Common Item - Sword of Nightmare*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="57" count="13500"/> <!-- Adena -->
+ <production id="11909" count="1" chance="100"/> <!-- Common Item - Tsurugi*Tsurugi -->
+ </item>
+ <item>
+ <ingredient id="11783" count="1"/> <!-- Common Item - Shamshir -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="87600"/> <!-- Adena -->
+ <production id="11921" count="1" chance="100"/> <!-- Common Item - Shamshir*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11794" count="1"/> <!-- Common Item - Katana -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="87600"/> <!-- Adena -->
+ <production id="11923" count="1" chance="100"/> <!-- Common Item - Katana*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11789" count="1"/> <!-- Common Item - Spirit Sword -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="87600"/> <!-- Adena -->
+ <production id="11922" count="1" chance="100"/> <!-- Common Item - Spirit Sword*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11778" count="1"/> <!-- Common Item - Raid Sword -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="87600"/> <!-- Adena -->
+ <production id="11920" count="1" chance="100"/> <!-- Common Item - Raid Sword*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11821" count="1"/> <!-- Common Item - Caliburs -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="147000"/> <!-- Adena -->
+ <production id="11928" count="1" chance="100"/> <!-- Common Item - Caliburs*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11815" count="1"/> <!-- Common Item - Sword of Nightmare -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="147000"/> <!-- Adena -->
+ <production id="11926" count="1" chance="100"/> <!-- Common Item - Sword of Nightmare*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11820" count="1"/> <!-- Common Item - Tsurugi -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="147000"/> <!-- Adena -->
+ <production id="11927" count="1" chance="100"/> <!-- Common Item - Tsurugi*Samurai Long Sword -->
+ </item>
+ <item>
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="11853" count="1"/> <!-- Common Item - Samurai Long Sword -->
+ <ingredient id="57" count="150000"/> <!-- Adena -->
+ <production id="11937" count="1" chance="100"/> <!-- Common Item - Samurai Long Sword*Samurai Long Sword -->
+ </item>
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/multisell/1002.xml b/L2J_DataPack/dist/game/data/multisell/1002.xml
index deb6a63..6c2fe62 100644
--- a/L2J_DataPack/dist/game/data/multisell/1002.xml
+++ b/L2J_DataPack/dist/game/data/multisell/1002.xml
@@ -15,6 +15,7 @@
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
<npc>31990</npc> <!-- Siger (Blacksmith) -->
+ <npc>33998</npc> <!-- Momet (Blacksmith) -->
</npcs>
<item>
<!-- Sealed Zubei's Gauntlets -->
diff --git a/L2J_DataPack/dist/game/data/multisell/1003.xml b/L2J_DataPack/dist/game/data/multisell/1003.xml
index 2a675d9..e526392 100644
--- a/L2J_DataPack/dist/game/data/multisell/1003.xml
+++ b/L2J_DataPack/dist/game/data/multisell/1003.xml
@@ -15,6 +15,7 @@
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
<npc>31990</npc> <!-- Siger (Blacksmith) -->
+ <npc>33998</npc> <!-- Momet (Blacksmith) -->
</npcs>
<item>
<!-- Zubei's Gauntlets - Heavy Armor -->
diff --git a/L2J_DataPack/dist/game/data/multisell/1005.xml b/L2J_DataPack/dist/game/data/multisell/1005.xml
index a716bd4..d15afa5 100644
--- a/L2J_DataPack/dist/game/data/multisell/1005.xml
+++ b/L2J_DataPack/dist/game/data/multisell/1005.xml
@@ -15,6 +15,7 @@
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
<npc>31990</npc> <!-- Siger (Blacksmith) -->
+ <npc>33998</npc> <!-- Momet (Blacksmith) -->
</npcs>
<item>
<!-- Stormbringer -->
diff --git a/L2J_DataPack/dist/game/data/multisell/1008.xml b/L2J_DataPack/dist/game/data/multisell/1008.xml
index 9e8cbf2..9ef1592 100644
--- a/L2J_DataPack/dist/game/data/multisell/1008.xml
+++ b/L2J_DataPack/dist/game/data/multisell/1008.xml
@@ -15,8 +15,9 @@
<npc>31583</npc> <!-- Feynn -->
<npc>31960</npc> <!-- Buryun -->
<npc>31990</npc> <!-- Siger -->
+ <npc>33998</npc> <!-- Momet -->
</npcs>
-<item>
+ <item>
<ingredient id="8723" count="5"/> <!-- Life Stone - Lv. 46 -->
<production id="12754" count="1" chance="100"/> <!-- Life Stone: Accessory - Lv. 46 -->
</item>
diff --git a/L2J_DataPack/dist/game/data/multisell/2063.xml b/L2J_DataPack/dist/game/data/multisell/2063.xml
index 4972c63..9bb754f 100644
--- a/L2J_DataPack/dist/game/data/multisell/2063.xml
+++ b/L2J_DataPack/dist/game/data/multisell/2063.xml
@@ -50,6 +50,7 @@
<npc>31959</npc> <!-- Axel (Warehouse Keeper) -->
<npc>32170</npc> <!-- Benis (Warehouse Keeper) -->
<npc>32172</npc> <!-- Saylem (Warehouse Keeper) -->
+ <npc>33947</npc> <!-- Grakon (Warehouse Keeper) -->
</npcs>
<item>
<ingredient id="37756" count="2"/> <!-- Mysterious Fragment -->
diff --git a/L2J_DataPack/dist/game/data/multisell/2064.xml b/L2J_DataPack/dist/game/data/multisell/2064.xml
index b264d33..dfc8fa7 100644
--- a/L2J_DataPack/dist/game/data/multisell/2064.xml
+++ b/L2J_DataPack/dist/game/data/multisell/2064.xml
@@ -50,6 +50,7 @@
<npc>31959</npc> <!-- Axel (Warehouse Keeper) -->
<npc>32170</npc> <!-- Benis (Warehouse Keeper) -->
<npc>32172</npc> <!-- Saylem (Warehouse Keeper) -->
+ <npc>33947</npc> <!-- Grakon (Warehouse Keeper) -->
</npcs>
<item>
<ingredient id="37756" count="4"/> <!-- Mysterious Fragment -->
diff --git a/L2J_DataPack/dist/game/data/multisell/2065.xml b/L2J_DataPack/dist/game/data/multisell/2065.xml
index ec4474b..2ace76c 100644
--- a/L2J_DataPack/dist/game/data/multisell/2065.xml
+++ b/L2J_DataPack/dist/game/data/multisell/2065.xml
@@ -50,6 +50,7 @@
<npc>31959</npc> <!-- Axel (Warehouse Keeper) -->
<npc>32170</npc> <!-- Benis (Warehouse Keeper) -->
<npc>32172</npc> <!-- Saylem (Warehouse Keeper) -->
+ <npc>33947</npc> <!-- Grakon (Warehouse Keeper) -->
</npcs>
<item>
<ingredient id="37756" count="6"/> <!-- Mysterious Fragment -->
diff --git a/L2J_DataPack/dist/game/data/multisell/311262506.xml b/L2J_DataPack/dist/game/data/multisell/311262506.xml
index 560acc9..a825240 100644
--- a/L2J_DataPack/dist/game/data/multisell/311262506.xml
+++ b/L2J_DataPack/dist/game/data/multisell/311262506.xml
@@ -15,6 +15,7 @@
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
<npc>31990</npc> <!-- Siger (Blacksmith) -->
+ <npc>33998</npc> <!-- Momet (Blacksmith) -->
</npcs>
<item>
<!-- Sealed Dark Crystal breastplate -->
diff --git a/L2J_DataPack/dist/game/data/multisell/311262507.xml b/L2J_DataPack/dist/game/data/multisell/311262507.xml
index 2f40f4e..108b534 100644
--- a/L2J_DataPack/dist/game/data/multisell/311262507.xml
+++ b/L2J_DataPack/dist/game/data/multisell/311262507.xml
@@ -15,6 +15,7 @@
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
<npc>31990</npc> <!-- Siger (Blacksmith) -->
+ <npc>33998</npc> <!-- Momet (Blacksmith) -->
</npcs>
<item>
<!-- Sealed Phoenix Necklace -->
diff --git a/L2J_DataPack/dist/game/data/multisell/311262508.xml b/L2J_DataPack/dist/game/data/multisell/311262508.xml
index 512f5f6..e0a222d 100644
--- a/L2J_DataPack/dist/game/data/multisell/311262508.xml
+++ b/L2J_DataPack/dist/game/data/multisell/311262508.xml
@@ -15,6 +15,7 @@
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
<npc>31990</npc> <!-- Siger (Blacksmith) -->
+ <npc>33998</npc> <!-- Momet (Blacksmith) -->
</npcs>
<item>
<!-- Dark Crystal Gloves - Heavy Armor -->
diff --git a/L2J_DataPack/dist/game/data/multisell/631.xml b/L2J_DataPack/dist/game/data/multisell/631.xml
index 68c48fe..206f9b6 100644
--- a/L2J_DataPack/dist/game/data/multisell/631.xml
+++ b/L2J_DataPack/dist/game/data/multisell/631.xml
@@ -50,6 +50,7 @@
<npc>31959</npc> <!-- Axel (Warehouse Keeper) -->
<npc>32170</npc> <!-- Benis (Warehouse Keeper) -->
<npc>32172</npc> <!-- Saylem (Warehouse Keeper) -->
+ <npc>33947</npc> <!-- Grakon (Warehouse Keeper) -->
</npcs>
<item>
<ingredient id="57" count="30000"/> <!-- Adena -->
diff --git a/L2J_DataPack/dist/game/data/multisell/906.xml b/L2J_DataPack/dist/game/data/multisell/906.xml
new file mode 100644
index 0000000..ce8d2b1
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/multisell/906.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
+ <npcs>
+ <npc>33974</npc> <!-- Resed -->
+ </npcs>
+ <item>
+ <ingredient id="57" count="100000"/> <!-- Adena -->
+ <production id="39597" count="1" chance="100"/> <!-- Warp Crystal -->
+ </item>
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/multisell/908.xml b/L2J_DataPack/dist/game/data/multisell/908.xml
new file mode 100644
index 0000000..bf15fa8
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/multisell/908.xml
@@ -0,0 +1,294 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
+ <npcs>
+ <npc>33974</npc> <!-- Resed -->
+ </npcs>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40041" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - STR -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39748" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - STR -->
+ </item>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40042" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - DEX -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39749" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - DEX -->
+ </item>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40043" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CON -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39750" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - CON -->
+ </item>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40044" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - INT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39751" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - INT -->
+ </item>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40045" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - MEN -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39752" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - MEN -->
+ </item>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40046" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - WIT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39753" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - WIT -->
+ </item>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40047" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - LUC -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39754" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - LUC -->
+ </item>
+ <item>
+ <ingredient id="39747" count="1"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ <ingredient id="40048" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CHA -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39755" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - CHA -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40041" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - STR -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39797" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - STR -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40042" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - DEX -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39798" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - DEX -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40043" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CON -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39799" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - CON -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40044" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - INT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39800" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - INT -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40045" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - MEN -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39801" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - MEN -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40046" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - WIT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39802" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - WIT -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40047" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - LUC -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39803" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - LUC -->
+ </item>
+ <item>
+ <ingredient id="39796" count="1"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ <ingredient id="40048" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CHA -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39804" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - CHA -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40041" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - STR -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39846" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - STR -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40042" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - DEX -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39847" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - DEX -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40043" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CON -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39848" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - CON -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40044" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - INT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39849" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - INT -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40045" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - MEN -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39850" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - MEN -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40046" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - WIT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39851" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - WIT -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40047" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - LUC -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39852" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - LUC -->
+ </item>
+ <item>
+ <ingredient id="39845" count="1"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ <ingredient id="40048" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CHA -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39853" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - CHA -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40041" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - STR -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39895" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - STR -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40042" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - DEX -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39896" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - DEX -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40043" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CON -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39897" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - CON -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40044" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - INT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39898" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - INT -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40045" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - MEN -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39899" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - MEN -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40046" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - WIT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39900" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - WIT -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40047" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - LUC -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39901" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - LUC -->
+ </item>
+ <item>
+ <ingredient id="39894" count="1"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ <ingredient id="40048" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CHA -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39902" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - CHA -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40041" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - STR -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39944" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - STR -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40042" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - DEX -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39945" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - DEX -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40043" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CON -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39946" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - CON -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40044" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - INT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39947" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - INT -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40045" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - MEN -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39948" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - MEN -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40046" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - WIT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39949" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - WIT -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40047" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - LUC -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39950" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - LUC -->
+ </item>
+ <item>
+ <ingredient id="39943" count="1"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ <ingredient id="40048" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CHA -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39951" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - CHA -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40041" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - STR -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39993" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - STR -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40042" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - DEX -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39994" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - DEX -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40043" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CON -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39995" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - CON -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40044" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - INT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39996" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - INT -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40045" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - MEN -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39997" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - MEN -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40046" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - WIT -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39998" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - WIT -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40047" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - LUC -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="39999" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - LUC -->
+ </item>
+ <item>
+ <ingredient id="39992" count="1"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ <ingredient id="40048" count="1"/> <!-- Dimensional Bracelet Enhancement Stone - CHA -->
+ <ingredient id="39597" count="500"/> <!-- Warp Crystal -->
+ <production id="40000" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - CHA -->
+ </item>
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/multisell/914.xml b/L2J_DataPack/dist/game/data/multisell/914.xml
new file mode 100644
index 0000000..6c1fbcb
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/multisell/914.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list isNewMultisell="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
+ <npcs>
+ <npc>33936</npc> <!-- Pelu -->
+ </npcs>
+ <item>
+ <ingredient id="39629" count="2"/> <!-- Fortune Pocket - Stage 1 -->
+ <production id="39630" count="1"/> <!-- Fortune Pocket - Stage 2 -->
+ <production id="39630" count="1" chance="50"/> <!-- Fortune Pocket - Stage 2 -->
+ <production id="39629" count="1" chance="50"/> <!-- Fortune Pocket - Stage 1 -->
+ </item>
+ <item>
+ <ingredient id="39630" count="2"/> <!-- Fortune Pocket - Stage 2 -->
+ <production id="39631" count="1"/> <!-- Fortune Pocket - Stage 3 -->
+ <production id="39631" count="1" chance="44"/> <!-- Fortune Pocket - Stage 3 -->
+ <production id="39630" count="1" chance="56"/> <!-- Fortune Pocket - Stage 2 -->
+ </item>
+ <item>
+ <ingredient id="39631" count="2"/> <!-- Fortune Pocket - Stage 3 -->
+ <production id="39632" count="1"/> <!-- Fortune Pocket - Stage 4 -->
+ <production id="39632" count="1" chance="50"/> <!-- Fortune Pocket - Stage 4 -->
+ <production id="39631" count="1" chance="50"/> <!-- Fortune Pocket - Stage 3 -->
+ </item>
+ <item>
+ <ingredient id="39632" count="2"/> <!-- Fortune Pocket - Stage 4 -->
+ <production id="39633" count="1"/> <!-- Fortune Pocket - Stage 5 -->
+ <production id="39633" count="1" chance="45"/> <!-- Fortune Pocket - Stage 5 -->
+ <production id="39632" count="1" chance="55"/> <!-- Fortune Pocket - Stage 4 -->
+ </item>
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/multisell/915.xml b/L2J_DataPack/dist/game/data/multisell/915.xml
new file mode 100644
index 0000000..b0d3bf5
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/multisell/915.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
+ <npcs>
+ <npc>33974</npc> <!-- Resed -->
+ </npcs>
+ <item>
+ <ingredient id="40063" count="100"/> <!-- Secret Ancient Tome Fragment -->
+ <ingredient id="36515" count="90"/> <!-- Elcyum -->
+ <production id="40064" count="1" chance="100"/> <!-- Ancient Book: Divine Inspiration (Beginner) -->
+ </item>
+ <item>
+ <ingredient id="40063" count="200"/> <!-- Secret Ancient Tome Fragment -->
+ <ingredient id="36515" count="180"/> <!-- Elcyum -->
+ <production id="40065" count="1" chance="100"/> <!-- Ancient Book: Divine Inspiration (Intermediate) -->
+ </item>
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/multisell/916.xml b/L2J_DataPack/dist/game/data/multisell/916.xml
new file mode 100644
index 0000000..96c065f
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/multisell/916.xml
@@ -0,0 +1,198 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
+ <npcs>
+ <npc>33974</npc> <!-- Resed -->
+ </npcs>
+ <item>
+ <ingredient id="39748" count="1"/> <!-- Dimensional Bracelet - Stage 1 - STR -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39749" count="1"/> <!-- Dimensional Bracelet - Stage 1 - DEX -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39750" count="1"/> <!-- Dimensional Bracelet - Stage 1 - CON -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39751" count="1"/> <!-- Dimensional Bracelet - Stage 1 - INT -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39752" count="1"/> <!-- Dimensional Bracelet - Stage 1 - MEN -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39753" count="1"/> <!-- Dimensional Bracelet - Stage 1 - WIT -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39754" count="1"/> <!-- Dimensional Bracelet - Stage 1 - LUC -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39755" count="1"/> <!-- Dimensional Bracelet - Stage 1 - CHA -->
+ <production id="39747" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 1 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39797" count="1"/> <!-- Dimensional Bracelet - Stage 2 - STR -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39798" count="1"/> <!-- Dimensional Bracelet - Stage 2 - DEX -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39799" count="1"/> <!-- Dimensional Bracelet - Stage 2 - CON -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39800" count="1"/> <!-- Dimensional Bracelet - Stage 2 - INT -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39801" count="1"/> <!-- Dimensional Bracelet - Stage 2 - MEN -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39802" count="1"/> <!-- Dimensional Bracelet - Stage 2 - WIT -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39803" count="1"/> <!-- Dimensional Bracelet - Stage 2 - LUC -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39804" count="1"/> <!-- Dimensional Bracelet - Stage 2 - CHA -->
+ <production id="39796" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 2 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39846" count="1"/> <!-- Dimensional Bracelet - Stage 3 - STR -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39847" count="1"/> <!-- Dimensional Bracelet - Stage 3 - DEX -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39848" count="1"/> <!-- Dimensional Bracelet - Stage 3 - CON -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39849" count="1"/> <!-- Dimensional Bracelet - Stage 3 - INT -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39850" count="1"/> <!-- Dimensional Bracelet - Stage 3 - MEN -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39851" count="1"/> <!-- Dimensional Bracelet - Stage 3 - WIT -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39852" count="1"/> <!-- Dimensional Bracelet - Stage 3 - LUC -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39853" count="1"/> <!-- Dimensional Bracelet - Stage 3 - CHA -->
+ <production id="39845" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 3 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39895" count="1"/> <!-- Dimensional Bracelet - Stage 4 - STR -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39896" count="1"/> <!-- Dimensional Bracelet - Stage 4 - DEX -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39897" count="1"/> <!-- Dimensional Bracelet - Stage 4 - CON -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39898" count="1"/> <!-- Dimensional Bracelet - Stage 4 - INT -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39899" count="1"/> <!-- Dimensional Bracelet - Stage 4 - MEN -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39900" count="1"/> <!-- Dimensional Bracelet - Stage 4 - WIT -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39901" count="1"/> <!-- Dimensional Bracelet - Stage 4 - LUC -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39902" count="1"/> <!-- Dimensional Bracelet - Stage 4 - CHA -->
+ <production id="39894" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 4 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39944" count="1"/> <!-- Dimensional Bracelet - Stage 5 - STR -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39945" count="1"/> <!-- Dimensional Bracelet - Stage 5 - DEX -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39946" count="1"/> <!-- Dimensional Bracelet - Stage 5 - CON -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39947" count="1"/> <!-- Dimensional Bracelet - Stage 5 - INT -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39948" count="1"/> <!-- Dimensional Bracelet - Stage 5 - MEN -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39949" count="1"/> <!-- Dimensional Bracelet - Stage 5 - WIT -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39950" count="1"/> <!-- Dimensional Bracelet - Stage 5 - LUC -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39951" count="1"/> <!-- Dimensional Bracelet - Stage 5 - CHA -->
+ <production id="39943" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 5 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39993" count="1"/> <!-- Dimensional Bracelet - Stage 6 - STR -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39994" count="1"/> <!-- Dimensional Bracelet - Stage 6 - DEX -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39995" count="1"/> <!-- Dimensional Bracelet - Stage 6 - CON -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39996" count="1"/> <!-- Dimensional Bracelet - Stage 6 - INT -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39997" count="1"/> <!-- Dimensional Bracelet - Stage 6 - MEN -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39998" count="1"/> <!-- Dimensional Bracelet - Stage 6 - WIT -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+ <item>
+ <ingredient id="39999" count="1"/> <!-- Dimensional Bracelet - Stage 6 - LUC -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+ <item>
+ <ingredient id="40000" count="1"/> <!-- Dimensional Bracelet - Stage 6 - CHA -->
+ <production id="39992" count="1" chance="100"/> <!-- Dimensional Bracelet - Stage 6 - Basic -->
+ </item>
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/stats/npcs/33900-34000.xml b/L2J_DataPack/dist/game/data/stats/npcs/33900-34000.xml
index 09ff5e9..94b929c 100644
--- a/L2J_DataPack/dist/game/data/stats/npcs/33900-34000.xml
+++ b/L2J_DataPack/dist/game/data/stats/npcs/33900-34000.xml
@@ -578,7 +578,7 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33934" level="85" type="L2Npc" name="Denya" title="Armor Merchant">
+ <npc id="33934" level="85" type="L2Merchant" name="Denya" title="Armor Merchant">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -595,7 +595,7 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33935" level="85" type="L2Npc" name="Evna" title="Weapon Merchant">
+ <npc id="33935" level="85" type="L2Merchant" name="Evna" title="Weapon Merchant">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -612,7 +612,7 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33936" level="85" type="L2Npc" name="Pelu" title="Grocer">
+ <npc id="33936" level="85" type="L2Merchant" name="Pelu" title="Grocer">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -629,7 +629,7 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33937" level="85" type="L2Npc" name="Ceri" title="Accessory Merchant">
+ <npc id="33937" level="85" type="L2Merchant" name="Ceri" title="Accessory Merchant">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -782,7 +782,7 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33946" level="85" type="L2Npc" name="Adventure Guildsman" title="PC Manager">
+ <npc id="33946" level="85" type="L2Adventurer" name="Adventure Guildsman" title="PC Manager">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -799,7 +799,7 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33947" level="85" type="L2Npc" name="Grakon" title="Warehouse Keeper">
+ <npc id="33947" level="85" type="L2Warehouse" name="Grakon" title="Warehouse Keeper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -816,7 +816,7 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33948" level="85" type="L2Npc" name="Astiel" title="Gatekeeper">
+ <npc id="33948" level="85" type="L2Teleporter" name="Astiel" title="Gatekeeper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -1394,12 +1394,14 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33982" level="85" type="L2Npc" name="Tahlia" title="Guard">
+ <npc id="33982" level="85" type="L2Guard" name="Tahlia" title="Guard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
+ <attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
+ <defence physical="341.375" magical="249.80341" />
<speed>
<walk ground="50" />
<run ground="120" />
@@ -1411,12 +1413,14 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33983" level="85" type="L2Npc" name="Lenoa" title="Guard">
+ <npc id="33983" level="85" type="L2Guard" name="Lenoa" title="Guard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
+ <attack physical="970.537548504614" magical="662.751329129412" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
+ <defence physical="341.375" magical="249.80341" />
<speed>
<walk ground="50" />
<run ground="120" />
@@ -1428,12 +1432,17 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33984" level="85" type="L2Npc" name="Nairu" title="Guard">
- <!-- AUTO GENERATED NPC TODO: FIX IT -->
+ <npc id="33984" level="85" type="L2Guard" name="Nairu" title="Guard">
+ <!-- TODO: Confirm me -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
+ <attack physical="970.537548504614" magical="662.751329129412" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
+ <defence physical="341.375" magical="249.80341" />
+ <attribute>
+ <defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
+ </attribute>
<speed>
<walk ground="50" />
<run ground="120" />
@@ -1445,12 +1454,17 @@
<height normal="22.4" />
</collision>
</npc>
- <npc id="33985" level="85" type="L2Npc" name="Namee" title="Guard">
- <!-- AUTO GENERATED NPC TODO: FIX IT -->
+ <npc id="33985" level="85" type="L2Guard" name="Namee" title="Guard">
+ <!-- TODO: Confirm me -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="7324" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
+ <attack physical="970.537548504614" magical="662.751329129412" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
+ <defence physical="341.375" magical="249.80341" />
+ <attribute>
+ <defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
+ </attribute>
<speed>
<walk ground="50" />
<run ground="120" />
diff --git a/L2J_DataPack/dist/game/data/stats/npcs/34000-34100.xml b/L2J_DataPack/dist/game/data/stats/npcs/34000-34100.xml
index 343bc9a..9cd0209 100644
--- a/L2J_DataPack/dist/game/data/stats/npcs/34000-34100.xml
+++ b/L2J_DataPack/dist/game/data/stats/npcs/34000-34100.xml
@@ -113,7 +113,7 @@
<run ground="120" />
</speed>
</stats>
- <status attackable="false" />
+ <status attackable="false" talkable="false" targetable="false" showName="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
diff --git a/L2J_DataPack/dist/game/data/teleporters/Astiel.xml b/L2J_DataPack/dist/game/data/teleporters/Astiel.xml
new file mode 100644
index 0000000..c6a5887
--- /dev/null
+++ b/L2J_DataPack/dist/game/data/teleporters/Astiel.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/teleporterData.xsd">
+ <npc id="33948"> <!-- Astiel -->
+ <teleport type="NORMAL">
+ <location npcStringId="1010004" x="-80678" y="149769" z="-3043" feeCount="11000" /> <!-- The Village of Gludin -->
+ <location npcStringId="1010005" x="-14608" y="123920" z="-3128" feeCount="14000" /> <!-- The Town of Gludio -->
+ <location npcStringId="1010001" x="-113443" y="256656" z="-1504" feeCount="1300" /> <!-- Talking Island Village -->
+ <location npcStringId="1010742" x="-82399" y="244118" z="-3738" feeCount="160" /> <!-- Whispering Woods -->
+ </teleport>
+ <teleport type="NOBLES_TOKEN">
+ <location npcStringId="1010506" x="-87334" y="142252" z="-3645" feeId="13722" feeCount="1" /> <!-- Gludin Arena -->
+ <location npcStringId="1010507" x="73579" y="142709" z="-3763" feeId="13722" feeCount="1" /> <!-- Giran Arena -->
+ <location npcStringId="1010053" x="146434" y="46712" z="-3433" feeId="13722" feeCount="1" /> <!-- Coliseum -->
+ <location npcStringId="1010731" x="-186306" y="242822" z="2552" feeId="13722" feeCount="100" /> <!-- Keucereus Alliance Base -->
+ </teleport>
+ <teleport type="NOBLES_ADENA">
+ <location npcStringId="1010506" x="-87334" y="142252" z="-3645" feeCount="1" /> <!-- Gludin Arena -->
+ <location npcStringId="1010507" x="73579" y="142709" z="-3763" feeCount="1" /> <!-- Giran Arena -->
+ <location npcStringId="1010053" x="146434" y="46712" z="-3433" feeCount="1" /> <!-- Coliseum -->
+ <location npcStringId="1010731" x="-186306" y="242822" z="2552" feeCount="100" /> <!-- Keucereus Alliance Base -->
+ </teleport>
+ </npc>
+</list>
\ No newline at end of file
diff --git a/L2J_DataPack/dist/game/data/xsd/teleporterData.xsd b/L2J_DataPack/dist/game/data/xsd/teleporterData.xsd
index e292feb..ecee061 100644
--- a/L2J_DataPack/dist/game/data/xsd/teleporterData.xsd
+++ b/L2J_DataPack/dist/game/data/xsd/teleporterData.xsd
@@ -33,7 +33,7 @@
</xs:complexType>
</xs:element>
</xs:sequence>
- <xs:attribute type="xs:short" name="id" />
+ <xs:attribute type="xs:integer" name="id" />
</xs:complexType>
</xs:element>
</xs:sequence>
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