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@StevenClontz
Last active January 15, 2022 19:28
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Simplified castle panic (for 3yo)

Setup

  • Place six towers and six walls in the center of the board.
  • Find 5 Goblin tokens, 3 Orc tokens, and 2 Troll tokens. Return the other tokens to the box.
  • Shuffle the tokens and place them facedown next to the board.
  • Roll the die. Ignoring the Forest ring, place a random token face-up on the outermost ring of that die's wedge, pointing the highest number corner towards the center (its hit points).
    • If the wedge is full, re-roll the die and try again.
  • Create a shuffled deck of only Swordsman, Knight, Archer, Hero, and Barbarian cards. Return the other cards to the box.

Gameplay

Players alternate taking turns as follows.

  • The current player rolls the die and draws that may cards from the deck. They choose one to play, if possible. All drawn/played cards are then discarded to the discard pile.
    • If not enough cards are in the deck, shuffle the discard pile to make a new deck.
  • A hit monster loses one hit point by rotating its token. A monster with zero hit points is slain and is removed from the board.
  • The player rolls the die to advance monsters. All monsters in that wedge move one space inward if unoccupied.
    • If a monster is blocked by a wall/tower, the wall/tower is removed, and the monster stays still.
    • A monster not blocked by a wall/tower is able to move into the castle. These monsters advance clockwise within the castle when their die is rolled, and can only be stopped by the Barbarian.

End of Game

  • If all monsters are slain, the players win!
  • If all towers are removed, the players lose...
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