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Created December 16, 2020 23:59
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Oracle of Ages text dump (from oracles-disasm) (see history for US -> EU changes)
groups:
- group: 0x00
data:
- name:
- TX_0000
- TX_0001
index:
- 0x00
- 0x01
text: |-
You got \col(1)1 Rupee\col(0)!
...
- name: TX_0002
index: 0x02
text: |-
You got
\col(1)5 Rupees\col(0)!
- name: TX_0003
index: 0x03
text: |-
You got
\col(1)10 Rupees\col(0)!
- name: TX_0004
index: 0x04
text: |-
You got
\col(1)20 Rupees\col(0)!
That's not bad.
- name: TX_0005
index: 0x05
text: |-
You got
\col(1)30 Rupees\col(0)!
That's nice.
- name: TX_0006
index: 0x06
text: |-
You got
\col(1)50 Rupees\col(0)!
How lucky!
- name: TX_0007
index: 0x07
text: |-
You got \col(1)100
Rupees\col(0)! I bet
you're thrilled!
- name: TX_0008
index: 0x08
text: |-
You got \col(1)150
Rupees\col(0)!
Way to go!!!
- name: TX_0009
index: 0x09
text: |-
You got \col(1)200
Rupees\col(0)! That's
pure bliss!
- name: TX_000a
index: 0x0a
text: |-
You learned the
\col(1)Currents Tune\col(0)!\stop
Play it to move
from the past to
the present!
Choose it when
you use the
\col(1)harp\col(0)!
- name: TX_000b
index: 0x0b
text: |-
You learned the
\col(1)Tune of Time\col(0)!\stop
Play it to move
back and forth
between past
and present!
Choose it when
you use the
\col(1)harp\col(0).
- name: TX_000c
index: 0x0c
text: |-
You got the
\col(1)Brotherhood
Emblem\col(0)!
Now you are a
Goron, too!
- name: TX_000d
index: 0x0d
text: |-
You got a \col(1)Scent
Seedling\col(0)! Maybe
it will produce
many seeds!
- name: TX_000e
index: 0x0e
text: |-
\pos(2)\slow()You got the
\col(1)Eternal Spirit\col(0),
an Essence of
Time!\stop
Even after life
ends, it speaks
across time to
the heart.
- name: TX_000f
index: 0x0f
text: |-
\pos(2)\slow()You got the
\col(1)Ancient Wood\col(0), an
Essence of Time!\stop
It whispers only
truth to closed
ears from out of
the stillness.
- name: TX_0010
index: 0x10
text: |-
\pos(2)\slow()You got the
\col(1)Echoing Howl\col(0), an
Essence of Time!\stop
It echoes far
across the
plains to speak
to insolent
hearts.
- name: TX_0011
index: 0x11
text: |-
\pos(2)\slow()You got the
\col(1)Burning Flame\col(0),
an Essence of
Time!\stop
It reignites
wavering hearts
with a hero's
burning
passion.
- name: TX_0012
index: 0x12
text: |-
\pos(2)\slow()You got the
\col(1)Sacred Soil\col(0), an
Essence of Time!\stop
All that lies
sleeping in the
bosom of the
earth will know
the nourishing
warmth of the
Sacred Soil.
- name: TX_0013
index: 0x13
text: |-
\pos(2)\slow()You got the
\col(1)Bereft Peak\col(0), an
Essence of Time!\stop
It is a proud,
lonely spirit
that remains
stalwart, even
in trying times.
- name: TX_0014
index: 0x14
text: |-
\pos(2)\slow()You got the
\col(1)Rolling Sea\col(0), an
Essence of Time!\stop
The mystical
song of the sea
roars into a
crashing wave
that sweeps
heroes out into
adventure.
- name: TX_0015
index: 0x15
text: |-
\pos(2)\slow()You got the
\col(1)Falling Star\col(0), an
Essence of Time!\stop
The eternal
light of this
heavenly body
acts as guide
to the other
essences.
- name: TX_0016
index: 0x16
text: |-
You got a
\col(1)Heart Container\col(0)!
- name: TX_0017
index: 0x17
text: |-
You got a
\col(1)Piece of
Heart\col(0)!\heartpiece
Collect four in
all to get an
extra \col(1)Heart
Container\col(0)! Check
them on the
Item Screen.
- name: TX_0018
index: 0x18
text: |-
It's a \col(1)Dungeon
Map\col(0)! Press
SELECT to see
it. The darkened
rooms are ones
you haven't been
to yet.
- name: TX_0019
index: 0x19
text: |-
You found the
\col(1)Compass\col(0)!\stop
Use it to track
your position,
locate chests
and find keys.
- name: TX_001a
index: 0x1a
text: |-
You found a
\col(1)Small Key\col(0)!\stop
Use it to open a
locked door or
block in this
dungeon.
- name: TX_001b
index: 0x1b
text: |-
You found the
\col(1)Boss Key\col(0)!
- name: TX_001c
index: 0x1c
text: |-
You got a Hero's
\col(1)Wooden Sword\col(0)!
Hold \abtn or \bbtn to
charge it up,
then release it
for a spin
attack!
- name: TX_001d
index: 0x1d
text: |-
You got the
sacred \col(1)Noble
Sword\col(0)!
- name: TX_001e
index: 0x1e
text: |-
You got the
legendary \col(1)Master
Sword\col(0)!
- name: TX_001f
index: 0x1f
text: |-
You got a
\col(1)Wooden Shield\col(0)!
- name: TX_0020
index: 0x20
text: |-
You got an
\col(1)Iron Shield\col(0)!
- name: TX_0021
index: 0x21
text: |-
You got the
\col(1)Mirror Shield\col(0)!
- name: TX_0022
index: 0x22
text: |-
You got a
\col(1)Boomerang\col(0)!
Use it to stop
enemies in their
tracks!
- name: TX_0023
index: 0x23
text: |-
You got the
\col(1)Graveyard Key\col(0)!
- name: TX_0024
index: 0x24
text: |-
You got \col(1)Bombs\col(0)!
Use them to blow
open false
walls. Press \abtn
or \bbtn to set a
\col(1)Bomb\col(0). If you
also press \col(0x84)\item(0x00)\col(0),
you can throw
the \col(1)Bomb\col(0).
- name: TX_0025
index: 0x25
text: |-
You got the
\col(1)Shovel\col(0)! Now
start digging!
- name: TX_0026
index: 0x26
text: |-
\pos(2)You got the
\col(1)Power Bracelet\col(0)!
Hold the button
and press \col(0x84)\item(0x00)\col(0)
to lift heavy
objects!
- name: TX_0027
index: 0x27
text: |-
You got \col(1)Roc's
Feather\col(0)! You
feel light as a
feather!
- name: TX_0028
index: 0x28
text: |-
You got the \col(1)Long
Switch\col(0)! Switch
places with
objects from a
distance.
- name: TX_0029
index: 0x29
text: |-
You got \col(1)Scent
Seeds\col(0)! Their
smell attracts
monsters. Open
your \col(1)Seed
Satchel\col(0) to use
them.
- name: TX_002a
index: 0x2a
text: |-
You got \col(1)Mystery
Seeds\col(0)! What they
do is a mystery!
Try them on
many things!
Open your \col(1)Seed
Satchel\col(0) to use
them.
- name: TX_002b
index: 0x2b
text: |-
You got \col(1)Pegasus
Seeds\col(0)! They'll
make you as
quick as the
legendary steed!
Open your \col(1)Seed
Satchel\col(0) to use
them.
- name: TX_002c
index: 0x2c
text: |-
You got \col(1)Gale
Seeds\col(0)! Their
gust can take
you where you
want to go.
Open your \col(1)Seed
Satchel\col(0) to
use them.
- name: TX_002d
index: 0x2d
text: |-
\pos(2)You got a \col(1)Seed
Satchel\col(0)! And it
has 20 \col(1)Ember
Seeds\col(0)!
- name: TX_002e
index: 0x2e
text: |-
You got the
\col(1)Seed Shooter\col(0)!\stop
Pick your \col(1)seeds\col(0),
fire, then watch
them ricochet.
- name: TX_002f
index: 0x2f
text: |-
You got the
\col(1)Power Glove\col(0)!
You can now lift
heavy objects.
- name: TX_0030
index: 0x30
text: |-
You got the
\col(1)Switch Hook\col(0)!
Shoot at an
object to switch
places with it.
- name: TX_0031
index: 0x31
text: |-
You got \col(1)Zora's
Flippers\col(0)! You
can now go for a
swim! Press \abtn
to swim, \bbtn to
dive!
- name: TX_0032
index: 0x32
text: |-
You got \col(1)Bombchu\col(0)!
Send them right
to your enemies!
- name: TX_0033
index: 0x33
text: |-
You got a \col(1)Huge
Maku Seed\col(0)! This
should penetrate
evil forces!
- name: TX_0034
index: 0x34
text: |-
You got a bigger
\col(1)Ring Box\col(0)! It can
hold \num1 \col(1)rings\col(0)!
- name: TX_0035
index: 0x35
text: |-
Ouch! You can't
carry them like
that!
- name: TX_0036
index: 0x36
text: |-
You got a
\col(1)Mermaid Suit\col(0)!
Now you can swim
in deep waters.
Press \col(0x84)\item(0x00)\col(0) to swim,
\bbtn to dive and
\abtn to use items.
- name: TX_0037
index: 0x37
text: |-
You got the
\col(1)Tuni Nut\col(0)!
- name: TX_0038
index: 0x38
text: |-
You got \col(1)Ricky's
Flute\col(0)! \col(3)Ricky\col(0)
will come to
your aid when
you play it.
- name: TX_0039
index: 0x39
text: |-
You got
\col(1)Dimitri's Flute\col(0)!
\col(3)Dimitri\col(0) will
come to your aid
when you play
it.
- name: TX_003a
index: 0x3a
text: |-
You got \col(1)Moosh's
Flute\col(0)! \col(3)Moosh\col(0)
will come to
your aid when
you play it!
- name: TX_003b
index: 0x3b
text: |-
You got a
\col(1)Strange Flute\col(0)!
It sure looks
rare!
- name: TX_003c
index: 0x3c
text: |-
You got a \col(1)Bomb
Flower\col(0)! Handle
it with care!!!
- name: TX_003d
index: 0x3d
text: |-
You got the
\col(1)Crown Key\col(0)!
- name: TX_003e
index: 0x3e
text: |-
You got
\col(1)Rock Brisket\col(0)!
- name: TX_003f
index: 0x3f
text: |-
You got the
\col(1)Goron Vase\col(0)!
- name: TX_0040
index: 0x40
text: |-
You got
\col(1)Goronade\col(0)! One
quick gulp will
keep you awake.
- name: TX_0041
index: 0x41
text: |-
You got
\col(1)Lava Juice\col(0)!
- name: TX_0042
index: 0x42
text: |-
You got the
\col(1)Mermaid Key\col(0)!
- name: TX_0043
index: 0x43
text: |-
You got the \col(1)Old
Mermaid Key\col(0)!
- name: TX_0044
index: 0x44
text: |-
You got the
\col(1)Library Key\col(0)!
- name: TX_0045
index: 0x45
text: |-
You got a
town shop
\col(1)Member's Card\col(0)!
- name: TX_0046
index: 0x46
text: |-
You can now hold
more \col(1)Mystical
Seeds\col(0) than
before!
- name: TX_0047
index: 0x47
text: |-
\pos(2)You got the
\col(1)Zora Scale\col(0)!
- name: TX_0048
index: 0x48
text: |-
You got the
\col(1)Slate\col(0)! Ancient
words are
written on it.
- name: TX_0049
index: 0x49
text: |-
You got four
\col(1)Pieces of Heart\col(0)!
That makes one
\col(1)Heart Container\col(0)!
- name: TX_004a
index: 0x4a
text: |-
You got a \col(1)Letter
of Introduction\col(0)!
- name: TX_004b
index: 0x4b
text: |-
You got a \col(1)Gasha
Seed\col(0)! Plant it
in soft soil!
- name: TX_004c
index: 0x4c
text: |-
You got three
\col(1)hearts\col(0)!
- name: TX_004d
index: 0x4d
text: |-
You got ten
\col(1)Bombs\col(0)!
- name: TX_004e
index: 0x4e
text: |-
You got the
\col(1)Book of Seals\col(0)!
- name: TX_004f
index: 0x4f
text: |-
You got four
\col(1)Ember Seeds\col(0)!
- name: TX_0050
index: 0x50
text: |-
You got ten
\col(1)Pegasus Seeds\col(0)!
- name: TX_0051
index: 0x51
text: |-
You recovered
only one heart.
- name: TX_0052
index: 0x52
text: |-
Your \col(1)Seed
Satchel\col(0) is full!
- name: TX_0053
index: 0x53
text: |-
Your Life Energy
is full!
- name: TX_0054
index: 0x54
text: |-
You got a \col(1)ring\col(0)!
Get it appraised
later!
- name: TX_0055
index: 0x55
text: |-
You got \col(1)Fairy
Powder\col(0)! It
removes curses.
- name: TX_0056
index: 0x56
text: |-
You got the
\col(1)Tokay Eyeball\col(0),
a treasure of
the deep!
- name: TX_0057
index: 0x57
text: |-
You got a
\col(1)L-1 Ring Box\col(0)!
It can hold
one \col(1)ring\col(0)!
- name: TX_0058
index: 0x58
text: |-
You got a
\col(1)L-2 Ring Box\col(0)!
It can hold
three \col(1)rings\col(0)!
- name: TX_0059
index: 0x59
text: |-
You got a
\col(1)L-3 Ring Box\col(0)!
It can hold
five \col(1)rings\col(0)!
- name: TX_005a
index: 0x5a
text: |-
\pos(2)You got the \col(0x84)\item(0x01)
\col(1)Poe Clock\col(0)!
It lightens the
heart?
- name: TX_005b
index: 0x5b
text: |-
You got \col(0x84)\item(0x02)
\col(1)Stationery\col(0)!
Who will you
write to?
- name: TX_005c
index: 0x5c
text: |-
You traded \col(0x84)\item(0x02)\col(0)
for a \col(0x84)\item(0x03) \col(1)Stink
Bag\col(0)! Eww...
It stinks!
- name: TX_005d
index: 0x5d
text: |-
You got \col(0x84)\item(0x04)
\col(1)Tasty Meat\col(0)! It's
the chef's
specialty!
- name: TX_005e
index: 0x5e
text: |-
You got a \col(0x84)\item(0x05)
\col(1)Doggie Mask\col(0)!
A dog-lover will
love it!
- name: TX_005f
index: 0x5f
text: |-
You got a \col(0x84)\item(0x06)
\col(1)Dumbbell\col(0)!!!
But there's only
one!
- name: TX_0060
index: 0x60
text: |-
You got a \col(0x84)\item(0x07)
\col(1)Cheesy Mustache\col(0)!
It's weird...
- name: TX_0061
index: 0x61
text: |-
You learned a \col(0x84)\item(0x08)
\col(1)Funny Joke\col(0)!
Will you be a
big hit?
- name: TX_0062
index: 0x62
text: |-
You got a \col(0x84)\item(0x09)
\col(1)Touching Book\col(0)!
It's a sad
story.
- name: TX_0063
index: 0x63
text: |-
You got the \col(0x84)\item(0x0a)
\col(1)Magic Oar\col(0)!
It cuts a mean
wake!
- name: TX_0064
index: 0x64
text: |-
You got the \col(0x84)\item(0x0b)
\col(1)Sea Ukulele\col(0)!
It has a sweet,
sea scent!
- name:
- TX_0065
- TX_0066
index:
- 0x65
- 0x66
text: |-
You got the \col(0x84)\item(0x0c)
\col(1)Broken Sword\col(0)!
...Hey!
It's broken!
- name: TX_0067
index: 0x67
text: |-
\pos(2)You got \col(1)Ricky's
Gloves\col(0)! Take
them to their
owner.
- name:
- TX_0068
- TX_0069
index:
- 0x68
- 0x69
text: |-
The \col(1)Strange
Flute\col(0) is \col(1)Ricky's
Flute\col(0)! Play it
to call \col(3)Ricky\col(0)!
- name:
- TX_006a
- TX_006b
- TX_006c
index:
- 0x6a
- 0x6b
- 0x6c
text: |-
The \col(1)Strange
Flute\col(0) is
\col(1)Dimitri's Flute\col(0)!
Play it to call
\col(3)Dimitri\col(0)!
- name: TX_006d
index: 0x6d
text: |-
You got a \col(1)Magic
Potion\col(0)! It kicks
in when you run
out of hearts!
- name: TX_006e
index: 0x6e
text: |-
You can now hold
more \col(1)Bombs\col(0) than
before!
- name:
- TX_006f
- TX_0070
index:
- 0x6f
- 0x70
text: |-
You got
\col(1)Biggoron's
Sword\col(0)!
This two-handed
sword is huge!
- name: TX_0071
index: 0x71
text: |-
You got the
\col(1)Harp of Ages\col(0)!
- name: TX_0072
index: 0x72
text: |-
It's the \col(2)Echo
Tune\col(4)! It will
awaken sleeping
\col(3)Time Portals\col(4)!
- name: TX_0073
index: 0x73
text: |-
You got the
\col(1)Cane of Somaria\col(0)!
Use it to create
blocks.
- name: TX_0074
index: 0x74
text: |-
You got your
\col(1)Shovel\col(0) back!
- name: TX_0075
index: 0x75
text: |-
You got your
\col(1)Wooden Sword\col(0)
back!
- name: TX_0076
index: 0x76
text: |-
You got your
\col(1)Bombs\col(0) back!
- name: TX_0077
index: 0x77
text: |-
You got your
\col(1)Power Bracelet\col(0)
back!
- name: TX_0078
index: 0x78
text: |-
You got the
\col(1)Harp of Ages\col(0)
back!
- name: TX_0079
index: 0x79
text: |-
You got
\col(1)Roc's Feather\col(0)
back!
- name: TX_007a
index: 0x7a
text: |-
You got \col(1)Zora's
Flippers\col(0) back!
- name: TX_007b
index: 0x7b
text: |-
You got your
\col(1)Seed Satchel\col(0)
back!
- name: TX_007c
index: 0x7c
text: |-
It's an \col(1)Island
Chart\col(0)! You can
now navigate
the seas!
- name: TX_007d
index: 0x7d
text: |-
You got \col(1)Cheval
Rope\col(0)! This
sturdy rope
won't rot when
wet.
- name: TX_007e
index: 0x7e
text: |-
You got
\col(1)20 Bombs\col(0)!
- name: TX_007f
index: 0x7f
text: |-
You caught the
\col(3)dog\col(0)!
- name: TX_0080
index: 0x80
text: |-
Your \col(1)Seed
Satchel\col(0) can now
carry more
\col(1)seeds\col(0)!
- group: 0x01
data:
- name: TX_0100
index: 0x00
text: |-
\pos(2)HELLLLP!!!
- name: TX_0101
index: 0x01
text: |-
That was
frightening!\stop
I was suddenly
attacked...
Thank you,
traveler.
What is your
name?\stop
\Link, is it?\stop
I see a \sym(0x57) on the
back of your
left hand. That
is the sign of a
\col(3)Hyrulean\col(0) hero!
That must be why
the beasts fled.\stop
I am \col(3)Impa\col(0), nurse
to \col(3)Hyrule's\col(0)
\col(3)Princess Zelda\col(0).
- name: TX_0102
index: 0x02
text: |-
\call(TX_0101)
I am looking for
a singer named
\col(3)Nayru\col(0).\stop
Will you help me
look, \Link?
I'd feel safer
with you nearby.
- name: TX_0103
index: 0x03
text: |-
\call(TX_0101)
\col(3)Zelda\col(0) asked me
to find a singer
named \col(3)Nayru\col(0).\stop
Will you help me
look, \Link?
I'd feel safer
with you nearby.
- name: TX_0104
index: 0x04
text: |-
Oh! That's it!
- name: TX_0105
index: 0x05
text: |-
This rock with
the \sym(0x57) is a sign!
- name: TX_0106
index: 0x06
text: |-
Could you move
this rock for
me, \Link?
- name: TX_0107
index: 0x07
text: |-
I'll... um...
I'll just...
- name: TX_0108
index: 0x08
text: |-
I can't do it...
- name: TX_0109
index: 0x09
text: |-
Thank you...
Now let's go.
- name: TX_010a
index: 0x0a
text: |-
Where are you
going!?!
\jump(TX_010c)
null_terminator: False
- name: TX_010b
index: 0x0b
text: |-
What are you
doing?\n
null_terminator: False
- name:
- TX_010c
- TX_010d
- TX_010e
- TX_010f
index:
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
Hurry up and
move this!
- name: TX_0110
index: 0x10
text: |-
Oh! \Link!
You saved me!
To think I was
possessed!
- name: TX_0111
index: 0x11
text: |-
............\stop
That \col(3)Veran\col(0) lady
is frightening.
I was forced to
do her will, in
spite of myself.
- name: TX_0112
index: 0x12
text: |-
Shadows were
surrounding the
Oracle of Ages,
so I came hoping
to take her to
\col(3)Hyrule\col(0). I had no
idea this would
happen...
\jump(TX_0111)
null_terminator: False
- name: TX_0113
index: 0x13
text: |-
I have failed
\col(3)Zelda\col(0)...
\col(3)Zelda\col(0)...\stop
She sensed an
evil shadow
drawing near
\col(3)Nayru\col(0) and asked
me to bring her
to \col(3)Hyrule\col(0)
We should not
have forgotten
you, the hero of
\col(3)Holodrum\col(0).\stop
Look what has
happened now...
\jump(TX_0111)
null_terminator: False
- name: TX_0114
index: 0x14
text: |-
\col(3)Veran\col(0) said she'd
go back in time.
She must be
planning to use
\col(3)Nayru's\col(0) power to
launch some sort
of plan in the
past. \col(3)Labrynna\col(0)
already feels
the effects.\stop
If it's true, we
must stop her...
Uhh! My limbs
feel so heavy
after what \col(3)Veran\col(0)
did. I can't
move them
very easily.\stop
\Link...
If the \sym(0x57) on your
left hand is
real, then you
may be the hero
who will save
this world.
Please help us!
- name: TX_0115
index: 0x15
text: |-
\call(TX_0114)\stop
Ah, yes! \col(3)Zelda\col(0)
entrusted this
sword to me.
You may use it.
- name: TX_0116
index: 0x16
text: |-
\call(TX_0118)\stop
Ah, yes! \col(3)Zelda\col(0)
entrusted this
\col(1)shield\col(0) to me.
Please use it.
- name: TX_0117
index: 0x17
text: |-
\Link,
can you go meet
the \col(3)Maku Tree\col(0) in
\col(3)Lynna Village\col(0)?\stop
The \col(3)Maku Tree\col(0) is
the guardian of
\col(3)Labrynna\col(0). Surely
she can help.
\col(3)Nayru's House\col(0) is
in the woods
east of here.
I'll be there.
- name:
- TX_0118
- TX_0119
- TX_011a
- TX_011b
- TX_011c
- TX_011d
- TX_011e
- TX_011f
index:
- 0x18
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
\col(3)Veran\col(0) said she'd
go back in time.
She must hope
to use \col(3)Nayru's\col(0)
powers to launch
some plan in the
past. \col(3)Labrynna\col(0)
already feels
the effects.\stop
\Link...
First \col(3)Holodrum\col(0),
now \col(3)Labrynna\col(0)
faces its doom.
I am sorry to
ask so much...
But we can rely
on no other!
Please!
Save \col(3)Nayru\col(0)!
- name: TX_0120
index: 0x20
text: |-
\Link, please
save \col(3)Nayru\col(0)!
- name: TX_0121
index: 0x21
text: |-
Could there be
a hidden room
somewhere? I
have felt drafts
from above...
- name: TX_0122
index: 0x22
text: |-
Hurry! You must
save \col(3)Nayru\col(0)!
The world is
falling apart!
- name: TX_0123
index: 0x23
text: |-
Saving \col(3)Nayru\col(0)
doesn't seem to
have ended it...
Leave this to
me. You go back
in time and put
a stop to
\col(3)Veran's\col(0) plans!
- name: TX_0124
index: 0x24
text: |-
\Link!!!
Wait!
- name: TX_0125
index: 0x25
text: |-
\pos(2)\Link, I was
researching the
past and found
something awful!
\col(3)Ralph\col(0) is a
descendant of
\col(3)Queen Ambi\col(0)!
Do you know
what this means?\stop
\col(3)Ralph\col(0) lives now
because \col(3)Ambi\col(0)
lived in the
past. If \col(3)Ambi\col(0) is
slain, \col(3)Ralph\col(0)
will never
exist!\stop
I came to try
to stop \col(3)Ralph\col(0),
but I couldn't!
- name: TX_0126
index: 0x26
text: |-
\pos(2)You're the only
one who can save
\col(3)Ralph\col(0), and all
of us, \Link!
- name: TX_0127
index: 0x27
text: |-
\Link!
Great timing!
This bird just
told me that
\col(3)Zelda\col(0) is on her
way to \col(3)Lynna
Village\col(0)!
So I came to
meet her, but...\stop
Oh, what a mess!
A red monster
appeared right
before my eyes
and carried
\col(3)Zelda\col(0) off!
It flew toward
the tower...
What am I
to do?
\Link, \col(3)Zelda\col(0)
is a symbol of
hope for the
world! If
anything happens
to her, all hope
will be lost!\stop
You must save
\col(3)Zelda\col(0)!
Please,
\Link, you
must find a way
to save \col(3)Zelda\col(0)!
- name: TX_0128
index: 0x28
text: |-
\col(3)Zelda\col(0)!!!
You're safe! I
was so worried.
Why did you come
alone to such a
dangerous place?
- name: TX_0129
index: 0x29
text: |-
\col(3)Zelda\col(0) must be at
the top of this
tower! Please,
\Link, you
must find a way
to save her!
- name: TX_012a
index: 0x2a
text: |-
\Link has taken
it, so there's
nothing to fear,
right, \col(3)Zelda\col(0)?
For now, we must
hide in \col(3)Nayru's
House\col(0) and await
word from
\Link.\stop
\Link...
You were headed
to the mountains
in the north-
west? I heard
there's a trail
west of here.
Be careful.
- name: TX_012b
index: 0x2b
text: |-
What will happen
to the
villagers?
- name: TX_012c
index: 0x2c
text: |-
\col(3)Zelda's\col(0) antics
frighten me so.
\Link,
please save
\col(3)Nayru\col(0)!
- name: TX_012d
index: 0x2d
text: |-
Saving \col(3)Nayru\col(0)
doesn't seem to
have to been
enough. Please,
\Link! We're
counting on you!
- name: TX_012e
index: 0x2e
text: |-
If \col(3)Zelda\col(0) were
here, everything
would be fine!
- name: TX_012f
index: 0x2f
text: |-
Ahhh! \col(3)Zelda\col(0) has
been kidnapped!
What are we to
do now? You must
do something,
\Link!
- name: TX_0130
index: 0x30
text: |-
\Link!
It's terrible!\x20
- name: TX_0131
index: 0x31
text: |-
\col(3)Zelda\col(0)!
Oh, \col(3)Zelda\col(0)!
Listen--just as
the petrified
townsfolk began
to get better,
\col(3)Zelda\col(0) and I
cheered up a
boy who was.
crying. Then
suddenly
lightning...
- name: TX_0132
index: 0x32
text: |-
I was worried
about \col(3)Nayru\col(0)
being alone, so
I came along.
- group: 0x02
data:
- name:
- TX_0200
- TX_020d
index:
- 0x00
- 0x0d
text: |2-
Maku Path
- name: TX_0201
index: 0x01
text: |2-
Level 1
Spirit's Grave
- name: TX_0202
index: 0x02
text: |2-
Level 2
Wing Dungeon
- name: TX_0203
index: 0x03
text: |2-
Level 3
Moonlit Grotto
- name: TX_0204
index: 0x04
text: |2-
Level 4
Skull Dungeon
- name: TX_0205
index: 0x05
text: |2-
Level 5
Crown Dungeon
- name:
- TX_0206
- TX_020c
index:
- 0x06
- 0x0c
text: |2-
Level 6
Mermaid's Cave
- name: TX_0207
index: 0x07
text: |2-
Level 7
Jabu-Jabu's
Belly
- name: TX_0208
index: 0x08
text: |2-
Level 8
Ancient Tomb
- name: TX_0209
index: 0x09
text: |2-
Black Tower
Turret
- name: TX_020a
index: 0x0a
text: |2-
Room of Rites
- name: TX_020b
index: 0x0b
text: |2-
Hero's Cave
- name:
- TX_020e
- TX_020f
index:
- 0x0e
- 0x0f
text: |2-
The Black Tower
- group: 0x03
data:
- name: TX_0300
index: 0x00
text: |-
\call(0xfd)
\opt()Warp \opt()Cancel
- name: TX_0301
index: 0x01
text: |2-
\opt()Reselect
\opt()Go back
- name: TX_0302
index: 0x02
text: |-
Talus Peaks
- name: TX_0303
index: 0x03
text: |-
Symmetry Village
- name: TX_0304
index: 0x04
text: |-
Nuun Highlands
- name: TX_0305
index: 0x05
text: |-
Rolling Ridge
- name: TX_0306
index: 0x06
text: |-
Rolling Ridge
Base
- name: TX_0307
index: 0x07
text: |-
Lynna City
- name: TX_0308
index: 0x08
text: |-
Forest of Time
- name: TX_0309
index: 0x09
text: |-
Yoll Graveyard
- name: TX_030a
index: 0x0a
text: |-
Fairies' Woods
- name: TX_030b
index: 0x0b
text: |-
South Lynna
- name: TX_030c
index: 0x0c
text: |-
South Shore
- name: TX_030d
index: 0x0d
text: |-
Crescent Strait
- name: TX_030e
index: 0x0e
text: |-
Zora Village
- name: TX_030f
index: 0x0f
text: |-
Zora Seas
- name: TX_0310
index: 0x10
text: |-
Sea of Storms
- name:
- TX_0311
- TX_0312
index:
- 0x11
- 0x12
text: |-
Crescent Island
- name: TX_0313
index: 0x13
text: |-
The Black Tower
- name: TX_0314
index: 0x14
text: |-
Ambi's Tower
- name: TX_0315
index: 0x15
text: |-
Cheval's Grave
- name: TX_0316
index: 0x16
text: |-
The Wild Tokay
- name: TX_0317
index: 0x17
text: |-
Ruined Keep
- name:
- TX_0318
- TX_0319
index:
- 0x18
- 0x19
text: |-
Great Moblin's
Keep
- name: TX_031a
index: 0x1a
text: |-
Syrup's Potion
Shop
- name: TX_031b
index: 0x1b
text: |-
Nayru's House
- name: TX_031c
index: 0x1c
text: |-
Know-It-All
Birds' Hut
- name: TX_031d
index: 0x1d
text: |-
Shop
- name: TX_031e
index: 0x1e
text: |-
Vasu Jewelers
- name: TX_031f
index: 0x1f
text: |-
Mask Shop
- name: TX_0320
index: 0x20
text: |-
Tokay Cafe
- name: TX_0321
index: 0x21
text: |-
Middle House
- name: TX_0322
index: 0x22
text: |-
Ancient Adler's
House
- name: TX_0323
index: 0x23
text: |-
Maku Tree
- name: TX_0324
index: 0x24
text: |-
Maku Sprout
- name: TX_0325
index: 0x25
text: |-
Advance Shop &\n
null_terminator: False
- name:
- TX_0326
- TX_0327
- TX_0328
- TX_0329
- TX_032a
index:
- 0x26
- 0x27
- 0x28
- 0x29
- 0x2a
text: |-
Shooting Gallery
- name: TX_032b
index: 0x2b
text: |-
Bipin's &
Blossom's House
- name:
- TX_032c
- TX_032d
index:
- 0x2c
- 0x2d
text: |-
Natzu Prairie
- name: TX_032e
index: 0x2e
text: |-
Natzu River
- name: TX_032f
index: 0x2f
text: |-
Natzu Wasteland
- name: TX_0330
index: 0x30
text: |-
Talus Lake
- name: TX_0331
index: 0x31
text: |-
Restoration Wall
- name: TX_0332
index: 0x32
text: |-
Lynna Village
- name: TX_0333
index: 0x33
text: |-
Northeast Lynna
- name: TX_0334
index: 0x34
text: |-
West Lynna
- name: TX_0335
index: 0x35
text: |-
Coast of No
Return
- name: TX_0336
index: 0x36
text: |-
Sea of No
Return
- name: TX_0337
index: 0x37
text: |-
Deku Forest
- name: TX_0338
index: 0x38
text: |-
Ambi's Palace
- name: TX_0339
index: 0x39
text: |-
Rafton's House
- name: TX_033a
index: 0x3a
text: |-
Cheval's House
- name: TX_033b
index: 0x3b
text: |-
Tokay Traders
- name: TX_033c
index: 0x3c
text: |-
Post Office
- name: TX_033d
index: 0x3d
text: |-
Toilet
- name:
- TX_033e
- TX_033f
index:
- 0x3e
- 0x3f
text: |-
Mayor Plen's
House
- name: TX_0340
index: 0x40
text: |-
Patch's Grotto
- name: TX_0341
index: 0x41
text: |-
Eyeglass Island
Library
- name: TX_0342
index: 0x42
text: |-
Target Carts
- name: TX_0343
index: 0x43
text: |-
Dr. Troy's House
- name:
- TX_0344
- TX_0345
index:
- 0x44
- 0x45
text: |-
Mamamu Yan's
House
- name: TX_0346
index: 0x46
text: |-
Black Tower
Entrance
- name: TX_0347
index: 0x47
text: |-
Wild Tokay
Museum
- name: TX_0348
index: 0x48
text: |-
Goron Shooting
Gallery
- name: TX_0349
index: 0x49
text: |-
Pippin's House
- name: TX_034a
index: 0x4a
text: |-
Dekadin's House
- group: 0x05
data:
- name:
- TX_0500
- TX_0520
index:
- 0x00
- 0x20
text: |-
\pos(2)I hear an
\col(1)essence\col(0) echoing
in the \col(3)Western
Woods\col(0). Can you
go check it out?
- name:
- TX_0501
- TX_0502
- TX_0521
- TX_0522
index:
- 0x01
- 0x02
- 0x21
- 0x22
text: |-
\pos(2)But be sure to
come back.\heart
- name:
- TX_0503
- TX_0504
- TX_0523
- TX_0524
index:
- 0x03
- 0x04
- 0x23
- 0x24
text: |-
\pos(2)Maybe there's
something in
\col(3)Nayru's House\col(0)
that can help
you!
- name:
- TX_0505
- TX_0506
- TX_0525
- TX_0526
index:
- 0x05
- 0x06
- 0x25
- 0x26
text: |-
\pos(2)Maybe you can
open \col(3)Time
Portals\col(0) with the
\col(1)Harp of Ages\col(0) and
go back in time.
- name:
- TX_0507
- TX_0508
- TX_0527
- TX_0528
index:
- 0x07
- 0x08
- 0x27
- 0x28
text: |-
\pos(2)I feel an
\col(1)Essence of Time\col(0)
on \col(3)Crescent
Island\col(0) in the
south sea!!!
But be careful
crossing the
sea, OK?
- name:
- TX_0509
- TX_0529
index:
- 0x09
- 0x29
text: |-
\pos(2)The \col(3)Black Tower\col(0)
of the past is
nearly complete.
Terrible things
will happen if
you don't hurry!\n
null_terminator: False
- name:
- TX_050a
- TX_052a
index:
- 0x0a
- 0x2a
text: |-
\pos(2)An \col(1)essence\col(0)
echoes near the
peak northwest
of \col(3)Lynna City\col(0).
Can you go?
- name:
- TX_050b
- TX_050c
- TX_052b
- TX_052c
index:
- 0x0b
- 0x0c
- 0x2b
- 0x2c
text: |-
\pos(2)I think there's
a mountain north
of \col(3)Nayru's House\col(0)
that's related
to the \col(1)essences\col(0).
Sorry! I just
don't remember!
- name:
- TX_050d
- TX_052d
index:
- 0x0d
- 0x2d
text: |-
\pos(2)Follow the Goron
legend. Maybe it
holds a clue.
- name:
- TX_050e
- TX_050f
- TX_052e
- TX_052f
index:
- 0x0e
- 0x0f
- 0x2e
- 0x2f
text: |-
\pos(2)Is this also
because \col(3)Nayru\col(0)
was taken?
- name:
- TX_0510
- TX_0511
- TX_0530
- TX_0531
index:
- 0x10
- 0x11
- 0x30
- 0x31
text: |-
\pos(2)Why do I still
sense an \col(1)essence\col(0)
near \col(3)Rolling
Ridge\col(0)..?
- name:
- TX_0512
- TX_0532
index:
- 0x12
- 0x32
text: |-
\pos(2)I'm jealous that
you'd do so much
for another
girl, \Link,
let alone the
Oracle of Ages!
- name:
- TX_0513
- TX_0533
index:
- 0x13
- 0x33
text: |-
\pos(2)Hurry to \col(3)Ambi's
Palace\col(0)!\heart
- name:
- TX_0514
- TX_0515
- TX_0534
- TX_0535
index:
- 0x14
- 0x15
- 0x34
- 0x35
text: |-
\pos(2)...An \col(1)essence\col(0)?
Inside a fish?
- name:
- TX_0516
- TX_0517
- TX_0536
- TX_0537
index:
- 0x16
- 0x17
- 0x36
- 0x37
text: |-
\pos(2)The last \col(1)essence\col(0)
must be hidden
somewhere in
\col(3)Labrynna\col(0)...
Good luck!
- name:
- TX_0518
- TX_0519
- TX_0538
- TX_0539
index:
- 0x18
- 0x19
- 0x38
- 0x39
text: |-
\pos(2)Good luck,
\Link!
\col(3)Veran\col(0) is atop
the \col(3)Black Tower\col(0)!
- name:
- TX_051a
- TX_051b
- TX_053a
- TX_053b
index:
- 0x1a
- 0x1b
- 0x3a
- 0x3b
text: |-
\pos(2)The Eye of
Deceit won't
affect you,
\Link.
I'm sure of it!\heart
- name:
- TX_051c
- TX_051d
- TX_051e
- TX_051f
- TX_053c
- TX_053d
- TX_053e
- TX_053f
index:
- 0x1c
- 0x1d
- 0x1e
- 0x1f
- 0x3c
- 0x3d
- 0x3e
- 0x3f
text: |-
\pos(2)Ahh... Peace is
nice. Now I can
think only of
\Link\heart.
- name: TX_0540
index: 0x40
text: |-
\pos(2)Ahh...
- name: TX_0541
index: 0x41
text: |-
\pos(2)I feel so weird.
I'm vanishing!
Something must
be happening to
me in the past!
Help!
- name: TX_0542
index: 0x42
text: |-
\pos(2)Uhhn... It's
weird... It all
seems so foggy.
I'm forgetting
so much...
- name: TX_0543
index: 0x43
text: |-
\pos(2)...Oh!?!
You... You're...
\Link!
\Link!\heart
- name: TX_0544
index: 0x44
text: |-
\pos(2)Why are you here
now? I've been
waiting so long
for you.\heart Don't
you remember?
Hundreds of
years ago?
\Link, you
\heartpromised\heart!
- name: TX_0545
index: 0x45
text: |-
\pos(2)"When I grow up,
I'll marry you!"
That's what you
said, \Link.\heart
Four hundred
years I waited.\stop
But...
- name: TX_0546
index: 0x46
text: |-
\pos(2)I knew you
wouldn't forget
about me.\heart
Our hearts are
bound across
time by a thread
of...
- name: TX_0547
index: 0x47
text: |-
\pos(2)What? That's not
why you're here?\stop
Why won't you
listen to me?\stop
Fine! You want
to talk about
\col(3)Veran\col(0), right?
- name: TX_0548
index: 0x48
text: |-
\pos(2)Maybe \col(3)Veran\col(0) is
using \col(3)Queen Ambi\col(0)
to raise the
tower to the
heavens. "If one
of impure heart
gains the powers
of shadow...
- name: TX_0549
index: 0x49
text: |-
\pos(2)this world will
be covered in
darkness."
That's what this
is about...
- name: TX_054a
index: 0x4a
text: |-
\pos(2)To know the past
is to know the
present. \col(3)Veran\col(0)
can do as she
pleases if she
finds dark power
in the past. All
will go dark!
\Link! You must
stop \col(3)Veran\col(0) and
save \col(3)Nayru\col(0)!\stop
Must I say it
again?
\opt()Yes \opt()No
- name: TX_054b
index: 0x4b
text: |-
\pos(2)I don't recall,
but I think you
need the eight
\col(1)Essences of Time\col(0)
hidden in
\col(3)Labrynna\col(0) to beat
\col(3)Veran\col(0)!\stop
The \col(1)essences\col(0)
hold the power
to see the
truth, and they
hold my memory!
You won't beat
\col(3)Veran\col(0) if you
can't see the
truth!
- name: TX_054c
index: 0x4c
text: |-
\pos(2)With the flow of
time disrupted,
my memory is
fading...
- name: TX_054d
index: 0x4d
text: |-
\pos(2)What will we do?
I'm at a loss...
- name: TX_054e
index: 0x4e
text: |-
\pos(2)But if you find
the \col(1)essences\col(0),
I'll remember
everything!
And you'll be
able to stop
\col(3)Veran\col(0)!!!
Please do this,
\Link!
- name: TX_054f
index: 0x4f
text: |-
\pos(2)First, I want
you to go to
\col(3)Yoll Graveyard\col(0)
in the east.
I hear the first
\col(1)essence\col(0) there.
- name: TX_0550
index: 0x50
text: |-
\pos(2)I can't do much,
but take this.
- name: TX_0551
index: 0x51
text: |-
\pos(2)Welcome back,
\Link!
You've finally
beaten \col(3)Veran\col(0)!
\Link, I knew
you could!\heart
And I knew you'd
come back...\heart
- name: TX_0552
index: 0x52
text: |-
\pos(2)Welcome back,
\Link!
Now the world is
at peace! I knew
you could do it,
\Link\heart.
And I knew you'd
come back...\heart
- name: TX_0553
index: 0x53
text: |-
\pos(2)But \Link,
\col(3)Veran's\col(0) still in
the past, right?\stop
If she is, then
can't she still
create an age of
darkness that
would continue
to the present?
- name: TX_0554
index: 0x54
text: |-
\pos(2)What's going on?
What does it
mean if they're
behind \col(3)Veran's\col(0)
deeds?
- name: TX_0555
index: 0x55
text: |-
\pos(2)\Link, the
next \col(1)essence\col(0)...
- name: TX_0556
index: 0x56
text: |-
\pos(2)That's weird!
An \col(1)essence\col(0) is
echoing from
inside a fish.
- name: TX_0557
index: 0x57
text: |-
\pos(2)\col(3)Twinrova\col(0) is
behind \col(3)Veran\col(0)?!?
What did she
mean by Evil
King? What's
going on?
\Link, this
gives me a very
bad feeling! You
must stop it!
- name: TX_0558
index: 0x58
text: |-
\pos(2)But first, the
next \col(1)essence\col(0),
\Link!
- name:
- TX_0559
- TX_055a
- TX_055d
- TX_055e
index:
- 0x59
- 0x5a
- 0x5d
- 0x5e
text: |-
\pos(2)\Link!\stop
You've collected
all eight
\col(1)Essences of Time\col(0)
and know their
power!\stop
Thanks to you,
time flows true
in me again, and
I remember all
I had forgotten!
\pos(2)I'm the guardian
of \col(3)Nayru\col(0), Oracle
of Ages, and my
\col(1)Maku Seed\col(0) can
be used only by
a hero who knows
the powers of
the \col(1)Essences of
Time\col(0).
The hero who
knows the
\col(1)Essences of Time\col(0)
sees unwavering
truth across
time and space.
If you can do
this, \Link
you can stop
\col(3)Veran\col(0)!
Take this!
- name: TX_055b
index: 0x5b
text: |-
\pos(2)\Link,
it's \col(3)Twinrova\col(0)!
\col(3)Twinrova\col(0)...\stop
Who thought
the terrible
Gerudo Witch
\col(3)Twinrova\col(0) would
appear...
What could her
plan be...
- name: TX_055c
index: 0x5c
text: |-
\pos(2)I'm filled with
sorrow, just as
\col(3)Twinrova\col(0) hoped!
The world is
doomed!\stop
\jump(TX_0560)
null_terminator: False
- name: TX_055f
index: 0x5f
text: |-
\pos(2)\Link,
I shouldn't
say this, but...\stop
A world of
sorrow is a
world doomed!
- name: TX_0560
index: 0x60
text: |-
\pos(2)You must stop
\col(3)Queen Ambi\col(0) at
the \col(3)Black Tower\col(0)
and cast down
\col(3)Veran\col(0)! Please!
- name: TX_0561
index: 0x61
text: |-
\pos(2)The \col(1)Ember Seeds\col(0)
in this \col(1)Seed
Satchel\col(0) will
offer light in
dark places and
burn small trees
from your path.
- name:
- TX_0562
- TX_0563
index:
- 0x62
- 0x63
text: |-
\Link,
you did it! I
knew you could!
Leave this to
me!
- name:
- TX_0564
- TX_0565
- TX_0566
- TX_0567
- TX_0568
- TX_0569
- TX_056a
- TX_056b
- TX_056c
- TX_056d
- TX_056e
- TX_056f
index:
- 0x64
- 0x65
- 0x66
- 0x67
- 0x68
- 0x69
- 0x6a
- 0x6b
- 0x6c
- 0x6d
- 0x6e
- 0x6f
text: |-
\pos(2)Pleased to meet
you, young hero.
I am the \col(3)Maku
Tree\col(0), guardian
of \col(3)Labrynna\col(0).\stop
\col(3)Veran\col(0), Sorceress
of Shadows, has
taken \col(3)Nayru\col(0), the
Oracle of Ages.
She's disrupting
the flow of time
from the past.
She's trying to
flood this world
with the power
of sorrow. We
cannot give in
to one of impure
heart. You must
stop \col(3)Veran\col(0)--and
soon--but to
stop her, you'll
need some-
thing...
- name:
- TX_0570
- TX_0571
- TX_0590
- TX_0591
index:
- 0x70
- 0x71
- 0x90
- 0x91
text: |-
\pos(2)I hear the pure
sound of an
\col(1)essence\col(0) in the
\col(3)Western Woods\col(0)!
You should go!
- name:
- TX_0572
- TX_0573
- TX_0592
- TX_0593
index:
- 0x72
- 0x73
- 0x92
- 0x93
text: |-
\pos(2)I hear the pure
sound of an
\col(1)essence\col(0) in the
\col(3)Western Woods\col(0)!
You should go!
- name:
- TX_0574
- TX_0575
- TX_0594
- TX_0595
index:
- 0x74
- 0x75
- 0x94
- 0x95
text: |-
\pos(2)I hear the pure
sound of an
\col(1)essence\col(0) in the
\col(3)Western Woods\col(0)!
You should go!
- name:
- TX_0576
- TX_0577
- TX_0596
- TX_0597
index:
- 0x76
- 0x77
- 0x96
- 0x97
text: |-
\pos(2)\col(3)Crescent Island\col(0)
lies beyond the
sea! Perhaps
someone near the
town waterfront
knows more!
- name:
- TX_0578
- TX_0579
- TX_0598
- TX_0599
index:
- 0x78
- 0x79
- 0x98
- 0x99
text: |-
\pos(2)The \col(3)Black Tower\col(0)
is growing!
I have a very
bad feeling...
- name:
- TX_057a
- TX_057b
- TX_059a
- TX_059b
index:
- 0x7a
- 0x7b
- 0x9a
- 0x9b
text: |-
\pos(2)The Goron Elder
has been buried
alive! \Link!
What's an Elder?
- name:
- TX_057c
- TX_057d
- TX_059c
- TX_059d
index:
- 0x7c
- 0x7d
- 0x9c
- 0x9d
text: |-
\pos(2)What? \Link,
you were the
Goron hero?!?
I had no idea.
That's so cool!
- name:
- TX_057e
- TX_057f
- TX_059e
- TX_059f
index:
- 0x7e
- 0x7f
- 0x9e
- 0x9f
text: |-
\pos(2)It looks like
the Gorons are
all having fun!
I want to join
them, too!
- name:
- TX_0580
- TX_0581
- TX_05a0
- TX_05a1
index:
- 0x80
- 0x81
- 0xa0
- 0xa1
text: |-
\pos(2)\Link...
I am very happy
to see you, but
please hurry up
and save \col(3)Nayru\col(0).
- name:
- TX_0582
- TX_0583
- TX_05a2
- TX_05a3
index:
- 0x82
- 0x83
- 0xa2
- 0xa3
text: |-
\pos(2)The south sea
is polluted!
That won't do!
Go clean it up!
- name:
- TX_0584
- TX_0585
- TX_05a4
- TX_05a5
index:
- 0x84
- 0x85
- 0xa4
- 0xa5
text: |-
\pos(2)You've finally
come to the last
\col(1)essence\col(0)! I'm
behind you!
- name:
- TX_0586
- TX_0587
- TX_05a6
- TX_05a7
index:
- 0x86
- 0x87
- 0xa6
- 0xa7
text: |-
\pos(2)Please visit me
after you've
grown up! I'll
wait for you, no
matter how long!
- name: TX_0588
index: 0x88
text: |-
\pos(2)Oh! My dearest!
I wondered if
we'd meet again!
Did I help you?\n
null_terminator: False
- name:
- TX_0589
- TX_058a
- TX_058b
index:
- 0x89
- 0x8a
- 0x8b
text: |-
\pos(2)\col(3)Veran\col(0) is at the
very top of the
\col(3)Black Tower\col(0)!
- name:
- TX_058c
- TX_058d
- TX_058e
- TX_058f
index:
- 0x8c
- 0x8d
- 0x8e
- 0x8f
text: |-
\pos(2)Dearest! I'll be
a fine tree when
I grow up! Can
you wait for me?
- name: TX_05a8
index: 0xa8
text: |-
\pos(2)Oh! My dearest!
I wondered if
we'd meet again!
Did I help you?\n
null_terminator: False
- name: TX_05a9
index: 0xa9
text: |-
\pos(2)\col(3)Veran\col(0) is at the
very top of the
\col(3)Black Tower\col(0)!
- name:
- TX_05aa
- TX_05ab
- TX_05ac
- TX_05ad
- TX_05ae
- TX_05af
index:
- 0xaa
- 0xab
- 0xac
- 0xad
- 0xae
- 0xaf
text: |-
\pos(2)I heard there's
a terrible trap
called the Eye
of Deceit...
- name:
- TX_05b0
- TX_05c0
index:
- 0xb0
- 0xc0
text: |-
It's me, the
\col(3)Maku Tree\col(4)! I
hear an \col(2)essence\col(4)
echoing in the
\col(3)Western Woods\col(4).
Can you go
there?
- name:
- TX_05b1
- TX_05c1
index:
- 0xb1
- 0xc1
text: |-
\Link, are
you all right?
Now you can't
get inside! The
rock you blasted
was a support
stone that held
up the cave.
Too bad \col(3)Nayru\col(4)
can't give us
some advice...\stop
Maybe there's
something in
\col(3)Nayru's House\col(4)
that can help!
Why don't you
go look?
- name:
- TX_05b2
- TX_05c2
index:
- 0xb2
- 0xc2
text: |-
\Link, that's
the \col(2)Harp of
Ages\col(4)! Maybe you
can use it to
open \col(3)Time
Portals\col(4) and sail
through time!\stop
The cave has
crumbled in this
age, but perhaps
in the past you
can find a way
in!
- name:
- TX_05b3
- TX_05c3
index:
- 0xb3
- 0xc3
text: |-
\Link! I
sense an \col(2)Essence
of Time\col(4) on the
south sea's
\col(3)Crescent Island\col(4)!
Find a way there
from the town's
coast!
- name:
- TX_05b4
- TX_05c4
index:
- 0xb4
- 0xc4
text: |-
\Link! You have
the \col(2)Echoing
Howl\col(4)! But things
are not going
well. The \col(3)Black
Tower\col(4) is nearing
completion in
the past.
Terrible things
will happen if
you don't hurry.
I hear an
\col(2)essence\col(4) echoing
from the peaks
northwest of
\col(3)Lynnna City\col(4).
Can you go?
- name:
- TX_05b5
- TX_05c5
index:
- 0xb5
- 0xc5
text: |-
I am remembering
more and more.
The ridge north
of \col(3)Nayru's House\col(4)
must be related
to the \col(2)essences\col(4).
- name:
- TX_05b6
- TX_05c6
index:
- 0xb6
- 0xc6
text: |-
\Link, your name
has appeared in
old Goron tales!
Their legends
tell of a great
hero who saved
the Gorons in
their hour of
need. What could
this mean?
- name:
- TX_05b7
- TX_05c7
index:
- 0xb7
- 0xc7
text: |-
\Link! I
still hear an
\col(2)essence\col(4) echoing
near \col(3)Rolling
Ridge\col(4). Huh? I
think someone's
come!
- name:
- TX_05b8
- TX_05c8
index:
- 0xb8
- 0xc8
text: |-
\Link! I have
great news!!!
\col(3)Queen Ambi\col(4) has
just left the
palace! Now is
your chance!\stop
This may be your
only opportunity
to save \col(3)Nayru\col(4)!
- name:
- TX_05b9
- TX_05c9
index:
- 0xb9
- 0xc9
text: |-
Saving \col(3)Nayru\col(4)
isn't enough...
\col(3)Veran's\col(4) deeds
have changed
the world...
\Link!
I cannot hear
the last \col(2)essence\col(4)
at all...
But it must be
somewhere in
\col(3)Labrynna\col(4).
I'm relying on
you, \Link.
- name:
- TX_05ba
- TX_05ca
index:
- 0xba
- 0xca
text: |-
Thank you,
\Link!
You've gathered
all the \col(2)Essences
of Time\col(4)! Now I
can create
something that
will aid you,
\Link!
\pos(2)Please visit me
after you've
grown up! I'll
wait for you, no
matter how long!
- name:
- TX_05bb
- TX_05bc
- TX_05bd
- TX_05be
- TX_05bf
index:
- 0xbb
- 0xbc
- 0xbd
- 0xbe
- 0xbf
text: |-
\Link did it.
- name:
- TX_05cb
- TX_05cc
- TX_05cd
- TX_05ce
- TX_05cf
index:
- 0xcb
- 0xcc
- 0xcd
- 0xce
- 0xcf
text: |-
\Link did it.
- name: TX_05d0
index: 0xd0
text: |-
\pos(2)No! Noooo!
LEAVE ME ALONE!
- name: TX_05d1
index: 0xd1
text: |-
\pos(2)Aaahh! Oh dear!
Get them!
- name: TX_05d2
index: 0xd2
text: |-
\pos(2)Wow! You were so
daring and cool!
- name: TX_05d3
index: 0xd3
text: |-
Th-thank you!
Who are you?
\Link! What
a nice name. I'm
the \col(3)Maku Tree\col(0).
You were brave!
They said the
Oracle of Ages
convinced \col(3)Queen
Ambi\col(0) to build a
\col(3)Black Tower\col(0)...
Maybe she made
them attack me.\stop
Thank you for
rescuing me!
I will never,
ever forget it!
And I promise
I'll repay you
when I grow up!
This is about
all I can do...
Ah-hah!
- name: TX_05d4
index: 0xd4
text: |-
\pos(2)Dear!
...Umm...
...ahh...
When I grow up,
I'm going to be
your bride!
Ahh! I said it!
- name: TX_05d5
index: 0xd5
text: |-
Ohh, \Link...
- name: TX_05d6
index: 0xd6
text: |-
\pos(2)Remember...
I will repay you
when I grow up!
Be sure to come
see me.
- name: TX_05d7
index: 0xd7
text: |-
Dearest! You did
it! This is
wonderful! Now
peace can return
to \col(3)Labrynna\col(4)!
- group: 0x06
data:
- name: TX_0600
index: 0x00
text: |-
\pos(0)I know it is
hard, but don't
give up. If you
maintain hope,
I am sure your
father will play
with you like he
used to.
- name: TX_0601
index: 0x01
text: |-
Thank you for
rescuing me.
My name is
\col(3)Zelda\col(0). You are
\Link, right?
I knew it at
first glance.
Take this as
thanks for
rescuing me.
- name: TX_0602
index: 0x02
text: |-
Shall we go
outside?
- name: TX_0603
index: 0x03
text: |-
I'm sorry I made
you worry...
But I saw it...
A world filled
with sorrow and
despair...
Withering away!
- name: TX_0604
index: 0x04
text: |-
\Link,\stop
the \sym(0x57) on your
left hand is the
mark of a hero.
We cannot let
\col(3)Veran\col(0) do as she
pleases! Only
you can thwart
\col(3)Twinrova\col(0)
and save the
world!\stop
Please,
\Link, chase
the darkness
away with your
mighty hand and
protect this
land!
- name: TX_0605
index: 0x05
text: |-
I've caused you
much trouble.
But I can't
stand by as the
world falls into
darkness.
Please rescue
\col(3)Nayru\col(0) as quickly
as you can!
- name: TX_0606
index: 0x06
text: |-
The darkness has
not faded yet...
You must stop
\col(3)Veran\col(0) before the
darkness engulfs
everything!
- name: TX_0607
index: 0x07
text: |-
I, too, ask for
your help.\stop
All people, not
just those of
this age, will
meet with great
misfortune.
\col(3)Nayru\col(0), \col(3)Impa\col(0) and
I will try to
give strength to
the people.
\Link,
we're counting
on you.
- name: TX_0608
index: 0x08
text: |-
\pos(2)\Link,
I always hope
for your safe
return.
- name: TX_0609
index: 0x09
text: |-
AAHHHHHH!!!
- name: TX_060a
index: 0x0a
text: |-
I asked \col(3)Nayru\col(0) to
bring me here.
\col(3)Impa\col(0) tried to
stop me, but I
can't stand by
alone and do
nothing.
- name: TX_060b
index: 0x0b
text: |-
Let me take care
of the
villagers.
\Link, you
must take care
of \col(3)Veran\col(0) and
\col(3)Ralph\col(0)!
- group: 0x07
data:
- name: TX_0700
index: 0x00
text: |-
Ow! Ow! Ow!!!\stop
Watch where
you're goin'!
You just hit
\col(3)Maple\col(0), the Great
Witch \col(3)Syrup\col(0)'s
apprentice!
Thanks to you,
all the stuff
fell out of my
bag! The Great
Witch will be
mad!
And I have to
get that \col(1)picture
book\col(0). Who could
have that \col(0x84)\item(0x09)
\col(1)book\col(0)?\stop
Well, it's all
made me mad! So
I'm gonna take
your stuff, too!
- name: TX_0701
index: 0x01
text: |-
You again?\stop
Thanks to you,
everything in my
bag flew out!
You must be
brave to hit
\col(3)Maple\col(0) like this!
I'll just take
your stuff, too!
Here goes!
- name: TX_0702
index: 0x02
text: |-
O-U-C-H-!!!
You--AGAIN?
Do you have it
in for me or
what? Thanks to
you, all the
stuff flew out
of my bag! Well,
I'll just take
your stuff, too!
- name: TX_0703
index: 0x03
text: |-
AH! All my stuff
flew out of my
bag! I'll just
take what you
dropped, too!
This'll show you
what happens
when you make
\col(3)Maple\col(0) mad!
- name: TX_0704
index: 0x04
text: |-
Ouch...
Back again?
The stuff flew
out of my bag!
I'll just have
to take what you
dropped, too!
- name: TX_0705
index: 0x05
text: |-
We meet again!
You know the
drill! Fastest
one wins.
Ready..? Go!
- name: TX_0706
index: 0x06
text: |-
Ah ha ha ha! Now
you're sorry! I
have more stuff
than before!
See ya!
- name: TX_0707
index: 0x07
text: |-
You little--
I'll remember
this!
- name: TX_0708
index: 0x08
text: |-
Hmm! Not bad!\stop
But that's all
you get today.
- name: TX_0709
index: 0x09
text: |-
Ouch...\stop
Watch where
you're goin'!
You just hit
\col(3)Maple\col(0), the Great
Witch \col(3)Syrup\col(0)'s
apprentice!\stop
Oh my!
- name:
- TX_070a
- TX_070b
index:
- 0x0a
- 0x0b
text: |-
This makes up
for your bumping
into me! See ya!
- name: TX_070c
index: 0x0c
text: |-
Ah!
. . . . . . . .\stop
Bye!\heart
- name: TX_070d
index: 0x0d
text: |-
Hey! That \col(1)book\col(0)!
- name: TX_070e
index: 0x0e
text: |-
That's the \col(0x84)\item(0x09)
\col(1)Touching Book\col(0)
I need to take
to \col(3)Syrup\col(0)! Why do
you have it? Let
me read it!
- name: TX_070f
index: 0x0f
text: |-
What..?\stop
Oh, my...\stop
.........\stop
Ooo! ...........
- name: TX_0710
index: 0x10
text: |-
Uh-wahhh!\stop
Ahhh...(sniff)
How touching!
- name: TX_0711
index: 0x11
text: |-
Thanks...(sniff)
It was good...
Take this. It's
the first one I
made. \col(3)Syrup\col(0)
never gave me
any compliments
on it. I'll keep
this \col(1)book\col(0).
(Sniff!)
- name: TX_0712
index: 0x12
text: |-
Ouch...\stop
Watch where
you're walkin'!
I came through
this weird
tunnel and was
flyin' happily
along when you
run into me! I'm
\col(3)Maple\col(0), the Great
Witch \col(3)Syrup\col(0)'s
apprentice!
Why does this
happen to me?
The Great Witch
is so mean. She
even took away
my \col(1)picture book\col(0)!
Doesn't anyone
have that \col(0x84)\item(0x09)
\col(1)book\col(0)?\stop
Now you come
along and make
me drop all my
stuff!
Anyway, it's all
got me mad!
I'm gonna take
your stuff, too!
- name: TX_0713
index: 0x13
text: |-
Ouch...\stop
Watch where
you're walkin'!
I came through
this weird
tunnel and was
flyin' happily
along... What
are you doin'
here anyway?
Well, I'm takin'
your stuff, too!
- group: 0x08
data:
- name: TX_0800
index: 0x00
text: |-
Need some target
practice? It's
only 10 Rupees!
\opt()Yes \opt()No
- name: TX_0801
index: 0x01
text: |-
Do you need an
explanation?
\opt()No \opt()Yes
- name: TX_0802
index: 0x02
text: |-
Suit yourself...
- name: TX_0803
index: 0x03
text: |-
You don't have
enough Rupees!
- name: TX_0804
index: 0x04
text: |-
Swing your sword
to hit the balls
back at the
targets. Each
kind of target
has a different
point value.
Fairy 100 pts
Blue 30 pts
Red -10 pts
Imp -50 pts
Miss -50 pts
The prize is
based on your
score after 10
pitches.
Got that?
\opt()Yes \opt()No
- name: TX_0805
index: 0x05
text: |-
Then let's
start! Ready...
- name: TX_0806
index: 0x06
text: |-
Zero points...
Too bad.
- name: TX_0807
index: 0x07
text: |-
1 Blue...
That's 30 pts.
- name: TX_0808
index: 0x08
text: |-
1 Fairy...
That's 100 pts.!
- name: TX_0809
index: 0x09
text: |-
1 Red...
That's -10 pts.
- name: TX_080a
index: 0x0a
text: |-
1 Imp...
That's -50 pts.!
- name: TX_080b
index: 0x0b
text: |-
2 Blues...
That's 60 pts.
- name: TX_080c
index: 0x0c
text: |-
2 Reds...
That's -20 pts.
- name: TX_080d
index: 0x0d
text: |-
1 Red, 1 Blue...
30 - 10...
That's 20 pts.
- name: TX_080e
index: 0x0e
text: |-
1 Blue, 1 Fairy!
30 + 100...
That's 130 pts.!
- name: TX_080f
index: 0x0f
text: |-
1 Blue, 1 Imp...
30 - 50...
That's -20 pts.
- name: TX_0810
index: 0x10
text: |-
1 Fairy, 1 Red!
100 - 10...
That's 90 pts.!
- name: TX_0811
index: 0x11
text: |-
1 Fairy, 1 Imp!
100 - 50...
That's 50 pts.
- name: TX_0812
index: 0x12
text: |-
1 Red, 1 Imp...
-10 -50...
That's -60 pts.!
- name: TX_0813
index: 0x13
text: |-
Your total is
\num1 pts.
- name: TX_0814
index: 0x14
text: |-
Your total is
\num1 pts.
- name: TX_0815
index: 0x15
text: |-
350 pts. or more
earns a \col(1)ring\col(0)!
- name: TX_0816
index: 0x16
text: |-
250 pts. or more
is a \col(1)Gasha Seed\col(0)!
- name: TX_0817
index: 0x17
text: |-
150 pts. or more
wins \col(1)30 Rupees\col(0)!
- name: TX_0818
index: 0x18
text: |-
50 pts. or more
wins \col(1)1 Heart\col(0).
- name: TX_0819
index: 0x19
text: |-
Less than 50?
Try again...
- name: TX_081a
index: 0x1a
text: |-
Try again for
10 Rupees?
\opt()Sure \opt()No
- name: TX_081b
index: 0x1b
text: |-
Congratulations!
You get a
special prize!
- name: TX_081c
index: 0x1c
text: |-
Strike! -50 pts!
- group: 0x09
data:
- name: TX_0900
index: 0x00
text: ""
- name: TX_0901
index: 0x01
text: |-
Eternal Spirit
It speaks across
time to the
heart!
- name: TX_0902
index: 0x02
text: |-
Ancient Wood
It speaks only
truth to closed
ears.
- name: TX_0903
index: 0x03
text: |-
Echoing Howl
It echoes far
across plains
to speak to
insolent hearts.
- name: TX_0904
index: 0x04
text: |-
Burning Flame
It reignites a
hero's passion
deep in wavering
hearts.
- name: TX_0905
index: 0x05
text: |-
Sacred Soil
Its warmth is
known by all
that rests
in the earth.
- name: TX_0906
index: 0x06
text: |-
Lonely Peak
A proud spirit
that remains
stalwart in
trying times.
- name: TX_0907
index: 0x07
text: |-
Rolling Sea
The song of the
sea forms a wave
that carries
heroes into
adventure.
- name: TX_0908
index: 0x08
text: |-
Falling Star\stop
Its eternal
light acts as
guide to the
other essences.
- name: TX_0909
index: 0x09
text: |-
Poe Clock
Lightens hearts?
- name: TX_090a
index: 0x0a
text: |-
Stationery
Fine paper.
- name: TX_090b
index: 0x0b
text: |-
Stink Bag
Very stinky...
- name: TX_090c
index: 0x0c
text: |-
Tasty Meat
House specialty.
- name: TX_090d
index: 0x0d
text: |-
Doggie Mask
For a dog lover.
- name: TX_090e
index: 0x0e
text: |-
Dumbbell
A single weight.
- name: TX_090f
index: 0x0f
text: |-
Cheesy Mustache
Kind of weird...
- name: TX_0910
index: 0x10
text: |-
Funny Joke
Quite a hit.
- name: TX_0911
index: 0x11
text: |-
Touching Book
A sad story.
- name: TX_0912
index: 0x12
text: |-
Magic Oar
A racer's dream.
- name: TX_0913
index: 0x13
text: |-
Sea Ukelele
Smells like
the sea.
- name: TX_0914
index: 0x14
text: |-
Broken Sword
It's broken?
- name: TX_0915
index: 0x15
text: |-
Maku Seed
Evil-cleansing
sacred seed.
- name: TX_0916
index: 0x16
text: |-
Gasha Seed
Plant it in
soil.
- name: TX_0917
index: 0x17
text: |-
Magic Ring
Take it in for
appraisal.
- name: TX_0918
index: 0x18
text: |-
Zora's Flippers
Hit the beach.
- name: TX_0919
index: 0x19
text: |-
Magic Potion
Fill your heart!
- name: TX_091a
index: 0x1a
text: |-
Bomb Flower
Use with care!
- name: TX_091b
index: 0x1b
text: |-
Ricky's Gloves
Take them to
Ricky.
- name: TX_091c
index: 0x1c
text: |-
Member's Card
Opens the door!
- name: TX_091d
index: 0x1d
text: |-
L-1 Ring Box
Holds one
seed ring.
- name: TX_091e
index: 0x1e
text: |-
L-2 Ring Box
Holds three
seed rings.
- name: TX_091f
index: 0x1f
text: |-
L-3 Ring Box
Holds five
seed rings.
- name: TX_0920
index: 0x20
text: |-
Wooden Shield
A small shield.
- name: TX_0921
index: 0x21
text: |-
Iron Shield
A large shield.
- name: TX_0922
index: 0x22
text: |-
Mirror Shield
A reflective
shield.
- name: TX_0923
index: 0x23
text: |-
Wooden Sword
A hero's blade.
- name: TX_0924
index: 0x24
text: |-
Noble Sword
A sacred blade.
- name: TX_0925
index: 0x25
text: |-
Master Sword
The blade of
legends.
- name: TX_0926
index: 0x26
text: |-
Bombs
Very explosive.
- name: TX_0927
index: 0x27
text: |-
Boomerang
Always comes
back to you.
- name: TX_0928
index: 0x28
text: |-
Biggoron's Sword
A powerful, two-
handed sword.
- name: TX_0929
index: 0x29
text: |-
Bombchu
An advanced
homing bomb!
- name: TX_092a
index: 0x2a
text: |-
Shovel
A handy tool.
- name: TX_092b
index: 0x2b
text: |-
Power Bracelet
A strength
booster.
- name: TX_092c
index: 0x2c
text: |-
Roc's Feather
A nice lift.
- name: TX_092d
index: 0x2d
text: |-
Seed Satchel
A bag for
carrying seeds.
- name: TX_092e
index: 0x2e
text: |-
Strange Flute
A rare
instrument.
- name: TX_092f
index: 0x2f
text: |-
Ricky's Flute
A flute for
calling Ricky!
- name: TX_0930
index: 0x30
text: |-
Dimitri's Flute
A flute for
calling Dimitri!
- name: TX_0931
index: 0x31
text: |-
Moosh's Flute
A flute for
calling Moosh!
- name: TX_0932
index: 0x32
text: |-
Ember Seeds
A fiery burst.
- name: TX_0933
index: 0x33
text: |-
Scent Seeds
Aroma therapy?
- name: TX_0934
index: 0x34
text: |-
Pegasus Seeds
Legendary speed.
- name: TX_0935
index: 0x35
text: |-
Gale Seeds
A windy trip.
- name: TX_0936
index: 0x36
text: |-
Mystery Seeds
A producer of
unknown effects.
- name: TX_0937
index: 0x37
text: |-
Ember Seeds
A burst of fire!
- name: TX_0938
index: 0x38
text: |-
Scent Seeds
An aromatic
blast!
- name: TX_0939
index: 0x39
text: |-
Pegasus Seeds
Steals speed?
- name: TX_093a
index: 0x3a
text: |-
Gale Seeds
A mighty blow!
- name: TX_093b
index: 0x3b
text: |-
Mystery Seeds
A producer of
unknown effects.
- name: TX_093c
index: 0x3c
text: |-
Cane of Somaria
Used to create
blocks.
- name: TX_093d
index: 0x3d
text: |-
Switch Hook
User and target
trade places.
- name: TX_093e
index: 0x3e
text: |-
Long Hook
Switches places
from a distance.
- name: TX_093f
index: 0x3f
text: |-
Power Gloves
Used to lift
large objects.
- name: TX_0940
index: 0x40
text: |-
Seed Shooter
Used to bounce
seeds around.
- name: TX_0941
index: 0x41
text: |-
Harp of Ages
A harp used to
navigate time.
- name: TX_0942
index: 0x42
text: |-
Tune of Echoes
Awakens Time
Portals.
- name: TX_0943
index: 0x43
text: |-
Tune of Currents
Moves from past
to present.
- name: TX_0944
index: 0x44
text: |-
Tune of Ages
Moves freely
through time.
- name: TX_0945
index: 0x45
text: |-
Mermaid Suit
The skin of the
mythical beast.
- name: TX_0946
index: 0x46
text: |-
Cheval Rope
Water-repellent
rope.
- name: TX_0947
index: 0x47
text: |-
Island Chart
A sailor's
trusted map.
- name: TX_0948
index: 0x48
text: |-
Scent Seedling
Bears fruit long
after planting.
- name: TX_0949
index: 0x49
text: |-
Brother Emblem
A symbol of
brotherhood.
- name: TX_094a
index: 0x4a
text: |-
Graveyard Key
Key to a
spirit's grave.
- name: TX_094b
index: 0x4b
text: |-
Tuni Nut
The nut that
balances all.
- name: TX_094c
index: 0x4c
text: |-
Crown Key
A crown-shaped
key.
- name: TX_094d
index: 0x4d
text: |-
Rock Sirloin
A tasty treat.
- name: TX_094e
index: 0x4e
text: |-
Goron Vase
An heirloom.
- name: TX_094f
index: 0x4f
text: |-
Goronade
Energy in a
single gulp!
- name: TX_0950
index: 0x50
text: |-
Lava Juice
A hot, juicy
drink.
- name: TX_0951
index: 0x51
text: |-
Mermaid Key
A tiny mermaid-
shaped key.
- name: TX_0952
index: 0x52
text: |-
Old Mermaid Key
An ancient key.
- name: TX_0953
index: 0x53
text: |-
Library Key
The key to vast
knowledge.
- name: TX_0954
index: 0x54
text: |-
Zora Scale
A charm of the
sea.
- name: TX_0955
index: 0x55
text: |-
Slate
One of four.
- name: TX_0956
index: 0x56
text: |-
Introduction
A letter to the
dancing Goron.
- name: TX_0957
index: 0x57
text: |-
Cracked Tuni Nut
A nut in need of
restoration.
- name: TX_0958
index: 0x58
text: |-
Book of Seals
A true test
of courage.
- name: TX_0959
index: 0x59
text: |-
Fairy Powder
Magically
powerful dust.
- name:
- TX_095a
- TX_095b
- TX_095c
- TX_095d
- TX_095e
- TX_095f
index:
- 0x5a
- 0x5b
- 0x5c
- 0x5d
- 0x5e
- 0x5f
text: |-
Tokay Eyeball
A treasure of
the deep!
- name: TX_0960
index: 0x60
text: |-
Save Screen
Go to the
Save Screen.
- name: TX_0961
index: 0x61
text: |-
Pieces of Heart
4 make a
Heart Container.
- name: TX_0962
index: 0x62
text: |-
Pieces of Heart
3 more make a
Heart Container.
- name: TX_0963
index: 0x63
text: |-
Pieces of Heart
2 more make a
Heart Container.
- name: TX_0964
index: 0x64
text: |-
Pieces of Heart
1 more makes a
Heart Container.
- name: TX_0965
index: 0x65
text: |-
The current age
is the present.
- name: TX_0966
index: 0x66
text: |-
The current age
is the past.
- group: 0x0a
data:
- name: TX_0a00
index: 0x00
text: |-
\sfx(0xb6)I hab to cook
dinner por all
da Tokay, but
by dose is all
stubbed up. Ib I
cook, it will
taste awbul.
- name: TX_0a01
index: 0x01
text: |-
Give him the \col(0x84)\item(0x03)
\col(1)Stink Bag\col(0)?
\opt()Yes \opt()No
- name: TX_0a02
index: 0x02
text: |-
Huh? What's dat?
- name: TX_0a03
index: 0x03
text: |-
Rrrrrip!
...snifffff!
- name: TX_0a04
index: 0x04
text: |-
\sfx(0xb6)Ewww!!!
- name: TX_0a05
index: 0x05
text: |-
\sfx(0xb6)Peee-yewww!\stop
That smell!!!\stop
Ohhhhhh!!!\stop
Ewwwwwww!!!
- name: TX_0a06
index: 0x06
text: |-
\sfx(0xb6)What was that?
My nose stings!
That was stinky!\stop
...?!?
Stinky?!?\stop
That smell! It
cleared up my
nose! Thanks!
That \col(0x84)\item(0x03) \col(1)bag\col(0) did
it! I need it!
It's unbearable!
I'll trade you
something really
good for it!
- name: TX_0a07
index: 0x07
text: |-
\sfx(0xb6)Oops! I'm out of
dinner fixings!
Oh, well.
- name: TX_0a08
index: 0x08
text: |-
\sfx(0xb6)Oh, my nose...
- name: TX_0a09
index: 0x09
text: |-
\sfx(0xb6)I deed a super-
strog scet to
clear out by
dose.
- name: TX_0a0a
index: 0x0a
text: |-
\sfx(0xb6)I found this
by the sea. It
was next to a
Tokay with no
tail. Hey! You
don't have a
tail, either.\stop
...Ohh.
Is this...\stop
Um, take this.
I... I don't
need it.
- name: TX_0a0b
index: 0x0b
text: |-
\sfx(0xb6)Hey! You're the
one who I...\stop
Um, I'm glad you
came. I was
thinking maybe
I should hide--
I mean maybe I
should go give
this back to
you. Here!
- name: TX_0a0c
index: 0x0c
text: |-
\sfx(0xb6)That's all I
picked up, but
maybe other
Tokay took
stuff, too. But
maybe not. Maybe
you should look
around.
- name: TX_0a0d
index: 0x0d
text: |-
\sfx(0xb6)I'm hungry!
- name: TX_0a0e
index: 0x0e
text: |-
\sfx(0xb6)Ohhh-woahhh!!!
- name: TX_0a0f
index: 0x0f
text: |-
\sfx(0xb6)Leave me alone!\stop
I, I don't know
...nothing?
I mean, I'm
innocent!
I don't know
whose \col(1)Shovel\col(0)
it is!
- name: TX_0a10
index: 0x10
text: |-
\sfx(0xb6)Welcome to the
Wild Tokay, the
game room for
all fit Tokay!
Today's prize
is...this!!!
- name: TX_0a11
index: 0x11
text: |-
If you want it,\n
null_terminator: False
- name: TX_0a12
index: 0x12
text: |-
take the Wild
Tokay challenge!
It costs
10 Rupees.
\opt()OK \opt()No thanks
- name: TX_0a13
index: 0x13
text: |-
If you want this
\col(1)Scent Seedling\col(0),
\jump(TX_0a12)
null_terminator: False
- name: TX_0a14
index: 0x14
text: |-
Want to hear
the rules?
\opt()No \opt()Yes
- name: TX_0a15
index: 0x15
text: |-
Then let's get
started!
- name: TX_0a16
index: 0x16
text: |-
Ready?\stop
Go!
- name: TX_0a17
index: 0x17
text: |-
Too bad!
- name: TX_0a18
index: 0x18
text: |-
Congratulations!\stop
Take the prize!
- name: TX_0a19
index: 0x19
text: |-
It's 10 Rupees
to try again!
\opt()OK \opt()No thanks
- name: TX_0a1a
index: 0x1a
text: |-
I see...
Come again.
- name: TX_0a1b
index: 0x1b
text: |-
You don't have
enough Rupees!
- name: TX_0a1c
index: 0x1c
text: |-
\sfx(0xb6)This is the Wild
Tokay, game room
for all healthy
Tokay. You can't
play if you
can't lift meat.
- name: TX_0a1d
index: 0x1d
text: |-
\sfx(0xb6)This huge fish
washed ashore!
It looks fresh
and tasty!
- name: TX_0a1e
index: 0x1e
text: |-
\sfx(0xb6)Red fish has a
very exciting
flavor.
- name: TX_0a1f
index: 0x1f
text: |-
\sfx(0xb6)We found this
red fish. We're
dying to savor
its exciting
flavor.
- name: TX_0a20
index: 0x20
text: |-
\sfx(0xb6)Hey! What are
those red \col(1)seeds\col(0)
you have? \col(1)Ember
Seeds\col(0)? What an
exciting name!\n
null_terminator: False
- name: TX_0a21
index: 0x21
text: |-
Will you trade
\col(1)Ember Seeds\col(0) for
our fish?
\opt()Sure \opt()No way
- name: TX_0a22
index: 0x22
text: |-
\sfx(0xb6)Then I guess
this red fish
will have to do.
- name: TX_0a23
index: 0x23
text: |-
\sfx(0xb6)It's a deal!
I can't wait to
taste it!
- name: TX_0a24
index: 0x24
text: |-
\sfx(0xb6)Crack!
Munch, munch!
................\stop
!!!
- name: TX_0a25
index: 0x25
text: |-
\sfx(0xb6)HOT!!! HOT!!!
- name: TX_0a26
index: 0x26
text: |-
Pass meat to
each Tokay that
runs by on the
left and right.
If you give meat
to each one, you
win! If you skip
even one, you
fail.
Understand?
\opt()Yes \opt()No
- name: TX_0a27
index: 0x27
text: |-
\pos(2)\sfx(0xb6)First give me
my \col(1)hoop\col(0) back.
Then you get
your \col(1)Shovel\col(0).
\opt()OK \opt()Not yet
- name: TX_0a28
index: 0x28
text: |-
\pos(2)Then here's
yours.
- name: TX_0a29
index: 0x29
text: |-
\pos(2)Then I'll keep
yours.
- name: TX_0a2a
index: 0x2a
text: |-
\sfx(0xb6)I found that
\col(1)feather\col(0). You can
have it for 10
\col(1)Mystery Seeds\col(0).
- name: TX_0a2b
index: 0x2b
text: |-
\pos(2)\call(TX_0a2a)\stop
10 \col(1)Mystery Seeds\col(0)
\opt()Trade \opt()Don't
- name: TX_0a2c
index: 0x2c
text: |-
\pos(2)\call(TX_0a2a)\stop
You don't have
\col(1)Mystery Seeds\col(0)?
Then I'll trade
you for your
\col(1)Shovel\col(0).
\opt()Trade \opt()Don't
- name: TX_0a2d
index: 0x2d
text: |-
\pos(2)Fine.
- name: TX_0a2e
index: 0x2e
text: |-
\pos(2)You don't have
enough \col(1)seeds\col(0)!
- name: TX_0a2f
index: 0x2f
text: |-
\pos(2)Come back if you
want to trade.
- name: TX_0a30
index: 0x30
text: |-
\pos(2)\sfx(0xb6)First give me my
\col(1)feather\col(0) back.
Then you get
your \col(1)Shovel\col(0).
\opt()OK \opt()Not yet
- name: TX_0a31
index: 0x31
text: |-
\pos(2)\sfx(0xb6)That's the \col(1)hoop\col(0)
I found. I'll
trade it for
10 \col(1)Scent Seeds\col(0).
- name: TX_0a32
index: 0x32
text: |-
\pos(2)\call(TX_0a31)\stop\n
null_terminator: False
- name: TX_0a3c
index: 0x3c
text: |-
10 \col(1)Scent Seeds\col(0)
\opt()Trade \opt()Don't
- name: TX_0a33
index: 0x33
text: |-
\pos(2)\call(TX_0a31)\stop
You don't have
\col(1)Scent Seeds\col(0)?
Then I'll trade
you for your
\col(1)Shovel\col(0).
\opt()Trade \opt()Don't
- name: TX_0a34
index: 0x34
text: |-
\pos(2)You don't have
enough \col(1)seeds\col(0)!
- name: TX_0a35
index: 0x35
text: |-
\pos(2)\sfx(0xb6)I'll give you
your \col(1)Shovel\col(0) back
if you give me
my \col(1)hoop\col(0) back.
\opt()OK \opt()Not yet
- name: TX_0a36
index: 0x36
text: |-
\pos(2)\sfx(0xb6)I'll give you
your \col(1)Shovel\col(0) back
if you give me
my \col(1)feather\col(0) back.
\opt()OK \opt()Not yet
- name: TX_0a37
index: 0x37
text: |-
\pos(2)\sfx(0xb6)If you want
something, we
can trade.
- name: TX_0a38
index: 0x38
text: |-
\pos(2)\sfx(0xb6)I have nothing
left to trade.
- name: TX_0a39
index: 0x39
text: |-
\pos(2)\sfx(0xb6)I found this
\col(1)strange board\col(0) by
the coast.
\jump(TX_0a3c)
null_terminator: False
- name: TX_0a3a
index: 0x3a
text: |-
\pos(2)You already have
one.\stop
I can't let you
have another.
- name: TX_0a3b
index: 0x3b
text: |-
You've got all
your items!!!
- name:
- TX_0a3d
- TX_0a3e
- TX_0a3f
- TX_0a40
index:
- 0x3d
- 0x3e
- 0x3f
- 0x40
text: |-
\sfx(0xb6)This is our
precious tree
nursery. They
say a \col(1)Scent Tree\col(0)
was planted here
long ago. If I
had a \col(1)seedling\col(0),
I'd plant it
here.
- name: TX_0a41
index: 0x41
text: |-
\sfx(0xb6)Hey! Is that a
\col(1)Scent Seedling\col(0)?
Let's plant it!
- name: TX_0a42
index: 0x42
text: |-
...Huh?
What's wrong?
It's not like
it's gonna get
big right away.
It takes a long,
long time for a
\col(1)seed\col(0) to become
a tree. Don't
worry.\n
null_terminator: False
- name: TX_0a43
index: 0x43
text: |-
I'll take care
of it, so come
back after a
long, long time.
- name: TX_0a44
index: 0x44
text: |-
\sfx(0xb6)After a long,
long time, there
will be a grand
\col(1)Scent Tree\col(0) here.
- name: TX_0a45
index: 0x45
text: |-
\sfx(0xb6)This is the
Wild Tokay
Museum. Did you
need something?
\opt()Yes \opt()No
- name: TX_0a46
index: 0x46
text: |-
\sfx(0xb6)Then enjoy
the exhibit.
- name: TX_0a47
index: 0x47
text: |-
\sfx(0xb6)Hey! That's the
legendary Wild
Tokay \col(1)secret\col(0)!
Now I want to
bring back the
Wild Tokay! Can
you help?
\opt()Sure \opt()No way
- name: TX_0a48
index: 0x48
text: |-
\sfx(0xb6)I don't
understand...
- name: TX_0a49
index: 0x49
text: |-
\sfx(0xb6)Come back if you
feel up to it.
- name: TX_0a4a
index: 0x4a
text: |-
\sfx(0xb6)The Wild Tokay
was a legendary
ceremony here on
\col(3)Crescent Island\col(0).
Do you know
the rules?
\opt()Yes \opt()No
- name: TX_0a4b
index: 0x4b
text: |-
Hand meat to
each Tokay that
runs by on the
left or right.
If you give meat
to all of them,
you win, but if
you miss even
one, you fail.
Understand?
\opt()Yes \opt()No
- name: TX_0a4c
index: 0x4c
text: |-
Then let's get
started! If you
do well, you'll
get this!
- name: TX_0a4d
index: 0x4d
text: |-
Too bad.
Well, want to
try again?
\opt()Yes \opt()No
- name:
- TX_0a4e
- TX_0a52
index:
- 0x4e
- 0x52
text: |-
Come back
anytime!
- name: TX_0a4f
index: 0x4f
text: |-
You did it!
You cleared the
Wild Tokay!
Here! Take this!
- name:
- TX_0a50
- TX_0a53
index:
- 0x50
- 0x53
text: |-
\sfx(0xb6)I'll teach you
the \col(1)secret\col(0) to
carrying more
\col(1)Bombs\col(0) in
\col(3)Holodrum\col(0), too.\stop
\secret1\stop
Come back if you
forget!
- name:
- TX_0a51
- TX_0a54
- TX_0a55
- TX_0a56
- TX_0a57
- TX_0a58
- TX_0a59
- TX_0a5a
- TX_0a5b
- TX_0a5c
- TX_0a5d
- TX_0a5e
- TX_0a5f
index:
- 0x51
- 0x54
- 0x55
- 0x56
- 0x57
- 0x58
- 0x59
- 0x5a
- 0x5b
- 0x5c
- 0x5d
- 0x5e
- 0x5f
text: |-
\sfx(0xb6)Want to play
the Wild Tokay?
\opt()Yes \opt()No
- name: TX_0a60
index: 0x60
text: |-
\sfx(0xb6)There was a
\col(1)Scent Tree\col(0) here
long ago. If you
planted a
\col(1)seedling\col(0) now,
it would take
hundreds of
years to grow.
- name: TX_0a61
index: 0x61
text: |-
\sfx(0xb6)Put \col(1)vine sprouts\col(0)
by strange walls
for good luck.
- name: TX_0a62
index: 0x62
text: |-
\sfx(0xb6)There's a spot
just like this
on the west side
of the island.
- name: TX_0a63
index: 0x63
text: |-
\sfx(0xb6)Our guardian is
at the center of
the island. When
the sun climbs
high into the
sky, the sea
comes in and
you can't get
to him.
- name: TX_0a64
index: 0x64
text: |-
\sfx(0xb6)One, two, three!
Is that a lot?
I need to learn
my numbers.
- name: TX_0a65
index: 0x65
text: |-
\sfx(0xb6)There's a
winding maze
beneath this
island. Maybe.
- name: TX_0a66
index: 0x66
text: |-
\sfx(0xb6)It's said that
long ago, a
Tokay with no
tail opened our
guardian's
mouth.
- name: TX_0a67
index: 0x67
text: |-
\sfx(0xb6)This is the Wild
Tokay Museum.
We Tokay used
to play here
long ago, but
not anymore. The
Tokay on your
left and right
are real...
I mean real-
looking Tokay.
They won't
respond if you
talk to them.
- name: TX_0a68
index: 0x68
text: |-
\sfx(0xb6)I found this
\col(1)scrap wood\col(0) by
the sea. It's
weird. I've been
waiting here a
long time, but
the owner hasn't
come to claim
it.
Umm, I guess you
can have it.
I've been
polishing it for
many years, so
it's very shiny.
- name: TX_0a69
index: 0x69
text: |-
\sfx(0xb6)If you meet the
one who dropped
it, you don't
need to mention
me! I don't need
any thanks.
- name: TX_0a6a
index: 0x6a
text: |-
\sfx(0xb6)Hey! You!
Listen to me!
It takes a long
time for trees
to grow. The
same goes for
that vine you
climbed down.
- name: TX_0a6b
index: 0x6b
text: |-
\sfx(0xb6)It takes a long,
long time for a
tree to grow.
The same goes
for that vine
sprout.
- name: TX_0a6c
index: 0x6c
text: |-
\sfx(0xb6)This is
\col(3)Crescent Island\col(0).
I've never seen
a Tokay like
you. You have
ears. Are you a
long-eared
Tokay?
- group: 0x0b
data:
- name: TX_0b00
index: 0x00
text: |-
\pos(0)Someone finally
came! This head-
stone blocks my
path to the
afterlife. I'm
actually below
here, right? I'd
appreciate it if
you could help
me out.
- name: TX_0b01
index: 0x01
text: |-
\pos(2)You must have
moved my head-
stone! That
means I can move
on to the after-
world. My heart
lifts at the
thought of it!
Thanks!
- name: TX_0b02
index: 0x02
text: |-
\pos(0)You came out!
Since I'm moving
on, I don't need
this anymore.
Take it! I hope
you can reach
the afterworld
soon, too!
- name: TX_0b03
index: 0x03
text: |-
This isn't good!\stop
I want to
deliver the mail
on time, but I
can't do it if I
don't know the
time!
- name: TX_0b04
index: 0x04
text: |-
Show him the \col(0x84)\item(0x01)
\col(1)Poe Clock\col(0)?
\opt()Yes \opt()No
- name: TX_0b05
index: 0x05
text: |-
Hmm? Tick, tock?
That tells time!
Are you giving
me this clock?
Don't say a
word! Of course
you will! What a
big help!
Here's your
reward. Now I'm
off to work. I'm
a workaholic!
- name: TX_0b06
index: 0x06
text: |-
Why you...
Sheesh!!!
- name: TX_0b07
index: 0x07
text: |-
P-paper! Do you
have any paper?
- name: TX_0b08
index: 0x08
text: |-
Give him the \col(0x84)\item(0x02)
\col(1)Stationery\col(0)?
\opt()Yes \opt()No
- name: TX_0b09
index: 0x09
text: |-
Yay!
- name: TX_0b0a
index: 0x0a
text: |-
Nooooo!
- name: TX_0b0b
index: 0x0b
text: |-
Hmm...
- name: TX_0b0c
index: 0x0c
text: |-
Take this.\sym(0x1c)
- name: TX_0b0d
index: 0x0d
text: |-
I'm so hungry my
stomach hurts.
- name: TX_0b0e
index: 0x0e
text: |-
AHH! I'M HUNGRY!
- name: TX_0b0f
index: 0x0f
text: |-
Pardon me. I
just thought
you could help.
- name: TX_0b10
index: 0x10
text: |-
Give him \col(0x84)\item(0x04) \col(1)Tasty
Meat\col(0)?
\opt()Yes \opt()No
- name: TX_0b11
index: 0x11
text: |-
\pos(2)What's this?
Hand it over...
Food at last...
(Chomp, chomp)
................\stop
Why are you
staring at me?
Oh, you WANT
something?
- name: TX_0b12
index: 0x12
text: |-
\pos(2)How greedy!
How mean!
You won't leave
until you get
something?
- name: TX_0b13
index: 0x13
text: |-
\pos(2)Fine. You can
have this.
- name: TX_0b14
index: 0x14
text: |-
\pos(2)It wouldn't
taste any good
anyway!!!
- name: TX_0b15
index: 0x15
text: |-
\pos(2)Ahhh. I'm full.
Thank you.
- name: TX_0b16
index: 0x16
text: |-
I'm \col(3)Mamamu Yan\col(0),
the top breeder
in town. My dog
is much cuter
than that dog!
Much cuter!
But my dog is
very shy.
- name: TX_0b17
index: 0x17
text: |-
Do you know of
a good way to
hide its face?
- name: TX_0b18
index: 0x18
text: |-
Well!!!
That \col(0x84)\item(0x05) \col(1)mask\col(0)!!!
It fits my dog
perfectly!
Let me have that
\col(0x84)\item(0x05) \col(1)mask\col(0)!\stop
Give her the \col(0x84)\item(0x05)
\col(1)Doggie Mask\col(0)?
\opt()Yes \opt()No
- name: TX_0b19
index: 0x19
text: |-
Good boy!
You deserve the
toy that my dog
played with!
- name: TX_0b1a
index: 0x1a
text: |-
What's wrong,
boy? I only had
one to begin
with!
- name: TX_0b1b
index: 0x1b
text: |-
Hyeee!
Bad boy! Behave!
- name: TX_0b1c
index: 0x1c
text: |-
Now \col(3)Mamamu Yan's\col(0)
dog is as cute
as can be!
Ha ha ha ha ha!
- name: TX_0b1d
index: 0x1d
text: |-
Sway right...
Sway left...
Move left,
sway right...
Move right,
sway left...
I'm so skinny...
I wish I could
change...
- name: TX_0b1e
index: 0x1e
text: |-
I know! I'll
work out!
Except...
I have only one
\col(1)Dumbbell\col(0)...
- name: TX_0b1f
index: 0x1f
text: |-
Working one arm
at a time...
It goes against
my policy...
If I can't do
left and right
at the same
time...
- name: TX_0b20
index: 0x20
text: |-
Sway left...
Sway right...
- name: TX_0b21
index: 0x21
text: |-
He seems to be
fixated on your
\col(0x84)\item(0x06) \col(1)Dumbbell\col(0)...
Give him the \col(0x84)\item(0x06)
\col(1)Dumbbell\col(0)?
\opt()Yes \opt()No
- name: TX_0b22
index: 0x22
text: |-
That's it...
What I wanted...
Now I can lift,
lift, lift...
I'll get all the
girls now, eh...
- name: TX_0b23
index: 0x23
text: |-
I'm so skinny...
I can't offer
you much...
Umm...I know.\stop
Rrrrrip!\stop
Gotta work out!
- name: TX_0b24
index: 0x24
text: |-
Get the girls...
Get the girls...
- name: TX_0b25
index: 0x25
text: |-
Koff!
- name: TX_0b26
index: 0x26
text: |-
???
- name: TX_0b27
index: 0x27
text: |-
Whaa!
- name: TX_0b28
index: 0x28
text: |-
Ooo...hot!
- name: TX_0b29
index: 0x29
text: |-
Ewwww!
- name: TX_0b2a
index: 0x2a
text: |-
My head spins!
- name: TX_0b2b
index: 0x2b
text: |-
Wh-what?!?
- name: TX_0b2c
index: 0x2c
text: |-
So what kinda
candy's never
on time???\stop
Choco-late!
Isn't that a
sweet joke!
- name: TX_0b2d
index: 0x2d
text: |-
I need something
that will make
people laugh. I
wonder if a \col(1)fake
mustache\col(0) would
work?
- name: TX_0b2e
index: 0x2e
text: |-
I just wanna
make people
laugh. There's
gotta be an easy
way...
- name: TX_0b2f
index: 0x2f
text: |-
Give him the \col(0x84)\item(0x07)
\col(1)Cheesy Mustache\col(0)?
\opt()Yes \opt()No
- name: TX_0b30
index: 0x30
text: |-
What a hilarious
\col(1)mustache\col(0)!
It's a riot!
OK, buddy, I'm
gonna teach you
the funniest gag
I know! OK...\stop
Here goes!
- name: TX_0b31
index: 0x31
text: |-
A performer's
life is no
cakewalk!
- name: TX_0b32
index: 0x32
text: |-
How do you like
my \col(1)mustache\col(0)?
- name: TX_0b33
index: 0x33
text: |-
How I miss the
smell and sound
of the sea...
- name: TX_0b34
index: 0x34
text: |-
Back in my day,
I was the best
Zora musician.
If I had an
instrument, I
could relive my
youth.
- name: TX_0b35
index: 0x35
text: |-
Give him the \col(0x84)\item(0x0b)
\col(1)Sea Ukulele\col(0)?
\opt()Yes \opt()No
- name: TX_0b36
index: 0x36
text: |-
That \col(1)Ukulele\col(0) has
the spirit of
the sea in it!
That smell! That
sound! That's
good of you to
respect your
elders, kids!
I see you're on
some adventure.
Well I give you
something old...
This is the
\col(1)Hero's Sword\col(0)
that a great
hero gave my
ancestors
long ago!
- name: TX_0b37
index: 0x37
text: |-
...What's that?
It's broken..?
...Ah-Ahem!\stop
Ahh! Umm... What
a great sound!
- name: TX_0b38
index: 0x38
text: |-
Why do I smell
the sea in here?
- name: TX_0b39
index: 0x39
text: |-
Ah! What fun!
I don't even
want to think
about any \col(1)Broken
Swords\col(0), you
know?\stop
...No!!!
I mean, I have
the power to fix
anything, so I
have to do it.
- name: TX_0b3a
index: 0x3a
text: |-
What a mess...\stop
Oh! What? Do you
need something?
\opt()Yes \opt()No
- name: TX_0b3b
index: 0x3b
text: |-
Don't call me if
you don't need
me.
- name: TX_0b3c
index: 0x3c
text: |-
Oh! My dear
mother is in
\col(3)Holodrum\col(0)?
That young-at-
heart mother of
mine is a worry!
You've done so
much, but can I
make a request?
\opt()Yes \opt()No
- name: TX_0b3d
index: 0x3d
text: |-
???
Silly boy...
- name: TX_0b3e
index: 0x3e
text: |-
Really? That's
too bad...
- name: TX_0b3f
index: 0x3f
text: |-
My precious dog
has gotten lost.
He's somewhere
in town, so I'd
like you to get
him. He's so
delicate.
You carry him
properly. There
is a huge reward
if you find him!
- name: TX_0b40
index: 0x40
text: |-
Did you find my
dog?
- name: TX_0b41
index: 0x41
text: |-
My precious pup!
Where were you?
Thank you for
bringing him
home safely!
Here is your
reward!
- name: TX_0b42
index: 0x42
text: |-
Don't forget to
take it to the
jeweler for
appraisal!!!
- name: TX_0b43
index: 0x43
text: |-
Will you listen
to my request?
\opt()Yes \opt()No
- name: TX_0b44
index: 0x44
text: |-
Take that \col(1)ring\col(0)
to the jeweler
for appraisal.
- name: TX_0b45
index: 0x45
text: |-
Pah! Meat!!!
- group: 0x0c
data:
- name: TX_0c00
index: 0x00
text: |-
Did you drop a
\col(1)Golden Bomb\col(0)? Or
a \col(1)Silver Bomb\col(0)?\stop
\opt()Golden \opt()Silver
\opt()A regular one
- name: TX_0c01
index: 0x01
text: |-
...Really?
A \col(1)Golden Bomb\col(0)?
\opt()Yes \opt()No
- name: TX_0c02
index: 0x02
text: |-
Really and truly
a \col(1)Golden Bomb\col(0)???
\opt()Yes \opt()No
- name: TX_0c03
index: 0x03
text: |-
Liar! Greed
begets sorrow!
- name: TX_0c04
index: 0x04
text: |-
I hope you've
learned not to
lie.\heart
- name: TX_0c05
index: 0x05
text: |-
...Really?
A \col(1)Silver Bomb\col(0)?
\opt()Yes \opt()No
- name: TX_0c06
index: 0x06
text: |-
Liar! I'm
confiscating
your \col(1)Bombs\col(0)!
- name: TX_0c07
index: 0x07
text: |-
You are an
honest person.\stop
I'll increase
the number of
\col(1)Bombs\col(0) you can
carry to reward
you.\stop
Hee-yah!
- name: TX_0c08
index: 0x08
text: |-
You can now
carry \num1 \col(1)Bombs\col(0).
And I've filled
your bag.
Farewell...
- group: 0x0d
data:
- name: TX_0d00
index: 0x00
text: |-
\pos(2)I am the Great
Witch \col(3)Syrup\col(0) and
this is my
\col(1)Potion\col(0) shop.
Bring me what
you want.
- name: TX_0d01
index: 0x01
text: |-
\pos(2)\col(1)Magic Potion\col(0)
300 Rupees each.
\opt()OK \opt()No thanks\cmd8(0x0d)
- name: TX_0d02
index: 0x02
text: |-
\pos(2)That's \col(3)Syrup's\col(0)
magic ointment.
Works great when
your hearts run
out.
- name: TX_0d03
index: 0x03
text: |-
\pos(2)I hope you won't
live to regret
it! Hee, hee!
- name: TX_0d04
index: 0x04
text: |-
\pos(2)One potion
per customer!
Come get more if
you run out.
- name: TX_0d05
index: 0x05
text: |-
\pos(2)\col(1)Gasha Seed\col(0)
300 Rupees each!
\opt()OK \opt()No thanks\cmd8(0x0e)
- name: TX_0d06
index: 0x06
text: |-
\pos(2)It's a precious
\col(1)Gasha Seed\col(0). Just
wait for it to
bear fruit!
- name: TX_0d07
index: 0x07
text: |-
\pos(2)You greedy kid!
You can't carry
any more.
Sorry!
- name: TX_0d08
index: 0x08
text: |-
\pos(2)I can't sell it
to one with no
Rupees.
- name: TX_0d09
index: 0x09
text: |-
\pos(1)Stop! Thief! You
can't get by me!
- name: TX_0d0a
index: 0x0a
text: |-
\pos(2)\col(1)Bombchu\col(0)
5 for 100 Rupees
\opt()OK \opt()No thanks\cmd8(0x11)
- name: TX_0d0b
index: 0x0b
text: |-
\pos(2)We're closed!
- name: TX_0d0c
index: 0x0c
text: |-
\pos(2)This new type of
\col(1)Bomb\col(0) runs around
after you set
it.
- group: 0x0e
data:
- name: TX_0e00
index: 0x00
text: |-
Welcome, sir!
Bring me any
item you wish
to purchase.
- name: TX_0e01
index: 0x01
text: |-
\col(1)Piece of Heart\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name: TX_0e02
index: 0x02
text: |-
\col(1)3 Hearts\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name: TX_0e03
index: 0x03
text: |-
\col(1)Wooden Shield\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name: TX_0e04
index: 0x04
text: |-
\col(1)10 Bombs\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name: TX_0e05
index: 0x05
text: |-
You have it. One
more won't help.
- name: TX_0e06
index: 0x06
text: |-
You don't have
enough Rupees.
- name: TX_0e07
index: 0x07
text: |-
Hey! Don't just
take things!
Thief! Give that
back right now!
- name: TX_0e08
index: 0x08
text: |-
Welcome, sir.
You must like
my shop.
- name:
- TX_0e09
- TX_0e0a
index:
- 0x09
- 0x0a
text: |-
Sir, I can
expand your
\col(1)Ring Box\col(0) to
make it hold
more \col(1)rings\col(0).
It's 300 Rupees.
\opt()OK \opt()No thanks\cmd8(0x0f)
- name: TX_0e0b
index: 0x0b
text: |-
Oh! You don't
have a \col(1)Ring Box\col(0)!
Then I can't
help you!
- name:
- TX_0e0c
- TX_0e0d
index:
- 0x0c
- 0x0d
text: |-
We ran out of
goods, so we're
in a new line
of business now.
\jump(TX_0e0f)
null_terminator: False
- name: TX_0e0e
index: 0x0e
text: |-
Welcome.\n
null_terminator: False
- name: TX_0e0f
index: 0x0f
text: |-
One out of two
chests will have
treasure. You'll
get a nice gift
if you can open
the right chest
three times in
a row!
Each try costs
10 Rupees.
\opt()OK \opt()No thanks
- name: TX_0e10
index: 0x10
text: |-
OK! ...Begin!
- name: TX_0e11
index: 0x11
text: |-
I hope you'll
come again.
- name: TX_0e12
index: 0x12
text: |-
Congratulations!
How about double
or nothing?
If you get this
right, you'll
get an awesome
gift!
\opt()OK \opt()No thanks
- name: TX_0e13
index: 0x13
text: |-
Feeling lucky?
Pick your chest!
- name: TX_0e14
index: 0x14
text: |-
Oh? Then...
\jump(TX_0e1f)
null_terminator: False
- name: TX_0e15
index: 0x15
text: |-
Jackpot!
Congratulations!
This is your
final chance! If
you get this
right, you'll
get a special
gift!
\opt()OK \opt()No thanks
- name: TX_0e16
index: 0x16
text: |-
Congratulations!
\jump(TX_0e1f)
null_terminator: False
- name: TX_0e17
index: 0x17
text: |-
Too bad. Will
you try again?
\opt()OK \opt()No thanks
- name: TX_0e18
index: 0x18
text: |-
This time will
be harder.
- name: TX_0e19
index: 0x19
text: |-
Sir! You haven't
chosen yet!
I'll only warn
you once.
- name: TX_0e1a
index: 0x1a
text: |-
Hurry up!
- name: TX_0e1b
index: 0x1b
text: |-
\col(1)Strange Flute\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name:
- TX_0e1c
- TX_0e1d
index:
- 0x1c
- 0x1d
text: |-
\col(1)Gasha Seed\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name:
- TX_0e1e
- TX_0e1f
index:
- 0x1e
- 0x1f
text: |-
Your gift is a
\col(1)ring\col(0), but what
kind of \col(1)ring\col(0) it
is is a secret.
- name: TX_0e20
index: 0x20
text: |-
Welcome, sir...\stop
to the 100 Rupee
Advance Shop.
I'm amazed you
found us! We're
only found on
Game Boy
Advance!
Everything is
100 Rupees.\stop
Don't let our
secret out!
- name: TX_0e21
index: 0x21
text: |-
Oh! Is your life
Advanced?
My life's
Advanced!
From now on,
it's Advance!
- name:
- TX_0e22
- TX_0e23
index:
- 0x22
- 0x23
text: |-
\col(1)Advance Ring\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name:
- TX_0e24
- TX_0e25
index:
- 0x24
- 0x25
text: |-
\col(1)Magical Ring\col(0).
What kind of
\col(1)ring\col(0) it is is
a secret.\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name: TX_0e26
index: 0x26
text: |-
You've bought
it all, so I'm
closing shop.
- name:
- TX_0e27
- TX_0e28
index:
- 0x27
- 0x28
text: |-
We're not open.
Come back later.
- name: TX_0e29
index: 0x29
text: |-
\col(1)Iron Shield\col(0)\stop
\num1 Rupees
\jump(TX_0e2b)
null_terminator: False
- name: TX_0e2a
index: 0x2a
text: |-
\col(1)Mirror Shield\col(0)\stop
\num1 Rupees\n
null_terminator: False
- name: TX_0e2b
index: 0x2b
text: |2-
\opt()OK \opt()No thanks\cmd8(0x0f)
- group: 0x0f
data:
- name: TX_0f00
index: 0x00
text: |-
Somewhere in the
woods is a tree
that bears very
\col(1)special seeds\col(0).
- name: TX_0f01
index: 0x01
text: |-
There are trees
in other places
that bear
\col(1)Mystical Seeds\col(0).
- name: TX_0f02
index: 0x02
text: |-
I began my life
as a fisherman
on this island,
but now the
island drifts
toward the
horizon. In my
grandson's day,
this island will
be farther west.
- name: TX_0f03
index: 0x03
text: |-
My family's been
fishing this
island since my
grandpa's day.\stop
The island is
drifting to the
west, so long
ago it was
farther east.
- group: 0x10
data:
- name: TX_1000
index: 0x00
text: |-
We're supposed
to finish
tomorrow, but
we're way behind
schedule! We'll
never make it!
- name: TX_1001
index: 0x01
text: |-
Huh? A diggin'
tool? That's the
spirit, sonny!
Here! You can
have this
\col(1)Shovel\col(0)! Can you
use the \col(1)Shovel\col(0)
to move that
dirt outta the
way?
- name: TX_1002
index: 0x02
text: |-
We're workin'
hard on this
tower! Help us
out!
- name: TX_1003
index: 0x03
text: |-
This is the
entry to the
tower being
built to the
heavens by the
order of
\col(3)Queen Ambi\col(0).
- name: TX_1004
index: 0x04
text: |-
It's not like
\col(3)Queen Ambi\col(0) to
drive us so
hard. We're so
busy we don't
have time to
sleep!
- name: TX_1005
index: 0x05
text: |-
\pos(0)At first, this
tower was being
built to guide
Queen Ambi's
love safely back
from the sea.
But ever since
Nayru came, the
sun sits high in
the sky as if
time itself has
stopped.
It's not like
Queen Ambi to
push us so hard.
In the village,
they've started
calling it the
Black Tower.
- name: TX_1006
index: 0x06
text: |-
You can look
around, but the
construction has
some areas
closed. If you
hang around too
much, though,
you might get
yelled at.
- name: TX_1007
index: 0x07
text: |-
Why build such a
huge thing..?
It's just work,
work, work!
- name:
- TX_1008
- TX_1009
index:
- 0x08
- 0x09
text: |-
I... I'm so...
tired... No
sleep...
just work...
But we're almost
done...
- name: TX_100a
index: 0x0a
text: |-
This here, that
there... No!
That goes here!
No sleep...
My son's home
alone... It's no
use. What a
horrible queen!
(But don't
tell anyone!)
- name: TX_100b
index: 0x0b
text: |-
My job isn't
done! How can I
face the Queen?
I'll never make
it...
- name: TX_100c
index: 0x0c
text: |-
Busy, busy,
busy! If I don't
hurry, the
guards will come
check on me!
- name: TX_100d
index: 0x0d
text: |-
It's dangerous
past this point.
There are beasts
everywhere, and
you can't even
find your way to
the top without
getting lost!
What's going on?
- group: 0x11
data:
- name: TX_1100
index: 0x00
text: |-
\pos(2)This is our
playground!
- name: TX_1101
index: 0x01
text: |-
\pos(2)Won't you play
hide 'n' seek?
- name: TX_1102
index: 0x02
text: |-
\pos(2)If you can't
find the three
of us, you can't
go on!
- name: TX_1103
index: 0x03
text: |-
\pos(2)We'll hide, so
try to find us!
- name: TX_1104
index: 0x04
text: |-
\pos(2)Ready or not,
come find us!
- name: TX_1105
index: 0x05
text: |-
\pos(2)Dang! But there
are still two
more!
- name: TX_1106
index: 0x06
text: |-
\pos(2)You found me...
But the last one
is hardest!
- name: TX_1107
index: 0x07
text: |-
\pos(2)What? You found
us all? You're
good, mister!
- name: TX_1108
index: 0x08
text: |-
\pos(2)There are still
two left! Or do
you give up?
- name: TX_1109
index: 0x09
text: |-
\pos(2)One more!
One more!
- name: TX_110a
index: 0x0a
text: |-
\pos(2)Aww... You found
us all. OK, we
won't tease you
anymore. We'll
put the forest
back in order.
- name: TX_110b
index: 0x0b
text: |-
\pos(2)That was fun!
Let's play again
sometime.
- name: TX_110c
index: 0x0c
text: |-
Do you quit?
\opt()Yes \opt()No
- name: TX_110d
index: 0x0d
text: |-
\pos(2)You won't find
us next time!
- name: TX_110e
index: 0x0e
text: |-
\pos(2)I have a strange
feeling.
Is something bad
about to happen?
- name: TX_110f
index: 0x0f
text: |-
\pos(2)Let's play
again, mister!
- name: TX_1110
index: 0x10
text: |-
\pos(2)Let's play again
sometime.
- name: TX_1111
index: 0x11
text: |-
\pos(2)Our forest will
be fine! Nothing
bad can happen
here!
- name: TX_1112
index: 0x12
text: |-
\pos(2)The forest is
at peace again,
so come play
with us!
- name: TX_1113
index: 0x13
text: |-
\pos(2)Maybe I'll tease
you again...
- name: TX_1114
index: 0x14
text: |-
\pos(2)The bad guys
run away when
we tease them.
- name:
- TX_1115
- TX_1116
- TX_1117
- TX_1118
- TX_1119
- TX_111a
- TX_111b
- TX_111c
- TX_111d
- TX_111e
- TX_111f
index:
- 0x15
- 0x16
- 0x17
- 0x18
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
\pos(2)Next time the
forest maze will
be harder!
- name: TX_1120
index: 0x20
text: |-
Mister! I
found you!
- name: TX_1121
index: 0x21
text: |-
Listen! It's a
mess!\n
null_terminator: False
- name: TX_1122
index: 0x22
text: |-
\call(0xff)
got lost in our
forest and can't
get out! We were
playin' a little
trick...
But now it'll
never get out!
Can you help us
find it? Do you
get our problem?
\opt()Yes \opt()No
- name: TX_1123
index: 0x23
text: |-
An animal with
gloves on
- name: TX_1124
index: 0x24
text: |-
A red, lizard-
lookin' animal
- name: TX_1125
index: 0x25
text: |-
A big, winged,
bearlike animal
- name: TX_1126
index: 0x26
text: |-
Wait, Mister!
This way!
- name: TX_1127
index: 0x27
text: |-
It's deep in
the woods.
- name: TX_1128
index: 0x28
text: |-
We don't even
know where it
is.
- name: TX_1129
index: 0x29
text: |-
We didn't mean
to be such
trouble. Really!
- name: TX_112a
index: 0x2a
text: |-
Mister! You
found it! OK.
We'll take you
to the edge of
the forest.\stop
Yah!
- name: TX_112b
index: 0x2b
text: |-
You won't get
lost here!
- name: TX_112c
index: 0x2c
text: |-
Sorry! We didn't
mean it! But
seeking is more
fun than hiding!
- name: TX_112d
index: 0x2d
text: |-
Really! I want
to do it again!
- name: TX_112e
index: 0x2e
text: |-
Next time will
be harder!
- name: TX_112f
index: 0x2f
text: |-
Come play with
us again, OK?
Goodbye!
- name: TX_1130
index: 0x30
text: |-
Hurry! I'll wait
at the forest
entrance south
of here!
- name: TX_1131
index: 0x31
text: |-
\call(0xff)
- name: TX_1132
index: 0x32
text: |-
\call(0xfe)
- name: TX_1133
index: 0x33
text: |-
\sfx(0xc3)Umm...this
leads that way,
that goes...
Ugh! I don't
know! What's
going on?
- name: TX_1134
index: 0x34
text: |-
\sfx(0xc3)You found my
gloves, right...
- name: TX_1135
index: 0x35
text: |-
\sfx(0xc3)\Link! Why
are you here?
- name: TX_1136
index: 0x36
text: |-
\sfx(0xc3)I still don't
get it, but you
helped me out.
I'm \col(3)Ricky\col(0).
Did you remember
it? Say, do I
know your name?\stop
\Link? Cool!\stop
Thanks for your
help, \Link!
Thanks a lot! I
want to give
you something...
Hey! That's a
weird \col(1)flute\col(0).
I know!\stop
\jump(TX_1138)
null_terminator: False
- name: TX_1137
index: 0x37
text: |-
\sfx(0xc3)I still don't
get it, but you
helped me out,
\Link!
You really are
my best friend!\stop
I want to go
adventuring with
you like we did
in \col(3)Holodrum\col(0)!
I know! Take
this \col(1)flute\col(0)!\n
null_terminator: False
- name: TX_1138
index: 0x38
text: |-
Play that \col(1)flute\col(0)
anytime you need
my help. If I
hear the \col(1)flute\col(0),
I'll come find
you!
- name: TX_1139
index: 0x39
text: |-
\sfx(0xc3)You want to go
north, right?
I'll take you!
Hop in my pouch!
- name: TX_113a
index: 0x3a
text: |-
\sfx(0xc4)Dee? Everyplace
looks the same.
How can \col(3)Dimitri\col(0)
get out?
- name: TX_113b
index: 0x3b
text: |-
\sfx(0xc4)Dee! You helped
\col(3)Dimitri\col(0) on the
island. You have
good timing!
- name: TX_113c
index: 0x3c
text: |-
\sfx(0xc4)\Link!
You have good
timing! How did
you get here?
- name: TX_113d
index: 0x3d
text: |-
\sfx(0xc4)I'm so happy
to leave! You
helped me twice.
Who are you?\stop
\Link? That's
a weird name.\stop
But starting
today, \Link
is my friend.
Hey! Nice \col(1)flute\col(0),
\Link!
\jump(TX_113f)
null_terminator: False
- name: TX_113e
index: 0x3e
text: |-
\sfx(0xc4)Out! I'm out!
Thank you,
\Link! What
a good friend!\stop
You helped me,
\Link, so
I help \Link.
I learned in
\col(3)Holodrum\col(0)--
Me and \Link
are unstoppable!
Take this
\col(1)flute\col(0)!\n
null_terminator: False
- name: TX_113f
index: 0x3f
text: |-
Play that \col(1)flute\col(0).
I will come if
I hear the
\col(1)flute\col(0).
- name: TX_1140
index: 0x40
text: |-
Go north?
Get on my back.
- name: TX_1141
index: 0x41
text: |-
\sfx(0xc5)I'm back in the
same spot. I'm
so hungry. I
can't move...
- name: TX_1142
index: 0x42
text: |-
\sfx(0xc5)Oh! You chased
away ghosts...
- name: TX_1143
index: 0x43
text: |-
\sfx(0xc5)\Link!
Are you lost,
too?
- name: TX_1144
index: 0x44
text: |-
\sfx(0xc5)Thank you for
helping me out.
You haven't told
me your name.
Please tell me.\stop
\Link...
That's easy to
remember. First
the graveyard,
now this...
You are always
helping me out,
\Link. I must
help you in your
adventures, too,
\Link, so
take this \col(1)flute\col(0).
\jump(TX_1146)
null_terminator: False
- name: TX_1145
index: 0x45
text: |-
\sfx(0xc5)Thank you,
\Link. I thought
I would never
get out.\stop
You're always
helping me out,
\Link. I must
help you in your
adventures, too.
Maybe I can help
like I did in
\col(3)Holodrum\col(0), so
take this \col(1)flute\col(0).\n
null_terminator: False
- name: TX_1146
index: 0x46
text: |-
Play that \col(1)flute\col(0)
when you need
me. I'll come if
I hear it.
- name: TX_1147
index: 0x47
text: |-
\sfx(0xc5)You want to go
north, right.
OK, climb onto
my back.
- name: TX_1148
index: 0x48
text: |-
Hi! Are you
looking for me?
\opt()Yes \opt()No
- name: TX_1149
index: 0x49
text: |-
Oh, really...
- name: TX_114a
index: 0x4a
text: |-
That's the
\col(1)secret\col(0) we taught
to the girl from
\col(3)Holodrum\col(0)!\stop
We'll give you
some happiness,
too!
- name: TX_114b
index: 0x4b
text: |-
What? A new
trick?
- name:
- TX_114c
- TX_114d
index:
- 0x4c
- 0x4d
text: |-
Here's the
\col(1)secret\col(0) to being
happy in
\col(3)Holodrum\col(0):\stop
\secret1\stop
If you forget
the \col(1)secret\col(0), just
come ask!
- group: 0x12
data:
- name: TX_1200
index: 0x00
text: |-
There was a loud
sound far off,
like something
being knocked
loose!
- name: TX_1201
index: 0x01
text: |-
It sounds like
something heavy
fell down below!
- name: TX_1202
index: 0x02
text: |-
\pos(2)Bwee! This is
the guy \col(3)Veran\col(0)
was talking
about! Get 'im!
- name: TX_1203
index: 0x03
text: |-
\pos(2)What's with you?
Keep clear!
- name: TX_1204
index: 0x04
text: |-
Heh heh! This
guy's shocked!
- name: TX_1205
index: 0x05
text: |-
Let's shock 'im
some more!
- name: TX_1206
index: 0x06
text: |-
Bwee! Why's the
weirdo here!
What are you
lookin' at?
- name: TX_1207
index: 0x07
text: |-
We'll shock you,
too!
- name: TX_1208
index: 0x08
text: |-
You heard water
going out.
- name: TX_1209
index: 0x09
text: |-
You heard water
coming in.
- name: TX_120a
index: 0x0a
text: |-
Show your
Courage, Wisdom
and Power.
The road to the
past shall then
open.
- name: TX_120b
index: 0x0b
text: |-
\right4 \up2 \right2
- name: TX_120c
index: 0x0c
text: |-
\up2 \left1 \up2 \right1 \up1
- name: TX_120d
index: 0x0d
text: |-
\left2 \up1 \left3
- name: TX_120e
index: 0x0e
text: |-
\down1 \left3 \up1 \left3
- name: TX_120f
index: 0x0f
text: |-
\down1 \right1 \down2 \left2 \down3
- name: TX_1210
index: 0x10
text: |-
\right1 \down1 \right2 \up1 \right1
\up1 \right2
- name: TX_1211
index: 0x11
text: |-
It's a podium
for holding a
\col(1)book\col(0).
- name: TX_1212
index: 0x12
text: |-
\call(TX_1211)
Place the \col(1)Book
of Seals\col(0) here?
\opt()Yes \opt()No
- name: TX_1213
index: 0x13
text: |-
\pos(2)Accept our
quest, hero!
- group: 0x13
data:
- name: TX_1300
index: 0x00
text: |-
\pos(2)What have you
brought before
me?
- name: TX_1301
index: 0x01
text: |-
\pos(2)\col(1)Mystery Seeds\col(0)!\stop
\col(3)Nayru\col(0) desires
\col(1)Mystery Seeds\col(0)
more than
anything else!
She will be most
pleased!
By what name do
you go, boy?\stop
...\Link? I
offer a reward,
\Link.
- name: TX_1302
index: 0x02
text: |-
\pos(2)Bring it here...
- name: TX_1303
index: 0x03
text: |-
\pos(2)\Link, this
is your reward.
Take it with
great thanks.
- name: TX_1304
index: 0x04
text: |-
\pos(2)My palace is
very large--you
will not be able
to find the way
out alone.
- name: TX_1305
index: 0x05
text: |-
\pos(2)Will that boy be
able to return?
- name: TX_1306
index: 0x06
text: |-
\pos(2)Oh... I shall be
known as a
great queen...\n
null_terminator: False
- name: TX_1307
index: 0x07
text: |-
\pos(2)\col(3)Nayru\col(0), Oracle of
Ages, give me an
endless day, so
the people can
work without
stopping to
rest! Young and
old alike will
work toward
my ends!
- name: TX_1308
index: 0x08
text: |-
\pos(0)What is this
commotion?!?
- name: TX_1309
index: 0x09
text: |-
\pos(0)Are you truly
\col(3)Nayru\col(0)?
You seem
different...
You seem nice...
- name: TX_130a
index: 0x0a
text: |-
\pos(0)Heeee!
What are you
doing? Catch
them! Now!
- name: TX_130b
index: 0x0b
text: |-
\pos(0)Ah hah hah hah!\stop
The \col(3)Black Tower\col(0)
is finally
complete! Powers
of darkness,
come to me!
- name: TX_130c
index: 0x0c
text: |-
\pos(0)Ahh! The powers
of darkness flow
through me! The
powers swell!
Hah! Even
without the
powers of
young \col(3)Nayru\col(0),
I can stop time!
Now true
darkness comes!
The sorrow of
people shall be
delivered to me,
lighting my
Flame of Sorrow!
Ah hah hah hah!
- name: TX_130d
index: 0x0d
text: |-
\pos(0)None can stop
\col(3)Veran\col(0) now! You
can only wait
for the Flame of
Sorrow to light!
What a view! All
humanity can
feel the sorrow!
Ah hah hah hah!
- name: TX_130e
index: 0x0e
text: |-
\pos(2)\Link!
You are safe!
I just called my
knights from the
palace to help
since you were
locked inside
the tower...
- name: TX_130f
index: 0x0f
text: |-
\pos(2)\Link, thanks
to you, everyone
is back to
normal.
I thank you.
- name: TX_1310
index: 0x10
text: |-
\pos(2)\col(3)Ralph\col(0) is my
grandson's
grandson's
...grandson!
You, too, have
great courage.
You shall be the
pride of my
people.
- name: TX_1311
index: 0x11
text: |-
\pos(2)How rude! I
am still young!
Don't call me
granny!
- name: TX_1312
index: 0x12
text: |-
\pos(3)All is well
in this age!
You may return
without worry.
We shall never
forget you.
- name: TX_1313
index: 0x13
text: |-
\pos(2)You must be...
\col(3)Ralph\col(0), of \col(3)Ambi's\col(0)
line...\stop
Hah! I have no
time for such a
small fry! Be
gone with you!\stop
Or do you mean
to fight me?
Don't make me
laugh!\stop
Fool! This is
the body of
\col(3)Ambi's\col(0), your
ancestor. If you
slay me, you
will vanish from
this world!\stop
Do you still
wish to fight?
- name: TX_1314
index: 0x14
text: |-
\pos(2)Oh, \Link!\stop
Because of my
kindness, young
\col(3)Ralph\col(0) still
lives. But you
still attack me!
If you damage
\col(3)Ambi's\col(0) body,
\col(3)Ralph\col(0) will
vanish.\stop
You can't intend
to end your dear
friend's life by
your own hand!
Hah hah hah hah!
- name: TX_1315
index: 0x15
text: |-
\pos(1)You come despite
my warning? Do
you not value
life? Or are you
a mere fool?
Regardless, it
won't be easy!
I'll teach you
your place!\stop
I'll not be as
kind as before!
- name: TX_1316
index: 0x16
text: |-
\col(3)Ambi's Tower\col(0)
will soon be
complete!
- name: TX_1317
index: 0x17
text: |-
Once Ambi's
Tower is done,
history shall
remember me as
the greatest of
queens!
- name: TX_1318
index: 0x18
text: |-
\Link! What
happened? I feel
as though I've
been caught in a
bad dream... As
if pure evil had
inhabited my
body...
- name: TX_1319
index: 0x19
text: |-
What? I must
leave at once! I
see worry in
your eyes. I
should have done
as I was told...
- name: TX_131a
index: 0x1a
text: |-
Worry not about
the town.
\col(3)Ralph\col(0) and I are
here. You must
focus on saving
\col(3)Princess Zelda\col(0).
- group: 0x14
data:
- name: TX_1400
index: 0x00
text: |-
This is \col(3)Lynna
Village\col(0)...
Hwahhhh! Oh!
Excuse me! We
haven't had any
nights for a few
days now.
- name: TX_1401
index: 0x01
text: |-
Everyone in the
village is so
sleepy.
- name:
- TX_1402
- TX_1408
- TX_1409
- TX_140a
- TX_140b
- TX_140c
- TX_140d
- TX_140e
- TX_140f
- TX_1410
- TX_1411
- TX_1412
- TX_1413
index:
- 0x02
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
- 0x10
- 0x11
- 0x12
- 0x13
text: |-
Is it morning?
Noon? Or night?
I have no idea
anymore.
- name: TX_1403
index: 0x03
text: |-
There's some
ruckus over at
\col(3)Ambi's Palace\col(0).
- name: TX_1404
index: 0x04
text: |-
This is it for
this world. Even
my flowing tears
have dried up.
- name: TX_1405
index: 0x05
text: |-
Ohhh... My hope,
my dreams...
All is lost...
- name: TX_1406
index: 0x06
text: |-
They've taken
\col(3)Princess Zelda\col(0)?
This is the end!
- name: TX_1407
index: 0x07
text: |-
Welcome to
\col(3)Lynna\col(0), Village
of Time!
- name: TX_1414
index: 0x14
text: |-
I used to throw
myself at
anything that
came along until
only recently...
It's like a hole
just opened up
in my heart.
- name:
- TX_1415
- TX_1416
index:
- 0x15
- 0x16
text: |-
I stopped \col(3)Ralph\col(0)
as he went into
the tower and he
said, "I don't
care what
happens to me!"
He's like the
rest of us.
Nothing matters
anymore.
- name: TX_1417
index: 0x17
text: |-
Good morning!
Good day!
Good evening!
Good night!
Ahh! I love
greetings!
- name:
- TX_1418
- TX_1419
- TX_141a
- TX_141b
- TX_141c
- TX_141d
- TX_141e
- TX_141f
index:
- 0x18
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
I thought
nothing changed
when \col(3)Princess
Zelda\col(0) was here,
but now that
she's gone, it's
like a hole has
opened in my
heart.
- name: TX_1420
index: 0x20
text: |-
The \col(3)Maku Tree\col(0)
stands at the
far end of this
cave.
- name: TX_1421
index: 0x21
text: |-
My sense of time
is all out of
whack. I wonder
why...
- name: TX_1422
index: 0x22
text: |-
\col(3)Nayru\col(0), the
Oracle of Ages,
has returned?!?
Hooray!
- name: TX_1423
index: 0x23
text: |-
Even though
\col(3)Nayru\col(0) came back,
the tower still
grows! It's a
bad sign.
- name: TX_1424
index: 0x24
text: |-
I sense mystical
power in the
\col(3)Maku Tree\col(0).
- name:
- TX_1425
- TX_1426
- TX_1427
- TX_1428
- TX_1429
- TX_142a
- TX_142b
- TX_142c
- TX_142d
- TX_142e
- TX_142f
index:
- 0x25
- 0x26
- 0x27
- 0x28
- 0x29
- 0x2a
- 0x2b
- 0x2c
- 0x2d
- 0x2e
- 0x2f
text: |-
The \col(3)Maku Tree\col(0)
has been very
happy lately,
hasn't she,
heartbreaker!
- name: TX_1430
index: 0x30
text: |-
That joke goes
against our
aesthetics,
ya know...
- name:
- TX_1431
- TX_1432
- TX_1433
index:
- 0x31
- 0x32
- 0x33
text: |-
We can't do this
anymore!
Off with ya!!!
- name: TX_1434
index: 0x34
text: |-
So, what's with
this gloomy
uncertainty,
anyway?
- name:
- TX_1435
- TX_1436
- TX_1437
- TX_1438
- TX_1439
- TX_143a
- TX_143b
- TX_143c
- TX_143d
- TX_143e
- TX_143f
- TX_1440
index:
- 0x35
- 0x36
- 0x37
- 0x38
- 0x39
- 0x3a
- 0x3b
- 0x3c
- 0x3d
- 0x3e
- 0x3f
- 0x40
text: |-
So, you wanna
start over from
scratch?
- name: TX_1441
index: 0x41
text: |-
There's no going
past this point.
Nothing up there
is complete, so
there's no
entry. Now get!
- name: TX_1442
index: 0x42
text: |-
The village has
it hard with the
construction of
\col(3)Queen Ambi's\col(0)
tower, but ya
still gotta
spend time with
the kids. Hey!
Nice one!
- name: TX_1443
index: 0x43
text: |-
My son has
gotten so good
so quickly!
He must be so
happy since we
couldn't play
together for so
long.
Nice one!!!
- group: 0x15
data:
- name: TX_1500
index: 0x00
text: |-
The Queen was
very kind until
only recently.
You can ask the
village elder
about the Queen.
He lives across
the river, near
the tower.
- name: TX_1501
index: 0x01
text: |-
My husband was
sent to work at
the \col(3)Black Tower\col(0).
I may never see
him again.
- name: TX_1502
index: 0x02
text: |-
Bad-mouthing the
Queen too much
gets you sent to
prison. She's
so harsh lately.
- name: TX_1503
index: 0x03
text: |-
\col(3)Queen Ambi\col(0) seems
like a different
person now. She
always seems
nervous.
- name: TX_1504
index: 0x04
text: |-
Strange things
are happening
all around.
- name:
- TX_1505
- TX_1506
index:
- 0x05
- 0x06
text: |-
I have to do all
the things I
want to before
I can't move
anymore!
- name: TX_1507
index: 0x07
text: |-
The Queen is
nice again, just
like before!
- name:
- TX_1508
- TX_1509
- TX_150a
- TX_150b
- TX_150c
- TX_150d
- TX_150e
- TX_150f
index:
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
I miss the old,
peaceful days...
- name: TX_1510
index: 0x10
text: |-
\col(3)Queen Ambi\col(0) had a
boyfriend--a
seafaring man.
But he set sail
one day and
never came back.
She's building a
tall tower so
she can search
the lands for
any sign of his
return.
It's called
\col(3)Ambi's Tower\col(0).
It was a
touching tale...
- name: TX_1511
index: 0x11
text: |-
There are few
who still call
it \col(3)Ambi's Tower\col(0).
Now everyone
calls it the
\col(3)Black Tower\col(0).
- name: TX_1512
index: 0x12
text: |-
I don't know if
the bad one is
\col(3)Queen Ambi\col(0) or
that girl called
\col(3)Nayru\col(0). What do
you think?
- name:
- TX_1513
- TX_1514
index:
- 0x13
- 0x14
text: |-
I was smitten by
\col(3)Ralph's\col(0) face
when he thought
of \col(3)Nayru\col(0). He
looked so
romantic.\heart
- name:
- TX_1515
- TX_1516
- TX_1517
index:
- 0x15
- 0x16
- 0x17
text: |-
\col(3)Ralph\col(0) hasn't
come back...
Umm, not that it
matters.
- name:
- TX_1518
- TX_1519
- TX_151a
- TX_151b
- TX_151c
- TX_151d
- TX_151e
- TX_151f
index:
- 0x18
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
I feel better
now that I know
\col(3)Queen Ambi\col(0)
isn't evil, but
what will happen
to \col(3)Princess
Zelda\col(0)?
- name: TX_1520
index: 0x20
text: |-
They're building
a tower on the
other side of
the river.
- name: TX_1521
index: 0x21
text: |-
Lately I've been
making breakfast
twice--on
accident.
- name: TX_1522
index: 0x22
text: |-
Guess what! I
made lunch!
- name: TX_1523
index: 0x23
text: |-
I made dinner
today for the
first time in
a while.
- name: TX_1524
index: 0x24
text: |-
I'm so listless.
I don't feel
like doing
anything.
- name: TX_1525
index: 0x25
text: |-
It's so hard to
cook meals for
morning, noon
and night!
- name: TX_1526
index: 0x26
text: |-
There used to
be something in
back for sealing
things away, but
now there's just
one crinkled old
\col(1)book\col(0).
- name: TX_1527
index: 0x27
text: |-
An intelligent
beauty reading a
book in a
library by a
tranquil sea...
Isn't it a
romantic scene?
That's me, of
course!
- group: 0x16
data:
- name: TX_1600
index: 0x00
text: |-
The village is
full of excess
dirt from the
tower. There's
no room to walk,
and any tools we
could use to
clear a path are
being used for
construction.
- name: TX_1601
index: 0x01
text: |-
All the men have
been hauled off
to build the
tower. Only us
old folk remain.
- name:
- TX_1602
- TX_1603
index:
- 0x02
- 0x03
text: |-
The Oracle of
Ages who wields
power over time
lives somewhere
in this land. I
wonder if she
hasn't been
feeling well
lately.
- name: TX_1604
index: 0x04
text: |-
What will happen
to this world?
- name:
- TX_1605
- TX_1606
index:
- 0x05
- 0x06
text: |-
Some loudmouth
named \col(3)Ralph\col(0)
just ran into
the \col(3)Black Tower\col(0).
- name: TX_1607
index: 0x07
text: |-
My son returned
from the tower!
But then he went
right back out!
He's such an
anxious child!
- name: TX_1608
index: 0x08
text: |-
Someone washed
ashore down
south. It was a
very sub-rosan
fellow.
- name: TX_1609
index: 0x09
text: |-
I have no hope
left. All I can
do is quietly
await the end...
- name:
- TX_160a
- TX_160b
- TX_160c
- TX_160d
- TX_160e
- TX_160f
index:
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
Hmph! I guess
it's not time
for me to go
yet!
- name: TX_1610
index: 0x10
text: |-
This is \col(3)Lynna
City\col(0).
- name: TX_1611
index: 0x11
text: |-
They say some
animals in the
wild really like
people.
- name: TX_1612
index: 0x12
text: |-
I've heard there
is a sea where
people called
Zoras live.
- name: TX_1613
index: 0x13
text: |-
Have you seen
the ghost ship
that sails the
southern seas?
- name: TX_1614
index: 0x14
text: |-
The tower got
bigger all of a
sudden, and that
top is so ugly.
What is that
thing?
- name:
- TX_1615
- TX_1616
- TX_1617
- TX_1618
- TX_1619
- TX_161a
- TX_161b
- TX_161c
- TX_161d
- TX_161e
- TX_161f
index:
- 0x15
- 0x16
- 0x17
- 0x18
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
This is \col(3)Lynna
City\col(0). It's the
city where time
runs on without
end!
- name: TX_1620
index: 0x20
text: |-
What did the
Queen want?
Puzzle Seeds?
Enigma Seeds?
It's a mystery
to me!
- name: TX_1621
index: 0x21
text: |-
That's it! The
Queen wanted
them Puzzle
Seeds! I bet
she was happy!
- name: TX_1622
index: 0x22
text: |-
Another one?!?\stop
First, that guy
with the weird
hat appears,
then you...
Ever since that
girl \col(3)Nayru\col(0) came,
there's been all
sorts o' weird
goings on!
- group: 0x17
data:
- name:
- TX_1700
- TX_1701
index:
- 0x00
- 0x01
text: |-
Do you know of
the \col(3)Tokay\col(0)? I
hear there's an
island full of
them across the
sea!
- name: TX_1702
index: 0x02
text: |-
That \col(3)Nayru\col(0) has
tricked \col(3)Queen
Ambi\col(0), right?
I knew it!
- name: TX_1703
index: 0x03
text: |-
Just when \col(3)Nayru\col(0)
vanishes, the
Queen herself
starts acting
strange!
- name:
- TX_1704
- TX_1705
- TX_1706
index:
- 0x04
- 0x05
- 0x06
text: |-
The Queen seems
to be a totally
different
person.
- name:
- TX_1707
- TX_1708
- TX_1709
- TX_170a
- TX_170b
- TX_170c
- TX_170d
- TX_170e
- TX_170f
index:
- 0x07
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
The Queen
changed
completely. It's
nice that she's
kind now.
- name: TX_1710
index: 0x10
text: |-
I'm gonna find
something that
\col(3)Queen Ambi\col(0)
desires so I
don't have to
work at \col(3)Ambi's
Tower\col(0).
- name: TX_1711
index: 0x11
text: |-
I wonder what
\col(3)Queen Ambi\col(0) will
want next...
- name: TX_1712
index: 0x12
text: |-
They look like a
happy family. I
wish I could
join them...
- group: 0x18
data:
- name: TX_1800
index: 0x00
text: |-
There's been no
night for many
days, as if time
has stopped.
- name: TX_1801
index: 0x01
text: |-
There's an odd
pattern near the
gate to the
\col(3)Maku Tree\col(0). What
could it be?
- name: TX_1802
index: 0x02
text: |-
All day,
everyday, it's
"good morning!"
- name:
- TX_1803
- TX_1804
- TX_1805
- TX_1806
- TX_1807
- TX_1808
index:
- 0x03
- 0x04
- 0x05
- 0x06
- 0x07
- 0x08
text: |-
Another one was
taken to work on
the tower. What
is going on?
- name: TX_1809
index: 0x09
text: |-
Everyone says
it's bad luck to
go near the
tower.
- name: TX_180a
index: 0x0a
text: |-
My husband gave
\col(3)Queen Ambi\col(0) that
which pleases
her, but he was
still taken to
work on the
\col(3)Black Tower\col(0).
I want him back.
- group: 0x1a
data:
- name:
- TX_1a00
- TX_1a01
- TX_1a02
index:
- 0x00
- 0x01
- 0x02
text: |-
The \col(3)Maku Tree\col(0) is
a talking tree!
But lately she's
been bothered by
monsters...
- name: TX_1a03
index: 0x03
text: |-
A weird person
came to the
village. You
couldn't tell if
it was a man or
a woman! It
was scary!
- name: TX_1a04
index: 0x04
text: |-
I'm so mad! Even
though the tower
is done, my dad
hasn't returned!
- name:
- TX_1a05
- TX_1a06
- TX_1a08
index:
- 0x05
- 0x06
- 0x08
text: |-
Do you know
what "my own
blood" means?
\col(3)Ralph\col(0) knows.
What is it?
- name: TX_1a07
index: 0x07
text: |-
I can go play
wherever I like!
What fun!
- name: TX_1a09
index: 0x09
text: |-
What?!? \col(3)Princess
Zelda\col(0) is gone???
- group: 0x1b
data:
- name: TX_1b00
index: 0x00
text: |-
The village has
been full of
rubble ever
since work
started on that
tower! You can't
get anywhere
without a \col(1)Shovel\col(0)
to clear a path!
- name: TX_1b01
index: 0x01
text: |-
Ohh! How long
have I worked???
Night never
comes, so I
can't tell. I
want to go
home.
- name: TX_1b02
index: 0x02
text: |-
\col(3)Queen Ambi\col(0) has
changed. She
was never cruel,
but now she
makes us do
the impossible.
But you didn't
hear it from me!
- name: TX_1b03
index: 0x03
text: |-
It's been awful
ever since that
\col(3)Nayru\col(0) girl
appeared. Now we
have to work
hours on end!
- name: TX_1b04
index: 0x04
text: |-
Dig! Dump! Dig!
- name: TX_1b05
index: 0x05
text: |-
Heave! Ho!
- group: 0x1c
data:
- name:
- TX_1c00
- TX_1c01
- TX_1c02
- TX_1c03
- TX_1c04
- TX_1c05
- TX_1c06
index:
- 0x00
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
- 0x06
text: |-
What's with this
village? It has
no energy!
- name:
- TX_1c07
- TX_1c08
- TX_1c09
- TX_1c0a
- TX_1c0b
- TX_1c0c
- TX_1c0d
- TX_1c0e
- TX_1c0f
index:
- 0x07
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
Everyone's
energy has
returned!
- name: TX_1c10
index: 0x10
text: |-
Hi! Do you
remember me?
................\stop
I'm \col(3)Rosa\col(0)! You,
like, forgot we
dated?!? This is
my first long
trip in, like,
forever!
And I saw some
weirdo with this
\col(1)Shovel\col(0) I had
seen before, so
I, like, asked
if he knew you.\stop
Then he, like,
got all excited
and went leapin'
off somewhere.
What a weirdo.
- name: TX_1c11
index: 0x11
text: |-
Was that, like,
your \col(1)Shovel\col(0)?
If you don't
hang on to it,
it could, like,
wash out to sea.
- name: TX_1c12
index: 0x12
text: |-
Actually, the
theme of my
trip is "the
independent
woman," so you
have to wait for
another date.
- name: TX_1c13
index: 0x13
text: |-
Hi, \Link!
The Goron Dance
is all the rage
in these
mountains! But
the Subrosian
Dance is way
cooler. These
Gorons have a
ways to go!
- name: TX_1c14
index: 0x14
text: |-
That Goron Dance
is way cool! I'm
gonna make it
popular in
Subrosia, too!
- name: TX_1c15
index: 0x15
text: |-
The \col(3)Graceful
Goron\col(0) is the
bomb! I'm gonna
be the \col(3)Graceful
Subrosian\col(0)!
- group: 0x1d
data:
- name: TX_1d00
index: 0x00
text: |-
Thank you.\stop
You've come all
the way from
\col(3)Hyrule\col(0), correct?
Pleased to meet
you. I am \col(3)Nayru\col(0).
I've been very
worried after
hearing that
\col(3)Labrynna\col(0) would
face many evil
troubles.
- name: TX_1d01
index: 0x01
text: |-
\pos(2)\Link...
Hah! You've done
well! First you
let me through
the barrier, now
you bring me
\col(1)Mystery Seeds\col(0)!
Such a nice boy!
Taking advantage
of people's
kindness is
too easy!
This makes one
less thing that
can obstruct my
ambitions. But
my, these
\col(1)Mystery Seeds\col(0)
are unpleasant!
Their sight and
smell... Hmph!
Anyhow!
- name: TX_1d02
index: 0x02
text: |-
\pos(2)\col(3)Queen Ambi\col(0)...
Now, with my
powers, the flow
of time is yours
to command.
For you, I shall
create a day
that never ends,
so the people
will never
sleep, and work
on the tower can
continue. And
when the tower
reaches the
heavens, you
shall go down in
history as the
greatest queen
to ever live!
- name: TX_1d03
index: 0x03
text: |-
\pos(1)Heh heh heh heh!
We are closer
to the Age of
Shadow! But it's
still premature.
The true shadow
will fall when
the \col(3)Black Tower\col(4)
reaches the
heavens and I
climb to its
highest turret!
Then it will
come...
Heh heh heh...
Hah hah hah hah!
- name: TX_1d04
index: 0x04
text: |-
Huhhn...
\Link..?
Where are we?
- name: TX_1d05
index: 0x05
text: |-
\col(3)Ralph\col(0)!!! I'm\stop
sorry to make
you worry. I'm
fine now. Let us
return to our
own age!
- name: TX_1d06
index: 0x06
text: |-
Thank you,
\Link!\stop
You've safely
pried me from
\col(3)Veran's\col(0) grip.
Now all the
strange things
that happened in
the land should
return to
normal.
- name: TX_1d07
index: 0x07
text: |-
\col(3)Ralph\col(0)...
Just like you
said, I'll help
in what little
way I can!
- name: TX_1d08
index: 0x08
text: |-
There is little
else I can do,
so I'll return
home for now.
Stop by anytime.
- name: TX_1d09
index: 0x09
text: |-
\Link,
you have the
\col(1)Harp of Ages\col(0).\stop
I want you to
keep it for now.
I'm sure it will
continue to aid
you. Now let me
teach you the
last \col(1)tune\col(0), which
will unlock the
true power of
the \col(1)Harp of
Ages\col(0).
- name: TX_1d0a
index: 0x0a
text: |-
\pos(0)\Link...\stop
What's happening
inside..?
- name: TX_1d0b
index: 0x0b
text: |-
\pos(0)\Link!!!
I'm so glad
you're safe!
Thank goodness!
- name: TX_1d0c
index: 0x0c
text: |-
\pos(0)Let us go!
- name: TX_1d0d
index: 0x0d
text: |-
\pos(0)I am reluctant
to part, but we
must return to
our own age!
- name:
- TX_1d0e
- TX_1d0f
index:
- 0x0e
- 0x0f
text: |-
You won't get
away so easily!
- name: TX_1d10
index: 0x10
text: |-
I am \col(3)Nayru\col(4),
Oracle of Ages.\stop
You are holding
an instrument
called the \col(2)Harp
of Ages\col(4). I do
not know you,
but it is not by
mere chance that
you now hold
that \col(2)harp\col(4).
You are a hero
chosen by the
currents
of time.\stop
Your arrival
means I am not
in this age any
longer.\stop
I hid the \col(2)harp\col(4)
here, knowing
this could
happen.
I entrust the
\col(2)harp\col(4) to you!
By playing
certain \col(2)tunes\col(4)
on the \col(2)Harp of
Ages\col(4), you can
travel through
time!\stop
Let me teach
you the \col(2)Tune
of Echoes\col(4)!
- name: TX_1d11
index: 0x11
text: |-
If you play that
\col(2)tune\col(4), you will
unlock the
powers of the
\col(3)Time Portals\col(4)
found across
this land.\stop
Step into a \col(3)Time
Portal\col(4) to travel
through time
to another age.\stop
As you journey,
you may learn
more \col(2)tunes\col(4) that
will let you
travel through
time more freely
when you play
them.\stop
Please, chosen
hero, protect
this land from
the clutches of
evil! I am
counting on you,
unknown hero.
- name: TX_1d12
index: 0x12
text: |-
\pos(2)\Link,
please! Stop
\col(3)Ralph\col(0)! He means
to sacrifice
himself for the
people of this
age by slaying
\col(3)Queen Ambi\col(0)...
I can't allow
\col(3)Ralph\col(0) to make
such a
sacrifice!
- name: TX_1d13
index: 0x13
text: |-
\pos(2)\col(3)Impa\col(0) and I will
find a way to
give strength to
the villagers.
Please, \Link,
save \col(3)Ralph\col(0).
- name: TX_1d14
index: 0x14
text: |-
I am fine.\stop
\Link...
You may be the
only one who can
stop \col(3)Veran\col(0).
But surely \col(3)Ralph\col(0)
will help you.
- name: TX_1d15
index: 0x15
text: |-
\Link, hurry!
I'm afraid \col(3)Ralph\col(0)
may do something
hasty!
- name: TX_1d16
index: 0x16
text: |-
Thank you,
\Link,
Thanks to you,
\col(3)Lynna City\col(0) is a
peaceful place
once again!
- name: TX_1d17
index: 0x17
text: |-
Just when we
thought the
shadow would
wane, it grows
stronger, just
as \col(3)Veran\col(0)said.
\Link!
Please help
\col(3)Zelda\col(0)!
- name: TX_1d18
index: 0x18
text: |-
\Link, are
you all right?
- name: TX_1d19
index: 0x19
text: |-
You've finally
beaten \col(3)Veran\col(0).
Now the chaotic
flows of time
should return
to normal.
Shall we go
back to the
village?
- name: TX_1d1a
index: 0x1a
text: |-
\pos(1)I will come to
your aid!
- name: TX_1d1b
index: 0x1b
text: |-
\pos(2)Time, Nature...
Hero of the
\col(1)essences\col(0), I am
\col(3)Din\col(0), Oracle of
Seasons. Hurry,
\Link! You've
beaten \col(3)Veran\col(0),
but \col(3)Twinrova's\col(0)
plans are not
yet thwarted!\stop
The dark powers
of the Evil King
are growing!
- name: TX_1d1c
index: 0x1c
text: |-
\pos(2)The powers of
we Oracles\stop
will guide you
to \col(3)Princess
Zelda\col(0)! Cast down
\col(3)Twinrova\col(0) and
stop the Evil
King \col(3)Ganon's\col(0)
revival!\stop
\Link, surely
you can do it!
We're counting
on you!
- name: TX_1d1d
index: 0x1d
text: |-
\pos(1)May the divine
protection of
the Triforce be
with the hero
of the \col(1)Essences
of Time and
Nature\col(0)!
- name: TX_1d1e
index: 0x1e
text: |-
\Link, the
hero! You have
overcome many
trials, and
gained knowledge
of the \col(1)Essences
of Time and
Nature\col(0). Only you
can defeat
\col(3)Twinrova\col(0)!
- name: TX_1d1f
index: 0x1f
text: |-
Mystical power
fills your body!
- name: TX_1d20
index: 0x20
text: |-
Responsibility
for \col(3)Veran\col(0) coming
to this land
falls on me,
too. I will not
let \col(3)Ralph\col(0) carry
that burden
alone.
- name: TX_1d21
index: 0x21
text: |-
\Link!
How are you?
Listen to me.
After all that's
happened, \col(3)Ralph\col(0),
like a changed
man, has taken
up the art of
fighting. But I
will not let him
outdo me!
I must fulfill
my duties as the
Oracle of Ages
faithfully.\stop
But one thing
concerns me--
\col(3)Impa\col(0). This bird
brought me a
letter that says
\col(3)Impa\col(0) has changed
course and is
headed to
\col(3)Holodrum\col(0)...
Could something
terrible again
be happening
without my
knowing? Perhaps
I worry too
much...
- name: TX_1d22
index: 0x22
text: |-
I'm sorry,
\Link.
\col(3)Ralph\col(0) is always
like this when
it comes to me.
But I feel that
something evil
is approaching,
just as \col(3)Ralph\col(0)
claims...
- group: 0x1e
data:
- name: TX_1e00
index: 0x00
text: |-
What's this?
Green clothes...
Sir, are you
smitten with
forest fairies?
My name is
\col(3)Tingle\col(0), the one
and only! I am
a true fairy!\stop
The villagers
say that at 35,
I should open my
eyes...
But I say \col(3)Tingle\col(0)
is the very
reincarnation
of a fairy!
How'd you like
\col(3)Tingle\col(0) the fairy
for a friend?
\opt()Sure \opt()No way
- name: TX_1e01
index: 0x01
text: |-
Sir, you must be
smitten with the
forest fairies!\stop
How'd you like
\col(3)Tingle\col(0) the fairy
as a friend?
\opt()Sure \opt()No way
- name: TX_1e02
index: 0x02
text: |-
Then from today,
you and \col(3)Tingle\col(0)
are friends!\stop
Yes! Yes! As a
sign of our
friendship,
\col(3)Tingle\col(0) will give
you his \col(1)chart\col(0)
that shows the
way to the
secret island!
- name: TX_1e03
index: 0x03
text: |-
...I see! I hope
you won't
regret it!
- name: TX_1e04
index: 0x04
text: |-
Come back here
anytime you wish
to see \col(3)Tingle\col(0)!
If you get more
\col(1)Mystical Seeds\col(0),
something good
may happen!
- name: TX_1e05
index: 0x05
text: |-
\call(TX_1e0c)\stop
...These are the
magic words that
\col(3)Tingle\col(0) created
himself. Don't
steal them!
- name: TX_1e06
index: 0x06
text: |-
What's this?
Look at all the
\col(1)Mystical Seeds\col(0)
you've gathered!
\col(3)Tingle\col(0) the fairy
can make it so
your \col(1)satchel\col(0) can
carry more
seeds! Shall I?
\opt()Yes \opt()No
- name: TX_1e07
index: 0x07
text: |-
Very well! Then
\col(3)Tingle\col(0) shall
work his magic.
Close your eyes!
- name: TX_1e08
index: 0x08
text: |-
Come back
anytime you
wish to see
\col(3)Tingle\col(0).
- name: TX_1e09
index: 0x09
text: |-
Do you by chance
know cooler
\col(1)secrets\col(0) than
\col(3)Tingle\col(0)?
\opt()Yes \opt()No
- name: TX_1e0a
index: 0x0a
text: |-
...I see!\n
null_terminator: False
- name: TX_1e0b
index: 0x0b
text: |-
I guess \col(3)Tingle\col(0)
is the coolest.
- name: TX_1e0c
index: 0x0c
text: |-
\sfx(0xb5)Tingle, Tingle!
Kooloo-Limpah!
- name: TX_1e0d
index: 0x0d
text: |-
That's not cool
at all!!!
\jump(TX_1e0b)
null_terminator: False
- name: TX_1e0e
index: 0x0e
text: |-
What's this?!?
I hate to admit
it, but you're
far cooler than
\col(3)Tingle\col(0)...
In exchange for
teaching me
that, I'll make
it so you can
carry more
\col(1)seeds\col(0)!
Close your eyes!
- name: TX_1e0f
index: 0x0f
text: |-
I'll teach you
the \col(1)secret\col(0) to
carrying more
\col(1)seeds\col(0) in
\col(3)Holodrum\col(0), too.\stop
\secret1\stop
Call on me again
if you forget.
- name: TX_1e10
index: 0x10
text: |-
\call(TX_1e0c)
\col(3)Tingle's\col(0) words
are the coolest!
Don't steal
them!
- group: 0x20
data:
- name: TX_2000
index: 0x00
text: |-
\sfx(0xc3)Hoh...
I'm \col(3)Ricky\col(0).
Usually, I can
clear holes and
cliffs with my
patented jump...
\jump(TX_2002)
null_terminator: False
- name: TX_2001
index: 0x01
text: |-
\sfx(0xc3)Hoh...
\Link? It's
been a while!\stop
Usually I'd be
happy to see
you...\n
null_terminator: False
- name: TX_2002
index: 0x02
text: |-
But I'm not in
such a good mood
right now...
You see...
I lost my
precious
\col(1)gloves\col(0)...
- name: TX_2003
index: 0x03
text: |-
I think I left
them by the tree
on the beach,
but I can't seem
to find them.
- name: TX_2004
index: 0x04
text: |-
\sfx(0xc3)Hey! My \col(1)gloves\col(0)!
You found them!
Thanks!\stop
Now I'll help
you find what
you're looking
for! Hop into
my pocket!
- name: TX_2005
index: 0x05
text: |-
\sfx(0xc3)Press \abtn to
punch, or build
power to unleash
a tornado. I can
also jump small
holes or cliffs.
- name: TX_2006
index: 0x06
text: |-
\sfx(0xc3)I guess you
found what you
were after...
This is just
between you and
me, but I can't
stand this guy,
so I'll see you
later!
- name: TX_2007
index: 0x07
text: |-
Isn't what
you're looking
for over there?
- name: TX_2008
index: 0x08
text: |-
\sfx(0xc3)If you move
toward a hole,
I'll just jump
right over.
I can clear one
hole easy.
Give it a try.
- name: TX_2009
index: 0x09
text: |-
\sfx(0xc3)A cliff like
that is one
leap. I'll jump
if you move up
to it. Try it.
- name: TX_200a
index: 0x0a
text: |-
\sfx(0xc3)Yow! I'm sorry,
but it's too
hot for me in
there!
- group: 0x21
data:
- name: TX_2100
index: 0x00
text: |-
\pos(2)\sfx(0xc4)Dee! Dee!
- name: TX_2101
index: 0x01
text: |-
\sfx(0xc4)I was almost
eaten! I'm
\col(3)Dimitri\col(0). I can
swim in the sea.
\jump(TX_2103)
null_terminator: False
- name: TX_2102
index: 0x02
text: |-
\sfx(0xc4)\Link! It's
you! You saved
me! You're a
good friend.\n
null_terminator: False
- name: TX_2103
index: 0x03
text: |-
Are you going
somewhere? I can
give you a ride.
- name: TX_2104
index: 0x04
text: |-
\sfx(0xc4)We're here! You
go alone now.
Bye!
- name: TX_2105
index: 0x05
text: |-
\sfx(0xc4)I'll get lost if
I go too far!
- name: TX_2106
index: 0x06
text: |-
\sfx(0xc4)I chomp when you
press \abtn.\stop
And I swim like
a fish--even up
waterfalls. You
can even carry
me using the
\col(1)Power Bracelet\col(0).
- name: TX_2107
index: 0x07
text: |-
\sfx(0xc4)You can carry
and throw me
when you use the
\col(1)Power Bracelet\col(0).
Want to try?
- name: TX_2108
index: 0x08
text: |-
\sfx(0xc4)I even swim up
waterfalls.
Try it!
- name: TX_2109
index: 0x09
text: |-
\sfx(0xc4)Too hot! It's
boiling hot
here! You go
alone, \Link!
- group: 0x22
data:
- name: TX_2200
index: 0x00
text: |-
\sfx(0xc5)A g-g-g-ghost!
Help!
- name: TX_2201
index: 0x01
text: |-
\sfx(0xc5)D-don't eat me!
I taste awful!
- name: TX_2202
index: 0x02
text: |-
\sfx(0xc5)...The ghosts
are all gone!
- name: TX_2203
index: 0x03
text: |-
\call(TX_2202)
Did you chase
them away? Thank
you! I am \col(3)Moosh\col(0).
Maybe I can help
you out. Climb
onto my back.
- name: TX_2204
index: 0x04
text: |-
\call(TX_2202)
\sfx(0xc5)!!!
\Link???
I can help you
if you like,
\Link.
Climb onto my
back.
- name: TX_2205
index: 0x05
text: |-
\sfx(0xc5)Tap \abtn to hover,
or hold it to
charge up for a
ground pound.\stop
But water is my
weakness. The
shallow stuff is
one thing, but I
can't take deep
water, so be
careful.
- name: TX_2206
index: 0x06
text: |-
\sfx(0xc5)Hold \abtn to
charge up. If
you build enough
power and let it
go, I'll pound
the ground. Try
it.
- name: TX_2207
index: 0x07
text: |-
\sfx(0xc5)I can float if
you tap \abtn.
If you move as
I float, you can
float across
pits. Try it.
- name: TX_2208
index: 0x08
text: |-
\sfx(0xc5)You found what
you were looking
for? I'm glad I
could help. See
you around.
- name: TX_2209
index: 0x09
text: |-
\sfx(0xc5)I don't want
to go too far...
- name: TX_220a
index: 0x0a
text: |-
\sfx(0xc5)Ugh! It's hot!\stop
I can't take so
much heat. I'm
sorry.
- group: 0x23
data:
- name: TX_2300
index: 0x00
text: |-
Those lazy,
worthless fools!\stop
Just as we're
buildin' this
bridge to the
\col(3)Symmetry City
Ruins\col(0), they go
off on break!
I wait and I
wait, but they
don't come back!
- name: TX_2301
index: 0x01
text: |-
\call(TX_2300)
We'll never get
the bridge done
at this rate!
I'd go find 'em
but the terrain
'round here is
too rough!\stop
A man can't
navigate it on
his own! Pahh!
What a fix!
- name: TX_2302
index: 0x02
text: |-
\call(TX_2300)\stop
C'mon, buddy.
Can you go find
those slackers
for me?
\opt()Sure \opt()Sorry
- name: TX_2303
index: 0x03
text: |-
Then scram!
Lazy kid!
- name: TX_2304
index: 0x04
text: |-
Thanks, buddy!
I guess you'll
be off, then!\n
null_terminator: False
- name: TX_2305
index: 0x05
text: |-
If you can get
all three of
those slackers
back here, we
can get to work
on this bridge.
But the terrain
around here is
too rough,
so you can't
manage it on
your own. OK?
\opt()OK \opt()What?
- name: TX_2306
index: 0x06
text: |-
If you get those
three slackers
back here, we'll
finish this
bridge.
- name: TX_2307
index: 0x07
text: |-
You ain't been
over that way
yet! Or are you
giving up?
\opt()Yes \opt()No
- name: TX_2308
index: 0x08
text: |-
Really! Then see
ya later!
- name: TX_2309
index: 0x09
text: |-
Then keep on
lookin'!
- name: TX_230a
index: 0x0a
text: |-
Hah hah! They're
finally here!
They were just
late! Well, get
to work! No more
breaks until the
bridge is done!
- name: TX_230b
index: 0x0b
text: |-
What? You're
already done?
I guess you
fools can work!
But no time for
breaks now! On
to the next job!
- name: TX_230c
index: 0x0c
text: |-
My boss is an
ornery fellow!
He does no work,
but complains
about quality!
- name: TX_230d
index: 0x0d
text: |-
He says to build
a bridge to the
\col(3)Symmetry City
Ruins\col(0), but it's
not like anyone
is waiting to
use it. There's
no rush, don'cha
think?
- name: TX_230e
index: 0x0e
text: |-
Ahh! It's a
beautiful day!
Forget work!
Maybe I'll write
a poem...
- name: TX_230f
index: 0x0f
text: |-
Huh? The boss?\stop
But I wanted to
hang out a while
longer... But I
can head back...
- name: TX_2310
index: 0x10
text: |-
No way! He can't
think I'm
skippin' out!
- name: TX_2311
index: 0x11
text: |-
Yesss, boss...
- name: TX_2312
index: 0x12
text: |-
We're done,
boss!
- name: TX_2313
index: 0x13
text: |-
Have you heard
of \col(1)Fairy Powder\col(0)?\stop
Fairy tales say
it turned a
cursed Queen
back to her
original shape.
They say that
\col(1)Fairy Powder\col(0) was
kept in back
long ago!\stop
I don't know if
it's true or
not, but it sure
is romantic.
- name: TX_2314
index: 0x14
text: |-
I'm looking for
a romantic poem,
but I can't find
anything good...
How's this...
"Roses are red,
violets are..."
- group: 0x24
data:
- name: TX_2400
index: 0x00
text: |-
\sfx(0xc7)Welcome!\stop
I am the first
generation of
Graceful
Dancers! This is
our dance hall!
One must know
our dance if he
is to be called
a Goron.
If you dance
well, I'll give
you a
\col(1)Brotherhood
Emblem\col(0)!
One try costs
20 Rupees.
Shall we dance?
\opt()Yes \opt()No
- name: TX_2401
index: 0x01
text: |-
\sfx(0xc7)Welcome!
I am the first
generation of
Graceful
Dancers! This is
my dance hall.
The Goron Dance
is all the rage
with hip, young
Gorons.
It's great!!!\stop
Want to dance?
It's 20 Rupees.
\opt()OK \opt()No thanks
- name:
- TX_2402
- TX_2422
index:
- 0x02
- 0x22
text: |-
\sfx(0xc7)Shall I explain
the dance?
\opt()No \opt()Yes
- name:
- TX_2403
- TX_2423
index:
- 0x03
- 0x23
text: |-
\sfx(0xc7)We refuse none
who come but
chase none who
leave. Come back
anytime.
- name:
- TX_2404
- TX_2424
index:
- 0x04
- 0x24
text: |-
\sfx(0xc7)Pay attention to
my lesson.
You'll hear the
rhythm as the
dance begins.
You must repeat
that rhythm.
There are two
types.
- name:
- TX_2405
- TX_2425
index:
- 0x05
- 0x25
text: |-
\sfx(0xc7)Press \bbtn to move
to this sound!
- name:
- TX_2406
- TX_2426
index:
- 0x06
- 0x26
text: |-
\sfx(0xc7)Press \abtn to hold
a pose when you
hear this sound!
There are eight
rounds in all.
Dance well in
six rounds to
get a prize!
If you make
three mistakes,
you're out.\stop
To try is to
learn!
Got it?
\opt()Yes \opt()No
- name:
- TX_2407
- TX_2427
index:
- 0x07
- 0x27
text: |-
\sfx(0xc7)We don't care
how you dance,
as long as you
have rhythm!
Am I a good
dancer?
- name:
- TX_2408
- TX_2428
index:
- 0x08
- 0x28
text: |-
\sfx(0xc7)One... Two...\stop
One, two, three!
- name:
- TX_2409
- TX_2429
index:
- 0x09
- 0x29
text: |-
\sfx(0xc7)Hey! You need
more Rupees!
- name:
- TX_240a
- TX_242a
index:
- 0x0a
- 0x2a
text: |-
You are a
talented Goron
dancer! You can
dance at any
level you like!
Which do you
choose?
- name: TX_240b
index: 0x0b
text: |-
\sfx(0xc7)\call(TX_240a)\stop
\opt()Platinum \opt()Gold
\opt()Silver
- name:
- TX_240c
- TX_242c
index:
- 0x0c
- 0x2c
text: |-
\sfx(0xc7)Platinum?
- name:
- TX_240d
- TX_242d
index:
- 0x0d
- 0x2d
text: |-
\sfx(0xc7)Gold?
- name:
- TX_240e
- TX_242e
index:
- 0x0e
- 0x2e
text: |-
\sfx(0xc7)Silver?
- name:
- TX_240f
- TX_242f
index:
- 0x0f
- 0x2f
text: |-
\sfx(0xc7)Bronze?
- name:
- TX_2410
- TX_2430
index:
- 0x10
- 0x30
text: |-
\sfx(0xc7)You're pretty
good! This makes
you a brother to
the Gorons!\stop
As I promised,
here you go!
- name:
- TX_2411
- TX_2431
index:
- 0x11
- 0x31
text: |-
\sfx(0xc7)All Gorons will
call you friend!
May we always
dance together!
- name:
- TX_2412
- TX_2432
index:
- 0x12
- 0x32
text: |-
\sfx(0xc7)Perfect!
That was great!
It felt wild and
open, like the
sea! It was
poetry in
motion! Thank
you for sharing
it with us. Here
is your prize.
- name:
- TX_2413
- TX_2433
index:
- 0x13
- 0x33
text: |-
\sfx(0xc7)You cleared \num1
of 8 rounds!
Very well done!
You're almost as
good as me!
Here is your
prize!
- name:
- TX_2414
- TX_2434
index:
- 0x14
- 0x34
text: |-
\sfx(0xc7)Use your body to
express your
passion more!
- name:
- TX_2415
- TX_2435
index:
- 0x15
- 0x35
text: |-
\sfx(0xc7)Dance is heart!
It is passion!\stop
Your body must
express the
passion! Turn up
the heat!!! Want
to try again?
\opt()Yes \opt()No
- name:
- TX_2416
- TX_2436
index:
- 0x16
- 0x36
text: |-
\sfx(0xc7)Concentrate!
OK, next round!
- name:
- TX_2417
- TX_2437
index:
- 0x17
- 0x37
text: |-
\sfx(0xc7)You fail if you
miss once more!
- name:
- TX_2418
- TX_2438
index:
- 0x18
- 0x38
text: |-
\sfx(0xc7)Too bad! You
fail this time.
- name: TX_2419
index: 0x19
text: |-
\sfx(0xc7)Huh? That's an
\col(1)introduction\col(0)
from a brother?
What's this..?\stop
Give me your
\col(1)Mermaid Key\col(0)?
How did he know
I have it?
Oh well...\stop
I can't turn
down a brother's
request.
But I can't just
give you this!
Dance me for it!
If you can match
my moves, the
\col(1)Mermaid Key\col(0) is
yours. So?
It's 20 Rupees
to try...
\opt()OK \opt()No thanks
- name: TX_241a
index: 0x1a
text: |-
\sfx(0xc7)What soul!\stop
Since a brother
has recommended
you, I will do
as I promised!
- name:
- TX_241b
- TX_241c
- TX_241d
- TX_241e
- TX_241f
index:
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
\sfx(0xc7)Come back if
you need another
lesson!
- name: TX_2420
index: 0x20
text: |-
\sfx(0xc7)Welcome!\stop
I am the fifth
generation of
Graceful
Dancers! This is
my dance hall.
One must know
our dance if he
is to be called
a Goron.
If you dance
well, I'll give
you a
\col(1)Brotherhood
Emblem\col(0)!
One try costs
10 Rupees.
Shall we dance?
\opt()Yes \opt()No
- name: TX_2421
index: 0x21
text: |-
\sfx(0xc7)Welcome!
I am the fifth
generation of
Graceful
Dancers! This is
my dance hall.
The Goron dance
is all the rage
with hip, young
Gorons.
It's great!!!\stop
Want to dance?
It's 10 Rupees.
\opt()OK \opt()No thanks
- name:
- TX_242b
- TX_2439
- TX_243a
- TX_243b
- TX_243c
- TX_243d
- TX_243e
- TX_243f
index:
- 0x2b
- 0x39
- 0x3a
- 0x3b
- 0x3c
- 0x3d
- 0x3e
- 0x3f
text: |-
\sfx(0xc7)\call(TX_242a)\stop
\opt()Gold \opt()Silver
\opt()Bronze
- name: TX_2440
index: 0x40
text: |-
\sfx(0xc7)I love dancing!
This dance will
be danced for
all eternity!
- name: TX_2441
index: 0x41
text: |-
\sfx(0xc7)With practice,
you can be a
master Goron
Dancer, too!
- name: TX_2442
index: 0x42
text: |-
\sfx(0xc7)Someday I want
to teach this to
my children!!!
- name: TX_2443
index: 0x43
text: |-
\sfx(0xc7)I dance when
I'm happy and
when I'm sad. If
everyone did it,
they'd all be
happy!
- name: TX_2444
index: 0x44
text: |-
\sfx(0xc7)Dancing everyday
tires you out.
Sometimes you
have to rest.
It's the same as
work and study.
But you can't
just relax all
the time.
- name: TX_2445
index: 0x45
text: |-
\sfx(0xc7)The Goron Dance
is my favorite.
I want everyone
to learn it!
- name:
- TX_2446
- TX_2447
- TX_2448
- TX_2449
- TX_244a
- TX_244b
- TX_244c
- TX_244d
- TX_244e
- TX_244f
index:
- 0x46
- 0x47
- 0x48
- 0x49
- 0x4a
- 0x4b
- 0x4c
- 0x4d
- 0x4e
- 0x4f
text: |-
\sfx(0xc7)You gotta have
both rhythm and
passion!
- name: TX_2450
index: 0x50
text: |-
\sfx(0xc7)I love dancing!
It's like every
cell in your
body comes
alive!
- name: TX_2451
index: 0x51
text: |-
\sfx(0xc7)We Gorons will
find our own
dance someday.
- name: TX_2452
index: 0x52
text: |-
\sfx(0xc7)I want to spread
this dance
around the
world! Dance
is the world's
common language!
- name: TX_2453
index: 0x53
text: |-
\sfx(0xc7)Did you know?\stop
Passion flows
from inside the
body when you
let the rhythm
take control!
- name: TX_2454
index: 0x54
text: |-
\sfx(0xc7)My grandpa
told me this:\stop
\call(TX_2444)\stop
It's good
advice.
- name: TX_2455
index: 0x55
text: |-
\sfx(0xc7)Dance is like
both sport and
art. You do
exercise and you
express your
feelings.
- name:
- TX_2456
- TX_2457
- TX_2458
- TX_2459
- TX_245a
- TX_245b
- TX_245c
- TX_245d
- TX_245e
- TX_245f
index:
- 0x56
- 0x57
- 0x58
- 0x59
- 0x5a
- 0x5b
- 0x5c
- 0x5d
- 0x5e
- 0x5f
text: |-
\sfx(0xc7)You gotta have
both rhythm and
passion!
- name: TX_2460
index: 0x60
text: |-
The Goron Dance
reminds me
Subrosia's
bubbling lava!
- name: TX_2461
index: 0x61
text: |-
I'm going to
create a
Subrosian Dance!
I'll open a new
page in
Subrosian
culture!
- name: TX_2462
index: 0x62
text: |-
Your body learns
by just dancing!
Only youth can
push the limits
of endurance!
Only hot steel
can be tempered!
- name: TX_2463
index: 0x63
text: |-
These Gorons
have artistic
sense! We must
develop our own
sense, too!
- name: TX_2464
index: 0x64
text: |-
This Goron Dance
has hot lava-
like passion!
- name: TX_2465
index: 0x65
text: |-
The Goron Dance
is at the
cutting edge of
the dance scene!
- name:
- TX_2466
- TX_2467
- TX_2468
- TX_2469
- TX_246a
- TX_246b
- TX_246c
- TX_246d
- TX_246e
- TX_246f
index:
- 0x66
- 0x67
- 0x68
- 0x69
- 0x6a
- 0x6b
- 0x6c
- 0x6d
- 0x6e
- 0x6f
text: |-
Dancing like
this is great
fun! It really
gives meaning to
life!
- name: TX_2470
index: 0x70
text: |-
\pos(1)\sfx(0xc7)Huh?\stop
I was diggin' a
new tunnel and
I ended up here!
- name: TX_2471
index: 0x71
text: |-
\pos(1)\sfx(0xc7)Hey!!!\stop
What are you
doin' here?
Don't you know?
Games are the
new fad on
\col(3)Rolling Ridge\col(0)!
You should check
them out, too!
- name: TX_2472
index: 0x72
text: |-
\sfx(0xc7)Finding treasure
is so hard!
Will you let me
hang on to 20
\col(1)Ember Seeds\col(0) and
20 \col(1)Bombs\col(0)?\stop
If I'm lucky and
find treasure,
I'll give you
half.
How about it?
\opt()Yes \opt()No
- name: TX_2473
index: 0x73
text: |-
\sfx(0xc7)No..? Come back
if you change
your mind.
- name: TX_2474
index: 0x74
text: |-
\sfx(0xc7)Huh?
Don't lie. Keep
better track of
how much stuff
you have.
- name: TX_2475
index: 0x75
text: |-
\sfx(0xc7)Leave it to me!
I'll find some
treasure. Check
back with me
after a while!
- name: TX_2476
index: 0x76
text: |-
\sfx(0xc7)I'll be waiting!
I'm sure there's
treasure here!
- name: TX_2477
index: 0x77
text: |-
\sfx(0xc7)Thanks to you,
I found some
treasure!
I've got two
chests, so take
your pick.
\opt()Left \opt()Right
- name: TX_2478
index: 0x78
text: |-
\sfx(0xc7)Tell me if you
think you've
found some
buried treasure!
- name: TX_2479
index: 0x79
text: |-
\sfx(0xc7)It's terrible!
The Goron Elder
has been buried
alive under
some rocks!
What do we do?
- name: TX_247a
index: 0x7a
text: |-
\sfx(0xc7)It's wonderful!
The Goron Elder
was unharmed!
- name: TX_247b
index: 0x7b
text: |-
\sfx(0xc7)The Elder is
buried alive!
But Gorons alone
can't dig him
out! If we had
the legendary
\col(1)Bomb Flower\col(0), we
could blast the
rocks away...
- name: TX_247c
index: 0x7c
text: |-
\sfx(0xc7)The Elder caused
such a fuss!
- name: TX_247d
index: 0x7d
text: |-
\sfx(0xc7)Help! Hurry!\stop
The Elder will
die if we don't
hurry! If only
we had a \col(1)Bomb
Flower\col(0)...
- name: TX_247e
index: 0x7e
text: |-
\sfx(0xc7)Hey!\stop
Is that one of
the legendary
\col(1)Bomb Flowers\col(0)?
You can't fool
me! That's the
unmistakable
smell of a \col(1)Bomb
Flower\col(0)!\stop
Please!
Let me have that
\col(1)Bomb Flower\col(0)!
\opt()OK \opt()No way
- name: TX_247f
index: 0x7f
text: |-
\sfx(0xc7)Without that
\col(1)Bomb Flower\col(0), the
Elder will die.
Please let me
have it!
\opt()OK \opt()No way
- name: TX_2480
index: 0x80
text: |-
\sfx(0xc7)Thank you!
Now we can save
the Elder!
- name: TX_2481
index: 0x81
text: |-
\sfx(0xc7)I'm so relieved
the Elder is OK.
- name: TX_2482
index: 0x82
text: |-
\sfx(0xc7)Did something
happen?
- name: TX_2483
index: 0x83
text: |-
\sfx(0xc7)What's going on?
I heard a loud
noise...
- name: TX_2484
index: 0x84
text: |-
\sfx(0xc7)I guess the
Goron Elder is
buried under a
pile of rocks. I
hope someone can
save him.
- name: TX_2485
index: 0x85
text: |-
\sfx(0xc7)They found a way
to save the
Elder. Now we
can continue
digging that new
tunnel!
- name: TX_2486
index: 0x86
text: |-
\sfx(0xc7)This is the home
of the Gorons.
- name: TX_2487
index: 0x87
text: |-
\pos(2)\sfx(0xc7)Huh?
What's wrong,
brothers?
Were you worried
about me?
Ah ha ha ha ha!
A rock that size
can't hurt me!
Ah ha ha ha ha!
- name: TX_2488
index: 0x88
text: |-
\sfx(0xc7)Did you bring us
the \col(1)Bomb Flower\col(0)?
Sorry to
trouble you.\stop
This is the
shiny \col(1)key\col(0) I
found on
Northern Peak.
I never found
the keyhole, so
I'll give this
to you.
- name:
- TX_2489
- TX_248a
- TX_248b
- TX_248c
- TX_248d
- TX_248e
- TX_248f
index:
- 0x89
- 0x8a
- 0x8b
- 0x8c
- 0x8d
- 0x8e
- 0x8f
text: |-
\sfx(0xc7)We shall take
good care of the
\col(1)Bomb Flowers\col(0) you
brought us. We
shall fill the
peaks with them!
- name: TX_2490
index: 0x90
text: |-
\sfx(0xc7)I sit here to
protect the
peace on
\col(3)Rolling Ridge\col(0).
- name: TX_2491
index: 0x91
text: |-
\sfx(0xc7)Do you have a
passionate
heart? Only
proven Goron
brothers may
pass. Be off!
- name:
- TX_2492
- TX_249e
index:
- 0x92
- 0x9e
text: |-
\sfx(0xc7)Huh?!?
That's a
\col(1)Brotherhood
Emblem\col(0)! You
understand the
passion of a
Goron's heart!
You may pass!
- name: TX_2493
index: 0x93
text: |-
\sfx(0xc7)I know it's
abrupt, but can
you help me,
brother?\n
null_terminator: False
- name: TX_2494
index: 0x94
text: |-
\sfx(0xc7)Protecting
\col(3)Rolling Ridge\col(0)
has given my
life meaning.
I need an
heirloom that
will teach my
descendants to
value life...
It'd be great if
you could bring
me something
unique.
- name: TX_2495
index: 0x95
text: |-
\sfx(0xc7)Yeah...
A \col(1)vase\col(0) would
be great!
- name: TX_2496
index: 0x96
text: |-
\sfx(0xc7)Whoaaa!
That \col(1)vase\col(0)! What
a fine \col(1)Goron
Vase\col(0)! Please!
Let me have
that \col(1)vase\col(0)!
I'll trade you
some \col(1)Goronade\col(0)
for it!
\opt()OK \opt()No thanks
- name: TX_2497
index: 0x97
text: |-
\sfx(0xc7)Oh... Come back
if you change
your mind.
- name: TX_2498
index: 0x98
text: |-
\sfx(0xc7)Are you ready to
give me that
\col(1)Goron Vase\col(0)?
\opt()Yes \opt()No
- name:
- TX_2499
- TX_24a5
index:
- 0x99
- 0xa5
text: |-
\sfx(0xc7)Thank you! This
is great! As
promised--here!
- name: TX_249a
index: 0x9a
text: |-
\sfx(0xc7)I'm going to
treasure this
\col(1)vase\col(0)!
- name: TX_249b
index: 0x9b
text: |-
\sfx(0xc7)I'm going to
treasure the
\col(1)Goron Vase\col(0)!
- name: TX_249c
index: 0x9c
text: |-
\sfx(0xc7)For generations,
my ancestors
have sat here
guarding the
peace on
\col(3)Rolling Ridge\col(0).
- name: TX_249d
index: 0x9d
text: |-
\sfx(0xc7)Do you have a
passionate
heart? Since
long ago, only
proven Goron
brothers have
been allowed
to pass here.
Be off!!!
- name: TX_249f
index: 0x9f
text: |-
\sfx(0xc7)I know it's
abrupt, but can
you help me,
brother?\n
null_terminator: False
- name: TX_24a0
index: 0xa0
text: |-
\sfx(0xc7)For generations,
my ancestors
have sat here
guarding the
peace on
\col(3)Rolling Ridge\col(0).
I can't leave,
but I'm so
hungry I could
starve...
Can you give me
some food...
- name: TX_24a1
index: 0xa1
text: |-
\sfx(0xc7)\col(1)Rock Sirloin\col(0),
\col(1)Rock Brisket\col(0)...
Anything!
- name: TX_24a2
index: 0xa2
text: |-
\sfx(0xc7)Whoaaa!
You have prime
\col(1)Rock Brisket\col(0)!\stop
Please! Let me
have that \col(1)Rock
Brisket\col(0)!
I'll trade my
ancestors' \col(1)Goron
Vase\col(0) for it!
\opt()OK \opt()No thanks
- name: TX_24a3
index: 0xa3
text: |-
\sfx(0xc7)I'm so hungry I
could starve.
I'd love some
\col(1)Rock Brisket\col(0)...
- name: TX_24a4
index: 0xa4
text: |-
\sfx(0xc7)Are you ready
to give me that
\col(1)Rock Brisket\col(0)?
\opt()Yes \opt()No
- name: TX_24a6
index: 0xa6
text: |-
\sfx(0xc7)Ohhh! This
\col(1)Rock Brisket\col(0) is
so delicious!
Thank you!
- name: TX_24a7
index: 0xa7
text: |-
\sfx(0xc7)If you get more
food, let me
have it!
- name: TX_24a8
index: 0xa8
text: |-
\sfx(0xc7)Welcome to
Target Carts!
Fire your \col(1)Seed
Shooter\col(0) while
riding in a
cart. If you hit
enough targets,
you win a prize!
Up to 3 misses
wins 20 Rupees.
Want to try? It
costs 10 Rupees.
\opt()Yes \opt()No
- name: TX_24a9
index: 0xa9
text: |-
\sfx(0xc7)Oh... Come
back anytime!
- name: TX_24aa
index: 0xaa
text: |-
\sfx(0xc7)Huh? You don't
have enough
Rupees! Save up
and come back!
- name: TX_24ab
index: 0xab
text: |-
\sfx(0xc7)OK! Let's get
you started!
- name: TX_24ac
index: 0xac
text: |-
\sfx(0xc7)The prize this
time is...this!
- name: TX_24ad
index: 0xad
text: |-
\sfx(0xc7)Ready? Go!
- name: TX_24ae
index: 0xae
text: |-
\sfx(0xc7)Welcome to
Target Carts.
To play, talk to
that Goron!
- name: TX_24af
index: 0xaf
text: |-
\sfx(0xc7)That's it! You
hit \col(4)\num1\col(0) of 12!
- name: TX_24b0
index: 0xb0
text: |-
\sfx(0xc7)Perfect!
Nice shootin'!
You win a prize!
- name: TX_24b1
index: 0xb1
text: |-
\sfx(0xc7)Oh, that was
almost perfect.
But you still
get 20 Rupees!
- name: TX_24b2
index: 0xb2
text: |-
\sfx(0xc7)Too bad...
Try again later.
- name: TX_24b3
index: 0xb3
text: |-
\sfx(0xc7)Ready to try
again?
\opt()Yes \opt()No
- name: TX_24b4
index: 0xb4
text: |-
\sfx(0xc7)Oh... But do
try again later!
- name: TX_24b5
index: 0xb5
text: |-
\pos(2)\sfx(0xc7)Haaa...\stop
I've worked so
many late nights
lately, I don't
feel up to
playing games.
And I dug up a
great prize,
too. Oh, well...
- name: TX_24b6
index: 0xb6
text: |-
\pos(2)I need something
energizing that
can wake me up.
- name: TX_24b7
index: 0xb7
text: |-
\pos(2)\sfx(0xc7)That's \col(1)Goronade\col(0)!\stop
One drink of
that charges
you up! Will you
let me have it?
\opt()Yes \opt()No
- name: TX_24b8
index: 0xb8
text: |-
\pos(2)\sfx(0xc7)No..? Oh...
Haa... I'm just
so tired lately!
- name: TX_24b9
index: 0xb9
text: |-
\pos(2)\sfx(0xc7)I'm wide awake
now! Thanks!
I'm gonna open
up shop! Want to
give my game a
try?
The first game
is on the house.
Want to try?
\opt()Yes \opt()No
- name: TX_24ba
index: 0xba
text: |-
\pos(2)\sfx(0xc7)What? You don't?
Next time it's
10 Rupees.
- name: TX_24bb
index: 0xbb
text: |-
\pos(2)\sfx(0xc7)Of course!
Want to hear the
rules?
\opt()No \opt()Yes
- name: TX_24bc
index: 0xbc
text: |-
\pos(2)\sfx(0xc7)This time, the
prize is...this!
- name: TX_24bd
index: 0xbd
text: |-
\pos(2)\sfx(0xc7)When the game
begins, try to
dodge or throw
the \col(1)Bombs\col(0) that
start falling
all around. See
how long you
can last!
You'll get a
wonderful prize
if you last
through it all.
But if you get
hit even once,
you fail! OK?
\opt()Yes \opt()No
- name: TX_24be
index: 0xbe
text: |-
\pos(2)\sfx(0xc7)Are you ready?
- name: TX_24bf
index: 0xbf
text: |-
\pos(2)\sfx(0xc7)Did you come to
play? It costs
10 Rupees.
Wanna try?
\opt()Yes \opt()No
- name: TX_24c0
index: 0xc0
text: |-
\pos(2)\sfx(0xc7)You don't? Come
play anytime.
- name: TX_24c1
index: 0xc1
text: |-
\pos(2)\sfx(0xc7)You don't have
enough Rupees!
- name: TX_24c2
index: 0xc2
text: |-
\pos(2)\sfx(0xc7)Wanna try again
for 10 Rupees?
\opt()Yes \opt()No
- name: TX_24c3
index: 0xc3
text: |-
\pos(2)\sfx(0xc7)Amazing!
Take your prize!
- name: TX_24c4
index: 0xc4
text: |-
\sfx(0xc7)Don't tell
anyone, but I'm
friends with the
famous \col(3)Graceful
Goron\col(0). Really!
- name: TX_24c5
index: 0xc5
text: |-
\sfx(0xc7)Did you talk to
the \col(3)Graceful
Goron\col(0)?
- name: TX_24c6
index: 0xc6
text: |-
\sfx(0xc7)Hey!!!\stop
That \col(1)key\col(0) looks
like the \col(1)Mermaid
Key\col(0) the \col(3)Graceful
Goron\col(0) has.
- name: TX_24c7
index: 0xc7
text: |-
\sfx(0xc7)You want the
\col(3)Graceful Goron's\col(0)
\col(1)key\col(0), too? Aren't
you greedy...
- name: TX_24c8
index: 0xc8
text: |-
\sfx(0xc7)Look. I don't
know if it will
work, but if you
give me your
\col(1)Lava Juice\col(0), I'll
introduce you to
the \col(3)Graceful
Goron\col(0)!
So? Can I have
the \col(1)Lava Juice\col(0)?
\opt()Yes \opt()No
- name: TX_24c9
index: 0xc9
text: |-
\sfx(0xc7)OK. Take this
\col(1)Letter of
Introduction\col(0) to
the \col(3)Graceful
Goron\col(0)!
- name: TX_24ca
index: 0xca
text: |-
\sfx(0xc7)If you show that
to the \col(3)Graceful
Goron\col(0), he'll
understand.
- name: TX_24cb
index: 0xcb
text: |-
\sfx(0xc7)Really...
Well, whatever!
- name: TX_24cc
index: 0xcc
text: |-
\sfx(0xc7)I hope the
\col(3)Graceful Goron\col(0)
gives you his
\col(1)key\col(0)!
- name: TX_24cd
index: 0xcd
text: |-
\sfx(0xc7)What did the
\col(3)Graceful Goron\col(0)
have..?
Some kind of
mermaid-shaped
thing... Aww...
I forget!
- name: TX_24ce
index: 0xce
text: |-
\sfx(0xc7)The \col(3)Graceful
Goron\col(0) drinks
\col(1)Lava Juice\col(0) every
day to get
energy to
dance. I want
some, too!
- name: TX_24cf
index: 0xcf
text: |-
\sfx(0xc7)Welcome to
Goron Gallery!
This game was
popular in
\col(3)Lynna Village\col(0).
Wanna try? It
costs 20 Rupees.
\opt()OK \opt()No thanks
- name: TX_24d0
index: 0xd0
text: |-
\sfx(0xc7)Really? Well,
come again.
- name: TX_24d1
index: 0xd1
text: |-
\sfx(0xc7)Do you need to
hear the rules?
\opt()No \opt()Yes
- name: TX_24d2
index: 0xd2
text: |-
\sfx(0xc7)You don't have
enough Rupees!
- name: TX_24d3
index: 0xd3
text: |-
\sfx(0xc7)Hit the balls
into the targets
with your sword:
Fairies 100 pts
Blue 30 pts
Red -10 pts
Imps -50 pts
Strike -50 pts
You'll hit ten
balls, and your
prize depends
on your total
score. Got it?
\opt()Yes \opt()No
- name: TX_24d4
index: 0xd4
text: |-
\sfx(0xc7)This is Goron
Gallery! Our
game was a big
hit in \col(3)Lynna
Village\col(0)! Right
now, we're
offering \col(1)Lava
Juice\col(0) to one
player with an
excellent score!
Want to try? It
costs 20 Rupees.
\opt()OK \opt()No thanks
- name: TX_24d5
index: 0xd5
text: |-
\sfx(0xc7)If you don't,
someone else
will get the
\col(1)Lava Juice\col(0)!
- name: TX_24d6
index: 0xd6
text: |-
\sfx(0xc7)OK! Let's get
started.
Good luck!
- name: TX_24d7
index: 0xd7
text: |-
\sfx(0xc7)You got \num1 pts!
- name: TX_24d8
index: 0xd8
text: |-
\sfx(0xc7)Amazing!
You win the
\col(1)Lava Juice\col(0)!!!
- name: TX_24d9
index: 0xd9
text: |-
\sfx(0xc7)Too bad! Less
than 100 pts
doesn't win a
prize.
- name: TX_24da
index: 0xda
text: |-
\sfx(0xc7)400 pts or more
wins a
\col(1)Boomerang\col(0).
- name: TX_24db
index: 0xdb
text: |-
\sfx(0xc7)300 pts or more
wins a
\col(1)Gasha Seed\col(0)!
- name: TX_24dc
index: 0xdc
text: |-
\sfx(0xc7)200 pts or more
wins \col(1)20 Bombs\col(0)!
- name: TX_24dd
index: 0xdd
text: |-
\sfx(0xc7)100 points or
more wins
\col(1)30 Rupees\col(0)!
- name: TX_24de
index: 0xde
text: |-
\sfx(0xc7)There's no prize
for less than
100 pts...
- name: TX_24df
index: 0xdf
text: |-
\sfx(0xc7)Want to try
again? It costs
only 20 Rupees!
\opt()OK \opt()No thanks
- name: TX_24e0
index: 0xe0
text: |-
\sfx(0xc7)Amazing!
- name: TX_24e1
index: 0xe1
text: |-
\sfx(0xc7)Ooh! You were
hit. Too bad...
- name: TX_24e2
index: 0xe2
text: |-
\sfx(0xc7)The Elder is
traveling around
\col(3)Rolling Ridge\col(0)
planting
\col(1)Bomb Flowers\col(0)!
- name: TX_24e3
index: 0xe3
text: |-
\sfx(0xc7)The Elder is so
full of energy.
I should follow
his example.
- name: TX_24e4
index: 0xe4
text: |-
\sfx(0xc7)I'm going to
plant \col(1)Bomb
Flowers\col(0) all over
\col(3)Rolling Ridge\col(0)!
- name: TX_24e5
index: 0xe5
text: |-
\sfx(0xc7)The Elder sure
is energetic...
I can't keep up.
- group: 0x25
data:
- name: TX_2500
index: 0x00
text: |-
There's a weird
guy by the sea!
He just floats
in the air...
I wonder what
he's like!
- name: TX_2501
index: 0x01
text: |-
The tower seems
to be getting
taller...
Is it just me?
- name: TX_2502
index: 0x02
text: |-
The tower IS
getting taller!
It's freaky!
- name: TX_2503
index: 0x03
text: |-
Look! Look! See
how tall the
tower got!
- name: TX_2504
index: 0x04
text: |-
Do towers just
get taller on
their own?
- name:
- TX_2505
- TX_2506
- TX_2507
- TX_2508
- TX_2509
- TX_250a
- TX_250b
- TX_250c
- TX_250d
- TX_250e
- TX_250f
index:
- 0x05
- 0x06
- 0x07
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
I'm going to the
tower to play
again today!
- name: TX_2510
index: 0x10
text: |-
Shhh! I can't
hear \col(3)Nayru\col(0) sing!
- name: TX_2511
index: 0x11
text: |-
No way! It's too
scary! It's
pitch black
inside that
grave beneath
the tree!
- name: TX_2512
index: 0x12
text: |-
Besides...
- name: TX_2513
index: 0x13
text: |-
It might come
out...
- name: TX_2514
index: 0x14
text: |-
...The ghost.
- name: TX_2515
index: 0x15
text: |-
\pos(2)Who are you..?
Well...
Welcome...
to the darkness
of my troubles.\stop
I'm so
depressed...
I want to laugh
until I forget
everything. Then
I'd be happy.
Hah.............\stop
................\stop
Tell him the \col(0x84)\item(0x08)
\col(1)Funny Joke\col(0)?
\opt()Yes \opt()No
- name: TX_2516
index: 0x16
text: |-
\pos(2)Huh...\stop
What's that..?\stop
Hah.............\stop
................\stop
Oh...\stop
That's so funny,\stop
I forgot to
laugh.\stop
Thanks...\stop
Thanks to you,
I can be as
depressed as I
want to be...
You can take
any book you
want from that
bookshelf...
- name: TX_2517
index: 0x17
text: |-
\pos(2)Hah... Only the
darkness can
ease my heart.
I guess laughing
my troubles away
is just a dream
deferred...
- name: TX_2518
index: 0x18
text: |-
\pos(2)That's enough...
Like a bird I
once saw, fly
off somewhere.
- name: TX_2519
index: 0x19
text: |-
Heh heh! I can
already read!
"The Fairy Queen
Who Keeps the
Sea Clean"\stop
That's my
favorite story.
- name: TX_251a
index: 0x1a
text: |-
Reading is fun,
even if I don't
understand it!
- name: TX_251b
index: 0x1b
text: |-
\pos(2)Wahhh! My dad
turned to stone!
- name: TX_251c
index: 0x1c
text: |-
Playing too much
may have tired
me out, but I do
like being able
to move!
- name: TX_251d
index: 0x1d
text: |-
OK! Faster this
time! I'll throw
it, so catch it,
Dad!!!
- name: TX_251e
index: 0x1e
text: |-
Didn't I get
better, Dad?
We can practice
together every
day from now on!
- group: 0x26
data:
- name: TX_2600
index: 0x00
text: |-
Lately folk have
been vanishin'
and turnin' to
stone without
warnin'. What's
happenin'?
- name: TX_2601
index: 0x01
text: |-
Is it me, or is
that tower
gettin' bigger?
- name: TX_2602
index: 0x02
text: |-
Hahh... I get
tired so easily
nowadays. Am I
gettin' old?
- name: TX_2603
index: 0x03
text: |-
That tower is
surely bigger,
and the town is
all run amuck.
My body's not
feelin' right
neither. I guess
bad things do
come in spades.
- name: TX_2604
index: 0x04
text: |-
My legs feel as
heavy as stone.
I can't move the
way I'd like...
I'm sick of all
this bad stuff.
- name: TX_2605
index: 0x05
text: |-
My bones feel
so light lately!
I won't let any
whippersnappers
pass me by!
- name: TX_2606
index: 0x06
text: |-
I'm lookin' at
this cave
thinkin' there's
treasure inside,
but I can't get
in with this
rock here. If
I could just
blast it away...
- group: 0x27
data:
- name: TX_2700
index: 0x00
text: |-
I am \col(3)Rafton\col(0).
My dream is to
make fine rafts
that can sail
the seas!
- name: TX_2701
index: 0x01
text: |-
If I only had
rope that won't
decay in water,
I could make
my raft. I just
can't find any.\stop
There's a fellow
named \col(3)Cheval\col(0)
on the east edge
of town who is
working on such
rope, but I
don't think he's
done yet.
- name: TX_2702
index: 0x02
text: |-
Hey! That's it!
- name: TX_2703
index: 0x03
text: |-
With that \col(1)Cheval
Rope\col(0), I could
finish my raft!
Let me have
that \col(1)rope\col(0),
please!
\opt()OK \opt()Sorry
- name: TX_2704
index: 0x04
text: |-
I guess it can't
be helped.
- name: TX_2705
index: 0x05
text: |-
Thank you!
Tell you what,
you can be the
first to ride my
raft when it's
done. But you'll
need a \col(1)chart\col(0) if
you want to go
out to sea.
Going without
a \col(1)chart\col(0) is an
invitation to
disaster.\n
null_terminator: False
- name: TX_2706
index: 0x06
text: |-
I'll have the
raft ready by
the time you get
a \col(1)chart\col(0).
- name: TX_2707
index: 0x07
text: |-
Hey! What took
so long? My raft
is ready! Come
over here!
- name: TX_2708
index: 0x08
text: |-
Shove off from
over there.
The raft awaits!\n
null_terminator: False
- name: TX_2709
index: 0x09
text: |-
Climb on top and
press \col(0x84)\item(0x00)\col(0) to
move!
- name: TX_270a
index: 0x0a
text: |-
I'll have a raft
ready for you
anytime you need
a ride!
\jump(TX_2709)
null_terminator: False
- name: TX_270b
index: 0x0b
text: |-
I am \col(3)Cheval\col(0).\stop
I am researching
items for use in
water.
- name: TX_270c
index: 0x0c
text: |-
\call(TX_270b)
Before I die, I
want to finish
my work on
flippers for
swimming and
rope that won't
decay in water.
I hope to aid
all the people
of the world
by inventing
such things!
- name:
- TX_270d
- TX_270e
- TX_270f
index:
- 0x0d
- 0x0e
- 0x0f
text: |-
\call(TX_270b)
Somehow, seeing
you gives me
hope for my
research.
- name: TX_2710
index: 0x10
text: |-
Hey! How goes
the rafting? I'm
thinking of
entering a raft
race, but I
haven't been
able to find a
decent \col(1)oar\col(0) to
race with.
- name: TX_2711
index: 0x11
text: |-
Give him the \col(0x84)\item(0x0a)
\col(1)Magic Oar\col(0)?
\opt()Yes \opt()No
- name: TX_2712
index: 0x12
text: |-
Whoa! That \col(0x84)\item(0x0a)
\col(1)Oar\col(0)! It looks
like a toy...
But I like it!
Thanks! In
exchange...
I know!
How's this?
Lazily playing
guitar while
gazing at the
moon is so nice.
- name: TX_2713
index: 0x13
text: |-
I guess I have
to row by hand.
- name: TX_2714
index: 0x14
text: |-
Hey! Are you
workin' hard?
- name: TX_2715
index: 0x15
text: |-
Welcome! This is
\col(3)Eyeglass Isle
Library\col(0). Long
ago, \col(1)Fairy
Powder\col(0) was kept
in this very
library.\stop
However, at some
point in the
past, someone
took it away,
and now none
remains.
- name: TX_2716
index: 0x16
text: |-
Welcome! This is
\col(3)Eyeglass Isle
Library\col(0). Please
feel free to
browse our
collection, but
please be quiet
for the benefit
of others.
- group: 0x28
data:
- name: TX_2800
index: 0x00
text: |-
\pos(1)\Link!!!
You fool!
- name: TX_2801
index: 0x01
text: |-
\pos(2)As we guessed,
saving \col(3)Nayru\col(0) was
for naught!\stop
\col(3)Ambi's\col(0) age is
filled with
cries of sorrow!
\col(3)Veran\col(0) has
extended the
Dark Realm's
reach, giving us
what we seek--
echoing cries of
sorrow! Spread,
darkness!
Spread, sorrow!
- name: TX_2802
index: 0x02
text: |-
\pos(2)Oh ho ho ho!
\Link,
\Link!
Don't forget us!
- name: TX_2803
index: 0x03
text: |-
\pos(2)Nice to see you
after so long,
\Link!
We are \col(3)Twinrova\col(0),
Gerudo witches!
- name: TX_2804
index: 0x04
text: |-
\pos(2)You were quite
busy back in
\col(3)Holodrum\col(0)!
Eee hee hee hee!
- name: TX_2805
index: 0x05
text: |-
\pos(2)You seem pleased
to have rescued
\col(3)Nayru\col(0), but
\col(3)Ambi's\col(0) age is
already filled
with cries of
sorrow!
- name: TX_2806
index: 0x06
text: |-
\pos(2)By extending the
reach of the
Dark Realm,
\col(3)Veran\col(0) has spread
sorrow across
the land. Soon,
the Flame of
Sorrow will
ignite!
Ho ho ho ho ho!
- name: TX_2807
index: 0x07
text: |-
\pos(2)Now only one
flame remains...
When the three
flames burn in
the darkness...
The Evil King
shall return!
Oh ho ho ho ho!
- name: TX_2808
index: 0x08
text: |-
\pos(2)Eee hee hee hee!
Since you seem
so relaxed, I've
come with news!
The \col(3)Black Tower\col(0)
has already
reached the
heavens!!!
Oh ho ho ho ho!
- name: TX_2809
index: 0x09
text: |-
\pos(0)Eee hee hee hee!
You're too late,
\Link!
The \col(3)Black Tower\col(0)
has already
reached the
heavens!
Oh ho ho ho ho!
- name: TX_280a
index: 0x0a
text: |-
\pos(0)Eee hee hee hee!
Your might alone
can't stop this!
Oh ho ho ho ho!
- name: TX_280b
index: 0x0b
text: |-
\pos(3)Eee hee hee hee!
\Link!
Don't think it
ends here!
- name: TX_280c
index: 0x0c
text: |-
\pos(3)Behold, \col(3)Veran\col(0)!
The troubles you
caused have
filled the land
with cries of
sorrow! It has
given birth to
the Flame of
Sorrow, which
burns brightly!\stop
When this flame
brightens the
darkness, our
wish will be
granted!
Oh ho ho ho ho!
- name:
- TX_280d
- TX_280e
- TX_280f
- TX_281b
index:
- 0x0d
- 0x0e
- 0x0f
- 0x1b
text: |-
Eee hee hee hee!\stop
\Link,
\Link...
Your struggles
seem fruitless!
Behold! Time has
been disrupted
in \col(3)Labrynna\col(4)!
The people have
lost all joy and
are filled with
sorrow!
Oh ho ho ho ho!
- name: TX_2810
index: 0x10
text: |-
\pos(0)What a waste!
You're too late!
- name: TX_2811
index: 0x11
text: |-
\pos(0)Give up,
\Link!
Don't you know
all your efforts
are for naught!
- name: TX_2812
index: 0x12
text: |-
\pos(0)We are the
Gerudo witches,
\col(3)Twinrova\col(0)!
- name:
- TX_2813
- TX_2816
index:
- 0x13
- 0x16
text: |-
\pos(0)This world is
ours to
manipulate! No
matter how much
you struggle,
the Dark Rites
will begin soon!
- name:
- TX_2814
- TX_2818
index:
- 0x14
- 0x18
text: |-
\pos(0)Remember our
name as if it
were sorrow!
The name of
\col(3)Twinrova\col(0)!
Oh ho ho ho ho!
- name: TX_2815
index: 0x15
text: |-
\pos(0)Eee hee hee hee!
\Link,
\Link!
Your struggles
seem fruitless!
- name: TX_2817
index: 0x17
text: |-
\pos(0)And these lasses
are mere bugs--
bugs before a
fire!
Oh ho ho ho ho!
- name: TX_2819
index: 0x19
text: |-
\pos(0)The Evil King's
revival begins!
Oh ho ho ho ho!
- name: TX_281a
index: 0x1a
text: |-
\pos(0)Oh ho ho ho!\stop
\col(3)Onox\col(0), General of
Darkness!
\col(3)Twinrova\col(0) will
not let your
death go to
waste! Behold,
\col(3)Onox\col(0)!\stop
The troubles you
caused now burn
in the Flame of
Destruction!
When the Flames
of Sorrow and
Despair burst
into flame,\stop
we will offer up
the sacrifice,
and the dark
rites of the
Gerudo will be
complete!\stop
Then the Evil
King shall
return!
- name: TX_281c
index: 0x1c
text: |-
\pos(3)The Flames of
Sorrow and
Destruction burn
brightly! Only
the Flame of
Despair remains!
Eee hee hee hee!
- name: TX_281d
index: 0x1d
text: |-
\pos(3)When the three
flames are lit,
we will offer
the sacrifice
and complete the
Dark Rites. Then
the Evil King
shall return!
- name: TX_281e
index: 0x1e
text: |-
\pos(3)Oh ho ho ho ho!
- name: TX_281f
index: 0x1f
text: |-
\pos(1)Oh ho ho ho!\stop
Wandering about?
Foolish
Princess!
- name: TX_2820
index: 0x20
text: |-
\pos(1)Eee hee hee hee!
We've found you,
\col(3)Princess Zelda\col(0)!
- name: TX_2821
index: 0x21
text: |-
\pos(1)Hope for the
people?
We'll snuff it
out!
- name: TX_2822
index: 0x22
text: |-
\pos(1)And you shall
light the Flame
of Despair!
Eee hee hee hee!
- name: TX_2823
index: 0x23
text: |-
The sacrifice is
in our grasp...
- name: TX_2824
index: 0x24
text: |-
When \col(3)Zelda\col(0), the
people's hope,
vanishes, this
land will be
stricken with
despair.
- name: TX_2825
index: 0x25
text: |-
It is time!
- name: TX_2826
index: 0x26
text: |-
Ho ho ho ho ho!\stop
The long-awaited
Flame of Despair
finally burns!
- name: TX_2827
index: 0x27
text: |-
The Flames of
Sorrow and
Destruction have
been lit by
\col(3)Veran\col(0) and \col(3)Onox\col(0)!
Now the loss of
\col(3)Zelda\col(0) fills all
with despair!\stop
Oh, Flames of
Sorrow, Despair
and Destruction,
burn with the
dark powers our
disasters have
wrought!
- name: TX_2828
index: 0x28
text: |-
Eee hee hee hee!
He comes...
Come now, to the
three flames!
Come from the
darkest depths!\stop
Come, \col(3)Ganon\col(0),
Evil King!!!
- name: TX_2829
index: 0x29
text: |-
\pos(3)Eee hee hee hee!
The time comes!
Already the
Flame of
Sorrow is lit!
- group: 0x29
data:
- name:
- TX_2900
- TX_2901
- TX_2902
- TX_2903
- TX_2904
- TX_2905
- TX_2906
- TX_2907
- TX_2908
- TX_2909
- TX_290a
- TX_290b
- TX_290c
- TX_290d
- TX_290e
- TX_290f
index:
- 0x00
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
- 0x06
- 0x07
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
Ask \col(3)Troy\col(0) about
animals and
monsters!
...Not that I
don't know...
Seriously!
- name: TX_2910
index: 0x10
text: |-
Deep in the
woods are
magical \col(1)seeds\col(0)
and an owl
statue. When the
\col(1)seeds\col(0) are placed
on the statue,
it moves! The
first time I saw
it, it startled
me, but I now
find it amusing!
But I'm not
supposed to go
into the woods,
so don't tell
the adults!
- name: TX_2911
index: 0x11
text: |-
Shut up! It's no
good if you get
scared!
- group: 0x2a
data:
- name: TX_2a00
index: 0x00
text: |-
You're \col(3)Hyrule's\col(0)
messengers,
aren't you!
\col(3)Impa\col(0) and \Link,
right? A bird
brought message
of your arrival.\stop
My name is
\col(3)Ralph\col(0)! I am an
old friend of
\col(3)Nayru's\col(0). We're
counting on you.
- name: TX_2a01
index: 0x01
text: |-
\pos(2)What are you
doing to \col(3)Nayru\col(0)?
I'll cut you in
two if you don't
let her go!
- name: TX_2a02
index: 0x02
text: |-
\pos(2)That \col(3)Veran\col(0)!
She couldn't
touch the stone
so she used you
to get in here!
- name: TX_2a03
index: 0x03
text: |-
\pos(2)I've known \col(3)Nayru\col(0)
was the Oracle
of Ages since
she was a child.\stop
I have always
been beside her,
protecting her.
- name: TX_2a04
index: 0x04
text: |-
\pos(2)But now this!!!
\col(3)NAYRU\col(0)!!!
- name: TX_2a05
index: 0x05
text: |-
\col(3)Nayru\col(0)!!! Wait!
I'll save you!
- name: TX_2a06
index: 0x06
text: |-
\col(3)NAYRU\col(0)!!!
- name:
- TX_2a07
- TX_2a08
- TX_2a09
index:
- 0x07
- 0x08
- 0x09
text: |-
\pos(0)\Link!\stop
Did you hear
that? They're
saying terrible
things about
\col(3)Nayru\col(0) in the
village...
But why? It must
be \col(3)Veran's\col(0) work!
The truth will
come out once
I save \col(3)Nayru\col(0)!
Wait here! I'm
going!
\jump(TX_2a06)
null_terminator: False
- name: TX_2a0a
index: 0x0a
text: |-
\pos(2)Well, if it
isn't \Link!
- name: TX_2a0b
index: 0x0b
text: |-
Dawdling about,
as usual. What
are you doing?
Huh? You need an
\col(1)Island Chart\col(0)?
I've heard that
weird guy has
\col(1)sea charts\col(0) to
the secret isle.
Do what you
want! I'm too
busy trying to
save \col(3)Nayru\col(0) to
help you!
See ya!
- name: TX_2a0c
index: 0x0c
text: |-
\col(3)Nayru\col(0)!!!
- name: TX_2a0d
index: 0x0d
text: |-
Is it you? Is
it really \col(3)Nayru\col(0)?
- name: TX_2a0e
index: 0x0e
text: |-
Sorry, \Link.
I was the one
running around
while you did
the saving...\stop
But know this:
I'll be the one
to stop \col(3)Veran\col(0)!!!
I won't leave
the people of
the past to her
evil deeds!
Forgetting about
\col(3)Veran\col(0) now would
be foolish. If
we do, she'll
just come for
\col(3)Nayru\col(0) again!
- name: TX_2a0f
index: 0x0f
text: |-
What was that???\stop
I can't take
this! \Link!
I'm going back
to \col(3)Ambi's\col(0) age
first! May fate
bring us back
together! Bye!
- name: TX_2a10
index: 0x10
text: |-
What was that?
Those hags...
What are they
trying to do?\stop
I can't take
this! \Link!
I'm going back
to \col(3)Ambi's\col(0) age
first!
May fate bring
us back
together! Bye!
- name: TX_2a11
index: 0x11
text: |-
\pos(0)You really beat
\col(3)Veran\col(0), didn't
you? Nice work,
\Link! You're
amazing!
...Huh? \col(3)Queen
Ambi\col(0)? She saw
you get shut in
and turned and
ran.
- name: TX_2a12
index: 0x12
text: |-
\pos(2)What? Are you
gonna take on
\col(3)Ralph\col(0)?
- name: TX_2a13
index: 0x13
text: |-
Don't startle me
like that! I
thought \col(3)Veran's\col(0)
tricks had
gotten you!
- name: TX_2a14
index: 0x14
text: |-
\Link! My
respect for you
has grown. I
thought it was
over when you
got locked in
the tower.
I never thought
you'd outdo me!
- name: TX_2a15
index: 0x15
text: |-
And you, \col(3)Queen
Ambi\col(0)! \col(3)Veran\col(0) is
gone, so now
you can be my
great, great,
great, great,
great, great...\stop
grandmother!
A queen! I'm
so proud!
- name: TX_2a16
index: 0x16
text: |-
\Link! Don't
startle me!
You also heard
the guard on the
palace was down
and came to save
\col(3)Nayru\col(0)?
If anyone is
gonna save her,
it's me! I won't
let you beat me
to it!
- name: TX_2a17
index: 0x17
text: |-
But it's no good
entering from
the front door.\stop
I know! There
should be a
hidden entrance
in the palace
garden! I'll
sneak in through
there!
- name: TX_2a18
index: 0x18
text: |-
What? "Why do I
know about the
hidden passage
on my first
trip here?"\stop
Never mind!!!
I'm coming,
\col(3)Nayru\col(0)!!!
- name: TX_2a19
index: 0x19
text: |-
So, \Link,
you finally made
it! I came to
destroy \col(3)Veran\col(0)!
\col(3)Veran\col(0) has taken
control of \col(3)Queen
Ambi\col(0), right?
Then to beat
\col(3)Veran\col(0)...
I must defeat...
\col(3)Queen Ambi\col(0)...
Umm... Well...
\col(3)Queen Ambi\col(0)!
\col(3)Veran\col(0)! I'll
destroy the both
of you!
Then the people
of this age, and
of our age, will
have peace...
...But what...
will happen to
me..?\stop
Umm...
\Link...
Don't forget me.
I mean, I think
of you...as a
friend...
OK! I'm going!
\col(3)Ralph\col(0) can do it!
Goodbye,
\Link!
- name: TX_2a1a
index: 0x1a
text: |-
Hey, \Link!
What are you
doing here? I
came to find an
old hermit who's
studying \col(1)tunes\col(0)
on this
mountain. I
don't know where
he is, but I bet
he can offer a
clue that will
help save \col(3)Nayru\col(0).\stop
I'll find him!
Bye!
- name: TX_2a1b
index: 0x1b
text: |-
You trickster!\stop
Fine! If I slay
you, I vanish!
Maybe it is
terrifying...
But if I must, I
must. To do
nothing and live
just isn't me.
Then it means
nothing! I will
destroy you! To
protect the
people of this
age, and to
protect \col(3)Nayru\col(0)!!!
- name: TX_2a1c
index: 0x1c
text: |-
That voice...
\Link...
I...couldn't do
it... Heh heh.
Don't I look
the fool...\n
null_terminator: False
- name: TX_2a1d
index: 0x1d
text: |-
\col(3)Na-Nayru\col(0)...
- name: TX_2a1e
index: 0x1e
text: |-
The \col(3)Maku Tree\col(0)?
This is more
of \col(3)Veran's\col(0) work!\stop
\Link! You made
it! \col(3)Veran\col(0) just
leapt through
this \col(3)Time
Portal\col(0)! If we go
back in time, we
should be able
to save \col(3)Nayru\col(0)
and the \col(3)Maku
Tree\col(0)! I'm
coming, \col(3)Nayru\col(0)!
- name: TX_2a1f
index: 0x1f
text: |-
\pos(0)\Link! You
did it! Even I
thought it was
over this time,
but \col(3)Nayru\col(0) was
there. She can't
always remain
helpless!
I'm going to
train so I'll be
able to protect
\col(3)Nayru\col(0) on my own!
- name: TX_2a20
index: 0x20
text: |-
Hey, \Link!\stop
Are you looking
for something,
or what? Huh?
\col(3)Cheval\col(0)?
I know that
name. Yeah! I've
seen a grave in
our own time
that has that
name on it.\stop
But I don't have
time to chat!
I'm busy!
See ya!
- name: TX_2a21
index: 0x21
text: |-
Hey, \Link!
How are you?
I'm training
everyday! I have
to be strong
enough to guard
\col(3)Nayru\col(0) on my own!
My skills have
really improved!
Shall we
practice next
time? Since
you're here, we
should go hear
\col(3)Nayru\col(0) sing!
- name: TX_2a22
index: 0x22
text: |-
Don't worry,
\col(3)Nayru\col(0)! I'm here.
I'll chase away
any beast that
comes near you!
Sorry, \Link,
but I doubt
we'll need you.
- name: TX_2a23
index: 0x23
text: |-
Leave this to me
and my granny!
You go take care
of \col(3)Twinrova\col(0)!
- group: 0x2c
data:
- name: TX_2c00
index: 0x00
text: |-
\pos(2)I am \col(3)Tokkey\col(0). I
research time.
After many years
of research, I'm
one step away
from perfecting
a \col(1)tune\col(0) that lets
one move forward
in time, but it
seems I've hit
a roadblock.\n
null_terminator: False
- name: TX_2c01
index: 0x01
text: |-
\pos(2)"Echoes produce
waves..."
What could it
mean?
- name: TX_2c02
index: 0x02
text: |-
\pos(2)That's the
\col(1)Tune of Echoes\col(0)!
That's the tone
my research
lacked! It has
answered my
remaining
questions! Now
I can finish
my tune!
- name: TX_2c03
index: 0x03
text: |-
Ye of many
tunes, I grant
you a new \col(1)tune\col(0)!
Time flows on
when you play
the \col(1)Tune of
Currents\col(0)! When
you play this
\col(1)tune\col(0), you'll
immediately
drift back to
your own time!\stop
If you are in a
place from which
you cannot reach
your own time,
you'll return to
the past.
- name: TX_2c04
index: 0x04
text: |-
\pos(2)The currents of
time run deep...
- name: TX_2c05
index: 0x05
text: |-
\pos(2)My hearing isn't
what it used to
be...
- name: TX_2c06
index: 0x06
text: |-
Hoh hoh! I am
\col(3)Troy\col(0).\stop
I am a dedicated
and hardworking
biologist. I've
come to \col(3)Rolling
Ridge\col(0) to study
the Gorons and
their games. Did
you need me?
\opt()Yes \opt()No
- name:
- TX_2c07
- TX_2c0f
index:
- 0x07
- 0x0f
text: |-
You don't seem
very promising.
- name: TX_2c08
index: 0x08
text: |-
Interesting...
My student is
studying hard in
\col(3)Holodrum\col(0). Thank
you for updating
me. Let me offer
you something
in return...
But not for
free! If you
score high
enough in that
game, you can
have a gift, OK?
\opt()OK \opt()No thanks
- name: TX_2c09
index: 0x09
text: |-
Are you already
senile?
- name: TX_2c0a
index: 0x0a
text: |-
Target Carts is
a game in which
you shoot your
\col(1)Seed Shooter\col(0)
at targets while
riding in a
cart. You can
have my gift if
you hit every
target. Got it?
\opt()Yes \opt()No
- name: TX_2c0b
index: 0x0b
text: |-
Come talk to me
after you've hit
all the targets.
If you don't
talk to me right
away, I might
forget.
- name: TX_2c0c
index: 0x0c
text: |-
Oh! Well done!
You can now have
your reward!
- name: TX_2c0d
index: 0x0d
text: |-
I'll teach you
the \col(1)secret\col(0) to
using \col(1)Bombchu\col(0) in
\col(3)Holodrum\col(0), too.\stop
\secret1\stop
Come back if you
forget the
\col(1)secret\col(0).
- name: TX_2c0e
index: 0x0e
text: |-
Are you ready
to play?
\opt()Yes \opt()No
- name: TX_2c10
index: 0x10
text: |-
Giving up?
- name: TX_2c11
index: 0x11
text: |-
Hoh hoh! I am
\col(3)Troy\col(0)! In my
younger days, I
traveled the
world and saw
many animals.
Even at my age,
I'm quite
dedicated! You
show promise if
you've come to
hear me speak.\n
null_terminator: False
- name: TX_2c12
index: 0x12
text: |-
Just between us,
I have seen
\call(0xff)
- name: TX_2c13
index: 0x13
text: |-
an animal called
\col(3)Ricky\col(0) that can
jump small holes
and cliffs by
just moving
toward them!
- name: TX_2c14
index: 0x14
text: |-
an animal called
\col(3)Ricky\col(0) that can
unleash powerful
punches that
sometimes cause
whirlwinds!
- name: TX_2c15
index: 0x15
text: |-
an animal called
\col(3)Dimitri\col(0) that
eats many
things--even
monsters!
- name: TX_2c16
index: 0x16
text: |-
an animal called
\col(3)Dimitri\col(0) that
swims very well.
It swims up
even mighty
currents with
great ease!
- name: TX_2c17
index: 0x17
text: |-
an animal called
\col(3)Dimitri\col(0) that can
be lifted,
carried and even
thrown about!
- name: TX_2c18
index: 0x18
text: |-
an animal called
\col(3)Moosh\col(0) that can
hover in the air
for short spans
of time!
- name: TX_2c19
index: 0x19
text: |-
an animal called
\col(3)Moosh\col(0) that can
save up energy
as it floats and
then pound the
ground with
great force!
- name:
- TX_2c1a
- TX_2c1b
index:
- 0x1a
- 0x1b
text: |-
certain kinds of
\col(3)Deku Scrubs\col(0) that
actually engage
in business!
They're called
\col(3)Business Scrubs\col(0)!
- name: TX_2c1c
index: 0x1c
text: |-
a monster called
a \col(3)Whisp\col(0) that
jinxes you when
you touch it.
You can't take
your \col(1)sword\col(0) out
when it happens!
How frightful!
- name:
- TX_2c1d
- TX_2c1e
- TX_2c1f
- TX_2c20
- TX_2c21
- TX_2c22
index:
- 0x1d
- 0x1e
- 0x1f
- 0x20
- 0x21
- 0x22
text: |-
a terrifying
monster that
eats \col(1)shields\col(0)!
How frightful!
- group: 0x2d
data:
- name: TX_2d00
index: 0x00
text: |-
Oww... I was
injured by a
rock that shot
out in the
eruption...
If you want the
\col(1)Tuni Nut\col(0), go
see my brother
across town.
- name: TX_2d01
index: 0x01
text: |-
We must do
something about
the eruptions!
- name: TX_2d02
index: 0x02
text: |-
The closer the
\col(3)Black Tower\col(0) gets
to completion,
the stranger
this city gets.
When the \col(1)Tuni
Nut\col(0) broke, the
city fell out of
balance, and the
volcano started
erupting.\n
null_terminator: False
- name: TX_2d03
index: 0x03
text: |-
I want to take
the \col(1)Tuni Nut\col(0) to
\col(3)Patch's\col(0) place...\stop
But I can't
leave the city
alone. This is
\col(3)Symmetry City\col(0)!
Left and right
have to be in
perfect balance!\stop
My brother is
too hurt to
move, so I can't
move either.
If one brother
goes somewhere,
the balance
between left
and right will
be lost. But
someone has to
go...
- name: TX_2d04
index: 0x04
text: |-
Hey! You can
ignore the rules
and leave the
city! Can you
take the \col(1)Tuni
Nut\col(0) to \col(3)Patch\col(0)?
\opt()Yes \opt()No
- name: TX_2d05
index: 0x05
text: |-
Really? Thank
you! I'll leave
this to you!\n
null_terminator: False
- name: TX_2d06
index: 0x06
text: |-
\col(3)Patch\col(0) lives at
the top of
\col(3)Restoration Wall\col(0)
to the south!
After you get
the \col(1)Tuni Nut\col(0)
fixed, take it
to the house in
the middle of
the city and
place it on the
pedestal.
- name: TX_2d07
index: 0x07
text: |-
I just thought
I'd ask...
- name: TX_2d08
index: 0x08
text: |-
\col(3)Patch\col(0) lives at
the top of
\col(3)Restoration
Wall\col(0).
Thanks a lot!
- name: TX_2d09
index: 0x09
text: |-
Hey! The \col(1)Tuni
Nut\col(0) is fixed!
Go place it on
the pedestal in
the Middle
House!
- name: TX_2d0a
index: 0x0a
text: |-
Balance has
returned to the
city! Thank you!
- name: TX_2d0b
index: 0x0b
text: |-
Dang! If only
\col(3)Patch\col(0) would come
at times like
this.
- name:
- TX_2d0c
- TX_2d0d
- TX_2d0e
- TX_2d0f
index:
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
What a mess...
Do I have to
be smaller?
- name: TX_2d10
index: 0x10
text: |-
Help! Help!
The \col(1)Tuni Nut\col(0) is
broken! What?
Will you listen
to my problem?
\opt()Yes \opt()No
- name: TX_2d11
index: 0x11
text: |-
The closer the
\col(3)Black Tower\col(0) gets
to completion,
the stranger
this city gets.
When the \col(1)Tuni
Nut\col(0) broke, the
city fell out of
balance, and the
volcano started
erupting. The
\col(1)Tuni Nut\col(0) is the
city's symbol.
We dutifully
worshipped this
nut. The rules
of \col(3)Symmetry City\col(0)
require that
left and right
be in perfect
balance! But the
\col(1)Tuni Nut\col(0) at the
center of the
city is broken!
\col(3)Symmetry City\col(0) is
all out of
balance. If we
don't get the
\col(1)Tuni Nut\col(0) fixed
and put back,
\col(3)Symmetry City\col(0)
will be
destroyed by
the eruptions.
Do you
understand?
\opt()Yes \opt()No
- name: TX_2d12
index: 0x12
text: |-
I've given the
broken \col(1)Tuni Nut\col(0)
to my husband,
but he can't
climb
\col(3)Restoration
Wall\col(0).
- name: TX_2d13
index: 0x13
text: |-
What? Why not?
- name: TX_2d14
index: 0x14
text: |-
Weren't you
listening? Then
I'll explain it
again!
\jump(TX_2d11)
null_terminator: False
- name: TX_2d15
index: 0x15
text: |-
A guru named
\col(3)Patch\col(0) lives at
the top of
\col(3)Restoration
Wall\col(0). I think he
can fix the
broken \col(1)Tuni Nut\col(0),
but I could
never climb that
wall.
- name: TX_2d16
index: 0x16
text: |-
That's the \col(1)Tuni
Nut\col(0), but it's
broken right
now. Take it to
\col(3)Patch\col(0), the
repair guru.
- name: TX_2d17
index: 0x17
text: |-
The \col(1)Tuni Nut\col(0) is
fixed! Can you
place it on that
pedestal?
- name: TX_2d18
index: 0x18
text: |-
Now the volcano
should calm
down! I have to
get that cave
cleaned!
- name:
- TX_2d19
- TX_2d1a
- TX_2d1b
- TX_2d1c
- TX_2d1d
- TX_2d1e
- TX_2d1f
index:
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
Welcome to
\col(3)Symmetry City\col(0)!
Perfect balance
is the law of
the land!
- name: TX_2d20
index: 0x20
text: |-
Sometimes I hear
music flowing
down from the
mountaintop,
but I wonder
why.
- name: TX_2d21
index: 0x21
text: |-
Huh? The cave
entrance? It was
covered by lava
from the volcano
long ago! Maybe
if the volcano
calms down, you
may be able to
get in.
- name: TX_2d22
index: 0x22
text: |-
Having something
in the middle
feels so right!
- name: TX_2d23
index: 0x23
text: |-
What a mess...
Do I have to be
bigger?
- name: TX_2d24
index: 0x24
text: |-
Welcome to
\col(3)Symmetry City\col(0)!
Did you need
something?
\opt()Yes \opt()No
- name: TX_2d25
index: 0x25
text: |-
It's nice to not
need anything,
isn't it?
- name: TX_2d26
index: 0x26
text: |-
Amazing! I
didn't know that
others knew the
strengths of
\col(3)symmetry\col(0)!
Thank you for
telling me! In
thanks, I'll
increase the
number of \col(1)rings\col(0)
you can carry!
- name: TX_2d27
index: 0x27
text: |-
So, what do you
really want?
- name: TX_2d28
index: 0x28
text: |-
Let me see your
\col(1)Ring Box\col(0) for a
second!
................
A nut for a
jar of tuna!
- name: TX_2d29
index: 0x29
text: |-
Here you go!
- name: TX_2d2a
index: 0x2a
text: |-
Hey! You don't
have a \col(1)Ring Box\col(0).
OK, you can have
my \col(1)box\col(0)!
- name: TX_2d2b
index: 0x2b
text: |-
I'll teach you
the \col(1)secret\col(0) for
carrying many
\col(1)rings\col(0) in
\col(3)Holodrum\col(0), too!\stop
\secret1\stop
Come back if you
forget it.
- name: TX_2d2c
index: 0x2c
text: |-
This volcano had
a secret cave in
it, but that's a
secret.
- name: TX_2d2d
index: 0x2d
text: |-
Having something
in the middle
feels so right!
- group: 0x2e
data:
- name: TX_2e00
index: 0x00
text: |-
Hit targets, win
fabulous prizes!
350 pts & up:
Ring
250 - 349 pts:
Gasha Seed
150 - 249 pts:
30 Rupees
50 - 149 pts:
1 Heart
Under 50 pts...
Nothing\stop
Good luck!
- name: TX_2e01
index: 0x01
text: |-
\left Rolling Ridge
\down Lynna City
- name: TX_2e02
index: 0x02
text: |-
Danger!!!
- name: TX_2e03
index: 0x03
text: |-
\down Lynna Village
- name: TX_2e04
index: 0x04
text: |-
Restoration Wall
- name: TX_2e05
index: 0x05
text: |-
\left Dry Falls
- name: TX_2e06
index: 0x06
text: |-
\up Great Moblin's
Palace
- name: TX_2e07
index: 0x07
text: |-
\up Target Carts
Great Fun!
- name: TX_2e08
index: 0x08
text: |-
\up Goron Gallery
Great Fun!
- name: TX_2e09
index: 0x09
text: |-
\up Rolling Ridge
Base
\left Lynna Village
- name: TX_2e0a
index: 0x0a
text: |-
\up Dance Hall
\right Rolling Ridge
Summit
- name: TX_2e0b
index: 0x0b
text: |-
\right Big Bang Game
\down Target Carts
- name: TX_2e0c
index: 0x0c
text: |-
Wanted:
Energy Drink
Big Bang Owner
- name: TX_2e0d
index: 0x0d
text: |-
Maku Path
- name: TX_2e0e
index: 0x0e
text: |-
\right Maku Tree
- name: TX_2e0f
index: 0x0f
text: |-
\right Yoll Graveyard
- name: TX_2e10
index: 0x10
text: |-
\up Symmetry City
\right Lynna City
- name: TX_2e11
index: 0x11
text: |-
\up Symmetry City
- name: TX_2e12
index: 0x12
text: |-
Do not throw
anything into
the water.
- name: TX_2e13
index: 0x13
text: |-
\up Restoration
Wall
- name: TX_2e14
index: 0x14
text: |-
\up Maku Tree
- name: TX_2e15
index: 0x15
text: |-
Know-It-All
Birds' Hut
First-timers
welcome!!!
- name: TX_2e16
index: 0x16
text: |-
\up Nayru's House
\down Lynna City
- name: TX_2e17
index: 0x17
text: |-
\up Ambi's Palace
\left Ambi's Tower
- name: TX_2e18
index: 0x18
text: |-
\right Cheval's House
- name: TX_2e19
index: 0x19
text: |-
\left Zora Village
\right Sea of Storms
- name: TX_2e1a
index: 0x1a
text: |-
\up King Zora's
Palace
\left Jabu-Jabu's
Shrine
- name: TX_2e1b
index: 0x1b
text: |-
\right Eyeglass Isle
Library
- name: TX_2e1c
index: 0x1c
text: |-
**Ancient Cave**
Beware! Crumbles
easily!
- name: TX_2e1d
index: 0x1d
text: |-
Off to Holodrum!
Bipin & Blossom
- name: TX_2e1e
index: 0x1e
text: |-
\left Lynna Village
- name: TX_2e1f
index: 0x1f
text: |-
Welcome to
Zora Village!
- name: TX_2e20
index: 0x20
text: |-
I shall entrust
my invention
only to one with
both might and
light feet.
Cheval
- group: 0x2f
data:
- name: TX_2f00
index: 0x00
text: |-
One with no
wings is no
match for me!
- name: TX_2f01
index: 0x01
text: |-
\pos(1)My mighty sword
and mighty
shield shall
crush you!
- name: TX_2f02
index: 0x02
text: |-
NO!\stop
My mighty shield
is broken...
You'll pay for
this!!!
- name: TX_2f03
index: 0x03
text: |-
\pos(2)As long as I'm
underground,
your attacks
don't scare me!
- name: TX_2f04
index: 0x04
text: |-
\pos(2)So, \Link!\stop
You've finally
reached the
altar! Bother!
We can't have
you scampering
about up here!
So we've dragged
you in here.
- name:
- TX_2f05
- TX_2f06
- TX_2f07
- TX_2f08
index:
- 0x05
- 0x06
- 0x07
- 0x08
text: |-
\pos(2)The Flames of
Sorrow,
Destruction and
Despair burn
brightly. The
return of the
Evil King \col(3)Ganon\col(0)
approaches. The
Holy Sacrifice,
\col(3)Zelda\col(0), is all
that remains!
When we call
\col(3)Ganon's\col(0) spirit
into the vessel,
it will be done!\stop
You can't stop
us! Prepare to
meet your doom!
- name: TX_2f09
index: 0x09
text: |-
\pos(2)Oh hoh hoh!
I did not think
you would get
so far...
- name: TX_2f0a
index: 0x0a
text: |-
\pos(2)But I shall not
fall like \col(3)Onox\col(0)
and \col(3)Veran\col(0)! See
my true power!
- name: TX_2f0b
index: 0x0b
text: |-
\pos(2)We'll sacrifice
you so the Evil
King can return!
- name: TX_2f0c
index: 0x0c
text: |-
\pos(2)Hoh hoh! \col(3)Ganon's\col(0)
return was but
a step away!
\Link!
It is not over!
Our rites have
failed, but by
sacrificing this
body, \col(3)Ganon\col(0)
will return!
- name: TX_2f0d
index: 0x0d
text: |-
\pos(2)Gwoh hoh hoh!
Gwah hah hah...
Destroy...all...
Kill ALL!!!
- name: TX_2f0e
index: 0x0e
text: |-
\pos(2)Gwoh hoh hoh!
I am the Evil
King, \col(3)Ganon\col(0)...
- name: TX_2f0f
index: 0x0f
text: |-
\pos(2)Gwoh hoh hoh!
- name:
- TX_2f10
- TX_2f11
- TX_2f12
index:
- 0x10
- 0x11
- 0x12
text: |-
\pos(2)I am \col(3)Vire\col(0),
\col(3)Veran's\col(0) loyal
henchman! I
heard someone
was trying to
stop \col(3)Veran\col(0), so
I came here. But
it's just some
kid!\stop
Fine! I can
handle you!
- name: TX_2f13
index: 0x13
text: |-
\pos(2)I'm amazed
you've come so
far. I thought
you a harmless
turtle, but I
miscalculated.
...At any rate,
I'll finish this
soon!!!
- name: TX_2f14
index: 0x14
text: |-
\slow()OUCH! Pesky kid!
Take this!
- name: TX_2f15
index: 0x15
text: |-
\slow()Bully! That's
it! I'm serious!
- name: TX_2f16
index: 0x16
text: |-
\slow()Fine! Goodbye!
- name: TX_2f17
index: 0x17
text: |-
\slow()OUCH..!\stop
I paid for my
overconfidence,
but I'll report
this to \col(3)Veran\col(0)!
Gar har har!
- name: TX_2f18
index: 0x18
text: |-
\slow()Im...impossible!
Not once, but
twice! \col(3)Veran\col(0)...
\col(3)Onox\col(0)...
I'm sorry...
Goodbye!
- name: TX_2f19
index: 0x19
text: |-
\pos(2)Who enters my
fine keep so
impertinently?\stop
Hah! I got it!
You've come to
steal the \col(1)Bomb
Flowers\col(0) I'm
collecting,
haven't you?
It won't happen,
you pilfering
thief! Don't
think I'll let
you out alive!
- name: TX_2f1a
index: 0x1a
text: |-
\pos(2)Hey! You're that
meddling boy!
Well, this time
things won't go
the way they did
in \col(3)Holodrum\col(0)!
I've gone to
great trouble
using the \col(1)Bomb
Flowers\col(0) I stole
from the Gorons!
Taste my \col(1)Bombs\col(0)!
C'mon, fool!
- name:
- TX_2f1b
- TX_2f1c
- TX_2f1d
index:
- 0x1b
- 0x1c
- 0x1d
text: |-
\pos(0)Noooooo!
It can't be!
Why meeeeeee?!?
- name: TX_2f1e
index: 0x1e
text: |-
Large Rupee,
underfoot...
sometimes...
Hmmm...
- name: TX_2f1f
index: 0x1f
text: |-
To rest in
\col(3)Nayru\col(0)'s bed,
hmmm...
- name: TX_2f20
index: 0x20
text: |-
Barter and
barter,
various items,
at last
you can...
Hmmm...
- name: TX_2f21
index: 0x21
text: |-
Cast
various things
into lavatory in
\col(3)Lynna Village\col(0)...
Hmmm...
- name: TX_2f22
index: 0x22
text: |-
With no \col(1)shield\col(0),
with a \col(1)shovel\col(0),
you can fight
against Spiked
Beetles...
Hmmm...
- name: TX_2f23
index: 0x23
text: |-
Sound beats
Pols Voices...
Hmmm...
- name: TX_2f24
index: 0x24
text: |-
If you bully
Cucco too
much... Hmmm...
- name: TX_2f25
index: 0x25
text: |-
The sealed shop
stocks a very
rare \col(1)ring\col(0)...
Hmmm...
- name: TX_2f26
index: 0x26
text: |-
\pos(2)It's time for
our little game!
I break apart.
If you can
force me back
together and
blow me away,
it ends!
But before you
do, I shall
take a bit of
your soul!!!
Now begin!
- name: TX_2f27
index: 0x27
text: |-
A turtle works
faster than you!\stop
You're too late!
\Link...
You did me a
favor in
\col(3)Holodrum\col(0)!
I've taken the
princess you're
looking for!
If you think
you can save
her, try!
Gar har har har!
- name: TX_2f28
index: 0x28
text: |-
\pos(2)If you can dodge
my attacks and
make it up here,
you can have
your precious
princess back!
But it'll never
happen!
Gar har har har!
- name: TX_2f29
index: 0x29
text: |-
Ahh! Don't think
this is over!
Gar har har har!
Goodbye!
- name: TX_2f2a
index: 0x2a
text: |-
\slow()Not bad! But as
long as I am in
\col(3)Nayru's\col(0) body,
you cannot harm
me, which means
I'm invincible!
Hah hah hah hah!
- name: TX_2f2b
index: 0x2b
text: |-
Hya hya hya!\stop
You cannot see
who I am, for I
am your shadow!
- group: 0x30
data:
- name: TX_3000
index: 0x00
text: |-
Do come in!\stop
I am \col(3)Vasu\col(0), the
jeweler. Is this
your first time?
Then let me
explain jewelry.
\jump(TX_303a)
null_terminator: False
- name: TX_3001
index: 0x01
text: |-
Carrying a \col(1)ring\col(0)
does nothing.
Don't forget
to open the
Item Screen
and wear it.
- name: TX_3002
index: 0x02
text: |-
I've appraised
all your rings!
- name: TX_3003
index: 0x03
text: |-
Do come in!
Welcome to
\col(3)Vasu\col(0) Jewelers.\stop
What can I do?\stop
\opt()Appraise \opt()List
\opt()Quit
- name: TX_3004
index: 0x04
text: |-
Which one shall
I appraise?
- name: TX_3005
index: 0x05
text: |-
It's 20 Rupees!
\opt()Appraise \opt()Quit
- name: TX_3006
index: 0x06
text: |-
You don't have
enough. Sorry.
- name: TX_3007
index: 0x07
text: |-
You have this
one already,
so I'll buy it
for 30 Rupees.
- name: TX_3008
index: 0x08
text: |-
\col(1)Rings\col(0) do nothing
unless worn!
- name: TX_3009
index: 0x09
text: |-
I am \col(3)Red Snake\col(0).\stop
And you want to
ask about \col(1)rings\col(0)?
\opt()Yes \opt()No
- name: TX_300a
index: 0x0a
text: |-
Appraisal or
Ring Boxes...
Which one?
\opt()Appraisal \opt()Box
- name: TX_300b
index: 0x0b
text: |-
There are many
magical \col(1)rings\col(0) in
this land, but
just finding one
does not give
you its powers.\stop
Until a \col(1)ring\col(0) has
been appraised
and its power
understood, it
cannot be used.\stop
\col(3)Vasu\col(0) does
appraisals. Once
appraised, pick
from the List
the ones you
want in your
\col(1)Ring Box\col(0).\stop
And remember to
wear the \col(1)ring\col(0)
you will use.
That is all.\stop
\jump(TX_3016)That is all.\stop
\jump(TX_3016)
null_terminator: False
- name: TX_300c
index: 0x0c
text: |-
To carry
appraised \col(1)rings\col(0),
you must have
a \col(1)Ring Box\col(0).\stop
Pick your \col(1)rings\col(0)
from the List
and put them
in your \col(1)box\col(0).\stop
Then you can
open the Item
Screen at any
time to wear a
\col(1)ring\col(0).\stop
Give it a try.\stop
\jump(TX_3016)
null_terminator: False
- name: TX_300d
index: 0x0d
text: |-
Take your pick.\stop
\opt()Fortune
\opt()Link
- name: TX_300e
index: 0x0e
text: |-
Fine...\stop
Use a Game Link
cable to connect
to another
Game Boy Color.\stop
Now check to
see if your
friend is ready.\stop
OK! Now for
your \col(3)fortune\col(0)!\stop
On "Start," I'll
go see your
friend. On
"Ready," you
both choose.
Ready \opt()Start!
- name: TX_300f
index: 0x0f
text: |-
I got stuck
along the way.
Is your cable
connected?
Please check it,
then try again!
- name: TX_3010
index: 0x10
text: |-
Come back
anytime.
- name: TX_3011
index: 0x11
text: |-
Appraise this?
\opt()Yes \opt()No
- name: TX_3012
index: 0x12
text: |-
No! You can't
leave until I
appraise it!
- name: TX_3013
index: 0x13
text: |-
I'll appraise it
for free this
time, but after
this, it will be
20 Rupees per
\col(1)ring\col(0). If you get
two of the same
\col(1)ring\col(0), I'll buy
one for
30 Rupees.\stop
Now, the List!
Appraised \col(1)rings\col(0)
get added to the
List. When you
want a \col(1)ring\col(0),
move it from
your List to
your \col(1)box\col(0).
Talk to me to
see your List.
Let's take a
peek at it now.
- name: TX_3014
index: 0x14
text: |-
Oh! All your
\col(1)rings\col(0) have been
appraised.
- name: TX_3015
index: 0x15
text: |-
Oh! You don't
have any \col(1)rings\col(0)
in your List!
- name: TX_3016
index: 0x16
text: |-
Do you want
to hear more?
\opt()Yes \opt()No
- name: TX_3017
index: 0x17
text: |-
That's what that
\col(1)ring\col(0) is. I'll
add it to your
List!
- name: TX_3018
index: 0x18
text: |-
I am \col(3)Red Snake\col(0)!
I am keeper of
\col(1)ring secrets\col(0)!
Say a secret,
or ask about a
secret. Make
your choice!\stop
\opt()Say \opt()Ask
\opt()Quit
- name: TX_3019
index: 0x19
text: |-
"All About
Ring Secrets"
\opt()Read \opt()Don't
- name: TX_301a
index: 0x1a
text: |-
If you save the
\col(1)secret\col(0) the \col(3)Red
Snake\col(0) told you
in an Oracle of
Seasons game you
played, and tell
it to the \col(3)Red
Snake\col(0) here,\stop
you can bring
\col(1)rings\col(0) found in
your Oracle of
Seasons game
here. In the
same way, you
can take \col(1)rings\col(0)
from here to
your Oracle of
Seasons here.\stop
Good news!\stop
With a Game Link
cable and two
Game Boy Color
systems, you can
bring \col(1)rings\col(0) here
without saving
your \col(1)secret\col(0)!\stop
-NOTE!!-
If you haven't
finished your
quest or used a
\col(1)secret\col(0) to visit
\col(3)Labrynna\col(0), your
\col(1)ring secret\col(0) will
not work.
- name: TX_301b
index: 0x1b
text: |-
Oh, really?
\jump(TX_3010)
null_terminator: False
- name: TX_301c
index: 0x1c
text: |-
Hmm... I see!
I call this the
\call(0xfd)!
- name: TX_301d
index: 0x1d
text: |-
Listen well!\stop
\secret1
\secret2\stop
Listen again?
\opt()Yes \opt()No
- name: TX_301e
index: 0x1e
text: |-
I don't know
that \col(1)secret\col(0).
Come back after
listening again
to the \col(1)secret\col(0)
you heard in
Oracle of
Seasons.
- name: TX_301f
index: 0x1f
text: |-
I am \col(3)Blue Snake\col(0).\stop
I give \col(3)ring
fortunes\col(0).
Would you like a
\col(3)ring fortune\col(0)?
\opt()Yes \opt()No
- name: TX_3020
index: 0x20
text: |-
"Ring Link
Basics"
\opt()Read \opt()Don't
- name: TX_3021
index: 0x21
text: |-
How can you do
a friendship
fortune by
yourself?
Try it with a
friend.
- name:
- TX_3022
- TX_3023
index:
- 0x22
- 0x23
text: |-
Your \col(3)fortune\col(0) is
finished. The
\col(1)ring\col(0) represents
your friendship.
Do not be angry,
no matter what.
- name: TX_3024
index: 0x24
text: |-
I am \col(3)Blue Snake\col(0).\stop
I manage the
Game Link cable.
What shall I do?\stop
\opt()Fortune \opt()Link
\opt()Nothing
- name: TX_3025
index: 0x25
text: |-
Pick a topic.\stop
\opt()Fortune
\opt()Link \opt()Quit
- name: TX_3026
index: 0x26
text: |-
About Ring Links\stop
With a Game Link
cable and two
Game Boy Color
systems, you can
bring \col(1)rings\col(0) you
found in an
Oracle of
Seasons game to
\col(3)Labrynna\col(0) without
saving your
\col(1)secret\col(0).\stop
Insert your
Oracle of
Seasons Game
Pak into another
Game Boy Color,
insert a Game
Link cable and
turn the power
ON, but don't
press any
buttons.\stop
Play Oracle of
Ages, talk to
\col(3)Blue Snake\col(0) and
choose "Link" to
bring Oracle of
Seasons \col(1)rings\col(0)
here.\stop
In the same way,
you can take
\col(1)rings\col(0) found here
to your Oracle
of Seasons game.\stop
--NOTE!!!--
If you haven't
finished this
quest before or
come by \col(1)secret\col(0)
to \col(3)Labrynna\col(0),
you cannot \col(1)link\col(0).\stop
Read more?
\opt()Yes \opt()No
- name: TX_3027
index: 0x27
text: |-
Hmm... OK.
I have brought
your \col(1)rings\col(0) from
\col(3)Holodrum\col(0), so
see \col(3)Vasu\col(0) to
check your List.
- name: TX_3028
index: 0x28
text: |-
OK.\stop
Link your Game
Boy Color to the
other. Insert a
Game Pak into
the other Game
Boy Color and
turn the power
ON, but wait
before pressing
any buttons.
When everything
is ready, choose
"Begin!"
\opt()Start!
- name: TX_3029
index: 0x29
text: |-
Which data will
you use?
- name: TX_302a
index: 0x2a
text: |-
I can't find
Oracle of
Seasons data
to link to!
- name: TX_302b
index: 0x2b
text: |-
That file has no
\col(1)secrets\col(0)!
- name:
- TX_302c
- TX_302d
- TX_302e
index:
- 0x2c
- 0x2d
- 0x2e
text: |-
You're leaving?
Come again.
- name: TX_302f
index: 0x2f
text: |-
Do not remove
the cable while
I am working.
- name: TX_3030
index: 0x30
text: |-
Now linking!
Don't remove
the cable.
- name: TX_3031
index: 0x31
text: |-
The link failed!\stop
Is the Game Link
cable connected?
Is a Game Pak
inserted in the
other Game Boy
Color? Is the
power ON?
Come back after
you check that!
- name: TX_3032
index: 0x32
text: |-
Link complete!\stop
You may now
remove the
Game Link cable.
- name: TX_3033
index: 0x33
text: |-
Until you've had
a \col(1)ring\col(0) appraised
and its power
revealed, you
cannot wear it.\stop
Let's appraise
it!
- name: TX_3034
index: 0x34
text: |-
Oh, my! You're
amazing!
- name: TX_3035
index: 0x35
text: |-
Take this \col(1)ring\col(0)!
- name: TX_3036
index: 0x36
text: |-
\call(TX_3034)\stop
You have slain
1000 monsters!
\jump(TX_3035)
null_terminator: False
- name: TX_3037
index: 0x37
text: |-
\call(TX_3034)\stop
You've collected
10,000 Rupees!
\jump(TX_3035)
null_terminator: False
- name: TX_3038
index: 0x38
text: |-
\call(TX_3034)\stop
You've had 100
rings appraised!
\col(3)Vasu\col(0) appreciates
your business!
\jump(TX_3035)
null_terminator: False
- name: TX_3039
index: 0x39
text: |-
\call(TX_3034)\stop
You have saved
the world! You
are a true hero!
\jump(TX_3035)
null_terminator: False
- name: TX_303a
index: 0x3a
text: |-
\col(1)Rings\col(0) made from
\col(1)Mystical Seeds\col(0)
have very
mystical powers.
If you wear one,
its mystical
power will be
passed to you.
But you must
keep it in your
\col(1)Ring Box\col(0).
The mystical
power will
gradually weaken
and you won't
be able to use
it. Understood?
\opt()Yes \opt()No
- name: TX_303b
index: 0x3b
text: |-
Oh! You don't
have a \col(1)Ring Box\col(0)?
I like you, so
here! Take this
\col(1)Ring Box\col(0).
- name: TX_303c
index: 0x3c
text: |-
What! Oh, no!
- name: TX_303d
index: 0x3d
text: |-
Ring Fortunes\stop
Through a \col(3)Ring
Fortune\col(0) you and
a friend each
get a \col(1)ring\col(0) as
a sign of your
friendship when
you and a friend
use a Game Link
cable to link
two Game Boy
Color systems.\stop
Talk to \col(3)Blue
Snake\col(0) after
connecting your
Game Boy
systems to link.\stop
After checking
your \col(3)fortune\col(0),
he'll give you
each a \col(1)ring\col(0) that
suits your
friendship.\stop
--Warning--\x20\x20
You cannot do
it alone.\stop
You must do it
with a Game Pak
a friend has
played.\stop
Read others?
\opt()Read \opt()Don't
- name: TX_303e
index: 0x3e
text: |-
Good to see you!
Welcome to
\col(3)Vasu\col(0) Jewelers.
- name: TX_303f
index: 0x3f
text: |-
Take this \col(1)ring\col(0)
as a sign of our
friendship.
- name: TX_3040
index: 0x40
text: |-
Friendship Ring
- name: TX_3041
index: 0x41
text: |-
Power Ring L-1
- name: TX_3042
index: 0x42
text: |-
Power Ring L-2
- name: TX_3043
index: 0x43
text: |-
Power Ring L-3
- name: TX_3044
index: 0x44
text: |-
Armor Ring L-1
- name: TX_3045
index: 0x45
text: |-
Armor Ring L-2
- name: TX_3046
index: 0x46
text: |-
Armor Ring L-3
- name: TX_3047
index: 0x47
text: |-
Red Ring
- name: TX_3048
index: 0x48
text: |-
Blue Ring
- name: TX_3049
index: 0x49
text: |-
Green Ring
- name: TX_304a
index: 0x4a
text: |-
Cursed Ring
- name: TX_304b
index: 0x4b
text: |-
Expert's Ring
- name: TX_304c
index: 0x4c
text: |-
Blast Ring
- name: TX_304d
index: 0x4d
text: |-
Rang Ring L-1
- name: TX_304e
index: 0x4e
text: |-
GBA Time Ring
- name: TX_304f
index: 0x4f
text: |-
Maple's Ring
- name: TX_3050
index: 0x50
text: |-
Steadfast Ring
- name: TX_3051
index: 0x51
text: |-
Pegasus Ring
- name: TX_3052
index: 0x52
text: |-
Toss Ring
- name: TX_3053
index: 0x53
text: |-
Heart Ring L-1
- name: TX_3054
index: 0x54
text: |-
Heart Ring L-2
- name: TX_3055
index: 0x55
text: |-
Swimmer's Ring
- name: TX_3056
index: 0x56
text: |-
Charge Ring
- name: TX_3057
index: 0x57
text: |-
Light Ring L-1
- name: TX_3058
index: 0x58
text: |-
Light Ring L-2
- name: TX_3059
index: 0x59
text: |-
Bomber's Ring
- name: TX_305a
index: 0x5a
text: |-
Green Luck Ring
- name: TX_305b
index: 0x5b
text: |-
Blue Luck Ring
- name: TX_305c
index: 0x5c
text: |-
Gold Luck Ring
- name: TX_305d
index: 0x5d
text: |-
Red Luck Ring
- name: TX_305e
index: 0x5e
text: |-
Green Holy Ring
- name: TX_305f
index: 0x5f
text: |-
Blue Holy Ring
- name: TX_3060
index: 0x60
text: |-
Red Holy Ring
- name: TX_3061
index: 0x61
text: |-
Snowshoe Ring
- name: TX_3062
index: 0x62
text: |-
Roc's Ring
- name: TX_3063
index: 0x63
text: |-
Quicksand Ring
- name: TX_3064
index: 0x64
text: |-
Red Joy Ring
- name: TX_3065
index: 0x65
text: |-
Blue Joy Ring
- name: TX_3066
index: 0x66
text: |-
Gold Joy Ring
- name: TX_3067
index: 0x67
text: |-
Green Joy Ring
- name: TX_3068
index: 0x68
text: |-
Discovery Ring
- name: TX_3069
index: 0x69
text: |-
Rang Ring L-2
- name: TX_306a
index: 0x6a
text: |-
Octo Ring
- name: TX_306b
index: 0x6b
text: |-
Moblin Ring
- name: TX_306c
index: 0x6c
text: |-
Like Like Ring
- name: TX_306d
index: 0x6d
text: |-
Subrosian Ring
- name: TX_306e
index: 0x6e
text: |-
First Gen Ring
- name: TX_306f
index: 0x6f
text: |-
Spin Ring
- name: TX_3070
index: 0x70
text: |-
Bombproof Ring
- name: TX_3071
index: 0x71
text: |-
Energy Ring
- name: TX_3072
index: 0x72
text: |-
Dbl. Edged Ring
- name: TX_3073
index: 0x73
text: |-
GBA Nature Ring
- name: TX_3074
index: 0x74
text: |-
Slayer's Ring
- name: TX_3075
index: 0x75
text: |-
Rupee Ring
- name: TX_3076
index: 0x76
text: |-
Victory Ring
- name: TX_3077
index: 0x77
text: |-
Sign Ring
- name: TX_3078
index: 0x78
text: |-
100th Ring
- name: TX_3079
index: 0x79
text: |-
Whisp Ring
- name: TX_307a
index: 0x7a
text: |-
Gasha Ring
- name: TX_307b
index: 0x7b
text: |-
Peace Ring
- name: TX_307c
index: 0x7c
text: |-
Zora Ring
- name: TX_307d
index: 0x7d
text: |-
Fist Ring
- name: TX_307e
index: 0x7e
text: |-
Whimsical Ring
- name: TX_307f
index: 0x7f
text: |-
Protection Ring
- name: TX_3080
index: 0x80
text: |-
Symbol of a
meeting
- name: TX_3081
index: 0x81
text: |-
Sword damage \up
Damage taken \up
- name: TX_3082
index: 0x82
text: |-
Sword damage \up\up
Damage taken \up\up
- name: TX_3083
index: 0x83
text: |-
Sword damage \up\up\up
Damage taken \up\up\up
- name: TX_3084
index: 0x84
text: |-
Damage taken \down
Sword damage \down
- name: TX_3085
index: 0x85
text: |-
Damage taken \down\down
Sword damage \down\down
- name: TX_3086
index: 0x86
text: |-
Damage taken \down\down\down
Sword damage \down\down\down
- name: TX_3087
index: 0x87
text: |-
Sword damage x 2
- name: TX_3088
index: 0x88
text: |-
Damage taken=1/2
- name: TX_3089
index: 0x89
text: |-
Sword damage \up
Damage taken \down
- name: TX_308a
index: 0x8a
text: |-
1/2 Sword damage
Damage taken x 2
- name: TX_308b
index: 0x8b
text: |-
Punch when not
equipped
- name: TX_308c
index: 0x8c
text: |-
Bomb damage \up
- name: TX_308d
index: 0x8d
text: |-
Boomerang
damage \up
- name:
- TX_308e
- TX_30b3
index:
- 0x8e
- 0xb3
text: |-
Life Advanced!
- name: TX_308f
index: 0x8f
text: |-
Maple meetings \up
- name: TX_3090
index: 0x90
text: |-
Get knocked
back less
- name: TX_3091
index: 0x91
text: |-
Lengthen Pegasus
Seed effect
- name: TX_3092
index: 0x92
text: |-
Throwing
distance \up
- name: TX_3093
index: 0x93
text: |-
Slowly recover
lost Hearts
- name: TX_3094
index: 0x94
text: |-
Recover lost
Hearts
- name: TX_3095
index: 0x95
text: |-
Swimming speed \up
- name: TX_3096
index: 0x96
text: |-
Spin Attack
charges quickly
- name: TX_3097
index: 0x97
text: |-
Sword beams
at -2 Hearts
- name: TX_3098
index: 0x98
text: |-
Sword beams
at -3 Hearts
- name: TX_3099
index: 0x99
text: |-
Set two Bombs
at once
- name: TX_309a
index: 0x9a
text: |-
1/2 damage from
traps
- name: TX_309b
index: 0x9b
text: |-
1/2 damage from
beams
- name: TX_309c
index: 0x9c
text: |-
1/2 damage from
falls
- name: TX_309d
index: 0x9d
text: |-
1/2 damage from
spiked floors
- name: TX_309e
index: 0x9e
text: |-
No damage from
electricity
- name: TX_309f
index: 0x9f
text: |-
No damage from
Zora's fire
- name: TX_30a0
index: 0xa0
text: |-
No damage from
small rocks
- name: TX_30a1
index: 0xa1
text: |-
No sliding on
ice
- name: TX_30a2
index: 0xa2
text: |-
Cracked floors
don't crumble
- name: TX_30a3
index: 0xa3
text: |-
No sinking in
quicksand
- name: TX_30a4
index: 0xa4
text: |-
Beasts drop
double Rupees
- name: TX_30a5
index: 0xa5
text: |-
Beasts drop
double Hearts
- name: TX_30a6
index: 0xa6
text: |-
Find double
items
- name: TX_30a7
index: 0xa7
text: |-
Find double
Ore Chunks
- name: TX_30a8
index: 0xa8
text: |-
Sense soft
earth nearby
- name: TX_30a9
index: 0xa9
text: |-
Boomerang
damage \up\up
- name: TX_30aa
index: 0xaa
text: |-
Become an
Octorok
- name: TX_30ab
index: 0xab
text: |-
Become a
Moblin
- name: TX_30ac
index: 0xac
text: |-
Become a
Like Like
- name: TX_30ad
index: 0xad
text: |-
Become a
Subrosian
- name: TX_30ae
index: 0xae
text: |-
Become
something?
- name: TX_30af
index: 0xaf
text: |-
Double Spin
Attack
- name: TX_30b0
index: 0xb0
text: |-
No damage from
your own Bombs
- name: TX_30b1
index: 0xb1
text: |-
Beam replaces
Spin Attack
- name: TX_30b2
index: 0xb2
text: |-
Sword damage \up
but you get hurt
- name: TX_30b4
index: 0xb4
text: |-
1000 beasts
slain
- name: TX_30b5
index: 0xb5
text: |-
10,000 Rupees
collected
- name: TX_30b6
index: 0xb6
text: |-
The Evil King
\col(3)Ganon\col(0) defeated
- name: TX_30b7
index: 0xb7
text: |-
100 signs
broken
- name: TX_30b8
index: 0xb8
text: |-
100 rings
appraised
- name: TX_30b9
index: 0xb9
text: |-
No effect
from jinxes
- name: TX_30ba
index: 0xba
text: |-
Grow great
Gasha Trees
- name: TX_30bb
index: 0xbb
text: |-
No explosion
if holding Bomb
- name: TX_30bc
index: 0xbc
text: |-
Dive without
breathing
- name: TX_30bd
index: 0xbd
text: |-
Punch when not
equipped
- name: TX_30be
index: 0xbe
text: |-
Sword damage \down
Sometimes deadly
- name: TX_30bf
index: 0xbf
text: |-
Damage taken is
always one Heart
- name: TX_30c0
index: 0xc0
text: ""
- name: TX_30c1
index: 0xc1
text: |-
\call(0xfd)
\call(0xfc)
- group: 0x31
data:
- name: TX_3100
index: 0x00
text: |-
\sfx(0xc7)You can't get
through due to
the rock slide.
In times like
this, I just
sleep and wait.
Long ago, there
were many rock
slides here that
caused a lot of
trouble.
- name: TX_3101
index: 0x01
text: |-
\sfx(0xc7)You did a good
job finding my
hiding place.
- name: TX_3102
index: 0x02
text: |-
\sfx(0xc7)A young boy
brought \col(1) Bomb
Flowers\col(0) to
\col(3)Rolling Ridge\col(0).\stop
Thanks to him,
\col(1)Bomb Flowers\col(0) are
now the product
that makes
\col(3)Rolling Ridge\col(0)
famous.
- name: TX_3103
index: 0x03
text: |-
\sfx(0xc7)With the new
tunnel complete,
we've got new
dwellings! Some
Gorons have even
opened new
shops. You
should check
it out!
- name: TX_3104
index: 0x04
text: |-
\sfx(0xc7)Have you been to
the Goron shops?
Once isn't
enough! You have
to go at least
two or three
times to each!
- name: TX_3105
index: 0x05
text: |-
\sfx(0xc7)These stairs go
to the base of
\col(3)Rolling Ridge\col(0).
- name: TX_3106
index: 0x06
text: |-
\sfx(0xc7)Gorons have
always taken
care of their
brothers, and
they always
will!
- name: TX_3107
index: 0x07
text: |-
\sfx(0xc7)When my grandpa
was younger, he
ran a different
shop before he
opened Target
Carts.
- name: TX_3108
index: 0x08
text: |-
\sfx(0xc7)I got all kinds
of prizes at the
gaming shops
today!
- name: TX_3109
index: 0x09
text: |-
\sfx(0xc7)That's some
racket coming up
from down below.
Did something
happen?
- name: TX_310a
index: 0x0a
text: |-
\sfx(0xc7)So the Elder
was all right?
That's good!
- name: TX_310b
index: 0x0b
text: |-
\sfx(0xc7)We Gorons love
games! There are
plenty of places
to play around
here!
- name: TX_310c
index: 0x0c
text: |-
\sfx(0xc7)The \col(3)Graceful
Goron\col(0) downstairs
was bragging
about how he
found a
beautiful \col(1)key\col(0) in
a waterfall
grotto. I'm so
jealous.
- name: TX_310d
index: 0x0d
text: |-
\sfx(0xc7)I can dance
carefree because
the world is
so peaceful!
- name: TX_310e
index: 0x0e
text: |-
\sfx(0xc7)The target range
is almost as
popular as
dancing is!
- name: TX_310f
index: 0x0f
text: |-
\sfx(0xc7)The other day, I
broke the record
at Target Carts!
- name: TX_3110
index: 0x10
text: |-
\sfx(0xc7)Ever since that
big pig--the
\col(3)Great Moblin\col(0)--
came, we haven't
been able to
grow the Gorons'
famed \col(1)Bomb
Flowers\col(0).
- name: TX_3111
index: 0x11
text: |-
\sfx(0xc7)Is the \col(3)Great
Moblin\col(0) gone?
Now we can grow
\col(1)Bomb Flowers\col(0)
without a care
in the world!
- name: TX_3112
index: 0x12
text: |-
\sfx(0xc7)\col(1)Bomb Flowers\col(0)
grow slowly over
a long period of
time.
- name: TX_3113
index: 0x13
text: |-
\sfx(0xc7)Some weird
building
suddenly
appeared here on
\col(3)Rolling Ridge\col(0)!\stop
Some guy called
the \col(3)Great Moblin\col(0)
built it, but
it's in our way!
- name: TX_3114
index: 0x14
text: |-
\sfx(0xc7)Did you destroy
the \col(3)Great
Moblin's Keep\col(0)?
Thank you!\stop
Now we can go
see the Gorons
who live on the
eastern peak!
- name: TX_3115
index: 0x15
text: |-
\sfx(0xc7)I want to go get
rid of the \col(3)Great
Moblin\col(0), but I
can't roll fast
enough to get
there...
Long ago on top
of this ridge,
there was a tree
that had seeds
that made you go
fast. Even a
Goron could roll
at great speeds!
- name: TX_3116
index: 0x16
text: |-
\sfx(0xc7)Hey! I just
noticed the
\col(3)Great Moblin\col(0) is
gone from
\col(3)Rolling Ridge\col(0). I
never should
have worried.
- name: TX_3117
index: 0x17
text: |-
\sfx(0xc7)We Gorons have
many mystical
items! If you
get any, take
good care of
them.
- name: TX_3118
index: 0x18
text: |-
\sfx(0xc7)Are you hanging
on tight to your
\col(1)Brother Emblem\col(0)?
You must take
good care of it,
no matter what.
- name: TX_3119
index: 0x19
text: |-
\sfx(0xc7)Hey, brother!
Are you dancing
well today, too?
- name: TX_311a
index: 0x1a
text: |-
\sfx(0xc7)You humans are
looking stranger
every day. What
happened?
- name: TX_311b
index: 0x1b
text: |-
\sfx(0xc7)I'm gonna make
this place more
livable and fill
it with Gorons!
- name: TX_311c
index: 0x1c
text: |-
\sfx(0xc7)There's a big
waterfall here
on \col(3)Rolling
Ridge\col(0). You
should see it at
least once.
- name: TX_311d
index: 0x1d
text: |-
\sfx(0xc7)I've heard
there's a cure
for the Goron
cold. It's
called \col(1)Lava
Soup\col(0). I'd like
to try it once.
- name: TX_311e
index: 0x1e
text: |-
\sfx(0xc7)\col(3)Rolling Ridge\col(0) is
in an uproar now
with the \col(3)Great
Moblin\col(0) here.
- name: TX_311f
index: 0x1f
text: |-
\sfx(0xc7)\col(3)Rolling Ridge\col(0) is
back to its calm
ways now that
the \col(3)Great Moblin\col(0)
is gone.
- name: TX_3120
index: 0x20
text: |-
\sfx(0xc7)There's said to
be a Goron
called \col(3)Biggoron\col(0)
who's as big as
a mountain, but
he lives some-
where other than
\col(3)Rolling Ridge\col(0).
I'd like to meet
him.
- name: TX_3121
index: 0x21
text: |-
\sfx(0xc7)In places east
of here, the
Goron Dance is
all the rage! If
you can't dance
well, you won't
make friends.
- name: TX_3122
index: 0x22
text: |-
\sfx(0xc7)The Goron Dance!
It's gonna be a
world-wide hit!
- name: TX_3123
index: 0x23
text: |-
\sfx(0xc7)Gorons have
always loved
games and they
always will! You
gotta save time
to have fun!
- name: TX_3124
index: 0x24
text: |-
\sfx(0xc7)The \col(3)Graceful
Goron\col(0) dances in
the back! He's
so cool!
- name: TX_3125
index: 0x25
text: |-
\sfx(0xc7)The Goron Dance
gives form to
the passionate
hearts of
Gorons. I'm
going to master
it someday.
- name: TX_3126
index: 0x26
text: |-
\sfx(0xc7)I'm aiming to be
the second
generation
\col(3)Graceful Goron\col(0)!
- name: TX_3127
index: 0x27
text: |-
\sfx(0xc7)Who are these
hood-wearing
folk? They've
been asking all
about the Goron
Dance.
- name: TX_3128
index: 0x28
text: |-
\sfx(0xc7)I don't know who
you are or where
you're from, but
thank you for
getting rid of
the \col(3)Great
Moblin\col(0). That
wretch was
keeping us from
growing \col(1)Bomb
Flowers\col(0).
Now we can grow
\col(1)Bomb Flowers\col(0)
without any
worries! Take
one as a sign
of our thanks.
- name: TX_3129
index: 0x29
text: |-
\sfx(0xc7)Now that I think
about it, long
ago a young boy
saved the Goron
Elder...
Maybe you can be
like that boy!
We won't get
pushed around
the next time a
guy like the
\col(3)Great Moblin\col(0)
comes around!
Thanks!
- name:
- TX_312a
- TX_312b
- TX_312c
- TX_312d
- TX_312e
- TX_312f
- TX_3130
index:
- 0x2a
- 0x2b
- 0x2c
- 0x2d
- 0x2e
- 0x2f
- 0x30
text: |-
\sfx(0xc7)Oh! You're that
boy from the
other day! Who'd
have thought I'd
see you here!\stop
I'm thinking up
\col(1)secrets\col(0) for us
Gorons. Do you
know any?
\opt()Yes \opt()No
- name: TX_3131
index: 0x31
text: |-
\sfx(0xc7)Oh. Oh, well.
- name: TX_3132
index: 0x32
text: |-
\sfx(0xc7)Hey! That's a
great one!\stop
From now on,
that \col(1)secret\col(0) will
live in the
hearts of all
Gorons! In
thanks, I'll
give you the
great \col(1)Biggoron's
Sword\col(0)!
However!!!
I must test you
to see if you
can use this
\col(1)sword\col(0), OK?
\opt()OK \opt()I'll pass
- name: TX_3133
index: 0x33
text: |-
\sfx(0xc7)You have to,
right?
- name: TX_3134
index: 0x34
text: |-
Huh? You don't
need \col(1)Biggoron's
Sword\col(0)?
- name: TX_3135
index: 0x35
text: |-
Here's the test:
Use \col(1)Biggoron's
Sword\col(0) to hit the
targets! Do you
know the rules?
\opt()Yes \opt()No
- name: TX_3136
index: 0x36
text: |-
Then let me
explain.\stop
Use your \col(1)sword\col(0)
to hit the balls
at the targets.
Try to get as
many points as
you can. You'll
get 10 balls.
The targets are:
Fairy 100 pts
Blue 30 pts
Red -10 pts
Imp -50 pts
Got it?
\opt()Yes \opt()No
- name: TX_3137
index: 0x37
text: |-
OK! If you can
get at least
300 points, that
\col(1)sword\col(0) is yours.
Ready? Begin!
- name: TX_3138
index: 0x38
text: |-
\sfx(0xc7)Hmm... Maybe you
were too quick.
Wanna try again?
\opt()Yes \opt()No
- name: TX_3139
index: 0x39
text: |-
Come back after
you practice.
- name: TX_313a
index: 0x3a
text: |-
\sfx(0xc7)Well done!
As promised,
\col(1)Biggoron's Sword\col(0)
is yours!
- name: TX_313b
index: 0x3b
text: |-
\sfx(0xc7)I'll teach you
the \col(1)secret\col(0) to
using \col(1)Biggoron's
Sword\col(0) in\x20
\col(3)Holodrum\col(0), too!\stop
\secret1\stop
Come back if you
forget the
\col(1)secret\col(0)!
- name: TX_313c
index: 0x3c
text: |-
\sfx(0xc7)Did you come to
take my test?
\opt()Yes \opt()No
- name: TX_313d
index: 0x3d
text: |-
What? You don't
need the feared
\col(1)Biggoron's
Sword\col(0)?
- name: TX_313e
index: 0x3e
text: |-
\sfx(0xc7)Here's the
\col(1)secret\col(0) to using
\col(1)Biggoron's Sword\col(0)
in \col(3)Labrynna\col(0),
too:\stop
\secret1\stop
Don't forget it!
- name: TX_313f
index: 0x3f
text: |-
\sfx(0xc7)That was too
early!
- name: TX_3140
index: 0x40
text: |-
\sfx(0xc7)Too late! You're
off tempo!
- name: TX_3141
index: 0x41
text: |-
\sfx(0xc7)Wrong move!
- name: TX_3142
index: 0x42
text: |-
I can see your
destiny...\stop
Goron spirits,
show me all!\stop
Oh, my!!!
- name: TX_3143
index: 0x43
text: |-
\call(TX_3142)\stop
I see you in the
distant future.
You're traveling
across a plain
you do not know!
- name: TX_3144
index: 0x44
text: |-
\call(TX_3142)\stop
I see you
crossing the
currents of time
as you explore
a vast maze!
- name: TX_3145
index: 0x45
text: |-
\call(TX_3142)\stop
I see you
dancing
feverishly with
the \col(3)Graceful
Goron\col(0)!
- name: TX_3146
index: 0x46
text: |-
\call(TX_3142)\stop
I see you
swinging your
\col(1)sword\col(0) at a
barrage of
flying balls!
- name: TX_3147
index: 0x47
text: |-
\call(TX_3142)\stop
I see you in the
distant future.
You are giving
an energizing
drink to a
sleepy Goron!
- name: TX_3148
index: 0x48
text: |-
\call(TX_3142)\stop
I see you giving
a strange \col(1)vase\col(0)
to a Goron in
search of a
rare item!
- name: TX_3149
index: 0x49
text: |-
\call(TX_3142)\stop
I see you in the
distant future.
You're giving
food to a hungry
Goron!
- name: TX_314a
index: 0x4a
text: |-
\call(TX_3142)\stop
I see you in the
distant future.
You are riding
in a strange
vehicle and
shooting things
around!
- name: TX_314b
index: 0x4b
text: |-
\call(TX_3142)\stop
I see you
dancing
feverishly!
- name: TX_314c
index: 0x4c
text: |-
\call(TX_3142)\stop
I see you
giving something
hot to a friend
of the \col(3)Graceful
Goron\col(0)!
- name: TX_314d
index: 0x4d
text: |-
\call(TX_3142)\stop
I see you in the
distant future.
You're dodging
bombs that fall
all around you!
- name: TX_314e
index: 0x4e
text: |-
I can see your
destiny...\stop
Goron spirits,
show me all!\stop
Amazing!
- name: TX_314f
index: 0x4f
text: |-
\call(TX_314e)\stop
I see you
traveling across
a plain you do
not know!
- name: TX_3150
index: 0x50
text: |-
\call(TX_314e)\stop
I see you
crossing the
currents of time
as you explore
a vast maze!
- name: TX_3151
index: 0x51
text: |-
\call(TX_314e)\stop
I see you in the
distant past.
You're dancing
feverishly with
the \col(3)Graceful
Goron\col(0)!
- name: TX_3152
index: 0x52
text: |-
\call(TX_314e)\stop
I see you in the
distant past.
You're swinging
your \col(1)sword\col(0) at
a barrage of
incoming balls!
- name: TX_3153
index: 0x53
text: |-
\call(TX_314e)\stop
I see you giving
an energizing
drink to a
sleepy Goron.
- name: TX_3154
index: 0x54
text: |-
\call(TX_314e)\stop
I see you in the
distant past.
You're giving a
strange \col(1)vase\col(0) to
a Goron who
seeks a rare
item!
- name: TX_3155
index: 0x55
text: |-
\call(TX_314e)\stop
I see you
giving food to
a hungry Goron!
- name: TX_3156
index: 0x56
text: |-
\call(TX_314e)\stop
I see you riding
in a strange
vehicle and
shooting things
all around you!
- name: TX_3157
index: 0x57
text: |-
\call(TX_314e)\stop
I see you
dancing
feverishly!
- name: TX_3158
index: 0x58
text: |-
\call(TX_314e)\stop
I see you in the
distant past.
You are giving
the \col(3)Graceful
Goron's\col(0) friend
something hot!
- name: TX_3159
index: 0x59
text: |-
\call(TX_314e)\stop
I see you
dodging \col(1)Bombs\col(0)
that fall all
about you!
- group: 0x32
data:
- name: TX_3200
index: 0x00
text: |-
Want to learn a
\col(1)hero's skill\col(0)?
\opt()Yes \opt()No
- name: TX_3201
index: 0x01
text: |-
Want to learn
\col(1)shield\col(0) tactics?
\opt()Yes \opt()No
- name: TX_3202
index: 0x02
text: |-
Want to learn
about the
\col(1)Mystical Seeds\col(0)?
\opt()Yes \opt()No
- name: TX_3203
index: 0x03
text: |-
Want to learn
about \col(1)Bombs\col(0)?
\opt()Yes \opt()No
- name: TX_3204
index: 0x04
text: |-
Want to learn
about \col(1)items\col(0)?
\opt()Yes \opt()No
- name: TX_3205
index: 0x05
text: |-
Want to learn
about \col(1)maps\col(0)?
\opt()Yes \opt()No
- name: TX_3206
index: 0x06
text: |-
Want to learn
about \col(1)saving\col(0)?
\opt()Yes \opt()No
- name: TX_3207
index: 0x07
text: |-
Want to learn
about \col(1)ages\col(0)?
\opt()Yes \opt()No
- name: TX_3208
index: 0x08
text: |-
Want to learn
about the
\col(1)Subscreens\col(0)?
\opt()Yes \opt()No
- name: TX_3209
index: 0x09
text: |-
Want to learn
about \col(1)essences\col(0)?
\opt()Yes \opt()No
- name: TX_320a
index: 0x0a
text: |-
A skill for a
courageous hero!\stop
Press and hold
the \col(1)sword\col(0) button
to save power,
then release it
to unleash a
spin attack!
- name: TX_320b
index: 0x0b
text: |-
Deflect enemy
attacks while
pressing the
\col(1)shield\col(0) button.
- name: TX_320c
index: 0x0c
text: |-
There are five
kinds of
\col(1)Mystical Seeds\col(0).
Each \col(1)seed\col(0) type
has a unique
effect.\stop
You can't carry
\col(1)seeds\col(0) without a
\col(1)satchel\col(0).
- name: TX_320d
index: 0x0d
text: |-
After taking a
\col(1)Bomb\col(0) out, press
the button again
to place it.
Press \col(0x84)\item(0x00)\col(0) to
throw a \col(1)Bomb\col(0) in
that direction.
Press the button
again to pick up
a placed \col(1)Bomb\col(0).
- name: TX_320e
index: 0x0e
text: |-
Set items to \abtn
or \bbtn on the
Subscreen. The
number of items
like \col(1)seeds\col(0) and
\col(1)Bombs\col(0) decreases
with each use,
so keep track of
how many you
have.
- name: TX_320f
index: 0x0f
text: |-
Press SELECT to
view the map.
Move the cursor
and press \abtn to
see place names.
Dark regions are
ones you have
not yet visited.
Only that which
you've seen and
heard is
recorded.
- name: TX_3210
index: 0x10
text: |-
Open the Sub-
screen and press
SELECT twice to
see the Essence
Screen. Next,
choose Save and
press \abtn to see
the Save Screen.
Pressing START
and SELECT at
the same time
also opens the
Save Screen.
- name: TX_3211
index: 0x11
text: |-
The present age
and the past
age are related.
Events in the
past affect
events in the
present. Also,
items found
only in the
present can be
taken to the
past!
- name: TX_3212
index: 0x12
text: |-
Press START to
access the
Subscreen, then
press SELECT to
scroll through
screens.\stop
First is the
Item Screen,
then the Quest
Status Screen.
Next is the
essence screen.\stop
Pick a \col(1)ring\col(0) to
wear on the
Quest Status
Screen.
- name: TX_3213
index: 0x13
text: |-
Umm, even this
\col(3)Know-It-All
Bird\col(0) knows
little of
\col(1)essences\col(0).
- name:
- TX_3214
- TX_3215
index:
- 0x14
- 0x15
text: |-
No! I have to
hear \col(3)Nayru's\col(0)
song!
- name: TX_3216
index: 0x16
text: |-
\col(3)Lynna City\col(0)!
\col(3)Nayru's\col(0) House!
\col(3)Zelda\col(0) comes!
\col(3)Zelda\col(0) comes!
- name: TX_3217
index: 0x17
text: |-
Please! Please!
- group: 0x33
data:
- name: TX_3300
index: 0x00
text: |-
This is the
\col(3)Eyeglass Isle
Library\col(0). \col(1)Fairy
Powder\col(0) is said
to be stored in
back, but I've
yet to see it.
- name: TX_3301
index: 0x01
text: |-
This is the
\col(3)Eyeglass Isle
Library\col(0). The
\col(1)Fairy Powder\col(0) is
gone, but I'm
just glad the
seas are clean.
- name: TX_3302
index: 0x02
text: |-
Those who have
seen a strange
beast on the
isle to the west
say the beast is
always there,
never attacks,
and just stares
as if asking for
help. Some even
claim it speaks.
It's nonsense!
- name: TX_3303
index: 0x03
text: |-
The strange
beast was the
\col(3)Fairy Queen\col(0).
No matter how
nonsensical a
story sounds, it
may have some
truth hidden
deep inside.
- name: TX_3304
index: 0x04
text: |-
The \col(3)Fairy Queen\col(0)
used to live on
the island west
of here, but
she vanished
recently...
Surely the \col(3)Fairy
Queen\col(0) could do
something for
these seas...
- name: TX_3305
index: 0x05
text: |-
You're the one
who saved the
\col(3)Fairy Queen\col(0)?
Then you're the
hero who saved
the \col(3)Zora Seas\col(0).
- name: TX_3306
index: 0x06
text: |-
\col(1)Fairy Powder\col(0) is
locked away in
back, but with-
out another \col(1)Book
of Seals\col(0), no one
can reach the\x20
\col(1)powder\col(0). By the
way, what is
\col(1)Fairy Powder\col(0)?
- name: TX_3307
index: 0x07
text: |-
I never thought
one who could
solve the riddle
would come...
From whence did
you bring the
missing
\col(1)Book of Seals\col(0)?
- name: TX_3308
index: 0x08
text: |-
This is the \col(1)Book
of Seals\col(0). It was
once part of a
set, but now
only this one
remains. How
they were used
is an eternal
puzzle.
- name: TX_3309
index: 0x09
text: |-
You say you can
solve the riddle
of this \col(1)book\col(0)?
Hoh hoh! This
should be
interesting! I
give to you the
\col(1)Book of Seals\col(0)!
- name: TX_330a
index: 0x0a
text: |-
Did you solve
the riddle?
- name: TX_330b
index: 0x0b
text: |-
You have done
well to make it
so far. I
acknowledge your
courage and
offer you this.
- name: TX_330c
index: 0x0c
text: |-
Continue on
without fear.
Do not forget
your courage.
- name:
- TX_330d
- TX_330e
- TX_330f
index:
- 0x0d
- 0x0e
- 0x0f
text: |-
I no longer have
that which you
seek. Return.
- name: TX_3310
index: 0x10
text: |-
You've solved
the riddle. Have
you some errand?
\opt()Yes \opt()No
- name: TX_3311
index: 0x11
text: |-
Then be off!
- name: TX_3312
index: 0x12
text: |-
Why do you know
that \col(1)secret\col(0)?\stop
That secret is
only for this
\col(3)library\col(0).\stop
Do not tell
anyone. I offer
this for your
silence!
- name:
- TX_3313
- TX_3314
index:
- 0x13
- 0x14
text: |-
This is the
\col(1)secret\col(0) to
the shield in
\col(3)Holodrum\col(0), too:\stop
\secret1\stop
Come back if you
forget the
\col(1)secret\col(0)! Don't
let the secret
out!
- name: TX_3315
index: 0x15
text: |-
I thank you for
paying to fix
my door.
- name: TX_3316
index: 0x16
text: |-
Don't do it
again.
- name: TX_3317
index: 0x17
text: |-
...I'd like to
say that, but I
cannot take what
you do not have.
\jump(TX_3316)
null_terminator: False
- name: TX_3318
index: 0x18
text: |-
Shh! Don't tell!
- name: TX_3319
index: 0x19
text: |-
I have nothing
more for you.
- group: 0x34
data:
- name: TX_3400
index: 0x00
text: |-
Th-the pain!
This is the end
for me...
To think the
prosperous royal
family could
fade in a
generation...
The pain...
- name: TX_3401
index: 0x01
text: |-
\call(TX_3400)\stop
Give him the
\col(1)Magic Potion\col(0)?
\opt()Yes \opt()No
- name: TX_3402
index: 0x02
text: |-
Is this
\col(1)Magic Potion\col(0)?\stop
Hmm...
It looks very
suspect, but if
I am to die, it
can't hurt to
drink it!
- name: TX_3403
index: 0x03
text: |-
Glug, glug, ahh!
- name: TX_3404
index: 0x04
text: |-
Eww! It's awful!\stop
But it flows
through me! The
royal line is
saved!\stop
Who are you?\stop
Well, thank you,
\Link!\stop
The filthy water
that flowed in
from the east
lately must have
made me ill. I
will never
forget you!\stop
What do you
wish for,
\Link?\stop
Huh? A big fish?
Do you mean...
\col(3)Jabu-Jabu\col(0)?\stop
But \col(3)Jabu-Jabu\col(0) is
the guardian of
us Zoras!
Calling him a
fish is an
insult! Watch
your language!
- name: TX_3405
index: 0x05
text: |-
Filthy water has
been flowing in
from the east
lately. Perhaps
that is what
made me ill.
Anyhow, I'll
never forget
your deeds!
- name: TX_3406
index: 0x06
text: |-
You have even
given us clean
seas again! I
must thank you
once more! What?
You wish to
enter \col(3)Jabu-Jabu\col(0)?
I wish I could
tell you to do
as you please,
but \col(3)Jabu-Jabu\col(0) is
still young.
He's too small
to go inside
him. You'd
better give up.
- name: TX_3407
index: 0x07
text: |-
\Link!
The savior of
the \col(3)Zora Seas\col(0)!\stop
I thank you on
behalf of all
Zoras!
- name: TX_3408
index: 0x08
text: |-
Great healer!\stop
What do you ask?\stop
You wish to
enter \col(3)Jabu-Jabu\col(0)?
My permission is
needed to enter
\col(3)Jabu-Jabu\col(0), but
I can't permit
just anyone to
see our
guardian.
Anyhow, the
filthy seawater
has left \col(3)Jabu-
Jabu\col(0) near death.\n
null_terminator: False
- name: TX_3409
index: 0x09
text: |-
If you say you
must, then find
a way to get rid
of this filthy
seawater and
save \col(3)Jabu-Jabu\col(0).
Will you accept
this quest?
\opt()Yes \opt()No
- name: TX_340a
index: 0x0a
text: |-
Is that so...
Then nothing
can be done.
- name: TX_340b
index: 0x0b
text: |-
Very well!
Then take this!
- name: TX_340c
index: 0x0c
text: |-
This is the \col(1)key\col(0)
to \col(3)Eyeglass
Isle Library\col(0)
east of here. It
is an ancient
\col(3)library\col(0), so I do
not know if this
\col(1)key\col(0) still works,
but perhaps you
can research why
the seawater is
so filthy. I
trust you to
save \col(3)Jabu-Jabu\col(0).
- name: TX_340d
index: 0x0d
text: |-
Thanks to you,
our seawater is
clean again, and
\col(3)Jabu-Jabu's\col(0)
health has
returned.
All is well.\stop
I never go back
on my word. I
dub you Zora
Hero and permit
you to enter
\col(3)Jabu-Jabu\col(0).\n
null_terminator: False
- name: TX_340e
index: 0x0e
text: |-
You may go see
\col(3)Jabu-Jabu\col(0).
- name: TX_340f
index: 0x0f
text: |-
You are the hero
who saved the
\col(3)Zora Seas\col(0). I
offer you thanks
on behalf of
all Zoras.
- name: TX_3410
index: 0x10
text: |-
\col(3)King Zora\col(0) has no
successor. If
his illness
continues and he
passes on, we
Zoras will lose
our last king.
- name: TX_3411
index: 0x11
text: |-
Thanks to you,
\col(3)King Zora\col(0) is
all better! The
royal line is
secure!
- name: TX_3412
index: 0x12
text: |-
You want to go
inside
\col(3)Jabu-Jabu\col(0)?!?
But \col(3)Jabu-Jabu\col(0) is
just a baby!
You can't fit
inside him!
- name: TX_3413
index: 0x13
text: |-
That stairway
leads to the
throne room.
The king is ill.
If you must see
him, make it
brief.
- name: TX_3414
index: 0x14
text: |-
That stairway
leads to the
throne room.
Please watch
your manners
when speaking
to the king.
- name: TX_3415
index: 0x15
text: |-
Our ruler, \col(3)King
Zora\col(0), suddenly
fell ill...
We've done all
that we can, but
his condition
does not change.
- name: TX_3416
index: 0x16
text: |-
\Link!
This is \col(3)King
Zora's\col(0) palace.
- name: TX_3417
index: 0x17
text: |-
\col(3)King Zora's\col(0) face
looks so pained,
doesn't it?
- name: TX_3418
index: 0x18
text: |-
Thank you so
much for what
you did! You
gave \col(3)King Zora\col(0)
his life!
- name: TX_3419
index: 0x19
text: |-
The \col(3)Zora Seas\col(0)
are once again
sparkling clean!
This, too, is
thanks to you,
\Link.
- name: TX_341a
index: 0x1a
text: |-
We believe we
need a special
medicine called
a \col(1)Magic Potion\col(0)
to cure \col(3)King
Zora's\col(0) illness.
Where can we
find a magician
to create such
a \col(1)potion\col(0)?
- name:
- TX_341b
- TX_341c
- TX_341d
- TX_341e
- TX_341f
index:
- 0x1b
- 0x1c
- 0x1d
- 0x1e
- 0x1f
text: |-
Well, well,
\Link!
- name: TX_3420
index: 0x20
text: |-
This was the
palace of our
ruler, \col(3)King
Zora\col(0), but long
ago the king
fell ill. Ever
since, we've
continued on
with no king.
That which the
king looked
after...
The \col(1)key\col(0) to
\col(3)Eyeglass Isle
Library\col(0)--it's
been lost.
- name: TX_3421
index: 0x21
text: |-
The king looked
after the \col(1)key\col(0) to
\col(3)Eyeglass Isle
Library\col(0) far to
the east.
- name: TX_3422
index: 0x22
text: |-
\col(3)King Zora\col(0) will
only permit a
great hero to
enter \col(3)Jabu-Jabu\col(0).
- name: TX_3423
index: 0x23
text: |-
Did you get that
\col(1)"essence"\col(0) all
right? That's as
expected from
one dubbed hero
by \col(3)King Zora\col(0).
- name: TX_3424
index: 0x24
text: |-
That stairway
leads to the
throne room.
Watch your
manners while
before the king.
- name: TX_3425
index: 0x25
text: |-
Welcome,
traveler. This
is the palace
of the great
\col(3)King Zora\col(0).
- name: TX_3426
index: 0x26
text: |-
Well, well!
\Link!
This is \col(3)King
Zora's\col(0) palace.
- name: TX_3427
index: 0x27
text: |-
Our ruler, \col(3)King
Zora\col(0), sits in
the rear. Take
care not to be
discourteous.
- name: TX_3428
index: 0x28
text: |-
The king is a
very open Zora.
Feel free to
speak to him
about anything.
- name:
- TX_3429
- TX_342a
- TX_342b
- TX_342c
- TX_342d
- TX_342e
- TX_342f
index:
- 0x29
- 0x2a
- 0x2b
- 0x2c
- 0x2d
- 0x2e
- 0x2f
text: |-
Our seas are
clean once again
thanks to you.
The king is
most pleased!
- name: TX_3430
index: 0x30
text: |-
You have done
so much for us!\stop
Our seas are
clean and all
is well! I offer
you our symbol
of heroism--
the \col(1)Zora Scale\col(0)!
- name: TX_3431
index: 0x31
text: |-
The seas beyond
here swallow up
all who venture
into them--the
\col(3)Sea of Storms\col(0)!
I can't allow a
child like you
to pass!
- name: TX_3432
index: 0x32
text: |-
The \col(1)Zora Scale\col(0)?
So you're
\Link!
You may pass!
I know not what
lies beyond, and
I ask not why
you must pass.
Fare you well!
- name: TX_3433
index: 0x33
text: |-
I am studying
the cause of the
filthy seawater.\stop
It seems to have
suddenly become
polluted
hundreds of
years ago, but
I have learned
nothing more...
- name: TX_3434
index: 0x34
text: |-
I am going to
study here a
while longer to
aid in the
development of
Zora society.
- name: TX_3435
index: 0x35
text: |-
Do you need me,
great mermaid?
\opt()Yes \opt()No
- name: TX_3436
index: 0x36
text: |-
I see...
- name: TX_3437
index: 0x37
text: |-
Oh! A \col(1)secret\col(0)
from the Zora I
sent to \col(3)Holodrum\col(0)
to find us a new
domain! You have
done well! Thank
you. For your
reward... Yes!
Lend me your
\col(1)Sword\col(0)! I shall
sharpen it!
- name: TX_3438
index: 0x38
text: |-
Do you mean
to cheat me?
- name:
- TX_3439
- TX_343a
- TX_343b
- TX_343c
- TX_343d
- TX_343e
- TX_343f
index:
- 0x39
- 0x3a
- 0x3b
- 0x3c
- 0x3d
- 0x3e
- 0x3f
text: |-
I'll teach you
the \col(1)secret\col(0) to
sharpening your
\col(1)sword\col(0) in
\col(3)Holodrum\col(0), too!\stop
\secret1\stop
Come back if you
forget my
\col(1)secret\col(0).
- name: TX_3440
index: 0x40
text: |-
The seas are
filthy--koff!
Koff! I can't
swim in peace.
- name: TX_3441
index: 0x41
text: |-
Ha-ha! The seas
are clean!
I can swim in
peace again!
- name: TX_3442
index: 0x42
text: |-
\call(TX_3447)
Take care not
to be rude!
- name: TX_3443
index: 0x43
text: |-
The seas are
back to normal!
\col(3)King Zora\col(0) is all
better, too!
All is good!
- name: TX_3444
index: 0x44
text: |-
Don't think us
noble sea Zoras
the same as
those savage,
vulgar river
Zoras!
- name: TX_3445
index: 0x45
text: |-
You're in the
wrong place if
you want to
complain about
being attacked
by a river Zora.
- name: TX_3446
index: 0x46
text: |-
There's a large
\col(3)library\col(0) east of
\col(3)King Zora's\col(0)
palace.
- name: TX_3447
index: 0x47
text: |-
\col(3)King Zora's
Palace\col(0) is
beyond here.
- name: TX_3448
index: 0x48
text: |-
The seas are
sparkling clean!
\col(3)King Zora\col(0) will
be so pleased!
- name: TX_3449
index: 0x49
text: |-
\col(3)Jabu-Jabu\col(0)
resides beyond
here. It's said
to be quite a
maze inside
his belly.
- name: TX_344a
index: 0x4a
text: |-
We must take
care around
\col(3)Jabu-Jabu\col(0)!
He can even
swallow us!
- name: TX_344b
index: 0x4b
text: |-
Isn't there
anyone who we
can entrust the
Zora's symbol
of heroism to?
The symbol--
the \col(1)Zora Scale\col(0)--
is a powerful
sea charm...
- name: TX_344c
index: 0x4c
text: |-
\Link! Hero
of the Zoras!
- name: TX_344d
index: 0x4d
text: |-
We don't get
many mermaids
visiting us!
This is
\col(3)Zora Village\col(0)!
- name: TX_344e
index: 0x4e
text: |-
Welcome, young
mermaid! This
is \col(3)Zora Village\col(0)!
- group: 0x35
data:
- name: TX_3500
index: 0x00
text: |-
You can plant a
\col(1)Gasha Seed\col(0).
\opt()Plant \opt()Don't
- name: TX_3501
index: 0x01
text: |-
You got a
\col(1)Gasha Nut\col(0)!
Check what's
inside!
- name: TX_3502
index: 0x02
text: |-
inside!
- name: TX_3503
index: 0x03
text: |-
Inside was a\x20
\col(1)Piece of
Heart\col(0)!\heartpiece
Check it on the
Subscreen.
- name: TX_3504
index: 0x04
text: |-
A \col(1)ring\col(0) was
\jump(TX_3502)
null_terminator: False
- name: TX_3505
index: 0x05
text: |-
A \col(1)Potion\col(0) was
\jump(TX_3502)
null_terminator: False
- name: TX_3506
index: 0x06
text: |-
\col(1)200 Rupees\col(0) were
\jump(TX_3502)
null_terminator: False
- name: TX_3507
index: 0x07
text: |-
\col(1)5 hearts\col(0) were
\jump(TX_3502)
null_terminator: False
- name: TX_3508
index: 0x08
text: |-
A \col(1)fairy\col(0) was
\jump(TX_3502)
null_terminator: False
- name: TX_3509
index: 0x09
text: |-
This soft earth
is great for
planting \col(1)seeds\col(0).
- group: 0x36
data:
- name: TX_3600
index: 0x00
text: |-
Sailin' the seas
is every man's
dream!\stop
It was great
to so gallantly
sail off to me
dreams...
\call(TX_3602)
- name: TX_3601
index: 0x01
text: |-
Ahoy! It's been
a long time! I
didn't expect to
meet you 'ere!
We've come all
the way back
from \col(3)'Olodrum\col(0)...
\call(TX_3602)
- name: TX_3602
index: 0x02
text: |-
But we got stuck
in this \col(3)Sea o'
Storms\col(0) and can't
get out!
Har! Ye've got
the \col(1)Zora's Scale\col(0)
sea charm!
Aye, that could
calm this \col(3)Sea o'
Storms\col(0)!
'Ow about you
give me that
\col(1)Zora's Scale\col(0)!
\opt()OK \opt()Sorry
- name: TX_3603
index: 0x03
text: |-
Thank'ee!
Yer a good man!
Ahoy, mateys!
- name: TX_3604
index: 0x04
text: |-
\call(TX_3603)
We're off to
\col(3)'Olodrum\col(0), the
land o' seasons!
- name: TX_3605
index: 0x05
text: |-
\call(TX_3603)
See the spirit
o' a seafarin'
man!
- name: TX_3606
index: 0x06
text: |-
Thank'ee! Now
we can escape
these seas! Take
this as a sign
o' me thanks!
It's the jewel
called the \col(1)Tokay
Eyeball\col(0)! It's
said to be the
thing that opens
the way to the
\col(3)ancient tomb\col(0).
I don't know if
it's true or
not, though.
- name: TX_3607
index: 0x07
text: |-
Aye, aye, sir!
- name: TX_3608
index: 0x08
text: |-
'Ow long have we
been adrift?
- name: TX_3609
index: 0x09
text: |-
\col(3)Cap'n\col(0) isn't
thinkin' about a
thing.
- name: TX_360a
index: 0x0a
text: |-
Tales tell of
giant ruins out
east in the
\col(3)Sea o' No
Return\col(0).
- name: TX_360b
index: 0x0b
text: |-
If ye go to the
ruins out east,
ye can never
return.
- name: TX_360c
index: 0x0c
text: |-
Ye've really
'elped us out.
Aye, we found
that \col(1)Tokay
Eyeball\col(0) on
\col(3)Crescent Island\col(0).
Maybe ye should
'ead that way?\stop
We're off, now!
Ahoy, mateys!\stop
Aye, aye, sir!
- name: TX_360d
index: 0x0d
text: |-
The eye socket
is hollowed out,
but what could
go there..?
- group: 0x37
data:
- name: TX_3700
index: 0x00
text: |-
I am \col(3)Plen\col(0), the
mayor here in
\col(3)Lynna City\col(0).\stop
Did you need me
for something?
\opt()Yes \opt()No
- name: TX_3701
index: 0x01
text: |-
I see...
- name: TX_3702
index: 0x02
text: |-
It's from the
oddly dressed
out-of-towner.
Thank you for
your kindness.
Please accept
this.
- name: TX_3703
index: 0x03
text: |-
What's that?
- name:
- TX_3704
- TX_3705
- TX_3706
- TX_3707
- TX_3708
- TX_3709
- TX_370a
- TX_370b
- TX_370c
- TX_370d
- TX_370e
- TX_370f
index:
- 0x04
- 0x05
- 0x06
- 0x07
- 0x08
- 0x09
- 0x0a
- 0x0b
- 0x0c
- 0x0d
- 0x0e
- 0x0f
text: |-
Remember--it
needs appraisal.
- name: TX_3710
index: 0x10
text: |-
I am \col(3)Adlar\col(0).\stop
For fifty years,
I was a palace
advisor, but I
have since been
chased from the
palace and am
now retired. I
have known the
Queen since she
was young. She
always held the
people foremost
in her heart.
But since she
took that girl
\col(3)Nayru\col(0) in, she
has changed
completely...
She quit
listening to my
advice...
It was that girl
who suggested
I be banished,
but...
- name: TX_3711
index: 0x11
text: |-
Just who is this
\col(3)Nayru\col(0)..?\stop
I can only see
her as a monster
in human guise.\stop
I wonder if the
Queen is
all right...
- name: TX_3712
index: 0x12
text: |-
I thought \col(3)Nayru\col(0)
had gone, but
now it seems
something is
wrong with the
Queen. She gives
me that same
evil feeling
\col(3)Nayru\col(0) used to.
It's like the
Queen is now
the beast in
human guise...\stop
I hope the Queen
is all right...
- name: TX_3713
index: 0x13
text: |-
The Queen is
back to her kind
old self. That's
good and well,
but she says
she's going on
an eye-opening
journey to other
lands.\stop
...I hope she'll
be all right...
- name: TX_3714
index: 0x14
text: |-
I am \col(3)Plen\col(0), the
mayor here in
\col(3)Lynna City\col(0).\stop
\col(3)Lynna\col(0) has a long
history reaching
back hundreds
of years. Back
then, it was
\col(3)Lynna Village\col(0)--
not a city.
- name: TX_3715
index: 0x15
text: |-
I am \col(3)Plen\col(0), the
mayor here in
\col(3)Lynna City\col(0).\stop
Long ago, \col(3)Queen
Ambi\col(0), who ruled
these lands,
suddenly changed
into a cruel and
heartless
person.
Our records say
it was because a
girl who served
her was taken
away by
something.\stop
I wonder... What
really happened?
- name: TX_3716
index: 0x16
text: |-
Huh? It seems
the Queen did
not return to
the palace.
Maybe something
happened at
the tower.
- group: 0x38
data:
- name: TX_3800
index: 0x00
text: |-
What's going on?
My grandson has
turned to stone!
How??? Why???
Wake up! Call me
Gramma again...
- name: TX_3801
index: 0x01
text: |-
Seeing my
healthy
grandson keeps
me healthy!
- group: 0x39
data:
- name: TX_3900
index: 0x00
text: |-
Bring all to me.
- name: TX_3901
index: 0x01
text: |-
Good defense is
the best offense
against spikes.
- name: TX_3902
index: 0x02
text: |-
Paths open when
ancient words
are mastered.
- name: TX_3903
index: 0x03
text: |-
With the blue
wing, soar over
the colored
heights.
- name:
- TX_3904
- TX_3905
index:
- 0x04
- 0x05
text: |-
Time's flow can
change the land.
- name: TX_3906
index: 0x06
text: |-
Do not forget
to feed me
Mystery Seeds.
- name: TX_3907
index: 0x07
text: |-
The red face
fears smoke.
- name: TX_3908
index: 0x08
text: |-
Scents seduce
savage beasts.
- name: TX_3909
index: 0x09
text: |-
Beware deep
waters.
- name: TX_390a
index: 0x0a
text: |-
Open your ears
to the sound of
a sword against
the wall.
- name: TX_390b
index: 0x0b
text: |-
Test your luck.
- name: TX_390c
index: 0x0c
text: |-
Stone soldiers
do not fear
swords.
- name: TX_390d
index: 0x0d
text: |-
The four
crystals tie
it all together.
- name: TX_390e
index: 0x0e
text: |-
Truth glares at
your back.
- name: TX_390f
index: 0x0f
text: |-
Greater speed
gives greater
distance.
- name: TX_3910
index: 0x10
text: |-
The internal
flow floods with
blue and recedes
with red.
- name: TX_3911
index: 0x11
text: |-
Color reflects
weakness.
- name: TX_3912
index: 0x12
text: |-
The Golden Isle
is on the water.
- name:
- TX_3913
- TX_3914
- TX_3915
- TX_3916
- TX_3917
- TX_3918
- TX_3919
- TX_391a
- TX_391b
- TX_391c
- TX_391d
index:
- 0x13
- 0x14
- 0x15
- 0x16
- 0x17
- 0x18
- 0x19
- 0x1a
- 0x1b
- 0x1c
- 0x1d
text: |-
The legend of
the mermaid has
been handed down
from past
to present.
- group: 0x3d
data:
- name:
- TX_3d00
- TX_3d01
- TX_3d02
- TX_3d03
- TX_3d04
- TX_3d05
- TX_3d0d
index:
- 0x00
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
- 0x0d
text: |-
\pos(2)Uhhn... \Link!\stop
...It's ended.
Thank you,
\Link.
You halted the
completion
of the rites
that would have
revived \col(3)Ganon\col(0)!\stop
Since they could
not sacrifice me
in their final
rite, the powers
of darkness
could revive
only a mindless,
raging \col(3)Ganon\col(0).\stop
Your power,
wisdom and
courage were
able to prevent
\col(3)Twinrova's\col(0)
planned
resurrection of
\col(3)Ganon\col(0).\stop
Now hope and
peace can return
to the hearts of
the people.
Thank you! You
are a true hero!
Let us return
to the others!
- name:
- TX_3d06
- TX_3d07
- TX_3d08
- TX_3d10
- TX_3d11
- TX_3d12
- TX_3d14
- TX_3d15
index:
- 0x06
- 0x07
- 0x08
- 0x10
- 0x11
- 0x12
- 0x14
- 0x15
text: |-
\pos(0)\col(3)Zelda\col(0)! I am
glad to see you
return safely...
\Link!
You are all I
expected! I
always believed
in you!
- name:
- TX_3d09
- TX_3d13
index:
- 0x09
- 0x13
text: |-
\pos(0)I knew you
would find a
way, \Link!\stop
Let us dance
together again!
- name:
- TX_3d0a
- TX_3d0b
index:
- 0x0a
- 0x0b
text: |-
\pos(0)Welcome back,
\col(3)Zelda\col(0), and you,
too, \Link.\stop
It's all over,
isn't it?
- name:
- TX_3d0c
- TX_3d16
index:
- 0x0c
- 0x16
text: |-
\pos(0)\Link...\stop
The three \sym(0x57)
on your left
hand symbolize
power, wisdom
and courage--
these are the
mark of the hero
who is fated to
appear when
peace crumbles
in \col(3)Hyrule\col(0).\stop
With the
\col(1)Essences of
Nature and Time\col(0)\stop
and the courage
you possess, you
have fought back
the powers of
evil! The
guidance of the
Triforce has
made you into
this legendary
hero! Thank you,
\Link.
- name: TX_3d0e
index: 0x0e
text: |-
\pos(2)Oh, no!!!\stop
The castle is
crumbling now
that the powers
of shadow wane!\stop
We must get
out of here!
- name: TX_3d0f
index: 0x0f
text: |-
\pos(2)! ! !
What do we do..?
- group: 0x41
data:
- name: TX_4100
index: 0x00
text: |-
\pos(2)Let me ease your
weariness. Close
your eyes...
- name:
- TX_4101
- TX_4102
- TX_4103
- TX_4104
- TX_4105
index:
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
text: |-
\pos(2)Come see me
whenever your
quest has made
you weary.
- name: TX_4106
index: 0x06
text: |-
Please listen,
young one!
You may not
believe this,
but I am the
\col(3)Queen Fairy\col(0),
guardian of this
sea! The curse
of an evil one
named \col(3)Veran\col(0) has
made me appear
so!
The magic of
\col(1)Fairy Powder\col(0)
can turn me
back to normal.\stop
\col(3)Veran\col(0) has
poisoned the
sea. Soon all
living things in
it will perish!\n
null_terminator: False
- name: TX_4107
index: 0x07
text: |-
Please go find
some \col(1)Fairy
Powder\col(0)!
- name: TX_4108
index: 0x08
text: |-
You brought me
\col(1)Fairy Powder\col(0)!
Now I can return
to normal!
Sprinkle the
\col(1)powder\col(0) on me!
- name: TX_4109
index: 0x09
text: |-
Thank you,
young one!\stop
Now I can
cleanse the
seas of evil!
- group: 0x42
data:
- name: TX_4200
index: 0x00
text: |-
I... I am called
\col(3)\Child\col(0)...\stop
! ! ! ! ! !
Oops! I spoke to
a stranger!
- name: TX_4201
index: 0x01
text: |-
You're \Link?\stop
I'm \col(3)\Child\col(0)!
No way!
- name: TX_4202
index: 0x02
text: |-
Are you strong?
\opt()Yes \opt()No
- name: TX_4203
index: 0x03
text: |-
I'll be strong,
too, so I can
protect my
mom and dad!
- name: TX_4204
index: 0x04
text: |-
Huh???
And it doesn't
bother you?!?
- name: TX_4205
index: 0x05
text: |-
I can't wait to
be a grownup.
- group: 0x43
data:
- name: TX_4300
index: 0x00
text: |-
I am \col(3)Bipin\col(0), the
expert arborist!
I know plenty
about trees.
Now let me tell
you somethin'!\stop
\col(3)Blossom\col(0) and I
just had our
first child!
Yes! We did!!!\stop
Have a look!
- name: TX_4301
index: 0x01
text: |-
So, the name is
decided!
\col(3)\Child\col(0), huh?
It's a fine
name! I hope he
grows to be a
fine child!
- name: TX_4302
index: 0x02
text: |-
Hey, \Link!\stop
My boy is ill,
but still I have
something to
teach you.
- name: TX_4303
index: 0x03
text: |-
My boy is well,
so I can rest!
Today, I have
more to teach!
- name: TX_4304
index: 0x04
text: |-
Hey, \Link!
\col(3)\Child\col(0) grows
by the day, and
today, I have
more to teach!
- name: TX_4305
index: 0x05
text: |-
\Link! It's
been too long!
I've moved to
this city, too.
It's nice to see
a familiar face!
- name: TX_4306
index: 0x06
text: |-
Hey, \Link!
\col(3)\Child\col(0) is
doing well!
And I can teach
you everything
about trees!
- name: TX_4307
index: 0x07
text: |-
Hey, \Link!\stop
\col(3)\Child\col(0) is
all grown up and
off on his own!\n
null_terminator: False
- name: TX_4308
index: 0x08
text: |-
I'll teach you
everything
about trees!
- name: TX_4309
index: 0x09
text: |-
The contents of
a \col(1)Gasha Nut\col(0)
depend on where
the \col(1)seed\col(0) was
planted. If you
find a good
spot, tell me!
- name: TX_430a
index: 0x0a
text: |-
Inside a \col(1)Gasha
Nut\col(0)? More than
anything, you
find \col(1)Magic
Rings\col(0), but
sometimes you
find Rupees
or hearts.
- name: TX_430b
index: 0x0b
text: |-
I've heard
that a \col(1)nut's\col(0)
contents depend
on the actions
of the planter.
The more he
travels and the
more beasts he
slays, the
better his
nut will do!
- name: TX_430c
index: 0x0c
text: |-
Finding new
places to plant
\col(1)Gasha Seeds\col(0) and
finding secret
stairways seems
to be good for
\col(1)Gasha Nuts\col(0).
- name: TX_430d
index: 0x0d
text: |-
And helping
those in need
is good for
\col(1)Gasha Nuts\col(0).
- name: TX_430e
index: 0x0e
text: |-
Finding spots to
plant \col(1)Gasha
Seeds\col(0) is hard.
Dig holes, move
rocks.
- name: TX_430f
index: 0x0f
text: |-
My experience
holds that
planting \col(1)Gasha
Seeds\col(0) in strange
spots produces
more rare and
unusual results!
- name: TX_4310
index: 0x10
text: |-
A traveler once
told me the
time it takes
for a planted
\col(1)Gasha Seed\col(0) to
mature into a
tree is related
to how many
monsters you
slay. Could
this be true?
- name: TX_4311
index: 0x11
text: |-
Darn \col(1)Gasha
Seeds\col(0)!
Sproutin'!
Growin'! Makin'
\col(1)nuts\col(0)!
And all those
new \col(1)nuts\col(0) got
different stuff
inside! Hah! Get
rid of it for
me!
- name: TX_4312
index: 0x12
text: |-
I know there's
soil right by my
house, but don't
go plantin'
\col(1)seeds\col(0) there!
- name: TX_4313
index: 0x13
text: |-
Huh? My name?
It's \col(3)Pippin\col(0)!
Don't forget it!
- group: 0x44
data:
- name: TX_4400
index: 0x00
text: |-
I am \col(3)Blossom\col(0).\stop
This is my first
child--a healthy
baby boy!
But I am having
trouble choosing
a name. Can you
help me think
of one? What
would you call
him?
- name:
- TX_4401
- TX_4402
- TX_4403
- TX_4404
- TX_4405
- TX_4406
- TX_4407
index:
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
- 0x06
- 0x07
text: |-
You would name
him \col(3)\Child\col(0)?
\opt()Yes \opt()No
- name: TX_4408
index: 0x08
text: |-
It's a fine
name! I shall
call him so!
He seems happy
to have it.
Come visit us
anytime.
- name: TX_4409
index: 0x09
text: |-
I hope \col(3)\Child\col(0)
will grow strong
and healthy,
like you.
- name: TX_440a
index: 0x0a
text: |-
Yes, perhaps you
should give it
more thought.
- name: TX_440b
index: 0x0b
text: |-
\col(3)\Child\col(0) looks a
little strange.\stop
I want to take
him to a doctor,
but we have no
Rupees...
Could you please
lend us some?
\opt()Yes \opt()No
- name: TX_440c
index: 0x0c
text: |-
Really? How much
can you lend us?
\opt()150 \opt()50
\opt()10 \opt()1
- name: TX_440d
index: 0x0d
text: |-
Thank you,
\Link!
You are a true
samaritan!
- name: TX_440e
index: 0x0e
text: |-
Thank you.
This should be
just enough.
- name: TX_440f
index: 0x0f
text: |-
Thanks...
I'll have to do
something about
the rest...
- name: TX_4410
index: 0x10
text: |-
\Link! You
are no rich man.
Your sympathy
will do fine.
- name: TX_4411
index: 0x11
text: |-
I understand...
- name: TX_4412
index: 0x12
text: |-
\col(3)\Child\col(0) has
gotten better!
Thank you!
- name: TX_4413
index: 0x13
text: |-
My baby never
sleeps. How can
I get him to
sleep, \Link?
\opt()Sing
\opt()Play
- name: TX_4414
index: 0x14
text: |-
I like to sing!
I'll try it!
- name: TX_4415
index: 0x15
text: |-
I see! If we
play, he'll get
all tired out.
Thank you!
- name: TX_4416
index: 0x16
text: |-
Well? Isn't he a
darling baby?
- name: TX_4417
index: 0x17
text: |-
See! \col(3)\Child\col(0)
has grown!
- name: TX_4418
index: 0x18
text: |-
\Link!
We meet again!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)?
He's quite well!
- name: TX_4419
index: 0x19
text: |-
\col(3)\Child\col(0) is
so hyperactive!\stop
Were you a
hyperactive
child, \Link?
\opt()Yes \opt()No
- name: TX_441a
index: 0x1a
text: |-
\col(3)\Child\col(0) is
very shy.\stop
What kind of
child were you,
\Link?\stop
Energetic?
\opt()Yes \opt()No
- name: TX_441b
index: 0x1b
text: |-
\col(3)\Child\col(0) is such
a curious child.\stop
What kind of
child were you,
\Link?\stop
Energetic?
\opt()Yes \opt()No
- name: TX_441c
index: 0x1c
text: |-
Oh? I bet you
were quite a
mischievous boy.
- name: TX_441d
index: 0x1d
text: |-
Quiet, perhaps?
\opt()Yes \opt()No
- name: TX_441e
index: 0x1e
text: |-
Really? You must
have been cute!
- name: TX_441f
index: 0x1f
text: |-
Were you weird?
\opt()Yes \opt()No
- name: TX_4420
index: 0x20
text: |-
You were? I
never would
have guessed...
- name: TX_4421
index: 0x21
text: |-
I guess it's
hard to sum
it up in a word.
- name: TX_4422
index: 0x22
text: |-
\col(3)\Child\col(0) is
so hyperactive!
- name: TX_4423
index: 0x23
text: |-
\col(3)\Child\col(0) is
too shy.
- name: TX_4424
index: 0x24
text: |-
\col(3)\Child\col(0) is a
strange child,
but he'll be a
man of great
deeds!
- name:
- TX_4425
- TX_4426
index:
- 0x25
- 0x26
text: |-
\Link!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)?
He's grown into
a fine man!
- name: TX_4427
index: 0x27
text: |-
\Link!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)? He's
a master
arborist, too!
- name: TX_4428
index: 0x28
text: |-
\Link!\stop
Do you remember
naming our son,
\col(3)\Child\col(0)?
He's a famed
musician now!
- name: TX_4429
index: 0x29
text: |-
\col(3)\Child\col(0)...
He's grown up,
but he idles
his time away.\stop
What am I to do?
- name: TX_442a
index: 0x2a
text: |-
\col(3)\Child\col(0), my
son, heard of
your deeds, and
is now trying
to become a
hero himself.
- name: TX_442b
index: 0x2b
text: |-
That child has
high hopes and
big dreams!!!
- name: TX_442c
index: 0x2c
text: |-
\col(3)\Child\col(0) said
he is writing a
song about your
deeds!
- name: TX_442d
index: 0x2d
text: |-
\col(3)\Child\col(0)...
He's grown up,
but he idles
his time away.\stop
What am I to do?
- name: TX_442e
index: 0x2e
text: |-
My son is now a
great hero, too.
- name: TX_442f
index: 0x2f
text: |-
\col(3)\Child\col(0) has
followed in
\col(3)Bipin's\col(0)
footsteps.
We're so happy!
- name: TX_4430
index: 0x30
text: |-
Have you heard
\col(3)\Child\col(0)'s
songs? They're
quite nice.
- name: TX_4431
index: 0x31
text: |-
Thank you! Now
I can take him
to the doctor.
- name: TX_4432
index: 0x32
text: |-
It looks like
you don't have
enough Rupees.
- group: 0x45
data:
- name:
- TX_4500
- TX_4501
- TX_4502
- TX_4503
- TX_4504
- TX_4505
index:
- 0x00
- 0x01
- 0x02
- 0x03
- 0x04
- 0x05
text: |-
\sfx(0xc6)Thank you!
- name: TX_4506
index: 0x06
text: |-
\sfx(0xc6)Then be gone!
- name: TX_4507
index: 0x07
text: |-
\sfx(0xc6)You don't have
enough Rupees!
- name: TX_4508
index: 0x08
text: |-
\sfx(0xc6)You already
have it!
- name:
- TX_4509
- TX_450a
index:
- 0x09
- 0x0a
text: |-
\sfx(0xc6)Buy something!
A \col(1)Shield\col(0) for
\num1 Rupees?
\opt()OK \opt()No thanks
- name:
- TX_450b
- TX_450c
index:
- 0x0b
- 0x0c
text: |-
\sfx(0xc6)Greetings!
Here's a deal!
\col(1)10 Ember Seeds\col(0)
for 20 Rupees!
\opt()OK \opt()No thanks
- name: TX_450d
index: 0x0d
text: |-
\sfx(0xc6)Greetings!
Here's a deal!
\col(1)10 Bombs\col(0) for
30 Rupees!
\opt()OK \opt()No thanks
- group: 0x46
data:
- name: TX_4600
index: 0x00
text: |-
I, \col(3)\Child\col(0), am
writing a song
to praise the
great hero,
\Link!
- name: TX_4601
index: 0x01
text: |-
My song is
almost finished!\stop
Say, which is
more important,
love or courage?
\opt()Love \opt()Courage
- name: TX_4602
index: 0x02
text: |-
My song is
almost complete!\stop
I think you'll
like it.
- name: TX_4603
index: 0x03
text: |-
Finally! My song
is now finished!\stop
Will you listen?
\opt()Yes \opt()No
- name: TX_4604
index: 0x04
text: |-
How was it?
- name: TX_4605
index: 0x05
text: |-
Really..?
Come listen
anytime!
- group: 0x47
data:
- name: TX_4700
index: 0x00
text: |-
I am called
\col(3)\Child\col(0). They
say I was named
by a great man.
Isn't it a cool
name?
- name: TX_4701
index: 0x01
text: |-
Where have you
been, \Link?
Do you remember
me?\stop
It's \col(3)\Child\col(0)!\stop
Mom and Dad are
doing well, too!
- name: TX_4702
index: 0x02
text: |-
Do you have
a girlfriend?
\opt()Yes \opt()No
- name: TX_4703
index: 0x03
text: |-
...Actually,
I have someone
I like, too, but
don't tell!
- name: TX_4704
index: 0x04
text: |-
...I guess you
aren't ready.
- name: TX_4705
index: 0x05
text: |-
I can't wait to
grow up!
- group: 0x48
data:
- name: TX_4800
index: 0x00
text: |-
I, \col(3)\Child\col(0),
have decided to
take the same
tree-lined path
as my father!
- name: TX_4801
index: 0x01
text: |-
Someday I shall
fill the world
with my trees!\stop
I know!
You can help me!
Here!!!
- name: TX_4802
index: 0x02
text: |-
With this, you
can add to the
greenery, too!
- name: TX_4803
index: 0x03
text: |-
Someday, I shall
fill the world
with my trees!
- name: TX_4804
index: 0x04
text: |-
You can ask me
anything about
trees.
- name:
- TX_4805
- TX_4806
index:
- 0x05
- 0x06
text: |-
Most enemies
stop moving when
you hit them
with \col(1)Pegasus
Seeds\col(0), but not
strong ones.
- name: TX_4807
index: 0x07
text: |-
\col(1)Mystery Seeds\col(0)
are amazing!\stop
They can take
the shock out
of electrical
beasts.
- name: TX_4808
index: 0x08
text: |-
I must dig holes
to plant trees,
but sometimes, I
find huge
Rupees!
- name:
- TX_4809
- TX_480a
index:
- 0x09
- 0x0a
text: |-
Have you heard
of \col(1)Gale Seeds\col(0)?\stop
They usually
bring up a
twister, but you
can use them
to blow enemies
far away, too!
- name: TX_480b
index: 0x0b
text: |-
Most monsters
stop moving when
you hit them
with \col(1)Pegasus
Seeds\col(0), but not
strong ones.
- name: TX_480c
index: 0x0c
text: |-
\col(1)Mystery Seeds\col(0)
are amazing!\stop
They can take
the shock out
of electrical
beasts.
- group: 0x49
data:
- name: TX_4900
index: 0x00
text: |-
My name is
\col(3)\Child\col(0).
Isn't it groovy?
- name: TX_4901
index: 0x01
text: |-
Hey! \Link!\stop
Remember me?
It's \col(3)\Child\col(0)!
All right!
We meet again!
- name: TX_4902
index: 0x02
text: |-
Which was first,
the chicken or
the egg?
\opt()Chicken \opt()Egg
- name: TX_4903
index: 0x03
text: |-
Hmm...
Then how did
that chicken
hatch?
- name: TX_4904
index: 0x04
text: |-
Hmm...
Then who laid
that egg?
- name: TX_4905
index: 0x05
text: |-
I can't wait
to grow up!
- group: 0x4a
data:
- name: TX_4a00
index: 0x00
text: |-
My name is
\col(3)\Child\col(0).
I am training
every day to
be a hero like
you, \Link!
- name: TX_4a01
index: 0x01
text: |-
Someday I will
travel the lands
and save the
world's peoples,
like my hero,
\Link!\stop
So can you give
me some advice?\stop
What will make
me mightier?
Training daily?
\opt()Yes \opt()No
- name: TX_4a02
index: 0x02
text: |-
Natural talent?
\opt()Yes \opt()No
- name: TX_4a03
index: 0x03
text: |-
A caring heart?
\opt()Yes \opt()No
- name: TX_4a04
index: 0x04
text: |-
Hmm... It's
hard, isn't it?
- name: TX_4a05
index: 0x05
text: |-
I see! I have
learned a lot!
- name: TX_4a06
index: 0x06
text: |-
With your help,
I shall be a
great hero!
- name: TX_4a07
index: 0x07
text: |-
Here! I give you
this in thanks!
- name: TX_4a08
index: 0x08
text: |-
I will continue
my training!!!
- group: 0x4b
data:
- name: TX_4b00
index: 0x00
text: |-
My name is
\col(3)\Child\col(0)!
Isn't it a cool
name?
Yeah, dude!
- name: TX_4b01
index: 0x01
text: |-
I'm gonna save
my money and
go out into the
world!\stop
So can you make
a contribution?
\opt()Yes \opt()No
- name: TX_4b02
index: 0x02
text: |-
How much can
you contribute?
\opt()100 \opt()50
\opt()10 \opt()1
- name: TX_4b03
index: 0x03
text: |-
You're stingy,
dude.
- name: TX_4b04
index: 0x04
text: |-
Thanks, dude!
I'll never
forget this!
- name: TX_4b05
index: 0x05
text: |-
That's it, dude?
...Uh, thanks!!!
- name: TX_4b06
index: 0x06
text: |-
It's better than
nothin'! Thanks!
- name: TX_4b07
index: 0x07
text: |-
You're stingy,
dude! Later!
- name: TX_4b08
index: 0x08
text: |-
I can't buy
anything, dude!
Words are worth
more!
- name: TX_4b09
index: 0x09
text: |-
I wonder what's
happenin' out
there in the
world...
- name: TX_4b0a
index: 0x0a
text: |-
\Link,
what's up?
I've been out
in the world
building
character!
Yeah, dude!\stop
Since you gave
me a donation,
here!!!
- name: TX_4b0b
index: 0x0b
text: |-
Dude, from now
on we're buds!
- group: 0x4d
data:
- name: TX_4d00
index: 0x00
text: |-
Aren't you
\Link? I knew
we'd meet. How'd
you like to hear
a useful tip?
\opt()OK \opt()No thanks
- name: TX_4d01
index: 0x01
text: |-
Have you no
desire?
- name: TX_4d02
index: 0x02
text: |-
You know the
\col(3)Clock Shop\col(0) in
\col(3)Holodrum's\col(0) \col(3)Horon
Village\col(0), right?
Dig around in
back of it. A
friend of mine
is there. Tell
my friend this
\col(1)secret\col(0) I'm about
to tell you.
Understand?
\opt()Yes \opt()No
- name: TX_4d03
index: 0x03
text: |-
Remember this:\stop
\secret1\stop
Got it?
\opt()Yes \opt()No
- name: TX_4d04
index: 0x04
text: |-
That's it.
- name: TX_4d05
index: 0x05
text: |-
Hello there! Do
you believe what
you see? If you
do, I'll teach
you something!
Do you?
\opt()Yes \opt()No
- name: TX_4d06
index: 0x06
text: |-
Suit yourself.
- name: TX_4d07
index: 0x07
text: |-
In \col(3)Holodrum's\col(0)
graveyard, there
is but one grave
with no flowers.
If you tell the
one inside the
grave the \col(1)secret\col(0)
I am about to
tell you,
something good
will happen,
understand?
\opt()Yes \opt()No
- name: TX_4d08
index: 0x08
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
Got it?
\opt()Yes \opt()No
- name: TX_4d09
index: 0x09
text: |-
Good luck!
- name: TX_4d0a
index: 0x0a
text: |-
Oh! A stranger
has spoken to
me! I must teach
you something
good! Will you
listen?
\opt()Yes \opt()No
- name: TX_4d0b
index: 0x0b
text: |-
Well, I won't
make you.
- name: TX_4d0c
index: 0x0c
text: |-
My brother lives
in the cave near
the three peaks
of the \col(3)Subrosian
Volcanoes\col(0) in
\col(3)Holodrum's\col(0) land
of Subrosia.
If you tell him
my \col(1)secret\col(0), he'll
give you
something good!
OK?
\opt()OK \opt()Once more
- name: TX_4d0d
index: 0x0d
text: |-
Here goes!\stop
\secret1\stop
You got that?
\opt()Yes \opt()No
- name: TX_4d0e
index: 0x0e
text: |-
Say hi to my
brother!
- name: TX_4d0f
index: 0x0f
text: |-
Say, aren't you
a pupil of the
master diver in
\col(3)Holodrum's\col(0)
\col(3)Sunken City\col(0)?
I have a \col(1)secret\col(0)
I'd like you to
tell to your
master.
Will you do it?
\opt()Yes \opt()No
- name: TX_4d10
index: 0x10
text: |-
No?
Oh, well...
- name:
- TX_4d11
- TX_4d12
index:
- 0x11
- 0x12
text: |-
Don't mix it up!\stop
\secret1\stop
You got that?
\opt()Yes \opt()No
- name: TX_4d13
index: 0x13
text: |-
I'm counting
on you!
- name: TX_4d14
index: 0x14
text: |-
The best defense
is a good
offense...
The last one
standing wins.
Shall I teach
you the one
thing you need
to survive?
\opt()Yes \opt()No
- name: TX_4d15
index: 0x15
text: |-
You never know
what life may
bring...
- name:
- TX_4d16
- TX_4d17
index:
- 0x16
- 0x17
text: |-
Tell this \col(1)secret\col(0)
to the master at
the Subrosian
Smithy:\stop
\secret1\stop
Understand?
\opt()Yes \opt()No
- name: TX_4d18
index: 0x18
text: |-
Give the master
my regards!
- name: TX_4d19
index: 0x19
text: |-
I forgot to tell
my lucky \col(1)secret\col(0)
to that guy who
went to
\col(3)Holodrum\col(0).
He's so unlucky.
I just hope he
doesn't meet
with disaster
and end up a bag
of bones...
Can you help me?
\opt()Sure \opt()Sorry
- name: TX_4d1a
index: 0x1a
text: |-
How rude!
- name:
- TX_4d1b
- TX_4d1c
index:
- 0x1b
- 0x1c
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
Did you memorize
it?
\opt()Yes \opt()No
- name: TX_4d1d
index: 0x1d
text: |-
Thanks so much!
- name: TX_4d1e
index: 0x1e
text: |-
\Link!\stop
I see your quest
has brought you
to \col(3)Labrynna\col(0)!
Can I ask a
favor of you?
\opt()Yes \opt()No
- name: TX_4d1f
index: 0x1f
text: |-
No..? Come back
if you change
your mind.
- name: TX_4d20
index: 0x20
text: |-
There should be
a \col(3)Great Fairy\col(0)
behind the falls
in \col(3)Holodrum's\col(0)
sunken \col(3)Temple
of Seasons\col(0). I
want you to tell
her my \col(1)secret\col(0),
understand?
\opt()Yes \opt()No
- name: TX_4d21
index: 0x21
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
Understand?
\opt()Yes \opt()No
- name: TX_4d22
index: 0x22
text: |-
Thank you!
- name: TX_4d23
index: 0x23
text: |-
"\sym(0x1c)Love, love
the seed!\sym(0x1c)"
This \col(1)secret\col(0) is
all the rage
among Deku
Scrubs now!
Want to hear
the rest?
\opt()Yes \opt()No
- name: TX_4d24
index: 0x24
text: |-
Then be gone!
- name:
- TX_4d25
- TX_4d26
index:
- 0x25
- 0x26
text: |-
"\sym(0x1c)Love, love
the seed!\sym(0x1c)"
Next is:\stop
\secret1\stop
Can you
remember it?
\opt()Yes \opt()No
- name: TX_4d27
index: 0x27
text: |-
The Deku Scrub
west of \col(3)Sunken
City\col(0) in \col(3)Holodrum\col(0)
loves this
\col(1)secret\col(0)! I do,
too! You should
pay him a visit!
- name: TX_4d28
index: 0x28
text: |-
Any old Goron
can't forge the
great two-handed\stop
\col(1)Biggoron's
Sword\col(0).
They say there's
a Goron the size
of a mountain in
\col(3)Holodrum\col(0)...
Is it true?
\opt()Yes \opt()No
- name: TX_4d29
index: 0x29
text: |-
Oh...
- name:
- TX_4d2a
- TX_4d2b
index:
- 0x2a
- 0x2b
text: |-
Tell this \col(1)secret\col(0)
to that
mountain-sized
\col(3)Biggoron\col(0)!\stop
\secret1\stop
OK?
\opt()OK \opt()Once more
- name: TX_4d2c
index: 0x2c
text: |-
Please tell him!
- name: TX_4d2d
index: 0x2d
text: |-
You're \Link,
the one who
saved \col(3)Holodrum\col(0),
right? Fate must
have brought us
together here!
Will you hear my
request?
\opt()Yes \opt()No
- name: TX_4d2e
index: 0x2e
text: |-
No..?
- name: TX_4d2f
index: 0x2f
text: |-
Do you remember
\col(3)Mayor Ruul\col(0) back
in \col(3)Holodrum's\col(0)
\col(3)Horon Village\col(0)? I
want you to tell
this \col(1)secret\col(0) to
\col(3)Mayor Ruul\col(0),
understand?
\opt()Yes \opt()No
- name: TX_4d30
index: 0x30
text: |-
The \col(1)secret\col(0) is:\stop
\secret1\stop
OK?
\opt()Yes \opt()No
- name: TX_4d31
index: 0x31
text: |-
Don't forget!
- group: 0x51
data:
- name: TX_5100
index: 0x00
text: |-
You need a \col(1)key\col(0)
for this door!
- name: TX_5101
index: 0x01
text: |-
This keyhole
is different!
- name: TX_5102
index: 0x02
text: |-
Huh? This block
has a keyhole.
- name: TX_5103
index: 0x03
text: |-
Oof! It's heavy!
- name: TX_5104
index: 0x04
text: |-
Oof! It's hard,
like a rock!
- name: TX_5105
index: 0x05
text: |-
This block has
cracks in it.
\jump(TX_5107)
null_terminator: False
- name: TX_5106
index: 0x06
text: |-
This wall is
cracked.\n
null_terminator: False
- name: TX_5107
index: 0x07
text: |-
It looks like it
could be broken!
- name: TX_5108
index: 0x08
text: |-
This torch
needs lighting.
- name: TX_5109
index: 0x09
text: |-
Huh? This has a
keyhole.
- name: TX_510a
index: 0x0a
text: |-
Oof! It's too
heavy to move!
- name: TX_510b
index: 0x0b
text: |-
Your \col(1)shield\col(0)
was eaten!
- name: TX_510c
index: 0x0c
text: |-
Your \col(1)flute's\col(0)
song fell flat.
- name: TX_510d
index: 0x0d
text: |-
It won't open
from this side!
- name: TX_510e
index: 0x0e
text: |-
You can't read
it from here!
- name: TX_510f
index: 0x0f
text: |-
Your song just
echoes...
- name: TX_5110
index: 0x10
text: |-
Your \col(1)tune\col(0) echoes
in vain.
- name: TX_5111
index: 0x11
text: |-
It looks like
something fits
in this hole.
- name: TX_5112
index: 0x12
text: |-
You were sent
back by a
strange force!
- group: 0x54
data:
- name: TX_5400
index: 0x00
text: |-
Symbol of our
friendship
- name: TX_5401
index: 0x01
text: |-
Sword damage \up
Damage taken \up
- name: TX_5402
index: 0x02
text: |-
Sword damage \up\up
Damage taken \up\up
- name: TX_5403
index: 0x03
text: |-
Sword damage \up\up\up
Damage taken \up\up\up
- name: TX_5404
index: 0x04
text: |-
Damage taken \down
Sword damage \down
- name: TX_5405
index: 0x05
text: |-
Damage taken \down\down
Sword damage \down\down
- name: TX_5406
index: 0x06
text: |-
Damage taken \down\down\down
Sword damage \down\down\down
- name: TX_5407
index: 0x07
text: |-
Sword damage x 2
- name: TX_5408
index: 0x08
text: |-
Damage taken=1/2
- name: TX_5409
index: 0x09
text: |-
Sword damage \up
Damage taken \down
- name: TX_540a
index: 0x0a
text: |-
Sword damage \up\up
Damage taken \down\down
- name: TX_540b
index: 0x0b
text: |-
Sword damage \up\up\up
Damage taken \down\down\down
- name: TX_540c
index: 0x0c
text: |-
Bomb damage \up
- name: TX_540d
index: 0x0d
text: |-
Boomerang
damage \up
- name: TX_540e
index: 0x0e
text: |-
Changes the
music
- name: TX_540f
index: 0x0f
text: |-
Maple meetings \up
- name: TX_5410
index: 0x10
text: |-
Never get
knocked back
- name: TX_5411
index: 0x11
text: |-
Lengthen Pegasus
Seed effect
- name: TX_5412
index: 0x12
text: |-
Throwing
distance \up
- name: TX_5413
index: 0x13
text: |-
Slowly recover
lost Hearts
- name:
- TX_5414
- TX_5415
index:
- 0x14
- 0x15
text: |-
Swimming speed \up
- name: TX_5416
index: 0x16
text: |-
Spin Attack
charges quickly
- name: TX_5417
index: 0x17
text: |-
Sword beams
at -2 Hearts
- name: TX_5418
index: 0x18
text: |-
Sword beams
at -3 Hearts
- name: TX_5419
index: 0x19
text: |-
Set two Bombs
at once
- name: TX_541a
index: 0x1a
text: |-
1/2 damage from
traps
- name: TX_541b
index: 0x1b
text: |-
1/2 damage from
beams
- name: TX_541c
index: 0x1c
text: |-
1/2 damage from
falls
- name: TX_541d
index: 0x1d
text: |-
1/2 damage from
spiked floors
- name: TX_541e
index: 0x1e
text: |-
1/2 damage from
electricity
- name: TX_541f
index: 0x1f
text: |-
No damage from
Zora's fire
- name: TX_5420
index: 0x20
text: |-
No damage from
small rocks
- name: TX_5421
index: 0x21
text: |-
No sliding on
ice
- name: TX_5422
index: 0x22
text: |-
Cracked floors
don't crumble
- name: TX_5423
index: 0x23
text: |-
No sinking in
quicksand
- name: TX_5424
index: 0x24
text: |-
Beasts drop
double Rupees
- name: TX_5425
index: 0x25
text: |-
Beasts drop
double Hearts
- name: TX_5426
index: 0x26
text: |-
Find double
items
- name: TX_5427
index: 0x27
text: |-
Find double
Ore Chunks
- name: TX_5428
index: 0x28
text: |-
Sense soft
earth nearby
- name: TX_5429
index: 0x29
text: |-
Boomerang
damage \up\up
- name: TX_542a
index: 0x2a
text: |-
Become an
Octorok
- name: TX_542b
index: 0x2b
text: |-
Become a
Moblin
- name: TX_542c
index: 0x2c
text: |-
Become a
Like Like
- name: TX_542d
index: 0x2d
text: |-
Become a
Subrosian
- name: TX_542e
index: 0x2e
text: |-
Become
something?
- name: TX_542f
index: 0x2f
text: |-
Double Spin
Attack
- name: TX_5430
index: 0x30
text: |-
No damage from
your own Bombs
- name: TX_5431
index: 0x31
text: |-
Beam replaces
Spin Attack
- name: TX_5432
index: 0x32
text: |-
Sword also
damages you
- name: TX_5433
index: 0x33
text: |-
Sign of
advancement
- name: TX_5434
index: 0x34
text: |-
1000 beasts
slain
- name: TX_5435
index: 0x35
text: |-
10,000 Rupees
collected
- name: TX_5436
index: 0x36
text: |-
Defeated the
Evil King \col(3)Ganon\col(0)
- name: TX_5437
index: 0x37
text: |-
100 signs
broken
- name: TX_5438
index: 0x38
text: |-
100 rings
appraised
- name: TX_5439
index: 0x39
text: |-
No effect
from jinxes
- name: TX_543a
index: 0x3a
text: |-
Grow great
Gasha Seeds
- name: TX_543b
index: 0x3b
text: |-
No explosion
if holding Bomb
- name: TX_543c
index: 0x3c
text: |-
Dive without
breathing
- name:
- TX_543d
- TX_543e
- TX_543f
index:
- 0x3d
- 0x3e
- 0x3f
text: |-
Punch when not
equipped
- name: TX_5440
index: 0x40
text: ""
- group: 0x55
data:
- name:
- TX_5500
- TX_5506
index:
- 0x00
- 0x06
text: |-
Welcome,
\Link.
I am \col(3)Farore\col(0),
\col(1)Oracle of
Secrets\col(0). This
is the \col(3)Hall of
Secrets\col(0), where
your \col(1)secrets\col(0)
take form.
- name: TX_5501
index: 0x01
text: |-
\call(TX_5500)
At times and
places, you will
hear powerful
\col(1)secrets\col(0).
At those times,
come see me.
I can give
shape and form
to your \col(1)secrets\col(0)!
- name: TX_5502
index: 0x02
text: |-
\call(TX_5500)
Do you know any
\col(1)secrets\col(0)?
\opt()Yes \opt()No
- name: TX_5503
index: 0x03
text: |-
Then come back
after you have
heard some.
- name: TX_5504
index: 0x04
text: |-
I, too, know
this \col(1)secret\col(0).
- name: TX_5505
index: 0x05
text: |-
Come back
anytime.
- name: TX_5507
index: 0x07
text: |-
I can give shape
to powerful
\col(1)secrets\col(0) that
I remember.\stop
Do you know the
\col(1)secret\col(0) to moving
through time?
\opt()Yes \opt()No
- name: TX_5508
index: 0x08
text: |-
Really? Come
back anytime
after you learn
some \col(1)secrets\col(0).
- name: TX_5509
index: 0x09
text: |-
Your \col(1)secrets\col(0)
have called
forth new power!
Come again
anytime.
- name: TX_550a
index: 0x0a
text: |-
One \col(1)secret\col(0) has
already been
given shape.
Go get it, then
come tell me
another \col(1)secret\col(0).
- name: TX_550b
index: 0x0b
text: |-
Tell that \col(1)secret\col(0)
in \col(3)Holodrum\col(0),
not here.
- name: TX_550c
index: 0x0c
text: |-
You told me this
\col(1)secret\col(0) already.
\jump(TX_5505)
null_terminator: False
- name: TX_550d
index: 0x0d
text: |-
\pos(3)Save and quit?
\opt()No \opt()Yes
- name: TX_550e
index: 0x0e
text: |-
\pos(3)Your \col(1)secrets\col(0)
will lose their
shapes if you
do not save.
Is this OK?
\opt()No \opt()Yes
- name: TX_550f
index: 0x0f
text: |-
\slow()To \col(3)King Zora\col(0)
- name: TX_5510
index: 0x10
text: |-
\slow()To the prankster
\col(3)Fairies\col(0)
- name: TX_5511
index: 0x11
text: |-
\slow()To \col(3)Dr. Troy\col(0) on
\col(3)Rolling Ridge\col(0)
- name: TX_5512
index: 0x12
text: |-
\slow()Thank you letter
to Mayor \col(3)Plen\col(0)
- name: TX_5513
index: 0x13
text: |-
\slow()Library Secret
- name: TX_5514
index: 0x14
text: |-
\slow()\col(3)Crescent Island\col(0)
Wild Tokay
- name: TX_5515
index: 0x15
text: |-
\slow()From \col(3)Mamamu
Yan's\col(0) mother
- name: TX_5516
index: 0x16
text: |-
\slow()\col(3)Great Fairy's\col(0)
note to \col(3)Tingle\col(0)
- name: TX_5517
index: 0x17
text: |-
\slow()To the great
Goron Elder
- name: TX_5518
index: 0x18
text: |-
\slow()To the \col(3)Symmetry
City\col(0) twins
- name: TX_5519
index: 0x19
text: |-
Do you want to
know the
\col(1)secret to going
to Holodrum\col(0)?
\opt()Yes \opt()No
- name: TX_551a
index: 0x1a
text: |-
\secret1
\secret2
- name: TX_551b
index: 0x1b
text: |-
Farore's Memory
Read this book?
\opt()Yes \opt()No
- name: TX_551c
index: 0x1c
text: |-
I don't remember
that \col(1)secret\col(0),
so I cannot give
shape to it.
- group: 0x56
data:
- name: TX_5600
index: 0x00
text: |-
\pos(0)Ah hah hah hah!
- name: TX_5601
index: 0x01
text: |-
\pos(0)Thank you,
\Link!\stop
You allowed me
to pass through
the sacred
barrier! I've
been waiting for
this moment!\stop
I am \col(3)Veran\col(0),
Sorceress of
Shadows!
- name: TX_5602
index: 0x02
text: |-
\pos(0)\col(3)Nayru\col(0)! Oracle
of Ages! I shall
make your body
my own!
Ah hah hah hah!
- name: TX_5603
index: 0x03
text: |-
\pos(2)Hah! Aren't you
brave! Turning a
sword at me! If
you cut me, it's
\col(3)Nayru\col(0) who dies!
- name: TX_5604
index: 0x04
text: |-
\pos(2)\col(3)Nayru\col(0) is no mere
diva! She is the
Oracle of Ages,
who controls
time!\stop
Now the oracle's
powers are mine.
I can travel
through time as
I choose!
- name: TX_5605
index: 0x05
text: |-
\pos(2)Now a new age
shall begin...
The age of
darkness!!!
Ah hah hah hah!
- name: TX_5606
index: 0x06
text: |-
\pos(0)You are correct!
Not bad for a
diva... Not bad
for \col(3)Nayru\col(0),
Oracle of Ages!
Something
terrible will
happen right now
before your very
eyes!
- name: TX_5607
index: 0x07
text: |-
I shall go to
the past and do
as I please!
- name: TX_5608
index: 0x08
text: |-
\pos(1)\Link! I am
amazed you have
come so far...
- name: TX_5609
index: 0x09
text: |-
\pos(1)Wait!
- name: TX_560a
index: 0x0a
text: |-
\pos(1)Do you mean to
turn your sword
on me?\stop
Hah hah hah hah!
If you want to
hurt \col(3)Nayru\col(0), then
go right ahead!
- name: TX_560b
index: 0x0b
text: |-
Uhh...
Not bad at all!
Just wait until
next time...
- name: TX_560c
index: 0x0c
text: |-
\pos(1)Hah hah hah!!!\stop
The queen comes
with impeccable
timing!
- name: TX_560d
index: 0x0d
text: |-
\pos(0)Hahh... The body
of a queen suits
me just fine!
Do you know
what I am going
to do now?
Let me tell you!\stop
Meet the
petrified ones!
I shall catch
them all!
- name: TX_560e
index: 0x0e
text: |-
\pos(2)Well done!
I thought I
might possess
you this time.
Perhaps you
have a different
flavor from that
fool, \col(3)Ralph\col(0).
- name: TX_560f
index: 0x0f
text: |-
\pos(2)You've seen me
like this
before, but this
is my true form.
You'll regret
making me show
my true might!
- name: TX_5610
index: 0x10
text: |-
\pos(2)I'll give you
reasons to fear
\col(3)Veran\col(0), Sorceress
of Shadows!!!
- name: TX_5611
index: 0x11
text: |-
Ughh...
I never expected
to be beaten by
this boy...
- name: TX_5612
index: 0x12
text: |-
This should not
have happened
to me...
- name: TX_5613
index: 0x13
text: |-
How cold of you
to run off and
leave me all
alone! But, my,
aren't you
courageous!
You've spoiled
all my plans! I
hoped to avoid
revealing this
vile shape...
You'll pay for
my humiliation
with your life!
Now, \Link,
it is your turn
to taste
despair...
- name: TX_5614
index: 0x14
text: |-
and the fear
of death!
- name: TX_5615
index: 0x15
text: |-
My... My body
withers...
But you are too
late! My role...
was to disrupt
the currents of
time... To flood
humanity in
sorrow...
The despair that
fills this land
has already
passed
through this
tower and on
to \col(3)Twinrova\col(0)!
I see it...
Burning blue...
The Flame of
Sorrow!!!\stop
Hah hah hah...
- name: TX_5616
index: 0x16
text: |-
\call(TX_5615)
I'll be waiting,
\Link...
to haunt you...
And the Evil
King \col(3)Ganon\col(0)...
will plunge the
world...
into darkness!
- group: 0x57
data:
- name: TX_5700
index: 0x00
text: |-
This is the
animal's utopia!
Soon more
animals come!
- name: TX_5701
index: 0x01
text: |-
What a great
spot! Such clean
air! Now if only
time could stop!
- name: TX_5702
index: 0x02
text: |-
How charming...
- name: TX_5703
index: 0x03
text: |-
Sit here and
listen. How
charming...
- name: TX_5704
index: 0x04
text: |-
Huh?\stop
\col(3)Nayru\col(0)'s the best
singer in
\col(3)Labrynna\col(0)!
- name: TX_5705
index: 0x05
text: |-
\sym(0x1c)La la li li la\sym(0x1c)
\sym(0x1c)La Li li la\sym(0x1c)
- name: TX_5706
index: 0x06
text: |-
Isn't it\x20
enchanting?
- name: TX_5707
index: 0x07
text: |-
I am going to
be a princess!
- name: TX_5708
index: 0x08
text: |-
We're going to
build paradise!
- name: TX_5709
index: 0x09
text: |-
You don't work,
you don't eat!
- name: TX_570a
index: 0x0a
text: |-
I'm hungry!
When's dinner?
- name: TX_570b
index: 0x0b
text: |-
If you believe,
it will be!
- name: TX_570c
index: 0x0c
text: |-
I want to be a
real princess,
like \col(3)Princess
Zelda\col(0)!
- name: TX_570d
index: 0x0d
text: |-
Get along with
humans, too!
That's my motto!
- name: TX_570e
index: 0x0e
text: |-
The world is so
peaceful. I'm
going to build
my own utopia!
- name: TX_570f
index: 0x0f
text: |-
\sym(0x1c)Utopian dream\sym(0x1c)
La la\sym(0x1c)Utopia\sym(0x1c)
- name: TX_5710
index: 0x10
text: |-
The world is at
peace, the air
is clean! It's
like a dream!
- name: TX_5711
index: 0x11
text: |-
Bwoop! Bwoop!
- name: TX_5712
index: 0x12
text: |-
\col(3)Nayru\col(0) is gone so
there are no
more songs...
- name: TX_5713
index: 0x13
text: |-
I thought we'd
hear songs when
\col(3)Nayru\col(0) returned,
but I guess now
isn't the time.
- name: TX_5714
index: 0x14
text: |-
\col(3)Nayru's\col(0) songs
are so
wonderfully
enchanting...
- name: TX_5715
index: 0x15
text: |-
I can't stand
not being able
to hear \col(3)Nayru\col(0)
sing!!!
- name: TX_5716
index: 0x16
text: |-
Listen quietly
to \col(3)Nayru's\col(0)
songs!
- name: TX_5717
index: 0x17
text: |-
Without \col(3)Nayru's\col(0)
songs, I can't
jump in rhythm.
- name: TX_5718
index: 0x18
text: |-
How long until
\col(3)Nayru\col(0) sings
again?
- name: TX_5719
index: 0x19
text: |-
Where has \col(3)Nayru\col(0)
gone to?!?
- name: TX_571a
index: 0x1a
text: |-
I can't relax
without \col(3)Nayru's\col(0)
songs!
- group: 0x58
data:
- name: TX_5800
index: 0x00
text: |-
I haven't had
any visitors in
some time.\n
null_terminator: False
- name: TX_5801
index: 0x01
text: |-
I am \col(3)Patch\col(0), the
restoration
guru. Did you
need me?
\opt()Yes \opt()No
- name: TX_5802
index: 0x02
text: |-
You must have
time to kill if
you came all
the way here.
- name: TX_5803
index: 0x03
text: |-
You don't seem
to have anything
I can restore.
So, what then?
- name: TX_5804
index: 0x04
text: |-
Heh, heh! I see.
You want me to
repair that
\col(1)\call(0xff)\col(0).\stop
My Restoration
Ceremony might
fix it.
...Want to try?
\opt()Yes \opt()No
- name: TX_5805
index: 0x05
text: |-
Then that
\col(1)\call(0xff)\col(0)
will never be
restored...
- name: TX_5806
index: 0x06
text: |-
You are willing
to try? Very
well. Follow me.
Heh, heh!
- name: TX_5807
index: 0x07
text: |-
Welcome to
Patch's
Crazy Cart!
Will you partake
in my ceremony?
\opt()Yes \opt()No
- name: TX_5808
index: 0x08
text: |-
Very well! Do
you want to hear
the rules?
\opt()No \opt()Yes
- name: TX_5809
index: 0x09
text: |-
Then let me
explain!\stop
I'll place your
\col(1)\call(0xff)\col(0)
on that green
tile and recite
the words of my
Restoration
Ceremony. You
must knock all
the beasts that
appear into a
hole--any hole
will do. Sounds
easy, right?
...However!!!\stop
Restoration is
delicate work.
Your precious
\col(1)\call(0xff)\col(0)
sits on these
tracks...
The cart starts
moving when the
ceremony begins.
As long as you
stand on the
switch, the cart
won't hit your
\col(1)\call(0xff)\col(0),
but if you don't
and it gets hit,\stop
BANG!!!\stop
So? Will you
take part in
this fun--err,
delicate
ceremony?
\opt()Yes \opt()No
- name: TX_580a
index: 0x0a
text: |-
Let the ceremony
begin!
- name: TX_580b
index: 0x0b
text: |-
Dex ifeb!!!
Dex iflla!!!
- name: TX_580c
index: 0x0c
text: |-
The ceremony
failed, but your
\col(1)\call(0xff)\col(0)
seems to have
survived. Try
again sometime.
- name: TX_580d
index: 0x0d
text: |-
Hmm... Eh, heh!
My ceremony
succeeded! You
are talented.
You got through
this trap--err,
ceremony.
Here is your
\col(1)\call(0xff)\col(0),
as good as new!\stop
As usual, I am
perfect!
- name: TX_580e
index: 0x0e
text: |-
Here you go.
- name: TX_580f
index: 0x0f
text: |-
Bring me any-
thing else that
needs fixing,
and I'll prepare
my trap--err,
ceremony!
- name: TX_5810
index: 0x10
text: |-
I haven't seen
you in awhile.\stop
If you've come
all the way up
the wall, you
must need
something fixed.
But my fun--
err, delicate
ceremony, is
more difficult
now. Do you
wish to try?
\opt()Yes \opt()No
- name: TX_5811
index: 0x11
text: |-
There is nothing
the restoration
guru cannot
repair!
- name: TX_5812
index: 0x12
text: |-
Tuni Nut
- name: TX_5813
index: 0x13
text: |-
Broken Sword
- name: TX_5814
index: 0x14
text: |-
Mermaid's Eye
- group: 0x59
data:
- name: TX_5900
index: 0x00
text: |-
Are you also
searching for
that which \col(3)Ambi\col(0)
desires? You
should not go
further! There
are hordes of
terrible beasts!
- name: TX_5901
index: 0x01
text: |-
Did you find
what \col(3)Ambi\col(0)
desires?
- name: TX_5902
index: 0x02
text: |-
\col(3)Ambi's\col(0) \col(1)bombs\col(0)
have tremendous
power!
- name: TX_5903
index: 0x03
text: |-
\pos(2)\col(3)Queen Ambi\col(0) is
busy! She's in
no mood for any
who come empty-
handed! Bring
her a rare item
in tribute if
you wish to
see her.
- name: TX_5904
index: 0x04
text: |-
Not bad, kid!
You found them!
Now come with me
to meet \col(3)Queen
Ambi\col(0)!
- name: TX_5905
index: 0x05
text: |-
\pos(0)\col(3)Queen Ambi\col(0)! He
says he wishes
to pay tribute!
He brings the
\col(1)Mystery Seeds\col(0)
Your Majesty has
been seeking!
- name: TX_5906
index: 0x06
text: |-
\pos(0)I shall guide
you.
- name: TX_5907
index: 0x07
text: |-
\pos(0)Yes, Your
Majesty!
- name: TX_5908
index: 0x08
text: |-
\pos(2)Nice work, kid!
\col(3)Ambi\col(0) was most
pleased! You may
go now!
- name: TX_5909
index: 0x09
text: |-
\pos(2)Don't loiter
around here too
much, kid!!!
- name: TX_590a
index: 0x0a
text: |-
You! You can't
come in without
permission!
- name: TX_590b
index: 0x0b
text: |-
Those are the
\col(1)Mystery Seeds\col(0)
\col(3)Queen Ambi\col(0) has
been demanding!
Nice work, kid!
I'll take you to
the palace!
- name: TX_590c
index: 0x0c
text: |-
\pos(0)Let's go, kid!
- name: TX_590d
index: 0x0d
text: |-
We must finish
the tower for
\col(3)Ambi\col(0) as quickly
as possible!
- name: TX_590e
index: 0x0e
text: |-
Loafers won't
get off easy!
- name: TX_590f
index: 0x0f
text: |-
What, kid?!?
Did you come to
help us build?
- name: TX_5910
index: 0x10
text: |-
\col(3)Ambi\col(0) has gone
alone on a
soul-searching
journey. I hope
she returns
safely...
- name: TX_5911
index: 0x11
text: |-
We must keep the
palace safe
while \col(3)Ambi\col(0)
is away!
- name: TX_5912
index: 0x12
text: |-
\col(3)Ambi\col(0) said she
was going on a
soul-searching
journey, but
perhaps she went
to search for
her lover.
- name: TX_5913
index: 0x13
text: |-
You! Kids aren't
allowed in...
Sir \Link!
Excuse me!
- name: TX_5914
index: 0x14
text: |-
It is our job to
guard the palace
with our lives!
- name: TX_5915
index: 0x15
text: |-
You look just
like the statue
outside... Say!
Are you
\Link?!?
I never thought
I'd actually get
get to you!
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