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Oracle of Seasons text dump (from oracles-disasm) (see history for US -> EU changes)
groups:
- group: 0x00
data:
- name:
- TX_0000
- TX_0001
index:
- 0x00
- 0x01
text: |-
You got \col(1)1 Rupee\col(0)!
...
- name: TX_0002
index: 0x02
text: |-
You got
\col(1)5 Rupees\col(0)!
- name: TX_0003
index: 0x03
text: |-
You got
\col(1)10 Rupees\col(0)!
- name: TX_0004
index: 0x04
text: |-
You got
\col(1)20 Rupees\col(0)!
That's not bad.
- name: TX_0005
index: 0x05
text: |-
You got
\col(1)30 Rupees\col(0)!
That's nice.
- name: TX_0006
index: 0x06
text: |-
You got
\col(1)50 Rupees\col(0)!
How lucky!
- name: TX_0007
index: 0x07
text: |-
You got \col(1)100
Rupees\col(0)! I bet
you're thrilled!
- name: TX_0008
index: 0x08
text: |-
You got \col(1)150
Rupees\col(0)!
Way to go!!!
- name: TX_0009
index: 0x09
text: |-
You got \col(1)200
Rupees\col(0)! That's
pure bliss!
- name: TX_000a
index: 0x0a
text: |-
The \col(1)Rod of
Seasons\col(0) has been
blessed with a
\col(1)wintry chill\col(0)!
Climb atop a
stump to call
forth winter!
- name: TX_000b
index: 0x0b
text: |-
The \col(1)Rod of
Seasons\col(0) has been
blessed with a
\col(1)summer day\col(0)!
Climb atop a
stump to call
forth summer!
- name: TX_000c
index: 0x0c
text: |-
The \col(1)Rod of
Seasons\col(0) has been
blessed with an
\col(1)autumn breeze\col(0)!
Climb atop a
stump to call
forth autumn!
- name: TX_000d
index: 0x0d
text: |-
The \col(1)Rod of
Seasons\col(0) has been
blessed with a
\col(1)spring dew\col(0)!
Climb atop a
stump to call
forth spring!
- name: TX_000e
index: 0x0e
text: |-
\pos(2)\slow()You got the
\col(1)Fertile Soil\col(0), an
Essence of
Nature!\stop
Seeds scattered
across bountiful
lands are nour-
ished in this
\col(1)Fertile Soil\col(0)!
- name: TX_000f
index: 0x0f
text: |-
\pos(2)\slow()You got the
\col(1)Gift of Time\col(0), an
Essence of
Nature!\stop
Seeds sprout as
seasons change
with the \col(1)Gift
of Time\col(0)!
- name: TX_0010
index: 0x10
text: |-
\pos(2)\slow()You got the
\col(1)Bright Sun\col(0), an
Essence of
Nature!\stop
Young shoots
grow quickly
under the warm
rays of the
\col(1)Bright Sun\col(0)!
- name: TX_0011
index: 0x11
text: |-
\pos(2)\slow()You got the
\col(1)Soothing Rain\col(0),
an Essence
of Nature!\stop
Bathed in drops
of \col(1)Soothing
Rain\col(0), shoots
grow into
saplings!
- name: TX_0012
index: 0x12
text: |-
\pos(2)\slow()You got the
\col(1)Nurturing
Warmth\col(0), an
Essence of
Nature!\stop
Balmy days
build strong
saplings with
their \col(1)Nurturing
Warmth\col(0)!
- name: TX_0013
index: 0x13
text: |-
\pos(2)\slow()You got the
\col(1)Blowing Wind\col(0), an
Essence of
Nature!\stop
Sweet fruit is
born when pollen
is carried by
the \col(1)Blowing
Wind\col(0)!
- name: TX_0014
index: 0x14
text: |-
\pos(2)\slow()You got the
\col(1)Seed of Life\col(0), an
Essence of
Nature!\stop
Life begins anew
when birds carry
this, the \col(1)Seed
of Life\col(0), to
new lands!
- name: TX_0015
index: 0x15
text: |-
\pos(2)\slow()You got the
\col(1)Changing
Seasons\col(0), an
Essence of
Nature!\stop
Scattered seeds
sprout in
spring, grow in
summer, bear
fruit in fall
and sleep
through
winter.\stop
It is an endless
cycle of life...
the \col(1)Changing
Seasons\col(0)!
- name: TX_0016
index: 0x16
text: |-
You got a
\col(1)Heart Container\col(0)!
- name: TX_0017
index: 0x17
text: |-
You got a
\col(1)Piece of
Heart\col(0)!\heartpiece
Collect four in
all to get an
extra \col(1)Heart
Container\col(0)! Check
them on the
Subscreen.
- name: TX_0018
index: 0x18
text: |-
It's a \col(1)Dungeon
Map\col(0)! Press
SELECT to see
it. The darkened
rooms are ones
you haven't been
to yet.
- name: TX_0019
index: 0x19
text: |-
You found the
\col(1)Compass\col(0)!\stop
Use it to track
your position,
locate chests
and find keys.
- name: TX_001a
index: 0x1a
text: |-
You found a
\col(1)Small Key\col(0)!\stop
Use it to open a
locked door or
block in this
dungeon.
- name: TX_001b
index: 0x1b
text: |-
You found the
\col(1)Boss Key\col(0)!
- name: TX_001c
index: 0x1c
text: |-
You got the
\col(1)Wooden Sword\col(0)!
This truly is a
sign of courage!
Hold \abtn or \bbtn to
power it up,
then release it
for a spin
attack!
- name: TX_001d
index: 0x1d
text: |-
You got the
sacred \col(1)Noble
Sword\col(0)!
- name: TX_001e
index: 0x1e
text: |-
You got the
legendary \col(1)Master
Sword\col(0)!
- name: TX_001f
index: 0x1f
text: |-
You got a
\col(1)Wooden Shield\col(0)!
- name: TX_0020
index: 0x20
text: |-
You got an
\col(1)Iron Shield\col(0)!
- name: TX_0021
index: 0x21
text: |-
You got the
\col(1)Mirror Shield\col(0)!
- name: TX_0022
index: 0x22
text: |-
You got the
\col(1)Boomerang\col(0)!
Use it to stop
enemies in their
tracks!
- name: TX_0023
index: 0x23
text: |-
\pos(2)It's the \col(1)Magical
Boomerang\col(0)!
Press \col(0x84)\item(0x00)\col(0)
while holding
the button to
control its
flight path!
- name: TX_0024
index: 0x24
text: |-
You got four
\col(1)Pieces of Heart\col(0)!
That makes one
\col(1)Heart Container\col(0)!
- name: TX_0025
index: 0x25
text: |-
You got the
\col(1)Shovel\col(0)! Now
start digging!
- name: TX_0026
index: 0x26
text: |-
\pos(2)You got the
\col(1)Power Bracelet\col(0)!
Hold the button
and press \col(0x84)\item(0x00)\col(0)
to lift heavy
objects!
- name: TX_0027
index: 0x27
text: |-
You got \col(1)Roc's
Feather\col(0)! You
feel light as a
feather!
- name: TX_0028
index: 0x28
text: |-
You got \col(1)Roc's
Cape\col(0)! Press and
hold the button
to do a double
jump!
- name: TX_0029
index: 0x29
text: |-
You got \col(1)Scent
Seeds\col(0)! Their
smell attracts
monsters. Open
your \col(1)Seed
Satchel\col(0) to use
them.
- name: TX_002a
index: 0x2a
text: |-
You got \col(1)Mystery
Seeds\col(0)! What they
do is a mystery!
Try them on
many things!
Open your \col(1)Seed
Satchel\col(0) to use
them.
- name: TX_002b
index: 0x2b
text: |-
You got \col(1)Pegasus
Seeds\col(0)! They'll
make you as
quick as the
legendary steed!
Open your \col(1)Seed
Satchel\col(0) to use
them.
- name: TX_002c
index: 0x2c
text: |-
You got \col(1)Gale
Seeds\col(0)! Their
gust can take
you where you
want to go.
Open your \col(1)Seed
Satchel\col(0) to
use them.
- name: TX_002d
index: 0x2d
text: |-
\pos(2)You got a \col(1)Seed
Satchel\col(0)! And it
has 20 \col(1)Ember
Seeds\col(0)!
- name: TX_002e
index: 0x2e
text: |-
You got the
\col(1)Slingshot\col(0)!
Choose your
\col(1)seeds\col(0) and
take aim!
- name: TX_002f
index: 0x2f
text: |-
You got the
\col(1)Hyper Slingshot\col(0)!
It shoots three
seeds at a time!
- name: TX_0030
index: 0x30
text: |-
You got the
\col(1)Magnetic Gloves\col(0)!
Their magnetic
might attracts
and repels.
Press the button
to reverse
polarity.
- name: TX_0031
index: 0x31
text: |-
You got \col(1)Zora's
Flippers\col(0)! You
can now go for a
swim! Press \abtn
to swim, \bbtn to
dive!
- name: TX_0032
index: 0x32
text: |-
You got \col(1)Bombchu\col(0)!
Send them right
to your enemies!
- name: TX_0033
index: 0x33
text: |-
You got a \col(1)Huge
Maku Seed\col(0)! This
should penetrate
evil forces!
- name: TX_0034
index: 0x34
text: |-
You got a bigger
\col(1)Ring Box\col(0)! It can
hold \num1 \col(1)rings\col(0)!
- name: TX_0035
index: 0x35
text: |-
Ouch! You can't
carry them like
that!
- name: TX_0036
index: 0x36
text: |-
You got
\col(1)Fool's Ore\col(0)!\stop
But that's no
good! Get your
\col(1)feather\col(0) back!
- name: TX_0037
index: 0x37
text: |-
You got your
\col(1)feather\col(0) back!\stop
Now return the
\col(1)ore\col(0).
- name: TX_0038
index: 0x38
text: |-
You got \col(1)Ricky's
Flute\col(0)! \col(3)Ricky\col(0)
will come to
your aid when
you play it.
- name: TX_0039
index: 0x39
text: |-
You got
\col(1)Dimitri's Flute\col(0)!
\col(3)Dimitri\col(0) will
come to your aid
when you play
it.
- name: TX_003a
index: 0x3a
text: |-
You got \col(1)Moosh's
Flute\col(0)! \col(3)Moosh\col(0)
will come to
your aid when
you play it!
- name: TX_003b
index: 0x3b
text: |-
You got a
\col(1)Strange Flute\col(0)!
It sure looks
rare!
- name: TX_003c
index: 0x3c
text: |-
You got a \col(1)Bomb
Flower\col(0)! Handle
it with care!!!
- name: TX_003d
index: 0x3d
text: |-
You got
\col(1)Hard Ore\col(0)!
- name: TX_003e
index: 0x3e
text: |-
You got
\col(1)Blue Ore\col(0)!
- name: TX_003f
index: 0x3f
text: |-
You got \col(1)Red Ore\col(0)!
- name: TX_0040
index: 0x40
text: |-
You found a
\col(1)Star-Shaped Ore\col(0)!
Maybe you can
trade it for
something
special!
- name: TX_0041
index: 0x41
text: |-
You got a
\col(1)Ribbon\col(0)!
- name: TX_0042
index: 0x42
text: |-
You got the
\col(1)Gnarled Key\col(0)!
- name: TX_0043
index: 0x43
text: |-
You got the
\col(1)Floodgate Key\col(0)!
Now you can open
the floodgates!
- name: TX_0044
index: 0x44
text: |-
You got the
\col(1)Dragon Key\col(0)!
- name: TX_0045
index: 0x45
text: |-
You got a
town shop
\col(1)Member's Card\col(0)!
- name: TX_0046
index: 0x46
text: |-
You can now hold
more \col(1)Mystical
Seeds\col(0) than
before!
- name: TX_0047
index: 0x47
text: |-
\pos(2)You got the
\col(1)Round Jewel\col(0)!
- name: TX_0048
index: 0x48
text: |-
\pos(2)You got the
\col(1)Square Jewel\col(0)!
- name: TX_0049
index: 0x49
text: |-
\pos(2)You got the
\col(1)X-Shaped Jewel\col(0)!
- name: TX_004a
index: 0x4a
text: |-
\pos(2)You got the
\col(1)Pyramid Jewel\col(0)!
- name: TX_004b
index: 0x4b
text: |-
You got a \col(1)Gasha
Seed\col(0)! Plant it
in a patch of
soft soil!
- name: TX_004c
index: 0x4c
text: |-
You got \col(1)three
Hearts\col(0)!
- name: TX_004d
index: 0x4d
text: |-
You got \col(1)ten
Bombs\col(0)!
- name: TX_004e
index: 0x4e
text: |-
You got \col(1)ten
Ore Chunks\col(0)!
- name: TX_004f
index: 0x4f
text: |-
You got \col(1)four
Ember Seeds\col(0)!
- name: TX_0050
index: 0x50
text: |-
You got \col(1)ten
Pegasus Seeds\col(0)!
- name: TX_0051
index: 0x51
text: |-
You recovered
only one heart.
- name: TX_0052
index: 0x52
text: |-
Your \col(1)Seed
Satchel\col(0) is full!
- name: TX_0053
index: 0x53
text: |-
Your hearts are
full!
- name: TX_0054
index: 0x54
text: |-
You got a \col(1)ring\col(0)!
Get it appraised
later!
- name: TX_0055
index: 0x55
text: |-
You got the
\col(1)Rusty Bell\col(0)!
Will something
this rusty do?
- name: TX_0056
index: 0x56
text: |-
You got the
\col(1)Pirate's Bell\col(0)!
GONG!
- name: TX_0057
index: 0x57
text: |-
You got a
\col(1)L-1 Ring Box\col(0)!
It can hold
one \col(1)ring\col(0)!
- name: TX_0058
index: 0x58
text: |-
You got a
\col(1)L-2 Ring Box\col(0)!
It can hold
three \col(1)rings\col(0)!
- name: TX_0059
index: 0x59
text: |-
You got a
\col(1)L-3 Ring Box\col(0)!
It can hold
five \col(1)rings\col(0)!
- name: TX_005a
index: 0x5a
text: |-
You got a
\col(0x84)\item(0x01) \col(1)Cuccodex\col(0)!
It's the result
of many years of
Cucco research!
- name: TX_005b
index: 0x5b
text: |-
\pos(2)The \col(0x84)\item(0x01)\col(0) turned
into a \col(0x84)\item(0x02)\col(1) Lon Lon
Egg\col(0)! It's a
beauty aid?!?
- name: TX_005c
index: 0x5c
text: |-
You traded \col(0x84)\item(0x02)\col(0)
for a \col(0x84)\item(0x03)\col(1) Ghastly
Doll\col(0)! Looking
at it gives you
chills!
- name: TX_005d
index: 0x5d
text: |-
The \col(0x84)\item(0x03)\col(0) is now an
\col(0x84)\item(0x04)\col(1) Iron Pot\col(0).
It looks...
well-seasoned.
- name: TX_005e
index: 0x5e
text: |-
Your \col(0x80)\item(0x05)\col(1) Lava Soup\col(0)
is ready! It's
molten hot!
- name: TX_005f
index: 0x5f
text: |-
You got the \col(0x84)\item(0x06)
\col(1)Goron Vase\col(0) as
thanks for the
\col(0x80)\item(0x05)\col(0)! It's a very
nice vase...
- name: TX_0060
index: 0x60
text: |-
You got a \col(0x84)\item(0x07)
\col(1)Fish\col(0) as thanks
for the \col(0x84)\item(0x06)\col(0)! It's
market fresh!
- name: TX_0061
index: 0x61
text: |-
Your \col(0x84)\item(0x07)\col(0) is now
a \col(0x84)\item(0x08)\col(1) Megaphone\col(0)!
Give a shout!
- name: TX_0062
index: 0x62
text: |-
\pos(2)Your \col(0x84)\item(0x08)\col(0) is now
a \col(0x84)\item(0x09)\col(1) Mushroom\col(0)!
It smells weird.
- name: TX_0063
index: 0x63
text: |-
You traded the
\pos(2)\col(0x84)\item(0x09)\col(0) for a \col(0x84)\item(0x0a)\col(1)
Wooden Bird\col(0)!
It looks real!
- name: TX_0064
index: 0x64
text: |-
You got \col(0x84)\item(0x0b)
\col(1)Engine Grease\col(0)
\pos(2)for your \col(0x84)\item(0x0a)\col(0).
- name: TX_0065
index: 0x65
text: |-
You traded your
\col(0x84)\item(0x0b)\col(0) for a
\col(0x84)\item(0x0c)\col(1) Phonograph\col(0)!
What a tune!
- name: TX_0066
index: 0x66
text: |-
\pos(2)You got a \col(1)Spring
Banana\col(0)! It sure
smells sweet!
- name: TX_0067
index: 0x67
text: |-
\pos(2)You got \col(1)Ricky's
Gloves\col(0)!
- name: TX_0068
index: 0x68
text: |-
You received
\col(1)Zelda's Ring\col(0)!
It's been sent
to the Jeweler!
- name: TX_0069
index: 0x69
text: |-
The \col(1)Strange
Flute\col(0) is
\col(1)Dimitri's Flute\col(0)!
Play it to call
\col(3)Dimitri\col(0)!
- name: TX_006a
index: 0x6a
text: |-
The \col(1)Strange
Flute\col(0) is \col(1)Moosh's
Flute\col(0)! Play it
to call \col(3)Moosh\col(0)!
- name: TX_006b
index: 0x6b
text: |-
You got \col(1)50 Ore
Chunks\col(0)!
That's great!
- name: TX_006c
index: 0x6c
text: |-
You got the
\col(1)Treasure Map\col(0)!
Press SELECT to
see where the
treasure is!
- name: TX_006d
index: 0x6d
text: |-
You got a \col(1)Magic
Potion\col(0)! It kicks
in when you run
out of hearts!
- name: TX_006e
index: 0x6e
text: |-
You can now hold
more \col(1)Bombs\col(0) than
before!
- name: TX_006f
index: 0x6f
text: |-
You got
\col(1)Biggoron's
Sword\col(0)!
This two-handed
sword is huge!
- name: TX_0070
index: 0x70
text: |-
You got the
\col(1)Master's Plaque\col(0)!\stop
Take it to the
master!
- name: TX_0071
index: 0x71
text: |-
\slow()You got the
\col(1)Rod of Seasons\col(0)!
With the powers
of the \col(3)Season
Spirits\col(0), it can
change the
seasons!
- name: TX_0072
index: 0x72
text: |-
GOAL!!!
- group: 0x01
data:
- name: TX_0100
index: 0x00
text: |-
This is Subrosia
Dance Hall.
Good dancers get
a prize. We're
about to
practice. Would
you like to
dance with us?
\opt()Yes \opt()No
- name: TX_0101
index: 0x01
text: |-
We're about to
start practice.
Will you dance
with us?
\opt()Yes \opt()No
- name: TX_0102
index: 0x02
text: |-
Then join the
circle.
- name: TX_0103
index: 0x03
text: |-
Come back if you
feel the urge.
- name: TX_0104
index: 0x04
text: |-
You're terrible!
Get outta here!
- name: TX_0105
index: 0x05
text: |-
Try to copy
what I do.
On "doo," step
right.
- name: TX_0106
index: 0x06
text: |-
On "dah," step
left.
- name: TX_0107
index: 0x07
text: |-
On "dee," hold a
pose.
- name: TX_0108
index: 0x08
text: |-
Don't mess up or
bump into the
people near you.
Got it?
\opt()Yes \opt()Umm...
- name: TX_0109
index: 0x09
text: |-
OK! Let's dance!
- name: TX_010a
index: 0x0a
text: |-
You're pretty
good. You're our
best dancer
today! Here's
your prize!
- name: TX_010b
index: 0x0b
text: |-
Shh! We're
starting!
- name: TX_010c
index: 0x0c
text: |-
Don't talk!
- name: TX_010d
index: 0x0d
text: |-
Today, I'll
definitely win
the prize!
- name: TX_010e
index: 0x0e
text: |-
I'm gonna master
the Subrosian
Dance and
impress \col(3)Rosa\col(0)!
- name: TX_010f
index: 0x0f
text: |-
The Subrosian
Dance is the
traditional
dance of
\col(3)Subrosia\col(0).
- name: TX_0110
index: 0x10
text: |-
The Subrosian
Dance is a good
workout, really!
- name: TX_0111
index: 0x11
text: |-
Right on "doo,"
left on "dah..."
- name: TX_0112
index: 0x12
text: |-
Press \abtn to pose
on "dee." Hmm...
- name: TX_0113
index: 0x13
text: |-
Something good
might happen if
you're voted
best many times.
- name: TX_0114
index: 0x14
text: |-
...Then join
the circle.
- name: TX_0115
index: 0x15
text: |-
Need
instructions?
\opt()No \opt()Yes
- group: 0x02
data:
- name: TX_0200
index: 0x00
text: |-
Hero's Cave
- name: TX_0201
index: 0x01
text: |2-
Level 1
Gnarled Root
Dungeon
- name: TX_0202
index: 0x02
text: |2-
Level 2
Snake's Remains
- name: TX_0203
index: 0x03
text: |2-
Level 3
Poison Moth's
Lair
- name: TX_0204
index: 0x04
text: |2-
Level 4
Dancing Dragon
Dungeon
- name: TX_0205
index: 0x05
text: |2-
Level 5
Unicorn's Cave
- name: TX_0206
index: 0x06
text: |2-
Level 6
Ancient Ruins
- name: TX_0207
index: 0x07
text: |2-
Level 7
Explorer's
Crypt
- name: TX_0208
index: 0x08
text: |2-
Level 8
Sword & Shield
Dungeon
- name: TX_0209
index: 0x09
text: |2-
Onox's Castle
- name: TX_020a
index: 0x0a
text: |2-
Room of Rites
- group: 0x03
data:
- name: TX_0300
index: 0x00
text: |-
\call(0xfd)
\opt()Warp \opt()Don't
- name: TX_0301
index: 0x01
text: |2-
\opt()Reselect
\opt()Go back
- name: TX_0302
index: 0x02
text: |-
Northern Peak
- name: TX_0303
index: 0x03
text: |-
Temple Remains
- name: TX_0304
index: 0x04
text: |-
Goron Mountain
- name: TX_0305
index: 0x05
text: |-
Mt. Cucco
- name: TX_0306
index: 0x06
text: |-
Lost Woods
- name: TX_0307
index: 0x07
text: |-
Holodrum Plain
- name: TX_0308
index: 0x08
text: |-
Natzu Prairie
- name: TX_0309
index: 0x09
text: |-
Natzu River
- name: TX_030a
index: 0x0a
text: |-
Natzu Wasteland
- name: TX_030b
index: 0x0b
text: |-
Ruined Keep
- name: TX_030c
index: 0x0c
text: |-
Moblin's Keep
- name: TX_030d
index: 0x0d
text: |-
Sunken City
- name: TX_030e
index: 0x0e
text: |-
Spool Swamp
- name: TX_030f
index: 0x0f
text: |-
North Horon
- name: TX_0310
index: 0x10
text: |-
Eyeglass Lake
- name: TX_0311
index: 0x11
text: |-
Woods of Winter
- name: TX_0312
index: 0x12
text: |-
Graveyard
- name: TX_0313
index: 0x13
text: |-
Western Coast
- name: TX_0314
index: 0x14
text: |-
Eastern Suburbs
- name: TX_0315
index: 0x15
text: |-
Eastern Coast
- name: TX_0316
index: 0x16
text: |-
Samasa Desert
- name: TX_0317
index: 0x17
text: |-
The Maku Tree
- name: TX_0318
index: 0x18
text: |-
Biggoron
- name: TX_0319
index: 0x19
text: |-
Ingo's House
- name: TX_031a
index: 0x1a
text: |-
Sunken City Gate
- name: TX_031b
index: 0x1b
text: |-
Syrup's Potion
Shop
- name: TX_031c
index: 0x1c
text: |-
Floodgate
Keeper's House
- name: TX_031d
index: 0x1d
text: |-
Blaino's Gym
- name: TX_031e
index: 0x1e
text: |-
Holly's House
- name: TX_031f
index: 0x1f
text: |-
Mrs. Ruul's
Villa
- name: TX_0320
index: 0x20
text: |-
Impa's Refuge
- name: TX_032c
index: 0x2c
text: |-
Advance Shop &\n
null_terminator: False
- name: TX_0321
index: 0x21
text: |-
Know-It-All
Birds' Hut
- name: TX_0322
index: 0x22
text: |-
Mayor Ruul's
Residence
- name: TX_0323
index: 0x23
text: |-
Clock Shop
- name: TX_0324
index: 0x24
text: |-
Windmill
- name: TX_0325
index: 0x25
text: |-
Shop
- name: TX_0326
index: 0x26
text: |-
Vasu Jewelers
- name: TX_0327
index: 0x27
text: |-
Bipin's &
Blossom's House
- name: TX_0328
index: 0x28
text: |-
Biologist's Home
- name: TX_0329
index: 0x29
text: |-
Talon & Malon's
House
- name: TX_032a
index: 0x2a
text: |-
Horon Village
- name: TX_032b
index: 0x2b
text: |-
Tarm Ruins
- name:
- TX_032d
- TX_032e
- TX_032f
- TX_0330
index:
- 0x2d
- 0x2e
- 0x2f
- 0x30
text: |-
Subrosian
Volcanoes
- name: TX_0331
index: 0x31
text: |-
Temple of
Seasons
- name: TX_0332
index: 0x32
text: |-
Subrosia Village
- name: TX_0333
index: 0x33
text: |-
Treasure Grove
- name: TX_0334
index: 0x34
text: |-
Subrosia
Cemetery
- name: TX_0335
index: 0x35
text: |-
Subrosia Seaside
- name: TX_0336
index: 0x36
text: |-
Lava Lake
- name: TX_0337
index: 0x37
text: |-
Subrosian Wilds
- name: TX_0338
index: 0x38
text: |-
Tower of Spring
- name: TX_0339
index: 0x39
text: |-
Tower of Summer
- name: TX_033a
index: 0x3a
text: |-
Tower of Autumn
- name: TX_033b
index: 0x3b
text: |-
Tower of Winter
- name: TX_033c
index: 0x3c
text: |-
Subrosia Market
- name: TX_033d
index: 0x3d
text: |-
Subrosian Chef's
Kitchen
- name: TX_033e
index: 0x3e
text: |-
Subrosian
Dance Hall
- name: TX_033f
index: 0x3f
text: |-
Subrosian Smithy
- name: TX_0340
index: 0x40
text: |-
Great Furnace
- name: TX_0341
index: 0x41
text: |-
Strange
Brothers' House
- name: TX_0342
index: 0x42
text: |-
House of Pirates
- name: TX_0343
index: 0x43
text: |-
Sign-Loving
Subrosian's Home
- group: 0x04
data:
- name: TX_0400
index: 0x00
text: ""
- group: 0x05
data:
- name: TX_0500
index: 0x00
text: |-
It's t-terrible,
\Link!
Ze-ze-ze...
\col(3)Zelda\col(0) has left
the castle in
\col(3)Hyrule\col(0) without
any guard and is
on her way here!\stop
This homing
pigeon told me!\stop
Please try to
find \col(3)Zelda\col(0)!
Please! I'll
look in town.\n
null_terminator: False
- name: TX_0501
index: 0x01
text: |-
You look up
north.
- name: TX_0502
index: 0x02
text: |-
\Link, did
you find \col(3)Zelda\col(0)?
Terrible things
will happen if
we don't find
her soon!
\jump(TX_0501)
null_terminator: False
- name: TX_0503
index: 0x03
text: |-
\col(3)Zelda\col(0)!
\col(3)Zelda\col(0)!
- name: TX_0504
index: 0x04
text: |-
\pos(2)Such fine
clothes...
You must be a
high-class girl!
Rupees, jewels,
everything!
Give me your
valuables!
- name: TX_0505
index: 0x05
text: |-
\pos(1)You... You're
that boy! Don't
tell me you
followed me all
the way from
\col(3)Labrynna\col(0) to a
place like this!
You mean to stop
me, don't you!?!
I won't let you!
I'll crush you
this time!\stop
Take this!
- name: TX_0506
index: 0x06
text: |-
\pos(2)No!!! I'll
remember this!
- name: TX_0507
index: 0x07
text: |-
Thank you for
saving me from
danger. My name
is \col(3)Zelda\col(0).
You must be
\Link.
I knew it at
first glance.
- name: TX_0508
index: 0x08
text: |-
\pos(0)Princess \col(3)Zelda\col(0)!\stop
Thank goodness
you're safe!
What a mess!
Why have you
left the castle
alone?\x20
- name: TX_0509
index: 0x09
text: |-
\pos(0)I had a terrible
dream.\stop
\Link was
attacked by a
great shadow...
I had to do
something...
\Link, surely
you can keep
this for me.
- name: TX_050a
index: 0x0a
text: |-
\pos(0)My goodness!\stop
It is too
dangerous for
you here.
Let us go to
my refuge.
- name: TX_050b
index: 0x0b
text: |-
Welcome back,
\Link.
- name: TX_050c
index: 0x0c
text: |-
\call(TX_050b)\stop
You are tired.
Close your eyes
for a moment...
- name: TX_050d
index: 0x0d
text: |-
\call(TX_050b)\stop\n
null_terminator: False
- name: TX_050e
index: 0x0e
text: |-
Come back if you
ever feel weary.
- group: 0x06
data:
- name: TX_0600
index: 0x00
text: |-
\col(3)Princess Zelda\col(0)--\stop
is she safe
without hiding?
She's always
so careless.
- name: TX_0601
index: 0x01
text: |-
Ha-ahh... I wish
I could marry
\col(3)Princess Zelda\col(0).
- name: TX_0602
index: 0x02
text: |-
Shh! I'm trying
to hear
\col(3)Princess Zelda\col(0)!
- name: TX_0603
index: 0x03
text: |-
As long as \col(3)Zelda\col(0)
is here, the
rules of the
world will be
followed, and
this town, and
even I, will
be at ease!
- name: TX_0604
index: 0x04
text: |-
Get ahold of
yourself! Or
else I'll stop
\col(3)Onox\col(0)!
- name: TX_0605
index: 0x05
text: |-
It may be
irresponsible,
but I'm counting
on you.
- name: TX_0606
index: 0x06
text: |-
\col(3)Princess Zelda\col(0)
is watching you!
- name: TX_0607
index: 0x07
text: |-
\Link...\stop
The final trial
has come.
Head north to
the \col(3)temple ruins\col(0)
shrouded in
darkness...
\col(3)Onox's Castle\col(0) is
there!\stop
Please bring \col(3)Din\col(0)
back safely.\n
null_terminator: False
- name: TX_0608
index: 0x08
text: |-
You understand
the \col(1)Essence of
Seasons and
Ages\col(0)! May the
protection of
the Triforce be
with you!
- name: TX_0609
index: 0x09
text: |-
I must rely on
you, \Link.\stop
We are all
relying on you.
- group: 0x07
data:
- name: TX_0700
index: 0x00
text: |-
Ow! Ow! Ow!!!\stop
Watch where
you're goin'!
You just hit
\col(3)Maple\col(0), the Great
Witch \col(3)Syrup\col(0)'s
apprentice!
Thanks to you,
all the stuff
fell out of my
bag! The Great
Witch will be
mad!
I can't find any
\col(1)Lon Lon Eggs\col(0),
and now this...
I'll just take
the stuff you
dropped, too!
Finders keepers!
- name: TX_0701
index: 0x01
text: |-
You again?\stop
Thanks to you,
everything in my
bag flew out!
You must be
brave to hit
\col(3)Maple\col(0) like this!
I'll just take
your stuff, too!
Here goes!
- name: TX_0702
index: 0x02
text: |-
O-U-C-H-!!!
You--AGAIN?
Do you have a
grudge against
me or what?
Thanks to you,
all the stuff
flew out of my
bag! Well, I'll
just take your
stuff, too!
- name: TX_0703
index: 0x03
text: |-
AH! All my stuff
flew out of my
bag! I'll just
take what you
dropped, too!
This'll show you
what happens
when you make
\col(3)Maple\col(0) mad!
- name: TX_0704
index: 0x04
text: |-
Ouch...
Back again?
The stuff flew
out of my bag!
I'll just have
to take what you
dropped, too!
- name: TX_0705
index: 0x05
text: |-
We meet again!
You know the
drill! Fastest
one wins.
Ready..? Go!
- name: TX_0706
index: 0x06
text: |-
Hah, ha, ha! Now
you're sorry! I
have more stuff
than before!
See ya!
- name: TX_0707
index: 0x07
text: |-
Augh! You..!
I'll remember
this!
- name: TX_0708
index: 0x08
text: |-
Hmm! Not bad!\stop
But that's all
you get today.
- name: TX_0709
index: 0x09
text: |-
Ouch...\stop
Watch where
you're goin'!
You just hit
\col(3)Maple\col(0), the Great
Witch \col(3)Syrup\col(0)'s
apprentice!\stop
Oh my!
- name: TX_070a
index: 0x0a
text: |-
That's one of
those \col(1)Lon Lon
Eggs\col(0) that are
all the rage
with girls now!
It's just what
I'm looking for!
You're a boy!
You don't need
it. I'll give
you my doll for
it!
- name: TX_070b
index: 0x0b
text: |-
This makes up
for your bumping
into me! See ya!
- name: TX_070c
index: 0x0c
text: |-
Ah!
. . . . . .\stop
Bye!\heart
- group: 0x08
data:
- name: TX_0800
index: 0x00
text: |-
\col(4)You've finally
come. When the
temple was
buried, I
thought perhaps
you wouldn't
come to see me.
- name: TX_0801
index: 0x01
text: |-
\col(1)This Temple of
Seasons is
where we four
spirits reside.
- name: TX_0802
index: 0x02
text: |-
\col(2)I've waited a
long time for
you. Do you
like spring?
Or summer?
Fall, perhaps?
- name: TX_0803
index: 0x03
text: |-
\col(3)But no! You must
love winter!\stop
Get the Rod of
Seasons and
visit us who
wait in each of
the four corner
towers!
- name: TX_0804
index: 0x04
text: |-
\col(3)Thank you for
coming, child of
the crested
hand. The Spirit
of Winter has
been waiting for
you.\stop
Din is our dear
friend...
Now, let me
bestow the power
of the Spirit of
Winter on the
rod you hold!
When you swing
the rod from
atop a stump,
the seasons
shall change.\stop
In winter, the
waters freeze
and the snows
pile up...
Visit the other
three spirits,
too.\n
null_terminator: False
- name: TX_0805
index: 0x05
text: |-
\col(3)\call(TX_080c)
- name: TX_0806
index: 0x06
text: |-
\col(1)You have come,
adorable hero.
I am the Spirit
of Summer.
In summer, vines
grow tall and
creeks dry up.
Remember that.\stop
Ancient Hyrulean
legends say the
hero destined to
overthrow evil
has a \sym(0x57) on his
left hand.
Perhaps you
are this hero.
Now... I grant
you the power
of the Spirit
of Summer!
- name: TX_0807
index: 0x07
text: |-
\col(1)\call(TX_080c)
- name: TX_0808
index: 0x08
text: |-
\col(4)I am the Spirit
of Spring.\stop
Rock-hard buds
bloom in spring.
It is a season
of discovery.
To think I can
add to the power
of the hero with
the \sym(0x57) symbol!
I loan you the
power of the
Spirit of
Spring!
- name: TX_0809
index: 0x09
text: |-
\col(4)\call(TX_080c)
- name: TX_080a
index: 0x0a
text: |-
\col(4)I am the Spirit
of Autumn. My
turn has come!
They say fall is
lonely, but no!\stop
Pits are filled
with fallen
leaves and
mushrooms are
ripe for
picking!\stop
When shadows
fall on Hyrule,
a hero shall
appear...
Is that hero
you?\stop
Then I grant you
autumn's power!
- name: TX_080b
index: 0x0b
text: |-
\col(4)\call(TX_080c)
- name: TX_080c
index: 0x0c
text: |-
Please hurry to
Din's aid.
- name: TX_080d
index: 0x0d
text: |-
Now the Rod of
Seasons has the
powers of all
four seasons.
This is all the
help we can
offer you.
Oh, courageous
youth... Din and
all Holodrum are
counting on you.
- name: TX_080e
index: 0x0e
text: |-
\col(4)\call(TX_080d)
- name: TX_080f
index: 0x0f
text: |-
\col(4)\call(TX_080d)
- name: TX_0810
index: 0x10
text: |-
\col(3)Now bring the
Rod of Seasons
to us Season
Spirits in the
four towers!
- name: TX_0811
index: 0x11
text: |-
\col(3)Bring the Rod of
Seasons that is
worshipped in
the temple!
- name: TX_0812
index: 0x12
text: |-
Good luck! Only
you can save
Princess Zelda!
- name: TX_0813
index: 0x13
text: |-
Thank you! Your
work has brought
the seasons back
to the land.
- name: TX_0814
index: 0x14
text: |-
\col(4)\call(TX_0812)
- name: TX_0815
index: 0x15
text: |-
\col(1)\call(TX_0812)
- name: TX_0816
index: 0x16
text: |-
\col(4)\call(TX_0812)
- name: TX_0817
index: 0x17
text: |-
\col(3)\call(TX_0812)
- name: TX_0818
index: 0x18
text: |-
\col(4)\call(TX_0813)
- name: TX_0819
index: 0x19
text: |-
\col(1)\call(TX_0813)
- name: TX_081a
index: 0x1a
text: |-
\col(4)\call(TX_0813)
- name: TX_081b
index: 0x1b
text: |-
\col(3)\call(TX_0813)
- group: 0x09
data:
- name: TX_0900
index: 0x00
text: ""
- name: TX_0901
index: 0x01
text: |-
Fertile Soil
Scattered seeds
are nourished.
- name: TX_0902
index: 0x02
text: |-
Gift of Time
Seeds awaken as
seasons change.
- name: TX_0903
index: 0x03
text: |-
Bright Sun
Shoots grow
under warm rays.
- name: TX_0904
index: 0x04
text: |-
Soothing Rain
Shoots mature in
its drops.
- name: TX_0905
index: 0x05
text: |-
Nurturing Warmth
Balmy days build
strong saplings.
- name: TX_0906
index: 0x06
text: |-
Blowing Wind
Windblown pollen
produces fruit.
- name: TX_0907
index: 0x07
text: |-
Seed of Life
New life begins!
- name: TX_0908
index: 0x08
text: |-
Changing Seasons
Scattered seeds
sprout in
spring, grow in
summer, bear
fruit in fall
and sleep
through winter.\stop
It's an endless
cycle of life!
- name: TX_0909
index: 0x09
text: |-
Cuccodex
The complete
Cucco fact book.
- name: TX_090a
index: 0x0a
text: |-
Lon Lon Egg
A girl's best
beauty aid.
- name: TX_090b
index: 0x0b
text: |-
Ghastly Doll
A creepy doll.
- name: TX_090c
index: 0x0c
text: |-
Iron Pot
A well-seasoned
pot.
- name: TX_090d
index: 0x0d
text: |-
Lava Soup
Molten hot soup.
- name: TX_090e
index: 0x0e
text: |-
Goron Vase
A fine vase made
by a Goron.
- name: TX_090f
index: 0x0f
text: |-
Fish
Market fresh.
- name: TX_0910
index: 0x10
text: |-
Megaphone
Used to shout
loudly.
- name: TX_0911
index: 0x11
text: |-
Mushroom
Magically
scented fungus.
- name: TX_0912
index: 0x12
text: |-
Wooden Bird
A realistic
carving.
- name: TX_0913
index: 0x13
text: |-
Engine Grease
Best lubricant
around.
- name: TX_0914
index: 0x14
text: |-
Phonograph
What a tune!
- name: TX_0915
index: 0x15
text: |-
Maku Seed
Evil-cleansing
sacred seed.
- name: TX_0916
index: 0x16
text: |-
Gasha Seed
Plant it in
soil.
- name: TX_0917
index: 0x17
text: |-
Magic Ring
Take it in for
appraisal.
- name: TX_0918
index: 0x18
text: |-
Zora's Flippers
Hit the beach.
- name: TX_0919
index: 0x19
text: |-
Magic Potion
Fill your heart!
- name: TX_091a
index: 0x1a
text: |-
Bomb Flower
Use with care!
- name: TX_091b
index: 0x1b
text: |-
Ricky's Gloves
Take them to
Ricky.
- name: TX_091c
index: 0x1c
text: |-
Member's Card
Opens the door!
- name: TX_091d
index: 0x1d
text: |-
L-1 Ring Box
Holds one
seed ring.
- name: TX_091e
index: 0x1e
text: |-
L-2 Ring Box
Holds three
seed rings.
- name: TX_091f
index: 0x1f
text: |-
L-3 Ring Box
Holds five
seed rings.
- name: TX_0920
index: 0x20
text: |-
Wooden Shield
A small shield.
- name: TX_0921
index: 0x21
text: |-
Iron Shield
A large shield.
- name: TX_0922
index: 0x22
text: |-
Mirror Shield
A reflective
shield.
- name: TX_0923
index: 0x23
text: |-
Wooden Sword
Mark of a hero.
- name: TX_0924
index: 0x24
text: |-
Noble Sword
A sacred blade.
- name: TX_0925
index: 0x25
text: |-
Master Sword
The blade of
legends.
- name: TX_0926
index: 0x26
text: |-
Bombs
Very explosive.
- name: TX_0927
index: 0x27
text: |-
Boomerang
Always comes
back to you.
- name: TX_0928
index: 0x28
text: |-
Biggoron's Sword
A powerful, two-
handed sword
- name: TX_0929
index: 0x29
text: |-
Bombchu
An advanced
homing bomb!
- name: TX_092a
index: 0x2a
text: |-
Shovel
A handy tool.
- name: TX_092b
index: 0x2b
text: |-
Power Bracelet
A strength
booster.
- name: TX_092c
index: 0x2c
text: |-
Roc's Feather
A nice lift.
- name: TX_092d
index: 0x2d
text: |-
Seed Satchel
A bag for
carrying seeds.
- name: TX_092e
index: 0x2e
text: |-
Strange Flute
A rare
instrument.
- name: TX_092f
index: 0x2f
text: |-
Ricky's Flute
A flute for
calling Ricky!
- name: TX_0930
index: 0x30
text: |-
Dimitri's Flute
A flute for
calling Dimitri!
- name: TX_0931
index: 0x31
text: |-
Moosh's Flute
A flute for
calling Moosh!
- name: TX_0932
index: 0x32
text: |-
Ember Seeds
Fire burns
within.
- name: TX_0933
index: 0x33
text: |-
Scent Seeds
Aroma therapy?
- name: TX_0934
index: 0x34
text: |-
Pegasus Seeds
Legendary speed.
- name: TX_0935
index: 0x35
text: |-
Gale Seeds
A windy trip.
- name: TX_0936
index: 0x36
text: |-
Mystery Seeds
A producer of
unknown effects.
- name: TX_0937
index: 0x37
text: |-
Ember Seeds
A burst of fire!
- name: TX_0938
index: 0x38
text: |-
Scent Seeds
An aromatic
blast!
- name: TX_0939
index: 0x39
text: |-
Pegasus Seeds
Steals speed?
- name: TX_093a
index: 0x3a
text: |-
Gale Seeds
A mighty blow!
- name: TX_093b
index: 0x3b
text: |-
Mystery Seeds
A producer of
mystery effects.
- name: TX_093c
index: 0x3c
text: |-
Slingshot
Used to shoot
seeds.
- name: TX_093d
index: 0x3d
text: |-
Hyper Slingshot
Shoots in three
directions.
- name: TX_093e
index: 0x3e
text: |-
Roc's Cape
A wind-riding
cape.
- name: TX_093f
index: 0x3f
text: |-
Traded Ore
Not as useful
as a feather.
- name: TX_0940
index: 0x40
text: |-
Magic Boomerang
A remote-control
weapon.
- name: TX_0941
index: 0x41
text: |-
Rod of Seasons
Best used from
atop a stump.
- name: TX_0942
index: 0x42
text: |-
Magnetic Gloves
Magnetically
attractive!
- name: TX_0943
index: 0x43
text: |-
Master's Plaque
Proof for the
master.
- name: TX_0944
index: 0x44
text: |-
Gnarled Key
Key the Maku
Tree gave you.
- name: TX_0945
index: 0x45
text: |-
Floodgate Key
Opens the
floodgates.
- name: TX_0946
index: 0x46
text: |-
Dragon Key
A dragon-shaped
key.
- name: TX_0947
index: 0x47
text: |-
Spring Banana
A fruit with a
sweet scent.
- name: TX_0948
index: 0x48
text: |-
Rusty Bell
A rusted
treasure.
- name: TX_0949
index: 0x49
text: |-
Pirate's Bell
Rung to signal
a departure.
- name: TX_094a
index: 0x4a
text: |-
Treasure Map
Shows treasure
on your map.
- name: TX_094b
index: 0x4b
text: |-
Jewel
Treasure from a
bygone age.
- name: TX_094c
index: 0x4c
text: |-
Star-shaped Ore
Ore used when
bartering.
- name: TX_094d
index: 0x4d
text: |-
Ribbon
A big, beautiful
red ribbon.
- name: TX_094e
index: 0x4e
text: |-
Red Ore
Valuable metal.
- name: TX_094f
index: 0x4f
text: |-
Blue Ore
Valuable metal.
- name: TX_0950
index: 0x50
text: |-
Hard Ore
Used to forge
something.
- name: TX_0951
index: 0x51
text: |-
Save Screen
Go to the
Save Screen.
- name: TX_0952
index: 0x52
text: |-
Pieces of Heart
4 make a
Heart Container.
- name: TX_0953
index: 0x53
text: |-
Pieces of Heart
3 more make a
Heart Container.
- name: TX_0954
index: 0x54
text: |-
Pieces of Heart
2 more make a
Heart Container.
- name: TX_0955
index: 0x55
text: |-
Pieces of Heart
1 more makes a
Heart Container.
- name: TX_0956
index: 0x56
text: |-
The season is
spring.
- name: TX_0957
index: 0x57
text: |-
The season is
summer.
- name: TX_0958
index: 0x58
text: |-
The season is
fall.
- name: TX_0959
index: 0x59
text: |-
The season is
winter.
- group: 0x0a
data:
- name: TX_0a00
index: 0x00
text: |-
Be gone before
the fires go
out, or else...
- name: TX_0a01
index: 0x01
text: |-
\pos(2)Trying to
break my curse?
Don't be silly!
I won't let you!
- name: TX_0a02
index: 0x02
text: |-
\slow()Not bad! But
it won't go so
well next time!
- name: TX_0a03
index: 0x03
text: |-
So! You hope to
break my curse?
I'm tougher than
my sister!
I will stop you!
- name: TX_0a04
index: 0x04
text: |-
\slow()Ugh... Next time
I shall leave
this \col(3)crypt\col(0)...
- name: TX_0a05
index: 0x05
text: |-
We meet again!\stop
Will you break
our curse, or
will we break
you?!?\stop
Time will tell!
- name: TX_0a06
index: 0x06
text: |-
\slow()Aaaahhhh!!!
I don't wanna...
- name: TX_0a07
index: 0x07
text: |-
\slow()No! Never...
I'll come back
to haunt you!
- name: TX_0a08
index: 0x08
text: |-
\slow()Ahhhhhh!
- group: 0x0b
data:
- name: TX_0b00
index: 0x00
text: |-
\pos(2)Hmm... The light
in here is too
dim to read by.
Can anyone light
my fire?
- name: TX_0b01
index: 0x01
text: |-
\pos(2)Splendid! I can
finally focus!
Here! Take this
\col(1)Cuccodex\col(0)!
- name: TX_0b02
index: 0x02
text: |-
\pos(2)My books tell me
a total of four
golden beasts
will appear in a
particular place
in a particular
season...
- name: TX_0b03
index: 0x03
text: |-
\pos(2)My books tell me
a fellow named
\col(3)Ricky\col(0) can jump
small holes and
cliffs in just a
single bound.
- name: TX_0b04
index: 0x04
text: |-
\pos(2)My books tell me
a fellow named
\col(3)Ricky\col(0) packs a
powerful punch
that unleashes
twisters when
charged up.
- name: TX_0b05
index: 0x05
text: |-
\pos(2)My books tell me
a fellow named
\col(3)Dimitri\col(0) eats
almost anything,
even monsters.
- name: TX_0b06
index: 0x06
text: |-
\pos(2)My books tell me
a fellow named
\col(3)Dimitri\col(0) is a
strong swimmer,
who can swim
even upstream
against powerful
currents.
- name: TX_0b07
index: 0x07
text: |-
\pos(2)My books tell me\stop
a fellow named
\col(3)Dimitri\col(0) can be
picked up,
carried and even
thrown about.
- name: TX_0b08
index: 0x08
text: |-
\pos(2)My books tell me
a fellow named
\col(3)Moosh\col(0) can float
in midair for
short periods of
time. They call
that hovering.
- name: TX_0b09
index: 0x09
text: |-
\pos(2)My books tell me
a fellow named
\col(3)Moosh\col(0) can also
save energy
while floating
to hit the
ground with
great force!
- name: TX_0b0a
index: 0x0a
text: |-
\pos(2)My books tell me
you must use a
shield to knock
back the seed
shot by a \col(3)Deku
Scrub\col(0) in order
to defeat it.
- name: TX_0b0b
index: 0x0b
text: |-
\pos(2)My books tell me
of a branch of
\col(3)Deku Scrubs\col(0)
that engages in
trade. They're
called \col(3)Business
Scrubs\col(0).
- name: TX_0b0c
index: 0x0c
text: |-
\pos(2)My books tell me
there is a beast
called a \col(3)Whisp\col(0)
that jinxes you
when you touch
it. You won't be
able to draw
your \col(1)sword\col(0)!
- name:
- TX_0b0d
- TX_0b0e
- TX_0b0f
- TX_0b10
index:
- 0x0d
- 0x0e
- 0x0f
- 0x10
text: |-
\pos(2)My books tell me
there have been
sightings of a
\col(3)Deku Scrub\col(0) that
loves music.
- name: TX_0b11
index: 0x11
text: |-
\pos(2)My books tell me
there is a beast
that eats
\col(1)shields\col(0).
- name: TX_0b12
index: 0x12
text: |-
My dad, \col(3)Talon\col(0),
went to climb
\col(3)Mt. Cucco\col(0), so I
have to care for
our hens. But
there's so much
I don't know...
- name: TX_0b13
index: 0x13
text: |-
Say! Is that a
\col(1)Cuccodex\col(0)?
That would be a
big help... May
I have it?
\opt()Sure \opt()Sorry
- name: TX_0b14
index: 0x14
text: |-
Really? Thank
you! Take this!
It's a \col(1)Lon Lon
Egg\col(0). These eggs
are all the rage
with cute girls!
- name: TX_0b15
index: 0x15
text: |-
I wonder if Dad
is all right up
there on
\col(3)Mt. Cucco\col(0)...
- name: TX_0b16
index: 0x16
text: |-
Oh... Sorry.
I didn't mean to
impose.
- name: TX_0b17
index: 0x17
text: |-
Oh! \col(3)Talon\col(0) always
falls asleep!
- name: TX_0b18
index: 0x18
text: |-
I really caught
it from \col(3)Malon\col(0)
when I got back!
- name:
- TX_0b19
- TX_0b1a
index:
- 0x19
- 0x1a
text: |-
Oh, it's so hot!\stop
Even sitting by
my prized
Soothing Pool
doesn't help!
I need something
creepy to send
chills down my
spine...
- name: TX_0b1b
index: 0x1b
text: |-
Oh, my! That
doll! It's so
ghastly it gives
me chills!
Let me have it!
\opt()OK \opt()No way
- name: TX_0b1c
index: 0x1c
text: |-
Smart boy!\stop
Here! Take this
fine \col(1)Iron Pot\col(0)!
- name: TX_0b1d
index: 0x1d
text: |-
What? Wasn't my
thanks enough?
If you can swim,
take a dip!
- name: TX_0b1e
index: 0x1e
text: |-
Well! Aren't you
a cheeky kid!
- name: TX_0b1f
index: 0x1f
text: |-
If I had all the
ingredients, I
could treat you
to a tasty soup.\stop
But not without
a fine iron pot
that's been
well-seasoned...
- name: TX_0b20
index: 0x20
text: |-
Hey! That \col(0x84)\item(0x04)\col(0)!\stop
It's just what I
need! A \col(0x84)\item(0x04)\col(0) like
that would make
great soup!\stop
Leave it to me!
\opt()Sure \opt()No way
- name: TX_0b21
index: 0x21
text: |-
Yes! Leave it to
me! Just wait!
- name: TX_0b22
index: 0x22
text: |-
Tink! Clang!
Plop! Blurp!
- name: TX_0b23
index: 0x23
text: |-
That's it! The
lava and iron
create a harmony
of flavors!
- name: TX_0b24
index: 0x24
text: |-
Did you like my
\col(1)Lava Soup\col(0)?
- name: TX_0b25
index: 0x25
text: |-
Don't you trust
my cooking..?
- name: TX_0b26
index: 0x26
text: |-
\sfx(0xc7)(Achoo!) I'b all
stuffed ub.
It's so cold. Do
you hab adyting
dat cad warb
a body up?
- name: TX_0b27
index: 0x27
text: |-
\sfx(0xc7)Oh? Dat sbells
good! Cad I hab
dat soup \col(0x80)\item(0x05)\col(0)?
\opt()Sure \opt()No way
- name: TX_0b28
index: 0x28
text: |-
(Glug! Glug!)\stop
\sfx(0xc7)It's a harmony
of flavors!
Thanks to you,
I'm all better!
Take this as a
symbol of my
gratitude!
- name: TX_0b29
index: 0x29
text: |-
\sfx(0xc7)Goron or human,
health is all
that matters!
- name: TX_0b2a
index: 0x2a
text: |-
\sfx(0xc7)Brrrrr...
I'b so cold!
- name: TX_0b2b
index: 0x2b
text: |-
Shooot!
That \col(3)Biggoron\col(0)!
No matter how
often I ask, he
won't give me
his \col(1)vase\col(0)! I'd
give my dinner
for it--\col(1)Fish\col(0)!
- name: TX_0b2c
index: 0x2c
text: |-
Gasp! Tha-tha...
That \col(1)vase\col(0)!\stop
Give me that
\col(1)vase\col(0), please!
I'm begging you!
\opt()Sure \opt()No way
- name: TX_0b2d
index: 0x2d
text: |-
It goes right in
my collection!
In thanks, here!
Take my dinner--
my last \col(1)Fish\col(0)!
- name: TX_0b2e
index: 0x2e
text: |-
I love vases...\stop
I just don't
understand how
people can
break them!
- name: TX_0b2f
index: 0x2f
text: |-
Waah!?!
How heartless!
- name: TX_0b30
index: 0x30
text: |-
Scram!
Don't touch my
vases! I swear!
- name: TX_0b31
index: 0x31
text: |-
Look! No matter
how much I call
her, my precious
Mittens won't
come down! If
only I had her
favorite treat--
Fish...
- name: TX_0b32
index: 0x32
text: |-
Hey there! You
have a \col(1)Fish\col(0)!
It's Mittens'
favorite food!
Is that for her?
\opt()Of course \opt()No
- name: TX_0b33
index: 0x33
text: |-
Oh! Thank you
so much!\stop
Mittens!
Here, Mittens!
- name: TX_0b34
index: 0x34
text: |-
Meow!
- name: TX_0b35
index: 0x35
text: |-
Mittens! Oh,
good kitty!\stop
Thank you! Oh!
Yes! A reward...
Here! Take this
\col(1)Megaphone\col(0)!
- name: TX_0b36
index: 0x36
text: |-
Mittens! Don't
be so weckwess.
- name: TX_0b37
index: 0x37
text: |-
I was a fool to
think otherwise.
- name: TX_0b38
index: 0x38
text: |-
ZZZ...the snow
...it blocks
the...ZZZ...
- name: TX_0b39
index: 0x39
text: |-
He doesn't seem
to hear you...
- name: TX_0b3a
index: 0x3a
text: |-
\call(TX_0b39)
Wake him with
the \col(1)Megaphone\col(0) \col(0x84)\item(0x08)\col(0)?
\opt()Wake him \opt()No
- name: TX_0b3b
index: 0x3b
text: |-
Huh? What? Who?\stop
This won't do!
I slept clean
through winter!\stop
Now I can't get
to the summit...
Oh, well.
I'll go back
home to \col(3)Malon\col(0).
I'll take that
\col(1)Megaphone\col(0) if you
don't need it.
Have a \col(1)Mushroom\col(0)
instead!
- name: TX_0b3c
index: 0x3c
text: |-
ZZZ...\col(3)Malon\col(0)...
is waiting...ZZZ
- name:
- TX_0b3d
- TX_0b3e
index:
- 0x3d
- 0x3e
text: |-
\pos(2)If \col(3)Maple\col(0) were
here, I'd send
her to \col(3)Mt. Cucco\col(0)
for \col(1)Mushrooms\col(0),
but since she
hasn't come
back,
I can't make my
\col(1)Magic Potion\col(0)!
- name: TX_0b3f
index: 0x3f
text: |-
\pos(2)Sniff, sniff!!!
That scent!!!\stop
Ya've got a
\col(1)Mushroom\col(0)!
I'll trade my
\col(1)Wooden Bird\col(0)!
How about it?
\opt()OK \opt()No way
- name: TX_0b40
index: 0x40
text: |-
\pos(2)Ee, hee, hee! I
can finally make
my \col(1)Magic Potion\col(0).
Guess I'll open
the shop soon.
- name: TX_0b41
index: 0x41
text: |-
\pos(2)But where's that
\col(3)Maple\col(0) wasting
her time away?
- name: TX_0b42
index: 0x42
text: |-
\pos(2)Hmph! Can't
someone give me
a \col(1)Mushroom\col(0)?
- name: TX_0b43
index: 0x43
text: |-
\pos(2)I want to make
a Cuckoo Clock
better than
any before, but
I can't find a
\col(1)Wooden Bird\col(0)
that I like...
One that's just
breathtaking...
- name: TX_0b44
index: 0x44
text: |-
\pos(2)You! That's an
amazing bird you
have! May I?
\opt()Sure \opt()No way
- name: TX_0b45
index: 0x45
text: |-
\pos(2)Breathtaking!
Here! Take this!
- name: TX_0b46
index: 0x46
text: |-
\pos(2)Everyone loves
fiddling with
engines!
- name: TX_0b47
index: 0x47
text: |-
\pos(2)I don't mean to
ask too much...
- name: TX_0b48
index: 0x48
text: |-
Go around,
go around!
If I could just
oil it, it
would go around
more quickly...
- name: TX_0b49
index: 0x49
text: |-
\col(1)Engine Grease\col(0) \col(0x84)\item(0x0b)\col(0)?
Will that make
it go quickly?
\opt()Sure \opt()Maybe not
- name: TX_0b4a
index: 0x4a
text: |-
Really? Take
my \col(1)Phonograph\col(0)!
- name: TX_0b4b
index: 0x4b
text: |-
Go around,
go around!
Is it going
too fast?
- name: TX_0b4c
index: 0x4c
text: |-
It's no good if
it won't go!
- name: TX_0b4d
index: 0x4d
text: |-
\pos(2)\sfx(0xc6)Doo, dee, dee\sym(0x1c)\stop
Hrm!\stop
You won't play
for me? Fine!
- name: TX_0b4e
index: 0x4e
text: |-
\pos(2)\sfx(0xc6)Doo, dee, dee\sym(0x1c)\stop
Dee?
- name: TX_0b4f
index: 0x4f
text: |-
\pos(2)It's staring at
your
\col(1)Phonograph\col(0) \col(0x84)\item(0x0c)\col(0).
\opt()Play it \opt()Don't
- name: TX_0b50
index: 0x50
text: |-
\pos(2)\sfx(0xc6)Dee! What a
tune! I love it!
I'll teach you
the way to my
\col(3)Secret Spot\col(0)!\stop
If temperatures
rise as you go
far to the west,
you'll find it!
- name: TX_0b51
index: 0x51
text: |-
Yahoo!
- name: TX_0b52
index: 0x52
text: |-
\sfx(0xc7)I want to forge
a great sword
like those the
Gorons of old
are known for.
But I'll never
be able to forge
it properly
without
Biggoron's
\col(1)secret\col(0).
Do you know it?
\opt()Yes \opt()No
- name: TX_0b53
index: 0x53
text: |-
\sfx(0xc7)Oh... \stop
Come back if you
figure it out.
- name: TX_0b54
index: 0x54
text: |-
\sfx(0xc7)Really?
Please tell me!
- name: TX_0b55
index: 0x55
text: |-
\sfx(0xc7)So! That's how
you forge it!
I think I'll try
it now. Hang on!
First, Goron
Steel...
- name: TX_0b56
index: 0x56
text: |-
\sfx(0xc7)You forgot it?
- name: TX_0b57
index: 0x57
text: |-
\sfx(0xc7)That's it! The
Goron's \col(1)Great
Sword\col(0) is
reforged! I'll
call it
\col(1)Biggoron's
Sword\col(0)!\stop
You made this
possible, so you
get the first
one!
- name: TX_0b58
index: 0x58
text: |-
\sfx(0xc7)I'll teach the
\col(1)secret\col(0) of
Biggoron that
will let you use
\col(1)Biggoron's Sword\col(0)
in \col(3)Labrynna\col(0).\stop
\secret1\stop
Hear it again?
\opt()OK \opt()No thanks
- name: TX_0b59
index: 0x59
text: |-
\sfx(0xc7)Come back if you
forget the
\col(1)secret\col(0).
- group: 0x0c
data:
- name: TX_0c00
index: 0x00
text: |-
You're awake!\stop
Please! Relax--
Join our jovial
troupe of\x20
performers for
a bit!
- name: TX_0c01
index: 0x01
text: |-
\col(3)Din\col(0) is a popular
dancer. Just
seeing her dance
raises one's
spirits!
- name: TX_0c02
index: 0x02
text: |-
\col(3)Din\col(0) has been
caring for you
since she found
you. She's
strong-willed
but very
kindhearted.
- name: TX_0c03
index: 0x03
text: |-
Ah... \col(3)Din\col(0) always
looks so lovely!
But she seems
smitten with
you. I'm
jealous.
- name: TX_0c04
index: 0x04
text: |-
Oh! Your eyes
have opened!
Are you all
right?\stop
I am \col(3)Impa\col(0), the
troupe's cook.
And you are?\stop
\Link? I see.\stop
\col(3)Din\col(0), the dancing
girl, found you
collapsed in the
woods.\n
null_terminator: False
- name: TX_0c05
index: 0x05
text: |-
She's cared for
you through
your nightmares.
- name: TX_0c06
index: 0x06
text: |-
You've awakened!\stop
Good! I worried
while you slept!\stop
You're \Link,
right?\stop
How do you do,
\Link?
I am \col(3)Din\col(0). I
saw a red flash
in the woods,
and when I
went to see
what it was...
You were lying
there.\stop
Mystery
surrounds you,
\Link.
I'm just glad
you're better!\stop
Come! Won't you
dance with me?
- name: TX_0c07
index: 0x07
text: |-
Don't be shy!
Dancing will
be fun!
- name: TX_0c08
index: 0x08
text: |-
Hya, ha, ha!
I've found you,
\col(3)Din\col(0), Oracle
of Seasons!
You hid yourself
well but you
cannot escape
\col(3)Onox\col(0), General
of Darkness!
- name: TX_0c09
index: 0x09
text: |-
Get out of my
way, boy!
- name: TX_0c0a
index: 0x0a
text: |-
\call(TX_0c00)
That's just our
guise. I can't
say it too loud,
but we're really
\col(3)Hylian\col(0) Knights.
- name: TX_0c0b
index: 0x0b
text: |-
I am on a secret
mission under
the orders of
\col(3)Princess Zelda\col(0).
Seeing \col(3)Din\col(0) dance
is so moving.
I won't let any
harm befall her!
- name: TX_0c0c
index: 0x0c
text: |-
\col(3)Din\col(0) has been
caring for you
ever since she
found you...
She's strong-
willed, but very
kind. I must
keep her from
harm.
- name: TX_0c0d
index: 0x0d
text: |-
The Oracle is a
lovely dancer.
- name: TX_0c0e
index: 0x0e
text: |-
\Link! You
have awakened!
It's me, \col(3)Impa\col(0)...
\col(3)Zelda's\col(0) nurse.
\col(3)Din\col(0), the dancing
girl, found you
collapsed on the
forest floor.
She cared for
you through your
nightmares.\stop
Are you better?\stop
Then listen,
\Link.
When I returned
to \col(3)Hyrule\col(0), \col(3)Zelda\col(0)
told me that in
addition to
\col(3)Nayru\col(0), \col(3)Din\col(0), the
Oracle of
Seasons, was
also in danger.
So, as she
requested...\n
null_terminator: False
- name: TX_0c0f
index: 0x0f
text: |-
We've posed as a
traveling troupe
so we can sneak
\col(3)Din\col(0) into \col(3)Hyrule\col(0).
- name: TX_0c10
index: 0x10
text: |-
You've awakened!\stop
Good! I worried
the whole time
you slept!
You're \Link,
right?\stop
How do you do,
\Link?
I am \col(3)Din\col(0).
You're the one
who saved \col(3)Nayru\col(0),
the Oracle of
Ages, in
\col(3)Labrynna\col(0).\stop
I saw a red
flash in the
woods, and when
I went to see
what it was, you
were lying
there.\stop
I'm glad you're
feeling better!\stop
Come! Won't you
dance with me?
- name: TX_0c11
index: 0x11
text: |-
Don't be shy!
Dancing will
ease your heart!
- name: TX_0c12
index: 0x12
text: |-
Hya, ha, ha!
I've found you,
\col(3)Din\col(0)!
You hid yourself
well, but you
cannot escape
\col(3)Onox\col(0), General
of Darkness!
I know you to
be \col(3)Din\col(0), Oracle
of Seasons! Now
you belong to
\col(3)Onox\col(0), General
of Darkness!
- name: TX_0c13
index: 0x13
text: |-
So! You're the
boy who defeated
\col(3)Veran\col(0), Sorceress
of Shadows!
I'll not fall as
easily as she!
- name: TX_0c14
index: 0x14
text: |-
\pos(2)HAAA! \Link!
- name: TX_0c15
index: 0x15
text: |-
\pos(0)Eee hee hee!!!\stop
\col(3)Veran\col(0), Sorceress
of Shadows!
\col(3)Twinrova\col(0) will
not let your
deeds be wasted!\stop
Look, \col(3)Veran\col(0)!\stop
The troubles you
caused now burn
as the Flame of
Sorrow!
When the Flames
of Destruction
and Despair are
lit, we will
offer up our
sacrifice, and
the dark rites
of the Gerudo
will be
complete!\stop
Then the Evil
King shall
return!
- name: TX_0c16
index: 0x16
text: |-
\pos(2)Accept our
quest, hero!
- name: TX_0c17
index: 0x17
text: |-
That was fun!
You're a good
dancer! It's
been some time
since I had such
fun! Hey! Your
left hand! It
has a \sym(0x57) on it.
That is a sacred
mark in \col(3)Hyrule\col(0).
If it's the true
symbol, then you
are a hero with
a special fate,
\Link.\stop
A special fate!\stop
\Link, I...\stop
Umm... Nothing!
Let us dance!
- name: TX_0c18
index: 0x18
text: |-
That was fun!
You're a good
dancer! It's
been some time
since I've had
such fun!
Hey! Your left
hand has a \sym(0x57)
on it! That is
a sacred symbol
in \col(3)Hyrule\col(0).
If it's the true
symbol, then you
are a hero with
a special fate,
\Link.\stop
Like \col(3)Nayru\col(0), I am
also a target,
but I refuse to
fall, no matter
the enemy!
And my heart
lifts when
\Link
is beside me!\x20
Let us dance!
- group: 0x0d
data:
- name: TX_0d00
index: 0x00
text: |-
\pos(2)I am the Great
Witch \col(3)Syrup\col(0) and
this is my
\col(1)Potion\col(0) shop.
Bring me what
you want.
- name: TX_0d01
index: 0x01
text: |-
\pos(2)\col(1)Magic Potion\col(0)
300 Rupees each.
\opt()OK \opt()No thanks\cmd8(0x0d)
- name: TX_0d02
index: 0x02
text: |-
\pos(2)That's \col(3)Syrup's\col(0)
magic ointment.
Works great when
your hearts run
out.
- name: TX_0d03
index: 0x03
text: |-
\pos(2)I hope you won't
live to regret
it! Hee, hee!
- name: TX_0d04
index: 0x04
text: |-
\pos(2)One potion
per customer!
Come get more if
you run out.
- name: TX_0d05
index: 0x05
text: |-
\pos(2)\col(1)Gasha Seed\col(0)
300 Rupees each!
\opt()OK \opt()No thanks\cmd8(0x0e)
- name: TX_0d06
index: 0x06
text: |-
\pos(2)It's a precious
\col(1)Gasha Seed\col(0). Just
wait for it to
bear fruit!
- name: TX_0d07
index: 0x07
text: |-
\pos(2)You greedy kid!
You can't carry
any more.
Sorry!
- name: TX_0d08
index: 0x08
text: |-
\pos(2)I can't sell it
to one with no
Rupees.
- name: TX_0d09
index: 0x09
text: |-
\pos(1)Stop! Thief! You
can't get by me!
- name: TX_0d0a
index: 0x0a
text: |-
\pos(2)\col(1)Bombchu\col(0)
5 for 100 Rupees
\opt()OK \opt()No thanks\cmd8(0x11)
- name: TX_0d0b
index: 0x0b
text: |-
\pos(2)We're closed!
- name: TX_0d0c
index: 0x0c
text: |-
\pos(2)This new type of
\col(1)Bomb\col(0) runs around
after you set
it.
- group: 0x0e
data:
- name: TX_0e00
index: 0x00
text: |-
Welcome, sir!
Bring me any
item you wish
to purchase.
- name: TX_0e01
index: 0x01
text: |-
I'm sorry, sir.\stop
You cannot enter
here without a
\col(1)Member's Card\col(0).
Are you curious?
What's back
there is a\x20
secret!
Heh heh heh!
- name: TX_0e02
index: 0x02
text: |-
\col(1)3 Hearts\col(0)\stop
10 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e03
index: 0x03
text: |-
\col(1)Wooden Shield\col(0)\stop
30 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e04
index: 0x04
text: |-
\col(1)10 Bombs\col(0)\stop
20 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e05
index: 0x05
text: |-
You have it. One
more won't help.
- name: TX_0e06
index: 0x06
text: |-
You don't have
enough Rupees.
- name: TX_0e07
index: 0x07
text: |-
Hey! Don't just
take things!
Thief! Give that
back right now!
- name: TX_0e08
index: 0x08
text: |-
Welcome, sir.
You must like
my shop.
- name: TX_0e09
index: 0x09
text: |-
\col(1)Big Seed Satchel\col(0)\stop
500 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e0a
index: 0x0a
text: |-
\col(1)1 Gasha Seed\col(0)\stop
500 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e0b
index: 0x0b
text: |-
\col(1)Treasure Map\col(0)\stop
200 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e0c
index: 0x0c
text: |-
I'm sorry, sir!\stop
Oh!?! That's
a \col(1)Member's Card\col(0)!
You're a member?
Pardon me.
You may continue
to the rear.
- name: TX_0e0d
index: 0x0d
text: |-
We ran out of
goods, so we're
in a new line
of business now.
\jump(TX_0e0f)
null_terminator: False
- name: TX_0e0e
index: 0x0e
text: |-
Hello.\n
null_terminator: False
- name: TX_0e0f
index: 0x0f
text: |-
One out of two
chests will have
treasure. You'll
get a nice gift
if you can open
the right chest
three times in
a row!
Each try costs
10 Rupees.
\opt()OK \opt()No thanks
- name: TX_0e10
index: 0x10
text: |-
OK! Begin!
- name: TX_0e11
index: 0x11
text: |-
I hope you'll
come again.
- name: TX_0e12
index: 0x12
text: |-
Congratulations!
OK! Double or
nothing. If you
do it again,
you'll get a
special gift!
\opt()OK \opt()No thanks
- name: TX_0e13
index: 0x13
text: |-
Feeling lucky?
Pick your chest!
- name: TX_0e14
index: 0x14
text: |-
Oh? Then...
\jump(TX_0e1f)
null_terminator: False
- name: TX_0e15
index: 0x15
text: |-
Jackpot!
Congratulations!
This is your
final chance!
If you get this
right, you'll
get an awesome
gift!
\opt()OK \opt()No thanks
- name: TX_0e16
index: 0x16
text: |-
Congratulations!
\jump(TX_0e1f)
null_terminator: False
- name: TX_0e17
index: 0x17
text: |-
Too bad. Will
you try again?
\opt()OK \opt()No thanks
- name: TX_0e18
index: 0x18
text: |-
This time will
be harder.
- name: TX_0e19
index: 0x19
text: |-
Sir! You haven't
chosen yet!
I'll warn you
only once.
- name: TX_0e1a
index: 0x1a
text: |-
Hurry up!
- name: TX_0e1b
index: 0x1b
text: |-
\col(1)Strange Flute\col(0)\stop
150 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e1c
index: 0x1c
text: |-
This satchel
holds lots of
\col(1)seeds\col(0). It's
300 Rupees.
\opt()OK \opt()No thanks
- name: TX_0e1d
index: 0x1d
text: |-
\col(1)Gasha Seed\col(0)\stop
\num1 Rupees
\opt()OK \opt()No thanks
- name: TX_0e1e
index: 0x1e
text: |-
Treasure Map
It may be linked
to the legendary
ruins...
200 Rupees
\opt()OK \opt()No thanks
- name: TX_0e1f
index: 0x1f
text: |-
Your gift is a
\col(1)ring\col(0), but what
kind of \col(1)ring\col(0) it
is is a secret.
- name: TX_0e20
index: 0x20
text: |-
Welcome, sir...\stop
to the 100 Rupee
Advance Shop.
I'm amazed you
found us! We're
found only on
Game Boy
Advance!
Everything is
100 Rupees.\stop
Don't let our
secret out!
- name: TX_0e21
index: 0x21
text: |-
Oh! Is your life
Advanced?
My life's
Advanced!
From now on,
it's Advance!
- name: TX_0e22
index: 0x22
text: |-
\col(1)1 Gasha Seed\col(0)\stop
100 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e23
index: 0x23
text: |-
\col(1)Advance Ring\col(0)\stop
100 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e24
index: 0x24
text: |-
Thank you!\stop
Have the jeweler
appraise it.
- name: TX_0e25
index: 0x25
text: |-
\col(1)Magical Ring\col(0).
What kind of
\col(1)ring\col(0) it is is
a secret.\stop
100 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e26
index: 0x26
text: |-
You've bought
it all, so I'm
closing shop.
- name: TX_0e27
index: 0x27
text: |-
View it on the
Map Screen.
Sparkles mark
hidden treasure.
- name: TX_0e28
index: 0x28
text: |-
We're not open.
Come back later.
- name: TX_0e29
index: 0x29
text: |-
\col(1)Iron Shield\col(0)\stop
50 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e2a
index: 0x2a
text: |-
\col(1)Mirror Shield\col(0)\stop
80 Rupees
\opt()OK \opt()No thanks\cmd8(0x0f)
- group: 0x0f
data:
- name: TX_0f00
index: 0x00
text: |-
The seasons are
a mess! Winter
goes straight
into summer...
What's going on?
- name: TX_0f01
index: 0x01
text: |-
I saw an odd
girl in strange
garb carrying a
\col(1)Ribbon\col(0).\stop
She was east
of town...
I think.
- name: TX_0f02
index: 0x02
text: |-
I hear some
animals in the
wild are used
to people.
Maybe you can
make friends!
- name: TX_0f03
index: 0x03
text: |-
Maybe she's a
princess from
a foreign land.
I told her it's
dangerous beyond
the village, but
she left anyway.
- name: TX_0f04
index: 0x04
text: |-
There are eight
things called
\col(1)essences\col(0)
hidden across
this land.
What happens if
they're brought
together?
- name: TX_0f05
index: 0x05
text: |-
How long will
the seasons stay
like this? It
makes me so
depressed.
- name: TX_0f06
index: 0x06
text: |-
I feel a little
better, thanks
to \col(3)Princess
Zelda\col(0)!
- name: TX_0f07
index: 0x07
text: |-
\col(3)Princess Zelda\col(0)
was taken away
by some beast...
What's going to
happen now?
- name: TX_0f08
index: 0x08
text: |-
I'm so glad the
village is back
to normal. But
who changed the
seasons around,
and why?
- group: 0x10
data:
- name: TX_1000
index: 0x00
text: |-
Do you know of
the \col(3)Hero's Cave\col(0)
near the Western
Coast?
The \col(1)Hero's Sword\col(0)
is said to be
hidden there,
but no one has
ever found it.
- name: TX_1001
index: 0x01
text: |-
There's a \col(3)giant
root\col(0) north of
town. I wonder
what it's from.
- name: TX_1002
index: 0x02
text: |-
The area to the
east is awash in
green! I'd go
paint it if I
were younger...
- name: TX_1003
index: 0x03
text: |-
I guess seeing
scenery from all
the seasons is
kind of nice...
- name: TX_1004
index: 0x04
text: |-
I recently saw a
beautiful girl
I'd never seen
before. Is she
from this town?
- name: TX_1005
index: 0x05
text: |-
Up north is a
place of strange
power that stops
any who would
approach.\stop
But it was never
there before.
- name: TX_1006
index: 0x06
text: |-
Before we knew
it, our guardian
grew so big...
It's so strange.
- name: TX_1007
index: 0x07
text: |-
\col(3)Zelda\col(0) is with
you.\stop
Everything will
be fine now.
- name: TX_1008
index: 0x08
text: |-
It was my only
wish, but with
\col(3)Zelda\col(0) kidnapped,
it's too late...
- name: TX_1009
index: 0x09
text: |-
The seasons seem
to have returned
to normal. It's
another gift
from the town's
guardian!
- group: 0x11
data:
- name: TX_1100
index: 0x00
text: |-
Our guardian,
the \col(3)Maku Tree\col(0),
stands beyond
the gate to the
east of town.\stop
It's said a hero
with a \col(1)sword\col(0)
will come to
speak with him.
I wonder if it's
true...
- name: TX_1101
index: 0x01
text: |-
The world seems
so vast...
Here in \col(3)Horon
Village\col(0), the
seasons have all
run amuck. I
wonder if it's
the same in
other lands...
- name: TX_1102
index: 0x02
text: |-
Tales tell of a
curious object
carefully hidden
deep within
the \col(3)Moblin's\col(0)
\col(3)Keep\col(0).
- name: TX_1103
index: 0x03
text: |-
The clouds up
north are moving
in strange ways.
It gives me a
bad feeling...
- name: TX_1104
index: 0x04
text: |-
I knew
something bad
would happen...
- name: TX_1105
index: 0x05
text: |-
After troubles
like that, you
truly appreciate
nature's gifts.
- group: 0x12
data:
- name: TX_1200
index: 0x00
text: |-
It goes from hot
to cold in a
flash. The
seasons are
in utter chaos!
What will it do
to this year's
harvest..?
- name: TX_1201
index: 0x01
text: |-
Do you know of
this land's
mystical \col(1)rings\col(0)?
\opt()Yes \opt()No
- name: TX_1202
index: 0x02
text: |-
Really? Well,
my grandpa's
wedding ring is
enough for me.
- name: TX_1203
index: 0x03
text: |-
Well... If you
don't wear your
\col(1)rings\col(0), their
powers won't
help you. If you
want to know
more, go see
the jeweler.
- name: TX_1204
index: 0x04
text: |-
To the north
is a huge beast
like none other.
Have you seen
it?
- name: TX_1205
index: 0x05
text: |-
No matter how
much I till the
field, my crops
won't grow...
- name: TX_1206
index: 0x06
text: |-
I must work hard
to prepare for
the day \col(3)Zelda\col(0)
returns.
- name: TX_1207
index: 0x07
text: |-
What will happen
to this world?
- name: TX_1208
index: 0x08
text: |-
Life has
returned to the
land! Our
harvest is
saved!
- group: 0x13
data:
- name: TX_1300
index: 0x00
text: |-
If you get onto
the flower, you
can shoot up
the cliff, too!
It works only
in spring when
flowers bloom,
so I'm getting
my fill of it!
- name: TX_1301
index: 0x01
text: |-
Now it's just a
bud, but it'll
be a huge flower
in spring.
If you climb on
that flower...
I can't wait!
- name: TX_1302
index: 0x02
text: |-
This flower is
cool! In spring,
it shoots you
into the air!
- name: TX_1303
index: 0x03
text: |-
I'm tired of
the flower.
- name: TX_1304
index: 0x04
text: |-
Hey! C'mon!
Play with me!
- group: 0x14
data:
- name: TX_1400
index: 0x00
text: |-
This is the
house of the
wise \col(3)Know-It-All
Birds\col(0).
See them if you
have questions!
- name: TX_1401
index: 0x01
text: |-
The seasons
here change
like the wind.
It's strange...
- name: TX_1402
index: 0x02
text: |-
Do you know of
the Owl Stones?
\opt()Yes \opt()No
- name: TX_1403
index: 0x03
text: |-
I knew it!
That's common
knowledge now.
- name: TX_1404
index: 0x04
text: |-
Ahem! Then I'll
teach you.\stop
Owl Stones are
mystic statues
that give advice
when a certain
\col(1)seed\col(0) is placed
on them!
- name: TX_1405
index: 0x05
text: |-
When I grow up,\stop
I'm gonna beat
that Dark
General guy
to a pulp!
- name: TX_1406
index: 0x06
text: |-
They say a
princess named
\col(3)Zelda\col(0) lives
far away. I hope
to meet her.
I wonder if she
dances as well
as \col(3)Din\col(0) does?
- name: TX_1407
index: 0x07
text: |-
Seeing \col(3)Princess
Zelda\col(0) makes me
happy somehow.
- name: TX_1408
index: 0x08
text: |-
Give him one for
me, too!
- name: TX_1409
index: 0x09
text: |-
It's terrible!
My dear \col(3)Princess
Zelda\col(0) is gone!
My dreams have
all faded!!!
- group: 0x15
data:
- name: TX_1500
index: 0x00
text: |-
In the west part
of town are the
\col(3)Know-It-All
Birds\col(0).
See them if you
have a question.
- name: TX_1501
index: 0x01
text: |-
You can burn
small saplings!
Just be careful
with the flame!
- name: TX_1502
index: 0x02
text: |-
Some trees bear
\col(1)Seeds\col(0) other
seasons, not
just spring.
- name: TX_1503
index: 0x03
text: |-
I hope my sister
is all right.\stop
She said she was
looking for
someone, but
with the village
as it is,
I'm worried.
- name: TX_1504
index: 0x04
text: |-
My dog's name is
Flash! He's good
at fetching!
- name: TX_1505
index: 0x05
text: |-
They say a great
one has come to
the village! Who
could it be?
- name: TX_1506
index: 0x06
text: |-
These adults are
all shoutin'
about somethin',
but I don't
know what!
- group: 0x16
data:
- name: TX_1600
index: 0x00
text: |-
This is \col(3)Horon
Village\col(0)!\stop
Hey! I've never
seen you before.
The \col(3)Maku Tree\col(0)?
Head east.
- name: TX_1601
index: 0x01
text: |-
The seasons are
all messed up.
It's bad for my
skin...
- name: TX_1602
index: 0x02
text: |-
Lands outside
the village are
filled with
monsters! I'm
too scared to
go out alone!
- name: TX_1603
index: 0x03
text: |-
I have a
\col(1)Member's Card\col(0).
That stuff is
mind-boggling!
- name: TX_1604
index: 0x04
text: |-
My wish is for
world peace.
I don't want
any more weird
things to
happen.
- name: TX_1605
index: 0x05
text: |-
I have to see
\col(3)Princess Zelda\col(0)!
I'll never give
up hope!
- name: TX_1606
index: 0x06
text: |-
It's just AWFUL!
\col(3)Princess Zelda\col(0)
was kidnapped!
What do we do?
- name: TX_1607
index: 0x07
text: |-
This is \col(3)Horon
Village\col(0)! Hey!
I haven't seen
you in a while!
- group: 0x17
data:
- name:
- TX_1700
- TX_171b
index:
- 0x00
- 0x1b
text: |-
\pos(2)Hwaaa......
Wh-who's that?\stop
Did you wake me?
Who are you?\stop
Hmm... What?!?\stop
\col(3)Din\col(0) was taken
while I slept?
There's no sign
of the \col(3)Temple
of Seasons\col(0)?!?
This is awful!!!
Guarding the
oracle is my
duty...\stop
Alas, how I've
withered!
- name:
- TX_1701
- TX_171c
index:
- 0x01
- 0x1c
text: |-
\pos(2)What's to be
done, \Link?
With the seasons
in chaos, the
land is robbed
of the very
essence of
nature, draining
all of my might!
Can you save \col(3)Din\col(0)
in my stead?
It is all this
\col(3)Maku Tree\col(0) has
ever asked!\stop
I sense evil on
the \col(3)Northern
Peak\col(0), where the
\col(3)Temple of
Seasons\col(0) rested!
\col(3)Onox\col(0) has cast
a shadow on the
\col(3)Northern Peak\col(0).
I think you will
find him there.
You'll need the
eight \col(1)Essences
of Nature\col(0) that
lie sleeping in
\col(3)Holodrum\col(0).
Gathering all
eight is the
only option. The
\col(1)essences\col(0) possess
the sacred power
of nature, with
which you can
break the shadow
barrier and save
\col(3)Din\col(0).\stop
Shall I repeat
it?
\opt()Yes \opt()No
- name:
- TX_1702
- TX_171d
index:
- 0x02
- 0x1d
text: |-
\pos(2)Then I give
you this \col(1)key\col(0).
Go to the \col(3)giant
root\col(0) near the
lake up north!\stop
The first
\col(1)essence\col(0) should
be there, but
I'd expect some
resistance.
Be careful!
I'll just--ahhm,
rest until--ohh,
no energy...ZZZ
- name:
- TX_1703
- TX_171e
index:
- 0x03
- 0x1e
text: |-
\pos(2)Hwaaah...
The \col(3)giant root\col(0)!
Be careful...
Hohhm...ZZZ
- name:
- TX_1704
- TX_171f
index:
- 0x04
- 0x1f
text: |-
Hwaaah...
It's me, the
\col(3)Maku Tree\col(4).
Some of the
\col(2)Fertile Soil\col(4)
has come to me,
too. I already
feel stronger.\stop
Oh, in my
dreams, I saw
the \col(3)Temple of
Seasons\col(4) in a
strange land
I do not know.
There I saw a
precious item
that will aid
you, \Link.
That is all I
can see now...
Hohm...hmm...
- name:
- TX_1705
- TX_1720
index:
- 0x05
- 0x20
text: |-
\pos(2)Hwaah...
The \col(3)Temple of
Seasons\col(0), \Link.
A precious
item... It will
aid you...
- name:
- TX_1706
- TX_1721
index:
- 0x06
- 0x21
text: |-
\pos(2)Hwaah...
Use the \col(1)Rod of
Seasons\col(0). Go
to the Eastern
Woods! Hohhm...
- name:
- TX_1707
- TX_1722
index:
- 0x07
- 0x22
text: |-
Thank you,
\Link.\stop
I, too, received
part of the
\col(2)Gift of Time\col(4)!
I just dreamt of
\col(3)Spool Swamp\col(4) out
west. Something
is afoot there.\stop
But I can see no
more... Hohhm...
- name:
- TX_1708
- TX_1723
index:
- 0x08
- 0x23
text: |-
\pos(2)Hwaah...
\col(3)Spool Swamp\col(0) out
west--something
is afoot...ZZZ
- name: TX_1709
index: 0x09
text: |-
Hwaah...\stop
Thank you,
\Link.
I, too, feel the
\col(2)Bright Sun\col(4)!\stop
I dreamt of the
waterfall on the
mountain north
of \col(3)Sunken City\col(4).
Perhaps the next
\col(2)essence\col(4) is near
there...
- name: TX_170a
index: 0x0a
text: |-
\pos(2)Hyaah...
\call(TX_1725)
Hohhm...ZZZ...
- name: TX_170b
index: 0x0b
text: |-
Oh, \Link...
\call(TX_1726)
Hohhm...ZZZ...
- name: TX_170c
index: 0x0c
text: |-
\pos(2)Hwaah...
\call(TX_1727)
Hohhm...ZZZ...
- name: TX_170d
index: 0x0d
text: |-
Hwaah...
\call(TX_1728)
Hohhm...ZZZ...
- name: TX_170e
index: 0x0e
text: |-
\pos(2)Hwaah...
\call(TX_1729)
Hohhm...ZZZ...
- name: TX_170f
index: 0x0f
text: |-
Oh, \Link...\stop
\call(TX_172a)
Hohhm...ZZZ...
- name: TX_1710
index: 0x10
text: |-
\call(TX_172b)
Hohhm...ZZZ...
- name: TX_1711
index: 0x11
text: |-
\pos(2)Hwaah...
\call(TX_172c)
Hohhm...ZZZ...
- name: TX_1712
index: 0x12
text: |-
\call(TX_172d)
Hohhm...ZZZ...
- name: TX_1713
index: 0x13
text: |-
\pos(2)Hwaah...\stop
\call(TX_172e)
Hohhm...ZZZ...
- name: TX_1714
index: 0x14
text: |-
Hwaah...
\call(TX_172f)
Thanks to you,
my strength is
returning! Good
luck, \Link!
- name: TX_1715
index: 0x15
text: |-
\pos(2)\Link! Be
wary! It's the
final \col(1)Essence
of Nature\col(0)!
- name:
- TX_1716
- TX_1731
index:
- 0x16
- 0x31
text: |-
\Link! You
already have the
eighth \col(2)essence\col(4)!
The \col(2)Changing
Seasons\col(4) have
filled me with
my former power!
I have something
to give you now,
so come see me!
- name:
- TX_1717
- TX_1732
index:
- 0x17
- 0x32
text: |-
\pos(2)\Link!\stop
You've finally
gathered all
eight \col(1)Essences
of Nature\col(0).
You've become
a true hero who
understands the
\col(1)Essences of
Nature\col(0).
You are hope for
all that live!
Take this \col(1)seed\col(0)!
- name: TX_1718
index: 0x18
text: |-
\pos(2)\Link!
Surely now you
can defeat \col(3)Onox\col(0),
the General of
Darkness, and
free \col(3)Din\col(0), Oracle
of Seasons!
- name:
- TX_1719
- TX_1734
index:
- 0x19
- 0x34
text: |-
\pos(1)Gwah, hah, hah!
Some hero!!!
- name:
- TX_171a
- TX_1735
index:
- 0x1a
- 0x35
text: |-
\pos(3)Come if you
dare, \Link!
If you are their
so-called hero,
then their hero
is no match
for my powers
of darkness.
Gwah, hah, hah!
- name: TX_1724
index: 0x24
text: |-
Thank you,
\Link!
I, too, feel the
\col(2)Bright Sun\col(4).
But the powers
of darkness do
not weaken...
Instead, they
grow stronger...
How can this be?\stop
\Link!\stop
I dreamt of the
waterfall on the
mountain north
of \col(3)Sunken City\col(4).
Perhaps the next
\col(2)essence\col(4) is near
there...
- name: TX_1725
index: 0x25
text: |-
\pos(2)Something's not
right on the
mountain north
of \col(3)Sunken City\col(0).
- name: TX_1726
index: 0x26
text: |-
I, too, grow in
might under the
\col(2)Soothing Rain\col(4)! \stop
I had another
vision just now.
I saw a lake
shaped like
eyeglasses...
- name: TX_1727
index: 0x27
text: |-
\pos(2)I saw Eyeglass
Lake in my
dream...
- name: TX_1728
index: 0x28
text: |-
\col(2)Nurturing Warmth\col(4)
has brought me
balmy weather,
too!
I dreamt of a
huge waterfall
in the mountains
north of \col(3)Sunken
City\col(4)...
Something may
be there...
- name: TX_1729
index: 0x29
text: |-
\pos(2)I dreamt of a
huge waterfall
in the mountains
north of \col(3)Sunken
City\col(0)...
Something may
be there...
- name: TX_172a
index: 0x2a
text: |-
\col(2)Nurturing Warmth\col(4)
has brought me
strength!
I saw a dream
of \Link
inside vast
ruins. Perhaps
an \col(2)essence\col(4) is
hidden in some.
- name: TX_172b
index: 0x2b
text: |-
I, too, grow
mighty under the
\col(2)Soothing Rain\col(4)!\stop
I just dreamt
of \Link
looking through
ruins. Perhaps
one of the
\col(2)essences\col(4) is
hidden in some.
- name: TX_172c
index: 0x2c
text: |-
\pos(2)An \col(1)essence\col(0)...
in ruins...
- name: TX_172d
index: 0x2d
text: |-
Say, \Link!\stop
The \col(2)Blowing Wind\col(4)
reaches me, too!
I dreamt of a
cemetery west of
\col(3)Horon Village\col(4).
Could an \col(2)essence\col(4)
lie there..?
To get there,
find a way
across the sea.
- name: TX_172e
index: 0x2e
text: |-
\pos(2)Could there be
an \col(1)essence\col(0) in
the cemetery?
But how can you
cross the sea?
- name: TX_172f
index: 0x2f
text: |-
Say, \Link!\stop
The \col(2)Seed of
Life\col(4) has given
me new strength!
Now for the last
\col(2)Essence of
Nature\col(4)!
But this time, I
saw no dreams...
So I rely on
you, \Link.
It is somewhere
in \col(3)Holodrum\col(4).
Good luck!
- name: TX_1730
index: 0x30
text: |-
\pos(2)Say, \Link!\stop
Now for the last
\col(1)Essence of
Nature\col(0)!
I must rely on
you, \Link!
It lies hidden
in \col(3)Holodrum\col(0).
Good luck!
- name: TX_1733
index: 0x33
text: |-
\pos(2)\Link,
First you must
defeat \col(3)Onox\col(0),
General of
Darkness, and
save the Oracle
of Seasons, \col(3)Din\col(0)!
With \col(3)Din's\col(0) help,
perhaps you can
reach \col(3)Twinrova\col(0)!\stop
Good luck,
\Link!
- name: TX_1736
index: 0x36
text: |-
So the item was
actually the
\col(2)Rod of Seasons\col(4)!
New roads will
surely open with
its power! I
dreamt of woods
in the east...
There may be an
\col(2)essence\col(4) there!
\Link, can
you go for me?
- name: TX_1737
index: 0x37
text: |-
\pos(2)Hurry, \Link!\stop
The powers of
darkness are
spilling forth!
You should be
able to reach
the entrance to
\col(3)Twinrova's\col(0) lair!
\col(3)Princess Zelda\col(0)
needs you!!!
- name: TX_1738
index: 0x38
text: |-
\pos(2)\Link! You must
not fall prey to
\col(3)Twinrova's\col(0)
trickery!\stop
We must not be
not misled by an
easy path!\stop
Hurry, \Link!
The powers of
darkness grow
ever stronger!
The passage at
my roots should
take you to
\col(3)Twinrova\col(0)!
Good luck,
\Link!
- name: TX_1739
index: 0x39
text: |-
\pos(2)Hwaah...
Say, \Link!
As peace returns
to \col(3)Holodrum\col(0),
so I return to
peaceful rest!
- group: 0x18
data:
- name: TX_1800
index: 0x00
text: |-
My husband was a
master diver!
But now he's
old, and he's
hidden his
diving gear and
gone off
somewhere.
- name: TX_1801
index: 0x01
text: |-
Have you seen
my husband? I
knew he'd like
you.
- name: TX_1802
index: 0x02
text: |-
The city is so
quiet lately...
What happened?
- name: TX_1803
index: 0x03
text: |-
They say the
\col(3)Maku Tree\col(0) in
\col(3)Horon Village\col(0)
produces \col(1)magical
seeds\col(0) at times.\stop
What kind of
\col(1)seeds\col(0) could
they be?
- name: TX_1804
index: 0x04
text: |-
Great \col(3)Maku Tree\col(0)
of \col(3)Horon
Village\col(0)! Please,
oh please, save
\col(3)Zelda\col(0)!
- name: TX_1805
index: 0x05
text: |-
My husband
finally came
back home!
- group: 0x19
data:
- name: TX_1900
index: 0x00
text: |-
My pop's a
master diver!
He had a secret
diving spot, but
he never told me
where it was.\stop
Stingy guy...
- name: TX_1901
index: 0x01
text: |-
I'll find his
secret spot
someday! You
don't know,
do you?
- name: TX_1902
index: 0x02
text: |-
Pop finally
approved my
skills and let
in on his
secret! Now I
can be the new
master!
- name: TX_1903
index: 0x03
text: |-
Recently some
monsters settled
in the village.
They just sit
there mumbling,
making \col(1)Bombs\col(0)...
- name: TX_1904
index: 0x04
text: |-
Just when my
time comes,
\col(3)Princess Zelda\col(0)
gets kidnapped?\stop
I'm so worried,
I can't swim!
- name: TX_1905
index: 0x05
text: |-
I'm gonna learn
to hold my
breath the way
Pop did!
- group: 0x1a
data:
- name: TX_1a00
index: 0x00
text: |-
I hear there's a
creature that
can swim up
waterfalls!
What kind of
creature is it?
- name: TX_1a01
index: 0x01
text: |-
I want a pet--
one that will
always be at my
side!
- name: TX_1a02
index: 0x02
text: |-
I wonder where
the monster that
came to town
came from?
I hope we can
be friends!
- name: TX_1a03
index: 0x03
text: |-
They said a bad
guy kidnapped
\col(3)Princess Zelda\col(0).
If I'd been
there, I'd have
stopped it!
- group: 0x1b
data:
- name: TX_1b00
index: 0x00
text: |-
Legends say
some sort of
treasure sleeps
on the summit!
It's a boy's
dream! I think
about it so much
I can't sleep!
- name: TX_1b01
index: 0x01
text: |-
The \col(3)mysterious
tree\col(0) on the edge
of town bears
\col(1)Gale Seeds\col(0).
They'll take you
anywhere in a
flash! They're
a big help!
- name: TX_1b02
index: 0x02
text: |-
They say there's
a huge tree in
\col(3)Horon Village\col(0).
Someday I'm
gonna use \col(1)Gale
Seeds\col(0) to go
see it...
- name: TX_1b03
index: 0x03
text: |-
I heard \col(3)Twinrova\col(0)
kidnapped
\col(3)Princess Zelda\col(0),
but what on
earth for..?
- group: 0x1c
data:
- name: TX_1c00
index: 0x00
text: |-
The whole city's
flooded, but
since I can't
swim, I'm just
here blowing
bubbles.
- name: TX_1c01
index: 0x01
text: |-
What's essence?
What's darkness?
What's an evil
king?
It's so hard...
- name: TX_1c02
index: 0x02
text: |-
Who's the
oracle? Who's
\col(3)Din\col(0)? Who's \col(3)Onox\col(0)?
It's so deep...
- name: TX_1c03
index: 0x03
text: |-
Can I still show
this bubble to
\col(3)Princess Zelda\col(0)?
- group: 0x1d
data:
- name: TX_1d00
index: 0x00
text: |-
With the seasons
out of order,
the mountain
snows melted
suddenly,
flooding town.
I can't even
leave the house!
It's terrible!
- name: TX_1d01
index: 0x01
text: |-
Delicious \col(1)Spring
Bananas\col(0)!
There's a tree
on the top of
\col(3)Mt. Cucco\col(0), but
with the seasons
like this, there
may be no fruit.
- name: TX_1d02
index: 0x02
text: |-
It may just be a
rumor, but they
say there's a
giant up in the
mountains.
He sounds scary,
but I want to
meet him!
- name: TX_1d03
index: 0x03
text: |-
I'm thinking of
moving out of
town, but I
don't know
where to...
- name: TX_1d04
index: 0x04
text: |-
It sounds like
\col(3)Princess Zelda\col(0)
was kidnapped.
How frightful...
- name: TX_1d05
index: 0x05
text: |-
I came here from
\col(3)Sunken City\col(0), but
I can't get used
to not having
water around.
- group: 0x1e
data:
- name: TX_1e00
index: 0x00
text: |-
\pos(0)What do you plan
to do with me?!?
- name: TX_1e01
index: 0x01
text: |-
As you know,\stop
if I imprison
the Oracle of
Seasons and bury
the temple that
houses the
\col(3)Season Spirits\col(0),
the seasons of
\col(3)Holodrum\col(0) will be
cast into chaos,
the bountiful
gifts of nature
will rot, and
all living
things perish!!!
- name: TX_1e02
index: 0x02
text: |-
\pos(0)\call(TX_1e01)\stop
That is the
world of
darkness that
I long for!
- name: TX_1e03
index: 0x03
text: |-
\pos(0)No, \col(3)Onox\col(0)! No!
- name: TX_1e04
index: 0x04
text: |-
\pos(0)GWAH, HAH, HAH!
- name: TX_1e05
index: 0x05
text: |-
\pos(2)Yaaaaa!
- name: TX_1e06
index: 0x06
text: |-
\pos(0)Down, \col(3)Temple of
Seasons\col(0)!!!
Spring, summer,
fall, winter...
Fall into chaos!
- name: TX_1e07
index: 0x07
text: |-
\call(TX_1e01)\stop
Then the Flame
of Destruction
shall burn with
the Flame of
Sorrow, and the
Evil King shall
return!
- name: TX_1e08
index: 0x08
text: |-
\pos(0)Evil King? No!
- name: TX_1e09
index: 0x09
text: |-
\pos(0)Hah, hah! You
don't even know!
- group: 0x1f
data:
- name: TX_1f00
index: 0x00
text: |-
I thank you for
paying to fix
my door.
- name: TX_1f01
index: 0x01
text: |-
Don't do it
again.
- name: TX_1f02
index: 0x02
text: |-
...I'd like to
say that, but I
cannot take what
you do not have.
\jump(TX_1f01)
null_terminator: False
- name: TX_1f03
index: 0x03
text: |-
Shh! Don't tell!
- name: TX_1f04
index: 0x04
text: |-
If you want true
power, then slay
the four golden
beasts that roam
the land. Then I
shall grant my
power to you.
So far, you've
slain \col(4)\num1\col(0).
- name: TX_1f05
index: 0x05
text: |-
You have slain
all four golden
beasts! Sir, you
are worthy of
true power.
Take it!
- name: TX_1f06
index: 0x06
text: |-
How you use the
power is up to
you, but do not
be tempted to
abuse it...
- name: TX_1f07
index: 0x07
text: |-
I have nothing
more for you.
- group: 0x20
data:
- name: TX_2000
index: 0x00
text: |-
\pos(2)\sfx(0xc3)I'm \col(3)Ricky\col(0)!\stop
\jump(TX_200b)
null_terminator: False
- name: TX_2001
index: 0x01
text: |-
\pos(2)\sfx(0xc3)Th-those are my
\col(1)gloves\col(0)!
You brought them
back? Thank you!
- name: TX_2002
index: 0x02
text: |-
\pos(2)\sfx(0xc3)In exchange...
\jump(TX_2009)
null_terminator: False
- name: TX_2003
index: 0x03
text: |-
\sfx(0xc3)We made it!
\col(3)Spool Swamp\col(0) is
up ahead. I'm
going home, so
you can find me
there! See ya!
- name: TX_2004
index: 0x04
text: |-
\sfx(0xc3)Ew! It smells
like medicine...
I can't stand
it! See ya...
- name: TX_2005
index: 0x05
text: |-
\sfx(0xc3)Press \abtn to
punch, or save
power to unleash
a tornado. I can
also jump small
holes or cliffs.
- name: TX_2006
index: 0x06
text: |-
\pos(2)\sfx(0xc3)But if you beat
\col(3)Blaino\col(0), you must
be tough. What's
your name?\stop
\Link? Cool
name! I'm \col(3)Ricky\col(0).
Nice to meet ya!\n
null_terminator: False
- name: TX_2007
index: 0x07
text: |-
Here, \Link,
take this \col(1)flute\col(0).
If you need me,
just play the
\col(1)flute\col(0). I'll try
to find you.
- name: TX_2008
index: 0x08
text: |-
\pos(2)\sfx(0xc3)First,
null_terminator: False
- name: TX_2009
index: 0x09
text: |-
I'll take
you to \col(3)Spool
Swamp\col(0). Get in
my pouch!
- name: TX_200a
index: 0x0a
text: |-
\pos(2)\sfx(0xc3)\Link!\stop
Wow! To think
we'd meet here!\n
null_terminator: False
- name: TX_200b
index: 0x0b
text: |-
\pos(2)\sfx(0xc3)\col(3)Spool Swamp\col(0) is
my backyard.
If you go south
from here, then
around and back
up, there it is.
I'd go with you,
but I can't do a
thing without my
\col(1)gloves\col(0)...\stop
A guy named
\col(3)Blaino\col(0) took them
when I lost a
match to him.
- name: TX_200c
index: 0x0c
text: |-
\pos(2)\sfx(0xc3)But if you beat
\col(3)Blaino\col(0), you must
be strong!
\jump(TX_2007)
null_terminator: False
- name: TX_200d
index: 0x0d
text: |-
\sfx(0xc3)If you move
toward a hole,
I'll just jump
right over.
I can clear one
hole easy.
Give it a try.
- name: TX_200e
index: 0x0e
text: |-
\sfx(0xc3)A cliff like
that is one
leap. I'll jump
if you move up
to it, so give
it a try.
- group: 0x21
data:
- name: TX_2100
index: 0x00
text: |-
\pos(2)Bwee! I found
somethin' weird!
- name: TX_2101
index: 0x01
text: |-
\pos(2)If we catch it
and sell it,
we'll be rich!!!
- name: TX_2102
index: 0x02
text: |-
\pos(2)And the \col(3)Great
Moblin\col(0) will be
very pleased!!!
- name: TX_2103
index: 0x03
text: |-
\pos(2)\sfx(0xc4)Dee! Dee!
- name: TX_2104
index: 0x04
text: |-
Bwee! Let it go?\stop
Then you can
pay us for it!
50 Rupees!
\opt()OK \opt()No way\cmd8(0x1f)
- name:
- TX_2105
- TX_2106
index:
- 0x05
- 0x06
text: |-
You're smart!
But 50 Rupees is
too cheap! Give
me 30 more!
\opt()OK \opt()No way\cmd8(0x12)
- name: TX_2107
index: 0x07
text: |-
Bwee! You'll
regret it, kid!
- name: TX_2108
index: 0x08
text: |-
Bwee! Smart,
kid! Thanks!
- name: TX_2109
index: 0x09
text: |-
Bwee-hee-hee!
We're rich!
- name: TX_210a
index: 0x0a
text: |-
Bwee-hee-hee!
Very pleasing!
- name: TX_210b
index: 0x0b
text: |-
\sfx(0xc4)You saved me!
I'm \col(3)Dimitri\col(0).
What about you?\stop
\Link? That's
a weird name.\stop
But starting
today, \Link
is my friend.
If you play that
\col(1)Strange Flute\col(0),
I'll try to come
find you.
- name: TX_210c
index: 0x0c
text: |-
We sold it!
We're rich!
- name: TX_210d
index: 0x0d
text: |-
The \col(3)Great Moblin\col(0)
will be pleased!
- name: TX_210e
index: 0x0e
text: |-
\pos(2)Hoh! I found
something weird!
- name: TX_210f
index: 0x0f
text: |-
\pos(2)It's a monster!
It came to
attack the
city--it did!
- name: TX_2110
index: 0x10
text: |-
\pos(2)We must protect
the city!
Hah! Take that!
- name: TX_2111
index: 0x11
text: |-
We're protecting
the city! But
without weapons,
we're helpless.
- name: TX_2112
index: 0x12
text: |-
There's nothing
to fear now!
Let's go out on
patrol!!!
- name: TX_2113
index: 0x13
text: |-
Hoh!
- name: TX_2114
index: 0x14
text: |-
What about the
city's safety?
- name: TX_2115
index: 0x15
text: |-
\sfx(0xc4)\Link!\stop
I've been trying
to find you.
We're friends!
You help me...
I help you, too.
If you need me,
play this \col(1)flute\col(0).
If I hear it,
I'll come.
- name: TX_2116
index: 0x16
text: |-
We're the city's
Safety Patrol!
- name: TX_2117
index: 0x17
text: |-
We shall protect
the city!
- name: TX_2118
index: 0x18
text: |-
The monster went
off somewhere.
- name: TX_2119
index: 0x19
text: |-
It got scared
and ran off!
- name: TX_211a
index: 0x1a
text: |-
And we were
gonna let it
join the Safety
Patrol, too.
- name: TX_211b
index: 0x1b
text: |-
Bwee! You don't
have enough!
- name: TX_211c
index: 0x1c
text: |-
Do you have
\col(1)Bombs\col(0)?
\opt()Yes \opt()No\cmd8(0x13)
- name: TX_211d
index: 0x1d
text: |-
I chomp when you
press \abtn.\stop
And I swim like
a fish--even up
waterfalls. You
can also carry
me using the
\col(1)Power Bracelet\col(0).
- name: TX_211e
index: 0x1e
text: |-
\sfx(0xc4)Not that way!
- name: TX_211f
index: 0x1f
text: |-
\sfx(0xc4)Get on my back.
- name: TX_2120
index: 0x20
text: |-
\sfx(0xc4)You saved me.
I am \col(3)Dimitri\col(0).
You can't swim?
I can even swim
up waterfalls.
You helped me,
now I help you.
- name: TX_2121
index: 0x21
text: |-
\sfx(0xc4)You can carry
and throw me
when you use the
\col(1)Power Bracelet\col(0).
Want to try?
- name: TX_2122
index: 0x22
text: |-
\sfx(0xc4)I even swim up
waterfalls.
Try it!
- group: 0x22
data:
- name: TX_2200
index: 0x00
text: |-
\pos(1)Bwee! Give me
that \col(1)banana\col(0)!
- name: TX_2201
index: 0x01
text: |-
\pos(1)The \col(3)Great Moblin\col(0)
loves \col(1)Spring
Bananas\col(0)!
- name: TX_2202
index: 0x02
text: |-
\pos(1)Bwee! Be a good
kid and hand it
over--or you'll
meet a sad fate!
- name: TX_2203
index: 0x03
text: |-
\pos(1)\sfx(0xc5)Gmph, gmph,
GULP!
- name: TX_2204
index: 0x04
text: |-
\pos(1)Bwee! He ate it!
- name: TX_2205
index: 0x05
text: |-
\pos(1)Get him!
- name: TX_2206
index: 0x06
text: |-
\pos(1)Bwee! Bwee-heee!
- name: TX_2207
index: 0x07
text: |-
\pos(1)Bwee-heee!
He got me!
- name: TX_2208
index: 0x08
text: |-
\pos(1)This is one
brazen bear!
- name: TX_2209
index: 0x09
text: |-
\pos(1)Bwee-heee!
He got me!
We'll avenge
this!
- name: TX_220a
index: 0x0a
text: |-
\sfx(0xc5)I am \col(3)Moosh\col(0).\stop
I got startled
when they asked
for my \col(1)banana\col(0).
Are they OK? I'm
kind of worried.
- name: TX_220b
index: 0x0b
text: |-
Before we
forget, we want
our revenge!
Get ready--
both of you!
- name: TX_220c
index: 0x0c
text: |-
...Is it over?
Bwee!!! We lost!
Next time'll be
different!
Retreat!!!
Bwee!
- name: TX_220d
index: 0x0d
text: |-
\sfx(0xc5)Thank you for
helping me out.
Tell me your
name.\stop
\Link... Umm!
I remembered it!
I can help you
if you like.
If I hear your
\col(1)Strange Flute\col(0),
I'll come find
you.
- name: TX_220e
index: 0x0e
text: |-
Not so fast!
We'll get you!
- name: TX_220f
index: 0x0f
text: |-
\sfx(0xc5)Oh! Water, water
everywhere!
I must leave
such a frightful
place! Until
next time...
- name: TX_2210
index: 0x10
text: |-
\sfx(0xc5)Sniff! Sniff!
There's a \col(1)Spring
Banana\col(0) tree up
there. But until
the Rock Flowers
bloom in spring,
I can't climb up
to it... Can
nothing be done?
- name: TX_2211
index: 0x11
text: |-
\sfx(0xc5)You brought me
a \col(1)Spring Banana\col(0)!
Is it for me? I
happily accept!
- name: TX_2212
index: 0x12
text: |-
Tap \abtn to hover,
or hold it to
save power for
a ground pound.\stop
But water is my
weakness. The
shallow stuff is
one thing, but I
can't take deep
water, so be
careful.
- name: TX_2213
index: 0x13
text: |-
I'll give you a
ride anywhere.
- name: TX_2214
index: 0x14
text: |-
\sfx(0xc5)\Link! Why
are you here?
I find myself
another \col(1)banana\col(0),
I run into
\Link...
It's a busy day.
- name: TX_2215
index: 0x15
text: |-
\sfx(0xc5)Thank you for
helping me.\stop
\Link's
always out and
about. I can
help you.
If I hear your
\col(1)flute\col(0), I'll
come find you.
- name: TX_2216
index: 0x16
text: |-
\sfx(0xc5)Gmph, gmph,
GULP! So tasty!
That was great.
I am \col(3)Moosh\col(0).
You fed me, so
I'll help you.
\jump(TX_2213)
- name: TX_2217
index: 0x17
text: |-
\sfx(0xc5)Hold \abtn to power
up. If you build
enough power and
let it go, I'll
pound the
ground. Try it.
- name: TX_2218
index: 0x18
text: |-
\sfx(0xc5)I can float
if you tap \abtn.
If you move as
I float, you can
float across
pits. Try it.
- name: TX_2219
index: 0x19
text: |-
\sfx(0xc5)Gmph, gmph,
GULP! Delicious!
\Link,
let's go!
- group: 0x23
data:
- name: TX_2300
index: 0x00
text: |-
I'm da legendary
champ, \col(3)Blaino\col(0)!
You want
somt'in'?
Den earn it in
da ring!\n
null_terminator: False
- name: TX_2301
index: 0x01
text: |-
Will you bet
\num1 Rupees?
\opt()OK \opt()Nah
- name: TX_2302
index: 0x02
text: |-
Hyuh, hyuh.
Dat was smart.
- name: TX_2303
index: 0x03
text: |-
Hyuh, hyuh!
You'll learn...
Lissen up! We
trade punches
'til one of us
gets knocked
outta da ring.
And no items!
If you break da
rules once, da
next match is
for 20 Rupees.
And no \col(1)rings\col(0)!
Only fists!
Got it?
\opt()Got it \opt()No
- name: TX_2304
index: 0x04
text: |-
You ain't got
enuff Rupees.
Don't play
tricks, kid.
- name: TX_2305
index: 0x05
text: |-
You ready?
C'mon! C'mon!
- name: TX_2306
index: 0x06
text: |-
Hyuh!!! I lost!
Yer fists are
golden, kid! You
da new champ!
Here! Take dese.
- name:
- TX_2307
- TX_2308
index:
- 0x07
- 0x08
text: |-
If yer mad, tell
it to yer fists!
\jump(TX_230c)
null_terminator: False
- name: TX_2309
index: 0x09
text: |-
What ugly form!
Who's yer coach?
\jump(TX_230c)
null_terminator: False
- name: TX_230a
index: 0x0a
text: |-
Yo, champ! You
come to fight?
Da purse is
30 Rupees.
\jump(TX_2301)
null_terminator: False
- name: TX_230b
index: 0x0b
text: |-
Hyuh! I lose.
You're good!
Well, here's yer
30 Rupees.
- name: TX_230c
index: 0x0c
text: |-
Huh? Once more?
\opt()Yeah \opt()No way
- name: TX_230d
index: 0x0d
text: |-
Hyuh, hyuh!
You'll learn...
Lissen up! We
trade punches
'til one of us
gets knocked
outta da ring.
And no items!
Dat means no
\col(1)rings\col(0), neither!
You cheated, so
the bet goes up
to 20 Rupees.
Got it?
\opt()Yep \opt()Nope
- group: 0x24
data:
- name: TX_2400
index: 0x00
text: |-
You want in the
swamp? Well...
Actually, I lost
the \col(1)key\col(0) to open
the floodgates!
- name: TX_2401
index: 0x01
text: |-
Oh! That's where
I left it!
That should open
the floodgates.\stop\n
null_terminator: False
- name: TX_2402
index: 0x02
text: |-
You can get to
the keyhole from
that puddle
outside.
- name:
- TX_2403
- TX_2404
index:
- 0x03
- 0x04
text: |-
Did you open
the floodgates?\stop
The vines there
get so overgrown
in summer!
- group: 0x25
data:
- name: TX_2500
index: 0x00
text: |-
\Link! Are
you all right?\stop
Actually, I am
the nurse of
\col(3)Hyrule's\col(0)
\col(3)Princess Zelda\col(0).
And \col(3)Din's\col(0) no
dancer either.
She is actually\stop
the Oracle of
Seasons who
wields control
over the forces
of nature. \col(3)Zelda\col(0)
has mystical
powers that told
of a curtain of
shadow drawing
around \col(3)Din\col(0).
I was instructed
to take her to
\col(3)Hyrule\col(0) in
secret.\stop
\call(TX_2502)\stop
\jump(TX_2503)
null_terminator: False
- name: TX_2501
index: 0x01
text: |-
\Link! Are
you all right?
That which \col(3)Zelda\col(0)
foresaw has come
to pass...
\call(TX_2511)\stop
\jump(TX_2503)
null_terminator: False
- name: TX_2502
index: 0x02
text: |-
\col(3)Zelda\col(0) gave me
this quest...\stop
But, ow! I've
been wounded,
and I won't be
able to travel
for some time...\stop
\Link, I know
not why you were
lying in the
woods, but...
You and \col(3)Din\col(0) were
fated to meet.
If the \sym(0x57) on your
left hand is
real, then you
may be the hero
who will save
the world.
Please! Use your
power to aid
\col(3)Din\col(0)!
- name: TX_2503
index: 0x03
text: |-
Please take my
message to the
\col(3)Maku Tree\col(0) in
\col(3)Horon Village\col(0).
The \col(3)Maku Tree\col(0)
is the guardian
of all \col(3)Holodrum\col(0).
Surely he can
help.
- name: TX_2504
index: 0x04
text: |-
Go with caution!
- name: TX_2505
index: 0x05
text: |-
A \col(3)gnarled root\col(0)?
Go straight from
here. I am sure
I saw one there.
\jump(TX_2504)
null_terminator: False
- name: TX_2506
index: 0x06
text: |-
The eastern
woods? You mean
the \col(3)Woods of
Winter\col(0), right?
They lie east,
then north, of
the village.
\jump(TX_2504)
null_terminator: False
- name: TX_2507
index: 0x07
text: |-
Swamp? You mean
\col(3)Spool Swamp\col(0)?
Find it north
then west of
the village.\stop
It's filled with
beasts stronger
than any you've
seen so far.
\jump(TX_2504)
null_terminator: False
- name: TX_2508
index: 0x08
text: |-
\col(3)Sunken City\col(0)...
I've heard of a
town in the
east. Try there!
\jump(TX_2504)
null_terminator: False
- name: TX_2509
index: 0x09
text: |-
Ask others for
aid if you must.
People, even
animals, may
surprise you.
\jump(TX_2504)
null_terminator: False
- name: TX_250a
index: 0x0a
text: |-
An eyeglass-
shaped lake?
I think it lies
east of here.
\jump(TX_2504)
null_terminator: False
- name: TX_250b
index: 0x0b
text: |-
Hmm, ruins..?\stop
Perhaps
\col(3)Tarm Ruins\col(0)?
They lie far to
the northwest.
\jump(TX_2504)
null_terminator: False
- name: TX_250c
index: 0x0c
text: |-
A desert?
I know \col(3)Samasa
Desert\col(0) extends
east from town.
\jump(TX_2504)
null_terminator: False
- name: TX_250d
index: 0x0d
text: |-
But one \col(1)essence\col(0)
remains! It will
be difficult,
but you can find
it! Good luck!!!
- name: TX_250e
index: 0x0e
text: |-
It is nearing
completion!
Good luck!
- name: TX_250f
index: 0x0f
text: |-
I rue this day!
\col(3)Zelda\col(0) has been
taken and the
villagers have
been beaten
into despair!\stop
\Link!
You are our only
hope! Find
\col(3)Zelda\col(0), please!
- name: TX_2510
index: 0x10
text: |-
Where can the
\col(3)Temple of
Seasons\col(0) be
hidden..?
Does no one
have a clue?
- name: TX_2511
index: 0x11
text: |-
First \col(3)Labrynna\col(0),
now \col(3)Holodrum\col(0) has
come to an hour
of tribulation!
\Link,\stop
I always come to
you in need...
But there is no
one else I can
count on!
Please! Will you
rescue \col(3)Din\col(0)?
- group: 0x26
data:
- name: TX_2600
index: 0x00
text: |-
\pos(1)It's horrible!
A "temple,"
like, fell into
\col(3)Subrosia\col(0)!\stop
Umm, what's
a "temple"?\stop
\col(3)Subrosia\col(0) is a
secret place.
\jump(TX_2603)
null_terminator: False
- name: TX_2601
index: 0x01
text: |-
\pos(1)! ! ! Someone's
following me!
- name: TX_2602
index: 0x02
text: |-
\pos(1)Umm...I, like,
lost something.\stop\n
null_terminator: False
- name: TX_2603
index: 0x03
text: |-
I must return
in secret,
without being
seen!!!
- group: 0x27
data:
- name: TX_2700
index: 0x00
text: |-
Everyone went to
gather rocks at
the "temple" up
north.
- name: TX_2701
index: 0x01
text: |-
There are nice-
sized rocks near
the "temple"
up north.
- name: TX_2702
index: 0x02
text: |-
\sym(0x1c)Melt it down\sym(0x1c)!
These furnaces
can melt any
metal!
- name: TX_2703
index: 0x03
text: |-
Right now I'm
melting and
mixing two kinds
of ore.
- name: TX_2704
index: 0x04
text: |-
You can get to
the northern
"temple" from
here.
- name: TX_2705
index: 0x05
text: |-
We're gathering
chunks of ore
to melt in the
furnaces.
- name: TX_2706
index: 0x06
text: |-
The ore is all
in chunks.
- name: TX_2707
index: 0x07
text: |-
I want to break
this ore-filled
rock, but it's
too hard.
A \col(1)Bomb Flower\col(0)
could break it,
but they aren't
in bloom. Some
guy down south
says he saw
one, though.
- name: TX_2708
index: 0x08
text: |-
Oh! That's a
\col(1)Bomb Flower\col(0)!
Thanks! OK,
let's break it!
- name: TX_2709
index: 0x09
text: |-
That was great!
Now we have
plenty, thanks
to you. If you
ever need any
ore melted, come
to the furnaces.
- name: TX_270a
index: 0x0a
text: |-
You helped us
before, so come
see us if you
need any ore
melted.
- name: TX_270b
index: 0x0b
text: |-
This furnace can
melt any ore
into liquid goo.
- name: TX_270c
index: 0x0c
text: |-
I've seen a
\col(1)Bomb Flower\col(0).
I saw it at \col(3)Lava
Lake\col(0) down south.
- group: 0x28
data:
- name: TX_2800
index: 0x00
text: |-
What's that?
It's so weird.
I'll trade you
this \col(1)ore\col(0) for it!
Thanks!
- name: TX_2801
index: 0x01
text: |-
\pos(2)Let's go bury
some treasure.
- name: TX_2802
index: 0x02
text: |-
\pos(2)Make sure no
one sees us.
If anyone
does, run!
- name: TX_2803
index: 0x03
text: |-
That's good!
Come on!
Let's go find
more treasure!
- name: TX_2804
index: 0x04
text: |-
Doh! Someone's
here! Run!!!
- name: TX_2805
index: 0x05
text: |-
Will anyone see
us this time?
- name: TX_2806
index: 0x06
text: |-
We're OK.
Let's go.
- name: TX_2807
index: 0x07
text: |-
They took your
precious item?
They're always
up to no good!
Those foolish
pack rats are
famous around
here.\stop
I just saw them
with a dirty
\col(1)feather\col(0). Who
would want that?
- name: TX_2808
index: 0x08
text: |-
Two Subrosians?
You mean those
weirdos who
collect Rupees
and other trash?
They live in the
weird house to
the west.
- name: TX_2809
index: 0x09
text: |-
That hole goes
to the "temple."
- name: TX_280a
index: 0x0a
text: |-
Who would want
a dirty \col(1)feather\col(0)?
- name: TX_280b
index: 0x0b
text: |-
\col(1)Hard Ore\col(0) is said
to be the best.
- group: 0x29
data:
- name: TX_2900
index: 0x00
text: |-
My name's \col(3)Rosa\col(0).\stop
My favorite
\col(1)Ribbon\col(0) floated
out to sea...
I, like, wanted
to go explore
the "temple,"
but I can't go
out like this!
- name: TX_2901
index: 0x01
text: |-
What a cute
\col(1)Ribbon\col(0).
Is it for me?
\opt()Yep \opt()Nope
- name: TX_2902
index: 0x02
text: |-
Ohh! I, like,
want a \col(1)Ribbon\col(0)!
- name: TX_2903
index: 0x03
text: |-
Wow! Like,
thank you!
- name: TX_2904
index: 0x04
text: |-
Since you're so
nice, I'll go on
a date with you.
Let's go look in
that "temple."
- name: TX_2905
index: 0x05
text: |-
Do you wanna go
on a date?
\opt()Sure \opt()No way
- name: TX_2906
index: 0x06
text: |-
OK! I'll follow
you.
- name: TX_2907
index: 0x07
text: |-
Hey! I want you
to ask me out!
- name: TX_2908
index: 0x08
text: |-
I'll follow you
anywhere.
- name: TX_2909
index: 0x09
text: |-
As long as we're
together, I can
\col(1)unlock\col(0) any door
you want me to.
- name: TX_290a
index: 0x0a
text: |-
Does this \col(1)Ribbon\col(0)
look good on me?
- name: TX_290b
index: 0x0b
text: |-
Where are you
going?
- name: TX_290c
index: 0x0c
text: |-
I'm gonna give
\col(3)Rosa\col(0) something
she likes so
she'll date me.
- name: TX_290d
index: 0x0d
text: |-
I heard \col(3)Rosa\col(0)
lost her \col(1)Ribbon\col(0).
I'm looking for
something else
she'll like.
- name: TX_290e
index: 0x0e
text: |-
You can find
\col(1)Star-Shaped Ore\col(0)
in the sands
around here.
- name: TX_290f
index: 0x0f
text: |-
I wish I could
go on a date
with \col(3)Rosa\col(0) just
once... But how
do I get her
interested?
- name: TX_2910
index: 0x10
text: |-
\col(1)Rosa's key\col(0) can
open any door,
even ones in the
"temple."
- name: TX_2911
index: 0x11
text: |-
\col(3)Rosa\col(0), the pop
star, has been
seen around here
a lot lately.
- name: TX_2912
index: 0x12
text: |-
You went on a
date with \col(3)Rosa\col(0)?
Really???
I'm gonna give
\col(3)Rosa\col(0) a present
and get her to
go on a date
with me, too.
- name: TX_2913
index: 0x13
text: |-
\col(3)Rosa\col(0) has been
so happy ever
since some guy
gave her a new
\col(1)Ribbon\col(0).
But I heard he's
a total dork.
- name: TX_2914
index: 0x14
text: |-
You can dig up
treasure on this
beach...\x20
\col(1)Star-Shaped Ore\col(0)!
- name: TX_2915
index: 0x15
text: |-
\col(3)Rosa\col(0) seems so
sad lately...
Is she waiting
for someone?
Don't tell me
it's you..?
- name: TX_2916
index: 0x16
text: |-
If you mix \col(1)Red
Ore\col(0) and
\col(1)Blue Ore\col(0), it
makes \col(1)Hard Ore\col(0).
- name: TX_2917
index: 0x17
text: |-
What? You're
dating \col(3)Rosa\col(0)?
What present did
you give her?
- name: TX_2918
index: 0x18
text: |-
I'm so jealous!
I want to date
\col(3)Rosa\col(0)!!!
- name: TX_2919
index: 0x19
text: |-
You and \col(3)Rosa\col(0)?
No way!\stop
You're not on a
date, are you?!?
- name: TX_291a
index: 0x1a
text: |-
I had so much
fun. I hope
you'll ask me
out again.
- group: 0x2a
data:
- name: TX_2a00
index: 0x00
text: |-
You have \col(1)Red Ore\col(0)
and \col(1)Blue Ore\col(0)!
Did you come to
mix the two to
create \col(1)Hard Ore\col(0)?
\opt()Yep \opt()Nope
- name: TX_2a01
index: 0x01
text: |-
Is that so?
- name: TX_2a02
index: 0x02
text: |-
Then we'll get
right on it.
- name: TX_2a03
index: 0x03
text: |-
\pos(2)OK, here goes!
- name: TX_2a04
index: 0x04
text: |-
Your \col(1)Hard Ore\col(0) is
done. Watch out!
It's hot.
- name: TX_2a05
index: 0x05
text: |-
I'm workin' hard
meltin' ore!
- group: 0x2b
data:
- name: TX_2b00
index: 0x00
text: |-
A cute \col(1)Ribbon\col(0)
I'll trade for
\col(1)Star-Shaped Ore\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b01
index: 0x01
text: |-
Rare Peach Stone
I'll trade for
\col(1)\num1 Ore Chunks\col(0)
and
\col(1)10 Ember Seeds\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b02
index: 0x02
text: |-
A \col(1)Big Bomb Bag\col(0)
I'll trade for
\col(1)10 Bombs\col(0) and
\col(1)\num1 Ore Chunks.\col(0)
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b03
index: 0x03
text: |-
A \col(1)seed\col(0) ring
I'll trade for
\col(1)\num1 Ore Chunks\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b04
index: 0x04
text: |-
Silver Seed
I'll trade for
\col(1)\num1 Ore Chunks\col(0)
and
\col(1)20 Scent Seeds\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b05
index: 0x05
text: |-
A cutting board?
I'll trade for
\col(1)5 Ember Seeds\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b06
index: 0x06
text: |-
3 Peaches
I'll trade for
\col(1)\num1 Ore Chunks\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b07
index: 0x07
text: |-
10 Bombs
I'll trade for
\col(1)\num1 Ore Chunks\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b08
index: 0x08
text: |-
10 Ore Chunks
I'll trade for
\col(1)20 Gale Seeds\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b09
index: 0x09
text: |-
4 Ember Seeds
I'll trade for
\col(1)\num1 Ore Chunks\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b0a
index: 0x0a
text: |-
10 Pegasus Seeds
I'll trade for
\col(1)\num1 Ore Chunks\col(0).
\jump(TX_2b0b)
- name: TX_2b0b
index: 0x0b
text: |-
How about it?
\opt()Sure \opt()No
- name: TX_2b0c
index: 0x0c
text: |-
Trading would be
a waste, anyway.
- name: TX_2b0d
index: 0x0d
text: |-
OK, pick up
this \col(1)Red Bomb\col(0).
- name: TX_2b0e
index: 0x0e
text: |-
You can carry
more \col(1)Bombs\col(0) now.
Plus you get
free \col(1)Bombs\col(0).
- name: TX_2b0f
index: 0x0f
text: |-
If you want
something,
we can trade.
- name: TX_2b10
index: 0x10
text: |-
It's shiny and
it has "Member's
Card" on it.
I don't know...
I'll trade for
\col(1)\num1 Ore Chunks\col(0).
\jump(TX_2b0b)
null_terminator: False
- name: TX_2b11
index: 0x11
text: |-
I traded away
all my stuff.
I'll have more
later. Go home.
- name: TX_2b12
index: 0x12
text: |-
You don't have
enough to trade.
- group: 0x2c
data:
- name: TX_2c00
index: 0x00
text: |-
AHH! ! !
You startled me!\stop
Winter sets in
all of a sudden,
then down my
chimney comes...\stop
You're no
chimney sweep!
You don't scare
me!
Now take this
\col(1)shovel\col(0) and clear
the snow from my
walkway! Keep
the \col(1)shovel\col(0) when
you're done.
- name: TX_2c01
index: 0x01
text: |-
Can you shovel
my walkway?
- name: TX_2c02
index: 0x02
text: |-
You cleared the
snow! Thanks!
You can also use
that \col(1)shovel\col(0) to
dig up treasure.\stop
Try it every-
where you go!!!
- group: 0x2d
data:
- name: TX_2d00
index: 0x00
text: ""
- group: 0x2e
data:
- name: TX_2e00
index: 0x00
text: |-
Maku Tree Gate\stop
Show courage to
gain passage!
- name: TX_2e01
index: 0x01
text: |-
Vases wanted!
Ingo, Collector
- name:
- TX_2e02
- TX_2e03
- TX_2e04
index:
- 0x02
- 0x03
- 0x04
text: |-
Flying Cucco\stop
Flaps when held.
Otherwise,
it's dangerous.
- name: TX_2e05
index: 0x05
text: |-
\up Spool Swamp
\right Eyeglass Lake
\down Horon Village
- name:
- TX_2e06
- TX_2e07
index:
- 0x06
- 0x07
text: |-
\up Subrosian
Hot Springs
\down Subrosian
Seaside
- name: TX_2e08
index: 0x08
text: |-
\right Furnaces
- name: TX_2e09
index: 0x09
text: |-
\left Subrosian
Hot Springs
\down Subrosian
Dance Hall
- name: TX_2e0a
index: 0x0a
text: |-
\up Tarm Ruins
\left Spool Swamp
- name: TX_2e0b
index: 0x0b
text: |-
Samasa Desert
Ahead
- name: TX_2e0c
index: 0x0c
text: |-
Temple of
Seasons
- name: TX_2e0d
index: 0x0d
text: |-
Hearth fires are
best on chilly
days! Chimney
sweep wanted.
- name: TX_2e0e
index: 0x0e
text: |-
\left Spool Swamp
Shortcut
- name: TX_2e0f
index: 0x0f
text: |-
\up My Secret\stop
Read in summer
when vines grow.
- name: TX_2e10
index: 0x10
text: |-
\Link...
You're my best
customer!
Take this
special gift.
Vasu
- name: TX_2e11
index: 0x11
text: |-
\right Winter Forest
\down Horon Village
- name: TX_2e12
index: 0x12
text: |-
We carry
Treasure Maps.
Horon Shop
- name: TX_2e13
index: 0x13
text: |-
Now entering my
domain!
Great Moblin
- name: TX_2e14
index: 0x14
text: |-
I've gone to
train.
Ricky
- name: TX_2e15
index: 0x15
text: |-
\up Mayor Ruul's
Residence
\right The Maku Tree
- name: TX_2e16
index: 0x16
text: |-
\right Horon Village
\left Hero's Cave
- name: TX_2e17
index: 0x17
text: |-
No shields!!!\stop
No deflecting
seeds allowed!
- name: TX_2e18
index: 0x18
text: |-
\right Danger!
Like Likes!
- name: TX_2e19
index: 0x19
text: |-
\right Far, far east:
Sunken City\stop
It's far. Try to
find a ride.
- name: TX_2e1a
index: 0x1a
text: |-
The Black Beast
rests here.
- name: TX_2e1b
index: 0x1b
text: |-
\right Rock Mushrooms
(Petri Fungus)
Pick in fall
only.
- name: TX_2e1c
index: 0x1c
text: |-
\up -Sunken Falls-\stop
Headwaters in
Sunken City
- name: TX_2e1d
index: 0x1d
text: |-
Off to Labrynna!
Bipin & Blossom
- name: TX_2e1e
index: 0x1e
text: |-
\left Spool Swamp
\down Blaino's Gym
- group: 0x2f
data:
- name: TX_2f00
index: 0x00
text: |-
Growrrr!
You cannot pass!
- name: TX_2f01
index: 0x01
text: |-
My mightiest of
swords and
mightiest of
shields shall
crush you!
- name: TX_2f02
index: 0x02
text: |-
Can you see
through my
power?!?
- name: TX_2f03
index: 0x03
text: |-
NO!\stop
My mighty shield
is broken...
You'll pay for
this!!!
- name: TX_2f04
index: 0x04
text: |-
\pos(2)So, \Link!\stop
You've finally
reached the
altar! Bother!
We can't have
you scampering
about up here!
So we've dragged
you in here.
- name:
- TX_2f05
- TX_2f06
- TX_2f07
- TX_2f08
index:
- 0x05
- 0x06
- 0x07
- 0x08
text: |-
\pos(2)The Flames of
Sorrow,
Destruction and
Despair burn
brightly. The
return of the
Evil King \col(3)Ganon\col(0)
approaches. Our
sacrifice of
\col(3)Zelda\col(0) is all
that remains!
When we call
\col(3)Ganon's\col(0) spirit
into the vessel,
it will be done!\stop
You can't stop
us! Prepare to
meet your doom!
- name: TX_2f09
index: 0x09
text: |-
\pos(2)Oh hoh hoh!
I did not think
you would get
so far...
- name: TX_2f0a
index: 0x0a
text: |-
\pos(2)But I shall not
fall like \col(3)Onox\col(0)
and \col(3)Veran\col(0)! See
my true power!
- name: TX_2f0b
index: 0x0b
text: |-
\pos(2)We'll sacrifice
you so the Evil
King can return!
- name: TX_2f0c
index: 0x0c
text: |-
\pos(2)Hoh hoh! \col(3)Ganon's\col(0)
return was but
a step away!
\Link!
It is not over!
Our rites have
failed, but by
sacrificing this
body, \col(3)Ganon\col(0)
will return!
And you will be
destroyed!\stop
Eee hee hee hee!
- name: TX_2f0d
index: 0x0d
text: |-
\pos(2)Gwoh hoh hoh...
Gwah hah hah...
Destroy...all...
Kill ALL!!!
- name: TX_2f0e
index: 0x0e
text: |-
\pos(2)Gwoh hoh hoh!
I am \col(3)Ganon\col(0)...
The Evil King...
- name:
- TX_2f0f
- TX_2f10
index:
- 0x0f
- 0x10
text: |-
\pos(2)I've got you!
- name: TX_2f11
index: 0x11
text: |-
\pos(2)Nar har har!\stop
I am \col(3)Vire\col(0),
\col(3)Onox's\col(0) loyal
henchman!
\col(3)Onox\col(0) has ordered
me to stop you!
So, I've moved
the \col(1)Pyramid
Stone\col(0) high onto
this cliff!
Get it if you
can! By the way,
these falls flow
from \col(3)Sunken
City\col(0). If you
can't swim, you
can't get down
them!
Gar har har!
- name: TX_2f12
index: 0x12
text: |-
Gar har har!\stop
I am \col(3)Vire\col(0),
\col(3)Onox's\col(0) loyal
henchman!
I heard someone
was trying to
stop \col(3)Onox\col(0), but
it's just some
kid!\stop
Fine! I can
handle you!
- name: TX_2f13
index: 0x13
text: |-
Gar har har har!
Huh? No way!
There's no way
you could ever
find my...
...Ah, whatever!
You got brains,
but how about
brawn? Come on!
- name: TX_2f14
index: 0x14
text: |-
\slow()OUCH! Pesky kid!
Take this!
- name: TX_2f15
index: 0x15
text: |-
\slow()Bully! That's
it! I'm serious!
- name: TX_2f16
index: 0x16
text: |-
\slow()Fine! Goodbye!
- name: TX_2f17
index: 0x17
text: |-
\slow()OUCH..!\stop
I paid for my
overconfidence,
but I'll report
this to \col(3)Onox\col(0)!
Gar har har!
- name: TX_2f18
index: 0x18
text: |-
\slow()Im...impossible!
Not once, but
twice..! \col(3)Veran\col(0),
\col(3)Onox\col(0)...
I'm sorry...
Goodbye!
- name:
- TX_2f19
- TX_2f1a
- TX_2f1b
- TX_2f1c
- TX_2f1d
- TX_2f1e
index:
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
- 0x1e
text: |-
Large Rupee,
underfoot...
sometimes...
Hmmm...
- name: TX_2f1f
index: 0x1f
text: |-
To rest in
\col(3)Impa\col(0)'s bed,
hmmm...
- name: TX_2f20
index: 0x20
text: |-
Barter and
barter,
various items,
at last
you can...
Hmmm...
- name: TX_2f21
index: 0x21
text: |-
To the ghosts,
\col(1)the Rod of
Seasons\col(0) does
something...
Hmmm...
- name: TX_2f22
index: 0x22
text: |-
With no \col(1)shield\col(0),
with a \col(1)shovel\col(0),
you can fight
against Spiked
Beetles...
Hmmm...
- name: TX_2f23
index: 0x23
text: |-
Sound beats
Pols Voices...
Hmmm...
- name: TX_2f24
index: 0x24
text: |-
If you bully
Cucco too
much... Hmmm...
- name: TX_2f25
index: 0x25
text: |-
The sealed shop
stocks a very
rare \col(1)ring\col(0)...
Hmmm...
- group: 0x30
data:
- name: TX_3000
index: 0x00
text: |-
Do come in!\stop
I am \col(3)Vasu\col(0), the
jeweler. Is this
your first time?
Then let me
explain jewelry.
\jump(TX_303a)
null_terminator: False
- name: TX_3001
index: 0x01
text: |-
Carrying a \col(1)ring\col(0)
does nothing.
Don't forget
to open the
Item Screen
and wear it.
- name: TX_3002
index: 0x02
text: |-
I've appraised
all your rings!
- name: TX_3003
index: 0x03
text: |-
Do come in!
Welcome to
\col(3)Vasu\col(0) Jewelers.\stop
What can I do?\stop
\opt()Appraise \opt()List
\opt()Nothing
- name: TX_3004
index: 0x04
text: |-
Which one shall
I appraise?
- name: TX_3005
index: 0x05
text: |-
It's 20 Rupees!
\opt()Appraise \opt()Quit
- name: TX_3006
index: 0x06
text: |-
You don't have
enough. Sorry.
- name: TX_3007
index: 0x07
text: |-
You have this
one already,
so I'll buy it
for 30 Rupees.
- name: TX_3008
index: 0x08
text: |-
\col(1)Rings\col(0) do nothing
unless worn!
- name: TX_3009
index: 0x09
text: |-
I am \col(3)Red Snake\col(0).\stop
And you want to
ask about \col(1)rings\col(0)?
\opt()Yes \opt()No
- name: TX_300a
index: 0x0a
text: |-
Appraisal or
Ring Boxes...
Which one?
\opt()Appraisal \opt()Box
- name: TX_300b
index: 0x0b
text: |-
There are many
magical \col(1)rings\col(0) in
this land, but
just finding one
does not give
you its powers.\stop
Until a \col(1)ring\col(0) has
been appraised
and its power
understood, it
cannot be used.\stop
\col(3)Vasu\col(0) does
appraisals. Once
appraised, pick
from the List
the ones you
want in your
\col(1)Ring Box\col(0).\stop
And remember to
wear the \col(1)ring\col(0)
you will use.
That is all.\stop
\jump(TX_3016)
null_terminator: False
- name: TX_300c
index: 0x0c
text: |-
To carry
appraised \col(1)rings\col(0),
you must have
a \col(1)Ring Box\col(0).\stop
Pick your \col(1)rings\col(0)
from the List
and put them
in your \col(1)box\col(0).\stop
Then you can
open the Item
Screen at any
time to wear a
\col(1)ring\col(0).\stop
Give it a try.\stop
\jump(TX_3016)
null_terminator: False
- name: TX_300d
index: 0x0d
text: |-
Take your pick.
\opt()Fortune \opt()Link
- name: TX_300e
index: 0x0e
text: |-
Fine...\stop
Use a Game Link
cable to connect
to another
Game Boy Color.\stop
Now check to see
if your friend
is ready.\stop
OK! Now for
your \col(3)fortune\col(0)!\stop
On "Start," I'll
go see your
friend. On
"Ready," you
both choose.
Ready \opt()Start!
- name: TX_300f
index: 0x0f
text: |-
I got stuck
along the way.
Is your cable
connected?
Please check it,
then try again!
- name: TX_3010
index: 0x10
text: |-
Come back
anytime.
- name: TX_3011
index: 0x11
text: |-
Appraise this?
\opt()Yes \opt()No
- name: TX_3012
index: 0x12
text: |-
No! You can't
leave until I
appraise it!
- name: TX_3013
index: 0x13
text: |-
I'll appraise it
for free this
time, but after
this, it will be
20 Rupees per
\col(1)ring\col(0). If you get
two of the same
\col(1)ring\col(0), I'll buy
one for
30 Rupees.\stop
Now, the List!
Appraised \col(1)rings\col(0)
get added to the
List. When you
want a \col(1)ring\col(0),
move it from
your List to
your \col(1)box\col(0).
Talk to me to
see your List.
Let's take a
peek at it now.
- name: TX_3014
index: 0x14
text: |-
Oh! All your
\col(1)rings\col(0) have been
appraised.
- name: TX_3015
index: 0x15
text: |-
Oh! You don't
have any \col(1)rings\col(0)
in your List!
- name: TX_3016
index: 0x16
text: |-
Do you want
to hear more?
\opt()Yes \opt()No
- name: TX_3017
index: 0x17
text: |-
That's what that
\col(1)ring\col(0) is. I'll
add it to your
List!
- name: TX_3018
index: 0x18
text: |-
I am \col(3)Red Snake\col(0)!
I am keeper of
\col(1)ring secrets\col(0)!
Say a secret,
or ask about a
secret. Make
your choice!\stop
\opt()Say \opt()Ask
\opt()Quit
- name: TX_3019
index: 0x19
text: |-
"All About
Ring Secrets."
\opt()Read \opt()Don't
- name: TX_301a
index: 0x1a
text: |-
If you save the
\col(1)secret\col(0) the \col(3)Red
Snake\col(0) told you
in an Oracle of
Ages game you
played, and tell
it to the \col(3)Red
Snake\col(0) here,\stop
you can bring
\col(1)rings\col(0) found in
your Oracle of
Ages game here.
In the same way,
you can take
\col(1)rings\col(0) from here
to your Oracle
of Ages game.\stop
Good news!\stop
With a Game Link
cable and two
Game Boy Color
systems, you can
bring \col(1)rings\col(0) here
without saving
your \col(1)secret\col(0)!\stop
-NOTE!!-
If you haven't
finished your
quest or used a
\col(1)secret\col(0) to visit
\col(3)Holodrum\col(0), your
\col(1)ring secret\col(0) will
not work.
- name: TX_301b
index: 0x1b
text: |-
Oh, really?
\jump(TX_3010)
null_terminator: False
- name: TX_301c
index: 0x1c
text: |-
Hmm... I see!
I call this the
\call(0xfd)!
- name: TX_301d
index: 0x1d
text: |-
Listen well!\stop
\secret1
\secret2\stop
Listen again?
\opt()Yes \opt()No
- name: TX_301e
index: 0x1e
text: |-
I don't know
that \col(1)secret\col(0).
Come back after
listening again
to the \col(1)secret\col(0)
you heard in
Oracle of Ages.
- name: TX_301f
index: 0x1f
text: |-
I am \col(3)Blue Snake\col(0).\stop
I give \col(3)ring
fortunes\col(0).
Would you like a
\col(3)ring fortune\col(0)?
\opt()Yes \opt()No
- name: TX_3020
index: 0x20
text: |-
"Ring Link
Basics"
\opt()Read \opt()Don't
- name: TX_3021
index: 0x21
text: |-
How can you do
a friendship
fortune by
yourself?
Try it with a
friend.
- name:
- TX_3022
- TX_3023
index:
- 0x22
- 0x23
text: |-
Your \col(3)fortune\col(0) is
finished. The
\col(1)ring\col(0) represents
your friendship.
Do not be angry,
no matter what.
- name: TX_3024
index: 0x24
text: |-
I am \col(3)Blue Snake\col(0).\stop
I manage the
Game Link cable.
What shall I do?\stop
\opt()Fortune \opt()Link
\opt()Nothing
- name: TX_3025
index: 0x25
text: |-
Pick a topic.\stop
\opt()Fortune \opt()Link
\opt()Nothing
- name: TX_3026
index: 0x26
text: |-
About Ring Links\stop
With a Game Link
cable and two
Game Boy Color
systems, you can
bring the \col(1)rings\col(0)
you found in an
Oracle of Ages
game to \col(3)Holodrum\col(0)
without saving
your \col(1)secret\col(0).\stop
Insert your
Oracle of Ages
Game Pak into
another Game Boy
Color, insert a
Game Link cable,
and turn the
power ON, but
don't press any
buttons.\stop
Then, play
Oracle of
Seasons, talk to
\col(3)Blue Snake\col(0) and
choose Link to
bring \col(1)rings\col(0)
found in Oracle
of Ages to here.\stop
In the same way,
you can take
\col(1)rings\col(0) found here
to an Oracle of
Ages game you
are playing.\stop
--NOTE!!!--
If you haven't
finished this
quest before or
come by \col(1)secret\col(0)
to \col(3)Holodrum\col(0),
you cannot \col(1)link\col(0).\stop
Read more?
\opt()Yes \opt()No
- name: TX_3027
index: 0x27
text: |-
Hmm... OK.
I have brought
your \col(1)rings\col(0) from
\col(3)Labrynna\col(0), so
see \col(3)Vasu\col(0) to
check your List.
- name: TX_3028
index: 0x28
text: |-
OK.\stop
Link your Game
Boy Color to the
other.
Insert a Game
Pak into the
other Game Boy
Color.
Turn the power
ON.
Choose Begin
when ready!
\opt()Begin!
- name: TX_3029
index: 0x29
text: |-
Which data will
you use?
- name: TX_302a
index: 0x2a
text: |-
I can't find
Oracle of Ages
data to link to!
- name:
- TX_302b
- TX_302c
index:
- 0x2b
- 0x2c
text: |-
That file has no
\col(1)secrets\col(0)!
- name:
- TX_302d
- TX_302e
index:
- 0x2d
- 0x2e
text: |-
You're leaving?
Come again.
- name: TX_302f
index: 0x2f
text: |-
Do not remove
the cable while
I am working.
- name: TX_3030
index: 0x30
text: |-
Now linking!
Don't remove
the cable.
- name: TX_3031
index: 0x31
text: |-
The link failed!\stop
Is the Game Link
cable connected?
Is a Game Pak
inserted in the
other Game Boy
Color? Is the
power ON?
Come back after
you check that!
- name: TX_3032
index: 0x32
text: |-
Link complete!\stop
You may now
remove the
Game Link cable.
- name: TX_3033
index: 0x33
text: |-
Until you've had
a \col(1)ring\col(0) appraised
and its power
revealed, you
cannot wear it.\stop
Let's appraise
it!
- name: TX_3034
index: 0x34
text: |-
Oh, my! You're
amazing!
- name: TX_3035
index: 0x35
text: |-
Take this \col(1)ring\col(0)!
- name: TX_3036
index: 0x36
text: |-
\call(TX_3034)\stop
You have slain
1000 monsters!
\jump(TX_3035)
null_terminator: False
- name: TX_3037
index: 0x37
text: |-
\call(TX_3034)\stop
You've collected
10,000 Rupees!
\jump(TX_3035)
null_terminator: False
- name: TX_3038
index: 0x38
text: |-
\call(TX_3034)\stop
You've had 100
rings appraised!
\col(3)Vasu\col(0) appreciates
your business!
\jump(TX_3035)
null_terminator: False
- name: TX_3039
index: 0x39
text: |-
\call(TX_3034)\stop
You have saved
the world! You
are a true hero!
\jump(TX_3035)
null_terminator: False
- name: TX_303a
index: 0x3a
text: |-
\col(1)Rings\col(0) made from
\col(1)Mystical Seeds\col(0)
have very
mystical powers.
If you wear one,
its mystical
power will be
passed to you.
But you must
keep it in your
\col(1)Ring Box\col(0).
The mystical
power will
gradually weaken
and you won't
be able to use
it. Understood?
\opt()Yes \opt()No
- name: TX_303b
index: 0x3b
text: |-
Oh! You don't
have a \col(1)Ring Box\col(0)?
I like you, so
here! Take this
\col(1)Ring Box\col(0).
- name: TX_303c
index: 0x3c
text: |-
What! Oh, no!
- name: TX_303d
index: 0x3d
text: |2-
Ring Fortunes\stop
Through a \col(3)Ring
Fortune\col(0) you and
a friend each
get a \col(1)ring\col(0) as
a sign of your
friendship when
you and a friend
use a Game Link
cable to link
two Game Boy
Color systems.\stop
Talk to \col(3)Blue
Snake\col(0) after
connecting your
Game Boy Color
systems to link.\stop
After checking
your \col(3)fortune\col(0),
he'll give you
each a \col(1)ring\col(0) that
suits your
friendship.\stop
--Warning--
You cannot do
it alone.\stop
You must do it
with a Game Pak
a friend has
played.\stop
Read others?
\opt()Read \opt()Don't
- name: TX_303e
index: 0x3e
text: |-
Good to see you!
Welcome to
\col(3)Vasu\col(0) Jewelers.
- name: TX_303f
index: 0x3f
text: |-
Take this \col(1)ring\col(0)
as a sign of our
friendship.
- name: TX_3040
index: 0x40
text: |-
Friendship Ring
- name: TX_3041
index: 0x41
text: |-
Power Ring L-1
- name: TX_3042
index: 0x42
text: |-
Power Ring L-2
- name: TX_3043
index: 0x43
text: |-
Power Ring L-3
- name: TX_3044
index: 0x44
text: |-
Armor Ring L-1
- name: TX_3045
index: 0x45
text: |-
Armor Ring L-2
- name: TX_3046
index: 0x46
text: |-
Armor Ring L-3
- name: TX_3047
index: 0x47
text: |-
Red Ring
- name: TX_3048
index: 0x48
text: |-
Blue Ring
- name: TX_3049
index: 0x49
text: |-
Green Ring
- name: TX_304a
index: 0x4a
text: |-
Cursed Ring
- name: TX_304b
index: 0x4b
text: |-
Expert's Ring
- name: TX_304c
index: 0x4c
text: |-
Blast Ring
- name: TX_304d
index: 0x4d
text: |-
Rang Ring L-1
- name: TX_304e
index: 0x4e
text: |-
GBA Time Ring
- name: TX_304f
index: 0x4f
text: |-
Maple's Ring
- name: TX_3050
index: 0x50
text: |-
Steadfast Ring
- name: TX_3051
index: 0x51
text: |-
Pegasus Ring
- name: TX_3052
index: 0x52
text: |-
Toss Ring
- name: TX_3053
index: 0x53
text: |-
Heart Ring L-1
- name: TX_3054
index: 0x54
text: |-
Heart Ring L-2
- name: TX_3055
index: 0x55
text: |-
Swimmer's Ring
- name: TX_3056
index: 0x56
text: |-
Charge Ring
- name: TX_3057
index: 0x57
text: |-
Light Ring L-1
- name: TX_3058
index: 0x58
text: |-
Light Ring L-2
- name: TX_3059
index: 0x59
text: |-
Bomber's Ring
- name: TX_305a
index: 0x5a
text: |-
Green Luck Ring
- name: TX_305b
index: 0x5b
text: |-
Blue Luck Ring
- name: TX_305c
index: 0x5c
text: |-
Gold Luck Ring
- name: TX_305d
index: 0x5d
text: |-
Red Luck Ring
- name: TX_305e
index: 0x5e
text: |-
Green Holy Ring
- name: TX_305f
index: 0x5f
text: |-
Blue Holy Ring
- name: TX_3060
index: 0x60
text: |-
Red Holy Ring
- name: TX_3061
index: 0x61
text: |-
Snowshoe Ring
- name: TX_3062
index: 0x62
text: |-
Roc's Ring
- name: TX_3063
index: 0x63
text: |-
Quicksand Ring
- name: TX_3064
index: 0x64
text: |-
Red Joy Ring
- name: TX_3065
index: 0x65
text: |-
Blue Joy Ring
- name: TX_3066
index: 0x66
text: |-
Gold Joy Ring
- name: TX_3067
index: 0x67
text: |-
Green Joy Ring
- name: TX_3068
index: 0x68
text: |-
Discovery Ring
- name: TX_3069
index: 0x69
text: |-
Rang Ring L-2
- name: TX_306a
index: 0x6a
text: |-
Octo Ring
- name: TX_306b
index: 0x6b
text: |-
Moblin Ring
- name: TX_306c
index: 0x6c
text: |-
Like Like Ring
- name: TX_306d
index: 0x6d
text: |-
Subrosian Ring
- name: TX_306e
index: 0x6e
text: |-
First Gen Ring
- name: TX_306f
index: 0x6f
text: |-
Spin Ring
- name: TX_3070
index: 0x70
text: |-
Bombproof Ring
- name: TX_3071
index: 0x71
text: |-
Energy Ring
- name: TX_3072
index: 0x72
text: |-
Dbl. Edge Ring
- name: TX_3073
index: 0x73
text: |-
GBA Nature Ring
- name: TX_3074
index: 0x74
text: |-
Slayer's Ring
- name: TX_3075
index: 0x75
text: |-
Rupee Ring
- name: TX_3076
index: 0x76
text: |-
Victory Ring
- name: TX_3077
index: 0x77
text: |-
Sign Ring
- name: TX_3078
index: 0x78
text: |-
100th Ring
- name: TX_3079
index: 0x79
text: |-
Whisp Ring
- name: TX_307a
index: 0x7a
text: |-
Gasha Ring
- name: TX_307b
index: 0x7b
text: |-
Peace Ring
- name: TX_307c
index: 0x7c
text: |-
Zora Ring
- name: TX_307d
index: 0x7d
text: |-
Fist Ring
- name: TX_307e
index: 0x7e
text: |-
Whimsical Ring
- name: TX_307f
index: 0x7f
text: |-
Protection Ring
- name: TX_3080
index: 0x80
text: |-
Symbol of a
meeting
- name: TX_3081
index: 0x81
text: |-
Sword damage \up
Damage taken \up
- name: TX_3082
index: 0x82
text: |-
Sword damage \up\up
Damage taken \up\up
- name: TX_3083
index: 0x83
text: |-
Sword damage \up\up\up
Damage taken \up\up\up
- name: TX_3084
index: 0x84
text: |-
Damage taken \down
Sword damage \down
- name: TX_3085
index: 0x85
text: |-
Damage taken \down\down
Sword damage \down\down
- name: TX_3086
index: 0x86
text: |-
Damage taken \down\down\down
Sword damage \down\down\down
- name: TX_3087
index: 0x87
text: |-
Sword damage x 2
- name: TX_3088
index: 0x88
text: |-
Damage taken=1/2
- name: TX_3089
index: 0x89
text: |-
Sword damage \up
Damage taken \down
- name: TX_308a
index: 0x8a
text: |-
1/2 Sword damage
Damage taken x 2
- name: TX_308b
index: 0x8b
text: |-
Punch when not
equipped
- name: TX_308c
index: 0x8c
text: |-
Bomb damage \up
- name: TX_308d
index: 0x8d
text: |-
Boomerang
damage \up
- name:
- TX_308e
- TX_30b3
index:
- 0x8e
- 0xb3
text: |-
Life Advanced!
- name: TX_308f
index: 0x8f
text: |-
Maple meetings \up
- name: TX_3090
index: 0x90
text: |-
Get knocked
back less
- name: TX_3091
index: 0x91
text: |-
Lengthen Pegasus
Seed effect
- name: TX_3092
index: 0x92
text: |-
Throwing
distance \up
- name: TX_3093
index: 0x93
text: |-
Slowly recover
lost Hearts
- name: TX_3094
index: 0x94
text: |-
Recover lost
Hearts
- name: TX_3095
index: 0x95
text: |-
Swimming speed \up
- name: TX_3096
index: 0x96
text: |-
Spin Attack
charges quickly
- name: TX_3097
index: 0x97
text: |-
Sword beams
at -2 Hearts
- name: TX_3098
index: 0x98
text: |-
Sword beams
at -3 hearts
- name: TX_3099
index: 0x99
text: |-
Set two Bombs
at once
- name: TX_309a
index: 0x9a
text: |-
1/2 damage from
traps
- name: TX_309b
index: 0x9b
text: |-
1/2 damage from
beams
- name: TX_309c
index: 0x9c
text: |-
1/2 damage from
falls
- name: TX_309d
index: 0x9d
text: |-
1/2 damage from
spiked floors
- name: TX_309e
index: 0x9e
text: |-
No damage from
electricity
- name: TX_309f
index: 0x9f
text: |-
No damage from
Zora's fire
- name: TX_30a0
index: 0xa0
text: |-
No damage from
small rocks
- name: TX_30a1
index: 0xa1
text: |-
No sliding on
ice
- name: TX_30a2
index: 0xa2
text: |-
Cracked floors
don't crumble
- name: TX_30a3
index: 0xa3
text: |-
No sinking in
quicksand
- name: TX_30a4
index: 0xa4
text: |-
Beasts drop
double Rupees
- name: TX_30a5
index: 0xa5
text: |-
Beasts drop
double Hearts
- name: TX_30a6
index: 0xa6
text: |-
Find double
items
- name: TX_30a7
index: 0xa7
text: |-
Find double
Ore Chunks
- name: TX_30a8
index: 0xa8
text: |-
Sense soft
earth nearby
- name: TX_30a9
index: 0xa9
text: |-
Boomerang
damage \up\up
- name: TX_30aa
index: 0xaa
text: |-
Become an
Octorok
- name: TX_30ab
index: 0xab
text: |-
Become a
Moblin
- name: TX_30ac
index: 0xac
text: |-
Become a
Like Like
- name: TX_30ad
index: 0xad
text: |-
Become a
Subrosian
- name: TX_30ae
index: 0xae
text: |-
Become
something?
- name: TX_30af
index: 0xaf
text: |-
Double Spin
Attack
- name: TX_30b0
index: 0xb0
text: |-
No damage from
your own Bombs
- name: TX_30b1
index: 0xb1
text: |-
Beam replaces
Spin Attack
- name: TX_30b2
index: 0xb2
text: |-
Sword damage \up
but you get hurt
- name: TX_30b4
index: 0xb4
text: |-
1000 beasts
slain
- name: TX_30b5
index: 0xb5
text: |-
10,000 Rupees
collected
- name: TX_30b6
index: 0xb6
text: |-
The Evil King
\col(3)Ganon\col(0) defeated
- name: TX_30b7
index: 0xb7
text: |-
100 signs
broken
- name: TX_30b8
index: 0xb8
text: |-
100 rings
appraised
- name: TX_30b9
index: 0xb9
text: |-
No effect
from jinxes
- name: TX_30ba
index: 0xba
text: |-
Grow great
Gasha Trees
- name: TX_30bb
index: 0xbb
text: |-
No explosion
if holding Bomb
- name: TX_30bc
index: 0xbc
text: |-
Dive without
breathing
- name: TX_30bd
index: 0xbd
text: |-
Punch when not
equipped
- name: TX_30be
index: 0xbe
text: |-
Sword damage \down
Sometimes deadly
- name: TX_30bf
index: 0xbf
text: |-
Damage taken is
always one Heart
- name: TX_30c0
index: 0xc0
text: ""
- name: TX_30c1
index: 0xc1
text: |-
\call(0xfd)
\call(0xfc)
- group: 0x31
data:
- name: TX_3100
index: 0x00
text: |-
I'm \col(3)Ruul\col(0), mayor
of \col(3)Horon
Village\col(0).\stop
Do you have any
\col(1)Gasha Seeds\col(0)?\stop
If you plant one
in soft earth,
it will grow
into a tree that
bears \col(1)nuts\col(0)!
Inside those
\col(1)nuts\col(0),you'll
find all sorts
of things!
It's so fun I
can't help
myself.\stop
\jump(TX_310c)
null_terminator: False
- name: TX_3101
index: 0x01
text: |-
\call(TX_310a)\stop
The mayor is
fascinated with
\col(1)Gasha Nuts\col(0) now.
The place,
planter and the
planter's deeds
affect what the
nut produces.\stop
The mayor found
a good place
recently, so he
is quite happy.
- name: TX_3102
index: 0x02
text: |-
Need anything?
\opt()Yes \opt()No
- name: TX_3103
index: 0x03
text: |-
Sorry. I'm busy.
- name: TX_3104
index: 0x04
text: |-
??? That's odd!
- name: TX_3105
index: 0x05
text: |-
Goodness!\stop
It's a message
from my friend
in \col(3)Labrynna\col(0)!
Thanks so much!
I'll make it so
you can carry
even more \col(1)rings\col(0)!
- name: TX_3106
index: 0x06
text: |-
And I'll teach
you the \col(1)secret\col(0)
to carrying more
\col(1)rings\col(0) in
\col(3)Labrynna\col(0), too.\stop
\secret1\stop
Did you get it?
\opt()Yes \opt()No
- name: TX_3107
index: 0x07
text: |-
Ask me again if
you forget the
\col(1)secret\col(0).
- name: TX_3108
index: 0x08
text: |-
Let me see your
\col(1)Ring Box\col(0)...
Huh! Yah! Hah!!!
... ... ... ...
How's that?
- name: TX_3109
index: 0x09
text: |-
You don't have
a \col(1)Ring Box\col(0)?
Then I'll have
to give you
a \col(1)box\col(0)!
- name: TX_310a
index: 0x0a
text: |-
This is the
mayor's home.
- name: TX_310b
index: 0x0b
text: |-
\call(TX_3100)\stop
You don't know
about \col(1)Gasha
Seeds\col(0)??? You're
missing out!\stop
I'll give you my
prized \col(1)Gasha
Seed\col(0) to welcome
you to town.
- name: TX_310c
index: 0x0c
text: |-
There's some
soft earth just
outside. Plant
it there.
- group: 0x32
data:
- name: TX_3200
index: 0x00
text: |-
Want to learn a
\col(1)hero's skill\col(0)?
\opt()Yes \opt()Not really
- name: TX_3201
index: 0x01
text: |-
Want to learn
\col(1)shield\col(0) tactics?
\opt()Yes \opt()Not really
- name: TX_3202
index: 0x02
text: |-
Want to learn
about the
\col(1)Mystical Seeds\col(0)?
\opt()Yes \opt()Not really
- name: TX_3203
index: 0x03
text: |-
Want to learn
about \col(1)Bombs\col(0)?
\opt()Yes \opt()Not really
- name: TX_3204
index: 0x04
text: |-
Want to learn
about \col(1)items\col(0)?
\opt()Yes \opt()Not really
- name: TX_3205
index: 0x05
text: |-
Want to learn
about \col(1)maps\col(0)?
\opt()Yes \opt()Not really
- name: TX_3206
index: 0x06
text: |-
Want to learn
about \col(1)saving\col(0)?
\opt()Yes \opt()Not really
- name: TX_3207
index: 0x07
text: |-
Want to learn
about \col(1)seasons\col(0)?
\opt()Yes \opt()Not really
- name: TX_3208
index: 0x08
text: |-
Want to learn
about the
\col(1)Subscreens\col(0)?
\opt()Yes \opt()Not really
- name: TX_3209
index: 0x09
text: |-
Want to learn
about \col(1)essences\col(0)?
\opt()Yes \opt()Not really
- name: TX_320a
index: 0x0a
text: |-
A skill for a
courageous hero!\stop
Press and hold
the \col(1)sword\col(0) button
to save power,
then release it
to unleash a
spin attack!
- name: TX_320b
index: 0x0b
text: |-
Deflect enemy
attacks while
pressing the
\col(1)shield\col(0) button.
- name: TX_320c
index: 0x0c
text: |-
There are five
kinds of
\col(1)Mystical Seeds\col(0).
They appear in
different
seasons, and
each \col(1)seed\col(0) type
has a unique
effect.\stop
You can't carry
\col(1)seeds\col(0) without a
\col(1)satchel\col(0).
- name: TX_320d
index: 0x0d
text: |-
After taking a
\col(1)Bomb\col(0) out, press
the button again
to place it.
Press \col(0x84)\item(0x00)\col(0) to
throw a \col(1)Bomb\col(0) in
that direction.
Press the button
again to pick up
a placed \col(1)Bomb\col(0).
- name: TX_320e
index: 0x0e
text: |-
Set items to \abtn
or \bbtn on the
Subscreen. The
number of items
like \col(1)seeds\col(0) and
\col(1)Bombs\col(0) decrease
with each use,
so keep track of
how many you
have.
- name: TX_320f
index: 0x0f
text: |-
Press SELECT to
view the map.
Move the cursor
and press \abtn to
see place names.
Dark regions are
ones you have
not yet visited.
- name: TX_3210
index: 0x10
text: |-
Open the Sub-
screen and press
SELECT twice to
see the Essence
Screen. Next,
choose Save and
press \abtn to see
the Save Screen.
You can also
just press START
and SELECT at
the same time.
- name: TX_3211
index: 0x11
text: |-
\col(3)Holodrum\col(0) has
four seasons:
spring, summer
fall and winter.
The world
changes with
the seasons.
In spring, blast
blooms can send
you high in the
air; summer
reveals creek
beds and lake
bottoms.
In fall, leaves
open new paths
and mushrooms
are ready to be
picked. In
winter, snow
blocks trails
and lakes
freeze.
- name: TX_3212
index: 0x12
text: |-
Press START to
access the
Subscreen, then
press SELECT to
scroll through
screens.\stop
First is the
Item Screen,
then the Quest
Status Screen,
then the
Essence Screen.\stop
On the Quest
Status Screen,
you can pick a
\col(1)ring\col(0) to wear.
- name: TX_3213
index: 0x13
text: |-
Umm, even this
\col(3)Know-It-All
Bird\col(0) knows
little of
\col(1)essences\col(0).
- group: 0x33
data:
- name: TX_3300
index: 0x00
text: |-
Return light to
unlit torches!
- name: TX_3301
index: 0x01
text: |-
What you seek
is in the eye.
- name: TX_3302
index: 0x02
text: |-
This is the
\col(3)Hero's Cave\col(0).\stop
Continue on if
you trust your
skills.
- name: TX_3303
index: 0x03
text: |-
You've done well
to make it this
far, but there
is a final trial
for the true
hero. It costs
60 Rupees.
Will you try?
\opt()Yes \opt()No
- name: TX_3304
index: 0x04
text: |-
Open the chests
in the proper
order. Their
locations offer
a clue. Look
carefully.
- name: TX_3305
index: 0x05
text: |-
Then come again.
- name: TX_3306
index: 0x06
text: |-
Even a hero has
need of money.
Save up, then
return.
- name: TX_3307
index: 0x07
text: |-
Incredible!
You have met
the challenge!
- group: 0x34
data:
- name: TX_3400
index: 0x00
text: |-
I am the master
diver! To become
my pupil, go to
the next cave
and open all
four eyes in
a single stroke!
And bring back
proof that you
have done so!
- name: TX_3401
index: 0x01
text: |-
Ohh!!!
That's my
\col(1)Master's Plaque\col(0)!
You've passed
my test!
Very well, then!
I accept you as
my pupil! Take
these \col(1)Flippers\col(0)!
- name: TX_3402
index: 0x02
text: |-
Are you sure
you won't be my
pupil? Really?
There's no way?
- name: TX_3403
index: 0x03
text: |-
I heard that
\col(3)Zelda\col(0) was
kidnapped. What
are we to do?
- name: TX_3404
index: 0x04
text: |-
I'll teach you
my secret route
to \col(3)Mt. Cucco\col(0)!
There's a diving
hole among the
reefs in town.
Use the \col(1)Flippers\col(0)
I gave you.
- group: 0x35
data:
- name: TX_3500
index: 0x00
text: |-
You can plant a
\col(1)Gasha Seed\col(0).
\opt()Plant \opt()Don't
- name: TX_3501
index: 0x01
text: |-
You got a
\col(1)Gasha Nut\col(0)!
Check what's
inside!
- name: TX_3502
index: 0x02
text: |2-
inside!
- name: TX_3503
index: 0x03
text: |-
Inside was a
\col(1)Piece of
Heart \heartpiece\col(0)!
Check it on the
Subscreen.
- name: TX_3504
index: 0x04
text: |-
A \col(1)ring\col(0) was\jump(TX_3502)
null_terminator: False
- name: TX_3505
index: 0x05
text: |-
A \col(1)Potion\col(0) was\jump(TX_3502)
null_terminator: False
- name: TX_3506
index: 0x06
text: |-
\col(1)200 Rupees\col(0) were\jump(TX_3502)
null_terminator: False
- name: TX_3507
index: 0x07
text: |-
\col(1)5 hearts\col(0) were\jump(TX_3502)
null_terminator: False
- name: TX_3508
index: 0x08
text: |-
A \col(1)fairy\col(0) was\jump(TX_3502)
null_terminator: False
- name: TX_3509
index: 0x09
text: |-
This soft earth
is great for
planting \col(1)seeds\col(0).
- group: 0x36
data:
- name: TX_3600
index: 0x00
text: |-
Your jewels fit
perfectly!
- name: TX_3601
index: 0x01
text: |-
Soil, time, sun,
rain, warmth...
I await one who
knows many
\col(1)essences\col(0)...
- name: TX_3602
index: 0x02
text: |-
Oh keeper of
the \col(1)essences\col(0)!
I have awaited
your arrival!
I give you this!
- name: TX_3603
index: 0x03
text: |-
I have nothing
more to give.
Be on your way!
- name: TX_3604
index: 0x04
text: |-
Oww! Sorry!
Will you forgive
me if I teach
you something?\stop
If you are lost
in the woods,
travel west,
south, east,
then north,
taking each step
in a warmer
season than the
last.
- group: 0x37
data:
- name: TX_3700
index: 0x00
text: |-
\sfx(0xc7)Welcome to
\col(3)Goron Mountain\col(0).\stop
It's too cold to
go outside, so
I'm all out
of shape.
- name: TX_3701
index: 0x01
text: |-
\sfx(0xc7)Do you know of
the \col(1)Goron Vase\col(0)?\stop
All collectors
want to have it!
- name: TX_3702
index: 0x02
text: |-
\sfx(0xc7)\col(3)Biggoron\col(0) is
so big he can't
fit in our cave.
But it's so cold
outside...
The poor Goron.
- name: TX_3703
index: 0x03
text: |-
\sfx(0xc7)\col(3)Goron Mountain\col(0)
has always had
winter year-
round, but ever
since the \col(3)Temple
of Seasons\col(0) sank,
it's gotten even
colder. You can
catch cold just
going outside.
- name: TX_3704
index: 0x04
text: |-
\sfx(0xc7)\col(3)Biggoron\col(0) is
up above, but he
has a cold, so
be quiet.
- name: TX_3705
index: 0x05
text: |-
\sfx(0xc7)Lava, huh?
I hate the cold.
- name: TX_3706
index: 0x06
text: |-
\sfx(0xc7)If I had the
\col(1)Goron Vase\col(0),
I wouldn't trade
it for 100 \col(1)Fish\col(0).
- name: TX_3707
index: 0x07
text: |-
\sfx(0xc7)This year is
so weird.\stop
No matter how
long winter is,
it's never been
this cold...
Something is
very wrong.
- name: TX_3708
index: 0x08
text: |-
\sfx(0xc7)Good thing
\col(3)Biggoron\col(0) is
over his cold.
- name: TX_3709
index: 0x09
text: |-
\sfx(0xc7)It's so nice of
you to come all
the way here
just to see me!
Since you did,
shall I make it
so you can carry
more \col(1)rings\col(0)?
\opt()Yes! \opt()No
- name: TX_370a
index: 0x0a
text: |-
\sfx(0xc7)Then let me
see your \col(1)box\col(0).\stop
Do this here...
That there...\stop
OK! I'm done!
- name: TX_370b
index: 0x0b
text: |-
\sfx(0xc7)Living alone is
nice, but it can
get lonely...
- name: TX_370c
index: 0x0c
text: |-
\sfx(0xc7)Mind your own
business...\stop
Is that your
attitude..?
- name: TX_370d
index: 0x0d
text: |-
...But you don't
have a \col(1)Ring Box\col(0).
Come back when
you have one.
- name: TX_370e
index: 0x0e
text: |-
\sfx(0xc7)Forging the
\col(1)great sword\col(0) is a
huge task.
\col(3)Biggoron\col(0) can't
even do it if he
isn't feeling
his best.
- name: TX_370f
index: 0x0f
text: |-
\sfx(0xc7)The weather is
back to normal,
but I still hate
the cold.
- group: 0x38
data:
- name: TX_3800
index: 0x00
text: |-
Bwee... Hoom...\stop
The poor
\col(3)Great Moblin\col(0).
Having to make
\col(1)Bombs\col(0) here...
- name: TX_3801
index: 0x01
text: |-
Bwee...
We'll overcome
these troubles
and create a
new tomorrow!
- name: TX_3802
index: 0x02
text: |-
Bwee...\stop
My great \col(3)lair\col(0)
is in ruins! I
have to start
from scratch...
But why did this
happen to me?!?
- name: TX_3803
index: 0x03
text: |-
Bwee...\stop
How many more
\col(1)Bombs\col(0) will it
take to rebuild
our \col(3)lair\col(0)?
After what just
happened, I've
lost all hope.
- name: TX_3804
index: 0x04
text: |-
\pos(2)Bwee-hee!
So it was you!
You'll pay!!!\stop
"An eye for
an eye!"
- name: TX_3805
index: 0x05
text: |-
Bwee...
I'm tired...\stop
I don't know how
many \col(1)Bombs\col(0) I've
made.
We should be
almost done...
- group: 0x39
data:
- name:
- TX_3900
- TX_3901
- TX_3902
- TX_3903
- TX_3904
- TX_3905
- TX_3906
- TX_3907
- TX_3908
- TX_3909
- TX_390a
- TX_390b
- TX_390c
- TX_390d
index:
- 0x00
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
- 0x06
- 0x07
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
text: |-
When the mouth
opens, attack
from within.
Then super-
human strength
will prevail.
- name: TX_390e
index: 0x0e
text: |-
A guarded body
watches with
unguarded eyes.
- name: TX_390f
index: 0x0f
text: |-
Recall the order
you slay the
knights in.
- name: TX_3910
index: 0x10
text: |-
A silent watch
may be needed.
- name: TX_3911
index: 0x11
text: |-
The magical ice
freezes all.
- name: TX_3912
index: 0x12
text: |-
The weak shall
not move the
blue rollers.
- name: TX_3913
index: 0x13
text: |-
I shall be
your guide.
- name: TX_3914
index: 0x14
text: |-
Do not forget
to give me
Mystery Seeds.
- name: TX_3915
index: 0x15
text: |-
In water, it is
invincible...
- name: TX_3916
index: 0x16
text: |-
The source of
the curse is
hidden in
darkness.
- name: TX_3917
index: 0x17
text: |-
Good defense is
the best offense
against spikes.
- name: TX_3918
index: 0x18
text: |-
Jumping up and
on will send you
even higher.
- name: TX_3919
index: 0x19
text: |-
Greater speed
gives greater
distance.
- name: TX_391a
index: 0x1a
text: |-
Icy cores make
piercing blades.
- name:
- TX_391b
- TX_391c
index:
- 0x1b
- 0x1c
text: |-
Below me, red.
My right, red.
Only I shall
shine blue.
- name: TX_391d
index: 0x1d
text: |-
Blue seeds will
give you speed.
- group: 0x3a
data:
- name: TX_3a00
index: 0x00
text: |-
It was so stormy
that \col(3)Cap'n\col(0) lost
the \col(1)bell\col(0) he got
from a special
someone.
That's a bit o'
trouble...
- name: TX_3a01
index: 0x01
text: |-
That \col(1)bell\col(0) he got
from 'is special
someone was so
rusty. Aye...
I'd be mad, too.
- name: TX_3a02
index: 0x02
text: |-
Our ship got
caught in a
storm and sank.
When we woke,
'ere we were.
Where are we?
It all looks so
weird.
- name: TX_3a03
index: 0x03
text: |-
Isn't this the
afterlife? Aye,
no wonder it
looks so weird!
Ore rollin'
all 'round...
- name: TX_3a04
index: 0x04
text: |-
With the \col(3)Cap'n\col(0)
in such a state,
we'll never get
the ship out!
- name: TX_3a05
index: 0x05
text: |-
That \col(1)bell\col(0) may
look rusty, but
it's a fine bit
o' work.
- name: TX_3a06
index: 0x06
text: |-
That bloke we
sent lookin' for
the \col(1)bell\col(0) 'asn't
come back. I
told 'im he
oughtta search
the ship...
- name: TX_3a07
index: 0x07
text: |-
It takes real
skill to get a
\col(1)bell\col(0) back to
its original
condition once
it's rusted.
- name: TX_3a08
index: 0x08
text: |-
'Ave you seen
our ship? It's
over by the
graveyard.
We 'aven't fixed
it, so it's in
terrible shape.
- name: TX_3a09
index: 0x09
text: |-
\col(3)Cap'n\col(0) got a
special someone
he can't forget.
What's more,
she's said to be
the queen of
some great land.
- name: TX_3a0a
index: 0x0a
text: |-
Is he all right?
That bloke's so
forgetful...
- name: TX_3a0b
index: 0x0b
text: |-
Are we gonna be
all right? We're
so forgetful...
- name: TX_3a0c
index: 0x0c
text: |-
Now how'd
that go?
- name: TX_3a0d
index: 0x0d
text: |-
Aye, that's it.\stop
Nothin'! Forget
it! Ar har har!
- name: TX_3a0e
index: 0x0e
text: |-
It's so quiet
downstairs...\stop
Ev'ryone's gone?
We're the only
ones left???
- name: TX_3a0f
index: 0x0f
text: |-
Aye, I guess
I'm used to life
'ere now.
- name: TX_3a10
index: 0x10
text: |-
How long do
they plan on
staying here!?!
- name: TX_3a11
index: 0x11
text: |-
Don't tell me
you're gonna
stay here now!
- name: TX_3a12
index: 0x12
text: |-
I want to get
back to all me
mates and dig
the ship free,
but \col(3)Cap'n\col(0) said,
"Don't come back
'til ya find me
\col(1)bell\col(0)"!\stop
Can't someone
take me place..?
- name: TX_3a13
index: 0x13
text: |-
You'll look for
the \col(1)bell\col(0)?!?\stop
Then I can go
back! Thank'ee!
- name: TX_3a14
index: 0x14
text: |-
\pos(0)Aye, aye, sir!
- name: TX_3a15
index: 0x15
text: |-
Now reporting,
\col(3)Cap'n\col(0)! The
ship's all
fixed! We can
set sail
anytime!
- name: TX_3a16
index: 0x16
text: |-
Useless fools!
Can't someone
find me \col(1)bell\col(0)?\stop
Aye? You..?
- name: TX_3a17
index: 0x17
text: |-
\call(TX_3a16)\stop
Ar, har, har!
Don't be silly!\n
null_terminator: False
- name: TX_3a18
index: 0x18
text: |-
You ain't an
experienced
adventurer yet!
If you 'aven't
at least proven
your adventurin'
skills by seein'
the inside o'
some ruins, I've
no use for you!
- name: TX_3a19
index: 0x19
text: |-
\call(TX_3a16)\stop
Aye, I can see
it in your eyes.
You're a
competent
adventurer...
OK! Go get it!\n
null_terminator: False
- name: TX_3a1a
index: 0x1a
text: |-
Find me \col(1)bell\col(0)!
I'll be waitin'!
- name: TX_3a1b
index: 0x1b
text: |-
Eh? You brought
me \col(1)bell\col(0)?
Thank'ee! Let's
take a gander!
- name: TX_3a1c
index: 0x1c
text: |-
\call(TX_3a1b)\stop
Oh! Surely this-\stop
Ar! This thing's
rusted something
awful! What are
you pullin'?
This won't do!\n
null_terminator: False
- name: TX_3a1d
index: 0x1d
text: |-
Go get it
polished!
- name: TX_3a1e
index: 0x1e
text: |-
\call(TX_3a1b)\stop
Ar! There's no
mistakin' it!\stop
This \col(1)bell\col(0) is
full o'
memories--but
that don't mean
they're all
good! Sniff!
Now I'm all
pensive. It's
not like me.
- name: TX_3a1f
index: 0x1f
text: |-
We're off,
mateys! To sea!
- name: TX_3a20
index: 0x20
text: |-
\pos(0)\col(3)Ambi\col(0)???\stop
Nay, 'tis I that
must be
dreamin'!!!
I never thought
we'd meet again
after so long!
- name: TX_3a21
index: 0x21
text: |-
\pos(0)Even now, when
I think of our
parting, it
pains my heart.
Though many
years 'ave gone
by since then,
you are as
beautiful as
ever...
- name: TX_3a22
index: 0x22
text: |-
\pos(0)\col(3)Ambi\col(0)...\stop
I would stay
'ere with you
if I could,
but...(sniff!)
- name: TX_3a23
index: 0x23
text: |-
\pos(0)Oh, \col(3)Ambi\col(0)!
- name: TX_3a24
index: 0x24
text: |-
\pos(0)Ar! Set sail,
mateys!
- name: TX_3a25
index: 0x25
text: |-
To the ship!
- name: TX_3a26
index: 0x26
text: |-
\pos(0)What a beautiful
sound, that
voice! Could
it be?
- name: TX_3a27
index: 0x27
text: |-
\pos(0)\col(3)Cap'n\col(0)! Am I
dreaming?\stop
I've been on an
eye-opening
journey through
time, but never
did I expect to
meet you again,
especially here!
- name: TX_3a28
index: 0x28
text: |-
\pos(0)Nay! You are
unchanged! Every
bit the man you
were--if not a
little thin!
- name: TX_3a29
index: 0x29
text: |-
\pos(0)You need not
explain--I
understand.
You are a
seafaring man
and cannot live
your life on
land...
So I shall be
your port of
call, waiting
always for
your return!
- name: TX_3a2a
index: 0x2a
text: |-
\pos(0)Oh, \col(3)Cap'n\col(0)!!!
- name: TX_3a2b
index: 0x2b
text: |-
You weren't
s'posed to see
me like this\heart!
- name: TX_3a2c
index: 0x2c
text: |-
If I'd known
the \col(1)secret\col(0) to
bein' lucky, the
boat wouldn't
'ave sunk and I
wouldn't 'ave
been left
behind. Do ya
know the secret?
\opt()Yes \opt()No
- name: TX_3a2d
index: 0x2d
text: |-
If ya don't
know, you'll
meet with
ill luck, too.
- name: TX_3a2e
index: 0x2e
text: |-
Then yer a\x20
lucky bloke!
Teach me!
- name: TX_3a2f
index: 0x2f
text: |-
Thank'ee! Now
I'm lucky! I'd
like to give ya
somethin' lucky
in return...
But yer luck
seems to 'ave
run out...
What shall
we do?\stop
Aye! I know! Get
777 \col(1)Ore Chunks\col(0)!
Sounds lucky,
don't it?
Then I'll share
my luck with ya!
- name:
- TX_3a30
- TX_3a31
index:
- 0x30
- 0x31
text: |-
Yer \col(1)Ore Chunks\col(0)
aren't so lucky.
If ya get 777,
ya'll be lucky!
- name: TX_3a32
index: 0x32
text: |-
Ya've got
777 \col(1)Ore Chunks\col(0)!
Wow! Yer so
lucky! Let me
give ya this
lucky gift!
- name: TX_3a33
index: 0x33
text: |-
I'll teach ya
the \col(1)secret\col(0) for
bringin' yer
luck with ya
to \col(3)Labrynna\col(0).
\secret1\stop
Got that?
\opt()Yes \opt()No
- name: TX_3a34
index: 0x34
text: |-
Come ask me
again if ya
forget the
\col(1)secret\col(0).
- name: TX_3a35
index: 0x35
text: |-
Why, \Link!
What brings you
here? I asked
\col(3)Nayru\col(0) to send me
on an eye-
opening journey
to different
lands and
different ages!
Traveling alone
is difficult,
but it is one of
a queen's many
roles.
However...
- name: TX_3a36
index: 0x36
text: |-
This \col(3)Holodrum\col(0) is
a strange place.
The seasons here
are so fickle.
It must surely
bring hardship
to the people...
- name: TX_3a37
index: 0x37
text: |-
But isn't Sunken
City so elegant?
Perhaps I shall
make my palace
sunken, too!
- name: TX_3a38
index: 0x38
text: |-
As I stand here
watching the
sea, I recall
him. Yes,
that seafaring
man. But a
child like
you wouldn't
understand
my feelings.
- name: TX_3a39
index: 0x39
text: |-
\call(TX_3a35)
\jump(TX_3a36)
null_terminator: False
- name: TX_3a3a
index: 0x3a
text: |-
\call(TX_3a35)
\jump(TX_3a37)
null_terminator: False
- name: TX_3a3b
index: 0x3b
text: |-
\call(TX_3a35)
\jump(TX_3a38)
null_terminator: False
- group: 0x3b
data:
- name: TX_3b00
index: 0x00
text: |-
Welcome to
the Subrosian
Smithy! We do
the finest work
in the land, but
we take on only
jobs that
interest us!\stop
The two in back
are masters of
the trade. I'm
just a manager.
- name: TX_3b01
index: 0x01
text: |-
Hmm? The
Master speaks...
- name: TX_3b02
index: 0x02
text: |-
Hmm...
Is that so?
- name: TX_3b03
index: 0x03
text: |-
\call(TX_3b15)\stop
He says you hold
a \col(1)bell\col(0) of great
value.\stop
He hasn't
offered to
polish it, but
should he?
\opt()Please \opt()Do it!
- name: TX_3b04
index: 0x04
text: |-
"Please"--?!?\stop
Is that how you
ask for a favor?\stop
Try again later!
- name: TX_3b05
index: 0x05
text: |-
Try again later!
- name: TX_3b06
index: 0x06
text: |-
Splendid answer!\stop
Straight and to
the point!
- name: TX_3b07
index: 0x07
text: |-
Master!
Do it now!
- name: TX_3b08
index: 0x08
text: |-
Sorry for the
wait!\stop
This is why he's
a master!
The finest work
in all the land!\stop
Take it! Treat
it like an
heirloom!
- name: TX_3b09
index: 0x09
text: |-
Treat it like an
heirloom!
- name: TX_3b0a
index: 0x0a
text: |-
\call(TX_3b14)
So what'll it\x20
be?\stop
\opt()Make it fine!
\opt()Do whatever.
- name: TX_3b0b
index: 0x0b
text: |-
"Fine!"--?!?\stop
You put too much
value on your
belongings!\stop
Try again later!
- name: TX_3b0c
index: 0x0c
text: |-
"Do whatever"???\stop
Say no more!
- name: TX_3b0d
index: 0x0d
text: |-
Master! He says
do whatever!
- name: TX_3b0e
index: 0x0e
text: |-
\call(TX_3b15)\stop
Has anyone told
you the \col(1)secret\col(0)
for getting your
\col(1)shield\col(0) forged?
\opt()Yes \opt()No
- name: TX_3b0f
index: 0x0f
text: |-
Then tell me!
- name: TX_3b10
index: 0x10
text: |-
Play dumb if
you like.
- name: TX_3b11
index: 0x11
text: |-
Huh?
Master says,
"That's wrong!"
Try again later!
- name: TX_3b12
index: 0x12
text: |-
Hmm...
Master says,
"Close enough."\stop
We'll do it!
- name: TX_3b13
index: 0x13
text: |-
\call(TX_3b14)
But... You don't
have a \col(1)shield\col(0)!
Try again later!
- name: TX_3b14
index: 0x14
text: |-
The Master
misses nothing!\stop
That \col(1)Hard Ore\col(0)
could make your
cheap \col(1)shield\col(0)
amazingly fine!
- name: TX_3b15
index: 0x15
text: |-
The Master's
eyes cannot be
deceived!
- name: TX_3b16
index: 0x16
text: |-
I'll teach you
the \col(1)secret\col(0) to
taking your
forged \col(1)shield\col(0)
to \col(3)Labrynna\col(0).\stop
\secret1\stop
Got it?
\opt()Yes \opt()No
- name: TX_3b17
index: 0x17
text: |-
If you forget
the \col(1)secret\col(0),
just ask.
- name: TX_3b18
index: 0x18
text: |-
This is no place
for one with no
\col(1)shield\col(0) to come!
Try again later!
- group: 0x3c
data:
- name: TX_3c00
index: 0x00
text: |-
This shoots off
huge fireworks!
- name: TX_3c01
index: 0x01
text: |-
You did it!
Cool!!!
- group: 0x3d
data:
- name: TX_3d00
index: 0x00
text: |-
Thank you,
\Link!\stop
I knew you
could save me.
Now that I am
free again, the
seasons should
return to
normal!
- name: TX_3d01
index: 0x01
text: |-
The trials you
faced to collect
the \col(1)Essences of
Nature\col(0) have made
you a true hero!\stop
A new trial
shall call you
away soon, but
we Oracles will
always watch
over you in
secret, in hope
that darkness is
kept from the
hearts of
mankind.
- name: TX_3d02
index: 0x02
text: |-
\pos(3)Let us return to
\col(3)Horon Village\col(0)
and meet the
others!
- name: TX_3d03
index: 0x03
text: |-
\pos(0)Kya, ha, ha!
\Link!\stop
Don't think this
is the end...
- name: TX_3d04
index: 0x04
text: |-
\pos(3)\col(3)Onox\col(0) has fallen,
but the damage
he has done to
this land burns
on in the Flame
of Destruction!\stop
When this flame
lights the dark,
our wish shall
be granted!
Hya, ha, ha, ha!
- name:
- TX_3d05
- TX_3d0d
index:
- 0x05
- 0x0d
text: |-
\pos(2)...\Link!\stop
...Has it ended?
Thank you,
\Link.
You halted the
completion
of the rites
that would have
revived \col(3)Ganon\col(0)!\stop
Since they could
not sacrifice
me in their
final rite,
the powers of
darkness could
only revive a
mindless, raging
\col(3)Ganon\col(0).\stop
Your power,
wisdom and
courage were
able to prevent
\col(3)Twinrova's\col(0) plan
to resurrect
\col(3)Ganon\col(0).\stop
Now hope and
peace can return
to the hearts of
the people.
Thank you! You
are a true hero!
Let us return
to the others!
- name: TX_3d06
index: 0x06
text: |-
\pos(2)You've done it,
\Link!
I am very proud!
But are you not
weary?\stop
My power shall
take you back
to the village!
- name:
- TX_3d07
- TX_3d11
index:
- 0x07
- 0x11
text: |-
\pos(2)See, \Link?\stop
I have managed
to help, too.
- name:
- TX_3d08
- TX_3d12
- TX_3d14
index:
- 0x08
- 0x12
- 0x14
text: |-
\pos(0)\col(3)Princess Zelda\col(0)!
I am glad to see
you return
safely! \Link!
You are all I
expected! I
always believed
in you!
- name:
- TX_3d09
- TX_3d13
index:
- 0x09
- 0x13
text: |-
\pos(0)I knew you
would find a
way, \Link!\stop
Let us dance
together again!
- name: TX_3d0a
index: 0x0a
text: |-
\pos(0)Welcome back,
\col(3)Princess Zelda\col(0)!
Welcome back,
\Link!\stop
Now all is
finished!
- name:
- TX_3d0b
- TX_3d0c
- TX_3d16
index:
- 0x0b
- 0x0c
- 0x16
text: |-
\pos(0)\Link...\stop
The three \sym(0x57)
on your left
hand symbolize
power, wisdom
and courage--
these are the
mark of the hero
who is fated to
appear when
peace crumbles
in \col(3)Hyrule\col(0).\stop
With the
\col(1)Essences of
Nature and Time\col(0)\stop
and the courage
you possess, you
have fought back
the powers of
evil! The
guidance of the
Triforce has
made you into
this legendary
hero! Thank you,
\Link.
- name: TX_3d0e
index: 0x0e
text: |-
\pos(2)Oh, no!!!\stop
The castle is
crumbling now
that the powers
of shadow wane!\stop
We must get
out of here!
- name: TX_3d0f
index: 0x0f
text: |-
\pos(2)! ! !
What do we do..?
- name:
- TX_3d10
- TX_3d15
index:
- 0x10
- 0x15
text: |-
\pos(2)You did it,
\Link.
I'm so proud!!!\stop
Leave this to
me!
- name: TX_3d17
index: 0x17
text: |-
Good luck,
\Link.
Only you can
defeat \col(3)Twinrova\col(0)!\stop
Surely the
powers of the
eight \col(1)essences\col(0)
will aid you!
- name: TX_3d18
index: 0x18
text: |-
\Link!
You're safe!\stop
Thanks to you,
peace has come
to the land of
\col(3)Holodrum\col(0)!
Look! The people
are happy!
Let us dance
together again,
\Link!
By the way,
\col(3)Impa\col(0) received
a letter from a
homing pigeon
and immediately
traveled on to
\col(3)Labrynna\col(0) in
haste.
It sounded as if
all is not well.
What could be
happening in
\col(3)Labrynna\col(0)?
I have a bad
feeling about
it.
- name: TX_3d19
index: 0x19
text: |-
\col(3)Din\col(0) is such a
powerful dancer!
Just seeing her
gives one hope.
- group: 0x3e
data:
- name: TX_3e00
index: 0x00
text: |-
I still haven't
been that way.
What's there?
- name: TX_3e01
index: 0x01
text: |-
Lately the lava
temperature has
been dropping.
- name: TX_3e02
index: 0x02
text: |-
Things haven't
been right ever
since that
"temple" fell.
- name: TX_3e03
index: 0x03
text: |-
Whoa! A "temple"
fell into the
\col(3)East Plaza\col(0).
- name: TX_3e04
index: 0x04
text: |-
My! What strange
clothes!
Where did you
find them?
- name: TX_3e05
index: 0x05
text: |-
Ahhh...
It feels good!
- name: TX_3e06
index: 0x06
text: |-
Ever since the
"temple" fell,
the lava level
has dropped.
Soon, we won't
have any to eat!
- name: TX_3e07
index: 0x07
text: |-
Ahhh... What
great lava!
A lava bath is
the best thing
after practicing
the Subrosian
Dance!
- name: TX_3e08
index: 0x08
text: |-
The volcanoes
have been acting
up because of
the "temple."
- name: TX_3e09
index: 0x09
text: |-
You can get a
lot of good
\col(1)Ore Chunks\col(0)
around here.
- name: TX_3e0a
index: 0x0a
text: |-
You can find \col(1)Ore
Chunks\col(0) nearby.
It's my secret
spot, so don't
tell anyone!
- name: TX_3e0b
index: 0x0b
text: |-
\col(1)Lava Soup\col(0) is
so delicious!
One sip of that
cures any cold!
- name: TX_3e0c
index: 0x0c
text: |-
If you dig up
the ground near
here, you can
get \col(1)Ore Chunks\col(0).
Some spots
produce lots of
\col(1)Ore Chunks\col(0)!
- name: TX_3e0d
index: 0x0d
text: |-
If you can do
the Subrosian
Dance well, you
can get a
\col(1)Boomerang\col(0).
- name:
- TX_3e0e
- TX_3e0f
index:
- 0x0e
- 0x0f
text: |-
I'm quite busy!
There're lots of
good \col(1)Ore Chunks\col(0)
at the "temple"
in the east.
- name: TX_3e10
index: 0x10
text: |-
Having Rupees
doesn't do you
any good. You
need \col(1)Ore Chunks\col(0)!
- name: TX_3e11
index: 0x11
text: |-
Volcano showers
feel so great!
- name: TX_3e12
index: 0x12
text: |-
\sym(0x1c)Diggin' around
for \col(1)Ore Chunks\col(0)\sym(0x1c)
\sym(0x1c)Diggin' down
for more chunks\sym(0x1c)
- name: TX_3e13
index: 0x13
text: |-
I know there's
treasure around
here somewhere,
and I'm gonna
find it!
- name: TX_3e14
index: 0x14
text: |-
I smell \col(1)Ore
Chunks\col(0) nearby...
- name: TX_3e15
index: 0x15
text: |-
Rumors tell of
precious
\col(1)Red Ore\col(0) and
\col(1)Blue Ore\col(0).\stop
If you mix the
two, you get
unbelievably
hard ore!\stop
But it's a
secret!
- name: TX_3e16
index: 0x16
text: |-
Some weird guys
called \col(3)Piratians\col(0)
have settled
down south.
- name: TX_3e17
index: 0x17
text: |-
Lately, Subrosia
Market has begun
carrying lots
of weird things.\stop
I think they get
it all from the
"temple."
- name: TX_3e18
index: 0x18
text: |-
Grab items,
hit switches
and stun beasts
from far away...\stop
\col(1)Boomerangs\col(0) are
so useful!
- name: TX_3e19
index: 0x19
text: |-
\col(3)Rosa's\col(0) mystical
necklace opens
locked doors.
Celebrities get
the best toys!
- name: TX_3e1a
index: 0x1a
text: |-
Simply divine!
Impeccably fine!
Gorgeous design!
Notably kind!
Signs!!!
- name: TX_3e1b
index: 0x1b
text: |-
Have you broken
any signs! Of
course not! Who
could? They're
so lovely!
You and I see
eye to eye!
- name: TX_3e1c
index: 0x1c
text: |-
You've broken
\col(4)\num1 signs\col(0)!
How could you be
so cruel..?
- name: TX_3e1d
index: 0x1d
text: |-
You've broken
\col(4)\num1 signs\col(0)!
You'll pay if
you keep it up!
- name: TX_3e1e
index: 0x1e
text: |-
You've broken
\col(4)\num1 signs\col(0)!
Something awful
will happen if
you don't quit!
- name: TX_3e1f
index: 0x1f
text: |-
You've broken
\col(4)\num1 signs\col(0)!
That's as far as
you go! No
more--or else!
- name: TX_3e20
index: 0x20
text: |-
You've broken
\col(4)\num1 signs\col(0)!
I warned you,
but now..!
How could you
be so cold!\stop
Prepare
yourself!\stop
You'll pay!
- name: TX_3e21
index: 0x21
text: |-
Surprised?\stop
You've learned
your lesson now!
You won't break
any more signs.
Take this \col(1)ring\col(0)
to remind you of
your mistake!
- name: TX_3e22
index: 0x22
text: |-
Are you treating
signs properly?
- name: TX_3e23
index: 0x23
text: |-
\call(TX_3e1a)\stop
\jump(TX_3e1b)
null_terminator: False
- name: TX_3e24
index: 0x24
text: |-
\call(TX_3e1a)\stop
\jump(TX_3e1c)
null_terminator: False
- name: TX_3e25
index: 0x25
text: |-
\call(TX_3e1a)\stop
\jump(TX_3e1d)
null_terminator: False
- name: TX_3e26
index: 0x26
text: |-
\call(TX_3e1a)\stop
\jump(TX_3e1e)
null_terminator: False
- name: TX_3e27
index: 0x27
text: |-
\call(TX_3e1a)\stop
\jump(TX_3e1f)
null_terminator: False
- name: TX_3e28
index: 0x28
text: |-
\call(TX_3e1a)\stop
\jump(TX_3e22)
null_terminator: False
- name: TX_3e29
index: 0x29
text: |-
Those two were
hurrying home.
I wonder if they
found some other
weird thing...
- group: 0x3f
data:
- name: TX_3f00
index: 0x00
text: |-
\pos(0)You! You, boy!\stop
This is the
\col(3)Great Moblin's\col(0)
realm! If you
wish to get by
alive, pay my
toll! Hah, heh!
- name: TX_3f01
index: 0x01
text: |-
\pos(0)Ah! You're back!
Bombs away!!!
- name: TX_3f02
index: 0x02
text: |-
\pos(0)You! You, boy!
...!!! You!?!
Are you here to
harass me again?
But my power has
grown! You'll
never get inside
my fortress!
I shall get my
revenge!
Bombs away!!!
- name:
- TX_3f03
- TX_3f04
index:
- 0x03
- 0x04
text: |-
\pos(2)So, the pesky
kid has come!\stop
I won't let you
stand up to me
anymore! This
time, victory
will be mine!
- name: TX_3f05
index: 0x05
text: |-
\pos(0)Hak! Hak! How
could this child
defeat me?!?
Argh! I'll
remember this!
I shall get my
revenge!!!
- name: TX_3f06
index: 0x06
text: |-
\pos(2)You can't beat
me this way!\stop
I cannot be
defeated as long
as I don't drop
my \col(1)Bomb\col(0) behind
me and start
a fire!
- group: 0x40
data:
- name: TX_4000
index: 0x00
text: |-
Oh! You have
\col(1)Red Ore\col(0) and
\col(1)Blue Ore\col(0) there!
Shall I make
\col(1)Hard Ore\col(0)?
\opt()Yes \opt()No
- name: TX_4001
index: 0x01
text: |-
Oh, OK.
- name: TX_4002
index: 0x02
text: |-
Then I'll get on
it right away!
- name: TX_4003
index: 0x03
text: |-
Here it goes!
- name: TX_4004
index: 0x04
text: |-
Here is your
\col(1)Hard Ore\col(0)!
It's hot, so be
careful.
- name: TX_4005
index: 0x05
text: |-
I'm gonna melt
ore all day!
- group: 0x41
data:
- name: TX_4100
index: 0x00
text: |-
\pos(2)Let me ease your
weariness. Close
your eyes...
- name: TX_4101
index: 0x01
text: |-
This is the most
sacred chamber
in the \col(3)Temple of
Seasons\col(0).
Have you some
errand?
\opt()Yes \opt()No
- name: TX_4102
index: 0x02
text: |-
Then please
depart.
- name: TX_4103
index: 0x03
text: |-
Ah, yes...
I understand.\stop
Thank you,
messenger from
\col(3)Labrynna\col(0).
I give you this
in thanks.
- name: TX_4104
index: 0x04
text: |-
Have the jeweler
in \col(3)Horon Village\col(0)
appraise it.
- name: TX_4105
index: 0x05
text: |-
\pos(2)Come see me
whenever your
quest has made
you weary.
- group: 0x42
data:
- name: TX_4200
index: 0x00
text: |-
I... I am called
\col(3)\Child\col(0)...\stop
! ! ! ! ! !
Oops! I spoke to
a stranger!
- name: TX_4201
index: 0x01
text: |-
You're \Link?\stop
I'm \col(3)\Child\col(0)!
No way!
- name: TX_4202
index: 0x02
text: |-
Are you strong?
\opt()Yes \opt()No
- name: TX_4203
index: 0x03
text: |-
I'll be strong,
too, so I can
protect my
mom and dad!
- name: TX_4204
index: 0x04
text: |-
Huh???
And it doesn't
bother you?!?
- name: TX_4205
index: 0x05
text: |-
I can't wait to
be a grown-up.
- group: 0x43
data:
- name: TX_4300
index: 0x00
text: |-
I am \col(3)Bipin\col(0), the
expert arborist!
I know plenty
about trees.
Now let me tell
you somethin'!\stop
\col(3)Blossom\col(0) and I
just had our
first child!
Yes! We did!!!\stop
Have a look!
- name: TX_4301
index: 0x01
text: |-
So, the name is
decided!
\col(3)\Child\col(0), it is!
It's a fine
name! I hope he
grows to be a
fine child!
- name: TX_4302
index: 0x02
text: |-
Hey, \Link!\stop
My boy is ill,
but still I have
something to
teach you.
- name: TX_4303
index: 0x03
text: |-
My boy is well,
so I can rest!
Today, I have
more to teach!
- name: TX_4304
index: 0x04
text: |-
Hey, \Link!
\col(3)\Child\col(0) grows
by the day, and
today, I have
more to teach!
- name: TX_4305
index: 0x05
text: |-
\Link! It's
been too long!
I, too, have
come to this
village! It's
nice to see
a familiar face!
- name: TX_4306
index: 0x06
text: |-
Hey, \Link!
\col(3)\Child\col(0) is
doing well!
And I can teach
you everything
about trees!
- name: TX_4307
index: 0x07
text: |-
Hey, \Link!\stop
\col(3)\Child\col(0) is
all grown up and
off on his own!\n
null_terminator: False
- name: TX_4308
index: 0x08
text: |-
I'll teach you
everything
about trees!
- name: TX_4309
index: 0x09
text: |-
The contents of
a \col(1)Gasha Nut\col(0)
depend on where
the \col(1)seed\col(0) was
planted. If you
find a good
spot, tell me!
- name: TX_430a
index: 0x0a
text: |-
Inside a \col(1)Gasha
Nut\col(0)? More than
anything, you
find \col(1)Magic
Rings\col(0), but
sometimes you
find Rupees
or Hearts.
- name: TX_430b
index: 0x0b
text: |-
I've heard
that a \col(1)nut's\col(0)
contents depend
on the actions
of the planter.
The more he
travels and the
more beasts he
slays, the
better his
nut will do!
- name: TX_430c
index: 0x0c
text: |-
Finding new
places to plant
\col(1)Gasha Seeds\col(0) and
finding secret
stairways seems
to be good for
\col(1)Gasha Nuts\col(0).
- name: TX_430d
index: 0x0d
text: |-
And helping
those in need
is good for
\col(1)Gasha Nuts\col(0).
- name: TX_430e
index: 0x0e
text: |-
Finding spots to
plant \col(1)Gasha
Seeds\col(0) is hard.
Dig holes, move
rocks.
- name: TX_430f
index: 0x0f
text: |-
My experience
holds that
planting \col(1)Gasha
Seeds\col(0) in strange
spots produces
more rare and
unusual results!
- name: TX_4310
index: 0x10
text: |-
A traveler once
told me the
time it takes
for a planted
\col(1)Gasha Seed\col(0) to
mature into a
tree is related
to how many
monsters you
slay. Could
this be true?
- group: 0x44
data:
- name: TX_4400
index: 0x00
text: |-
I am \col(3)Blossom\col(0).\stop
This is my first
child--A healthy
baby boy!
But I am having
trouble choosing
a name. Can you
help me think
of one? What
would you call
him?
- name:
- TX_4401
- TX_4402
- TX_4403
- TX_4404
- TX_4405
- TX_4406
- TX_4407
index:
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
- 0x06
- 0x07
text: |-
You would name
him \col(3)\Child\col(0)?
\opt()Yes \opt()Maybe not
- name: TX_4408
index: 0x08
text: |-
It's a fine
name! That's
what I'll call
him! He seems
happy to have
it! Come visit
us anytime.
- name: TX_4409
index: 0x09
text: |-
I hope \col(3)\Child\col(0)
will grow strong
and healthy,
like you.
- name: TX_440a
index: 0x0a
text: |-
Yes, perhaps you
should give it
more thought.
- name: TX_440b
index: 0x0b
text: |-
\col(3)\Child\col(0) looks
a little\x20
strange.\stop
I want to take
him to a doctor,
but we have no
Rupees...
Could you please
lend us some?
\opt()Yes \opt()No
- name: TX_440c
index: 0x0c
text: |-
Really? How much
can you lend us?
\opt()150 \opt()50
\opt()10 \opt()1
- name: TX_440d
index: 0x0d
text: |-
Thank you,
\Link!
You are a true
samaritan!
- name: TX_440e
index: 0x0e
text: |-
Thank you.
This should be
just enough.
- name: TX_440f
index: 0x0f
text: |-
Thanks...
I'll have to do
something about
the rest...
- name: TX_4410
index: 0x10
text: |-
\Link! You
are no rich man.
Your sympathy
will do fine.
- name: TX_4411
index: 0x11
text: |-
I understand...
- name: TX_4412
index: 0x12
text: |-
\col(3)\Child\col(0) has
gotten better!
Thank you!
- name: TX_4413
index: 0x13
text: |-
My baby never
sleeps. \Link,\stop
how can I get
him to sleep?
\opt()Sing a song
\opt()Play with him
- name: TX_4414
index: 0x14
text: |-
I like to sing!
I'll try it!
- name: TX_4415
index: 0x15
text: |-
I see! If we
play, he'll get
all tired out.
Thank you!
- name: TX_4416
index: 0x16
text: |-
Well? Isn't he a
darling baby?
- name: TX_4417
index: 0x17
text: |-
See! \col(3)\Child\col(0)
has grown!
- name: TX_4418
index: 0x18
text: |-
\Link!
We meet again!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)?
He's quite well!
- name: TX_4419
index: 0x19
text: |-
\col(3)\Child\col(0) is
so hyperactive!\stop
Were you a
hyperactive
child, \Link?
\opt()Yes \opt()No
- name: TX_441a
index: 0x1a
text: |-
\col(3)\Child\col(0) is
very shy.\stop
What kind of
child were you,
\Link?\stop
An energetic
one?
\opt()Yes \opt()No
- name: TX_441b
index: 0x1b
text: |-
\col(3)\Child\col(0) is such
a curious child.\stop
What kind of
child were you,
\Link?\stop
An energetic
one?
\opt()Yes \opt()No
- name: TX_441c
index: 0x1c
text: |-
Oh? I bet you
were quite a
mischievous boy.
- name: TX_441d
index: 0x1d
text: |-
Quiet, perhaps?
\opt()Yes \opt()No
- name: TX_441e
index: 0x1e
text: |-
Really? You must
have been cute!
- name: TX_441f
index: 0x1f
text: |-
Were you weird?
\opt()Yes \opt()No
- name: TX_4420
index: 0x20
text: |-
You were? I
never would
have guessed...
- name: TX_4421
index: 0x21
text: |-
I guess it's
hard to sum
it up in a word.
- name: TX_4422
index: 0x22
text: |-
\col(3)\Child\col(0) is
so hyperactive!
- name: TX_4423
index: 0x23
text: |-
\col(3)\Child\col(0) is
too shy.
- name: TX_4424
index: 0x24
text: |-
\col(3)\Child\col(0) is a
strange child,
but he'll be a
man of great
deeds!
- name:
- TX_4425
- TX_4426
index:
- 0x25
- 0x26
text: |-
\Link!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)?
He's grown into
a fine man!
- name: TX_4427
index: 0x27
text: |-
\Link!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)? He's
a master
arborist, too!
- name: TX_4428
index: 0x28
text: |-
\Link!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)?
He's a famed
musician now!
- name: TX_4429
index: 0x29
text: |-
\col(3)\Child\col(0)...
He's grown up,
but he idles
his time away.\stop
What am I to do?
- name: TX_442a
index: 0x2a
text: |-
\col(3)\Child\col(0), my
son, heard of
your deeds, and
is now trying
to become a
hero, himself.
- name: TX_442b
index: 0x2b
text: |-
That child has
high hopes and
big dreams!!!
- name: TX_442c
index: 0x2c
text: |-
\col(3)\Child\col(0) said
he is writing a
song about your
deeds!
- name: TX_442d
index: 0x2d
text: |-
\col(3)\Child\col(0)...
He's grown up,
but he idles
his time away.\stop
What am I to do?
- name: TX_442e
index: 0x2e
text: |-
My son is now a
great hero, too.
- name: TX_442f
index: 0x2f
text: |-
\col(3)\Child\col(0) has
followed in
\col(3)Bipin's\col(0)
footsteps.
We're so happy!
- name: TX_4430
index: 0x30
text: |-
Have you heard
\col(3)\Child\col(0)'s
songs? They're
quite nice.
- name: TX_4431
index: 0x31
text: |-
Thank you! Now
I can take him
to the doctor.
- name: TX_4432
index: 0x32
text: |-
It looks like
you don't have
enough Rupees.
- group: 0x45
data:
- name: TX_4500
index: 0x00
text: |-
\sfx(0xc6)I surrender!
In return, I
offer my advice!
If you are lost
in the woods,
travel west,
then south,
east and north,
taking each step
in a warmer
season.
- name: TX_4501
index: 0x01
text: |-
\sfx(0xc6)I surrender!
In return,
here's a tip!
On the summit
of the mountain
in the east are
\col(1)Spring Bananas\col(0)!
Many people will
want them!
- name: TX_4502
index: 0x02
text: |-
\sfx(0xc6)Greetings!
It's much nicer
around here
since that eye-
sore of a bear
left. I can now
do business in
peace!
Now then...
\jump(TX_450a)
null_terminator: False
- name: TX_4503
index: 0x03
text: |-
\sfx(0xc6)I surrender!
In return, I
offer my advice!
Even if you have
a \col(1)key\col(0), you still
need a keyhole!
Foolish brother!
The keyhole is
on the summit!
- name: TX_4504
index: 0x04
text: |-
\sfx(0xc6)I surrender!
In return, I
offer my advice!
Even if you have
a keyhole, you
still need a
\col(1)key\col(0). Moronic
brother! The \col(1)key\col(0)
is in the valley
in the west.
- name: TX_4505
index: 0x05
text: |-
\sfx(0xc6)Thank you!
- name: TX_4506
index: 0x06
text: |-
\sfx(0xc6)Then be gone!
- name: TX_4507
index: 0x07
text: |-
\sfx(0xc6)You don't have
enough Rupees!
- name: TX_4508
index: 0x08
text: |-
\sfx(0xc6)You already
have it!
- name: TX_4509
index: 0x09
text: |-
\sfx(0xc6)Greetings!
Let me share
my wisdom!
South of the
floodgates is a
strange vortex!
It seems to be
linked to
another world!
I offered my
wisdom, so...\n
null_terminator: False
- name: TX_450a
index: 0x0a
text: |-
Buy something!
A \col(1)Shield\col(0) for
\num1 Rupees?
\opt()OK \opt()No thanks
- name: TX_450b
index: 0x0b
text: |-
\sfx(0xc6)Greetings!
Since you came..
\jump(TX_450a)
null_terminator: False
- name: TX_450c
index: 0x0c
text: |-
\sfx(0xc6)Greetings!
Here's a deal!
10 Ember Seeds
for 20 Rupees!
\opt()OK \opt()No thanks
- name: TX_450d
index: 0x0d
text: |-
\sfx(0xc6)Greetings!
Here's a deal!
\col(1)10 Bombs\col(0)
for 30 Rupees!
\opt()OK \opt()No thanks
- group: 0x46
data:
- name: TX_4600
index: 0x00
text: |-
I, \col(3)\Child\col(0), am
writing a song
to praise \Link,
the great hero!
- name: TX_4601
index: 0x01
text: |-
My song is
almost finished!\stop
Say, which is
more important,
love or courage?
\opt()Love \opt()Courage
- name: TX_4602
index: 0x02
text: |-
My song is
almost complete!\stop
I think you'll
like it.
- name: TX_4603
index: 0x03
text: |-
Finally! My song
is now finished!\stop
Will you listen?
\opt()Yes \opt()No
- name: TX_4604
index: 0x04
text: |-
How was it?
- name: TX_4605
index: 0x05
text: |-
Really..?
Come listen
anytime!
- group: 0x47
data:
- name: TX_4700
index: 0x00
text: |-
I, \col(3)\Child\col(0), am
writing a song
to praise \Link,
the great hero!
- name: TX_4701
index: 0x01
text: |-
Where have you
been, \Link?
Do you remember
me?\stop
It's \col(3)\Child\col(0)!\stop
Mom and Dad are
doing well, too!
- name: TX_4702
index: 0x02
text: |-
Do you have
a girlfriend?
\opt()Yes \opt()No
- name: TX_4703
index: 0x03
text: |-
...Actually,
I have someone
I like, too, but
don't tell!
- name: TX_4704
index: 0x04
text: |-
...I guess you
aren't ready.
- name: TX_4705
index: 0x05
text: |-
I can't wait to
grow up!
- group: 0x48
data:
- name: TX_4800
index: 0x00
text: |-
I, \col(3)\Child\col(0),
have decided to
take the same
tree-lined path
as my father!
- name: TX_4801
index: 0x01
text: |-
Someday I shall
fill the world
with my trees!\stop
I know!
You can help me!
Here!!!
- name: TX_4802
index: 0x02
text: |-
With this, you
can add to the
greenery, too!
- name: TX_4803
index: 0x03
text: |-
Someday, I shall
fill the world
with my trees!
- name: TX_4804
index: 0x04
text: |-
You can ask me
anything about
trees.
- name: TX_4805
index: 0x05
text: |-
\col(1)Mystery Seeds\col(0)
are funny!
Sprinkle them on
a cactus for a
good laugh!
- name: TX_4806
index: 0x06
text: |-
Most enemies
stop moving when
you hit them
with \col(1)Pegasus
Seeds\col(0), but not
strong ones.
- name: TX_4807
index: 0x07
text: |-
\col(1)Mystery Seeds\col(0)
are amazing!\stop
They can take
the shock out
of electrical
beasts.
- name: TX_4808
index: 0x08
text: |-
I must dig holes
to plant trees,
but sometimes, I
find Rupees!
- name: TX_4809
index: 0x09
text: |-
Have you heard
of \col(1)Gale Seeds\col(0)?\stop
They usually
bring up a
twister, but you
can use them
to blow enemies
far away, too!
- name: TX_480a
index: 0x0a
text: |-
\col(1)Mystery Seeds\col(0)
are funny!
Sprinkle them on
a cactus for a
good laugh!
- name: TX_480b
index: 0x0b
text: |-
Most monsters
stop moving when
you hit them
with \col(1)Pegasus
Seeds\col(0), but not
strong ones.
- name: TX_480c
index: 0x0c
text: |-
\col(1)Mystery Seeds\col(0)
are amazing!\stop
They can take
the shock out
of electrical
beasts.
- group: 0x49
data:
- name: TX_4900
index: 0x00
text: |-
My name is
\col(3)\Child\col(0).
Isn't it groovy?
- name: TX_4901
index: 0x01
text: |-
Hey! \Link!\stop
Remember me?
It's \col(3)\Child\col(0)!
All right!
We meet again!
- name: TX_4902
index: 0x02
text: |-
Which was first,
the chicken or
the egg?
\opt()Chicken \opt()Egg
- name: TX_4903
index: 0x03
text: |-
Hmm...
Then how did
that chicken
hatch?
- name: TX_4904
index: 0x04
text: |-
Hmm...
Then who laid
that egg?
- name: TX_4905
index: 0x05
text: |-
I can't wait
to grow up!
- group: 0x4a
data:
- name: TX_4a00
index: 0x00
text: |-
My name is
\col(3)\Child\col(0).
I am training
every day to
be a hero like
you, \Link!
- name: TX_4a01
index: 0x01
text: |-
Some day I will
travel the lands
and save the
world's peoples,
like my hero,
\Link!\stop
So can you give
me some advice?\stop
What will make
me mightier?
Training daily?
\opt()Yes \opt()No
- name: TX_4a02
index: 0x02
text: |-
Natural talent?
\opt()Yes \opt()No
- name: TX_4a03
index: 0x03
text: |-
A caring heart?
\opt()Yes \opt()No
- name: TX_4a04
index: 0x04
text: |-
Hmm... It's
hard, isn't it?
- name: TX_4a05
index: 0x05
text: |-
I see! I have
learned a lot!
- name: TX_4a06
index: 0x06
text: |-
With your help,
I shall be a
great hero!
- name: TX_4a07
index: 0x07
text: |-
Here! I give you
this in thanks!
- name: TX_4a08
index: 0x08
text: |-
I will continue
my training!!!
- group: 0x4b
data:
- name: TX_4b00
index: 0x00
text: |-
My name is
\col(3)\Child\col(0)!
Isn't it a cool
name?
Yeah, dude!
- name: TX_4b01
index: 0x01
text: |-
I'm gonna save
my money and
go out into the
world!\stop
So can you make
a contribution?
\opt()Yes \opt()No
- name: TX_4b02
index: 0x02
text: |-
How much can
you contribute?
\opt()100 \opt()50
\opt()10 \opt()1
- name: TX_4b03
index: 0x03
text: |-
You're stingy,
dude.
- name: TX_4b04
index: 0x04
text: |-
Thanks, dude!
I'll never
forget this
favor!
- name: TX_4b05
index: 0x05
text: |-
That's it, dude?
...Uh, thanks!!!
- name: TX_4b06
index: 0x06
text: |-
It's better than
nothin'! Thanks!
- name: TX_4b07
index: 0x07
text: |-
You're stingy,
dude! Later!
- name: TX_4b08
index: 0x08
text: |-
I can't buy
anything, dude!
Words are worth
more!
- name: TX_4b09
index: 0x09
text: |-
I wonder what's
happenin' out
there in the
world...
- name: TX_4b0a
index: 0x0a
text: |-
\Link,
what's up?
I've been out
in the world
building
character!
Yeah, dude!\stop
Since you gave
me a donation,
here!!!
- name: TX_4b0b
index: 0x0b
text: |-
Dude, from now
on we're buds!
- group: 0x4c
data:
- name: TX_4c00
index: 0x00
text: |-
Did you need me?
\opt()Yes \opt()No
- name:
- TX_4c01
- TX_4c02
index:
- 0x01
- 0x02
text: |-
Be gone if you
have no errand.
- name: TX_4c03
index: 0x03
text: |-
Oh! A message
from the old hag
in \col(3)Labrynna\col(0)...
In that case,
take my test.
If you pass, I
shall give your
\col(1)sword\col(0) new power!
Will you try?
\opt()Yes \opt()No
- name: TX_4c04
index: 0x04
text: |-
\pos(2)I see...
That's too bad.
- name: TX_4c05
index: 0x05
text: |-
Then let me
explain!\stop
In a moment,
12 beasts will
appear. You must
slay them all in
30 seconds,
without being
slain yourself,
of course.
Got it?
\opt()Yes \opt()No
- name: TX_4c06
index: 0x06
text: |-
Then begin!!!
- name: TX_4c07
index: 0x07
text: |-
\pos(1)It took you
\col(4)\num1:\num2\col(0)!!!
- name: TX_4c08
index: 0x08
text: |-
\pos(1)That's too
long...
- name: TX_4c09
index: 0x09
text: |-
\pos(1)Try it again?
\opt()Yes \opt()No
- name: TX_4c0a
index: 0x0a
text: |-
\pos(1)\call(TX_4c07)
The hag has
chosen well!
- name: TX_4c0b
index: 0x0b
text: |-
\pos(1)As promised,
I'll give your
\col(1)sword\col(0) new power!
- name: TX_4c0c
index: 0x0c
text: |-
\pos(2)I'll teach you a
\col(1)secret\col(0) that will
give this power
to your \col(1)sword\col(0) in
\col(3)Labrynna\col(0), too.\stop
\secret1\stop
I can repeat it!
\opt()Sure \opt()No thanks
- name: TX_4c0d
index: 0x0d
text: |-
\pos(2)Come back if
you forget the
\col(1)secret\col(0).
- name: TX_4c0e
index: 0x0e
text: |-
Are you ready to
take my test?
\opt()Yes \opt()No
- name: TX_4c0f
index: 0x0f
text: |-
Dee-doo-doooo!\stop
Hey! Why are you
in my bedroom?
Are you on
some errand?
\opt()Yes \opt()No
- name: TX_4c10
index: 0x10
text: |-
If not, then
keep out!
- name: TX_4c11
index: 0x11
text: |-
What? What?\stop
An introduction
from someone in
\col(3)Labrynna\col(0)?
You seem sure of
your judgment!
So why not take
my test? If you
do well, I'll
increase your
strength!
\jump(TX_4c14)
null_terminator: False
- name: TX_4c12
index: 0x12
text: |-
I don't
undertand...
- name: TX_4c13
index: 0x13
text: |-
\pos(2)Then the exit
is right there!
- name: TX_4c14
index: 0x14
text: |-
Will you try it?
\opt()Yes \opt()No
- name: TX_4c15
index: 0x15
text: |-
Then let me
explain.\stop
\col(1)Red\col(0) and \col(3)blue\col(0)
copies of me
will appear. Pay
close attention.
After they
vanish, I will
ask you which
there were more
of, red or blue.
Answer correctly
to pass.\stop
However, there
are three tests
in all, so don't
let passing one
go to your head.
You got it?
\opt()Yes \opt()No
- name: TX_4c16
index: 0x16
text: |-
\pos(1)Here we go!
- name: TX_4c17
index: 0x17
text: |-
\pos(1)Now then, which
were there more
of, \col(1)red\col(0) or \col(3)blue\col(0)?
\opt()\col(1)Red\col(0) \opt()\col(3)Blue
- name: TX_4c18
index: 0x18
text: |-
\pos(1)Wrong! Were your
eyes even open?
Wanna try again?
\opt()Yes \opt()No
- name: TX_4c19
index: 0x19
text: |-
\pos(1)That's right!
Now on we go!
- name: TX_4c1a
index: 0x1a
text: |-
\pos(1)That's right!\stop
That's the end
of the test, and
the results show
that you have a
sharp eye!
As promised, I
shall make you
stronger! Have a
\col(1)Heart Container\col(0)!
- name: TX_4c1b
index: 0x1b
text: |-
\pos(2)I'll teach you a
\col(1)secret\col(0) so you
can get a \col(1)Heart
Container\col(0) in
\col(3)Labrynna\col(0), too.\stop
\secret1\stop
Got it?
\opt()Yes \opt()No
- name: TX_4c1c
index: 0x1c
text: |-
\pos(2)Come back if you
forget it.
Good eyes and a
good memory are
not the same.
- name:
- TX_4c1d
- TX_4c1e
index:
- 0x1d
- 0x1e
text: |-
You wanted to
say something?
\opt()Yes \opt()No
- name: TX_4c1f
index: 0x1f
text: |-
Really?
My mistake...
- name: TX_4c20
index: 0x20
text: |-
I can't
understand you.
- name: TX_4c21
index: 0x21
text: |-
Hohh... Hmm...
................
So he's doing
well, huh?
Thanks for the
news! Say, could
you do me one
more favor?
\opt()Yes \opt()No
- name: TX_4c22
index: 0x22
text: |-
Oh... Come back
if you change
your mind.
- name: TX_4c23
index: 0x23
text: |-
Can you cut all
the grass in
this room?\stop
...With your
\col(1)Boomerang\col(0)?
...In only three
throws???
Can you do it?
\opt()Yes \opt()No
- name: TX_4c24
index: 0x24
text: |-
Come this way...
- name: TX_4c25
index: 0x25
text: |-
OK! Go ahead.
- name: TX_4c26
index: 0x26
text: |-
I'm a nice guy,
so I'll give you
another chance.
How about it?
\opt()OK \opt()Maybe not
- name: TX_4c27
index: 0x27
text: |-
I'm waiting!
- name: TX_4c28
index: 0x28
text: |-
You didn't cut
all the grass!
\jump(TX_4c26)
null_terminator: False
- name: TX_4c29
index: 0x29
text: |-
What? There's
still some left.
- name: TX_4c2a
index: 0x2a
text: |-
Yeah! You cut
all the grass!!!
- name: TX_4c2b
index: 0x2b
text: |-
Since you did me
a favor, here,
take this!
- name: TX_4c2c
index: 0x2c
text: |-
I'll teach you
the \col(1)secret\col(0) to
using \col(1)Bombchu\col(0)
in \col(3)Labrynna\col(0)!\stop
\secret1\stop
Got it?
\opt()Yes \opt()No
- name: TX_4c2d
index: 0x2d
text: |-
Come back if you
forget the
\col(1)secret\col(0).
- name: TX_4c2e
index: 0x2e
text: |-
Pupil! Do you
need something?
\opt()Yes \opt()No
- name: TX_4c2f
index: 0x2f
text: |-
Oh, my mistake.
- name: TX_4c30
index: 0x30
text: |-
Come back
anytime.
- name: TX_4c31
index: 0x31
text: |-
Hmph!
................
\col(3)Labrynna\col(0), huh?
He's my senior
pupil. It's nice
having pupils
all over! I'm in
a good mood,
so I have a
gift for you...
If you can pass
my test! Will
you try?
\opt()OK \opt()No
- name: TX_4c32
index: 0x32
text: |-
I thought you'd
do it for sure.
Oh, well...
- name: TX_4c33
index: 0x33
text: |-
OK. Here's how
it works.
- name: TX_4c34
index: 0x34
text: |-
First, go down
the stairway I'm
about to open.\stop
I put something
way in the back.
If you can get
it before time
runs out, you'll
get a prize!
\opt()OK \opt()No thanks
- name: TX_4c35
index: 0x35
text: |-
Head downstairs!
- name: TX_4c36
index: 0x36
text: |-
You have
30 seconds.
Ready? Set!\stop
Go!
- name: TX_4c37
index: 0x37
text: |-
\col(4)You took \num1:\num2\col(0)!
Too bad!!!
Do you want to
try it again?
\opt()Yes \opt()No
- name: TX_4c38
index: 0x38
text: |-
\col(4)\num1:\num2\col(0)!!!
Way to go!
- name: TX_4c39
index: 0x39
text: |-
Only my pupil
could do it!\stop
Here's the prize
I promised you!
- name: TX_4c3a
index: 0x3a
text: |-
Don't forget to
take it to the
Jeweler in \col(3)Horon
Village\col(0)...
- name:
- TX_4c3b
- TX_4c3c
index:
- 0x3b
- 0x3c
text: |-
Will you take
my challenge?
\opt()Yes \opt()No
- name:
- TX_4c3d
- TX_4c3e
index:
- 0x3d
- 0x3e
text: |-
You threw the
\col(1)Boomerang\col(0)
too many times!
\jump(TX_4c26)
null_terminator: False
- name: TX_4c3f
index: 0x3f
text: |-
Just a second.
- name: TX_4c40
index: 0x40
text: |-
\sfx(0xc6)I can't remember
the last half of
"Love the Seed,"
the hit \col(1)secret\col(0)
among us \col(3)Deku
Scrubs\col(0).
"\sym(0x1c)Love, love
the seed!\sym(0x1c)"
What's the
next part?
Do you know it?
\opt()Yes \opt()No
- name: TX_4c41
index: 0x41
text: |-
\sfx(0xc6)You're no help!
Good-bye!
- name: TX_4c42
index: 0x42
text: |-
\sfx(0xc6)Yes! Yes! That's
it! It touches
me everytime I
hear it!\n
null_terminator: False
- name: TX_4c43
index: 0x43
text: |-
\sfx(0xc6)In return, I'll
make it so you
can carry more
\col(1)seeds\col(0)! Come back
with your \col(1)Seed
Satchel\col(0) full
with all five
kinds of \col(1)seeds\col(0)!
- name: TX_4c44
index: 0x44
text: |-
\sfx(0xc6)Is your \col(1)Seed
Satchel\col(0) full?\stop
Then I'll make
it carry more!
Hee-yah!
- name: TX_4c45
index: 0x45
text: |-
\sfx(0xc6)And it's full
of \col(1)seeds\col(0)!
- name: TX_4c46
index: 0x46
text: |-
\sfx(0xc6)Now I'll teach
you the \col(1)secret\col(0)
to carrying more
\col(1)seeds\col(0) in
\col(3)Labrynna\col(0).\stop
\secret1\stop
I can repeat it!
\opt()OK \opt()No thanks
- name: TX_4c47
index: 0x47
text: |-
\sfx(0xc6)If you forget
the \col(1)secret\col(0), ask!
- name: TX_4c48
index: 0x48
text: |-
\call(TX_4c4a)
Don't you agree?
\opt()Yes \opt()No
- name: TX_4c49
index: 0x49
text: |-
\sfx(0xc6)Here's a human
I understand!
Let me fill your
\col(1)satchel\col(0) for you!
- name: TX_4c4a
index: 0x4a
text: |-
\sfx(0xc6)"\sym(0x1c)Love, love
the seed!\sym(0x1c)"
What a great
song!
- group: 0x4d
data:
- name: TX_4d00
index: 0x00
text: |-
\pos(0)Argh... The
ship's bow is
in the desert?
That means...
- name: TX_4d01
index: 0x01
text: |-
\pos(2)Ahoy! When I was
searching the
desert for the
\col(1)bell\col(0), I got
caught in a
sandstorm. I
awoke like this!
I can't go on to
the afterlife...\stop
If ya pity me,
help me find
that \col(1)bell\col(0)!
Me skull is
rollin' out in
the desert.
Find that first.
- name: TX_4d02
index: 0x02
text: |-
I been waitin',
matey! Now let's
find that \col(1)bell\col(0).
\jump(TX_4d03)
null_terminator: False
- name: TX_4d03
index: 0x03
text: |-
Carry me around.
I'll tell ya if
I think we're
close.
- name: TX_4d04
index: 0x04
text: |-
Argh! Be gentle!
- name: TX_4d05
index: 0x05
text: |-
I took so long
to reach the
afterlife, I'm
not sure I
know how to...
- name: TX_4d06
index: 0x06
text: |-
Pthh! I got sand
in me mouth!
- name: TX_4d07
index: 0x07
text: |-
\pos(0)That's it! No
doubt about it!
- name: TX_4d08
index: 0x08
text: |-
\pos(0)Uh-oh! That's
\col(3)Cap'n's\col(0) \col(1)bell\col(0),
but I hope
that'll do.\stop
It's awful
rusty!
................\stop
Well, at least I
can go on to the
afterlife now!
The rest is
up to you!
- name: TX_4d09
index: 0x09
text: |-
Snf! I got water
up me nose!
- name: TX_4d0a
index: 0x0a
text: |-
Argh! Ya
dropped me!
- group: 0x4e
data:
- name: TX_4e00
index: 0x00
text: |-
\pos(2)Aye! We're off,
mateys!
Anchors aweigh!
- name: TX_4e01
index: 0x01
text: |-
\col(3)Cap'n\col(0)!!! Desert,
dead ahead!!!
- name: TX_4e02
index: 0x02
text: |-
Hold 'er steady!
To sea, mateys!
- name: TX_4e03
index: 0x03
text: |-
But it's...
impossible...
- name: TX_4e04
index: 0x04
text: |-
Fool! It's do or
die! We'll make
it if we give
'er all we got!
- name: TX_4e05
index: 0x05
text: |-
A-Aye, aye, sir!
('Elp us all!)
- name: TX_4e06
index: 0x06
text: |-
We made it,
\col(3)Cap'n\col(0)! The sea!
- name: TX_4e07
index: 0x07
text: |-
\pos(2)By Jolly Roger!
Aye! Go, mateys!
This is it!!!
- name: TX_4e08
index: 0x08
text: |-
AYE, AYE, SIR!!!
- name: TX_4e09
index: 0x09
text: |-
\pos(0)Argh! The sea is
truly me home!
Me heart's come
alive! Aye!
Sound the \col(1)bell\col(0)!
- name: TX_4e0a
index: 0x0a
text: |-
\pos(1)Oooh...
Uhhhhn...
- name: TX_4e0b
index: 0x0b
text: |-
I don't feel
so good...
- name: TX_4e0c
index: 0x0c
text: |-
\pos(1)Uhwaugh!
- name: TX_4e0d
index: 0x0d
text: |-
I been on land
so long... I...
I got seasick!
- name: TX_4e0e
index: 0x0e
text: |-
\pos(1)Oooh...
Uhhhhn...
- name: TX_4e0f
index: 0x0f
text: |-
It's no use!
Think about it!
We ain't sailed
since we died.
- name: TX_4e10
index: 0x10
text: |-
\pos(0)You call your-
selves pirates?
Shameful fools!
Getting sick the
moment you set
sail? It's...\stop
Oooh... Uhnn...\stop
It's no use!
Put 'er ashore!
- name: TX_4e11
index: 0x11
text: |-
Uhhn...
Aye, aye, sir...
- name: TX_4e12
index: 0x12
text: |-
\pos(2)Oooh...
S-set anchor...
- name: TX_4e13
index: 0x13
text: |-
Aye, we gotta
get our sea
legs. We'll rest
here a bit.
- name: TX_4e14
index: 0x14
text: |-
At least me ship
is still at sea.
I am a seafaring
man, after all!
- name: TX_4e15
index: 0x15
text: |-
Sittin' inside
all the time
made me sick!
- name: TX_4e16
index: 0x16
text: |-
Why? I'm off the
ship, but I'm
still reelin'.
- name: TX_4e17
index: 0x17
text: |-
It was too much.
I can hear me
body creakin'!
- name: TX_4e18
index: 0x18
text: |-
Is it me, or is
someone missin'?
- name: TX_4e19
index: 0x19
text: |-
Uhhhn...
If ya ask me,
life ashore
was better.
- name: TX_4e1a
index: 0x1a
text: |-
Ahoy! Do ya
remember me?\stop
Ya found the
\col(1)bell\col(0) for me!
Thank'ee!
- name: TX_4e1b
index: 0x1b
text: |-
You keep the
\col(1)bell\col(0) 'til we set
sail again. If I
give it to
\col(3)Cap'n\col(0), he may
cry again.
- group: 0x4f
data:
- name: TX_4f00
index: 0x00
text: |-
\col(3)Twinrova\col(0) called
\col(3)Onox\col(0) and \col(3)Veran\col(0)
forth from the
darkness. Their
mission was to
send the
\col(1)Essences of
Nature and Time\col(0)
into chaos, they
were to hand to
\col(3)Twinrova\col(0) the
sorrow, depair
and destruction
of the people.
But all has not
ended yet.
\col(3)Twinrova\col(0) has
\col(3)Zelda\col(0). Go to
her, quickly!
I sense a
terrible evil...\wait(60)
- name: TX_4f01
index: 0x01
text: |-
\pos(1)The hour
has come!
- name: TX_4f02
index: 0x02
text: |-
Ho ho ho ho!\stop
The Flame of
Despair burns!
- name: TX_4f03
index: 0x03
text: |-
Thanks to \col(3)Veran\col(0)
and \col(3)Onox\col(0), the
Flames of Sorrow
and Destruction
already flicker!
And when we
captured \col(3)Zelda\col(0),
the foolish
humans gave us
despair!\stop
Oh, Flames
of Despair,
Destruction and
Sorrow, burn
with the power
of our evil
deeds!
- name: TX_4f04
index: 0x04
text: |-
Yee hee hee hee!
Come! Come!
Follow the light
of the three
flames! Emerge
now from the
darkest depths!\stop
Emerge \col(3)Ganon\col(0),
Gerudo King!!!
- name: TX_4f05
index: 0x05
text: |-
\pos(1)I shall aid you!
- name: TX_4f06
index: 0x06
text: |-
\pos(2)Oh, hero of the
\col(1)essences\col(0),
do you remember
\col(3)Nayru\col(0), Oracle of
Ages? You've
beaten \col(3)Onox\col(0), but
\col(3)Twinrova's\col(0) plans
have not failed!\stop
Hurry!
The hour of
the Evil King's
return is near!
- name: TX_4f07
index: 0x07
text: |-
\pos(2)The power of
the Oracles will\stop
guide you to
\col(3)Princess Zelda\col(0)!
You must defeat
\col(3)Twinrova\col(0) to
prevent \col(3)Ganon's\col(0)
revival!\stop
You will
succeed, \Link!
You must...
- name: TX_4f08
index: 0x08
text: |-
\pos(1)May the divine
protection of
the Triforce be
with you, young
hero of the
\col(1)Essences
of Nature and
Time\col(0)!
- name: TX_4f09
index: 0x09
text: |-
Your body is
filled with a
mystical power!
- group: 0x50
data:
- name: TX_5000
index: 0x00
text: |-
Hee hee hee hee!
\Link...
- name: TX_5001
index: 0x01
text: |-
Know this,
foolish boy!
If you save \col(3)Din\col(0),
the world will
be filled with
destruction,
sorrow and
despair. Our
great sacrifice
will be offered,
and the Evil
King revived!!!
Then people will
know true pain,
as darkness
falls across
the lands.
Eee hee hee hee!
Ho ho ho ho!
- name: TX_5002
index: 0x02
text: |-
\pos(2)All will be
for naught!
Ho ho ho ho!
- name: TX_5003
index: 0x03
text: |-
Are you shocked?
We are \col(3)Twinrova\col(0),
Gerudo witches!
Ho ho ho ho!
- name: TX_5004
index: 0x04
text: |-
Soon the Flame
of Destruction
shall burn, and
when it does,
no one can keep
us from holding
our rites!
- name: TX_5005
index: 0x05
text: |-
Despite your
every effort,
the Evil King
shall return to
spread darkness
across the land!
- name: TX_5006
index: 0x06
text: |-
Eee hee hee hee!
- name: TX_5007
index: 0x07
text: |-
This is awful!\stop
\col(3)Twinrova\col(4) is
behind \col(3)Onox\col(4)...
\Link!!! You
must save \col(3)Din\col(4)!
- name: TX_5008
index: 0x08
text: |-
Eee hee hee hee!\stop
Despair,
\Link...
Your struggles
are fruitless!
Decay, seasons!
Steal the fruits
of the ravaged
lands of
\col(3)Holodrum\col(4)...
Raze the earth!
Oh ho ho ho!
- name: TX_5009
index: 0x09
text: |-
\pos(3)Ho ho ho ho!
The lands rot,
and the Flame of
Destruction
burns!
- name: TX_500a
index: 0x0a
text: |-
\pos(3)The Flames of
Sorrow and
Destruction are
lit! Now, only
the Flame of
Despair remains!
Eee hee hee hee!
- name: TX_500b
index: 0x0b
text: |-
\pos(3)Our sacrifice
will revive the
Evil King and
guide him to the
light of the
three flames!
- name: TX_500c
index: 0x0c
text: |-
\pos(3)Oh ho ho ho!
- name: TX_500d
index: 0x0d
text: |-
\col(3)Zelda\col(0)! No!
- name: TX_500e
index: 0x0e
text: |-
\call(TX_500d)\stop
Don't leave
the refuge!
Not now!
- name: TX_500f
index: 0x0f
text: |-
Let go of me!
I cannot stand
by while the
people live
in fear of
destruction!
- name: TX_5010
index: 0x10
text: |-
No matter how
frightening it
is, you must not
lose hope! Hope
is the one thing
that can lead
you to peace!
- name: TX_5011
index: 0x11
text: |-
\pos(1)Oh ho ho ho!\stop
Wandering about?
Foolish
Princess!
- name: TX_5012
index: 0x12
text: |-
\pos(1)Eee hee hee hee!
We've found you,
\col(3)Princess Zelda\col(0)!
- name: TX_5013
index: 0x13
text: |-
\pos(1)Hope for the
people?
We'll snuff it
out!
- name: TX_5014
index: 0x14
text: |-
\pos(1)And you shall
light the Flame
of Despair!
Eee hee hee hee!
- name: TX_5015
index: 0x15
text: |-
Aaaaaahhh!
- name: TX_5016
index: 0x16
text: |-
The sacrifice is
in our grasp...
- name: TX_5017
index: 0x17
text: |-
When \col(3)Zelda\col(0), the
hope of the
people, vanishes
from \col(3)Horon
Village\col(0), this
land will be
stricken with
despair.
- name: TX_5018
index: 0x18
text: |-
\pos(3)It is time!
The Flames of
Sorrow and
Destruction
and the great
sacrifice are
united!
- name: TX_5019
index: 0x19
text: |-
\pos(3)If we sacrifice
\col(3)Zelda\col(0), all will
fall into\x20
despair...\stop
Ho ho ho ho!
- name: TX_501a
index: 0x1a
text: |-
\pos(3)Alight, Flame
of Despair!
Awaken, \col(3)Ganon\col(0),
Evil King!
Eee hee hee hee!
- name: TX_501b
index: 0x1b
text: |-
The power of
darkness won't
let you go any
further!
- name: TX_501c
index: 0x1c
text: |-
\pos(2)The boy comes!
I, \col(3)Onox\col(0), General
of Darkness,
imprisoned \col(3)Din\col(0)
and cast seasons
into chaos. You
flit before me
like a fly!\stop
I'll crush you!
- name: TX_501d
index: 0x1d
text: |-
\pos(2)Uhhnn...\stop
Don't think I've
been beaten!
Can you keep up
this fight?
- name: TX_501e
index: 0x1e
text: |-
Gwah hah hah!
I was summoned
from the Dark
Realm by
\col(3)Twinrova\col(0).
See my true
form! Feel the
might of a
dark dragon!
- name: TX_501f
index: 0x1f
text: |-
Gurrrgh... No...
It's too late.
My orders were
to capture \col(3)Din\col(0)
and deliver the
destructive
power of a
seasonless land
to \col(3)Twinrova\col(0).
Now, as the
Flame of
Destruction,
that power is
set to devour
this land!\stop
Gah, hah, hah...
- name: TX_5020
index: 0x20
text: |-
\pos(2)It's too late,
\Link.\stop
\col(3)Zelda\col(0)--our
sacrifice--is in
our grasp. Soon
no one will be
able to stop the
return of \col(3)Ganon\col(0).
Even you shall
be destroyed--
by \col(3)Onox\col(0)!
- name: TX_5021
index: 0x21
text: |-
\call(TX_501f)\stop
The Evil King
\col(3)Ganon\col(0) returns!!!
Ah, hah...Gurgh!
- name: TX_5022
index: 0x22
text: |-
Gah, hah, hah!
Not bad at all!
But I'm done
toying with you!\stop
I will show you
my true might!!!
- group: 0x51
data:
- name: TX_5100
index: 0x00
text: |-
You need a \col(1)key\col(0)
for this door!
- name: TX_5101
index: 0x01
text: |-
This keyhole
is different!
- name: TX_5102
index: 0x02
text: |-
Huh? This block
has a keyhole.
- name: TX_5103
index: 0x03
text: |-
Oof! It's heavy!
- name: TX_5104
index: 0x04
text: |-
Oof! It's heavy,
like a rock!
- name: TX_5105
index: 0x05
text: |-
This block has
cracks in it.
\jump(TX_5107)
null_terminator: False
- name: TX_5106
index: 0x06
text: |-
This wall is
cracked.\n
null_terminator: False
- name: TX_5107
index: 0x07
text: |-
It looks like it
could be broken!
- name: TX_5108
index: 0x08
text: |-
This torch
needs lighting.
- name: TX_5109
index: 0x09
text: |-
Huh? This has a
keyhole.
- name: TX_510a
index: 0x0a
text: |-
Oof! It's too
heavy to move!
- name: TX_510b
index: 0x0b
text: |-
Your \col(1)shield\col(0)
was eaten!
- name: TX_510c
index: 0x0c
text: |-
Your \col(1)flute's\col(0)
song fell flat.
- name: TX_510d
index: 0x0d
text: |-
It won't open
from this side!
- name: TX_510e
index: 0x0e
text: |-
You can't read
it from here!
- name: TX_510f
index: 0x0f
text: |-
Your song just
echoes...
- group: 0x52
data:
- name: TX_5200
index: 0x00
text: |-
Wait, young
traveler.\stop
I'm a wandering
prophet, \col(3)Sokra\col(0).
Ahh...I feel it!
Spring, summer,
autumn, winter!
The four spirits
are calling you!
Make no mistake!
The \col(3)Temple of
Seasons\col(0) is still
hidden in this
world!\stop
If you can find
the temple, then
pay a visit to
the spirits who
live there.
Surely they can
help. Farewell!
- name: TX_5201
index: 0x01
text: |-
If that \col(1)Rod of
Seasons\col(0) held the
powers of the
\col(3)Season Spirits\col(0),
you could change
the seasons!
- name: TX_5202
index: 0x02
text: |-
ZZZ...
- name: TX_5203
index: 0x03
text: |-
The seasons of
\col(3)Holodrum\col(0) are all
in disorder.
Spring, summer--
what will come
of it all? Even
I cannot see...
- name: TX_5204
index: 0x04
text: |-
That's it!
- name: TX_5205
index: 0x05
text: |-
You have the
\col(1)Rod of Seasons\col(0)!
- name: TX_5206
index: 0x06
text: |-
\call(TX_5201)
But I see it has
only the \col(1)power
of winter\col(0).
Hmm... Swing the
\col(1)rod\col(0) from atop
that stump. Its
power will be
unleashed! Do
you understand?
\opt()Yes \opt()Not really
- name: TX_5207
index: 0x07
text: |-
If the \col(3)Temple of
Seasons\col(0) has sunk
into some land
called \col(3)Subrosia\col(0),
there must be
other entrances
to the \col(3)Subrosian
land\col(0)! You must
find them!
Perhaps you will
even go to the
\col(3)Temple of
Seasons\col(0) again.
So we part!
- name: TX_5208
index: 0x08
text: |-
Just as I,
\col(3)Sokra\col(0),
predicted, the
time has come
when a new
\col(1)Power of Seasons\col(0)
is needed.\stop\n
null_terminator: False
- name: TX_5209
index: 0x09
text: |-
This means
you must find a
doorway to the
\col(3)Subrosian land\col(0)
and go to the
\col(3)Temple of
Seasons\col(0).
- name: TX_520a
index: 0x0a
text: |-
\sym(0x1c)\col(3)Princess Zelda\col(0)
Hope for all\sym(0x1c)
\sym(0x1c)Alas!
You've been
taken!\sym(0x1c)
- group: 0x53
data:
- name: TX_5300
index: 0x00
text: |-
I am traveling
the lands under
\col(3)King Zora's\col(0)
orders to find a
new domain, but
no place exceeds
\col(3)Labrynna's\col(0) seas.
So will you hear
my request?
\opt()Yes \opt()No
- name:
- TX_5301
- TX_5305
index:
- 0x01
- 0x05
text: |-
I'd like you to
tell this \col(1)secret\col(0)
and my report to
\col(3)King Zora\col(0) in
\col(3)Labrynna's\col(0) seas.
Understood?
\opt()Yes \opt()No
- name: TX_5302
index: 0x02
text: |-
Here is the
\col(1)secret\col(0).\stop
\secret1\stop
Understood?
\opt()Yes \opt()No
- name: TX_5303
index: 0x03
text: |-
Thank you.
- name: TX_5304
index: 0x04
text: |-
No? That's very
regrettable.
- name: TX_5306
index: 0x06
text: |-
I found you!
You're \Link?
I saw the statue
in \col(3)Lynna\col(0), and I
had to meet you.
In honor of our
meeting, I can
teach you the
happiness \col(1)secret\col(0)
that the \col(3)fairies\col(0)
in \col(3)Labrynna's\col(0)
\col(3)Fairy's Woods\col(0)
taught me.
What do you say?
\opt()Yes \opt()No
- name: TX_5307
index: 0x07
text: |-
This is just
since you're so
cool, \Link!
\jump(TX_530b)
null_terminator: False
- name: TX_5308
index: 0x08
text: |-
Here's the
\col(1)secret\col(0)!\stop
\secret1\stop
Got it?
\opt()Yes \opt()No
- name: TX_5309
index: 0x09
text: |-
Now we can both
be happy!
- name: TX_530a
index: 0x0a
text: |-
What? It's OK.
I don't mind.
- name: TX_530b
index: 0x0b
text: |-
If you tell this
happiness \col(1)secret\col(0)
to the \col(3)fairies\col(0)
in \col(3)Labrynna\col(0),
you can be even
happier! Got it?
\opt()Yes \opt()No
- name: TX_530c
index: 0x0c
text: |-
I am the senior
pupil of \col(3)Troy\col(0),
\col(3)Labrynna's\col(0)
biologist!
Listen to my
request!
\opt()OK \opt()No way
- name:
- TX_530d
- TX_5311
index:
- 0x0d
- 0x11
text: |-
I'm very busy,
so I want you to
tell this \col(1)secret\col(0)
to \col(3)Dr. Troy\col(0) up
on \col(3)Rolling Ridge\col(0)
in \col(3)Labrynna\col(0)!
You got that?
\opt()Yes \opt()No
- name: TX_530e
index: 0x0e
text: |-
This is it!\stop
\secret1\stop
Understand?
\opt()Yes \opt()No
- name: TX_530f
index: 0x0f
text: |-
I'm counting
on you!
- name: TX_5310
index: 0x10
text: |-
Stingy!!!
- name: TX_5312
index: 0x12
text: |-
Hey! Can I ask
you a favor?
\opt()Yes \opt()No
- name:
- TX_5313
- TX_5317
index:
- 0x13
- 0x17
text: |-
\col(3)Mayor Plen\col(0) in
\col(3)Labrynna's\col(0) \col(3)Lynna
City\col(0) has done
so much for me!
I want to thank
him, but I'm too
embarrassed to
do it myself...
Can you tell him
this \col(1)secret\col(0)?
\opt()Yes \opt()No
- name: TX_5314
index: 0x14
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
Can you tell
him?
\opt()Yes \opt()No
- name: TX_5315
index: 0x15
text: |-
Thank you!
- name: TX_5316
index: 0x16
text: |-
I didn't
think so...
- name: TX_5318
index: 0x18
text: |-
Can you hear
my regret?
\opt()Yes \opt()No
- name:
- TX_5319
- TX_531d
index:
- 0x19
- 0x1d
text: |-
I worked in
\col(3)library\col(0) in
\col(3)Labrynna\col(0)
long time ago.\stop
Just because I
hear \col(1)secret\col(0),
I become this...
To set it right,
I want you to
hear \col(1)secret\col(0).
Hear my \col(1)secret\col(0)!
You understand?
\opt()Yes \opt()No
- name: TX_531a
index: 0x1a
text: |-
This was \col(1)secret\col(0)!\stop
\secret1\stop
Understand?
\opt()Yes \opt()No
- name: TX_531b
index: 0x1b
text: |-
This very, very
old story...
- name: TX_531c
index: 0x1c
text: |-
......
- name: TX_531e
index: 0x1e
text: |-
Bwee! \Link!
I'm no enemy!
I heard a rare
\col(1)secret\col(0). Do you
want to hear it?
\opt()Yes \opt()No
- name:
- TX_531f
- TX_5323
index:
- 0x1f
- 0x23
text: |-
This \col(1)secret\col(0) is
related to the
Tokay people in
\col(3)Labrynna\col(0)!
Understand?
\opt()Yes \opt()Once more
- name: TX_5320
index: 0x20
text: |-
This is it!\stop
\secret1\stop
Understand?
\opt()Yes \opt()No
- name: TX_5321
index: 0x21
text: |-
Waste of time!
- name: TX_5322
index: 0x22
text: |-
Fine!
- name: TX_5324
index: 0x24
text: |-
I'm the mother
of \col(3)Mamamu Yan\col(0),
\col(3)Labrynna's\col(0) top
dog breeder.\stop
This fellow's
from \col(3)Labrynna\col(0),
too, but we met
here by chance.
Can you help me?
\opt()Yes \opt()No
- name:
- TX_5325
- TX_5329
index:
- 0x25
- 0x29
text: |-
Can you tell
this \col(1)secret\col(0) to
my daughter,
\col(3)Mamamu Yan\col(0), in
\col(3)Labrynna\col(0)?
\opt()Yes \opt()No
- name: TX_5326
index: 0x26
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
OK?
\opt()OK \opt()Not OK
- name: TX_5327
index: 0x27
text: |-
Please tell my
daughter.
- name: TX_5328
index: 0x28
text: |-
I see...
- name: TX_532a
index: 0x2a
text: |-
\Link!
Great timing!
Can I ask a
favor of you?
\opt()Yes \opt()No
- name:
- TX_532b
- TX_532f
index:
- 0x2b
- 0x2f
text: |-
There's a man
named \col(3)Tingle\col(0) on
the edge of
\col(3)Lynna Village\col(0)
who thinks he's
a fairy. I want
you to tell him
a \col(1)secret\col(0).
Understand?
\opt()Yes \opt()No
- name: TX_532c
index: 0x2c
text: |-
This is it:\stop
\secret1\stop
Understand?
\opt()Yes \opt()No
- name: TX_532d
index: 0x2d
text: |-
Don't forget!
- name: TX_532e
index: 0x2e
text: |-
Oh. Really?
- name:
- TX_5330
- TX_5331
- TX_5332
index:
- 0x30
- 0x31
- 0x32
text: |-
My ancestor's
diary says he
came to \col(3)Goron
Mountain\col(0) from
\col(3)Labrynna\col(0) long
ago. If I could
meet him, I'd
ask him the
meaning of the
\col(1)secret\col(0) in the
diary. Could you
research this?
\opt()Sure \opt()Sorry
- name: TX_5333
index: 0x33
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
Did you get it?
\opt()Yes \opt()No
- name: TX_5334
index: 0x34
text: |-
Apparently, my
ancestor was the
Goron Elder.
- name: TX_5335
index: 0x35
text: |-
You have no
sentimentality.
- name: TX_5336
index: 0x36
text: |-
Hi, \Link!
Can I ask some-
thing of you?
\opt()Yes \opt()No
- name:
- TX_5337
- TX_533b
index:
- 0x37
- 0x3b
text: |-
I want you to
tell a touching
\col(1)secret\col(0) to the
authors of my
favorite book.\stop
The authors are
twins who lived
in \col(3)Labrynna's\col(0)
\col(3)Symmetry City\col(0),
but the book was
written so long
ago, they may be
gone. OK?
\opt()Yes \opt()No
- name: TX_5338
index: 0x38
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
Understand?
\opt()Yes \opt()No
- name: TX_5339
index: 0x39
text: |-
Thank you!
- name: TX_533a
index: 0x3a
text: |-
Oh...
- group: 0x55
data:
- name:
- TX_5500
- TX_5506
index:
- 0x00
- 0x06
text: |-
Welcome,
\Link.
I am \col(3)Farore\col(0),
\col(1)Oracle of
Secrets\col(0). This
is the \col(3)Hall of
Secrets\col(0), where
your \col(1)secrets\col(0)
take form.
- name: TX_5501
index: 0x01
text: |-
\call(TX_5500)
At times and
places, you will
hear powerful
\col(1)secrets\col(0).
At those times,
come see me.
I can give
shape and form
to your \col(1)secrets\col(0)!
- name: TX_5502
index: 0x02
text: |-
\call(TX_5500)
Do you know any
\col(1)secrets\col(0)?
\opt()Yes \opt()No
- name: TX_5503
index: 0x03
text: |-
Then come back
after you have
heard some.
- name: TX_5504
index: 0x04
text: |-
This is the
\col(1)secret\col(0) you seek.
- name: TX_5505
index: 0x05
text: |-
Come back
anytime.
- name: TX_5507
index: 0x07
text: |-
I can give shape
to powerful
\col(1)secrets\col(0) that
I remember.\stop
Do you know the
\col(1)secret\col(0) to moving
through time?
\opt()Yes \opt()No
- name: TX_5508
index: 0x08
text: |-
Really? Then
come back
anytime after
you learn some
\col(1)secrets\col(0).
- name: TX_5509
index: 0x09
text: |-
Your \col(1)secrets\col(0)
have called
forth new power!
Come again
anytime.
- name: TX_550a
index: 0x0a
text: |-
One \col(1)secret\col(0) has
already been
given shape.
Go get it, then
come tell me
another \col(1)secret\col(0).
- name: TX_550b
index: 0x0b
text: |-
Tell that \col(1)secret\col(0)
in \col(3)Labrynna\col(0),
not here.
- name: TX_550c
index: 0x0c
text: |-
You told me this
\col(1)secret\col(0) already.
\jump(TX_5505)
null_terminator: False
- name: TX_550d
index: 0x0d
text: |-
\pos(3)Save and quit?
\opt()No \opt()Yes
- name: TX_550e
index: 0x0e
text: |-
\pos(3)If you don't
save, it will be
as if you told
me no \col(1)secrets\col(0).
Is this OK?
\opt()No \opt()Yes
- name: TX_550f
index: 0x0f
text: |-
\slow()Behind the
Clock Shop
- name: TX_5510
index: 0x10
text: |-
\slow()Grave with no
Spring Flowers
- name: TX_5511
index: 0x11
text: |-
\slow()To Guy Near
Three \col(3)Subrosian
Volcanoes\col(0)
- name: TX_5512
index: 0x12
text: |-
\slow()To Master Diver
- name: TX_5513
index: 0x13
text: |-
\slow()To the Master
Smith
- name: TX_5514
index: 0x14
text: |-
\slow()Charm for the
Unlucky Sailor
- name: TX_5515
index: 0x15
text: |-
\slow()\col(3)Season Spirit's\col(0)
Waterfall Room
- name: TX_5516
index: 0x16
text: |-
\slow()West \col(3)Sunken City\col(0)
\col(3)Deku's\col(0) Song
- name: TX_5517
index: 0x17
text: |-
\slow()Advice for
\col(3)Biggoron\col(0)
- name: TX_5518
index: 0x18
text: |-
\slow()To Mayor \col(3)Ruul\col(0)
- name: TX_5519
index: 0x19
text: |-
Do you want to
know the
\col(1)secret to going
to Labrynna\col(0)?
\opt()Yes \opt()No
- name: TX_551a
index: 0x1a
text: |-
\secret1
\secret2
- name: TX_551b
index: 0x1b
text: |-
Farore's Memory
Read this book?
\opt()Yes \opt()No
- name: TX_551c
index: 0x1c
text: |-
That \col(1)secret\col(0) is
not in my
memory, so I
cannot give
shape to it.
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