Created
December 16, 2020 23:59
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Oracle of Ages text dump (from oracles-disasm) (see history for US -> EU changes)
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groups: | |
- group: 0x00 | |
data: | |
- name: | |
- TX_0000 | |
- TX_0001 | |
index: | |
- 0x00 | |
- 0x01 | |
text: |- | |
You got \col(1)1 Rupee\col(0)! | |
... | |
- name: TX_0002 | |
index: 0x02 | |
text: |- | |
You got | |
\col(1)5 Rupees\col(0)! | |
- name: TX_0003 | |
index: 0x03 | |
text: |- | |
You got | |
\col(1)10 Rupees\col(0)! | |
- name: TX_0004 | |
index: 0x04 | |
text: |- | |
You got | |
\col(1)20 Rupees\col(0)! | |
That's not bad. | |
- name: TX_0005 | |
index: 0x05 | |
text: |- | |
You got | |
\col(1)30 Rupees\col(0)! | |
That's nice. | |
- name: TX_0006 | |
index: 0x06 | |
text: |- | |
You got | |
\col(1)50 Rupees\col(0)! | |
How lucky! | |
- name: TX_0007 | |
index: 0x07 | |
text: |- | |
You got \col(1)100 | |
Rupees\col(0)! I bet | |
you're thrilled! | |
- name: TX_0008 | |
index: 0x08 | |
text: |- | |
You got \col(1)150 | |
Rupees\col(0)! | |
Way to go!!! | |
- name: TX_0009 | |
index: 0x09 | |
text: |- | |
You got \col(1)200 | |
Rupees\col(0)! That's | |
pure bliss! | |
- name: TX_000a | |
index: 0x0a | |
text: |- | |
You learned the | |
\col(1)Currents Tune\col(0)!\stop | |
Play it to move | |
from the past to | |
the present! | |
Choose it when | |
you use the | |
\col(1)harp\col(0)! | |
- name: TX_000b | |
index: 0x0b | |
text: |- | |
You learned the | |
\col(1)Tune of Time\col(0)!\stop | |
Play it to move | |
back and forth | |
between past | |
and present! | |
Choose it when | |
you use the | |
\col(1)harp\col(0). | |
- name: TX_000c | |
index: 0x0c | |
text: |- | |
You got the | |
\col(1)Brotherhood | |
Emblem\col(0)! | |
Now you are a | |
Goron, too! | |
- name: TX_000d | |
index: 0x0d | |
text: |- | |
You got a \col(1)Scent | |
Seedling\col(0)! Maybe | |
it will produce | |
many seeds! | |
- name: TX_000e | |
index: 0x0e | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Eternal Spirit\col(0), | |
an Essence of | |
Time!\stop | |
Even after life | |
ends, it speaks | |
across time to | |
the heart. | |
- name: TX_000f | |
index: 0x0f | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Ancient Wood\col(0), an | |
Essence of Time!\stop | |
It whispers only | |
truth to closed | |
ears from out of | |
the stillness. | |
- name: TX_0010 | |
index: 0x10 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Echoing Howl\col(0), an | |
Essence of Time!\stop | |
It echoes far | |
across the | |
plains to speak | |
to insolent | |
hearts. | |
- name: TX_0011 | |
index: 0x11 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Burning Flame\col(0), | |
an Essence of | |
Time!\stop | |
It reignites | |
wavering hearts | |
with a hero's | |
burning | |
passion. | |
- name: TX_0012 | |
index: 0x12 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Sacred Soil\col(0), an | |
Essence of Time!\stop | |
All that lies | |
sleeping in the | |
bosom of the | |
earth will know | |
the nourishing | |
warmth of the | |
Sacred Soil. | |
- name: TX_0013 | |
index: 0x13 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Bereft Peak\col(0), an | |
Essence of Time!\stop | |
It is a proud, | |
lonely spirit | |
that remains | |
stalwart, even | |
in trying times. | |
- name: TX_0014 | |
index: 0x14 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Rolling Sea\col(0), an | |
Essence of Time!\stop | |
The mystical | |
song of the sea | |
roars into a | |
crashing wave | |
that sweeps | |
heroes out into | |
adventure. | |
- name: TX_0015 | |
index: 0x15 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Falling Star\col(0), an | |
Essence of Time!\stop | |
The eternal | |
light of this | |
heavenly body | |
acts as guide | |
to the other | |
essences. | |
- name: TX_0016 | |
index: 0x16 | |
text: |- | |
You got a | |
\col(1)Heart Container\col(0)! | |
- name: TX_0017 | |
index: 0x17 | |
text: |- | |
You got a | |
\col(1)Piece of | |
Heart\col(0)!\heartpiece | |
Collect four in | |
all to get an | |
extra \col(1)Heart | |
Container\col(0)! Check | |
them on the | |
Item Screen. | |
- name: TX_0018 | |
index: 0x18 | |
text: |- | |
It's a \col(1)Dungeon | |
Map\col(0)! Press | |
SELECT to see | |
it. The darkened | |
rooms are ones | |
you haven't been | |
to yet. | |
- name: TX_0019 | |
index: 0x19 | |
text: |- | |
You found the | |
\col(1)Compass\col(0)!\stop | |
Use it to track | |
your position, | |
locate chests | |
and find keys. | |
- name: TX_001a | |
index: 0x1a | |
text: |- | |
You found a | |
\col(1)Small Key\col(0)!\stop | |
Use it to open a | |
locked door or | |
block in this | |
dungeon. | |
- name: TX_001b | |
index: 0x1b | |
text: |- | |
You found the | |
\col(1)Boss Key\col(0)! | |
- name: TX_001c | |
index: 0x1c | |
text: |- | |
You got a Hero's | |
\col(1)Wooden Sword\col(0)! | |
Hold \abtn or \bbtn to | |
charge it up, | |
then release it | |
for a spin | |
attack! | |
- name: TX_001d | |
index: 0x1d | |
text: |- | |
You got the | |
sacred \col(1)Noble | |
Sword\col(0)! | |
- name: TX_001e | |
index: 0x1e | |
text: |- | |
You got the | |
legendary \col(1)Master | |
Sword\col(0)! | |
- name: TX_001f | |
index: 0x1f | |
text: |- | |
You got a | |
\col(1)Wooden Shield\col(0)! | |
- name: TX_0020 | |
index: 0x20 | |
text: |- | |
You got an | |
\col(1)Iron Shield\col(0)! | |
- name: TX_0021 | |
index: 0x21 | |
text: |- | |
You got the | |
\col(1)Mirror Shield\col(0)! | |
- name: TX_0022 | |
index: 0x22 | |
text: |- | |
You got a | |
\col(1)Boomerang\col(0)! | |
Use it to stop | |
enemies in their | |
tracks! | |
- name: TX_0023 | |
index: 0x23 | |
text: |- | |
You got the | |
\col(1)Graveyard Key\col(0)! | |
- name: TX_0024 | |
index: 0x24 | |
text: |- | |
You got \col(1)Bombs\col(0)! | |
Use them to blow | |
open false | |
walls. Press \abtn | |
or \bbtn to set a | |
\col(1)Bomb\col(0). If you | |
also press \col(0x84)\item(0x00)\col(0), | |
you can throw | |
the \col(1)Bomb\col(0). | |
- name: TX_0025 | |
index: 0x25 | |
text: |- | |
You got the | |
\col(1)Shovel\col(0)! Now | |
start digging! | |
- name: TX_0026 | |
index: 0x26 | |
text: |- | |
\pos(2)You got the | |
\col(1)Power Bracelet\col(0)! | |
Hold the button | |
and press \col(0x84)\item(0x00)\col(0) | |
to lift heavy | |
objects! | |
- name: TX_0027 | |
index: 0x27 | |
text: |- | |
You got \col(1)Roc's | |
Feather\col(0)! You | |
feel light as a | |
feather! | |
- name: TX_0028 | |
index: 0x28 | |
text: |- | |
You got the \col(1)Long | |
Switch\col(0)! Switch | |
places with | |
objects from a | |
distance. | |
- name: TX_0029 | |
index: 0x29 | |
text: |- | |
You got \col(1)Scent | |
Seeds\col(0)! Their | |
smell attracts | |
monsters. Open | |
your \col(1)Seed | |
Satchel\col(0) to use | |
them. | |
- name: TX_002a | |
index: 0x2a | |
text: |- | |
You got \col(1)Mystery | |
Seeds\col(0)! What they | |
do is a mystery! | |
Try them on | |
many things! | |
Open your \col(1)Seed | |
Satchel\col(0) to use | |
them. | |
- name: TX_002b | |
index: 0x2b | |
text: |- | |
You got \col(1)Pegasus | |
Seeds\col(0)! They'll | |
make you as | |
quick as the | |
legendary steed! | |
Open your \col(1)Seed | |
Satchel\col(0) to use | |
them. | |
- name: TX_002c | |
index: 0x2c | |
text: |- | |
You got \col(1)Gale | |
Seeds\col(0)! Their | |
gust can take | |
you where you | |
want to go. | |
Open your \col(1)Seed | |
Satchel\col(0) to | |
use them. | |
- name: TX_002d | |
index: 0x2d | |
text: |- | |
\pos(2)You got a \col(1)Seed | |
Satchel\col(0)! And it | |
has 20 \col(1)Ember | |
Seeds\col(0)! | |
- name: TX_002e | |
index: 0x2e | |
text: |- | |
You got the | |
\col(1)Seed Shooter\col(0)!\stop | |
Pick your \col(1)seeds\col(0), | |
fire, then watch | |
them ricochet. | |
- name: TX_002f | |
index: 0x2f | |
text: |- | |
You got the | |
\col(1)Power Glove\col(0)! | |
You can now lift | |
heavy objects. | |
- name: TX_0030 | |
index: 0x30 | |
text: |- | |
You got the | |
\col(1)Switch Hook\col(0)! | |
Shoot at an | |
object to switch | |
places with it. | |
- name: TX_0031 | |
index: 0x31 | |
text: |- | |
You got \col(1)Zora's | |
Flippers\col(0)! You | |
can now go for a | |
swim! Press \abtn | |
to swim, \bbtn to | |
dive! | |
- name: TX_0032 | |
index: 0x32 | |
text: |- | |
You got \col(1)Bombchu\col(0)! | |
Send them right | |
to your enemies! | |
- name: TX_0033 | |
index: 0x33 | |
text: |- | |
You got a \col(1)Huge | |
Maku Seed\col(0)! This | |
should penetrate | |
evil forces! | |
- name: TX_0034 | |
index: 0x34 | |
text: |- | |
You got a bigger | |
\col(1)Ring Box\col(0)! It can | |
hold \num1 \col(1)rings\col(0)! | |
- name: TX_0035 | |
index: 0x35 | |
text: |- | |
Ouch! You can't | |
carry them like | |
that! | |
- name: TX_0036 | |
index: 0x36 | |
text: |- | |
You got a | |
\col(1)Mermaid Suit\col(0)! | |
Now you can swim | |
in deep waters. | |
Press \col(0x84)\item(0x00)\col(0) to swim, | |
\bbtn to dive and | |
\abtn to use items. | |
- name: TX_0037 | |
index: 0x37 | |
text: |- | |
You got the | |
\col(1)Tuni Nut\col(0)! | |
- name: TX_0038 | |
index: 0x38 | |
text: |- | |
You got \col(1)Ricky's | |
Flute\col(0)! \col(3)Ricky\col(0) | |
will come to | |
your aid when | |
you play it. | |
- name: TX_0039 | |
index: 0x39 | |
text: |- | |
You got | |
\col(1)Dimitri's Flute\col(0)! | |
\col(3)Dimitri\col(0) will | |
come to your aid | |
when you play | |
it. | |
- name: TX_003a | |
index: 0x3a | |
text: |- | |
You got \col(1)Moosh's | |
Flute\col(0)! \col(3)Moosh\col(0) | |
will come to | |
your aid when | |
you play it! | |
- name: TX_003b | |
index: 0x3b | |
text: |- | |
You got a | |
\col(1)Strange Flute\col(0)! | |
It sure looks | |
rare! | |
- name: TX_003c | |
index: 0x3c | |
text: |- | |
You got a \col(1)Bomb | |
Flower\col(0)! Handle | |
it with care!!! | |
- name: TX_003d | |
index: 0x3d | |
text: |- | |
You got the | |
\col(1)Crown Key\col(0)! | |
- name: TX_003e | |
index: 0x3e | |
text: |- | |
You got | |
\col(1)Rock Brisket\col(0)! | |
- name: TX_003f | |
index: 0x3f | |
text: |- | |
You got the | |
\col(1)Goron Vase\col(0)! | |
- name: TX_0040 | |
index: 0x40 | |
text: |- | |
You got | |
\col(1)Goronade\col(0)! One | |
quick gulp will | |
keep you awake. | |
- name: TX_0041 | |
index: 0x41 | |
text: |- | |
You got | |
\col(1)Lava Juice\col(0)! | |
- name: TX_0042 | |
index: 0x42 | |
text: |- | |
You got the | |
\col(1)Mermaid Key\col(0)! | |
- name: TX_0043 | |
index: 0x43 | |
text: |- | |
You got the \col(1)Old | |
Mermaid Key\col(0)! | |
- name: TX_0044 | |
index: 0x44 | |
text: |- | |
You got the | |
\col(1)Library Key\col(0)! | |
- name: TX_0045 | |
index: 0x45 | |
text: |- | |
You got a | |
town shop | |
\col(1)Member's Card\col(0)! | |
- name: TX_0046 | |
index: 0x46 | |
text: |- | |
You can now hold | |
more \col(1)Mystical | |
Seeds\col(0) than | |
before! | |
- name: TX_0047 | |
index: 0x47 | |
text: |- | |
\pos(2)You got the | |
\col(1)Zora Scale\col(0)! | |
- name: TX_0048 | |
index: 0x48 | |
text: |- | |
You got the | |
\col(1)Slate\col(0)! Ancient | |
words are | |
written on it. | |
- name: TX_0049 | |
index: 0x49 | |
text: |- | |
You got four | |
\col(1)Pieces of Heart\col(0)! | |
That makes one | |
\col(1)Heart Container\col(0)! | |
- name: TX_004a | |
index: 0x4a | |
text: |- | |
You got a \col(1)Letter | |
of Introduction\col(0)! | |
- name: TX_004b | |
index: 0x4b | |
text: |- | |
You got a \col(1)Gasha | |
Seed\col(0)! Plant it | |
in soft soil! | |
- name: TX_004c | |
index: 0x4c | |
text: |- | |
You got three | |
\col(1)hearts\col(0)! | |
- name: TX_004d | |
index: 0x4d | |
text: |- | |
You got ten | |
\col(1)Bombs\col(0)! | |
- name: TX_004e | |
index: 0x4e | |
text: |- | |
You got the | |
\col(1)Book of Seals\col(0)! | |
- name: TX_004f | |
index: 0x4f | |
text: |- | |
You got four | |
\col(1)Ember Seeds\col(0)! | |
- name: TX_0050 | |
index: 0x50 | |
text: |- | |
You got ten | |
\col(1)Pegasus Seeds\col(0)! | |
- name: TX_0051 | |
index: 0x51 | |
text: |- | |
You recovered | |
only one heart. | |
- name: TX_0052 | |
index: 0x52 | |
text: |- | |
Your \col(1)Seed | |
Satchel\col(0) is full! | |
- name: TX_0053 | |
index: 0x53 | |
text: |- | |
Your Life Energy | |
is full! | |
- name: TX_0054 | |
index: 0x54 | |
text: |- | |
You got a \col(1)ring\col(0)! | |
Get it appraised | |
later! | |
- name: TX_0055 | |
index: 0x55 | |
text: |- | |
You got \col(1)Fairy | |
Powder\col(0)! It | |
removes curses. | |
- name: TX_0056 | |
index: 0x56 | |
text: |- | |
You got the | |
\col(1)Tokay Eyeball\col(0), | |
a treasure of | |
the deep! | |
- name: TX_0057 | |
index: 0x57 | |
text: |- | |
You got a | |
\col(1)L-1 Ring Box\col(0)! | |
It can hold | |
one \col(1)ring\col(0)! | |
- name: TX_0058 | |
index: 0x58 | |
text: |- | |
You got a | |
\col(1)L-2 Ring Box\col(0)! | |
It can hold | |
three \col(1)rings\col(0)! | |
- name: TX_0059 | |
index: 0x59 | |
text: |- | |
You got a | |
\col(1)L-3 Ring Box\col(0)! | |
It can hold | |
five \col(1)rings\col(0)! | |
- name: TX_005a | |
index: 0x5a | |
text: |- | |
\pos(2)You got the \col(0x84)\item(0x01) | |
\col(1)Poe Clock\col(0)! | |
It lightens the | |
heart? | |
- name: TX_005b | |
index: 0x5b | |
text: |- | |
You got \col(0x84)\item(0x02) | |
\col(1)Stationery\col(0)! | |
Who will you | |
write to? | |
- name: TX_005c | |
index: 0x5c | |
text: |- | |
You traded \col(0x84)\item(0x02)\col(0) | |
for a \col(0x84)\item(0x03) \col(1)Stink | |
Bag\col(0)! Eww... | |
It stinks! | |
- name: TX_005d | |
index: 0x5d | |
text: |- | |
You got \col(0x84)\item(0x04) | |
\col(1)Tasty Meat\col(0)! It's | |
the chef's | |
specialty! | |
- name: TX_005e | |
index: 0x5e | |
text: |- | |
You got a \col(0x84)\item(0x05) | |
\col(1)Doggie Mask\col(0)! | |
A dog-lover will | |
love it! | |
- name: TX_005f | |
index: 0x5f | |
text: |- | |
You got a \col(0x84)\item(0x06) | |
\col(1)Dumbbell\col(0)!!! | |
But there's only | |
one! | |
- name: TX_0060 | |
index: 0x60 | |
text: |- | |
You got a \col(0x84)\item(0x07) | |
\col(1)Cheesy Mustache\col(0)! | |
It's weird... | |
- name: TX_0061 | |
index: 0x61 | |
text: |- | |
You learned a \col(0x84)\item(0x08) | |
\col(1)Funny Joke\col(0)! | |
Will you be a | |
big hit? | |
- name: TX_0062 | |
index: 0x62 | |
text: |- | |
You got a \col(0x84)\item(0x09) | |
\col(1)Touching Book\col(0)! | |
It's a sad | |
story. | |
- name: TX_0063 | |
index: 0x63 | |
text: |- | |
You got the \col(0x84)\item(0x0a) | |
\col(1)Magic Oar\col(0)! | |
It cuts a mean | |
wake! | |
- name: TX_0064 | |
index: 0x64 | |
text: |- | |
You got the \col(0x84)\item(0x0b) | |
\col(1)Sea Ukulele\col(0)! | |
It has a sweet, | |
sea scent! | |
- name: | |
- TX_0065 | |
- TX_0066 | |
index: | |
- 0x65 | |
- 0x66 | |
text: |- | |
You got the \col(0x84)\item(0x0c) | |
\col(1)Broken Sword\col(0)! | |
...Hey! | |
It's broken! | |
- name: TX_0067 | |
index: 0x67 | |
text: |- | |
\pos(2)You got \col(1)Ricky's | |
Gloves\col(0)! Take | |
them to their | |
owner. | |
- name: | |
- TX_0068 | |
- TX_0069 | |
index: | |
- 0x68 | |
- 0x69 | |
text: |- | |
The \col(1)Strange | |
Flute\col(0) is \col(1)Ricky's | |
Flute\col(0)! Play it | |
to call \col(3)Ricky\col(0)! | |
- name: | |
- TX_006a | |
- TX_006b | |
- TX_006c | |
index: | |
- 0x6a | |
- 0x6b | |
- 0x6c | |
text: |- | |
The \col(1)Strange | |
Flute\col(0) is | |
\col(1)Dimitri's Flute\col(0)! | |
Play it to call | |
\col(3)Dimitri\col(0)! | |
- name: TX_006d | |
index: 0x6d | |
text: |- | |
You got a \col(1)Magic | |
Potion\col(0)! It kicks | |
in when you run | |
out of hearts! | |
- name: TX_006e | |
index: 0x6e | |
text: |- | |
You can now hold | |
more \col(1)Bombs\col(0) than | |
before! | |
- name: | |
- TX_006f | |
- TX_0070 | |
index: | |
- 0x6f | |
- 0x70 | |
text: |- | |
You got | |
\col(1)Biggoron's | |
Sword\col(0)! | |
This two-handed | |
sword is huge! | |
- name: TX_0071 | |
index: 0x71 | |
text: |- | |
You got the | |
\col(1)Harp of Ages\col(0)! | |
- name: TX_0072 | |
index: 0x72 | |
text: |- | |
It's the \col(2)Echo | |
Tune\col(4)! It will | |
awaken sleeping | |
\col(3)Time Portals\col(4)! | |
- name: TX_0073 | |
index: 0x73 | |
text: |- | |
You got the | |
\col(1)Cane of Somaria\col(0)! | |
Use it to create | |
blocks. | |
- name: TX_0074 | |
index: 0x74 | |
text: |- | |
You got your | |
\col(1)Shovel\col(0) back! | |
- name: TX_0075 | |
index: 0x75 | |
text: |- | |
You got your | |
\col(1)Wooden Sword\col(0) | |
back! | |
- name: TX_0076 | |
index: 0x76 | |
text: |- | |
You got your | |
\col(1)Bombs\col(0) back! | |
- name: TX_0077 | |
index: 0x77 | |
text: |- | |
You got your | |
\col(1)Power Bracelet\col(0) | |
back! | |
- name: TX_0078 | |
index: 0x78 | |
text: |- | |
You got the | |
\col(1)Harp of Ages\col(0) | |
back! | |
- name: TX_0079 | |
index: 0x79 | |
text: |- | |
You got | |
\col(1)Roc's Feather\col(0) | |
back! | |
- name: TX_007a | |
index: 0x7a | |
text: |- | |
You got \col(1)Zora's | |
Flippers\col(0) back! | |
- name: TX_007b | |
index: 0x7b | |
text: |- | |
You got your | |
\col(1)Seed Satchel\col(0) | |
back! | |
- name: TX_007c | |
index: 0x7c | |
text: |- | |
It's an \col(1)Island | |
Chart\col(0)! You can | |
now navigate | |
the seas! | |
- name: TX_007d | |
index: 0x7d | |
text: |- | |
You got \col(1)Cheval | |
Rope\col(0)! This | |
sturdy rope | |
won't rot when | |
wet. | |
- name: TX_007e | |
index: 0x7e | |
text: |- | |
You got | |
\col(1)20 Bombs\col(0)! | |
- name: TX_007f | |
index: 0x7f | |
text: |- | |
You caught the | |
\col(3)dog\col(0)! | |
- name: TX_0080 | |
index: 0x80 | |
text: |- | |
Your \col(1)Seed | |
Satchel\col(0) can now | |
carry more | |
\col(1)seeds\col(0)! | |
- group: 0x01 | |
data: | |
- name: TX_0100 | |
index: 0x00 | |
text: |- | |
\pos(2)HELLLLP!!! | |
- name: TX_0101 | |
index: 0x01 | |
text: |- | |
That was | |
frightening!\stop | |
I was suddenly | |
attacked... | |
Thank you, | |
traveler. | |
What is your | |
name?\stop | |
\Link, is it?\stop | |
I see a \sym(0x57) on the | |
back of your | |
left hand. That | |
is the sign of a | |
\col(3)Hyrulean\col(0) hero! | |
That must be why | |
the beasts fled.\stop | |
I am \col(3)Impa\col(0), nurse | |
to \col(3)Hyrule's\col(0) | |
\col(3)Princess Zelda\col(0). | |
- name: TX_0102 | |
index: 0x02 | |
text: |- | |
\call(TX_0101) | |
I am looking for | |
a singer named | |
\col(3)Nayru\col(0).\stop | |
Will you help me | |
look, \Link? | |
I'd feel safer | |
with you nearby. | |
- name: TX_0103 | |
index: 0x03 | |
text: |- | |
\call(TX_0101) | |
\col(3)Zelda\col(0) asked me | |
to find a singer | |
named \col(3)Nayru\col(0).\stop | |
Will you help me | |
look, \Link? | |
I'd feel safer | |
with you nearby. | |
- name: TX_0104 | |
index: 0x04 | |
text: |- | |
Oh! That's it! | |
- name: TX_0105 | |
index: 0x05 | |
text: |- | |
This rock with | |
the \sym(0x57) is a sign! | |
- name: TX_0106 | |
index: 0x06 | |
text: |- | |
Could you move | |
this rock for | |
me, \Link? | |
- name: TX_0107 | |
index: 0x07 | |
text: |- | |
I'll... um... | |
I'll just... | |
- name: TX_0108 | |
index: 0x08 | |
text: |- | |
I can't do it... | |
- name: TX_0109 | |
index: 0x09 | |
text: |- | |
Thank you... | |
Now let's go. | |
- name: TX_010a | |
index: 0x0a | |
text: |- | |
Where are you | |
going!?! | |
\jump(TX_010c) | |
null_terminator: False | |
- name: TX_010b | |
index: 0x0b | |
text: |- | |
What are you | |
doing?\n | |
null_terminator: False | |
- name: | |
- TX_010c | |
- TX_010d | |
- TX_010e | |
- TX_010f | |
index: | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
Hurry up and | |
move this! | |
- name: TX_0110 | |
index: 0x10 | |
text: |- | |
Oh! \Link! | |
You saved me! | |
To think I was | |
possessed! | |
- name: TX_0111 | |
index: 0x11 | |
text: |- | |
............\stop | |
That \col(3)Veran\col(0) lady | |
is frightening. | |
I was forced to | |
do her will, in | |
spite of myself. | |
- name: TX_0112 | |
index: 0x12 | |
text: |- | |
Shadows were | |
surrounding the | |
Oracle of Ages, | |
so I came hoping | |
to take her to | |
\col(3)Hyrule\col(0). I had no | |
idea this would | |
happen... | |
\jump(TX_0111) | |
null_terminator: False | |
- name: TX_0113 | |
index: 0x13 | |
text: |- | |
I have failed | |
\col(3)Zelda\col(0)... | |
\col(3)Zelda\col(0)...\stop | |
She sensed an | |
evil shadow | |
drawing near | |
\col(3)Nayru\col(0) and asked | |
me to bring her | |
to \col(3)Hyrule\col(0) | |
We should not | |
have forgotten | |
you, the hero of | |
\col(3)Holodrum\col(0).\stop | |
Look what has | |
happened now... | |
\jump(TX_0111) | |
null_terminator: False | |
- name: TX_0114 | |
index: 0x14 | |
text: |- | |
\col(3)Veran\col(0) said she'd | |
go back in time. | |
She must be | |
planning to use | |
\col(3)Nayru's\col(0) power to | |
launch some sort | |
of plan in the | |
past. \col(3)Labrynna\col(0) | |
already feels | |
the effects.\stop | |
If it's true, we | |
must stop her... | |
Uhh! My limbs | |
feel so heavy | |
after what \col(3)Veran\col(0) | |
did. I can't | |
move them | |
very easily.\stop | |
\Link... | |
If the \sym(0x57) on your | |
left hand is | |
real, then you | |
may be the hero | |
who will save | |
this world. | |
Please help us! | |
- name: TX_0115 | |
index: 0x15 | |
text: |- | |
\call(TX_0114)\stop | |
Ah, yes! \col(3)Zelda\col(0) | |
entrusted this | |
sword to me. | |
You may use it. | |
- name: TX_0116 | |
index: 0x16 | |
text: |- | |
\call(TX_0118)\stop | |
Ah, yes! \col(3)Zelda\col(0) | |
entrusted this | |
\col(1)shield\col(0) to me. | |
Please use it. | |
- name: TX_0117 | |
index: 0x17 | |
text: |- | |
\Link, | |
can you go meet | |
the \col(3)Maku Tree\col(0) in | |
\col(3)Lynna Village\col(0)?\stop | |
The \col(3)Maku Tree\col(0) is | |
the guardian of | |
\col(3)Labrynna\col(0). Surely | |
she can help. | |
\col(3)Nayru's House\col(0) is | |
in the woods | |
east of here. | |
I'll be there. | |
- name: | |
- TX_0118 | |
- TX_0119 | |
- TX_011a | |
- TX_011b | |
- TX_011c | |
- TX_011d | |
- TX_011e | |
- TX_011f | |
index: | |
- 0x18 | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
\col(3)Veran\col(0) said she'd | |
go back in time. | |
She must hope | |
to use \col(3)Nayru's\col(0) | |
powers to launch | |
some plan in the | |
past. \col(3)Labrynna\col(0) | |
already feels | |
the effects.\stop | |
\Link... | |
First \col(3)Holodrum\col(0), | |
now \col(3)Labrynna\col(0) | |
faces its doom. | |
I am sorry to | |
ask so much... | |
But we can rely | |
on no other! | |
Please! | |
Save \col(3)Nayru\col(0)! | |
- name: TX_0120 | |
index: 0x20 | |
text: |- | |
\Link, please | |
save \col(3)Nayru\col(0)! | |
- name: TX_0121 | |
index: 0x21 | |
text: |- | |
Could there be | |
a hidden room | |
somewhere? I | |
have felt drafts | |
from above... | |
- name: TX_0122 | |
index: 0x22 | |
text: |- | |
Hurry! You must | |
save \col(3)Nayru\col(0)! | |
The world is | |
falling apart! | |
- name: TX_0123 | |
index: 0x23 | |
text: |- | |
Saving \col(3)Nayru\col(0) | |
doesn't seem to | |
have ended it... | |
Leave this to | |
me. You go back | |
in time and put | |
a stop to | |
\col(3)Veran's\col(0) plans! | |
- name: TX_0124 | |
index: 0x24 | |
text: |- | |
\Link!!! | |
Wait! | |
- name: TX_0125 | |
index: 0x25 | |
text: |- | |
\pos(2)\Link, I was | |
researching the | |
past and found | |
something awful! | |
\col(3)Ralph\col(0) is a | |
descendant of | |
\col(3)Queen Ambi\col(0)! | |
Do you know | |
what this means?\stop | |
\col(3)Ralph\col(0) lives now | |
because \col(3)Ambi\col(0) | |
lived in the | |
past. If \col(3)Ambi\col(0) is | |
slain, \col(3)Ralph\col(0) | |
will never | |
exist!\stop | |
I came to try | |
to stop \col(3)Ralph\col(0), | |
but I couldn't! | |
- name: TX_0126 | |
index: 0x26 | |
text: |- | |
\pos(2)You're the only | |
one who can save | |
\col(3)Ralph\col(0), and all | |
of us, \Link! | |
- name: TX_0127 | |
index: 0x27 | |
text: |- | |
\Link! | |
Great timing! | |
This bird just | |
told me that | |
\col(3)Zelda\col(0) is on her | |
way to \col(3)Lynna | |
Village\col(0)! | |
So I came to | |
meet her, but...\stop | |
Oh, what a mess! | |
A red monster | |
appeared right | |
before my eyes | |
and carried | |
\col(3)Zelda\col(0) off! | |
It flew toward | |
the tower... | |
What am I | |
to do? | |
\Link, \col(3)Zelda\col(0) | |
is a symbol of | |
hope for the | |
world! If | |
anything happens | |
to her, all hope | |
will be lost!\stop | |
You must save | |
\col(3)Zelda\col(0)! | |
Please, | |
\Link, you | |
must find a way | |
to save \col(3)Zelda\col(0)! | |
- name: TX_0128 | |
index: 0x28 | |
text: |- | |
\col(3)Zelda\col(0)!!! | |
You're safe! I | |
was so worried. | |
Why did you come | |
alone to such a | |
dangerous place? | |
- name: TX_0129 | |
index: 0x29 | |
text: |- | |
\col(3)Zelda\col(0) must be at | |
the top of this | |
tower! Please, | |
\Link, you | |
must find a way | |
to save her! | |
- name: TX_012a | |
index: 0x2a | |
text: |- | |
\Link has taken | |
it, so there's | |
nothing to fear, | |
right, \col(3)Zelda\col(0)? | |
For now, we must | |
hide in \col(3)Nayru's | |
House\col(0) and await | |
word from | |
\Link.\stop | |
\Link... | |
You were headed | |
to the mountains | |
in the north- | |
west? I heard | |
there's a trail | |
west of here. | |
Be careful. | |
- name: TX_012b | |
index: 0x2b | |
text: |- | |
What will happen | |
to the | |
villagers? | |
- name: TX_012c | |
index: 0x2c | |
text: |- | |
\col(3)Zelda's\col(0) antics | |
frighten me so. | |
\Link, | |
please save | |
\col(3)Nayru\col(0)! | |
- name: TX_012d | |
index: 0x2d | |
text: |- | |
Saving \col(3)Nayru\col(0) | |
doesn't seem to | |
have to been | |
enough. Please, | |
\Link! We're | |
counting on you! | |
- name: TX_012e | |
index: 0x2e | |
text: |- | |
If \col(3)Zelda\col(0) were | |
here, everything | |
would be fine! | |
- name: TX_012f | |
index: 0x2f | |
text: |- | |
Ahhh! \col(3)Zelda\col(0) has | |
been kidnapped! | |
What are we to | |
do now? You must | |
do something, | |
\Link! | |
- name: TX_0130 | |
index: 0x30 | |
text: |- | |
\Link! | |
It's terrible!\x20 | |
- name: TX_0131 | |
index: 0x31 | |
text: |- | |
\col(3)Zelda\col(0)! | |
Oh, \col(3)Zelda\col(0)! | |
Listen--just as | |
the petrified | |
townsfolk began | |
to get better, | |
\col(3)Zelda\col(0) and I | |
cheered up a | |
boy who was. | |
crying. Then | |
suddenly | |
lightning... | |
- name: TX_0132 | |
index: 0x32 | |
text: |- | |
I was worried | |
about \col(3)Nayru\col(0) | |
being alone, so | |
I came along. | |
- group: 0x02 | |
data: | |
- name: | |
- TX_0200 | |
- TX_020d | |
index: | |
- 0x00 | |
- 0x0d | |
text: |2- | |
Maku Path | |
- name: TX_0201 | |
index: 0x01 | |
text: |2- | |
Level 1 | |
Spirit's Grave | |
- name: TX_0202 | |
index: 0x02 | |
text: |2- | |
Level 2 | |
Wing Dungeon | |
- name: TX_0203 | |
index: 0x03 | |
text: |2- | |
Level 3 | |
Moonlit Grotto | |
- name: TX_0204 | |
index: 0x04 | |
text: |2- | |
Level 4 | |
Skull Dungeon | |
- name: TX_0205 | |
index: 0x05 | |
text: |2- | |
Level 5 | |
Crown Dungeon | |
- name: | |
- TX_0206 | |
- TX_020c | |
index: | |
- 0x06 | |
- 0x0c | |
text: |2- | |
Level 6 | |
Mermaid's Cave | |
- name: TX_0207 | |
index: 0x07 | |
text: |2- | |
Level 7 | |
Jabu-Jabu's | |
Belly | |
- name: TX_0208 | |
index: 0x08 | |
text: |2- | |
Level 8 | |
Ancient Tomb | |
- name: TX_0209 | |
index: 0x09 | |
text: |2- | |
Black Tower | |
Turret | |
- name: TX_020a | |
index: 0x0a | |
text: |2- | |
Room of Rites | |
- name: TX_020b | |
index: 0x0b | |
text: |2- | |
Hero's Cave | |
- name: | |
- TX_020e | |
- TX_020f | |
index: | |
- 0x0e | |
- 0x0f | |
text: |2- | |
The Black Tower | |
- group: 0x03 | |
data: | |
- name: TX_0300 | |
index: 0x00 | |
text: |- | |
\call(0xfd) | |
\opt()Warp \opt()Cancel | |
- name: TX_0301 | |
index: 0x01 | |
text: |2- | |
\opt()Reselect | |
\opt()Go back | |
- name: TX_0302 | |
index: 0x02 | |
text: |- | |
Talus Peaks | |
- name: TX_0303 | |
index: 0x03 | |
text: |- | |
Symmetry Village | |
- name: TX_0304 | |
index: 0x04 | |
text: |- | |
Nuun Highlands | |
- name: TX_0305 | |
index: 0x05 | |
text: |- | |
Rolling Ridge | |
- name: TX_0306 | |
index: 0x06 | |
text: |- | |
Rolling Ridge | |
Base | |
- name: TX_0307 | |
index: 0x07 | |
text: |- | |
Lynna City | |
- name: TX_0308 | |
index: 0x08 | |
text: |- | |
Forest of Time | |
- name: TX_0309 | |
index: 0x09 | |
text: |- | |
Yoll Graveyard | |
- name: TX_030a | |
index: 0x0a | |
text: |- | |
Fairies' Woods | |
- name: TX_030b | |
index: 0x0b | |
text: |- | |
South Lynna | |
- name: TX_030c | |
index: 0x0c | |
text: |- | |
South Shore | |
- name: TX_030d | |
index: 0x0d | |
text: |- | |
Crescent Strait | |
- name: TX_030e | |
index: 0x0e | |
text: |- | |
Zora Village | |
- name: TX_030f | |
index: 0x0f | |
text: |- | |
Zora Seas | |
- name: TX_0310 | |
index: 0x10 | |
text: |- | |
Sea of Storms | |
- name: | |
- TX_0311 | |
- TX_0312 | |
index: | |
- 0x11 | |
- 0x12 | |
text: |- | |
Crescent Island | |
- name: TX_0313 | |
index: 0x13 | |
text: |- | |
The Black Tower | |
- name: TX_0314 | |
index: 0x14 | |
text: |- | |
Ambi's Tower | |
- name: TX_0315 | |
index: 0x15 | |
text: |- | |
Cheval's Grave | |
- name: TX_0316 | |
index: 0x16 | |
text: |- | |
The Wild Tokay | |
- name: TX_0317 | |
index: 0x17 | |
text: |- | |
Ruined Keep | |
- name: | |
- TX_0318 | |
- TX_0319 | |
index: | |
- 0x18 | |
- 0x19 | |
text: |- | |
Great Moblin's | |
Keep | |
- name: TX_031a | |
index: 0x1a | |
text: |- | |
Syrup's Potion | |
Shop | |
- name: TX_031b | |
index: 0x1b | |
text: |- | |
Nayru's House | |
- name: TX_031c | |
index: 0x1c | |
text: |- | |
Know-It-All | |
Birds' Hut | |
- name: TX_031d | |
index: 0x1d | |
text: |- | |
Shop | |
- name: TX_031e | |
index: 0x1e | |
text: |- | |
Vasu Jewelers | |
- name: TX_031f | |
index: 0x1f | |
text: |- | |
Mask Shop | |
- name: TX_0320 | |
index: 0x20 | |
text: |- | |
Tokay Cafe | |
- name: TX_0321 | |
index: 0x21 | |
text: |- | |
Middle House | |
- name: TX_0322 | |
index: 0x22 | |
text: |- | |
Ancient Adler's | |
House | |
- name: TX_0323 | |
index: 0x23 | |
text: |- | |
Maku Tree | |
- name: TX_0324 | |
index: 0x24 | |
text: |- | |
Maku Sprout | |
- name: TX_0325 | |
index: 0x25 | |
text: |- | |
Advance Shop &\n | |
null_terminator: False | |
- name: | |
- TX_0326 | |
- TX_0327 | |
- TX_0328 | |
- TX_0329 | |
- TX_032a | |
index: | |
- 0x26 | |
- 0x27 | |
- 0x28 | |
- 0x29 | |
- 0x2a | |
text: |- | |
Shooting Gallery | |
- name: TX_032b | |
index: 0x2b | |
text: |- | |
Bipin's & | |
Blossom's House | |
- name: | |
- TX_032c | |
- TX_032d | |
index: | |
- 0x2c | |
- 0x2d | |
text: |- | |
Natzu Prairie | |
- name: TX_032e | |
index: 0x2e | |
text: |- | |
Natzu River | |
- name: TX_032f | |
index: 0x2f | |
text: |- | |
Natzu Wasteland | |
- name: TX_0330 | |
index: 0x30 | |
text: |- | |
Talus Lake | |
- name: TX_0331 | |
index: 0x31 | |
text: |- | |
Restoration Wall | |
- name: TX_0332 | |
index: 0x32 | |
text: |- | |
Lynna Village | |
- name: TX_0333 | |
index: 0x33 | |
text: |- | |
Northeast Lynna | |
- name: TX_0334 | |
index: 0x34 | |
text: |- | |
West Lynna | |
- name: TX_0335 | |
index: 0x35 | |
text: |- | |
Coast of No | |
Return | |
- name: TX_0336 | |
index: 0x36 | |
text: |- | |
Sea of No | |
Return | |
- name: TX_0337 | |
index: 0x37 | |
text: |- | |
Deku Forest | |
- name: TX_0338 | |
index: 0x38 | |
text: |- | |
Ambi's Palace | |
- name: TX_0339 | |
index: 0x39 | |
text: |- | |
Rafton's House | |
- name: TX_033a | |
index: 0x3a | |
text: |- | |
Cheval's House | |
- name: TX_033b | |
index: 0x3b | |
text: |- | |
Tokay Traders | |
- name: TX_033c | |
index: 0x3c | |
text: |- | |
Post Office | |
- name: TX_033d | |
index: 0x3d | |
text: |- | |
Toilet | |
- name: | |
- TX_033e | |
- TX_033f | |
index: | |
- 0x3e | |
- 0x3f | |
text: |- | |
Mayor Plen's | |
House | |
- name: TX_0340 | |
index: 0x40 | |
text: |- | |
Patch's Grotto | |
- name: TX_0341 | |
index: 0x41 | |
text: |- | |
Eyeglass Island | |
Library | |
- name: TX_0342 | |
index: 0x42 | |
text: |- | |
Target Carts | |
- name: TX_0343 | |
index: 0x43 | |
text: |- | |
Dr. Troy's House | |
- name: | |
- TX_0344 | |
- TX_0345 | |
index: | |
- 0x44 | |
- 0x45 | |
text: |- | |
Mamamu Yan's | |
House | |
- name: TX_0346 | |
index: 0x46 | |
text: |- | |
Black Tower | |
Entrance | |
- name: TX_0347 | |
index: 0x47 | |
text: |- | |
Wild Tokay | |
Museum | |
- name: TX_0348 | |
index: 0x48 | |
text: |- | |
Goron Shooting | |
Gallery | |
- name: TX_0349 | |
index: 0x49 | |
text: |- | |
Pippin's House | |
- name: TX_034a | |
index: 0x4a | |
text: |- | |
Dekadin's House | |
- group: 0x05 | |
data: | |
- name: | |
- TX_0500 | |
- TX_0520 | |
index: | |
- 0x00 | |
- 0x20 | |
text: |- | |
\pos(2)I hear an | |
\col(1)essence\col(0) echoing | |
in the \col(3)Western | |
Woods\col(0). Can you | |
go check it out? | |
- name: | |
- TX_0501 | |
- TX_0502 | |
- TX_0521 | |
- TX_0522 | |
index: | |
- 0x01 | |
- 0x02 | |
- 0x21 | |
- 0x22 | |
text: |- | |
\pos(2)But be sure to | |
come back.\heart | |
- name: | |
- TX_0503 | |
- TX_0504 | |
- TX_0523 | |
- TX_0524 | |
index: | |
- 0x03 | |
- 0x04 | |
- 0x23 | |
- 0x24 | |
text: |- | |
\pos(2)Maybe there's | |
something in | |
\col(3)Nayru's House\col(0) | |
that can help | |
you! | |
- name: | |
- TX_0505 | |
- TX_0506 | |
- TX_0525 | |
- TX_0526 | |
index: | |
- 0x05 | |
- 0x06 | |
- 0x25 | |
- 0x26 | |
text: |- | |
\pos(2)Maybe you can | |
open \col(3)Time | |
Portals\col(0) with the | |
\col(1)Harp of Ages\col(0) and | |
go back in time. | |
- name: | |
- TX_0507 | |
- TX_0508 | |
- TX_0527 | |
- TX_0528 | |
index: | |
- 0x07 | |
- 0x08 | |
- 0x27 | |
- 0x28 | |
text: |- | |
\pos(2)I feel an | |
\col(1)Essence of Time\col(0) | |
on \col(3)Crescent | |
Island\col(0) in the | |
south sea!!! | |
But be careful | |
crossing the | |
sea, OK? | |
- name: | |
- TX_0509 | |
- TX_0529 | |
index: | |
- 0x09 | |
- 0x29 | |
text: |- | |
\pos(2)The \col(3)Black Tower\col(0) | |
of the past is | |
nearly complete. | |
Terrible things | |
will happen if | |
you don't hurry!\n | |
null_terminator: False | |
- name: | |
- TX_050a | |
- TX_052a | |
index: | |
- 0x0a | |
- 0x2a | |
text: |- | |
\pos(2)An \col(1)essence\col(0) | |
echoes near the | |
peak northwest | |
of \col(3)Lynna City\col(0). | |
Can you go? | |
- name: | |
- TX_050b | |
- TX_050c | |
- TX_052b | |
- TX_052c | |
index: | |
- 0x0b | |
- 0x0c | |
- 0x2b | |
- 0x2c | |
text: |- | |
\pos(2)I think there's | |
a mountain north | |
of \col(3)Nayru's House\col(0) | |
that's related | |
to the \col(1)essences\col(0). | |
Sorry! I just | |
don't remember! | |
- name: | |
- TX_050d | |
- TX_052d | |
index: | |
- 0x0d | |
- 0x2d | |
text: |- | |
\pos(2)Follow the Goron | |
legend. Maybe it | |
holds a clue. | |
- name: | |
- TX_050e | |
- TX_050f | |
- TX_052e | |
- TX_052f | |
index: | |
- 0x0e | |
- 0x0f | |
- 0x2e | |
- 0x2f | |
text: |- | |
\pos(2)Is this also | |
because \col(3)Nayru\col(0) | |
was taken? | |
- name: | |
- TX_0510 | |
- TX_0511 | |
- TX_0530 | |
- TX_0531 | |
index: | |
- 0x10 | |
- 0x11 | |
- 0x30 | |
- 0x31 | |
text: |- | |
\pos(2)Why do I still | |
sense an \col(1)essence\col(0) | |
near \col(3)Rolling | |
Ridge\col(0)..? | |
- name: | |
- TX_0512 | |
- TX_0532 | |
index: | |
- 0x12 | |
- 0x32 | |
text: |- | |
\pos(2)I'm jealous that | |
you'd do so much | |
for another | |
girl, \Link, | |
let alone the | |
Oracle of Ages! | |
- name: | |
- TX_0513 | |
- TX_0533 | |
index: | |
- 0x13 | |
- 0x33 | |
text: |- | |
\pos(2)Hurry to \col(3)Ambi's | |
Palace\col(0)!\heart | |
- name: | |
- TX_0514 | |
- TX_0515 | |
- TX_0534 | |
- TX_0535 | |
index: | |
- 0x14 | |
- 0x15 | |
- 0x34 | |
- 0x35 | |
text: |- | |
\pos(2)...An \col(1)essence\col(0)? | |
Inside a fish? | |
- name: | |
- TX_0516 | |
- TX_0517 | |
- TX_0536 | |
- TX_0537 | |
index: | |
- 0x16 | |
- 0x17 | |
- 0x36 | |
- 0x37 | |
text: |- | |
\pos(2)The last \col(1)essence\col(0) | |
must be hidden | |
somewhere in | |
\col(3)Labrynna\col(0)... | |
Good luck! | |
- name: | |
- TX_0518 | |
- TX_0519 | |
- TX_0538 | |
- TX_0539 | |
index: | |
- 0x18 | |
- 0x19 | |
- 0x38 | |
- 0x39 | |
text: |- | |
\pos(2)Good luck, | |
\Link! | |
\col(3)Veran\col(0) is atop | |
the \col(3)Black Tower\col(0)! | |
- name: | |
- TX_051a | |
- TX_051b | |
- TX_053a | |
- TX_053b | |
index: | |
- 0x1a | |
- 0x1b | |
- 0x3a | |
- 0x3b | |
text: |- | |
\pos(2)The Eye of | |
Deceit won't | |
affect you, | |
\Link. | |
I'm sure of it!\heart | |
- name: | |
- TX_051c | |
- TX_051d | |
- TX_051e | |
- TX_051f | |
- TX_053c | |
- TX_053d | |
- TX_053e | |
- TX_053f | |
index: | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
- 0x3c | |
- 0x3d | |
- 0x3e | |
- 0x3f | |
text: |- | |
\pos(2)Ahh... Peace is | |
nice. Now I can | |
think only of | |
\Link\heart. | |
- name: TX_0540 | |
index: 0x40 | |
text: |- | |
\pos(2)Ahh... | |
- name: TX_0541 | |
index: 0x41 | |
text: |- | |
\pos(2)I feel so weird. | |
I'm vanishing! | |
Something must | |
be happening to | |
me in the past! | |
Help! | |
- name: TX_0542 | |
index: 0x42 | |
text: |- | |
\pos(2)Uhhn... It's | |
weird... It all | |
seems so foggy. | |
I'm forgetting | |
so much... | |
- name: TX_0543 | |
index: 0x43 | |
text: |- | |
\pos(2)...Oh!?! | |
You... You're... | |
\Link! | |
\Link!\heart | |
- name: TX_0544 | |
index: 0x44 | |
text: |- | |
\pos(2)Why are you here | |
now? I've been | |
waiting so long | |
for you.\heart Don't | |
you remember? | |
Hundreds of | |
years ago? | |
\Link, you | |
\heartpromised\heart! | |
- name: TX_0545 | |
index: 0x45 | |
text: |- | |
\pos(2)"When I grow up, | |
I'll marry you!" | |
That's what you | |
said, \Link.\heart | |
Four hundred | |
years I waited.\stop | |
But... | |
- name: TX_0546 | |
index: 0x46 | |
text: |- | |
\pos(2)I knew you | |
wouldn't forget | |
about me.\heart | |
Our hearts are | |
bound across | |
time by a thread | |
of... | |
- name: TX_0547 | |
index: 0x47 | |
text: |- | |
\pos(2)What? That's not | |
why you're here?\stop | |
Why won't you | |
listen to me?\stop | |
Fine! You want | |
to talk about | |
\col(3)Veran\col(0), right? | |
- name: TX_0548 | |
index: 0x48 | |
text: |- | |
\pos(2)Maybe \col(3)Veran\col(0) is | |
using \col(3)Queen Ambi\col(0) | |
to raise the | |
tower to the | |
heavens. "If one | |
of impure heart | |
gains the powers | |
of shadow... | |
- name: TX_0549 | |
index: 0x49 | |
text: |- | |
\pos(2)this world will | |
be covered in | |
darkness." | |
That's what this | |
is about... | |
- name: TX_054a | |
index: 0x4a | |
text: |- | |
\pos(2)To know the past | |
is to know the | |
present. \col(3)Veran\col(0) | |
can do as she | |
pleases if she | |
finds dark power | |
in the past. All | |
will go dark! | |
\Link! You must | |
stop \col(3)Veran\col(0) and | |
save \col(3)Nayru\col(0)!\stop | |
Must I say it | |
again? | |
\opt()Yes \opt()No | |
- name: TX_054b | |
index: 0x4b | |
text: |- | |
\pos(2)I don't recall, | |
but I think you | |
need the eight | |
\col(1)Essences of Time\col(0) | |
hidden in | |
\col(3)Labrynna\col(0) to beat | |
\col(3)Veran\col(0)!\stop | |
The \col(1)essences\col(0) | |
hold the power | |
to see the | |
truth, and they | |
hold my memory! | |
You won't beat | |
\col(3)Veran\col(0) if you | |
can't see the | |
truth! | |
- name: TX_054c | |
index: 0x4c | |
text: |- | |
\pos(2)With the flow of | |
time disrupted, | |
my memory is | |
fading... | |
- name: TX_054d | |
index: 0x4d | |
text: |- | |
\pos(2)What will we do? | |
I'm at a loss... | |
- name: TX_054e | |
index: 0x4e | |
text: |- | |
\pos(2)But if you find | |
the \col(1)essences\col(0), | |
I'll remember | |
everything! | |
And you'll be | |
able to stop | |
\col(3)Veran\col(0)!!! | |
Please do this, | |
\Link! | |
- name: TX_054f | |
index: 0x4f | |
text: |- | |
\pos(2)First, I want | |
you to go to | |
\col(3)Yoll Graveyard\col(0) | |
in the east. | |
I hear the first | |
\col(1)essence\col(0) there. | |
- name: TX_0550 | |
index: 0x50 | |
text: |- | |
\pos(2)I can't do much, | |
but take this. | |
- name: TX_0551 | |
index: 0x51 | |
text: |- | |
\pos(2)Welcome back, | |
\Link! | |
You've finally | |
beaten \col(3)Veran\col(0)! | |
\Link, I knew | |
you could!\heart | |
And I knew you'd | |
come back...\heart | |
- name: TX_0552 | |
index: 0x52 | |
text: |- | |
\pos(2)Welcome back, | |
\Link! | |
Now the world is | |
at peace! I knew | |
you could do it, | |
\Link\heart. | |
And I knew you'd | |
come back...\heart | |
- name: TX_0553 | |
index: 0x53 | |
text: |- | |
\pos(2)But \Link, | |
\col(3)Veran's\col(0) still in | |
the past, right?\stop | |
If she is, then | |
can't she still | |
create an age of | |
darkness that | |
would continue | |
to the present? | |
- name: TX_0554 | |
index: 0x54 | |
text: |- | |
\pos(2)What's going on? | |
What does it | |
mean if they're | |
behind \col(3)Veran's\col(0) | |
deeds? | |
- name: TX_0555 | |
index: 0x55 | |
text: |- | |
\pos(2)\Link, the | |
next \col(1)essence\col(0)... | |
- name: TX_0556 | |
index: 0x56 | |
text: |- | |
\pos(2)That's weird! | |
An \col(1)essence\col(0) is | |
echoing from | |
inside a fish. | |
- name: TX_0557 | |
index: 0x57 | |
text: |- | |
\pos(2)\col(3)Twinrova\col(0) is | |
behind \col(3)Veran\col(0)?!? | |
What did she | |
mean by Evil | |
King? What's | |
going on? | |
\Link, this | |
gives me a very | |
bad feeling! You | |
must stop it! | |
- name: TX_0558 | |
index: 0x58 | |
text: |- | |
\pos(2)But first, the | |
next \col(1)essence\col(0), | |
\Link! | |
- name: | |
- TX_0559 | |
- TX_055a | |
- TX_055d | |
- TX_055e | |
index: | |
- 0x59 | |
- 0x5a | |
- 0x5d | |
- 0x5e | |
text: |- | |
\pos(2)\Link!\stop | |
You've collected | |
all eight | |
\col(1)Essences of Time\col(0) | |
and know their | |
power!\stop | |
Thanks to you, | |
time flows true | |
in me again, and | |
I remember all | |
I had forgotten! | |
\pos(2)I'm the guardian | |
of \col(3)Nayru\col(0), Oracle | |
of Ages, and my | |
\col(1)Maku Seed\col(0) can | |
be used only by | |
a hero who knows | |
the powers of | |
the \col(1)Essences of | |
Time\col(0). | |
The hero who | |
knows the | |
\col(1)Essences of Time\col(0) | |
sees unwavering | |
truth across | |
time and space. | |
If you can do | |
this, \Link | |
you can stop | |
\col(3)Veran\col(0)! | |
Take this! | |
- name: TX_055b | |
index: 0x5b | |
text: |- | |
\pos(2)\Link, | |
it's \col(3)Twinrova\col(0)! | |
\col(3)Twinrova\col(0)...\stop | |
Who thought | |
the terrible | |
Gerudo Witch | |
\col(3)Twinrova\col(0) would | |
appear... | |
What could her | |
plan be... | |
- name: TX_055c | |
index: 0x5c | |
text: |- | |
\pos(2)I'm filled with | |
sorrow, just as | |
\col(3)Twinrova\col(0) hoped! | |
The world is | |
doomed!\stop | |
\jump(TX_0560) | |
null_terminator: False | |
- name: TX_055f | |
index: 0x5f | |
text: |- | |
\pos(2)\Link, | |
I shouldn't | |
say this, but...\stop | |
A world of | |
sorrow is a | |
world doomed! | |
- name: TX_0560 | |
index: 0x60 | |
text: |- | |
\pos(2)You must stop | |
\col(3)Queen Ambi\col(0) at | |
the \col(3)Black Tower\col(0) | |
and cast down | |
\col(3)Veran\col(0)! Please! | |
- name: TX_0561 | |
index: 0x61 | |
text: |- | |
\pos(2)The \col(1)Ember Seeds\col(0) | |
in this \col(1)Seed | |
Satchel\col(0) will | |
offer light in | |
dark places and | |
burn small trees | |
from your path. | |
- name: | |
- TX_0562 | |
- TX_0563 | |
index: | |
- 0x62 | |
- 0x63 | |
text: |- | |
\Link, | |
you did it! I | |
knew you could! | |
Leave this to | |
me! | |
- name: | |
- TX_0564 | |
- TX_0565 | |
- TX_0566 | |
- TX_0567 | |
- TX_0568 | |
- TX_0569 | |
- TX_056a | |
- TX_056b | |
- TX_056c | |
- TX_056d | |
- TX_056e | |
- TX_056f | |
index: | |
- 0x64 | |
- 0x65 | |
- 0x66 | |
- 0x67 | |
- 0x68 | |
- 0x69 | |
- 0x6a | |
- 0x6b | |
- 0x6c | |
- 0x6d | |
- 0x6e | |
- 0x6f | |
text: |- | |
\pos(2)Pleased to meet | |
you, young hero. | |
I am the \col(3)Maku | |
Tree\col(0), guardian | |
of \col(3)Labrynna\col(0).\stop | |
\col(3)Veran\col(0), Sorceress | |
of Shadows, has | |
taken \col(3)Nayru\col(0), the | |
Oracle of Ages. | |
She's disrupting | |
the flow of time | |
from the past. | |
She's trying to | |
flood this world | |
with the power | |
of sorrow. We | |
cannot give in | |
to one of impure | |
heart. You must | |
stop \col(3)Veran\col(0)--and | |
soon--but to | |
stop her, you'll | |
need some- | |
thing... | |
- name: | |
- TX_0570 | |
- TX_0571 | |
- TX_0590 | |
- TX_0591 | |
index: | |
- 0x70 | |
- 0x71 | |
- 0x90 | |
- 0x91 | |
text: |- | |
\pos(2)I hear the pure | |
sound of an | |
\col(1)essence\col(0) in the | |
\col(3)Western Woods\col(0)! | |
You should go! | |
- name: | |
- TX_0572 | |
- TX_0573 | |
- TX_0592 | |
- TX_0593 | |
index: | |
- 0x72 | |
- 0x73 | |
- 0x92 | |
- 0x93 | |
text: |- | |
\pos(2)I hear the pure | |
sound of an | |
\col(1)essence\col(0) in the | |
\col(3)Western Woods\col(0)! | |
You should go! | |
- name: | |
- TX_0574 | |
- TX_0575 | |
- TX_0594 | |
- TX_0595 | |
index: | |
- 0x74 | |
- 0x75 | |
- 0x94 | |
- 0x95 | |
text: |- | |
\pos(2)I hear the pure | |
sound of an | |
\col(1)essence\col(0) in the | |
\col(3)Western Woods\col(0)! | |
You should go! | |
- name: | |
- TX_0576 | |
- TX_0577 | |
- TX_0596 | |
- TX_0597 | |
index: | |
- 0x76 | |
- 0x77 | |
- 0x96 | |
- 0x97 | |
text: |- | |
\pos(2)\col(3)Crescent Island\col(0) | |
lies beyond the | |
sea! Perhaps | |
someone near the | |
town waterfront | |
knows more! | |
- name: | |
- TX_0578 | |
- TX_0579 | |
- TX_0598 | |
- TX_0599 | |
index: | |
- 0x78 | |
- 0x79 | |
- 0x98 | |
- 0x99 | |
text: |- | |
\pos(2)The \col(3)Black Tower\col(0) | |
is growing! | |
I have a very | |
bad feeling... | |
- name: | |
- TX_057a | |
- TX_057b | |
- TX_059a | |
- TX_059b | |
index: | |
- 0x7a | |
- 0x7b | |
- 0x9a | |
- 0x9b | |
text: |- | |
\pos(2)The Goron Elder | |
has been buried | |
alive! \Link! | |
What's an Elder? | |
- name: | |
- TX_057c | |
- TX_057d | |
- TX_059c | |
- TX_059d | |
index: | |
- 0x7c | |
- 0x7d | |
- 0x9c | |
- 0x9d | |
text: |- | |
\pos(2)What? \Link, | |
you were the | |
Goron hero?!? | |
I had no idea. | |
That's so cool! | |
- name: | |
- TX_057e | |
- TX_057f | |
- TX_059e | |
- TX_059f | |
index: | |
- 0x7e | |
- 0x7f | |
- 0x9e | |
- 0x9f | |
text: |- | |
\pos(2)It looks like | |
the Gorons are | |
all having fun! | |
I want to join | |
them, too! | |
- name: | |
- TX_0580 | |
- TX_0581 | |
- TX_05a0 | |
- TX_05a1 | |
index: | |
- 0x80 | |
- 0x81 | |
- 0xa0 | |
- 0xa1 | |
text: |- | |
\pos(2)\Link... | |
I am very happy | |
to see you, but | |
please hurry up | |
and save \col(3)Nayru\col(0). | |
- name: | |
- TX_0582 | |
- TX_0583 | |
- TX_05a2 | |
- TX_05a3 | |
index: | |
- 0x82 | |
- 0x83 | |
- 0xa2 | |
- 0xa3 | |
text: |- | |
\pos(2)The south sea | |
is polluted! | |
That won't do! | |
Go clean it up! | |
- name: | |
- TX_0584 | |
- TX_0585 | |
- TX_05a4 | |
- TX_05a5 | |
index: | |
- 0x84 | |
- 0x85 | |
- 0xa4 | |
- 0xa5 | |
text: |- | |
\pos(2)You've finally | |
come to the last | |
\col(1)essence\col(0)! I'm | |
behind you! | |
- name: | |
- TX_0586 | |
- TX_0587 | |
- TX_05a6 | |
- TX_05a7 | |
index: | |
- 0x86 | |
- 0x87 | |
- 0xa6 | |
- 0xa7 | |
text: |- | |
\pos(2)Please visit me | |
after you've | |
grown up! I'll | |
wait for you, no | |
matter how long! | |
- name: TX_0588 | |
index: 0x88 | |
text: |- | |
\pos(2)Oh! My dearest! | |
I wondered if | |
we'd meet again! | |
Did I help you?\n | |
null_terminator: False | |
- name: | |
- TX_0589 | |
- TX_058a | |
- TX_058b | |
index: | |
- 0x89 | |
- 0x8a | |
- 0x8b | |
text: |- | |
\pos(2)\col(3)Veran\col(0) is at the | |
very top of the | |
\col(3)Black Tower\col(0)! | |
- name: | |
- TX_058c | |
- TX_058d | |
- TX_058e | |
- TX_058f | |
index: | |
- 0x8c | |
- 0x8d | |
- 0x8e | |
- 0x8f | |
text: |- | |
\pos(2)Dearest! I'll be | |
a fine tree when | |
I grow up! Can | |
you wait for me? | |
- name: TX_05a8 | |
index: 0xa8 | |
text: |- | |
\pos(2)Oh! My dearest! | |
I wondered if | |
we'd meet again! | |
Did I help you?\n | |
null_terminator: False | |
- name: TX_05a9 | |
index: 0xa9 | |
text: |- | |
\pos(2)\col(3)Veran\col(0) is at the | |
very top of the | |
\col(3)Black Tower\col(0)! | |
- name: | |
- TX_05aa | |
- TX_05ab | |
- TX_05ac | |
- TX_05ad | |
- TX_05ae | |
- TX_05af | |
index: | |
- 0xaa | |
- 0xab | |
- 0xac | |
- 0xad | |
- 0xae | |
- 0xaf | |
text: |- | |
\pos(2)I heard there's | |
a terrible trap | |
called the Eye | |
of Deceit... | |
- name: | |
- TX_05b0 | |
- TX_05c0 | |
index: | |
- 0xb0 | |
- 0xc0 | |
text: |- | |
It's me, the | |
\col(3)Maku Tree\col(4)! I | |
hear an \col(2)essence\col(4) | |
echoing in the | |
\col(3)Western Woods\col(4). | |
Can you go | |
there? | |
- name: | |
- TX_05b1 | |
- TX_05c1 | |
index: | |
- 0xb1 | |
- 0xc1 | |
text: |- | |
\Link, are | |
you all right? | |
Now you can't | |
get inside! The | |
rock you blasted | |
was a support | |
stone that held | |
up the cave. | |
Too bad \col(3)Nayru\col(4) | |
can't give us | |
some advice...\stop | |
Maybe there's | |
something in | |
\col(3)Nayru's House\col(4) | |
that can help! | |
Why don't you | |
go look? | |
- name: | |
- TX_05b2 | |
- TX_05c2 | |
index: | |
- 0xb2 | |
- 0xc2 | |
text: |- | |
\Link, that's | |
the \col(2)Harp of | |
Ages\col(4)! Maybe you | |
can use it to | |
open \col(3)Time | |
Portals\col(4) and sail | |
through time!\stop | |
The cave has | |
crumbled in this | |
age, but perhaps | |
in the past you | |
can find a way | |
in! | |
- name: | |
- TX_05b3 | |
- TX_05c3 | |
index: | |
- 0xb3 | |
- 0xc3 | |
text: |- | |
\Link! I | |
sense an \col(2)Essence | |
of Time\col(4) on the | |
south sea's | |
\col(3)Crescent Island\col(4)! | |
Find a way there | |
from the town's | |
coast! | |
- name: | |
- TX_05b4 | |
- TX_05c4 | |
index: | |
- 0xb4 | |
- 0xc4 | |
text: |- | |
\Link! You have | |
the \col(2)Echoing | |
Howl\col(4)! But things | |
are not going | |
well. The \col(3)Black | |
Tower\col(4) is nearing | |
completion in | |
the past. | |
Terrible things | |
will happen if | |
you don't hurry. | |
I hear an | |
\col(2)essence\col(4) echoing | |
from the peaks | |
northwest of | |
\col(3)Lynnna City\col(4). | |
Can you go? | |
- name: | |
- TX_05b5 | |
- TX_05c5 | |
index: | |
- 0xb5 | |
- 0xc5 | |
text: |- | |
I am remembering | |
more and more. | |
The ridge north | |
of \col(3)Nayru's House\col(4) | |
must be related | |
to the \col(2)essences\col(4). | |
- name: | |
- TX_05b6 | |
- TX_05c6 | |
index: | |
- 0xb6 | |
- 0xc6 | |
text: |- | |
\Link, your name | |
has appeared in | |
old Goron tales! | |
Their legends | |
tell of a great | |
hero who saved | |
the Gorons in | |
their hour of | |
need. What could | |
this mean? | |
- name: | |
- TX_05b7 | |
- TX_05c7 | |
index: | |
- 0xb7 | |
- 0xc7 | |
text: |- | |
\Link! I | |
still hear an | |
\col(2)essence\col(4) echoing | |
near \col(3)Rolling | |
Ridge\col(4). Huh? I | |
think someone's | |
come! | |
- name: | |
- TX_05b8 | |
- TX_05c8 | |
index: | |
- 0xb8 | |
- 0xc8 | |
text: |- | |
\Link! I have | |
great news!!! | |
\col(3)Queen Ambi\col(4) has | |
just left the | |
palace! Now is | |
your chance!\stop | |
This may be your | |
only opportunity | |
to save \col(3)Nayru\col(4)! | |
- name: | |
- TX_05b9 | |
- TX_05c9 | |
index: | |
- 0xb9 | |
- 0xc9 | |
text: |- | |
Saving \col(3)Nayru\col(4) | |
isn't enough... | |
\col(3)Veran's\col(4) deeds | |
have changed | |
the world... | |
\Link! | |
I cannot hear | |
the last \col(2)essence\col(4) | |
at all... | |
But it must be | |
somewhere in | |
\col(3)Labrynna\col(4). | |
I'm relying on | |
you, \Link. | |
- name: | |
- TX_05ba | |
- TX_05ca | |
index: | |
- 0xba | |
- 0xca | |
text: |- | |
Thank you, | |
\Link! | |
You've gathered | |
all the \col(2)Essences | |
of Time\col(4)! Now I | |
can create | |
something that | |
will aid you, | |
\Link! | |
\pos(2)Please visit me | |
after you've | |
grown up! I'll | |
wait for you, no | |
matter how long! | |
- name: | |
- TX_05bb | |
- TX_05bc | |
- TX_05bd | |
- TX_05be | |
- TX_05bf | |
index: | |
- 0xbb | |
- 0xbc | |
- 0xbd | |
- 0xbe | |
- 0xbf | |
text: |- | |
\Link did it. | |
- name: | |
- TX_05cb | |
- TX_05cc | |
- TX_05cd | |
- TX_05ce | |
- TX_05cf | |
index: | |
- 0xcb | |
- 0xcc | |
- 0xcd | |
- 0xce | |
- 0xcf | |
text: |- | |
\Link did it. | |
- name: TX_05d0 | |
index: 0xd0 | |
text: |- | |
\pos(2)No! Noooo! | |
LEAVE ME ALONE! | |
- name: TX_05d1 | |
index: 0xd1 | |
text: |- | |
\pos(2)Aaahh! Oh dear! | |
Get them! | |
- name: TX_05d2 | |
index: 0xd2 | |
text: |- | |
\pos(2)Wow! You were so | |
daring and cool! | |
- name: TX_05d3 | |
index: 0xd3 | |
text: |- | |
Th-thank you! | |
Who are you? | |
\Link! What | |
a nice name. I'm | |
the \col(3)Maku Tree\col(0). | |
You were brave! | |
They said the | |
Oracle of Ages | |
convinced \col(3)Queen | |
Ambi\col(0) to build a | |
\col(3)Black Tower\col(0)... | |
Maybe she made | |
them attack me.\stop | |
Thank you for | |
rescuing me! | |
I will never, | |
ever forget it! | |
And I promise | |
I'll repay you | |
when I grow up! | |
This is about | |
all I can do... | |
Ah-hah! | |
- name: TX_05d4 | |
index: 0xd4 | |
text: |- | |
\pos(2)Dear! | |
...Umm... | |
...ahh... | |
When I grow up, | |
I'm going to be | |
your bride! | |
Ahh! I said it! | |
- name: TX_05d5 | |
index: 0xd5 | |
text: |- | |
Ohh, \Link... | |
- name: TX_05d6 | |
index: 0xd6 | |
text: |- | |
\pos(2)Remember... | |
I will repay you | |
when I grow up! | |
Be sure to come | |
see me. | |
- name: TX_05d7 | |
index: 0xd7 | |
text: |- | |
Dearest! You did | |
it! This is | |
wonderful! Now | |
peace can return | |
to \col(3)Labrynna\col(4)! | |
- group: 0x06 | |
data: | |
- name: TX_0600 | |
index: 0x00 | |
text: |- | |
\pos(0)I know it is | |
hard, but don't | |
give up. If you | |
maintain hope, | |
I am sure your | |
father will play | |
with you like he | |
used to. | |
- name: TX_0601 | |
index: 0x01 | |
text: |- | |
Thank you for | |
rescuing me. | |
My name is | |
\col(3)Zelda\col(0). You are | |
\Link, right? | |
I knew it at | |
first glance. | |
Take this as | |
thanks for | |
rescuing me. | |
- name: TX_0602 | |
index: 0x02 | |
text: |- | |
Shall we go | |
outside? | |
- name: TX_0603 | |
index: 0x03 | |
text: |- | |
I'm sorry I made | |
you worry... | |
But I saw it... | |
A world filled | |
with sorrow and | |
despair... | |
Withering away! | |
- name: TX_0604 | |
index: 0x04 | |
text: |- | |
\Link,\stop | |
the \sym(0x57) on your | |
left hand is the | |
mark of a hero. | |
We cannot let | |
\col(3)Veran\col(0) do as she | |
pleases! Only | |
you can thwart | |
\col(3)Twinrova\col(0) | |
and save the | |
world!\stop | |
Please, | |
\Link, chase | |
the darkness | |
away with your | |
mighty hand and | |
protect this | |
land! | |
- name: TX_0605 | |
index: 0x05 | |
text: |- | |
I've caused you | |
much trouble. | |
But I can't | |
stand by as the | |
world falls into | |
darkness. | |
Please rescue | |
\col(3)Nayru\col(0) as quickly | |
as you can! | |
- name: TX_0606 | |
index: 0x06 | |
text: |- | |
The darkness has | |
not faded yet... | |
You must stop | |
\col(3)Veran\col(0) before the | |
darkness engulfs | |
everything! | |
- name: TX_0607 | |
index: 0x07 | |
text: |- | |
I, too, ask for | |
your help.\stop | |
All people, not | |
just those of | |
this age, will | |
meet with great | |
misfortune. | |
\col(3)Nayru\col(0), \col(3)Impa\col(0) and | |
I will try to | |
give strength to | |
the people. | |
\Link, | |
we're counting | |
on you. | |
- name: TX_0608 | |
index: 0x08 | |
text: |- | |
\pos(2)\Link, | |
I always hope | |
for your safe | |
return. | |
- name: TX_0609 | |
index: 0x09 | |
text: |- | |
AAHHHHHH!!! | |
- name: TX_060a | |
index: 0x0a | |
text: |- | |
I asked \col(3)Nayru\col(0) to | |
bring me here. | |
\col(3)Impa\col(0) tried to | |
stop me, but I | |
can't stand by | |
alone and do | |
nothing. | |
- name: TX_060b | |
index: 0x0b | |
text: |- | |
Let me take care | |
of the | |
villagers. | |
\Link, you | |
must take care | |
of \col(3)Veran\col(0) and | |
\col(3)Ralph\col(0)! | |
- group: 0x07 | |
data: | |
- name: TX_0700 | |
index: 0x00 | |
text: |- | |
Ow! Ow! Ow!!!\stop | |
Watch where | |
you're goin'! | |
You just hit | |
\col(3)Maple\col(0), the Great | |
Witch \col(3)Syrup\col(0)'s | |
apprentice! | |
Thanks to you, | |
all the stuff | |
fell out of my | |
bag! The Great | |
Witch will be | |
mad! | |
And I have to | |
get that \col(1)picture | |
book\col(0). Who could | |
have that \col(0x84)\item(0x09) | |
\col(1)book\col(0)?\stop | |
Well, it's all | |
made me mad! So | |
I'm gonna take | |
your stuff, too! | |
- name: TX_0701 | |
index: 0x01 | |
text: |- | |
You again?\stop | |
Thanks to you, | |
everything in my | |
bag flew out! | |
You must be | |
brave to hit | |
\col(3)Maple\col(0) like this! | |
I'll just take | |
your stuff, too! | |
Here goes! | |
- name: TX_0702 | |
index: 0x02 | |
text: |- | |
O-U-C-H-!!! | |
You--AGAIN? | |
Do you have it | |
in for me or | |
what? Thanks to | |
you, all the | |
stuff flew out | |
of my bag! Well, | |
I'll just take | |
your stuff, too! | |
- name: TX_0703 | |
index: 0x03 | |
text: |- | |
AH! All my stuff | |
flew out of my | |
bag! I'll just | |
take what you | |
dropped, too! | |
This'll show you | |
what happens | |
when you make | |
\col(3)Maple\col(0) mad! | |
- name: TX_0704 | |
index: 0x04 | |
text: |- | |
Ouch... | |
Back again? | |
The stuff flew | |
out of my bag! | |
I'll just have | |
to take what you | |
dropped, too! | |
- name: TX_0705 | |
index: 0x05 | |
text: |- | |
We meet again! | |
You know the | |
drill! Fastest | |
one wins. | |
Ready..? Go! | |
- name: TX_0706 | |
index: 0x06 | |
text: |- | |
Ah ha ha ha! Now | |
you're sorry! I | |
have more stuff | |
than before! | |
See ya! | |
- name: TX_0707 | |
index: 0x07 | |
text: |- | |
You little-- | |
I'll remember | |
this! | |
- name: TX_0708 | |
index: 0x08 | |
text: |- | |
Hmm! Not bad!\stop | |
But that's all | |
you get today. | |
- name: TX_0709 | |
index: 0x09 | |
text: |- | |
Ouch...\stop | |
Watch where | |
you're goin'! | |
You just hit | |
\col(3)Maple\col(0), the Great | |
Witch \col(3)Syrup\col(0)'s | |
apprentice!\stop | |
Oh my! | |
- name: | |
- TX_070a | |
- TX_070b | |
index: | |
- 0x0a | |
- 0x0b | |
text: |- | |
This makes up | |
for your bumping | |
into me! See ya! | |
- name: TX_070c | |
index: 0x0c | |
text: |- | |
Ah! | |
. . . . . . . .\stop | |
Bye!\heart | |
- name: TX_070d | |
index: 0x0d | |
text: |- | |
Hey! That \col(1)book\col(0)! | |
- name: TX_070e | |
index: 0x0e | |
text: |- | |
That's the \col(0x84)\item(0x09) | |
\col(1)Touching Book\col(0) | |
I need to take | |
to \col(3)Syrup\col(0)! Why do | |
you have it? Let | |
me read it! | |
- name: TX_070f | |
index: 0x0f | |
text: |- | |
What..?\stop | |
Oh, my...\stop | |
.........\stop | |
Ooo! ........... | |
- name: TX_0710 | |
index: 0x10 | |
text: |- | |
Uh-wahhh!\stop | |
Ahhh...(sniff) | |
How touching! | |
- name: TX_0711 | |
index: 0x11 | |
text: |- | |
Thanks...(sniff) | |
It was good... | |
Take this. It's | |
the first one I | |
made. \col(3)Syrup\col(0) | |
never gave me | |
any compliments | |
on it. I'll keep | |
this \col(1)book\col(0). | |
(Sniff!) | |
- name: TX_0712 | |
index: 0x12 | |
text: |- | |
Ouch...\stop | |
Watch where | |
you're walkin'! | |
I came through | |
this weird | |
tunnel and was | |
flyin' happily | |
along when you | |
run into me! I'm | |
\col(3)Maple\col(0), the Great | |
Witch \col(3)Syrup\col(0)'s | |
apprentice! | |
Why does this | |
happen to me? | |
The Great Witch | |
is so mean. She | |
even took away | |
my \col(1)picture book\col(0)! | |
Doesn't anyone | |
have that \col(0x84)\item(0x09) | |
\col(1)book\col(0)?\stop | |
Now you come | |
along and make | |
me drop all my | |
stuff! | |
Anyway, it's all | |
got me mad! | |
I'm gonna take | |
your stuff, too! | |
- name: TX_0713 | |
index: 0x13 | |
text: |- | |
Ouch...\stop | |
Watch where | |
you're walkin'! | |
I came through | |
this weird | |
tunnel and was | |
flyin' happily | |
along... What | |
are you doin' | |
here anyway? | |
Well, I'm takin' | |
your stuff, too! | |
- group: 0x08 | |
data: | |
- name: TX_0800 | |
index: 0x00 | |
text: |- | |
Need some target | |
practice? It's | |
only 10 Rupees! | |
\opt()Yes \opt()No | |
- name: TX_0801 | |
index: 0x01 | |
text: |- | |
Do you need an | |
explanation? | |
\opt()No \opt()Yes | |
- name: TX_0802 | |
index: 0x02 | |
text: |- | |
Suit yourself... | |
- name: TX_0803 | |
index: 0x03 | |
text: |- | |
You don't have | |
enough Rupees! | |
- name: TX_0804 | |
index: 0x04 | |
text: |- | |
Swing your sword | |
to hit the balls | |
back at the | |
targets. Each | |
kind of target | |
has a different | |
point value. | |
Fairy 100 pts | |
Blue 30 pts | |
Red -10 pts | |
Imp -50 pts | |
Miss -50 pts | |
The prize is | |
based on your | |
score after 10 | |
pitches. | |
Got that? | |
\opt()Yes \opt()No | |
- name: TX_0805 | |
index: 0x05 | |
text: |- | |
Then let's | |
start! Ready... | |
- name: TX_0806 | |
index: 0x06 | |
text: |- | |
Zero points... | |
Too bad. | |
- name: TX_0807 | |
index: 0x07 | |
text: |- | |
1 Blue... | |
That's 30 pts. | |
- name: TX_0808 | |
index: 0x08 | |
text: |- | |
1 Fairy... | |
That's 100 pts.! | |
- name: TX_0809 | |
index: 0x09 | |
text: |- | |
1 Red... | |
That's -10 pts. | |
- name: TX_080a | |
index: 0x0a | |
text: |- | |
1 Imp... | |
That's -50 pts.! | |
- name: TX_080b | |
index: 0x0b | |
text: |- | |
2 Blues... | |
That's 60 pts. | |
- name: TX_080c | |
index: 0x0c | |
text: |- | |
2 Reds... | |
That's -20 pts. | |
- name: TX_080d | |
index: 0x0d | |
text: |- | |
1 Red, 1 Blue... | |
30 - 10... | |
That's 20 pts. | |
- name: TX_080e | |
index: 0x0e | |
text: |- | |
1 Blue, 1 Fairy! | |
30 + 100... | |
That's 130 pts.! | |
- name: TX_080f | |
index: 0x0f | |
text: |- | |
1 Blue, 1 Imp... | |
30 - 50... | |
That's -20 pts. | |
- name: TX_0810 | |
index: 0x10 | |
text: |- | |
1 Fairy, 1 Red! | |
100 - 10... | |
That's 90 pts.! | |
- name: TX_0811 | |
index: 0x11 | |
text: |- | |
1 Fairy, 1 Imp! | |
100 - 50... | |
That's 50 pts. | |
- name: TX_0812 | |
index: 0x12 | |
text: |- | |
1 Red, 1 Imp... | |
-10 -50... | |
That's -60 pts.! | |
- name: TX_0813 | |
index: 0x13 | |
text: |- | |
Your total is | |
\num1 pts. | |
- name: TX_0814 | |
index: 0x14 | |
text: |- | |
Your total is | |
\num1 pts. | |
- name: TX_0815 | |
index: 0x15 | |
text: |- | |
350 pts. or more | |
earns a \col(1)ring\col(0)! | |
- name: TX_0816 | |
index: 0x16 | |
text: |- | |
250 pts. or more | |
is a \col(1)Gasha Seed\col(0)! | |
- name: TX_0817 | |
index: 0x17 | |
text: |- | |
150 pts. or more | |
wins \col(1)30 Rupees\col(0)! | |
- name: TX_0818 | |
index: 0x18 | |
text: |- | |
50 pts. or more | |
wins \col(1)1 Heart\col(0). | |
- name: TX_0819 | |
index: 0x19 | |
text: |- | |
Less than 50? | |
Try again... | |
- name: TX_081a | |
index: 0x1a | |
text: |- | |
Try again for | |
10 Rupees? | |
\opt()Sure \opt()No | |
- name: TX_081b | |
index: 0x1b | |
text: |- | |
Congratulations! | |
You get a | |
special prize! | |
- name: TX_081c | |
index: 0x1c | |
text: |- | |
Strike! -50 pts! | |
- group: 0x09 | |
data: | |
- name: TX_0900 | |
index: 0x00 | |
text: "" | |
- name: TX_0901 | |
index: 0x01 | |
text: |- | |
Eternal Spirit | |
It speaks across | |
time to the | |
heart! | |
- name: TX_0902 | |
index: 0x02 | |
text: |- | |
Ancient Wood | |
It speaks only | |
truth to closed | |
ears. | |
- name: TX_0903 | |
index: 0x03 | |
text: |- | |
Echoing Howl | |
It echoes far | |
across plains | |
to speak to | |
insolent hearts. | |
- name: TX_0904 | |
index: 0x04 | |
text: |- | |
Burning Flame | |
It reignites a | |
hero's passion | |
deep in wavering | |
hearts. | |
- name: TX_0905 | |
index: 0x05 | |
text: |- | |
Sacred Soil | |
Its warmth is | |
known by all | |
that rests | |
in the earth. | |
- name: TX_0906 | |
index: 0x06 | |
text: |- | |
Lonely Peak | |
A proud spirit | |
that remains | |
stalwart in | |
trying times. | |
- name: TX_0907 | |
index: 0x07 | |
text: |- | |
Rolling Sea | |
The song of the | |
sea forms a wave | |
that carries | |
heroes into | |
adventure. | |
- name: TX_0908 | |
index: 0x08 | |
text: |- | |
Falling Star\stop | |
Its eternal | |
light acts as | |
guide to the | |
other essences. | |
- name: TX_0909 | |
index: 0x09 | |
text: |- | |
Poe Clock | |
Lightens hearts? | |
- name: TX_090a | |
index: 0x0a | |
text: |- | |
Stationery | |
Fine paper. | |
- name: TX_090b | |
index: 0x0b | |
text: |- | |
Stink Bag | |
Very stinky... | |
- name: TX_090c | |
index: 0x0c | |
text: |- | |
Tasty Meat | |
House specialty. | |
- name: TX_090d | |
index: 0x0d | |
text: |- | |
Doggie Mask | |
For a dog lover. | |
- name: TX_090e | |
index: 0x0e | |
text: |- | |
Dumbbell | |
A single weight. | |
- name: TX_090f | |
index: 0x0f | |
text: |- | |
Cheesy Mustache | |
Kind of weird... | |
- name: TX_0910 | |
index: 0x10 | |
text: |- | |
Funny Joke | |
Quite a hit. | |
- name: TX_0911 | |
index: 0x11 | |
text: |- | |
Touching Book | |
A sad story. | |
- name: TX_0912 | |
index: 0x12 | |
text: |- | |
Magic Oar | |
A racer's dream. | |
- name: TX_0913 | |
index: 0x13 | |
text: |- | |
Sea Ukelele | |
Smells like | |
the sea. | |
- name: TX_0914 | |
index: 0x14 | |
text: |- | |
Broken Sword | |
It's broken? | |
- name: TX_0915 | |
index: 0x15 | |
text: |- | |
Maku Seed | |
Evil-cleansing | |
sacred seed. | |
- name: TX_0916 | |
index: 0x16 | |
text: |- | |
Gasha Seed | |
Plant it in | |
soil. | |
- name: TX_0917 | |
index: 0x17 | |
text: |- | |
Magic Ring | |
Take it in for | |
appraisal. | |
- name: TX_0918 | |
index: 0x18 | |
text: |- | |
Zora's Flippers | |
Hit the beach. | |
- name: TX_0919 | |
index: 0x19 | |
text: |- | |
Magic Potion | |
Fill your heart! | |
- name: TX_091a | |
index: 0x1a | |
text: |- | |
Bomb Flower | |
Use with care! | |
- name: TX_091b | |
index: 0x1b | |
text: |- | |
Ricky's Gloves | |
Take them to | |
Ricky. | |
- name: TX_091c | |
index: 0x1c | |
text: |- | |
Member's Card | |
Opens the door! | |
- name: TX_091d | |
index: 0x1d | |
text: |- | |
L-1 Ring Box | |
Holds one | |
seed ring. | |
- name: TX_091e | |
index: 0x1e | |
text: |- | |
L-2 Ring Box | |
Holds three | |
seed rings. | |
- name: TX_091f | |
index: 0x1f | |
text: |- | |
L-3 Ring Box | |
Holds five | |
seed rings. | |
- name: TX_0920 | |
index: 0x20 | |
text: |- | |
Wooden Shield | |
A small shield. | |
- name: TX_0921 | |
index: 0x21 | |
text: |- | |
Iron Shield | |
A large shield. | |
- name: TX_0922 | |
index: 0x22 | |
text: |- | |
Mirror Shield | |
A reflective | |
shield. | |
- name: TX_0923 | |
index: 0x23 | |
text: |- | |
Wooden Sword | |
A hero's blade. | |
- name: TX_0924 | |
index: 0x24 | |
text: |- | |
Noble Sword | |
A sacred blade. | |
- name: TX_0925 | |
index: 0x25 | |
text: |- | |
Master Sword | |
The blade of | |
legends. | |
- name: TX_0926 | |
index: 0x26 | |
text: |- | |
Bombs | |
Very explosive. | |
- name: TX_0927 | |
index: 0x27 | |
text: |- | |
Boomerang | |
Always comes | |
back to you. | |
- name: TX_0928 | |
index: 0x28 | |
text: |- | |
Biggoron's Sword | |
A powerful, two- | |
handed sword. | |
- name: TX_0929 | |
index: 0x29 | |
text: |- | |
Bombchu | |
An advanced | |
homing bomb! | |
- name: TX_092a | |
index: 0x2a | |
text: |- | |
Shovel | |
A handy tool. | |
- name: TX_092b | |
index: 0x2b | |
text: |- | |
Power Bracelet | |
A strength | |
booster. | |
- name: TX_092c | |
index: 0x2c | |
text: |- | |
Roc's Feather | |
A nice lift. | |
- name: TX_092d | |
index: 0x2d | |
text: |- | |
Seed Satchel | |
A bag for | |
carrying seeds. | |
- name: TX_092e | |
index: 0x2e | |
text: |- | |
Strange Flute | |
A rare | |
instrument. | |
- name: TX_092f | |
index: 0x2f | |
text: |- | |
Ricky's Flute | |
A flute for | |
calling Ricky! | |
- name: TX_0930 | |
index: 0x30 | |
text: |- | |
Dimitri's Flute | |
A flute for | |
calling Dimitri! | |
- name: TX_0931 | |
index: 0x31 | |
text: |- | |
Moosh's Flute | |
A flute for | |
calling Moosh! | |
- name: TX_0932 | |
index: 0x32 | |
text: |- | |
Ember Seeds | |
A fiery burst. | |
- name: TX_0933 | |
index: 0x33 | |
text: |- | |
Scent Seeds | |
Aroma therapy? | |
- name: TX_0934 | |
index: 0x34 | |
text: |- | |
Pegasus Seeds | |
Legendary speed. | |
- name: TX_0935 | |
index: 0x35 | |
text: |- | |
Gale Seeds | |
A windy trip. | |
- name: TX_0936 | |
index: 0x36 | |
text: |- | |
Mystery Seeds | |
A producer of | |
unknown effects. | |
- name: TX_0937 | |
index: 0x37 | |
text: |- | |
Ember Seeds | |
A burst of fire! | |
- name: TX_0938 | |
index: 0x38 | |
text: |- | |
Scent Seeds | |
An aromatic | |
blast! | |
- name: TX_0939 | |
index: 0x39 | |
text: |- | |
Pegasus Seeds | |
Steals speed? | |
- name: TX_093a | |
index: 0x3a | |
text: |- | |
Gale Seeds | |
A mighty blow! | |
- name: TX_093b | |
index: 0x3b | |
text: |- | |
Mystery Seeds | |
A producer of | |
unknown effects. | |
- name: TX_093c | |
index: 0x3c | |
text: |- | |
Cane of Somaria | |
Used to create | |
blocks. | |
- name: TX_093d | |
index: 0x3d | |
text: |- | |
Switch Hook | |
User and target | |
trade places. | |
- name: TX_093e | |
index: 0x3e | |
text: |- | |
Long Hook | |
Switches places | |
from a distance. | |
- name: TX_093f | |
index: 0x3f | |
text: |- | |
Power Gloves | |
Used to lift | |
large objects. | |
- name: TX_0940 | |
index: 0x40 | |
text: |- | |
Seed Shooter | |
Used to bounce | |
seeds around. | |
- name: TX_0941 | |
index: 0x41 | |
text: |- | |
Harp of Ages | |
A harp used to | |
navigate time. | |
- name: TX_0942 | |
index: 0x42 | |
text: |- | |
Tune of Echoes | |
Awakens Time | |
Portals. | |
- name: TX_0943 | |
index: 0x43 | |
text: |- | |
Tune of Currents | |
Moves from past | |
to present. | |
- name: TX_0944 | |
index: 0x44 | |
text: |- | |
Tune of Ages | |
Moves freely | |
through time. | |
- name: TX_0945 | |
index: 0x45 | |
text: |- | |
Mermaid Suit | |
The skin of the | |
mythical beast. | |
- name: TX_0946 | |
index: 0x46 | |
text: |- | |
Cheval Rope | |
Water-repellent | |
rope. | |
- name: TX_0947 | |
index: 0x47 | |
text: |- | |
Island Chart | |
A sailor's | |
trusted map. | |
- name: TX_0948 | |
index: 0x48 | |
text: |- | |
Scent Seedling | |
Bears fruit long | |
after planting. | |
- name: TX_0949 | |
index: 0x49 | |
text: |- | |
Brother Emblem | |
A symbol of | |
brotherhood. | |
- name: TX_094a | |
index: 0x4a | |
text: |- | |
Graveyard Key | |
Key to a | |
spirit's grave. | |
- name: TX_094b | |
index: 0x4b | |
text: |- | |
Tuni Nut | |
The nut that | |
balances all. | |
- name: TX_094c | |
index: 0x4c | |
text: |- | |
Crown Key | |
A crown-shaped | |
key. | |
- name: TX_094d | |
index: 0x4d | |
text: |- | |
Rock Sirloin | |
A tasty treat. | |
- name: TX_094e | |
index: 0x4e | |
text: |- | |
Goron Vase | |
An heirloom. | |
- name: TX_094f | |
index: 0x4f | |
text: |- | |
Goronade | |
Energy in a | |
single gulp! | |
- name: TX_0950 | |
index: 0x50 | |
text: |- | |
Lava Juice | |
A hot, juicy | |
drink. | |
- name: TX_0951 | |
index: 0x51 | |
text: |- | |
Mermaid Key | |
A tiny mermaid- | |
shaped key. | |
- name: TX_0952 | |
index: 0x52 | |
text: |- | |
Old Mermaid Key | |
An ancient key. | |
- name: TX_0953 | |
index: 0x53 | |
text: |- | |
Library Key | |
The key to vast | |
knowledge. | |
- name: TX_0954 | |
index: 0x54 | |
text: |- | |
Zora Scale | |
A charm of the | |
sea. | |
- name: TX_0955 | |
index: 0x55 | |
text: |- | |
Slate | |
One of four. | |
- name: TX_0956 | |
index: 0x56 | |
text: |- | |
Introduction | |
A letter to the | |
dancing Goron. | |
- name: TX_0957 | |
index: 0x57 | |
text: |- | |
Cracked Tuni Nut | |
A nut in need of | |
restoration. | |
- name: TX_0958 | |
index: 0x58 | |
text: |- | |
Book of Seals | |
A true test | |
of courage. | |
- name: TX_0959 | |
index: 0x59 | |
text: |- | |
Fairy Powder | |
Magically | |
powerful dust. | |
- name: | |
- TX_095a | |
- TX_095b | |
- TX_095c | |
- TX_095d | |
- TX_095e | |
- TX_095f | |
index: | |
- 0x5a | |
- 0x5b | |
- 0x5c | |
- 0x5d | |
- 0x5e | |
- 0x5f | |
text: |- | |
Tokay Eyeball | |
A treasure of | |
the deep! | |
- name: TX_0960 | |
index: 0x60 | |
text: |- | |
Save Screen | |
Go to the | |
Save Screen. | |
- name: TX_0961 | |
index: 0x61 | |
text: |- | |
Pieces of Heart | |
4 make a | |
Heart Container. | |
- name: TX_0962 | |
index: 0x62 | |
text: |- | |
Pieces of Heart | |
3 more make a | |
Heart Container. | |
- name: TX_0963 | |
index: 0x63 | |
text: |- | |
Pieces of Heart | |
2 more make a | |
Heart Container. | |
- name: TX_0964 | |
index: 0x64 | |
text: |- | |
Pieces of Heart | |
1 more makes a | |
Heart Container. | |
- name: TX_0965 | |
index: 0x65 | |
text: |- | |
The current age | |
is the present. | |
- name: TX_0966 | |
index: 0x66 | |
text: |- | |
The current age | |
is the past. | |
- group: 0x0a | |
data: | |
- name: TX_0a00 | |
index: 0x00 | |
text: |- | |
\sfx(0xb6)I hab to cook | |
dinner por all | |
da Tokay, but | |
by dose is all | |
stubbed up. Ib I | |
cook, it will | |
taste awbul. | |
- name: TX_0a01 | |
index: 0x01 | |
text: |- | |
Give him the \col(0x84)\item(0x03) | |
\col(1)Stink Bag\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0a02 | |
index: 0x02 | |
text: |- | |
Huh? What's dat? | |
- name: TX_0a03 | |
index: 0x03 | |
text: |- | |
Rrrrrip! | |
...snifffff! | |
- name: TX_0a04 | |
index: 0x04 | |
text: |- | |
\sfx(0xb6)Ewww!!! | |
- name: TX_0a05 | |
index: 0x05 | |
text: |- | |
\sfx(0xb6)Peee-yewww!\stop | |
That smell!!!\stop | |
Ohhhhhh!!!\stop | |
Ewwwwwww!!! | |
- name: TX_0a06 | |
index: 0x06 | |
text: |- | |
\sfx(0xb6)What was that? | |
My nose stings! | |
That was stinky!\stop | |
...?!? | |
Stinky?!?\stop | |
That smell! It | |
cleared up my | |
nose! Thanks! | |
That \col(0x84)\item(0x03) \col(1)bag\col(0) did | |
it! I need it! | |
It's unbearable! | |
I'll trade you | |
something really | |
good for it! | |
- name: TX_0a07 | |
index: 0x07 | |
text: |- | |
\sfx(0xb6)Oops! I'm out of | |
dinner fixings! | |
Oh, well. | |
- name: TX_0a08 | |
index: 0x08 | |
text: |- | |
\sfx(0xb6)Oh, my nose... | |
- name: TX_0a09 | |
index: 0x09 | |
text: |- | |
\sfx(0xb6)I deed a super- | |
strog scet to | |
clear out by | |
dose. | |
- name: TX_0a0a | |
index: 0x0a | |
text: |- | |
\sfx(0xb6)I found this | |
by the sea. It | |
was next to a | |
Tokay with no | |
tail. Hey! You | |
don't have a | |
tail, either.\stop | |
...Ohh. | |
Is this...\stop | |
Um, take this. | |
I... I don't | |
need it. | |
- name: TX_0a0b | |
index: 0x0b | |
text: |- | |
\sfx(0xb6)Hey! You're the | |
one who I...\stop | |
Um, I'm glad you | |
came. I was | |
thinking maybe | |
I should hide-- | |
I mean maybe I | |
should go give | |
this back to | |
you. Here! | |
- name: TX_0a0c | |
index: 0x0c | |
text: |- | |
\sfx(0xb6)That's all I | |
picked up, but | |
maybe other | |
Tokay took | |
stuff, too. But | |
maybe not. Maybe | |
you should look | |
around. | |
- name: TX_0a0d | |
index: 0x0d | |
text: |- | |
\sfx(0xb6)I'm hungry! | |
- name: TX_0a0e | |
index: 0x0e | |
text: |- | |
\sfx(0xb6)Ohhh-woahhh!!! | |
- name: TX_0a0f | |
index: 0x0f | |
text: |- | |
\sfx(0xb6)Leave me alone!\stop | |
I, I don't know | |
...nothing? | |
I mean, I'm | |
innocent! | |
I don't know | |
whose \col(1)Shovel\col(0) | |
it is! | |
- name: TX_0a10 | |
index: 0x10 | |
text: |- | |
\sfx(0xb6)Welcome to the | |
Wild Tokay, the | |
game room for | |
all fit Tokay! | |
Today's prize | |
is...this!!! | |
- name: TX_0a11 | |
index: 0x11 | |
text: |- | |
If you want it,\n | |
null_terminator: False | |
- name: TX_0a12 | |
index: 0x12 | |
text: |- | |
take the Wild | |
Tokay challenge! | |
It costs | |
10 Rupees. | |
\opt()OK \opt()No thanks | |
- name: TX_0a13 | |
index: 0x13 | |
text: |- | |
If you want this | |
\col(1)Scent Seedling\col(0), | |
\jump(TX_0a12) | |
null_terminator: False | |
- name: TX_0a14 | |
index: 0x14 | |
text: |- | |
Want to hear | |
the rules? | |
\opt()No \opt()Yes | |
- name: TX_0a15 | |
index: 0x15 | |
text: |- | |
Then let's get | |
started! | |
- name: TX_0a16 | |
index: 0x16 | |
text: |- | |
Ready?\stop | |
Go! | |
- name: TX_0a17 | |
index: 0x17 | |
text: |- | |
Too bad! | |
- name: TX_0a18 | |
index: 0x18 | |
text: |- | |
Congratulations!\stop | |
Take the prize! | |
- name: TX_0a19 | |
index: 0x19 | |
text: |- | |
It's 10 Rupees | |
to try again! | |
\opt()OK \opt()No thanks | |
- name: TX_0a1a | |
index: 0x1a | |
text: |- | |
I see... | |
Come again. | |
- name: TX_0a1b | |
index: 0x1b | |
text: |- | |
You don't have | |
enough Rupees! | |
- name: TX_0a1c | |
index: 0x1c | |
text: |- | |
\sfx(0xb6)This is the Wild | |
Tokay, game room | |
for all healthy | |
Tokay. You can't | |
play if you | |
can't lift meat. | |
- name: TX_0a1d | |
index: 0x1d | |
text: |- | |
\sfx(0xb6)This huge fish | |
washed ashore! | |
It looks fresh | |
and tasty! | |
- name: TX_0a1e | |
index: 0x1e | |
text: |- | |
\sfx(0xb6)Red fish has a | |
very exciting | |
flavor. | |
- name: TX_0a1f | |
index: 0x1f | |
text: |- | |
\sfx(0xb6)We found this | |
red fish. We're | |
dying to savor | |
its exciting | |
flavor. | |
- name: TX_0a20 | |
index: 0x20 | |
text: |- | |
\sfx(0xb6)Hey! What are | |
those red \col(1)seeds\col(0) | |
you have? \col(1)Ember | |
Seeds\col(0)? What an | |
exciting name!\n | |
null_terminator: False | |
- name: TX_0a21 | |
index: 0x21 | |
text: |- | |
Will you trade | |
\col(1)Ember Seeds\col(0) for | |
our fish? | |
\opt()Sure \opt()No way | |
- name: TX_0a22 | |
index: 0x22 | |
text: |- | |
\sfx(0xb6)Then I guess | |
this red fish | |
will have to do. | |
- name: TX_0a23 | |
index: 0x23 | |
text: |- | |
\sfx(0xb6)It's a deal! | |
I can't wait to | |
taste it! | |
- name: TX_0a24 | |
index: 0x24 | |
text: |- | |
\sfx(0xb6)Crack! | |
Munch, munch! | |
................\stop | |
!!! | |
- name: TX_0a25 | |
index: 0x25 | |
text: |- | |
\sfx(0xb6)HOT!!! HOT!!! | |
- name: TX_0a26 | |
index: 0x26 | |
text: |- | |
Pass meat to | |
each Tokay that | |
runs by on the | |
left and right. | |
If you give meat | |
to each one, you | |
win! If you skip | |
even one, you | |
fail. | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_0a27 | |
index: 0x27 | |
text: |- | |
\pos(2)\sfx(0xb6)First give me | |
my \col(1)hoop\col(0) back. | |
Then you get | |
your \col(1)Shovel\col(0). | |
\opt()OK \opt()Not yet | |
- name: TX_0a28 | |
index: 0x28 | |
text: |- | |
\pos(2)Then here's | |
yours. | |
- name: TX_0a29 | |
index: 0x29 | |
text: |- | |
\pos(2)Then I'll keep | |
yours. | |
- name: TX_0a2a | |
index: 0x2a | |
text: |- | |
\sfx(0xb6)I found that | |
\col(1)feather\col(0). You can | |
have it for 10 | |
\col(1)Mystery Seeds\col(0). | |
- name: TX_0a2b | |
index: 0x2b | |
text: |- | |
\pos(2)\call(TX_0a2a)\stop | |
10 \col(1)Mystery Seeds\col(0) | |
\opt()Trade \opt()Don't | |
- name: TX_0a2c | |
index: 0x2c | |
text: |- | |
\pos(2)\call(TX_0a2a)\stop | |
You don't have | |
\col(1)Mystery Seeds\col(0)? | |
Then I'll trade | |
you for your | |
\col(1)Shovel\col(0). | |
\opt()Trade \opt()Don't | |
- name: TX_0a2d | |
index: 0x2d | |
text: |- | |
\pos(2)Fine. | |
- name: TX_0a2e | |
index: 0x2e | |
text: |- | |
\pos(2)You don't have | |
enough \col(1)seeds\col(0)! | |
- name: TX_0a2f | |
index: 0x2f | |
text: |- | |
\pos(2)Come back if you | |
want to trade. | |
- name: TX_0a30 | |
index: 0x30 | |
text: |- | |
\pos(2)\sfx(0xb6)First give me my | |
\col(1)feather\col(0) back. | |
Then you get | |
your \col(1)Shovel\col(0). | |
\opt()OK \opt()Not yet | |
- name: TX_0a31 | |
index: 0x31 | |
text: |- | |
\pos(2)\sfx(0xb6)That's the \col(1)hoop\col(0) | |
I found. I'll | |
trade it for | |
10 \col(1)Scent Seeds\col(0). | |
- name: TX_0a32 | |
index: 0x32 | |
text: |- | |
\pos(2)\call(TX_0a31)\stop\n | |
null_terminator: False | |
- name: TX_0a3c | |
index: 0x3c | |
text: |- | |
10 \col(1)Scent Seeds\col(0) | |
\opt()Trade \opt()Don't | |
- name: TX_0a33 | |
index: 0x33 | |
text: |- | |
\pos(2)\call(TX_0a31)\stop | |
You don't have | |
\col(1)Scent Seeds\col(0)? | |
Then I'll trade | |
you for your | |
\col(1)Shovel\col(0). | |
\opt()Trade \opt()Don't | |
- name: TX_0a34 | |
index: 0x34 | |
text: |- | |
\pos(2)You don't have | |
enough \col(1)seeds\col(0)! | |
- name: TX_0a35 | |
index: 0x35 | |
text: |- | |
\pos(2)\sfx(0xb6)I'll give you | |
your \col(1)Shovel\col(0) back | |
if you give me | |
my \col(1)hoop\col(0) back. | |
\opt()OK \opt()Not yet | |
- name: TX_0a36 | |
index: 0x36 | |
text: |- | |
\pos(2)\sfx(0xb6)I'll give you | |
your \col(1)Shovel\col(0) back | |
if you give me | |
my \col(1)feather\col(0) back. | |
\opt()OK \opt()Not yet | |
- name: TX_0a37 | |
index: 0x37 | |
text: |- | |
\pos(2)\sfx(0xb6)If you want | |
something, we | |
can trade. | |
- name: TX_0a38 | |
index: 0x38 | |
text: |- | |
\pos(2)\sfx(0xb6)I have nothing | |
left to trade. | |
- name: TX_0a39 | |
index: 0x39 | |
text: |- | |
\pos(2)\sfx(0xb6)I found this | |
\col(1)strange board\col(0) by | |
the coast. | |
\jump(TX_0a3c) | |
null_terminator: False | |
- name: TX_0a3a | |
index: 0x3a | |
text: |- | |
\pos(2)You already have | |
one.\stop | |
I can't let you | |
have another. | |
- name: TX_0a3b | |
index: 0x3b | |
text: |- | |
You've got all | |
your items!!! | |
- name: | |
- TX_0a3d | |
- TX_0a3e | |
- TX_0a3f | |
- TX_0a40 | |
index: | |
- 0x3d | |
- 0x3e | |
- 0x3f | |
- 0x40 | |
text: |- | |
\sfx(0xb6)This is our | |
precious tree | |
nursery. They | |
say a \col(1)Scent Tree\col(0) | |
was planted here | |
long ago. If I | |
had a \col(1)seedling\col(0), | |
I'd plant it | |
here. | |
- name: TX_0a41 | |
index: 0x41 | |
text: |- | |
\sfx(0xb6)Hey! Is that a | |
\col(1)Scent Seedling\col(0)? | |
Let's plant it! | |
- name: TX_0a42 | |
index: 0x42 | |
text: |- | |
...Huh? | |
What's wrong? | |
It's not like | |
it's gonna get | |
big right away. | |
It takes a long, | |
long time for a | |
\col(1)seed\col(0) to become | |
a tree. Don't | |
worry.\n | |
null_terminator: False | |
- name: TX_0a43 | |
index: 0x43 | |
text: |- | |
I'll take care | |
of it, so come | |
back after a | |
long, long time. | |
- name: TX_0a44 | |
index: 0x44 | |
text: |- | |
\sfx(0xb6)After a long, | |
long time, there | |
will be a grand | |
\col(1)Scent Tree\col(0) here. | |
- name: TX_0a45 | |
index: 0x45 | |
text: |- | |
\sfx(0xb6)This is the | |
Wild Tokay | |
Museum. Did you | |
need something? | |
\opt()Yes \opt()No | |
- name: TX_0a46 | |
index: 0x46 | |
text: |- | |
\sfx(0xb6)Then enjoy | |
the exhibit. | |
- name: TX_0a47 | |
index: 0x47 | |
text: |- | |
\sfx(0xb6)Hey! That's the | |
legendary Wild | |
Tokay \col(1)secret\col(0)! | |
Now I want to | |
bring back the | |
Wild Tokay! Can | |
you help? | |
\opt()Sure \opt()No way | |
- name: TX_0a48 | |
index: 0x48 | |
text: |- | |
\sfx(0xb6)I don't | |
understand... | |
- name: TX_0a49 | |
index: 0x49 | |
text: |- | |
\sfx(0xb6)Come back if you | |
feel up to it. | |
- name: TX_0a4a | |
index: 0x4a | |
text: |- | |
\sfx(0xb6)The Wild Tokay | |
was a legendary | |
ceremony here on | |
\col(3)Crescent Island\col(0). | |
Do you know | |
the rules? | |
\opt()Yes \opt()No | |
- name: TX_0a4b | |
index: 0x4b | |
text: |- | |
Hand meat to | |
each Tokay that | |
runs by on the | |
left or right. | |
If you give meat | |
to all of them, | |
you win, but if | |
you miss even | |
one, you fail. | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_0a4c | |
index: 0x4c | |
text: |- | |
Then let's get | |
started! If you | |
do well, you'll | |
get this! | |
- name: TX_0a4d | |
index: 0x4d | |
text: |- | |
Too bad. | |
Well, want to | |
try again? | |
\opt()Yes \opt()No | |
- name: | |
- TX_0a4e | |
- TX_0a52 | |
index: | |
- 0x4e | |
- 0x52 | |
text: |- | |
Come back | |
anytime! | |
- name: TX_0a4f | |
index: 0x4f | |
text: |- | |
You did it! | |
You cleared the | |
Wild Tokay! | |
Here! Take this! | |
- name: | |
- TX_0a50 | |
- TX_0a53 | |
index: | |
- 0x50 | |
- 0x53 | |
text: |- | |
\sfx(0xb6)I'll teach you | |
the \col(1)secret\col(0) to | |
carrying more | |
\col(1)Bombs\col(0) in | |
\col(3)Holodrum\col(0), too.\stop | |
\secret1\stop | |
Come back if you | |
forget! | |
- name: | |
- TX_0a51 | |
- TX_0a54 | |
- TX_0a55 | |
- TX_0a56 | |
- TX_0a57 | |
- TX_0a58 | |
- TX_0a59 | |
- TX_0a5a | |
- TX_0a5b | |
- TX_0a5c | |
- TX_0a5d | |
- TX_0a5e | |
- TX_0a5f | |
index: | |
- 0x51 | |
- 0x54 | |
- 0x55 | |
- 0x56 | |
- 0x57 | |
- 0x58 | |
- 0x59 | |
- 0x5a | |
- 0x5b | |
- 0x5c | |
- 0x5d | |
- 0x5e | |
- 0x5f | |
text: |- | |
\sfx(0xb6)Want to play | |
the Wild Tokay? | |
\opt()Yes \opt()No | |
- name: TX_0a60 | |
index: 0x60 | |
text: |- | |
\sfx(0xb6)There was a | |
\col(1)Scent Tree\col(0) here | |
long ago. If you | |
planted a | |
\col(1)seedling\col(0) now, | |
it would take | |
hundreds of | |
years to grow. | |
- name: TX_0a61 | |
index: 0x61 | |
text: |- | |
\sfx(0xb6)Put \col(1)vine sprouts\col(0) | |
by strange walls | |
for good luck. | |
- name: TX_0a62 | |
index: 0x62 | |
text: |- | |
\sfx(0xb6)There's a spot | |
just like this | |
on the west side | |
of the island. | |
- name: TX_0a63 | |
index: 0x63 | |
text: |- | |
\sfx(0xb6)Our guardian is | |
at the center of | |
the island. When | |
the sun climbs | |
high into the | |
sky, the sea | |
comes in and | |
you can't get | |
to him. | |
- name: TX_0a64 | |
index: 0x64 | |
text: |- | |
\sfx(0xb6)One, two, three! | |
Is that a lot? | |
I need to learn | |
my numbers. | |
- name: TX_0a65 | |
index: 0x65 | |
text: |- | |
\sfx(0xb6)There's a | |
winding maze | |
beneath this | |
island. Maybe. | |
- name: TX_0a66 | |
index: 0x66 | |
text: |- | |
\sfx(0xb6)It's said that | |
long ago, a | |
Tokay with no | |
tail opened our | |
guardian's | |
mouth. | |
- name: TX_0a67 | |
index: 0x67 | |
text: |- | |
\sfx(0xb6)This is the Wild | |
Tokay Museum. | |
We Tokay used | |
to play here | |
long ago, but | |
not anymore. The | |
Tokay on your | |
left and right | |
are real... | |
I mean real- | |
looking Tokay. | |
They won't | |
respond if you | |
talk to them. | |
- name: TX_0a68 | |
index: 0x68 | |
text: |- | |
\sfx(0xb6)I found this | |
\col(1)scrap wood\col(0) by | |
the sea. It's | |
weird. I've been | |
waiting here a | |
long time, but | |
the owner hasn't | |
come to claim | |
it. | |
Umm, I guess you | |
can have it. | |
I've been | |
polishing it for | |
many years, so | |
it's very shiny. | |
- name: TX_0a69 | |
index: 0x69 | |
text: |- | |
\sfx(0xb6)If you meet the | |
one who dropped | |
it, you don't | |
need to mention | |
me! I don't need | |
any thanks. | |
- name: TX_0a6a | |
index: 0x6a | |
text: |- | |
\sfx(0xb6)Hey! You! | |
Listen to me! | |
It takes a long | |
time for trees | |
to grow. The | |
same goes for | |
that vine you | |
climbed down. | |
- name: TX_0a6b | |
index: 0x6b | |
text: |- | |
\sfx(0xb6)It takes a long, | |
long time for a | |
tree to grow. | |
The same goes | |
for that vine | |
sprout. | |
- name: TX_0a6c | |
index: 0x6c | |
text: |- | |
\sfx(0xb6)This is | |
\col(3)Crescent Island\col(0). | |
I've never seen | |
a Tokay like | |
you. You have | |
ears. Are you a | |
long-eared | |
Tokay? | |
- group: 0x0b | |
data: | |
- name: TX_0b00 | |
index: 0x00 | |
text: |- | |
\pos(0)Someone finally | |
came! This head- | |
stone blocks my | |
path to the | |
afterlife. I'm | |
actually below | |
here, right? I'd | |
appreciate it if | |
you could help | |
me out. | |
- name: TX_0b01 | |
index: 0x01 | |
text: |- | |
\pos(2)You must have | |
moved my head- | |
stone! That | |
means I can move | |
on to the after- | |
world. My heart | |
lifts at the | |
thought of it! | |
Thanks! | |
- name: TX_0b02 | |
index: 0x02 | |
text: |- | |
\pos(0)You came out! | |
Since I'm moving | |
on, I don't need | |
this anymore. | |
Take it! I hope | |
you can reach | |
the afterworld | |
soon, too! | |
- name: TX_0b03 | |
index: 0x03 | |
text: |- | |
This isn't good!\stop | |
I want to | |
deliver the mail | |
on time, but I | |
can't do it if I | |
don't know the | |
time! | |
- name: TX_0b04 | |
index: 0x04 | |
text: |- | |
Show him the \col(0x84)\item(0x01) | |
\col(1)Poe Clock\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0b05 | |
index: 0x05 | |
text: |- | |
Hmm? Tick, tock? | |
That tells time! | |
Are you giving | |
me this clock? | |
Don't say a | |
word! Of course | |
you will! What a | |
big help! | |
Here's your | |
reward. Now I'm | |
off to work. I'm | |
a workaholic! | |
- name: TX_0b06 | |
index: 0x06 | |
text: |- | |
Why you... | |
Sheesh!!! | |
- name: TX_0b07 | |
index: 0x07 | |
text: |- | |
P-paper! Do you | |
have any paper? | |
- name: TX_0b08 | |
index: 0x08 | |
text: |- | |
Give him the \col(0x84)\item(0x02) | |
\col(1)Stationery\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0b09 | |
index: 0x09 | |
text: |- | |
Yay! | |
- name: TX_0b0a | |
index: 0x0a | |
text: |- | |
Nooooo! | |
- name: TX_0b0b | |
index: 0x0b | |
text: |- | |
Hmm... | |
- name: TX_0b0c | |
index: 0x0c | |
text: |- | |
Take this.\sym(0x1c) | |
- name: TX_0b0d | |
index: 0x0d | |
text: |- | |
I'm so hungry my | |
stomach hurts. | |
- name: TX_0b0e | |
index: 0x0e | |
text: |- | |
AHH! I'M HUNGRY! | |
- name: TX_0b0f | |
index: 0x0f | |
text: |- | |
Pardon me. I | |
just thought | |
you could help. | |
- name: TX_0b10 | |
index: 0x10 | |
text: |- | |
Give him \col(0x84)\item(0x04) \col(1)Tasty | |
Meat\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0b11 | |
index: 0x11 | |
text: |- | |
\pos(2)What's this? | |
Hand it over... | |
Food at last... | |
(Chomp, chomp) | |
................\stop | |
Why are you | |
staring at me? | |
Oh, you WANT | |
something? | |
- name: TX_0b12 | |
index: 0x12 | |
text: |- | |
\pos(2)How greedy! | |
How mean! | |
You won't leave | |
until you get | |
something? | |
- name: TX_0b13 | |
index: 0x13 | |
text: |- | |
\pos(2)Fine. You can | |
have this. | |
- name: TX_0b14 | |
index: 0x14 | |
text: |- | |
\pos(2)It wouldn't | |
taste any good | |
anyway!!! | |
- name: TX_0b15 | |
index: 0x15 | |
text: |- | |
\pos(2)Ahhh. I'm full. | |
Thank you. | |
- name: TX_0b16 | |
index: 0x16 | |
text: |- | |
I'm \col(3)Mamamu Yan\col(0), | |
the top breeder | |
in town. My dog | |
is much cuter | |
than that dog! | |
Much cuter! | |
But my dog is | |
very shy. | |
- name: TX_0b17 | |
index: 0x17 | |
text: |- | |
Do you know of | |
a good way to | |
hide its face? | |
- name: TX_0b18 | |
index: 0x18 | |
text: |- | |
Well!!! | |
That \col(0x84)\item(0x05) \col(1)mask\col(0)!!! | |
It fits my dog | |
perfectly! | |
Let me have that | |
\col(0x84)\item(0x05) \col(1)mask\col(0)!\stop | |
Give her the \col(0x84)\item(0x05) | |
\col(1)Doggie Mask\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0b19 | |
index: 0x19 | |
text: |- | |
Good boy! | |
You deserve the | |
toy that my dog | |
played with! | |
- name: TX_0b1a | |
index: 0x1a | |
text: |- | |
What's wrong, | |
boy? I only had | |
one to begin | |
with! | |
- name: TX_0b1b | |
index: 0x1b | |
text: |- | |
Hyeee! | |
Bad boy! Behave! | |
- name: TX_0b1c | |
index: 0x1c | |
text: |- | |
Now \col(3)Mamamu Yan's\col(0) | |
dog is as cute | |
as can be! | |
Ha ha ha ha ha! | |
- name: TX_0b1d | |
index: 0x1d | |
text: |- | |
Sway right... | |
Sway left... | |
Move left, | |
sway right... | |
Move right, | |
sway left... | |
I'm so skinny... | |
I wish I could | |
change... | |
- name: TX_0b1e | |
index: 0x1e | |
text: |- | |
I know! I'll | |
work out! | |
Except... | |
I have only one | |
\col(1)Dumbbell\col(0)... | |
- name: TX_0b1f | |
index: 0x1f | |
text: |- | |
Working one arm | |
at a time... | |
It goes against | |
my policy... | |
If I can't do | |
left and right | |
at the same | |
time... | |
- name: TX_0b20 | |
index: 0x20 | |
text: |- | |
Sway left... | |
Sway right... | |
- name: TX_0b21 | |
index: 0x21 | |
text: |- | |
He seems to be | |
fixated on your | |
\col(0x84)\item(0x06) \col(1)Dumbbell\col(0)... | |
Give him the \col(0x84)\item(0x06) | |
\col(1)Dumbbell\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0b22 | |
index: 0x22 | |
text: |- | |
That's it... | |
What I wanted... | |
Now I can lift, | |
lift, lift... | |
I'll get all the | |
girls now, eh... | |
- name: TX_0b23 | |
index: 0x23 | |
text: |- | |
I'm so skinny... | |
I can't offer | |
you much... | |
Umm...I know.\stop | |
Rrrrrip!\stop | |
Gotta work out! | |
- name: TX_0b24 | |
index: 0x24 | |
text: |- | |
Get the girls... | |
Get the girls... | |
- name: TX_0b25 | |
index: 0x25 | |
text: |- | |
Koff! | |
- name: TX_0b26 | |
index: 0x26 | |
text: |- | |
??? | |
- name: TX_0b27 | |
index: 0x27 | |
text: |- | |
Whaa! | |
- name: TX_0b28 | |
index: 0x28 | |
text: |- | |
Ooo...hot! | |
- name: TX_0b29 | |
index: 0x29 | |
text: |- | |
Ewwww! | |
- name: TX_0b2a | |
index: 0x2a | |
text: |- | |
My head spins! | |
- name: TX_0b2b | |
index: 0x2b | |
text: |- | |
Wh-what?!? | |
- name: TX_0b2c | |
index: 0x2c | |
text: |- | |
So what kinda | |
candy's never | |
on time???\stop | |
Choco-late! | |
Isn't that a | |
sweet joke! | |
- name: TX_0b2d | |
index: 0x2d | |
text: |- | |
I need something | |
that will make | |
people laugh. I | |
wonder if a \col(1)fake | |
mustache\col(0) would | |
work? | |
- name: TX_0b2e | |
index: 0x2e | |
text: |- | |
I just wanna | |
make people | |
laugh. There's | |
gotta be an easy | |
way... | |
- name: TX_0b2f | |
index: 0x2f | |
text: |- | |
Give him the \col(0x84)\item(0x07) | |
\col(1)Cheesy Mustache\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0b30 | |
index: 0x30 | |
text: |- | |
What a hilarious | |
\col(1)mustache\col(0)! | |
It's a riot! | |
OK, buddy, I'm | |
gonna teach you | |
the funniest gag | |
I know! OK...\stop | |
Here goes! | |
- name: TX_0b31 | |
index: 0x31 | |
text: |- | |
A performer's | |
life is no | |
cakewalk! | |
- name: TX_0b32 | |
index: 0x32 | |
text: |- | |
How do you like | |
my \col(1)mustache\col(0)? | |
- name: TX_0b33 | |
index: 0x33 | |
text: |- | |
How I miss the | |
smell and sound | |
of the sea... | |
- name: TX_0b34 | |
index: 0x34 | |
text: |- | |
Back in my day, | |
I was the best | |
Zora musician. | |
If I had an | |
instrument, I | |
could relive my | |
youth. | |
- name: TX_0b35 | |
index: 0x35 | |
text: |- | |
Give him the \col(0x84)\item(0x0b) | |
\col(1)Sea Ukulele\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0b36 | |
index: 0x36 | |
text: |- | |
That \col(1)Ukulele\col(0) has | |
the spirit of | |
the sea in it! | |
That smell! That | |
sound! That's | |
good of you to | |
respect your | |
elders, kids! | |
I see you're on | |
some adventure. | |
Well I give you | |
something old... | |
This is the | |
\col(1)Hero's Sword\col(0) | |
that a great | |
hero gave my | |
ancestors | |
long ago! | |
- name: TX_0b37 | |
index: 0x37 | |
text: |- | |
...What's that? | |
It's broken..? | |
...Ah-Ahem!\stop | |
Ahh! Umm... What | |
a great sound! | |
- name: TX_0b38 | |
index: 0x38 | |
text: |- | |
Why do I smell | |
the sea in here? | |
- name: TX_0b39 | |
index: 0x39 | |
text: |- | |
Ah! What fun! | |
I don't even | |
want to think | |
about any \col(1)Broken | |
Swords\col(0), you | |
know?\stop | |
...No!!! | |
I mean, I have | |
the power to fix | |
anything, so I | |
have to do it. | |
- name: TX_0b3a | |
index: 0x3a | |
text: |- | |
What a mess...\stop | |
Oh! What? Do you | |
need something? | |
\opt()Yes \opt()No | |
- name: TX_0b3b | |
index: 0x3b | |
text: |- | |
Don't call me if | |
you don't need | |
me. | |
- name: TX_0b3c | |
index: 0x3c | |
text: |- | |
Oh! My dear | |
mother is in | |
\col(3)Holodrum\col(0)? | |
That young-at- | |
heart mother of | |
mine is a worry! | |
You've done so | |
much, but can I | |
make a request? | |
\opt()Yes \opt()No | |
- name: TX_0b3d | |
index: 0x3d | |
text: |- | |
??? | |
Silly boy... | |
- name: TX_0b3e | |
index: 0x3e | |
text: |- | |
Really? That's | |
too bad... | |
- name: TX_0b3f | |
index: 0x3f | |
text: |- | |
My precious dog | |
has gotten lost. | |
He's somewhere | |
in town, so I'd | |
like you to get | |
him. He's so | |
delicate. | |
You carry him | |
properly. There | |
is a huge reward | |
if you find him! | |
- name: TX_0b40 | |
index: 0x40 | |
text: |- | |
Did you find my | |
dog? | |
- name: TX_0b41 | |
index: 0x41 | |
text: |- | |
My precious pup! | |
Where were you? | |
Thank you for | |
bringing him | |
home safely! | |
Here is your | |
reward! | |
- name: TX_0b42 | |
index: 0x42 | |
text: |- | |
Don't forget to | |
take it to the | |
jeweler for | |
appraisal!!! | |
- name: TX_0b43 | |
index: 0x43 | |
text: |- | |
Will you listen | |
to my request? | |
\opt()Yes \opt()No | |
- name: TX_0b44 | |
index: 0x44 | |
text: |- | |
Take that \col(1)ring\col(0) | |
to the jeweler | |
for appraisal. | |
- name: TX_0b45 | |
index: 0x45 | |
text: |- | |
Pah! Meat!!! | |
- group: 0x0c | |
data: | |
- name: TX_0c00 | |
index: 0x00 | |
text: |- | |
Did you drop a | |
\col(1)Golden Bomb\col(0)? Or | |
a \col(1)Silver Bomb\col(0)?\stop | |
\opt()Golden \opt()Silver | |
\opt()A regular one | |
- name: TX_0c01 | |
index: 0x01 | |
text: |- | |
...Really? | |
A \col(1)Golden Bomb\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0c02 | |
index: 0x02 | |
text: |- | |
Really and truly | |
a \col(1)Golden Bomb\col(0)??? | |
\opt()Yes \opt()No | |
- name: TX_0c03 | |
index: 0x03 | |
text: |- | |
Liar! Greed | |
begets sorrow! | |
- name: TX_0c04 | |
index: 0x04 | |
text: |- | |
I hope you've | |
learned not to | |
lie.\heart | |
- name: TX_0c05 | |
index: 0x05 | |
text: |- | |
...Really? | |
A \col(1)Silver Bomb\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_0c06 | |
index: 0x06 | |
text: |- | |
Liar! I'm | |
confiscating | |
your \col(1)Bombs\col(0)! | |
- name: TX_0c07 | |
index: 0x07 | |
text: |- | |
You are an | |
honest person.\stop | |
I'll increase | |
the number of | |
\col(1)Bombs\col(0) you can | |
carry to reward | |
you.\stop | |
Hee-yah! | |
- name: TX_0c08 | |
index: 0x08 | |
text: |- | |
You can now | |
carry \num1 \col(1)Bombs\col(0). | |
And I've filled | |
your bag. | |
Farewell... | |
- group: 0x0d | |
data: | |
- name: TX_0d00 | |
index: 0x00 | |
text: |- | |
\pos(2)I am the Great | |
Witch \col(3)Syrup\col(0) and | |
this is my | |
\col(1)Potion\col(0) shop. | |
Bring me what | |
you want. | |
- name: TX_0d01 | |
index: 0x01 | |
text: |- | |
\pos(2)\col(1)Magic Potion\col(0) | |
300 Rupees each. | |
\opt()OK \opt()No thanks\cmd8(0x0d) | |
- name: TX_0d02 | |
index: 0x02 | |
text: |- | |
\pos(2)That's \col(3)Syrup's\col(0) | |
magic ointment. | |
Works great when | |
your hearts run | |
out. | |
- name: TX_0d03 | |
index: 0x03 | |
text: |- | |
\pos(2)I hope you won't | |
live to regret | |
it! Hee, hee! | |
- name: TX_0d04 | |
index: 0x04 | |
text: |- | |
\pos(2)One potion | |
per customer! | |
Come get more if | |
you run out. | |
- name: TX_0d05 | |
index: 0x05 | |
text: |- | |
\pos(2)\col(1)Gasha Seed\col(0) | |
300 Rupees each! | |
\opt()OK \opt()No thanks\cmd8(0x0e) | |
- name: TX_0d06 | |
index: 0x06 | |
text: |- | |
\pos(2)It's a precious | |
\col(1)Gasha Seed\col(0). Just | |
wait for it to | |
bear fruit! | |
- name: TX_0d07 | |
index: 0x07 | |
text: |- | |
\pos(2)You greedy kid! | |
You can't carry | |
any more. | |
Sorry! | |
- name: TX_0d08 | |
index: 0x08 | |
text: |- | |
\pos(2)I can't sell it | |
to one with no | |
Rupees. | |
- name: TX_0d09 | |
index: 0x09 | |
text: |- | |
\pos(1)Stop! Thief! You | |
can't get by me! | |
- name: TX_0d0a | |
index: 0x0a | |
text: |- | |
\pos(2)\col(1)Bombchu\col(0) | |
5 for 100 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x11) | |
- name: TX_0d0b | |
index: 0x0b | |
text: |- | |
\pos(2)We're closed! | |
- name: TX_0d0c | |
index: 0x0c | |
text: |- | |
\pos(2)This new type of | |
\col(1)Bomb\col(0) runs around | |
after you set | |
it. | |
- group: 0x0e | |
data: | |
- name: TX_0e00 | |
index: 0x00 | |
text: |- | |
Welcome, sir! | |
Bring me any | |
item you wish | |
to purchase. | |
- name: TX_0e01 | |
index: 0x01 | |
text: |- | |
\col(1)Piece of Heart\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: TX_0e02 | |
index: 0x02 | |
text: |- | |
\col(1)3 Hearts\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: TX_0e03 | |
index: 0x03 | |
text: |- | |
\col(1)Wooden Shield\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: TX_0e04 | |
index: 0x04 | |
text: |- | |
\col(1)10 Bombs\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: TX_0e05 | |
index: 0x05 | |
text: |- | |
You have it. One | |
more won't help. | |
- name: TX_0e06 | |
index: 0x06 | |
text: |- | |
You don't have | |
enough Rupees. | |
- name: TX_0e07 | |
index: 0x07 | |
text: |- | |
Hey! Don't just | |
take things! | |
Thief! Give that | |
back right now! | |
- name: TX_0e08 | |
index: 0x08 | |
text: |- | |
Welcome, sir. | |
You must like | |
my shop. | |
- name: | |
- TX_0e09 | |
- TX_0e0a | |
index: | |
- 0x09 | |
- 0x0a | |
text: |- | |
Sir, I can | |
expand your | |
\col(1)Ring Box\col(0) to | |
make it hold | |
more \col(1)rings\col(0). | |
It's 300 Rupees. | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e0b | |
index: 0x0b | |
text: |- | |
Oh! You don't | |
have a \col(1)Ring Box\col(0)! | |
Then I can't | |
help you! | |
- name: | |
- TX_0e0c | |
- TX_0e0d | |
index: | |
- 0x0c | |
- 0x0d | |
text: |- | |
We ran out of | |
goods, so we're | |
in a new line | |
of business now. | |
\jump(TX_0e0f) | |
null_terminator: False | |
- name: TX_0e0e | |
index: 0x0e | |
text: |- | |
Welcome.\n | |
null_terminator: False | |
- name: TX_0e0f | |
index: 0x0f | |
text: |- | |
One out of two | |
chests will have | |
treasure. You'll | |
get a nice gift | |
if you can open | |
the right chest | |
three times in | |
a row! | |
Each try costs | |
10 Rupees. | |
\opt()OK \opt()No thanks | |
- name: TX_0e10 | |
index: 0x10 | |
text: |- | |
OK! ...Begin! | |
- name: TX_0e11 | |
index: 0x11 | |
text: |- | |
I hope you'll | |
come again. | |
- name: TX_0e12 | |
index: 0x12 | |
text: |- | |
Congratulations! | |
How about double | |
or nothing? | |
If you get this | |
right, you'll | |
get an awesome | |
gift! | |
\opt()OK \opt()No thanks | |
- name: TX_0e13 | |
index: 0x13 | |
text: |- | |
Feeling lucky? | |
Pick your chest! | |
- name: TX_0e14 | |
index: 0x14 | |
text: |- | |
Oh? Then... | |
\jump(TX_0e1f) | |
null_terminator: False | |
- name: TX_0e15 | |
index: 0x15 | |
text: |- | |
Jackpot! | |
Congratulations! | |
This is your | |
final chance! If | |
you get this | |
right, you'll | |
get a special | |
gift! | |
\opt()OK \opt()No thanks | |
- name: TX_0e16 | |
index: 0x16 | |
text: |- | |
Congratulations! | |
\jump(TX_0e1f) | |
null_terminator: False | |
- name: TX_0e17 | |
index: 0x17 | |
text: |- | |
Too bad. Will | |
you try again? | |
\opt()OK \opt()No thanks | |
- name: TX_0e18 | |
index: 0x18 | |
text: |- | |
This time will | |
be harder. | |
- name: TX_0e19 | |
index: 0x19 | |
text: |- | |
Sir! You haven't | |
chosen yet! | |
I'll only warn | |
you once. | |
- name: TX_0e1a | |
index: 0x1a | |
text: |- | |
Hurry up! | |
- name: TX_0e1b | |
index: 0x1b | |
text: |- | |
\col(1)Strange Flute\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: | |
- TX_0e1c | |
- TX_0e1d | |
index: | |
- 0x1c | |
- 0x1d | |
text: |- | |
\col(1)Gasha Seed\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: | |
- TX_0e1e | |
- TX_0e1f | |
index: | |
- 0x1e | |
- 0x1f | |
text: |- | |
Your gift is a | |
\col(1)ring\col(0), but what | |
kind of \col(1)ring\col(0) it | |
is is a secret. | |
- name: TX_0e20 | |
index: 0x20 | |
text: |- | |
Welcome, sir...\stop | |
to the 100 Rupee | |
Advance Shop. | |
I'm amazed you | |
found us! We're | |
only found on | |
Game Boy | |
Advance! | |
Everything is | |
100 Rupees.\stop | |
Don't let our | |
secret out! | |
- name: TX_0e21 | |
index: 0x21 | |
text: |- | |
Oh! Is your life | |
Advanced? | |
My life's | |
Advanced! | |
From now on, | |
it's Advance! | |
- name: | |
- TX_0e22 | |
- TX_0e23 | |
index: | |
- 0x22 | |
- 0x23 | |
text: |- | |
\col(1)Advance Ring\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: | |
- TX_0e24 | |
- TX_0e25 | |
index: | |
- 0x24 | |
- 0x25 | |
text: |- | |
\col(1)Magical Ring\col(0). | |
What kind of | |
\col(1)ring\col(0) it is is | |
a secret.\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: TX_0e26 | |
index: 0x26 | |
text: |- | |
You've bought | |
it all, so I'm | |
closing shop. | |
- name: | |
- TX_0e27 | |
- TX_0e28 | |
index: | |
- 0x27 | |
- 0x28 | |
text: |- | |
We're not open. | |
Come back later. | |
- name: TX_0e29 | |
index: 0x29 | |
text: |- | |
\col(1)Iron Shield\col(0)\stop | |
\num1 Rupees | |
\jump(TX_0e2b) | |
null_terminator: False | |
- name: TX_0e2a | |
index: 0x2a | |
text: |- | |
\col(1)Mirror Shield\col(0)\stop | |
\num1 Rupees\n | |
null_terminator: False | |
- name: TX_0e2b | |
index: 0x2b | |
text: |2- | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- group: 0x0f | |
data: | |
- name: TX_0f00 | |
index: 0x00 | |
text: |- | |
Somewhere in the | |
woods is a tree | |
that bears very | |
\col(1)special seeds\col(0). | |
- name: TX_0f01 | |
index: 0x01 | |
text: |- | |
There are trees | |
in other places | |
that bear | |
\col(1)Mystical Seeds\col(0). | |
- name: TX_0f02 | |
index: 0x02 | |
text: |- | |
I began my life | |
as a fisherman | |
on this island, | |
but now the | |
island drifts | |
toward the | |
horizon. In my | |
grandson's day, | |
this island will | |
be farther west. | |
- name: TX_0f03 | |
index: 0x03 | |
text: |- | |
My family's been | |
fishing this | |
island since my | |
grandpa's day.\stop | |
The island is | |
drifting to the | |
west, so long | |
ago it was | |
farther east. | |
- group: 0x10 | |
data: | |
- name: TX_1000 | |
index: 0x00 | |
text: |- | |
We're supposed | |
to finish | |
tomorrow, but | |
we're way behind | |
schedule! We'll | |
never make it! | |
- name: TX_1001 | |
index: 0x01 | |
text: |- | |
Huh? A diggin' | |
tool? That's the | |
spirit, sonny! | |
Here! You can | |
have this | |
\col(1)Shovel\col(0)! Can you | |
use the \col(1)Shovel\col(0) | |
to move that | |
dirt outta the | |
way? | |
- name: TX_1002 | |
index: 0x02 | |
text: |- | |
We're workin' | |
hard on this | |
tower! Help us | |
out! | |
- name: TX_1003 | |
index: 0x03 | |
text: |- | |
This is the | |
entry to the | |
tower being | |
built to the | |
heavens by the | |
order of | |
\col(3)Queen Ambi\col(0). | |
- name: TX_1004 | |
index: 0x04 | |
text: |- | |
It's not like | |
\col(3)Queen Ambi\col(0) to | |
drive us so | |
hard. We're so | |
busy we don't | |
have time to | |
sleep! | |
- name: TX_1005 | |
index: 0x05 | |
text: |- | |
\pos(0)At first, this | |
tower was being | |
built to guide | |
Queen Ambi's | |
love safely back | |
from the sea. | |
But ever since | |
Nayru came, the | |
sun sits high in | |
the sky as if | |
time itself has | |
stopped. | |
It's not like | |
Queen Ambi to | |
push us so hard. | |
In the village, | |
they've started | |
calling it the | |
Black Tower. | |
- name: TX_1006 | |
index: 0x06 | |
text: |- | |
You can look | |
around, but the | |
construction has | |
some areas | |
closed. If you | |
hang around too | |
much, though, | |
you might get | |
yelled at. | |
- name: TX_1007 | |
index: 0x07 | |
text: |- | |
Why build such a | |
huge thing..? | |
It's just work, | |
work, work! | |
- name: | |
- TX_1008 | |
- TX_1009 | |
index: | |
- 0x08 | |
- 0x09 | |
text: |- | |
I... I'm so... | |
tired... No | |
sleep... | |
just work... | |
But we're almost | |
done... | |
- name: TX_100a | |
index: 0x0a | |
text: |- | |
This here, that | |
there... No! | |
That goes here! | |
No sleep... | |
My son's home | |
alone... It's no | |
use. What a | |
horrible queen! | |
(But don't | |
tell anyone!) | |
- name: TX_100b | |
index: 0x0b | |
text: |- | |
My job isn't | |
done! How can I | |
face the Queen? | |
I'll never make | |
it... | |
- name: TX_100c | |
index: 0x0c | |
text: |- | |
Busy, busy, | |
busy! If I don't | |
hurry, the | |
guards will come | |
check on me! | |
- name: TX_100d | |
index: 0x0d | |
text: |- | |
It's dangerous | |
past this point. | |
There are beasts | |
everywhere, and | |
you can't even | |
find your way to | |
the top without | |
getting lost! | |
What's going on? | |
- group: 0x11 | |
data: | |
- name: TX_1100 | |
index: 0x00 | |
text: |- | |
\pos(2)This is our | |
playground! | |
- name: TX_1101 | |
index: 0x01 | |
text: |- | |
\pos(2)Won't you play | |
hide 'n' seek? | |
- name: TX_1102 | |
index: 0x02 | |
text: |- | |
\pos(2)If you can't | |
find the three | |
of us, you can't | |
go on! | |
- name: TX_1103 | |
index: 0x03 | |
text: |- | |
\pos(2)We'll hide, so | |
try to find us! | |
- name: TX_1104 | |
index: 0x04 | |
text: |- | |
\pos(2)Ready or not, | |
come find us! | |
- name: TX_1105 | |
index: 0x05 | |
text: |- | |
\pos(2)Dang! But there | |
are still two | |
more! | |
- name: TX_1106 | |
index: 0x06 | |
text: |- | |
\pos(2)You found me... | |
But the last one | |
is hardest! | |
- name: TX_1107 | |
index: 0x07 | |
text: |- | |
\pos(2)What? You found | |
us all? You're | |
good, mister! | |
- name: TX_1108 | |
index: 0x08 | |
text: |- | |
\pos(2)There are still | |
two left! Or do | |
you give up? | |
- name: TX_1109 | |
index: 0x09 | |
text: |- | |
\pos(2)One more! | |
One more! | |
- name: TX_110a | |
index: 0x0a | |
text: |- | |
\pos(2)Aww... You found | |
us all. OK, we | |
won't tease you | |
anymore. We'll | |
put the forest | |
back in order. | |
- name: TX_110b | |
index: 0x0b | |
text: |- | |
\pos(2)That was fun! | |
Let's play again | |
sometime. | |
- name: TX_110c | |
index: 0x0c | |
text: |- | |
Do you quit? | |
\opt()Yes \opt()No | |
- name: TX_110d | |
index: 0x0d | |
text: |- | |
\pos(2)You won't find | |
us next time! | |
- name: TX_110e | |
index: 0x0e | |
text: |- | |
\pos(2)I have a strange | |
feeling. | |
Is something bad | |
about to happen? | |
- name: TX_110f | |
index: 0x0f | |
text: |- | |
\pos(2)Let's play | |
again, mister! | |
- name: TX_1110 | |
index: 0x10 | |
text: |- | |
\pos(2)Let's play again | |
sometime. | |
- name: TX_1111 | |
index: 0x11 | |
text: |- | |
\pos(2)Our forest will | |
be fine! Nothing | |
bad can happen | |
here! | |
- name: TX_1112 | |
index: 0x12 | |
text: |- | |
\pos(2)The forest is | |
at peace again, | |
so come play | |
with us! | |
- name: TX_1113 | |
index: 0x13 | |
text: |- | |
\pos(2)Maybe I'll tease | |
you again... | |
- name: TX_1114 | |
index: 0x14 | |
text: |- | |
\pos(2)The bad guys | |
run away when | |
we tease them. | |
- name: | |
- TX_1115 | |
- TX_1116 | |
- TX_1117 | |
- TX_1118 | |
- TX_1119 | |
- TX_111a | |
- TX_111b | |
- TX_111c | |
- TX_111d | |
- TX_111e | |
- TX_111f | |
index: | |
- 0x15 | |
- 0x16 | |
- 0x17 | |
- 0x18 | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
\pos(2)Next time the | |
forest maze will | |
be harder! | |
- name: TX_1120 | |
index: 0x20 | |
text: |- | |
Mister! I | |
found you! | |
- name: TX_1121 | |
index: 0x21 | |
text: |- | |
Listen! It's a | |
mess!\n | |
null_terminator: False | |
- name: TX_1122 | |
index: 0x22 | |
text: |- | |
\call(0xff) | |
got lost in our | |
forest and can't | |
get out! We were | |
playin' a little | |
trick... | |
But now it'll | |
never get out! | |
Can you help us | |
find it? Do you | |
get our problem? | |
\opt()Yes \opt()No | |
- name: TX_1123 | |
index: 0x23 | |
text: |- | |
An animal with | |
gloves on | |
- name: TX_1124 | |
index: 0x24 | |
text: |- | |
A red, lizard- | |
lookin' animal | |
- name: TX_1125 | |
index: 0x25 | |
text: |- | |
A big, winged, | |
bearlike animal | |
- name: TX_1126 | |
index: 0x26 | |
text: |- | |
Wait, Mister! | |
This way! | |
- name: TX_1127 | |
index: 0x27 | |
text: |- | |
It's deep in | |
the woods. | |
- name: TX_1128 | |
index: 0x28 | |
text: |- | |
We don't even | |
know where it | |
is. | |
- name: TX_1129 | |
index: 0x29 | |
text: |- | |
We didn't mean | |
to be such | |
trouble. Really! | |
- name: TX_112a | |
index: 0x2a | |
text: |- | |
Mister! You | |
found it! OK. | |
We'll take you | |
to the edge of | |
the forest.\stop | |
Yah! | |
- name: TX_112b | |
index: 0x2b | |
text: |- | |
You won't get | |
lost here! | |
- name: TX_112c | |
index: 0x2c | |
text: |- | |
Sorry! We didn't | |
mean it! But | |
seeking is more | |
fun than hiding! | |
- name: TX_112d | |
index: 0x2d | |
text: |- | |
Really! I want | |
to do it again! | |
- name: TX_112e | |
index: 0x2e | |
text: |- | |
Next time will | |
be harder! | |
- name: TX_112f | |
index: 0x2f | |
text: |- | |
Come play with | |
us again, OK? | |
Goodbye! | |
- name: TX_1130 | |
index: 0x30 | |
text: |- | |
Hurry! I'll wait | |
at the forest | |
entrance south | |
of here! | |
- name: TX_1131 | |
index: 0x31 | |
text: |- | |
\call(0xff) | |
- name: TX_1132 | |
index: 0x32 | |
text: |- | |
\call(0xfe) | |
- name: TX_1133 | |
index: 0x33 | |
text: |- | |
\sfx(0xc3)Umm...this | |
leads that way, | |
that goes... | |
Ugh! I don't | |
know! What's | |
going on? | |
- name: TX_1134 | |
index: 0x34 | |
text: |- | |
\sfx(0xc3)You found my | |
gloves, right... | |
- name: TX_1135 | |
index: 0x35 | |
text: |- | |
\sfx(0xc3)\Link! Why | |
are you here? | |
- name: TX_1136 | |
index: 0x36 | |
text: |- | |
\sfx(0xc3)I still don't | |
get it, but you | |
helped me out. | |
I'm \col(3)Ricky\col(0). | |
Did you remember | |
it? Say, do I | |
know your name?\stop | |
\Link? Cool!\stop | |
Thanks for your | |
help, \Link! | |
Thanks a lot! I | |
want to give | |
you something... | |
Hey! That's a | |
weird \col(1)flute\col(0). | |
I know!\stop | |
\jump(TX_1138) | |
null_terminator: False | |
- name: TX_1137 | |
index: 0x37 | |
text: |- | |
\sfx(0xc3)I still don't | |
get it, but you | |
helped me out, | |
\Link! | |
You really are | |
my best friend!\stop | |
I want to go | |
adventuring with | |
you like we did | |
in \col(3)Holodrum\col(0)! | |
I know! Take | |
this \col(1)flute\col(0)!\n | |
null_terminator: False | |
- name: TX_1138 | |
index: 0x38 | |
text: |- | |
Play that \col(1)flute\col(0) | |
anytime you need | |
my help. If I | |
hear the \col(1)flute\col(0), | |
I'll come find | |
you! | |
- name: TX_1139 | |
index: 0x39 | |
text: |- | |
\sfx(0xc3)You want to go | |
north, right? | |
I'll take you! | |
Hop in my pouch! | |
- name: TX_113a | |
index: 0x3a | |
text: |- | |
\sfx(0xc4)Dee? Everyplace | |
looks the same. | |
How can \col(3)Dimitri\col(0) | |
get out? | |
- name: TX_113b | |
index: 0x3b | |
text: |- | |
\sfx(0xc4)Dee! You helped | |
\col(3)Dimitri\col(0) on the | |
island. You have | |
good timing! | |
- name: TX_113c | |
index: 0x3c | |
text: |- | |
\sfx(0xc4)\Link! | |
You have good | |
timing! How did | |
you get here? | |
- name: TX_113d | |
index: 0x3d | |
text: |- | |
\sfx(0xc4)I'm so happy | |
to leave! You | |
helped me twice. | |
Who are you?\stop | |
\Link? That's | |
a weird name.\stop | |
But starting | |
today, \Link | |
is my friend. | |
Hey! Nice \col(1)flute\col(0), | |
\Link! | |
\jump(TX_113f) | |
null_terminator: False | |
- name: TX_113e | |
index: 0x3e | |
text: |- | |
\sfx(0xc4)Out! I'm out! | |
Thank you, | |
\Link! What | |
a good friend!\stop | |
You helped me, | |
\Link, so | |
I help \Link. | |
I learned in | |
\col(3)Holodrum\col(0)-- | |
Me and \Link | |
are unstoppable! | |
Take this | |
\col(1)flute\col(0)!\n | |
null_terminator: False | |
- name: TX_113f | |
index: 0x3f | |
text: |- | |
Play that \col(1)flute\col(0). | |
I will come if | |
I hear the | |
\col(1)flute\col(0). | |
- name: TX_1140 | |
index: 0x40 | |
text: |- | |
Go north? | |
Get on my back. | |
- name: TX_1141 | |
index: 0x41 | |
text: |- | |
\sfx(0xc5)I'm back in the | |
same spot. I'm | |
so hungry. I | |
can't move... | |
- name: TX_1142 | |
index: 0x42 | |
text: |- | |
\sfx(0xc5)Oh! You chased | |
away ghosts... | |
- name: TX_1143 | |
index: 0x43 | |
text: |- | |
\sfx(0xc5)\Link! | |
Are you lost, | |
too? | |
- name: TX_1144 | |
index: 0x44 | |
text: |- | |
\sfx(0xc5)Thank you for | |
helping me out. | |
You haven't told | |
me your name. | |
Please tell me.\stop | |
\Link... | |
That's easy to | |
remember. First | |
the graveyard, | |
now this... | |
You are always | |
helping me out, | |
\Link. I must | |
help you in your | |
adventures, too, | |
\Link, so | |
take this \col(1)flute\col(0). | |
\jump(TX_1146) | |
null_terminator: False | |
- name: TX_1145 | |
index: 0x45 | |
text: |- | |
\sfx(0xc5)Thank you, | |
\Link. I thought | |
I would never | |
get out.\stop | |
You're always | |
helping me out, | |
\Link. I must | |
help you in your | |
adventures, too. | |
Maybe I can help | |
like I did in | |
\col(3)Holodrum\col(0), so | |
take this \col(1)flute\col(0).\n | |
null_terminator: False | |
- name: TX_1146 | |
index: 0x46 | |
text: |- | |
Play that \col(1)flute\col(0) | |
when you need | |
me. I'll come if | |
I hear it. | |
- name: TX_1147 | |
index: 0x47 | |
text: |- | |
\sfx(0xc5)You want to go | |
north, right. | |
OK, climb onto | |
my back. | |
- name: TX_1148 | |
index: 0x48 | |
text: |- | |
Hi! Are you | |
looking for me? | |
\opt()Yes \opt()No | |
- name: TX_1149 | |
index: 0x49 | |
text: |- | |
Oh, really... | |
- name: TX_114a | |
index: 0x4a | |
text: |- | |
That's the | |
\col(1)secret\col(0) we taught | |
to the girl from | |
\col(3)Holodrum\col(0)!\stop | |
We'll give you | |
some happiness, | |
too! | |
- name: TX_114b | |
index: 0x4b | |
text: |- | |
What? A new | |
trick? | |
- name: | |
- TX_114c | |
- TX_114d | |
index: | |
- 0x4c | |
- 0x4d | |
text: |- | |
Here's the | |
\col(1)secret\col(0) to being | |
happy in | |
\col(3)Holodrum\col(0):\stop | |
\secret1\stop | |
If you forget | |
the \col(1)secret\col(0), just | |
come ask! | |
- group: 0x12 | |
data: | |
- name: TX_1200 | |
index: 0x00 | |
text: |- | |
There was a loud | |
sound far off, | |
like something | |
being knocked | |
loose! | |
- name: TX_1201 | |
index: 0x01 | |
text: |- | |
It sounds like | |
something heavy | |
fell down below! | |
- name: TX_1202 | |
index: 0x02 | |
text: |- | |
\pos(2)Bwee! This is | |
the guy \col(3)Veran\col(0) | |
was talking | |
about! Get 'im! | |
- name: TX_1203 | |
index: 0x03 | |
text: |- | |
\pos(2)What's with you? | |
Keep clear! | |
- name: TX_1204 | |
index: 0x04 | |
text: |- | |
Heh heh! This | |
guy's shocked! | |
- name: TX_1205 | |
index: 0x05 | |
text: |- | |
Let's shock 'im | |
some more! | |
- name: TX_1206 | |
index: 0x06 | |
text: |- | |
Bwee! Why's the | |
weirdo here! | |
What are you | |
lookin' at? | |
- name: TX_1207 | |
index: 0x07 | |
text: |- | |
We'll shock you, | |
too! | |
- name: TX_1208 | |
index: 0x08 | |
text: |- | |
You heard water | |
going out. | |
- name: TX_1209 | |
index: 0x09 | |
text: |- | |
You heard water | |
coming in. | |
- name: TX_120a | |
index: 0x0a | |
text: |- | |
Show your | |
Courage, Wisdom | |
and Power. | |
The road to the | |
past shall then | |
open. | |
- name: TX_120b | |
index: 0x0b | |
text: |- | |
\right4 \up2 \right2 | |
- name: TX_120c | |
index: 0x0c | |
text: |- | |
\up2 \left1 \up2 \right1 \up1 | |
- name: TX_120d | |
index: 0x0d | |
text: |- | |
\left2 \up1 \left3 | |
- name: TX_120e | |
index: 0x0e | |
text: |- | |
\down1 \left3 \up1 \left3 | |
- name: TX_120f | |
index: 0x0f | |
text: |- | |
\down1 \right1 \down2 \left2 \down3 | |
- name: TX_1210 | |
index: 0x10 | |
text: |- | |
\right1 \down1 \right2 \up1 \right1 | |
\up1 \right2 | |
- name: TX_1211 | |
index: 0x11 | |
text: |- | |
It's a podium | |
for holding a | |
\col(1)book\col(0). | |
- name: TX_1212 | |
index: 0x12 | |
text: |- | |
\call(TX_1211) | |
Place the \col(1)Book | |
of Seals\col(0) here? | |
\opt()Yes \opt()No | |
- name: TX_1213 | |
index: 0x13 | |
text: |- | |
\pos(2)Accept our | |
quest, hero! | |
- group: 0x13 | |
data: | |
- name: TX_1300 | |
index: 0x00 | |
text: |- | |
\pos(2)What have you | |
brought before | |
me? | |
- name: TX_1301 | |
index: 0x01 | |
text: |- | |
\pos(2)\col(1)Mystery Seeds\col(0)!\stop | |
\col(3)Nayru\col(0) desires | |
\col(1)Mystery Seeds\col(0) | |
more than | |
anything else! | |
She will be most | |
pleased! | |
By what name do | |
you go, boy?\stop | |
...\Link? I | |
offer a reward, | |
\Link. | |
- name: TX_1302 | |
index: 0x02 | |
text: |- | |
\pos(2)Bring it here... | |
- name: TX_1303 | |
index: 0x03 | |
text: |- | |
\pos(2)\Link, this | |
is your reward. | |
Take it with | |
great thanks. | |
- name: TX_1304 | |
index: 0x04 | |
text: |- | |
\pos(2)My palace is | |
very large--you | |
will not be able | |
to find the way | |
out alone. | |
- name: TX_1305 | |
index: 0x05 | |
text: |- | |
\pos(2)Will that boy be | |
able to return? | |
- name: TX_1306 | |
index: 0x06 | |
text: |- | |
\pos(2)Oh... I shall be | |
known as a | |
great queen...\n | |
null_terminator: False | |
- name: TX_1307 | |
index: 0x07 | |
text: |- | |
\pos(2)\col(3)Nayru\col(0), Oracle of | |
Ages, give me an | |
endless day, so | |
the people can | |
work without | |
stopping to | |
rest! Young and | |
old alike will | |
work toward | |
my ends! | |
- name: TX_1308 | |
index: 0x08 | |
text: |- | |
\pos(0)What is this | |
commotion?!? | |
- name: TX_1309 | |
index: 0x09 | |
text: |- | |
\pos(0)Are you truly | |
\col(3)Nayru\col(0)? | |
You seem | |
different... | |
You seem nice... | |
- name: TX_130a | |
index: 0x0a | |
text: |- | |
\pos(0)Heeee! | |
What are you | |
doing? Catch | |
them! Now! | |
- name: TX_130b | |
index: 0x0b | |
text: |- | |
\pos(0)Ah hah hah hah!\stop | |
The \col(3)Black Tower\col(0) | |
is finally | |
complete! Powers | |
of darkness, | |
come to me! | |
- name: TX_130c | |
index: 0x0c | |
text: |- | |
\pos(0)Ahh! The powers | |
of darkness flow | |
through me! The | |
powers swell! | |
Hah! Even | |
without the | |
powers of | |
young \col(3)Nayru\col(0), | |
I can stop time! | |
Now true | |
darkness comes! | |
The sorrow of | |
people shall be | |
delivered to me, | |
lighting my | |
Flame of Sorrow! | |
Ah hah hah hah! | |
- name: TX_130d | |
index: 0x0d | |
text: |- | |
\pos(0)None can stop | |
\col(3)Veran\col(0) now! You | |
can only wait | |
for the Flame of | |
Sorrow to light! | |
What a view! All | |
humanity can | |
feel the sorrow! | |
Ah hah hah hah! | |
- name: TX_130e | |
index: 0x0e | |
text: |- | |
\pos(2)\Link! | |
You are safe! | |
I just called my | |
knights from the | |
palace to help | |
since you were | |
locked inside | |
the tower... | |
- name: TX_130f | |
index: 0x0f | |
text: |- | |
\pos(2)\Link, thanks | |
to you, everyone | |
is back to | |
normal. | |
I thank you. | |
- name: TX_1310 | |
index: 0x10 | |
text: |- | |
\pos(2)\col(3)Ralph\col(0) is my | |
grandson's | |
grandson's | |
...grandson! | |
You, too, have | |
great courage. | |
You shall be the | |
pride of my | |
people. | |
- name: TX_1311 | |
index: 0x11 | |
text: |- | |
\pos(2)How rude! I | |
am still young! | |
Don't call me | |
granny! | |
- name: TX_1312 | |
index: 0x12 | |
text: |- | |
\pos(3)All is well | |
in this age! | |
You may return | |
without worry. | |
We shall never | |
forget you. | |
- name: TX_1313 | |
index: 0x13 | |
text: |- | |
\pos(2)You must be... | |
\col(3)Ralph\col(0), of \col(3)Ambi's\col(0) | |
line...\stop | |
Hah! I have no | |
time for such a | |
small fry! Be | |
gone with you!\stop | |
Or do you mean | |
to fight me? | |
Don't make me | |
laugh!\stop | |
Fool! This is | |
the body of | |
\col(3)Ambi's\col(0), your | |
ancestor. If you | |
slay me, you | |
will vanish from | |
this world!\stop | |
Do you still | |
wish to fight? | |
- name: TX_1314 | |
index: 0x14 | |
text: |- | |
\pos(2)Oh, \Link!\stop | |
Because of my | |
kindness, young | |
\col(3)Ralph\col(0) still | |
lives. But you | |
still attack me! | |
If you damage | |
\col(3)Ambi's\col(0) body, | |
\col(3)Ralph\col(0) will | |
vanish.\stop | |
You can't intend | |
to end your dear | |
friend's life by | |
your own hand! | |
Hah hah hah hah! | |
- name: TX_1315 | |
index: 0x15 | |
text: |- | |
\pos(1)You come despite | |
my warning? Do | |
you not value | |
life? Or are you | |
a mere fool? | |
Regardless, it | |
won't be easy! | |
I'll teach you | |
your place!\stop | |
I'll not be as | |
kind as before! | |
- name: TX_1316 | |
index: 0x16 | |
text: |- | |
\col(3)Ambi's Tower\col(0) | |
will soon be | |
complete! | |
- name: TX_1317 | |
index: 0x17 | |
text: |- | |
Once Ambi's | |
Tower is done, | |
history shall | |
remember me as | |
the greatest of | |
queens! | |
- name: TX_1318 | |
index: 0x18 | |
text: |- | |
\Link! What | |
happened? I feel | |
as though I've | |
been caught in a | |
bad dream... As | |
if pure evil had | |
inhabited my | |
body... | |
- name: TX_1319 | |
index: 0x19 | |
text: |- | |
What? I must | |
leave at once! I | |
see worry in | |
your eyes. I | |
should have done | |
as I was told... | |
- name: TX_131a | |
index: 0x1a | |
text: |- | |
Worry not about | |
the town. | |
\col(3)Ralph\col(0) and I are | |
here. You must | |
focus on saving | |
\col(3)Princess Zelda\col(0). | |
- group: 0x14 | |
data: | |
- name: TX_1400 | |
index: 0x00 | |
text: |- | |
This is \col(3)Lynna | |
Village\col(0)... | |
Hwahhhh! Oh! | |
Excuse me! We | |
haven't had any | |
nights for a few | |
days now. | |
- name: TX_1401 | |
index: 0x01 | |
text: |- | |
Everyone in the | |
village is so | |
sleepy. | |
- name: | |
- TX_1402 | |
- TX_1408 | |
- TX_1409 | |
- TX_140a | |
- TX_140b | |
- TX_140c | |
- TX_140d | |
- TX_140e | |
- TX_140f | |
- TX_1410 | |
- TX_1411 | |
- TX_1412 | |
- TX_1413 | |
index: | |
- 0x02 | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
- 0x10 | |
- 0x11 | |
- 0x12 | |
- 0x13 | |
text: |- | |
Is it morning? | |
Noon? Or night? | |
I have no idea | |
anymore. | |
- name: TX_1403 | |
index: 0x03 | |
text: |- | |
There's some | |
ruckus over at | |
\col(3)Ambi's Palace\col(0). | |
- name: TX_1404 | |
index: 0x04 | |
text: |- | |
This is it for | |
this world. Even | |
my flowing tears | |
have dried up. | |
- name: TX_1405 | |
index: 0x05 | |
text: |- | |
Ohhh... My hope, | |
my dreams... | |
All is lost... | |
- name: TX_1406 | |
index: 0x06 | |
text: |- | |
They've taken | |
\col(3)Princess Zelda\col(0)? | |
This is the end! | |
- name: TX_1407 | |
index: 0x07 | |
text: |- | |
Welcome to | |
\col(3)Lynna\col(0), Village | |
of Time! | |
- name: TX_1414 | |
index: 0x14 | |
text: |- | |
I used to throw | |
myself at | |
anything that | |
came along until | |
only recently... | |
It's like a hole | |
just opened up | |
in my heart. | |
- name: | |
- TX_1415 | |
- TX_1416 | |
index: | |
- 0x15 | |
- 0x16 | |
text: |- | |
I stopped \col(3)Ralph\col(0) | |
as he went into | |
the tower and he | |
said, "I don't | |
care what | |
happens to me!" | |
He's like the | |
rest of us. | |
Nothing matters | |
anymore. | |
- name: TX_1417 | |
index: 0x17 | |
text: |- | |
Good morning! | |
Good day! | |
Good evening! | |
Good night! | |
Ahh! I love | |
greetings! | |
- name: | |
- TX_1418 | |
- TX_1419 | |
- TX_141a | |
- TX_141b | |
- TX_141c | |
- TX_141d | |
- TX_141e | |
- TX_141f | |
index: | |
- 0x18 | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
I thought | |
nothing changed | |
when \col(3)Princess | |
Zelda\col(0) was here, | |
but now that | |
she's gone, it's | |
like a hole has | |
opened in my | |
heart. | |
- name: TX_1420 | |
index: 0x20 | |
text: |- | |
The \col(3)Maku Tree\col(0) | |
stands at the | |
far end of this | |
cave. | |
- name: TX_1421 | |
index: 0x21 | |
text: |- | |
My sense of time | |
is all out of | |
whack. I wonder | |
why... | |
- name: TX_1422 | |
index: 0x22 | |
text: |- | |
\col(3)Nayru\col(0), the | |
Oracle of Ages, | |
has returned?!? | |
Hooray! | |
- name: TX_1423 | |
index: 0x23 | |
text: |- | |
Even though | |
\col(3)Nayru\col(0) came back, | |
the tower still | |
grows! It's a | |
bad sign. | |
- name: TX_1424 | |
index: 0x24 | |
text: |- | |
I sense mystical | |
power in the | |
\col(3)Maku Tree\col(0). | |
- name: | |
- TX_1425 | |
- TX_1426 | |
- TX_1427 | |
- TX_1428 | |
- TX_1429 | |
- TX_142a | |
- TX_142b | |
- TX_142c | |
- TX_142d | |
- TX_142e | |
- TX_142f | |
index: | |
- 0x25 | |
- 0x26 | |
- 0x27 | |
- 0x28 | |
- 0x29 | |
- 0x2a | |
- 0x2b | |
- 0x2c | |
- 0x2d | |
- 0x2e | |
- 0x2f | |
text: |- | |
The \col(3)Maku Tree\col(0) | |
has been very | |
happy lately, | |
hasn't she, | |
heartbreaker! | |
- name: TX_1430 | |
index: 0x30 | |
text: |- | |
That joke goes | |
against our | |
aesthetics, | |
ya know... | |
- name: | |
- TX_1431 | |
- TX_1432 | |
- TX_1433 | |
index: | |
- 0x31 | |
- 0x32 | |
- 0x33 | |
text: |- | |
We can't do this | |
anymore! | |
Off with ya!!! | |
- name: TX_1434 | |
index: 0x34 | |
text: |- | |
So, what's with | |
this gloomy | |
uncertainty, | |
anyway? | |
- name: | |
- TX_1435 | |
- TX_1436 | |
- TX_1437 | |
- TX_1438 | |
- TX_1439 | |
- TX_143a | |
- TX_143b | |
- TX_143c | |
- TX_143d | |
- TX_143e | |
- TX_143f | |
- TX_1440 | |
index: | |
- 0x35 | |
- 0x36 | |
- 0x37 | |
- 0x38 | |
- 0x39 | |
- 0x3a | |
- 0x3b | |
- 0x3c | |
- 0x3d | |
- 0x3e | |
- 0x3f | |
- 0x40 | |
text: |- | |
So, you wanna | |
start over from | |
scratch? | |
- name: TX_1441 | |
index: 0x41 | |
text: |- | |
There's no going | |
past this point. | |
Nothing up there | |
is complete, so | |
there's no | |
entry. Now get! | |
- name: TX_1442 | |
index: 0x42 | |
text: |- | |
The village has | |
it hard with the | |
construction of | |
\col(3)Queen Ambi's\col(0) | |
tower, but ya | |
still gotta | |
spend time with | |
the kids. Hey! | |
Nice one! | |
- name: TX_1443 | |
index: 0x43 | |
text: |- | |
My son has | |
gotten so good | |
so quickly! | |
He must be so | |
happy since we | |
couldn't play | |
together for so | |
long. | |
Nice one!!! | |
- group: 0x15 | |
data: | |
- name: TX_1500 | |
index: 0x00 | |
text: |- | |
The Queen was | |
very kind until | |
only recently. | |
You can ask the | |
village elder | |
about the Queen. | |
He lives across | |
the river, near | |
the tower. | |
- name: TX_1501 | |
index: 0x01 | |
text: |- | |
My husband was | |
sent to work at | |
the \col(3)Black Tower\col(0). | |
I may never see | |
him again. | |
- name: TX_1502 | |
index: 0x02 | |
text: |- | |
Bad-mouthing the | |
Queen too much | |
gets you sent to | |
prison. She's | |
so harsh lately. | |
- name: TX_1503 | |
index: 0x03 | |
text: |- | |
\col(3)Queen Ambi\col(0) seems | |
like a different | |
person now. She | |
always seems | |
nervous. | |
- name: TX_1504 | |
index: 0x04 | |
text: |- | |
Strange things | |
are happening | |
all around. | |
- name: | |
- TX_1505 | |
- TX_1506 | |
index: | |
- 0x05 | |
- 0x06 | |
text: |- | |
I have to do all | |
the things I | |
want to before | |
I can't move | |
anymore! | |
- name: TX_1507 | |
index: 0x07 | |
text: |- | |
The Queen is | |
nice again, just | |
like before! | |
- name: | |
- TX_1508 | |
- TX_1509 | |
- TX_150a | |
- TX_150b | |
- TX_150c | |
- TX_150d | |
- TX_150e | |
- TX_150f | |
index: | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
I miss the old, | |
peaceful days... | |
- name: TX_1510 | |
index: 0x10 | |
text: |- | |
\col(3)Queen Ambi\col(0) had a | |
boyfriend--a | |
seafaring man. | |
But he set sail | |
one day and | |
never came back. | |
She's building a | |
tall tower so | |
she can search | |
the lands for | |
any sign of his | |
return. | |
It's called | |
\col(3)Ambi's Tower\col(0). | |
It was a | |
touching tale... | |
- name: TX_1511 | |
index: 0x11 | |
text: |- | |
There are few | |
who still call | |
it \col(3)Ambi's Tower\col(0). | |
Now everyone | |
calls it the | |
\col(3)Black Tower\col(0). | |
- name: TX_1512 | |
index: 0x12 | |
text: |- | |
I don't know if | |
the bad one is | |
\col(3)Queen Ambi\col(0) or | |
that girl called | |
\col(3)Nayru\col(0). What do | |
you think? | |
- name: | |
- TX_1513 | |
- TX_1514 | |
index: | |
- 0x13 | |
- 0x14 | |
text: |- | |
I was smitten by | |
\col(3)Ralph's\col(0) face | |
when he thought | |
of \col(3)Nayru\col(0). He | |
looked so | |
romantic.\heart | |
- name: | |
- TX_1515 | |
- TX_1516 | |
- TX_1517 | |
index: | |
- 0x15 | |
- 0x16 | |
- 0x17 | |
text: |- | |
\col(3)Ralph\col(0) hasn't | |
come back... | |
Umm, not that it | |
matters. | |
- name: | |
- TX_1518 | |
- TX_1519 | |
- TX_151a | |
- TX_151b | |
- TX_151c | |
- TX_151d | |
- TX_151e | |
- TX_151f | |
index: | |
- 0x18 | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
I feel better | |
now that I know | |
\col(3)Queen Ambi\col(0) | |
isn't evil, but | |
what will happen | |
to \col(3)Princess | |
Zelda\col(0)? | |
- name: TX_1520 | |
index: 0x20 | |
text: |- | |
They're building | |
a tower on the | |
other side of | |
the river. | |
- name: TX_1521 | |
index: 0x21 | |
text: |- | |
Lately I've been | |
making breakfast | |
twice--on | |
accident. | |
- name: TX_1522 | |
index: 0x22 | |
text: |- | |
Guess what! I | |
made lunch! | |
- name: TX_1523 | |
index: 0x23 | |
text: |- | |
I made dinner | |
today for the | |
first time in | |
a while. | |
- name: TX_1524 | |
index: 0x24 | |
text: |- | |
I'm so listless. | |
I don't feel | |
like doing | |
anything. | |
- name: TX_1525 | |
index: 0x25 | |
text: |- | |
It's so hard to | |
cook meals for | |
morning, noon | |
and night! | |
- name: TX_1526 | |
index: 0x26 | |
text: |- | |
There used to | |
be something in | |
back for sealing | |
things away, but | |
now there's just | |
one crinkled old | |
\col(1)book\col(0). | |
- name: TX_1527 | |
index: 0x27 | |
text: |- | |
An intelligent | |
beauty reading a | |
book in a | |
library by a | |
tranquil sea... | |
Isn't it a | |
romantic scene? | |
That's me, of | |
course! | |
- group: 0x16 | |
data: | |
- name: TX_1600 | |
index: 0x00 | |
text: |- | |
The village is | |
full of excess | |
dirt from the | |
tower. There's | |
no room to walk, | |
and any tools we | |
could use to | |
clear a path are | |
being used for | |
construction. | |
- name: TX_1601 | |
index: 0x01 | |
text: |- | |
All the men have | |
been hauled off | |
to build the | |
tower. Only us | |
old folk remain. | |
- name: | |
- TX_1602 | |
- TX_1603 | |
index: | |
- 0x02 | |
- 0x03 | |
text: |- | |
The Oracle of | |
Ages who wields | |
power over time | |
lives somewhere | |
in this land. I | |
wonder if she | |
hasn't been | |
feeling well | |
lately. | |
- name: TX_1604 | |
index: 0x04 | |
text: |- | |
What will happen | |
to this world? | |
- name: | |
- TX_1605 | |
- TX_1606 | |
index: | |
- 0x05 | |
- 0x06 | |
text: |- | |
Some loudmouth | |
named \col(3)Ralph\col(0) | |
just ran into | |
the \col(3)Black Tower\col(0). | |
- name: TX_1607 | |
index: 0x07 | |
text: |- | |
My son returned | |
from the tower! | |
But then he went | |
right back out! | |
He's such an | |
anxious child! | |
- name: TX_1608 | |
index: 0x08 | |
text: |- | |
Someone washed | |
ashore down | |
south. It was a | |
very sub-rosan | |
fellow. | |
- name: TX_1609 | |
index: 0x09 | |
text: |- | |
I have no hope | |
left. All I can | |
do is quietly | |
await the end... | |
- name: | |
- TX_160a | |
- TX_160b | |
- TX_160c | |
- TX_160d | |
- TX_160e | |
- TX_160f | |
index: | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
Hmph! I guess | |
it's not time | |
for me to go | |
yet! | |
- name: TX_1610 | |
index: 0x10 | |
text: |- | |
This is \col(3)Lynna | |
City\col(0). | |
- name: TX_1611 | |
index: 0x11 | |
text: |- | |
They say some | |
animals in the | |
wild really like | |
people. | |
- name: TX_1612 | |
index: 0x12 | |
text: |- | |
I've heard there | |
is a sea where | |
people called | |
Zoras live. | |
- name: TX_1613 | |
index: 0x13 | |
text: |- | |
Have you seen | |
the ghost ship | |
that sails the | |
southern seas? | |
- name: TX_1614 | |
index: 0x14 | |
text: |- | |
The tower got | |
bigger all of a | |
sudden, and that | |
top is so ugly. | |
What is that | |
thing? | |
- name: | |
- TX_1615 | |
- TX_1616 | |
- TX_1617 | |
- TX_1618 | |
- TX_1619 | |
- TX_161a | |
- TX_161b | |
- TX_161c | |
- TX_161d | |
- TX_161e | |
- TX_161f | |
index: | |
- 0x15 | |
- 0x16 | |
- 0x17 | |
- 0x18 | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
This is \col(3)Lynna | |
City\col(0). It's the | |
city where time | |
runs on without | |
end! | |
- name: TX_1620 | |
index: 0x20 | |
text: |- | |
What did the | |
Queen want? | |
Puzzle Seeds? | |
Enigma Seeds? | |
It's a mystery | |
to me! | |
- name: TX_1621 | |
index: 0x21 | |
text: |- | |
That's it! The | |
Queen wanted | |
them Puzzle | |
Seeds! I bet | |
she was happy! | |
- name: TX_1622 | |
index: 0x22 | |
text: |- | |
Another one?!?\stop | |
First, that guy | |
with the weird | |
hat appears, | |
then you... | |
Ever since that | |
girl \col(3)Nayru\col(0) came, | |
there's been all | |
sorts o' weird | |
goings on! | |
- group: 0x17 | |
data: | |
- name: | |
- TX_1700 | |
- TX_1701 | |
index: | |
- 0x00 | |
- 0x01 | |
text: |- | |
Do you know of | |
the \col(3)Tokay\col(0)? I | |
hear there's an | |
island full of | |
them across the | |
sea! | |
- name: TX_1702 | |
index: 0x02 | |
text: |- | |
That \col(3)Nayru\col(0) has | |
tricked \col(3)Queen | |
Ambi\col(0), right? | |
I knew it! | |
- name: TX_1703 | |
index: 0x03 | |
text: |- | |
Just when \col(3)Nayru\col(0) | |
vanishes, the | |
Queen herself | |
starts acting | |
strange! | |
- name: | |
- TX_1704 | |
- TX_1705 | |
- TX_1706 | |
index: | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
text: |- | |
The Queen seems | |
to be a totally | |
different | |
person. | |
- name: | |
- TX_1707 | |
- TX_1708 | |
- TX_1709 | |
- TX_170a | |
- TX_170b | |
- TX_170c | |
- TX_170d | |
- TX_170e | |
- TX_170f | |
index: | |
- 0x07 | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
The Queen | |
changed | |
completely. It's | |
nice that she's | |
kind now. | |
- name: TX_1710 | |
index: 0x10 | |
text: |- | |
I'm gonna find | |
something that | |
\col(3)Queen Ambi\col(0) | |
desires so I | |
don't have to | |
work at \col(3)Ambi's | |
Tower\col(0). | |
- name: TX_1711 | |
index: 0x11 | |
text: |- | |
I wonder what | |
\col(3)Queen Ambi\col(0) will | |
want next... | |
- name: TX_1712 | |
index: 0x12 | |
text: |- | |
They look like a | |
happy family. I | |
wish I could | |
join them... | |
- group: 0x18 | |
data: | |
- name: TX_1800 | |
index: 0x00 | |
text: |- | |
There's been no | |
night for many | |
days, as if time | |
has stopped. | |
- name: TX_1801 | |
index: 0x01 | |
text: |- | |
There's an odd | |
pattern near the | |
gate to the | |
\col(3)Maku Tree\col(0). What | |
could it be? | |
- name: TX_1802 | |
index: 0x02 | |
text: |- | |
All day, | |
everyday, it's | |
"good morning!" | |
- name: | |
- TX_1803 | |
- TX_1804 | |
- TX_1805 | |
- TX_1806 | |
- TX_1807 | |
- TX_1808 | |
index: | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
text: |- | |
Another one was | |
taken to work on | |
the tower. What | |
is going on? | |
- name: TX_1809 | |
index: 0x09 | |
text: |- | |
Everyone says | |
it's bad luck to | |
go near the | |
tower. | |
- name: TX_180a | |
index: 0x0a | |
text: |- | |
My husband gave | |
\col(3)Queen Ambi\col(0) that | |
which pleases | |
her, but he was | |
still taken to | |
work on the | |
\col(3)Black Tower\col(0). | |
I want him back. | |
- group: 0x1a | |
data: | |
- name: | |
- TX_1a00 | |
- TX_1a01 | |
- TX_1a02 | |
index: | |
- 0x00 | |
- 0x01 | |
- 0x02 | |
text: |- | |
The \col(3)Maku Tree\col(0) is | |
a talking tree! | |
But lately she's | |
been bothered by | |
monsters... | |
- name: TX_1a03 | |
index: 0x03 | |
text: |- | |
A weird person | |
came to the | |
village. You | |
couldn't tell if | |
it was a man or | |
a woman! It | |
was scary! | |
- name: TX_1a04 | |
index: 0x04 | |
text: |- | |
I'm so mad! Even | |
though the tower | |
is done, my dad | |
hasn't returned! | |
- name: | |
- TX_1a05 | |
- TX_1a06 | |
- TX_1a08 | |
index: | |
- 0x05 | |
- 0x06 | |
- 0x08 | |
text: |- | |
Do you know | |
what "my own | |
blood" means? | |
\col(3)Ralph\col(0) knows. | |
What is it? | |
- name: TX_1a07 | |
index: 0x07 | |
text: |- | |
I can go play | |
wherever I like! | |
What fun! | |
- name: TX_1a09 | |
index: 0x09 | |
text: |- | |
What?!? \col(3)Princess | |
Zelda\col(0) is gone??? | |
- group: 0x1b | |
data: | |
- name: TX_1b00 | |
index: 0x00 | |
text: |- | |
The village has | |
been full of | |
rubble ever | |
since work | |
started on that | |
tower! You can't | |
get anywhere | |
without a \col(1)Shovel\col(0) | |
to clear a path! | |
- name: TX_1b01 | |
index: 0x01 | |
text: |- | |
Ohh! How long | |
have I worked??? | |
Night never | |
comes, so I | |
can't tell. I | |
want to go | |
home. | |
- name: TX_1b02 | |
index: 0x02 | |
text: |- | |
\col(3)Queen Ambi\col(0) has | |
changed. She | |
was never cruel, | |
but now she | |
makes us do | |
the impossible. | |
But you didn't | |
hear it from me! | |
- name: TX_1b03 | |
index: 0x03 | |
text: |- | |
It's been awful | |
ever since that | |
\col(3)Nayru\col(0) girl | |
appeared. Now we | |
have to work | |
hours on end! | |
- name: TX_1b04 | |
index: 0x04 | |
text: |- | |
Dig! Dump! Dig! | |
- name: TX_1b05 | |
index: 0x05 | |
text: |- | |
Heave! Ho! | |
- group: 0x1c | |
data: | |
- name: | |
- TX_1c00 | |
- TX_1c01 | |
- TX_1c02 | |
- TX_1c03 | |
- TX_1c04 | |
- TX_1c05 | |
- TX_1c06 | |
index: | |
- 0x00 | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
text: |- | |
What's with this | |
village? It has | |
no energy! | |
- name: | |
- TX_1c07 | |
- TX_1c08 | |
- TX_1c09 | |
- TX_1c0a | |
- TX_1c0b | |
- TX_1c0c | |
- TX_1c0d | |
- TX_1c0e | |
- TX_1c0f | |
index: | |
- 0x07 | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
Everyone's | |
energy has | |
returned! | |
- name: TX_1c10 | |
index: 0x10 | |
text: |- | |
Hi! Do you | |
remember me? | |
................\stop | |
I'm \col(3)Rosa\col(0)! You, | |
like, forgot we | |
dated?!? This is | |
my first long | |
trip in, like, | |
forever! | |
And I saw some | |
weirdo with this | |
\col(1)Shovel\col(0) I had | |
seen before, so | |
I, like, asked | |
if he knew you.\stop | |
Then he, like, | |
got all excited | |
and went leapin' | |
off somewhere. | |
What a weirdo. | |
- name: TX_1c11 | |
index: 0x11 | |
text: |- | |
Was that, like, | |
your \col(1)Shovel\col(0)? | |
If you don't | |
hang on to it, | |
it could, like, | |
wash out to sea. | |
- name: TX_1c12 | |
index: 0x12 | |
text: |- | |
Actually, the | |
theme of my | |
trip is "the | |
independent | |
woman," so you | |
have to wait for | |
another date. | |
- name: TX_1c13 | |
index: 0x13 | |
text: |- | |
Hi, \Link! | |
The Goron Dance | |
is all the rage | |
in these | |
mountains! But | |
the Subrosian | |
Dance is way | |
cooler. These | |
Gorons have a | |
ways to go! | |
- name: TX_1c14 | |
index: 0x14 | |
text: |- | |
That Goron Dance | |
is way cool! I'm | |
gonna make it | |
popular in | |
Subrosia, too! | |
- name: TX_1c15 | |
index: 0x15 | |
text: |- | |
The \col(3)Graceful | |
Goron\col(0) is the | |
bomb! I'm gonna | |
be the \col(3)Graceful | |
Subrosian\col(0)! | |
- group: 0x1d | |
data: | |
- name: TX_1d00 | |
index: 0x00 | |
text: |- | |
Thank you.\stop | |
You've come all | |
the way from | |
\col(3)Hyrule\col(0), correct? | |
Pleased to meet | |
you. I am \col(3)Nayru\col(0). | |
I've been very | |
worried after | |
hearing that | |
\col(3)Labrynna\col(0) would | |
face many evil | |
troubles. | |
- name: TX_1d01 | |
index: 0x01 | |
text: |- | |
\pos(2)\Link... | |
Hah! You've done | |
well! First you | |
let me through | |
the barrier, now | |
you bring me | |
\col(1)Mystery Seeds\col(0)! | |
Such a nice boy! | |
Taking advantage | |
of people's | |
kindness is | |
too easy! | |
This makes one | |
less thing that | |
can obstruct my | |
ambitions. But | |
my, these | |
\col(1)Mystery Seeds\col(0) | |
are unpleasant! | |
Their sight and | |
smell... Hmph! | |
Anyhow! | |
- name: TX_1d02 | |
index: 0x02 | |
text: |- | |
\pos(2)\col(3)Queen Ambi\col(0)... | |
Now, with my | |
powers, the flow | |
of time is yours | |
to command. | |
For you, I shall | |
create a day | |
that never ends, | |
so the people | |
will never | |
sleep, and work | |
on the tower can | |
continue. And | |
when the tower | |
reaches the | |
heavens, you | |
shall go down in | |
history as the | |
greatest queen | |
to ever live! | |
- name: TX_1d03 | |
index: 0x03 | |
text: |- | |
\pos(1)Heh heh heh heh! | |
We are closer | |
to the Age of | |
Shadow! But it's | |
still premature. | |
The true shadow | |
will fall when | |
the \col(3)Black Tower\col(4) | |
reaches the | |
heavens and I | |
climb to its | |
highest turret! | |
Then it will | |
come... | |
Heh heh heh... | |
Hah hah hah hah! | |
- name: TX_1d04 | |
index: 0x04 | |
text: |- | |
Huhhn... | |
\Link..? | |
Where are we? | |
- name: TX_1d05 | |
index: 0x05 | |
text: |- | |
\col(3)Ralph\col(0)!!! I'm\stop | |
sorry to make | |
you worry. I'm | |
fine now. Let us | |
return to our | |
own age! | |
- name: TX_1d06 | |
index: 0x06 | |
text: |- | |
Thank you, | |
\Link!\stop | |
You've safely | |
pried me from | |
\col(3)Veran's\col(0) grip. | |
Now all the | |
strange things | |
that happened in | |
the land should | |
return to | |
normal. | |
- name: TX_1d07 | |
index: 0x07 | |
text: |- | |
\col(3)Ralph\col(0)... | |
Just like you | |
said, I'll help | |
in what little | |
way I can! | |
- name: TX_1d08 | |
index: 0x08 | |
text: |- | |
There is little | |
else I can do, | |
so I'll return | |
home for now. | |
Stop by anytime. | |
- name: TX_1d09 | |
index: 0x09 | |
text: |- | |
\Link, | |
you have the | |
\col(1)Harp of Ages\col(0).\stop | |
I want you to | |
keep it for now. | |
I'm sure it will | |
continue to aid | |
you. Now let me | |
teach you the | |
last \col(1)tune\col(0), which | |
will unlock the | |
true power of | |
the \col(1)Harp of | |
Ages\col(0). | |
- name: TX_1d0a | |
index: 0x0a | |
text: |- | |
\pos(0)\Link...\stop | |
What's happening | |
inside..? | |
- name: TX_1d0b | |
index: 0x0b | |
text: |- | |
\pos(0)\Link!!! | |
I'm so glad | |
you're safe! | |
Thank goodness! | |
- name: TX_1d0c | |
index: 0x0c | |
text: |- | |
\pos(0)Let us go! | |
- name: TX_1d0d | |
index: 0x0d | |
text: |- | |
\pos(0)I am reluctant | |
to part, but we | |
must return to | |
our own age! | |
- name: | |
- TX_1d0e | |
- TX_1d0f | |
index: | |
- 0x0e | |
- 0x0f | |
text: |- | |
You won't get | |
away so easily! | |
- name: TX_1d10 | |
index: 0x10 | |
text: |- | |
I am \col(3)Nayru\col(4), | |
Oracle of Ages.\stop | |
You are holding | |
an instrument | |
called the \col(2)Harp | |
of Ages\col(4). I do | |
not know you, | |
but it is not by | |
mere chance that | |
you now hold | |
that \col(2)harp\col(4). | |
You are a hero | |
chosen by the | |
currents | |
of time.\stop | |
Your arrival | |
means I am not | |
in this age any | |
longer.\stop | |
I hid the \col(2)harp\col(4) | |
here, knowing | |
this could | |
happen. | |
I entrust the | |
\col(2)harp\col(4) to you! | |
By playing | |
certain \col(2)tunes\col(4) | |
on the \col(2)Harp of | |
Ages\col(4), you can | |
travel through | |
time!\stop | |
Let me teach | |
you the \col(2)Tune | |
of Echoes\col(4)! | |
- name: TX_1d11 | |
index: 0x11 | |
text: |- | |
If you play that | |
\col(2)tune\col(4), you will | |
unlock the | |
powers of the | |
\col(3)Time Portals\col(4) | |
found across | |
this land.\stop | |
Step into a \col(3)Time | |
Portal\col(4) to travel | |
through time | |
to another age.\stop | |
As you journey, | |
you may learn | |
more \col(2)tunes\col(4) that | |
will let you | |
travel through | |
time more freely | |
when you play | |
them.\stop | |
Please, chosen | |
hero, protect | |
this land from | |
the clutches of | |
evil! I am | |
counting on you, | |
unknown hero. | |
- name: TX_1d12 | |
index: 0x12 | |
text: |- | |
\pos(2)\Link, | |
please! Stop | |
\col(3)Ralph\col(0)! He means | |
to sacrifice | |
himself for the | |
people of this | |
age by slaying | |
\col(3)Queen Ambi\col(0)... | |
I can't allow | |
\col(3)Ralph\col(0) to make | |
such a | |
sacrifice! | |
- name: TX_1d13 | |
index: 0x13 | |
text: |- | |
\pos(2)\col(3)Impa\col(0) and I will | |
find a way to | |
give strength to | |
the villagers. | |
Please, \Link, | |
save \col(3)Ralph\col(0). | |
- name: TX_1d14 | |
index: 0x14 | |
text: |- | |
I am fine.\stop | |
\Link... | |
You may be the | |
only one who can | |
stop \col(3)Veran\col(0). | |
But surely \col(3)Ralph\col(0) | |
will help you. | |
- name: TX_1d15 | |
index: 0x15 | |
text: |- | |
\Link, hurry! | |
I'm afraid \col(3)Ralph\col(0) | |
may do something | |
hasty! | |
- name: TX_1d16 | |
index: 0x16 | |
text: |- | |
Thank you, | |
\Link, | |
Thanks to you, | |
\col(3)Lynna City\col(0) is a | |
peaceful place | |
once again! | |
- name: TX_1d17 | |
index: 0x17 | |
text: |- | |
Just when we | |
thought the | |
shadow would | |
wane, it grows | |
stronger, just | |
as \col(3)Veran\col(0)said. | |
\Link! | |
Please help | |
\col(3)Zelda\col(0)! | |
- name: TX_1d18 | |
index: 0x18 | |
text: |- | |
\Link, are | |
you all right? | |
- name: TX_1d19 | |
index: 0x19 | |
text: |- | |
You've finally | |
beaten \col(3)Veran\col(0). | |
Now the chaotic | |
flows of time | |
should return | |
to normal. | |
Shall we go | |
back to the | |
village? | |
- name: TX_1d1a | |
index: 0x1a | |
text: |- | |
\pos(1)I will come to | |
your aid! | |
- name: TX_1d1b | |
index: 0x1b | |
text: |- | |
\pos(2)Time, Nature... | |
Hero of the | |
\col(1)essences\col(0), I am | |
\col(3)Din\col(0), Oracle of | |
Seasons. Hurry, | |
\Link! You've | |
beaten \col(3)Veran\col(0), | |
but \col(3)Twinrova's\col(0) | |
plans are not | |
yet thwarted!\stop | |
The dark powers | |
of the Evil King | |
are growing! | |
- name: TX_1d1c | |
index: 0x1c | |
text: |- | |
\pos(2)The powers of | |
we Oracles\stop | |
will guide you | |
to \col(3)Princess | |
Zelda\col(0)! Cast down | |
\col(3)Twinrova\col(0) and | |
stop the Evil | |
King \col(3)Ganon's\col(0) | |
revival!\stop | |
\Link, surely | |
you can do it! | |
We're counting | |
on you! | |
- name: TX_1d1d | |
index: 0x1d | |
text: |- | |
\pos(1)May the divine | |
protection of | |
the Triforce be | |
with the hero | |
of the \col(1)Essences | |
of Time and | |
Nature\col(0)! | |
- name: TX_1d1e | |
index: 0x1e | |
text: |- | |
\Link, the | |
hero! You have | |
overcome many | |
trials, and | |
gained knowledge | |
of the \col(1)Essences | |
of Time and | |
Nature\col(0). Only you | |
can defeat | |
\col(3)Twinrova\col(0)! | |
- name: TX_1d1f | |
index: 0x1f | |
text: |- | |
Mystical power | |
fills your body! | |
- name: TX_1d20 | |
index: 0x20 | |
text: |- | |
Responsibility | |
for \col(3)Veran\col(0) coming | |
to this land | |
falls on me, | |
too. I will not | |
let \col(3)Ralph\col(0) carry | |
that burden | |
alone. | |
- name: TX_1d21 | |
index: 0x21 | |
text: |- | |
\Link! | |
How are you? | |
Listen to me. | |
After all that's | |
happened, \col(3)Ralph\col(0), | |
like a changed | |
man, has taken | |
up the art of | |
fighting. But I | |
will not let him | |
outdo me! | |
I must fulfill | |
my duties as the | |
Oracle of Ages | |
faithfully.\stop | |
But one thing | |
concerns me-- | |
\col(3)Impa\col(0). This bird | |
brought me a | |
letter that says | |
\col(3)Impa\col(0) has changed | |
course and is | |
headed to | |
\col(3)Holodrum\col(0)... | |
Could something | |
terrible again | |
be happening | |
without my | |
knowing? Perhaps | |
I worry too | |
much... | |
- name: TX_1d22 | |
index: 0x22 | |
text: |- | |
I'm sorry, | |
\Link. | |
\col(3)Ralph\col(0) is always | |
like this when | |
it comes to me. | |
But I feel that | |
something evil | |
is approaching, | |
just as \col(3)Ralph\col(0) | |
claims... | |
- group: 0x1e | |
data: | |
- name: TX_1e00 | |
index: 0x00 | |
text: |- | |
What's this? | |
Green clothes... | |
Sir, are you | |
smitten with | |
forest fairies? | |
My name is | |
\col(3)Tingle\col(0), the one | |
and only! I am | |
a true fairy!\stop | |
The villagers | |
say that at 35, | |
I should open my | |
eyes... | |
But I say \col(3)Tingle\col(0) | |
is the very | |
reincarnation | |
of a fairy! | |
How'd you like | |
\col(3)Tingle\col(0) the fairy | |
for a friend? | |
\opt()Sure \opt()No way | |
- name: TX_1e01 | |
index: 0x01 | |
text: |- | |
Sir, you must be | |
smitten with the | |
forest fairies!\stop | |
How'd you like | |
\col(3)Tingle\col(0) the fairy | |
as a friend? | |
\opt()Sure \opt()No way | |
- name: TX_1e02 | |
index: 0x02 | |
text: |- | |
Then from today, | |
you and \col(3)Tingle\col(0) | |
are friends!\stop | |
Yes! Yes! As a | |
sign of our | |
friendship, | |
\col(3)Tingle\col(0) will give | |
you his \col(1)chart\col(0) | |
that shows the | |
way to the | |
secret island! | |
- name: TX_1e03 | |
index: 0x03 | |
text: |- | |
...I see! I hope | |
you won't | |
regret it! | |
- name: TX_1e04 | |
index: 0x04 | |
text: |- | |
Come back here | |
anytime you wish | |
to see \col(3)Tingle\col(0)! | |
If you get more | |
\col(1)Mystical Seeds\col(0), | |
something good | |
may happen! | |
- name: TX_1e05 | |
index: 0x05 | |
text: |- | |
\call(TX_1e0c)\stop | |
...These are the | |
magic words that | |
\col(3)Tingle\col(0) created | |
himself. Don't | |
steal them! | |
- name: TX_1e06 | |
index: 0x06 | |
text: |- | |
What's this? | |
Look at all the | |
\col(1)Mystical Seeds\col(0) | |
you've gathered! | |
\col(3)Tingle\col(0) the fairy | |
can make it so | |
your \col(1)satchel\col(0) can | |
carry more | |
seeds! Shall I? | |
\opt()Yes \opt()No | |
- name: TX_1e07 | |
index: 0x07 | |
text: |- | |
Very well! Then | |
\col(3)Tingle\col(0) shall | |
work his magic. | |
Close your eyes! | |
- name: TX_1e08 | |
index: 0x08 | |
text: |- | |
Come back | |
anytime you | |
wish to see | |
\col(3)Tingle\col(0). | |
- name: TX_1e09 | |
index: 0x09 | |
text: |- | |
Do you by chance | |
know cooler | |
\col(1)secrets\col(0) than | |
\col(3)Tingle\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_1e0a | |
index: 0x0a | |
text: |- | |
...I see!\n | |
null_terminator: False | |
- name: TX_1e0b | |
index: 0x0b | |
text: |- | |
I guess \col(3)Tingle\col(0) | |
is the coolest. | |
- name: TX_1e0c | |
index: 0x0c | |
text: |- | |
\sfx(0xb5)Tingle, Tingle! | |
Kooloo-Limpah! | |
- name: TX_1e0d | |
index: 0x0d | |
text: |- | |
That's not cool | |
at all!!! | |
\jump(TX_1e0b) | |
null_terminator: False | |
- name: TX_1e0e | |
index: 0x0e | |
text: |- | |
What's this?!? | |
I hate to admit | |
it, but you're | |
far cooler than | |
\col(3)Tingle\col(0)... | |
In exchange for | |
teaching me | |
that, I'll make | |
it so you can | |
carry more | |
\col(1)seeds\col(0)! | |
Close your eyes! | |
- name: TX_1e0f | |
index: 0x0f | |
text: |- | |
I'll teach you | |
the \col(1)secret\col(0) to | |
carrying more | |
\col(1)seeds\col(0) in | |
\col(3)Holodrum\col(0), too.\stop | |
\secret1\stop | |
Call on me again | |
if you forget. | |
- name: TX_1e10 | |
index: 0x10 | |
text: |- | |
\call(TX_1e0c) | |
\col(3)Tingle's\col(0) words | |
are the coolest! | |
Don't steal | |
them! | |
- group: 0x20 | |
data: | |
- name: TX_2000 | |
index: 0x00 | |
text: |- | |
\sfx(0xc3)Hoh... | |
I'm \col(3)Ricky\col(0). | |
Usually, I can | |
clear holes and | |
cliffs with my | |
patented jump... | |
\jump(TX_2002) | |
null_terminator: False | |
- name: TX_2001 | |
index: 0x01 | |
text: |- | |
\sfx(0xc3)Hoh... | |
\Link? It's | |
been a while!\stop | |
Usually I'd be | |
happy to see | |
you...\n | |
null_terminator: False | |
- name: TX_2002 | |
index: 0x02 | |
text: |- | |
But I'm not in | |
such a good mood | |
right now... | |
You see... | |
I lost my | |
precious | |
\col(1)gloves\col(0)... | |
- name: TX_2003 | |
index: 0x03 | |
text: |- | |
I think I left | |
them by the tree | |
on the beach, | |
but I can't seem | |
to find them. | |
- name: TX_2004 | |
index: 0x04 | |
text: |- | |
\sfx(0xc3)Hey! My \col(1)gloves\col(0)! | |
You found them! | |
Thanks!\stop | |
Now I'll help | |
you find what | |
you're looking | |
for! Hop into | |
my pocket! | |
- name: TX_2005 | |
index: 0x05 | |
text: |- | |
\sfx(0xc3)Press \abtn to | |
punch, or build | |
power to unleash | |
a tornado. I can | |
also jump small | |
holes or cliffs. | |
- name: TX_2006 | |
index: 0x06 | |
text: |- | |
\sfx(0xc3)I guess you | |
found what you | |
were after... | |
This is just | |
between you and | |
me, but I can't | |
stand this guy, | |
so I'll see you | |
later! | |
- name: TX_2007 | |
index: 0x07 | |
text: |- | |
Isn't what | |
you're looking | |
for over there? | |
- name: TX_2008 | |
index: 0x08 | |
text: |- | |
\sfx(0xc3)If you move | |
toward a hole, | |
I'll just jump | |
right over. | |
I can clear one | |
hole easy. | |
Give it a try. | |
- name: TX_2009 | |
index: 0x09 | |
text: |- | |
\sfx(0xc3)A cliff like | |
that is one | |
leap. I'll jump | |
if you move up | |
to it. Try it. | |
- name: TX_200a | |
index: 0x0a | |
text: |- | |
\sfx(0xc3)Yow! I'm sorry, | |
but it's too | |
hot for me in | |
there! | |
- group: 0x21 | |
data: | |
- name: TX_2100 | |
index: 0x00 | |
text: |- | |
\pos(2)\sfx(0xc4)Dee! Dee! | |
- name: TX_2101 | |
index: 0x01 | |
text: |- | |
\sfx(0xc4)I was almost | |
eaten! I'm | |
\col(3)Dimitri\col(0). I can | |
swim in the sea. | |
\jump(TX_2103) | |
null_terminator: False | |
- name: TX_2102 | |
index: 0x02 | |
text: |- | |
\sfx(0xc4)\Link! It's | |
you! You saved | |
me! You're a | |
good friend.\n | |
null_terminator: False | |
- name: TX_2103 | |
index: 0x03 | |
text: |- | |
Are you going | |
somewhere? I can | |
give you a ride. | |
- name: TX_2104 | |
index: 0x04 | |
text: |- | |
\sfx(0xc4)We're here! You | |
go alone now. | |
Bye! | |
- name: TX_2105 | |
index: 0x05 | |
text: |- | |
\sfx(0xc4)I'll get lost if | |
I go too far! | |
- name: TX_2106 | |
index: 0x06 | |
text: |- | |
\sfx(0xc4)I chomp when you | |
press \abtn.\stop | |
And I swim like | |
a fish--even up | |
waterfalls. You | |
can even carry | |
me using the | |
\col(1)Power Bracelet\col(0). | |
- name: TX_2107 | |
index: 0x07 | |
text: |- | |
\sfx(0xc4)You can carry | |
and throw me | |
when you use the | |
\col(1)Power Bracelet\col(0). | |
Want to try? | |
- name: TX_2108 | |
index: 0x08 | |
text: |- | |
\sfx(0xc4)I even swim up | |
waterfalls. | |
Try it! | |
- name: TX_2109 | |
index: 0x09 | |
text: |- | |
\sfx(0xc4)Too hot! It's | |
boiling hot | |
here! You go | |
alone, \Link! | |
- group: 0x22 | |
data: | |
- name: TX_2200 | |
index: 0x00 | |
text: |- | |
\sfx(0xc5)A g-g-g-ghost! | |
Help! | |
- name: TX_2201 | |
index: 0x01 | |
text: |- | |
\sfx(0xc5)D-don't eat me! | |
I taste awful! | |
- name: TX_2202 | |
index: 0x02 | |
text: |- | |
\sfx(0xc5)...The ghosts | |
are all gone! | |
- name: TX_2203 | |
index: 0x03 | |
text: |- | |
\call(TX_2202) | |
Did you chase | |
them away? Thank | |
you! I am \col(3)Moosh\col(0). | |
Maybe I can help | |
you out. Climb | |
onto my back. | |
- name: TX_2204 | |
index: 0x04 | |
text: |- | |
\call(TX_2202) | |
\sfx(0xc5)!!! | |
\Link??? | |
I can help you | |
if you like, | |
\Link. | |
Climb onto my | |
back. | |
- name: TX_2205 | |
index: 0x05 | |
text: |- | |
\sfx(0xc5)Tap \abtn to hover, | |
or hold it to | |
charge up for a | |
ground pound.\stop | |
But water is my | |
weakness. The | |
shallow stuff is | |
one thing, but I | |
can't take deep | |
water, so be | |
careful. | |
- name: TX_2206 | |
index: 0x06 | |
text: |- | |
\sfx(0xc5)Hold \abtn to | |
charge up. If | |
you build enough | |
power and let it | |
go, I'll pound | |
the ground. Try | |
it. | |
- name: TX_2207 | |
index: 0x07 | |
text: |- | |
\sfx(0xc5)I can float if | |
you tap \abtn. | |
If you move as | |
I float, you can | |
float across | |
pits. Try it. | |
- name: TX_2208 | |
index: 0x08 | |
text: |- | |
\sfx(0xc5)You found what | |
you were looking | |
for? I'm glad I | |
could help. See | |
you around. | |
- name: TX_2209 | |
index: 0x09 | |
text: |- | |
\sfx(0xc5)I don't want | |
to go too far... | |
- name: TX_220a | |
index: 0x0a | |
text: |- | |
\sfx(0xc5)Ugh! It's hot!\stop | |
I can't take so | |
much heat. I'm | |
sorry. | |
- group: 0x23 | |
data: | |
- name: TX_2300 | |
index: 0x00 | |
text: |- | |
Those lazy, | |
worthless fools!\stop | |
Just as we're | |
buildin' this | |
bridge to the | |
\col(3)Symmetry City | |
Ruins\col(0), they go | |
off on break! | |
I wait and I | |
wait, but they | |
don't come back! | |
- name: TX_2301 | |
index: 0x01 | |
text: |- | |
\call(TX_2300) | |
We'll never get | |
the bridge done | |
at this rate! | |
I'd go find 'em | |
but the terrain | |
'round here is | |
too rough!\stop | |
A man can't | |
navigate it on | |
his own! Pahh! | |
What a fix! | |
- name: TX_2302 | |
index: 0x02 | |
text: |- | |
\call(TX_2300)\stop | |
C'mon, buddy. | |
Can you go find | |
those slackers | |
for me? | |
\opt()Sure \opt()Sorry | |
- name: TX_2303 | |
index: 0x03 | |
text: |- | |
Then scram! | |
Lazy kid! | |
- name: TX_2304 | |
index: 0x04 | |
text: |- | |
Thanks, buddy! | |
I guess you'll | |
be off, then!\n | |
null_terminator: False | |
- name: TX_2305 | |
index: 0x05 | |
text: |- | |
If you can get | |
all three of | |
those slackers | |
back here, we | |
can get to work | |
on this bridge. | |
But the terrain | |
around here is | |
too rough, | |
so you can't | |
manage it on | |
your own. OK? | |
\opt()OK \opt()What? | |
- name: TX_2306 | |
index: 0x06 | |
text: |- | |
If you get those | |
three slackers | |
back here, we'll | |
finish this | |
bridge. | |
- name: TX_2307 | |
index: 0x07 | |
text: |- | |
You ain't been | |
over that way | |
yet! Or are you | |
giving up? | |
\opt()Yes \opt()No | |
- name: TX_2308 | |
index: 0x08 | |
text: |- | |
Really! Then see | |
ya later! | |
- name: TX_2309 | |
index: 0x09 | |
text: |- | |
Then keep on | |
lookin'! | |
- name: TX_230a | |
index: 0x0a | |
text: |- | |
Hah hah! They're | |
finally here! | |
They were just | |
late! Well, get | |
to work! No more | |
breaks until the | |
bridge is done! | |
- name: TX_230b | |
index: 0x0b | |
text: |- | |
What? You're | |
already done? | |
I guess you | |
fools can work! | |
But no time for | |
breaks now! On | |
to the next job! | |
- name: TX_230c | |
index: 0x0c | |
text: |- | |
My boss is an | |
ornery fellow! | |
He does no work, | |
but complains | |
about quality! | |
- name: TX_230d | |
index: 0x0d | |
text: |- | |
He says to build | |
a bridge to the | |
\col(3)Symmetry City | |
Ruins\col(0), but it's | |
not like anyone | |
is waiting to | |
use it. There's | |
no rush, don'cha | |
think? | |
- name: TX_230e | |
index: 0x0e | |
text: |- | |
Ahh! It's a | |
beautiful day! | |
Forget work! | |
Maybe I'll write | |
a poem... | |
- name: TX_230f | |
index: 0x0f | |
text: |- | |
Huh? The boss?\stop | |
But I wanted to | |
hang out a while | |
longer... But I | |
can head back... | |
- name: TX_2310 | |
index: 0x10 | |
text: |- | |
No way! He can't | |
think I'm | |
skippin' out! | |
- name: TX_2311 | |
index: 0x11 | |
text: |- | |
Yesss, boss... | |
- name: TX_2312 | |
index: 0x12 | |
text: |- | |
We're done, | |
boss! | |
- name: TX_2313 | |
index: 0x13 | |
text: |- | |
Have you heard | |
of \col(1)Fairy Powder\col(0)?\stop | |
Fairy tales say | |
it turned a | |
cursed Queen | |
back to her | |
original shape. | |
They say that | |
\col(1)Fairy Powder\col(0) was | |
kept in back | |
long ago!\stop | |
I don't know if | |
it's true or | |
not, but it sure | |
is romantic. | |
- name: TX_2314 | |
index: 0x14 | |
text: |- | |
I'm looking for | |
a romantic poem, | |
but I can't find | |
anything good... | |
How's this... | |
"Roses are red, | |
violets are..." | |
- group: 0x24 | |
data: | |
- name: TX_2400 | |
index: 0x00 | |
text: |- | |
\sfx(0xc7)Welcome!\stop | |
I am the first | |
generation of | |
Graceful | |
Dancers! This is | |
our dance hall! | |
One must know | |
our dance if he | |
is to be called | |
a Goron. | |
If you dance | |
well, I'll give | |
you a | |
\col(1)Brotherhood | |
Emblem\col(0)! | |
One try costs | |
20 Rupees. | |
Shall we dance? | |
\opt()Yes \opt()No | |
- name: TX_2401 | |
index: 0x01 | |
text: |- | |
\sfx(0xc7)Welcome! | |
I am the first | |
generation of | |
Graceful | |
Dancers! This is | |
my dance hall. | |
The Goron Dance | |
is all the rage | |
with hip, young | |
Gorons. | |
It's great!!!\stop | |
Want to dance? | |
It's 20 Rupees. | |
\opt()OK \opt()No thanks | |
- name: | |
- TX_2402 | |
- TX_2422 | |
index: | |
- 0x02 | |
- 0x22 | |
text: |- | |
\sfx(0xc7)Shall I explain | |
the dance? | |
\opt()No \opt()Yes | |
- name: | |
- TX_2403 | |
- TX_2423 | |
index: | |
- 0x03 | |
- 0x23 | |
text: |- | |
\sfx(0xc7)We refuse none | |
who come but | |
chase none who | |
leave. Come back | |
anytime. | |
- name: | |
- TX_2404 | |
- TX_2424 | |
index: | |
- 0x04 | |
- 0x24 | |
text: |- | |
\sfx(0xc7)Pay attention to | |
my lesson. | |
You'll hear the | |
rhythm as the | |
dance begins. | |
You must repeat | |
that rhythm. | |
There are two | |
types. | |
- name: | |
- TX_2405 | |
- TX_2425 | |
index: | |
- 0x05 | |
- 0x25 | |
text: |- | |
\sfx(0xc7)Press \bbtn to move | |
to this sound! | |
- name: | |
- TX_2406 | |
- TX_2426 | |
index: | |
- 0x06 | |
- 0x26 | |
text: |- | |
\sfx(0xc7)Press \abtn to hold | |
a pose when you | |
hear this sound! | |
There are eight | |
rounds in all. | |
Dance well in | |
six rounds to | |
get a prize! | |
If you make | |
three mistakes, | |
you're out.\stop | |
To try is to | |
learn! | |
Got it? | |
\opt()Yes \opt()No | |
- name: | |
- TX_2407 | |
- TX_2427 | |
index: | |
- 0x07 | |
- 0x27 | |
text: |- | |
\sfx(0xc7)We don't care | |
how you dance, | |
as long as you | |
have rhythm! | |
Am I a good | |
dancer? | |
- name: | |
- TX_2408 | |
- TX_2428 | |
index: | |
- 0x08 | |
- 0x28 | |
text: |- | |
\sfx(0xc7)One... Two...\stop | |
One, two, three! | |
- name: | |
- TX_2409 | |
- TX_2429 | |
index: | |
- 0x09 | |
- 0x29 | |
text: |- | |
\sfx(0xc7)Hey! You need | |
more Rupees! | |
- name: | |
- TX_240a | |
- TX_242a | |
index: | |
- 0x0a | |
- 0x2a | |
text: |- | |
You are a | |
talented Goron | |
dancer! You can | |
dance at any | |
level you like! | |
Which do you | |
choose? | |
- name: TX_240b | |
index: 0x0b | |
text: |- | |
\sfx(0xc7)\call(TX_240a)\stop | |
\opt()Platinum \opt()Gold | |
\opt()Silver | |
- name: | |
- TX_240c | |
- TX_242c | |
index: | |
- 0x0c | |
- 0x2c | |
text: |- | |
\sfx(0xc7)Platinum? | |
- name: | |
- TX_240d | |
- TX_242d | |
index: | |
- 0x0d | |
- 0x2d | |
text: |- | |
\sfx(0xc7)Gold? | |
- name: | |
- TX_240e | |
- TX_242e | |
index: | |
- 0x0e | |
- 0x2e | |
text: |- | |
\sfx(0xc7)Silver? | |
- name: | |
- TX_240f | |
- TX_242f | |
index: | |
- 0x0f | |
- 0x2f | |
text: |- | |
\sfx(0xc7)Bronze? | |
- name: | |
- TX_2410 | |
- TX_2430 | |
index: | |
- 0x10 | |
- 0x30 | |
text: |- | |
\sfx(0xc7)You're pretty | |
good! This makes | |
you a brother to | |
the Gorons!\stop | |
As I promised, | |
here you go! | |
- name: | |
- TX_2411 | |
- TX_2431 | |
index: | |
- 0x11 | |
- 0x31 | |
text: |- | |
\sfx(0xc7)All Gorons will | |
call you friend! | |
May we always | |
dance together! | |
- name: | |
- TX_2412 | |
- TX_2432 | |
index: | |
- 0x12 | |
- 0x32 | |
text: |- | |
\sfx(0xc7)Perfect! | |
That was great! | |
It felt wild and | |
open, like the | |
sea! It was | |
poetry in | |
motion! Thank | |
you for sharing | |
it with us. Here | |
is your prize. | |
- name: | |
- TX_2413 | |
- TX_2433 | |
index: | |
- 0x13 | |
- 0x33 | |
text: |- | |
\sfx(0xc7)You cleared \num1 | |
of 8 rounds! | |
Very well done! | |
You're almost as | |
good as me! | |
Here is your | |
prize! | |
- name: | |
- TX_2414 | |
- TX_2434 | |
index: | |
- 0x14 | |
- 0x34 | |
text: |- | |
\sfx(0xc7)Use your body to | |
express your | |
passion more! | |
- name: | |
- TX_2415 | |
- TX_2435 | |
index: | |
- 0x15 | |
- 0x35 | |
text: |- | |
\sfx(0xc7)Dance is heart! | |
It is passion!\stop | |
Your body must | |
express the | |
passion! Turn up | |
the heat!!! Want | |
to try again? | |
\opt()Yes \opt()No | |
- name: | |
- TX_2416 | |
- TX_2436 | |
index: | |
- 0x16 | |
- 0x36 | |
text: |- | |
\sfx(0xc7)Concentrate! | |
OK, next round! | |
- name: | |
- TX_2417 | |
- TX_2437 | |
index: | |
- 0x17 | |
- 0x37 | |
text: |- | |
\sfx(0xc7)You fail if you | |
miss once more! | |
- name: | |
- TX_2418 | |
- TX_2438 | |
index: | |
- 0x18 | |
- 0x38 | |
text: |- | |
\sfx(0xc7)Too bad! You | |
fail this time. | |
- name: TX_2419 | |
index: 0x19 | |
text: |- | |
\sfx(0xc7)Huh? That's an | |
\col(1)introduction\col(0) | |
from a brother? | |
What's this..?\stop | |
Give me your | |
\col(1)Mermaid Key\col(0)? | |
How did he know | |
I have it? | |
Oh well...\stop | |
I can't turn | |
down a brother's | |
request. | |
But I can't just | |
give you this! | |
Dance me for it! | |
If you can match | |
my moves, the | |
\col(1)Mermaid Key\col(0) is | |
yours. So? | |
It's 20 Rupees | |
to try... | |
\opt()OK \opt()No thanks | |
- name: TX_241a | |
index: 0x1a | |
text: |- | |
\sfx(0xc7)What soul!\stop | |
Since a brother | |
has recommended | |
you, I will do | |
as I promised! | |
- name: | |
- TX_241b | |
- TX_241c | |
- TX_241d | |
- TX_241e | |
- TX_241f | |
index: | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
\sfx(0xc7)Come back if | |
you need another | |
lesson! | |
- name: TX_2420 | |
index: 0x20 | |
text: |- | |
\sfx(0xc7)Welcome!\stop | |
I am the fifth | |
generation of | |
Graceful | |
Dancers! This is | |
my dance hall. | |
One must know | |
our dance if he | |
is to be called | |
a Goron. | |
If you dance | |
well, I'll give | |
you a | |
\col(1)Brotherhood | |
Emblem\col(0)! | |
One try costs | |
10 Rupees. | |
Shall we dance? | |
\opt()Yes \opt()No | |
- name: TX_2421 | |
index: 0x21 | |
text: |- | |
\sfx(0xc7)Welcome! | |
I am the fifth | |
generation of | |
Graceful | |
Dancers! This is | |
my dance hall. | |
The Goron dance | |
is all the rage | |
with hip, young | |
Gorons. | |
It's great!!!\stop | |
Want to dance? | |
It's 10 Rupees. | |
\opt()OK \opt()No thanks | |
- name: | |
- TX_242b | |
- TX_2439 | |
- TX_243a | |
- TX_243b | |
- TX_243c | |
- TX_243d | |
- TX_243e | |
- TX_243f | |
index: | |
- 0x2b | |
- 0x39 | |
- 0x3a | |
- 0x3b | |
- 0x3c | |
- 0x3d | |
- 0x3e | |
- 0x3f | |
text: |- | |
\sfx(0xc7)\call(TX_242a)\stop | |
\opt()Gold \opt()Silver | |
\opt()Bronze | |
- name: TX_2440 | |
index: 0x40 | |
text: |- | |
\sfx(0xc7)I love dancing! | |
This dance will | |
be danced for | |
all eternity! | |
- name: TX_2441 | |
index: 0x41 | |
text: |- | |
\sfx(0xc7)With practice, | |
you can be a | |
master Goron | |
Dancer, too! | |
- name: TX_2442 | |
index: 0x42 | |
text: |- | |
\sfx(0xc7)Someday I want | |
to teach this to | |
my children!!! | |
- name: TX_2443 | |
index: 0x43 | |
text: |- | |
\sfx(0xc7)I dance when | |
I'm happy and | |
when I'm sad. If | |
everyone did it, | |
they'd all be | |
happy! | |
- name: TX_2444 | |
index: 0x44 | |
text: |- | |
\sfx(0xc7)Dancing everyday | |
tires you out. | |
Sometimes you | |
have to rest. | |
It's the same as | |
work and study. | |
But you can't | |
just relax all | |
the time. | |
- name: TX_2445 | |
index: 0x45 | |
text: |- | |
\sfx(0xc7)The Goron Dance | |
is my favorite. | |
I want everyone | |
to learn it! | |
- name: | |
- TX_2446 | |
- TX_2447 | |
- TX_2448 | |
- TX_2449 | |
- TX_244a | |
- TX_244b | |
- TX_244c | |
- TX_244d | |
- TX_244e | |
- TX_244f | |
index: | |
- 0x46 | |
- 0x47 | |
- 0x48 | |
- 0x49 | |
- 0x4a | |
- 0x4b | |
- 0x4c | |
- 0x4d | |
- 0x4e | |
- 0x4f | |
text: |- | |
\sfx(0xc7)You gotta have | |
both rhythm and | |
passion! | |
- name: TX_2450 | |
index: 0x50 | |
text: |- | |
\sfx(0xc7)I love dancing! | |
It's like every | |
cell in your | |
body comes | |
alive! | |
- name: TX_2451 | |
index: 0x51 | |
text: |- | |
\sfx(0xc7)We Gorons will | |
find our own | |
dance someday. | |
- name: TX_2452 | |
index: 0x52 | |
text: |- | |
\sfx(0xc7)I want to spread | |
this dance | |
around the | |
world! Dance | |
is the world's | |
common language! | |
- name: TX_2453 | |
index: 0x53 | |
text: |- | |
\sfx(0xc7)Did you know?\stop | |
Passion flows | |
from inside the | |
body when you | |
let the rhythm | |
take control! | |
- name: TX_2454 | |
index: 0x54 | |
text: |- | |
\sfx(0xc7)My grandpa | |
told me this:\stop | |
\call(TX_2444)\stop | |
It's good | |
advice. | |
- name: TX_2455 | |
index: 0x55 | |
text: |- | |
\sfx(0xc7)Dance is like | |
both sport and | |
art. You do | |
exercise and you | |
express your | |
feelings. | |
- name: | |
- TX_2456 | |
- TX_2457 | |
- TX_2458 | |
- TX_2459 | |
- TX_245a | |
- TX_245b | |
- TX_245c | |
- TX_245d | |
- TX_245e | |
- TX_245f | |
index: | |
- 0x56 | |
- 0x57 | |
- 0x58 | |
- 0x59 | |
- 0x5a | |
- 0x5b | |
- 0x5c | |
- 0x5d | |
- 0x5e | |
- 0x5f | |
text: |- | |
\sfx(0xc7)You gotta have | |
both rhythm and | |
passion! | |
- name: TX_2460 | |
index: 0x60 | |
text: |- | |
The Goron Dance | |
reminds me | |
Subrosia's | |
bubbling lava! | |
- name: TX_2461 | |
index: 0x61 | |
text: |- | |
I'm going to | |
create a | |
Subrosian Dance! | |
I'll open a new | |
page in | |
Subrosian | |
culture! | |
- name: TX_2462 | |
index: 0x62 | |
text: |- | |
Your body learns | |
by just dancing! | |
Only youth can | |
push the limits | |
of endurance! | |
Only hot steel | |
can be tempered! | |
- name: TX_2463 | |
index: 0x63 | |
text: |- | |
These Gorons | |
have artistic | |
sense! We must | |
develop our own | |
sense, too! | |
- name: TX_2464 | |
index: 0x64 | |
text: |- | |
This Goron Dance | |
has hot lava- | |
like passion! | |
- name: TX_2465 | |
index: 0x65 | |
text: |- | |
The Goron Dance | |
is at the | |
cutting edge of | |
the dance scene! | |
- name: | |
- TX_2466 | |
- TX_2467 | |
- TX_2468 | |
- TX_2469 | |
- TX_246a | |
- TX_246b | |
- TX_246c | |
- TX_246d | |
- TX_246e | |
- TX_246f | |
index: | |
- 0x66 | |
- 0x67 | |
- 0x68 | |
- 0x69 | |
- 0x6a | |
- 0x6b | |
- 0x6c | |
- 0x6d | |
- 0x6e | |
- 0x6f | |
text: |- | |
Dancing like | |
this is great | |
fun! It really | |
gives meaning to | |
life! | |
- name: TX_2470 | |
index: 0x70 | |
text: |- | |
\pos(1)\sfx(0xc7)Huh?\stop | |
I was diggin' a | |
new tunnel and | |
I ended up here! | |
- name: TX_2471 | |
index: 0x71 | |
text: |- | |
\pos(1)\sfx(0xc7)Hey!!!\stop | |
What are you | |
doin' here? | |
Don't you know? | |
Games are the | |
new fad on | |
\col(3)Rolling Ridge\col(0)! | |
You should check | |
them out, too! | |
- name: TX_2472 | |
index: 0x72 | |
text: |- | |
\sfx(0xc7)Finding treasure | |
is so hard! | |
Will you let me | |
hang on to 20 | |
\col(1)Ember Seeds\col(0) and | |
20 \col(1)Bombs\col(0)?\stop | |
If I'm lucky and | |
find treasure, | |
I'll give you | |
half. | |
How about it? | |
\opt()Yes \opt()No | |
- name: TX_2473 | |
index: 0x73 | |
text: |- | |
\sfx(0xc7)No..? Come back | |
if you change | |
your mind. | |
- name: TX_2474 | |
index: 0x74 | |
text: |- | |
\sfx(0xc7)Huh? | |
Don't lie. Keep | |
better track of | |
how much stuff | |
you have. | |
- name: TX_2475 | |
index: 0x75 | |
text: |- | |
\sfx(0xc7)Leave it to me! | |
I'll find some | |
treasure. Check | |
back with me | |
after a while! | |
- name: TX_2476 | |
index: 0x76 | |
text: |- | |
\sfx(0xc7)I'll be waiting! | |
I'm sure there's | |
treasure here! | |
- name: TX_2477 | |
index: 0x77 | |
text: |- | |
\sfx(0xc7)Thanks to you, | |
I found some | |
treasure! | |
I've got two | |
chests, so take | |
your pick. | |
\opt()Left \opt()Right | |
- name: TX_2478 | |
index: 0x78 | |
text: |- | |
\sfx(0xc7)Tell me if you | |
think you've | |
found some | |
buried treasure! | |
- name: TX_2479 | |
index: 0x79 | |
text: |- | |
\sfx(0xc7)It's terrible! | |
The Goron Elder | |
has been buried | |
alive under | |
some rocks! | |
What do we do? | |
- name: TX_247a | |
index: 0x7a | |
text: |- | |
\sfx(0xc7)It's wonderful! | |
The Goron Elder | |
was unharmed! | |
- name: TX_247b | |
index: 0x7b | |
text: |- | |
\sfx(0xc7)The Elder is | |
buried alive! | |
But Gorons alone | |
can't dig him | |
out! If we had | |
the legendary | |
\col(1)Bomb Flower\col(0), we | |
could blast the | |
rocks away... | |
- name: TX_247c | |
index: 0x7c | |
text: |- | |
\sfx(0xc7)The Elder caused | |
such a fuss! | |
- name: TX_247d | |
index: 0x7d | |
text: |- | |
\sfx(0xc7)Help! Hurry!\stop | |
The Elder will | |
die if we don't | |
hurry! If only | |
we had a \col(1)Bomb | |
Flower\col(0)... | |
- name: TX_247e | |
index: 0x7e | |
text: |- | |
\sfx(0xc7)Hey!\stop | |
Is that one of | |
the legendary | |
\col(1)Bomb Flowers\col(0)? | |
You can't fool | |
me! That's the | |
unmistakable | |
smell of a \col(1)Bomb | |
Flower\col(0)!\stop | |
Please! | |
Let me have that | |
\col(1)Bomb Flower\col(0)! | |
\opt()OK \opt()No way | |
- name: TX_247f | |
index: 0x7f | |
text: |- | |
\sfx(0xc7)Without that | |
\col(1)Bomb Flower\col(0), the | |
Elder will die. | |
Please let me | |
have it! | |
\opt()OK \opt()No way | |
- name: TX_2480 | |
index: 0x80 | |
text: |- | |
\sfx(0xc7)Thank you! | |
Now we can save | |
the Elder! | |
- name: TX_2481 | |
index: 0x81 | |
text: |- | |
\sfx(0xc7)I'm so relieved | |
the Elder is OK. | |
- name: TX_2482 | |
index: 0x82 | |
text: |- | |
\sfx(0xc7)Did something | |
happen? | |
- name: TX_2483 | |
index: 0x83 | |
text: |- | |
\sfx(0xc7)What's going on? | |
I heard a loud | |
noise... | |
- name: TX_2484 | |
index: 0x84 | |
text: |- | |
\sfx(0xc7)I guess the | |
Goron Elder is | |
buried under a | |
pile of rocks. I | |
hope someone can | |
save him. | |
- name: TX_2485 | |
index: 0x85 | |
text: |- | |
\sfx(0xc7)They found a way | |
to save the | |
Elder. Now we | |
can continue | |
digging that new | |
tunnel! | |
- name: TX_2486 | |
index: 0x86 | |
text: |- | |
\sfx(0xc7)This is the home | |
of the Gorons. | |
- name: TX_2487 | |
index: 0x87 | |
text: |- | |
\pos(2)\sfx(0xc7)Huh? | |
What's wrong, | |
brothers? | |
Were you worried | |
about me? | |
Ah ha ha ha ha! | |
A rock that size | |
can't hurt me! | |
Ah ha ha ha ha! | |
- name: TX_2488 | |
index: 0x88 | |
text: |- | |
\sfx(0xc7)Did you bring us | |
the \col(1)Bomb Flower\col(0)? | |
Sorry to | |
trouble you.\stop | |
This is the | |
shiny \col(1)key\col(0) I | |
found on | |
Northern Peak. | |
I never found | |
the keyhole, so | |
I'll give this | |
to you. | |
- name: | |
- TX_2489 | |
- TX_248a | |
- TX_248b | |
- TX_248c | |
- TX_248d | |
- TX_248e | |
- TX_248f | |
index: | |
- 0x89 | |
- 0x8a | |
- 0x8b | |
- 0x8c | |
- 0x8d | |
- 0x8e | |
- 0x8f | |
text: |- | |
\sfx(0xc7)We shall take | |
good care of the | |
\col(1)Bomb Flowers\col(0) you | |
brought us. We | |
shall fill the | |
peaks with them! | |
- name: TX_2490 | |
index: 0x90 | |
text: |- | |
\sfx(0xc7)I sit here to | |
protect the | |
peace on | |
\col(3)Rolling Ridge\col(0). | |
- name: TX_2491 | |
index: 0x91 | |
text: |- | |
\sfx(0xc7)Do you have a | |
passionate | |
heart? Only | |
proven Goron | |
brothers may | |
pass. Be off! | |
- name: | |
- TX_2492 | |
- TX_249e | |
index: | |
- 0x92 | |
- 0x9e | |
text: |- | |
\sfx(0xc7)Huh?!? | |
That's a | |
\col(1)Brotherhood | |
Emblem\col(0)! You | |
understand the | |
passion of a | |
Goron's heart! | |
You may pass! | |
- name: TX_2493 | |
index: 0x93 | |
text: |- | |
\sfx(0xc7)I know it's | |
abrupt, but can | |
you help me, | |
brother?\n | |
null_terminator: False | |
- name: TX_2494 | |
index: 0x94 | |
text: |- | |
\sfx(0xc7)Protecting | |
\col(3)Rolling Ridge\col(0) | |
has given my | |
life meaning. | |
I need an | |
heirloom that | |
will teach my | |
descendants to | |
value life... | |
It'd be great if | |
you could bring | |
me something | |
unique. | |
- name: TX_2495 | |
index: 0x95 | |
text: |- | |
\sfx(0xc7)Yeah... | |
A \col(1)vase\col(0) would | |
be great! | |
- name: TX_2496 | |
index: 0x96 | |
text: |- | |
\sfx(0xc7)Whoaaa! | |
That \col(1)vase\col(0)! What | |
a fine \col(1)Goron | |
Vase\col(0)! Please! | |
Let me have | |
that \col(1)vase\col(0)! | |
I'll trade you | |
some \col(1)Goronade\col(0) | |
for it! | |
\opt()OK \opt()No thanks | |
- name: TX_2497 | |
index: 0x97 | |
text: |- | |
\sfx(0xc7)Oh... Come back | |
if you change | |
your mind. | |
- name: TX_2498 | |
index: 0x98 | |
text: |- | |
\sfx(0xc7)Are you ready to | |
give me that | |
\col(1)Goron Vase\col(0)? | |
\opt()Yes \opt()No | |
- name: | |
- TX_2499 | |
- TX_24a5 | |
index: | |
- 0x99 | |
- 0xa5 | |
text: |- | |
\sfx(0xc7)Thank you! This | |
is great! As | |
promised--here! | |
- name: TX_249a | |
index: 0x9a | |
text: |- | |
\sfx(0xc7)I'm going to | |
treasure this | |
\col(1)vase\col(0)! | |
- name: TX_249b | |
index: 0x9b | |
text: |- | |
\sfx(0xc7)I'm going to | |
treasure the | |
\col(1)Goron Vase\col(0)! | |
- name: TX_249c | |
index: 0x9c | |
text: |- | |
\sfx(0xc7)For generations, | |
my ancestors | |
have sat here | |
guarding the | |
peace on | |
\col(3)Rolling Ridge\col(0). | |
- name: TX_249d | |
index: 0x9d | |
text: |- | |
\sfx(0xc7)Do you have a | |
passionate | |
heart? Since | |
long ago, only | |
proven Goron | |
brothers have | |
been allowed | |
to pass here. | |
Be off!!! | |
- name: TX_249f | |
index: 0x9f | |
text: |- | |
\sfx(0xc7)I know it's | |
abrupt, but can | |
you help me, | |
brother?\n | |
null_terminator: False | |
- name: TX_24a0 | |
index: 0xa0 | |
text: |- | |
\sfx(0xc7)For generations, | |
my ancestors | |
have sat here | |
guarding the | |
peace on | |
\col(3)Rolling Ridge\col(0). | |
I can't leave, | |
but I'm so | |
hungry I could | |
starve... | |
Can you give me | |
some food... | |
- name: TX_24a1 | |
index: 0xa1 | |
text: |- | |
\sfx(0xc7)\col(1)Rock Sirloin\col(0), | |
\col(1)Rock Brisket\col(0)... | |
Anything! | |
- name: TX_24a2 | |
index: 0xa2 | |
text: |- | |
\sfx(0xc7)Whoaaa! | |
You have prime | |
\col(1)Rock Brisket\col(0)!\stop | |
Please! Let me | |
have that \col(1)Rock | |
Brisket\col(0)! | |
I'll trade my | |
ancestors' \col(1)Goron | |
Vase\col(0) for it! | |
\opt()OK \opt()No thanks | |
- name: TX_24a3 | |
index: 0xa3 | |
text: |- | |
\sfx(0xc7)I'm so hungry I | |
could starve. | |
I'd love some | |
\col(1)Rock Brisket\col(0)... | |
- name: TX_24a4 | |
index: 0xa4 | |
text: |- | |
\sfx(0xc7)Are you ready | |
to give me that | |
\col(1)Rock Brisket\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_24a6 | |
index: 0xa6 | |
text: |- | |
\sfx(0xc7)Ohhh! This | |
\col(1)Rock Brisket\col(0) is | |
so delicious! | |
Thank you! | |
- name: TX_24a7 | |
index: 0xa7 | |
text: |- | |
\sfx(0xc7)If you get more | |
food, let me | |
have it! | |
- name: TX_24a8 | |
index: 0xa8 | |
text: |- | |
\sfx(0xc7)Welcome to | |
Target Carts! | |
Fire your \col(1)Seed | |
Shooter\col(0) while | |
riding in a | |
cart. If you hit | |
enough targets, | |
you win a prize! | |
Up to 3 misses | |
wins 20 Rupees. | |
Want to try? It | |
costs 10 Rupees. | |
\opt()Yes \opt()No | |
- name: TX_24a9 | |
index: 0xa9 | |
text: |- | |
\sfx(0xc7)Oh... Come | |
back anytime! | |
- name: TX_24aa | |
index: 0xaa | |
text: |- | |
\sfx(0xc7)Huh? You don't | |
have enough | |
Rupees! Save up | |
and come back! | |
- name: TX_24ab | |
index: 0xab | |
text: |- | |
\sfx(0xc7)OK! Let's get | |
you started! | |
- name: TX_24ac | |
index: 0xac | |
text: |- | |
\sfx(0xc7)The prize this | |
time is...this! | |
- name: TX_24ad | |
index: 0xad | |
text: |- | |
\sfx(0xc7)Ready? Go! | |
- name: TX_24ae | |
index: 0xae | |
text: |- | |
\sfx(0xc7)Welcome to | |
Target Carts. | |
To play, talk to | |
that Goron! | |
- name: TX_24af | |
index: 0xaf | |
text: |- | |
\sfx(0xc7)That's it! You | |
hit \col(4)\num1\col(0) of 12! | |
- name: TX_24b0 | |
index: 0xb0 | |
text: |- | |
\sfx(0xc7)Perfect! | |
Nice shootin'! | |
You win a prize! | |
- name: TX_24b1 | |
index: 0xb1 | |
text: |- | |
\sfx(0xc7)Oh, that was | |
almost perfect. | |
But you still | |
get 20 Rupees! | |
- name: TX_24b2 | |
index: 0xb2 | |
text: |- | |
\sfx(0xc7)Too bad... | |
Try again later. | |
- name: TX_24b3 | |
index: 0xb3 | |
text: |- | |
\sfx(0xc7)Ready to try | |
again? | |
\opt()Yes \opt()No | |
- name: TX_24b4 | |
index: 0xb4 | |
text: |- | |
\sfx(0xc7)Oh... But do | |
try again later! | |
- name: TX_24b5 | |
index: 0xb5 | |
text: |- | |
\pos(2)\sfx(0xc7)Haaa...\stop | |
I've worked so | |
many late nights | |
lately, I don't | |
feel up to | |
playing games. | |
And I dug up a | |
great prize, | |
too. Oh, well... | |
- name: TX_24b6 | |
index: 0xb6 | |
text: |- | |
\pos(2)I need something | |
energizing that | |
can wake me up. | |
- name: TX_24b7 | |
index: 0xb7 | |
text: |- | |
\pos(2)\sfx(0xc7)That's \col(1)Goronade\col(0)!\stop | |
One drink of | |
that charges | |
you up! Will you | |
let me have it? | |
\opt()Yes \opt()No | |
- name: TX_24b8 | |
index: 0xb8 | |
text: |- | |
\pos(2)\sfx(0xc7)No..? Oh... | |
Haa... I'm just | |
so tired lately! | |
- name: TX_24b9 | |
index: 0xb9 | |
text: |- | |
\pos(2)\sfx(0xc7)I'm wide awake | |
now! Thanks! | |
I'm gonna open | |
up shop! Want to | |
give my game a | |
try? | |
The first game | |
is on the house. | |
Want to try? | |
\opt()Yes \opt()No | |
- name: TX_24ba | |
index: 0xba | |
text: |- | |
\pos(2)\sfx(0xc7)What? You don't? | |
Next time it's | |
10 Rupees. | |
- name: TX_24bb | |
index: 0xbb | |
text: |- | |
\pos(2)\sfx(0xc7)Of course! | |
Want to hear the | |
rules? | |
\opt()No \opt()Yes | |
- name: TX_24bc | |
index: 0xbc | |
text: |- | |
\pos(2)\sfx(0xc7)This time, the | |
prize is...this! | |
- name: TX_24bd | |
index: 0xbd | |
text: |- | |
\pos(2)\sfx(0xc7)When the game | |
begins, try to | |
dodge or throw | |
the \col(1)Bombs\col(0) that | |
start falling | |
all around. See | |
how long you | |
can last! | |
You'll get a | |
wonderful prize | |
if you last | |
through it all. | |
But if you get | |
hit even once, | |
you fail! OK? | |
\opt()Yes \opt()No | |
- name: TX_24be | |
index: 0xbe | |
text: |- | |
\pos(2)\sfx(0xc7)Are you ready? | |
- name: TX_24bf | |
index: 0xbf | |
text: |- | |
\pos(2)\sfx(0xc7)Did you come to | |
play? It costs | |
10 Rupees. | |
Wanna try? | |
\opt()Yes \opt()No | |
- name: TX_24c0 | |
index: 0xc0 | |
text: |- | |
\pos(2)\sfx(0xc7)You don't? Come | |
play anytime. | |
- name: TX_24c1 | |
index: 0xc1 | |
text: |- | |
\pos(2)\sfx(0xc7)You don't have | |
enough Rupees! | |
- name: TX_24c2 | |
index: 0xc2 | |
text: |- | |
\pos(2)\sfx(0xc7)Wanna try again | |
for 10 Rupees? | |
\opt()Yes \opt()No | |
- name: TX_24c3 | |
index: 0xc3 | |
text: |- | |
\pos(2)\sfx(0xc7)Amazing! | |
Take your prize! | |
- name: TX_24c4 | |
index: 0xc4 | |
text: |- | |
\sfx(0xc7)Don't tell | |
anyone, but I'm | |
friends with the | |
famous \col(3)Graceful | |
Goron\col(0). Really! | |
- name: TX_24c5 | |
index: 0xc5 | |
text: |- | |
\sfx(0xc7)Did you talk to | |
the \col(3)Graceful | |
Goron\col(0)? | |
- name: TX_24c6 | |
index: 0xc6 | |
text: |- | |
\sfx(0xc7)Hey!!!\stop | |
That \col(1)key\col(0) looks | |
like the \col(1)Mermaid | |
Key\col(0) the \col(3)Graceful | |
Goron\col(0) has. | |
- name: TX_24c7 | |
index: 0xc7 | |
text: |- | |
\sfx(0xc7)You want the | |
\col(3)Graceful Goron's\col(0) | |
\col(1)key\col(0), too? Aren't | |
you greedy... | |
- name: TX_24c8 | |
index: 0xc8 | |
text: |- | |
\sfx(0xc7)Look. I don't | |
know if it will | |
work, but if you | |
give me your | |
\col(1)Lava Juice\col(0), I'll | |
introduce you to | |
the \col(3)Graceful | |
Goron\col(0)! | |
So? Can I have | |
the \col(1)Lava Juice\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_24c9 | |
index: 0xc9 | |
text: |- | |
\sfx(0xc7)OK. Take this | |
\col(1)Letter of | |
Introduction\col(0) to | |
the \col(3)Graceful | |
Goron\col(0)! | |
- name: TX_24ca | |
index: 0xca | |
text: |- | |
\sfx(0xc7)If you show that | |
to the \col(3)Graceful | |
Goron\col(0), he'll | |
understand. | |
- name: TX_24cb | |
index: 0xcb | |
text: |- | |
\sfx(0xc7)Really... | |
Well, whatever! | |
- name: TX_24cc | |
index: 0xcc | |
text: |- | |
\sfx(0xc7)I hope the | |
\col(3)Graceful Goron\col(0) | |
gives you his | |
\col(1)key\col(0)! | |
- name: TX_24cd | |
index: 0xcd | |
text: |- | |
\sfx(0xc7)What did the | |
\col(3)Graceful Goron\col(0) | |
have..? | |
Some kind of | |
mermaid-shaped | |
thing... Aww... | |
I forget! | |
- name: TX_24ce | |
index: 0xce | |
text: |- | |
\sfx(0xc7)The \col(3)Graceful | |
Goron\col(0) drinks | |
\col(1)Lava Juice\col(0) every | |
day to get | |
energy to | |
dance. I want | |
some, too! | |
- name: TX_24cf | |
index: 0xcf | |
text: |- | |
\sfx(0xc7)Welcome to | |
Goron Gallery! | |
This game was | |
popular in | |
\col(3)Lynna Village\col(0). | |
Wanna try? It | |
costs 20 Rupees. | |
\opt()OK \opt()No thanks | |
- name: TX_24d0 | |
index: 0xd0 | |
text: |- | |
\sfx(0xc7)Really? Well, | |
come again. | |
- name: TX_24d1 | |
index: 0xd1 | |
text: |- | |
\sfx(0xc7)Do you need to | |
hear the rules? | |
\opt()No \opt()Yes | |
- name: TX_24d2 | |
index: 0xd2 | |
text: |- | |
\sfx(0xc7)You don't have | |
enough Rupees! | |
- name: TX_24d3 | |
index: 0xd3 | |
text: |- | |
\sfx(0xc7)Hit the balls | |
into the targets | |
with your sword: | |
Fairies 100 pts | |
Blue 30 pts | |
Red -10 pts | |
Imps -50 pts | |
Strike -50 pts | |
You'll hit ten | |
balls, and your | |
prize depends | |
on your total | |
score. Got it? | |
\opt()Yes \opt()No | |
- name: TX_24d4 | |
index: 0xd4 | |
text: |- | |
\sfx(0xc7)This is Goron | |
Gallery! Our | |
game was a big | |
hit in \col(3)Lynna | |
Village\col(0)! Right | |
now, we're | |
offering \col(1)Lava | |
Juice\col(0) to one | |
player with an | |
excellent score! | |
Want to try? It | |
costs 20 Rupees. | |
\opt()OK \opt()No thanks | |
- name: TX_24d5 | |
index: 0xd5 | |
text: |- | |
\sfx(0xc7)If you don't, | |
someone else | |
will get the | |
\col(1)Lava Juice\col(0)! | |
- name: TX_24d6 | |
index: 0xd6 | |
text: |- | |
\sfx(0xc7)OK! Let's get | |
started. | |
Good luck! | |
- name: TX_24d7 | |
index: 0xd7 | |
text: |- | |
\sfx(0xc7)You got \num1 pts! | |
- name: TX_24d8 | |
index: 0xd8 | |
text: |- | |
\sfx(0xc7)Amazing! | |
You win the | |
\col(1)Lava Juice\col(0)!!! | |
- name: TX_24d9 | |
index: 0xd9 | |
text: |- | |
\sfx(0xc7)Too bad! Less | |
than 100 pts | |
doesn't win a | |
prize. | |
- name: TX_24da | |
index: 0xda | |
text: |- | |
\sfx(0xc7)400 pts or more | |
wins a | |
\col(1)Boomerang\col(0). | |
- name: TX_24db | |
index: 0xdb | |
text: |- | |
\sfx(0xc7)300 pts or more | |
wins a | |
\col(1)Gasha Seed\col(0)! | |
- name: TX_24dc | |
index: 0xdc | |
text: |- | |
\sfx(0xc7)200 pts or more | |
wins \col(1)20 Bombs\col(0)! | |
- name: TX_24dd | |
index: 0xdd | |
text: |- | |
\sfx(0xc7)100 points or | |
more wins | |
\col(1)30 Rupees\col(0)! | |
- name: TX_24de | |
index: 0xde | |
text: |- | |
\sfx(0xc7)There's no prize | |
for less than | |
100 pts... | |
- name: TX_24df | |
index: 0xdf | |
text: |- | |
\sfx(0xc7)Want to try | |
again? It costs | |
only 20 Rupees! | |
\opt()OK \opt()No thanks | |
- name: TX_24e0 | |
index: 0xe0 | |
text: |- | |
\sfx(0xc7)Amazing! | |
- name: TX_24e1 | |
index: 0xe1 | |
text: |- | |
\sfx(0xc7)Ooh! You were | |
hit. Too bad... | |
- name: TX_24e2 | |
index: 0xe2 | |
text: |- | |
\sfx(0xc7)The Elder is | |
traveling around | |
\col(3)Rolling Ridge\col(0) | |
planting | |
\col(1)Bomb Flowers\col(0)! | |
- name: TX_24e3 | |
index: 0xe3 | |
text: |- | |
\sfx(0xc7)The Elder is so | |
full of energy. | |
I should follow | |
his example. | |
- name: TX_24e4 | |
index: 0xe4 | |
text: |- | |
\sfx(0xc7)I'm going to | |
plant \col(1)Bomb | |
Flowers\col(0) all over | |
\col(3)Rolling Ridge\col(0)! | |
- name: TX_24e5 | |
index: 0xe5 | |
text: |- | |
\sfx(0xc7)The Elder sure | |
is energetic... | |
I can't keep up. | |
- group: 0x25 | |
data: | |
- name: TX_2500 | |
index: 0x00 | |
text: |- | |
There's a weird | |
guy by the sea! | |
He just floats | |
in the air... | |
I wonder what | |
he's like! | |
- name: TX_2501 | |
index: 0x01 | |
text: |- | |
The tower seems | |
to be getting | |
taller... | |
Is it just me? | |
- name: TX_2502 | |
index: 0x02 | |
text: |- | |
The tower IS | |
getting taller! | |
It's freaky! | |
- name: TX_2503 | |
index: 0x03 | |
text: |- | |
Look! Look! See | |
how tall the | |
tower got! | |
- name: TX_2504 | |
index: 0x04 | |
text: |- | |
Do towers just | |
get taller on | |
their own? | |
- name: | |
- TX_2505 | |
- TX_2506 | |
- TX_2507 | |
- TX_2508 | |
- TX_2509 | |
- TX_250a | |
- TX_250b | |
- TX_250c | |
- TX_250d | |
- TX_250e | |
- TX_250f | |
index: | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
I'm going to the | |
tower to play | |
again today! | |
- name: TX_2510 | |
index: 0x10 | |
text: |- | |
Shhh! I can't | |
hear \col(3)Nayru\col(0) sing! | |
- name: TX_2511 | |
index: 0x11 | |
text: |- | |
No way! It's too | |
scary! It's | |
pitch black | |
inside that | |
grave beneath | |
the tree! | |
- name: TX_2512 | |
index: 0x12 | |
text: |- | |
Besides... | |
- name: TX_2513 | |
index: 0x13 | |
text: |- | |
It might come | |
out... | |
- name: TX_2514 | |
index: 0x14 | |
text: |- | |
...The ghost. | |
- name: TX_2515 | |
index: 0x15 | |
text: |- | |
\pos(2)Who are you..? | |
Well... | |
Welcome... | |
to the darkness | |
of my troubles.\stop | |
I'm so | |
depressed... | |
I want to laugh | |
until I forget | |
everything. Then | |
I'd be happy. | |
Hah.............\stop | |
................\stop | |
Tell him the \col(0x84)\item(0x08) | |
\col(1)Funny Joke\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_2516 | |
index: 0x16 | |
text: |- | |
\pos(2)Huh...\stop | |
What's that..?\stop | |
Hah.............\stop | |
................\stop | |
Oh...\stop | |
That's so funny,\stop | |
I forgot to | |
laugh.\stop | |
Thanks...\stop | |
Thanks to you, | |
I can be as | |
depressed as I | |
want to be... | |
You can take | |
any book you | |
want from that | |
bookshelf... | |
- name: TX_2517 | |
index: 0x17 | |
text: |- | |
\pos(2)Hah... Only the | |
darkness can | |
ease my heart. | |
I guess laughing | |
my troubles away | |
is just a dream | |
deferred... | |
- name: TX_2518 | |
index: 0x18 | |
text: |- | |
\pos(2)That's enough... | |
Like a bird I | |
once saw, fly | |
off somewhere. | |
- name: TX_2519 | |
index: 0x19 | |
text: |- | |
Heh heh! I can | |
already read! | |
"The Fairy Queen | |
Who Keeps the | |
Sea Clean"\stop | |
That's my | |
favorite story. | |
- name: TX_251a | |
index: 0x1a | |
text: |- | |
Reading is fun, | |
even if I don't | |
understand it! | |
- name: TX_251b | |
index: 0x1b | |
text: |- | |
\pos(2)Wahhh! My dad | |
turned to stone! | |
- name: TX_251c | |
index: 0x1c | |
text: |- | |
Playing too much | |
may have tired | |
me out, but I do | |
like being able | |
to move! | |
- name: TX_251d | |
index: 0x1d | |
text: |- | |
OK! Faster this | |
time! I'll throw | |
it, so catch it, | |
Dad!!! | |
- name: TX_251e | |
index: 0x1e | |
text: |- | |
Didn't I get | |
better, Dad? | |
We can practice | |
together every | |
day from now on! | |
- group: 0x26 | |
data: | |
- name: TX_2600 | |
index: 0x00 | |
text: |- | |
Lately folk have | |
been vanishin' | |
and turnin' to | |
stone without | |
warnin'. What's | |
happenin'? | |
- name: TX_2601 | |
index: 0x01 | |
text: |- | |
Is it me, or is | |
that tower | |
gettin' bigger? | |
- name: TX_2602 | |
index: 0x02 | |
text: |- | |
Hahh... I get | |
tired so easily | |
nowadays. Am I | |
gettin' old? | |
- name: TX_2603 | |
index: 0x03 | |
text: |- | |
That tower is | |
surely bigger, | |
and the town is | |
all run amuck. | |
My body's not | |
feelin' right | |
neither. I guess | |
bad things do | |
come in spades. | |
- name: TX_2604 | |
index: 0x04 | |
text: |- | |
My legs feel as | |
heavy as stone. | |
I can't move the | |
way I'd like... | |
I'm sick of all | |
this bad stuff. | |
- name: TX_2605 | |
index: 0x05 | |
text: |- | |
My bones feel | |
so light lately! | |
I won't let any | |
whippersnappers | |
pass me by! | |
- name: TX_2606 | |
index: 0x06 | |
text: |- | |
I'm lookin' at | |
this cave | |
thinkin' there's | |
treasure inside, | |
but I can't get | |
in with this | |
rock here. If | |
I could just | |
blast it away... | |
- group: 0x27 | |
data: | |
- name: TX_2700 | |
index: 0x00 | |
text: |- | |
I am \col(3)Rafton\col(0). | |
My dream is to | |
make fine rafts | |
that can sail | |
the seas! | |
- name: TX_2701 | |
index: 0x01 | |
text: |- | |
If I only had | |
rope that won't | |
decay in water, | |
I could make | |
my raft. I just | |
can't find any.\stop | |
There's a fellow | |
named \col(3)Cheval\col(0) | |
on the east edge | |
of town who is | |
working on such | |
rope, but I | |
don't think he's | |
done yet. | |
- name: TX_2702 | |
index: 0x02 | |
text: |- | |
Hey! That's it! | |
- name: TX_2703 | |
index: 0x03 | |
text: |- | |
With that \col(1)Cheval | |
Rope\col(0), I could | |
finish my raft! | |
Let me have | |
that \col(1)rope\col(0), | |
please! | |
\opt()OK \opt()Sorry | |
- name: TX_2704 | |
index: 0x04 | |
text: |- | |
I guess it can't | |
be helped. | |
- name: TX_2705 | |
index: 0x05 | |
text: |- | |
Thank you! | |
Tell you what, | |
you can be the | |
first to ride my | |
raft when it's | |
done. But you'll | |
need a \col(1)chart\col(0) if | |
you want to go | |
out to sea. | |
Going without | |
a \col(1)chart\col(0) is an | |
invitation to | |
disaster.\n | |
null_terminator: False | |
- name: TX_2706 | |
index: 0x06 | |
text: |- | |
I'll have the | |
raft ready by | |
the time you get | |
a \col(1)chart\col(0). | |
- name: TX_2707 | |
index: 0x07 | |
text: |- | |
Hey! What took | |
so long? My raft | |
is ready! Come | |
over here! | |
- name: TX_2708 | |
index: 0x08 | |
text: |- | |
Shove off from | |
over there. | |
The raft awaits!\n | |
null_terminator: False | |
- name: TX_2709 | |
index: 0x09 | |
text: |- | |
Climb on top and | |
press \col(0x84)\item(0x00)\col(0) to | |
move! | |
- name: TX_270a | |
index: 0x0a | |
text: |- | |
I'll have a raft | |
ready for you | |
anytime you need | |
a ride! | |
\jump(TX_2709) | |
null_terminator: False | |
- name: TX_270b | |
index: 0x0b | |
text: |- | |
I am \col(3)Cheval\col(0).\stop | |
I am researching | |
items for use in | |
water. | |
- name: TX_270c | |
index: 0x0c | |
text: |- | |
\call(TX_270b) | |
Before I die, I | |
want to finish | |
my work on | |
flippers for | |
swimming and | |
rope that won't | |
decay in water. | |
I hope to aid | |
all the people | |
of the world | |
by inventing | |
such things! | |
- name: | |
- TX_270d | |
- TX_270e | |
- TX_270f | |
index: | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
\call(TX_270b) | |
Somehow, seeing | |
you gives me | |
hope for my | |
research. | |
- name: TX_2710 | |
index: 0x10 | |
text: |- | |
Hey! How goes | |
the rafting? I'm | |
thinking of | |
entering a raft | |
race, but I | |
haven't been | |
able to find a | |
decent \col(1)oar\col(0) to | |
race with. | |
- name: TX_2711 | |
index: 0x11 | |
text: |- | |
Give him the \col(0x84)\item(0x0a) | |
\col(1)Magic Oar\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_2712 | |
index: 0x12 | |
text: |- | |
Whoa! That \col(0x84)\item(0x0a) | |
\col(1)Oar\col(0)! It looks | |
like a toy... | |
But I like it! | |
Thanks! In | |
exchange... | |
I know! | |
How's this? | |
Lazily playing | |
guitar while | |
gazing at the | |
moon is so nice. | |
- name: TX_2713 | |
index: 0x13 | |
text: |- | |
I guess I have | |
to row by hand. | |
- name: TX_2714 | |
index: 0x14 | |
text: |- | |
Hey! Are you | |
workin' hard? | |
- name: TX_2715 | |
index: 0x15 | |
text: |- | |
Welcome! This is | |
\col(3)Eyeglass Isle | |
Library\col(0). Long | |
ago, \col(1)Fairy | |
Powder\col(0) was kept | |
in this very | |
library.\stop | |
However, at some | |
point in the | |
past, someone | |
took it away, | |
and now none | |
remains. | |
- name: TX_2716 | |
index: 0x16 | |
text: |- | |
Welcome! This is | |
\col(3)Eyeglass Isle | |
Library\col(0). Please | |
feel free to | |
browse our | |
collection, but | |
please be quiet | |
for the benefit | |
of others. | |
- group: 0x28 | |
data: | |
- name: TX_2800 | |
index: 0x00 | |
text: |- | |
\pos(1)\Link!!! | |
You fool! | |
- name: TX_2801 | |
index: 0x01 | |
text: |- | |
\pos(2)As we guessed, | |
saving \col(3)Nayru\col(0) was | |
for naught!\stop | |
\col(3)Ambi's\col(0) age is | |
filled with | |
cries of sorrow! | |
\col(3)Veran\col(0) has | |
extended the | |
Dark Realm's | |
reach, giving us | |
what we seek-- | |
echoing cries of | |
sorrow! Spread, | |
darkness! | |
Spread, sorrow! | |
- name: TX_2802 | |
index: 0x02 | |
text: |- | |
\pos(2)Oh ho ho ho! | |
\Link, | |
\Link! | |
Don't forget us! | |
- name: TX_2803 | |
index: 0x03 | |
text: |- | |
\pos(2)Nice to see you | |
after so long, | |
\Link! | |
We are \col(3)Twinrova\col(0), | |
Gerudo witches! | |
- name: TX_2804 | |
index: 0x04 | |
text: |- | |
\pos(2)You were quite | |
busy back in | |
\col(3)Holodrum\col(0)! | |
Eee hee hee hee! | |
- name: TX_2805 | |
index: 0x05 | |
text: |- | |
\pos(2)You seem pleased | |
to have rescued | |
\col(3)Nayru\col(0), but | |
\col(3)Ambi's\col(0) age is | |
already filled | |
with cries of | |
sorrow! | |
- name: TX_2806 | |
index: 0x06 | |
text: |- | |
\pos(2)By extending the | |
reach of the | |
Dark Realm, | |
\col(3)Veran\col(0) has spread | |
sorrow across | |
the land. Soon, | |
the Flame of | |
Sorrow will | |
ignite! | |
Ho ho ho ho ho! | |
- name: TX_2807 | |
index: 0x07 | |
text: |- | |
\pos(2)Now only one | |
flame remains... | |
When the three | |
flames burn in | |
the darkness... | |
The Evil King | |
shall return! | |
Oh ho ho ho ho! | |
- name: TX_2808 | |
index: 0x08 | |
text: |- | |
\pos(2)Eee hee hee hee! | |
Since you seem | |
so relaxed, I've | |
come with news! | |
The \col(3)Black Tower\col(0) | |
has already | |
reached the | |
heavens!!! | |
Oh ho ho ho ho! | |
- name: TX_2809 | |
index: 0x09 | |
text: |- | |
\pos(0)Eee hee hee hee! | |
You're too late, | |
\Link! | |
The \col(3)Black Tower\col(0) | |
has already | |
reached the | |
heavens! | |
Oh ho ho ho ho! | |
- name: TX_280a | |
index: 0x0a | |
text: |- | |
\pos(0)Eee hee hee hee! | |
Your might alone | |
can't stop this! | |
Oh ho ho ho ho! | |
- name: TX_280b | |
index: 0x0b | |
text: |- | |
\pos(3)Eee hee hee hee! | |
\Link! | |
Don't think it | |
ends here! | |
- name: TX_280c | |
index: 0x0c | |
text: |- | |
\pos(3)Behold, \col(3)Veran\col(0)! | |
The troubles you | |
caused have | |
filled the land | |
with cries of | |
sorrow! It has | |
given birth to | |
the Flame of | |
Sorrow, which | |
burns brightly!\stop | |
When this flame | |
brightens the | |
darkness, our | |
wish will be | |
granted! | |
Oh ho ho ho ho! | |
- name: | |
- TX_280d | |
- TX_280e | |
- TX_280f | |
- TX_281b | |
index: | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
- 0x1b | |
text: |- | |
Eee hee hee hee!\stop | |
\Link, | |
\Link... | |
Your struggles | |
seem fruitless! | |
Behold! Time has | |
been disrupted | |
in \col(3)Labrynna\col(4)! | |
The people have | |
lost all joy and | |
are filled with | |
sorrow! | |
Oh ho ho ho ho! | |
- name: TX_2810 | |
index: 0x10 | |
text: |- | |
\pos(0)What a waste! | |
You're too late! | |
- name: TX_2811 | |
index: 0x11 | |
text: |- | |
\pos(0)Give up, | |
\Link! | |
Don't you know | |
all your efforts | |
are for naught! | |
- name: TX_2812 | |
index: 0x12 | |
text: |- | |
\pos(0)We are the | |
Gerudo witches, | |
\col(3)Twinrova\col(0)! | |
- name: | |
- TX_2813 | |
- TX_2816 | |
index: | |
- 0x13 | |
- 0x16 | |
text: |- | |
\pos(0)This world is | |
ours to | |
manipulate! No | |
matter how much | |
you struggle, | |
the Dark Rites | |
will begin soon! | |
- name: | |
- TX_2814 | |
- TX_2818 | |
index: | |
- 0x14 | |
- 0x18 | |
text: |- | |
\pos(0)Remember our | |
name as if it | |
were sorrow! | |
The name of | |
\col(3)Twinrova\col(0)! | |
Oh ho ho ho ho! | |
- name: TX_2815 | |
index: 0x15 | |
text: |- | |
\pos(0)Eee hee hee hee! | |
\Link, | |
\Link! | |
Your struggles | |
seem fruitless! | |
- name: TX_2817 | |
index: 0x17 | |
text: |- | |
\pos(0)And these lasses | |
are mere bugs-- | |
bugs before a | |
fire! | |
Oh ho ho ho ho! | |
- name: TX_2819 | |
index: 0x19 | |
text: |- | |
\pos(0)The Evil King's | |
revival begins! | |
Oh ho ho ho ho! | |
- name: TX_281a | |
index: 0x1a | |
text: |- | |
\pos(0)Oh ho ho ho!\stop | |
\col(3)Onox\col(0), General of | |
Darkness! | |
\col(3)Twinrova\col(0) will | |
not let your | |
death go to | |
waste! Behold, | |
\col(3)Onox\col(0)!\stop | |
The troubles you | |
caused now burn | |
in the Flame of | |
Destruction! | |
When the Flames | |
of Sorrow and | |
Despair burst | |
into flame,\stop | |
we will offer up | |
the sacrifice, | |
and the dark | |
rites of the | |
Gerudo will be | |
complete!\stop | |
Then the Evil | |
King shall | |
return! | |
- name: TX_281c | |
index: 0x1c | |
text: |- | |
\pos(3)The Flames of | |
Sorrow and | |
Destruction burn | |
brightly! Only | |
the Flame of | |
Despair remains! | |
Eee hee hee hee! | |
- name: TX_281d | |
index: 0x1d | |
text: |- | |
\pos(3)When the three | |
flames are lit, | |
we will offer | |
the sacrifice | |
and complete the | |
Dark Rites. Then | |
the Evil King | |
shall return! | |
- name: TX_281e | |
index: 0x1e | |
text: |- | |
\pos(3)Oh ho ho ho ho! | |
- name: TX_281f | |
index: 0x1f | |
text: |- | |
\pos(1)Oh ho ho ho!\stop | |
Wandering about? | |
Foolish | |
Princess! | |
- name: TX_2820 | |
index: 0x20 | |
text: |- | |
\pos(1)Eee hee hee hee! | |
We've found you, | |
\col(3)Princess Zelda\col(0)! | |
- name: TX_2821 | |
index: 0x21 | |
text: |- | |
\pos(1)Hope for the | |
people? | |
We'll snuff it | |
out! | |
- name: TX_2822 | |
index: 0x22 | |
text: |- | |
\pos(1)And you shall | |
light the Flame | |
of Despair! | |
Eee hee hee hee! | |
- name: TX_2823 | |
index: 0x23 | |
text: |- | |
The sacrifice is | |
in our grasp... | |
- name: TX_2824 | |
index: 0x24 | |
text: |- | |
When \col(3)Zelda\col(0), the | |
people's hope, | |
vanishes, this | |
land will be | |
stricken with | |
despair. | |
- name: TX_2825 | |
index: 0x25 | |
text: |- | |
It is time! | |
- name: TX_2826 | |
index: 0x26 | |
text: |- | |
Ho ho ho ho ho!\stop | |
The long-awaited | |
Flame of Despair | |
finally burns! | |
- name: TX_2827 | |
index: 0x27 | |
text: |- | |
The Flames of | |
Sorrow and | |
Destruction have | |
been lit by | |
\col(3)Veran\col(0) and \col(3)Onox\col(0)! | |
Now the loss of | |
\col(3)Zelda\col(0) fills all | |
with despair!\stop | |
Oh, Flames of | |
Sorrow, Despair | |
and Destruction, | |
burn with the | |
dark powers our | |
disasters have | |
wrought! | |
- name: TX_2828 | |
index: 0x28 | |
text: |- | |
Eee hee hee hee! | |
He comes... | |
Come now, to the | |
three flames! | |
Come from the | |
darkest depths!\stop | |
Come, \col(3)Ganon\col(0), | |
Evil King!!! | |
- name: TX_2829 | |
index: 0x29 | |
text: |- | |
\pos(3)Eee hee hee hee! | |
The time comes! | |
Already the | |
Flame of | |
Sorrow is lit! | |
- group: 0x29 | |
data: | |
- name: | |
- TX_2900 | |
- TX_2901 | |
- TX_2902 | |
- TX_2903 | |
- TX_2904 | |
- TX_2905 | |
- TX_2906 | |
- TX_2907 | |
- TX_2908 | |
- TX_2909 | |
- TX_290a | |
- TX_290b | |
- TX_290c | |
- TX_290d | |
- TX_290e | |
- TX_290f | |
index: | |
- 0x00 | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
Ask \col(3)Troy\col(0) about | |
animals and | |
monsters! | |
...Not that I | |
don't know... | |
Seriously! | |
- name: TX_2910 | |
index: 0x10 | |
text: |- | |
Deep in the | |
woods are | |
magical \col(1)seeds\col(0) | |
and an owl | |
statue. When the | |
\col(1)seeds\col(0) are placed | |
on the statue, | |
it moves! The | |
first time I saw | |
it, it startled | |
me, but I now | |
find it amusing! | |
But I'm not | |
supposed to go | |
into the woods, | |
so don't tell | |
the adults! | |
- name: TX_2911 | |
index: 0x11 | |
text: |- | |
Shut up! It's no | |
good if you get | |
scared! | |
- group: 0x2a | |
data: | |
- name: TX_2a00 | |
index: 0x00 | |
text: |- | |
You're \col(3)Hyrule's\col(0) | |
messengers, | |
aren't you! | |
\col(3)Impa\col(0) and \Link, | |
right? A bird | |
brought message | |
of your arrival.\stop | |
My name is | |
\col(3)Ralph\col(0)! I am an | |
old friend of | |
\col(3)Nayru's\col(0). We're | |
counting on you. | |
- name: TX_2a01 | |
index: 0x01 | |
text: |- | |
\pos(2)What are you | |
doing to \col(3)Nayru\col(0)? | |
I'll cut you in | |
two if you don't | |
let her go! | |
- name: TX_2a02 | |
index: 0x02 | |
text: |- | |
\pos(2)That \col(3)Veran\col(0)! | |
She couldn't | |
touch the stone | |
so she used you | |
to get in here! | |
- name: TX_2a03 | |
index: 0x03 | |
text: |- | |
\pos(2)I've known \col(3)Nayru\col(0) | |
was the Oracle | |
of Ages since | |
she was a child.\stop | |
I have always | |
been beside her, | |
protecting her. | |
- name: TX_2a04 | |
index: 0x04 | |
text: |- | |
\pos(2)But now this!!! | |
\col(3)NAYRU\col(0)!!! | |
- name: TX_2a05 | |
index: 0x05 | |
text: |- | |
\col(3)Nayru\col(0)!!! Wait! | |
I'll save you! | |
- name: TX_2a06 | |
index: 0x06 | |
text: |- | |
\col(3)NAYRU\col(0)!!! | |
- name: | |
- TX_2a07 | |
- TX_2a08 | |
- TX_2a09 | |
index: | |
- 0x07 | |
- 0x08 | |
- 0x09 | |
text: |- | |
\pos(0)\Link!\stop | |
Did you hear | |
that? They're | |
saying terrible | |
things about | |
\col(3)Nayru\col(0) in the | |
village... | |
But why? It must | |
be \col(3)Veran's\col(0) work! | |
The truth will | |
come out once | |
I save \col(3)Nayru\col(0)! | |
Wait here! I'm | |
going! | |
\jump(TX_2a06) | |
null_terminator: False | |
- name: TX_2a0a | |
index: 0x0a | |
text: |- | |
\pos(2)Well, if it | |
isn't \Link! | |
- name: TX_2a0b | |
index: 0x0b | |
text: |- | |
Dawdling about, | |
as usual. What | |
are you doing? | |
Huh? You need an | |
\col(1)Island Chart\col(0)? | |
I've heard that | |
weird guy has | |
\col(1)sea charts\col(0) to | |
the secret isle. | |
Do what you | |
want! I'm too | |
busy trying to | |
save \col(3)Nayru\col(0) to | |
help you! | |
See ya! | |
- name: TX_2a0c | |
index: 0x0c | |
text: |- | |
\col(3)Nayru\col(0)!!! | |
- name: TX_2a0d | |
index: 0x0d | |
text: |- | |
Is it you? Is | |
it really \col(3)Nayru\col(0)? | |
- name: TX_2a0e | |
index: 0x0e | |
text: |- | |
Sorry, \Link. | |
I was the one | |
running around | |
while you did | |
the saving...\stop | |
But know this: | |
I'll be the one | |
to stop \col(3)Veran\col(0)!!! | |
I won't leave | |
the people of | |
the past to her | |
evil deeds! | |
Forgetting about | |
\col(3)Veran\col(0) now would | |
be foolish. If | |
we do, she'll | |
just come for | |
\col(3)Nayru\col(0) again! | |
- name: TX_2a0f | |
index: 0x0f | |
text: |- | |
What was that???\stop | |
I can't take | |
this! \Link! | |
I'm going back | |
to \col(3)Ambi's\col(0) age | |
first! May fate | |
bring us back | |
together! Bye! | |
- name: TX_2a10 | |
index: 0x10 | |
text: |- | |
What was that? | |
Those hags... | |
What are they | |
trying to do?\stop | |
I can't take | |
this! \Link! | |
I'm going back | |
to \col(3)Ambi's\col(0) age | |
first! | |
May fate bring | |
us back | |
together! Bye! | |
- name: TX_2a11 | |
index: 0x11 | |
text: |- | |
\pos(0)You really beat | |
\col(3)Veran\col(0), didn't | |
you? Nice work, | |
\Link! You're | |
amazing! | |
...Huh? \col(3)Queen | |
Ambi\col(0)? She saw | |
you get shut in | |
and turned and | |
ran. | |
- name: TX_2a12 | |
index: 0x12 | |
text: |- | |
\pos(2)What? Are you | |
gonna take on | |
\col(3)Ralph\col(0)? | |
- name: TX_2a13 | |
index: 0x13 | |
text: |- | |
Don't startle me | |
like that! I | |
thought \col(3)Veran's\col(0) | |
tricks had | |
gotten you! | |
- name: TX_2a14 | |
index: 0x14 | |
text: |- | |
\Link! My | |
respect for you | |
has grown. I | |
thought it was | |
over when you | |
got locked in | |
the tower. | |
I never thought | |
you'd outdo me! | |
- name: TX_2a15 | |
index: 0x15 | |
text: |- | |
And you, \col(3)Queen | |
Ambi\col(0)! \col(3)Veran\col(0) is | |
gone, so now | |
you can be my | |
great, great, | |
great, great, | |
great, great...\stop | |
grandmother! | |
A queen! I'm | |
so proud! | |
- name: TX_2a16 | |
index: 0x16 | |
text: |- | |
\Link! Don't | |
startle me! | |
You also heard | |
the guard on the | |
palace was down | |
and came to save | |
\col(3)Nayru\col(0)? | |
If anyone is | |
gonna save her, | |
it's me! I won't | |
let you beat me | |
to it! | |
- name: TX_2a17 | |
index: 0x17 | |
text: |- | |
But it's no good | |
entering from | |
the front door.\stop | |
I know! There | |
should be a | |
hidden entrance | |
in the palace | |
garden! I'll | |
sneak in through | |
there! | |
- name: TX_2a18 | |
index: 0x18 | |
text: |- | |
What? "Why do I | |
know about the | |
hidden passage | |
on my first | |
trip here?"\stop | |
Never mind!!! | |
I'm coming, | |
\col(3)Nayru\col(0)!!! | |
- name: TX_2a19 | |
index: 0x19 | |
text: |- | |
So, \Link, | |
you finally made | |
it! I came to | |
destroy \col(3)Veran\col(0)! | |
\col(3)Veran\col(0) has taken | |
control of \col(3)Queen | |
Ambi\col(0), right? | |
Then to beat | |
\col(3)Veran\col(0)... | |
I must defeat... | |
\col(3)Queen Ambi\col(0)... | |
Umm... Well... | |
\col(3)Queen Ambi\col(0)! | |
\col(3)Veran\col(0)! I'll | |
destroy the both | |
of you! | |
Then the people | |
of this age, and | |
of our age, will | |
have peace... | |
...But what... | |
will happen to | |
me..?\stop | |
Umm... | |
\Link... | |
Don't forget me. | |
I mean, I think | |
of you...as a | |
friend... | |
OK! I'm going! | |
\col(3)Ralph\col(0) can do it! | |
Goodbye, | |
\Link! | |
- name: TX_2a1a | |
index: 0x1a | |
text: |- | |
Hey, \Link! | |
What are you | |
doing here? I | |
came to find an | |
old hermit who's | |
studying \col(1)tunes\col(0) | |
on this | |
mountain. I | |
don't know where | |
he is, but I bet | |
he can offer a | |
clue that will | |
help save \col(3)Nayru\col(0).\stop | |
I'll find him! | |
Bye! | |
- name: TX_2a1b | |
index: 0x1b | |
text: |- | |
You trickster!\stop | |
Fine! If I slay | |
you, I vanish! | |
Maybe it is | |
terrifying... | |
But if I must, I | |
must. To do | |
nothing and live | |
just isn't me. | |
Then it means | |
nothing! I will | |
destroy you! To | |
protect the | |
people of this | |
age, and to | |
protect \col(3)Nayru\col(0)!!! | |
- name: TX_2a1c | |
index: 0x1c | |
text: |- | |
That voice... | |
\Link... | |
I...couldn't do | |
it... Heh heh. | |
Don't I look | |
the fool...\n | |
null_terminator: False | |
- name: TX_2a1d | |
index: 0x1d | |
text: |- | |
\col(3)Na-Nayru\col(0)... | |
- name: TX_2a1e | |
index: 0x1e | |
text: |- | |
The \col(3)Maku Tree\col(0)? | |
This is more | |
of \col(3)Veran's\col(0) work!\stop | |
\Link! You made | |
it! \col(3)Veran\col(0) just | |
leapt through | |
this \col(3)Time | |
Portal\col(0)! If we go | |
back in time, we | |
should be able | |
to save \col(3)Nayru\col(0) | |
and the \col(3)Maku | |
Tree\col(0)! I'm | |
coming, \col(3)Nayru\col(0)! | |
- name: TX_2a1f | |
index: 0x1f | |
text: |- | |
\pos(0)\Link! You | |
did it! Even I | |
thought it was | |
over this time, | |
but \col(3)Nayru\col(0) was | |
there. She can't | |
always remain | |
helpless! | |
I'm going to | |
train so I'll be | |
able to protect | |
\col(3)Nayru\col(0) on my own! | |
- name: TX_2a20 | |
index: 0x20 | |
text: |- | |
Hey, \Link!\stop | |
Are you looking | |
for something, | |
or what? Huh? | |
\col(3)Cheval\col(0)? | |
I know that | |
name. Yeah! I've | |
seen a grave in | |
our own time | |
that has that | |
name on it.\stop | |
But I don't have | |
time to chat! | |
I'm busy! | |
See ya! | |
- name: TX_2a21 | |
index: 0x21 | |
text: |- | |
Hey, \Link! | |
How are you? | |
I'm training | |
everyday! I have | |
to be strong | |
enough to guard | |
\col(3)Nayru\col(0) on my own! | |
My skills have | |
really improved! | |
Shall we | |
practice next | |
time? Since | |
you're here, we | |
should go hear | |
\col(3)Nayru\col(0) sing! | |
- name: TX_2a22 | |
index: 0x22 | |
text: |- | |
Don't worry, | |
\col(3)Nayru\col(0)! I'm here. | |
I'll chase away | |
any beast that | |
comes near you! | |
Sorry, \Link, | |
but I doubt | |
we'll need you. | |
- name: TX_2a23 | |
index: 0x23 | |
text: |- | |
Leave this to me | |
and my granny! | |
You go take care | |
of \col(3)Twinrova\col(0)! | |
- group: 0x2c | |
data: | |
- name: TX_2c00 | |
index: 0x00 | |
text: |- | |
\pos(2)I am \col(3)Tokkey\col(0). I | |
research time. | |
After many years | |
of research, I'm | |
one step away | |
from perfecting | |
a \col(1)tune\col(0) that lets | |
one move forward | |
in time, but it | |
seems I've hit | |
a roadblock.\n | |
null_terminator: False | |
- name: TX_2c01 | |
index: 0x01 | |
text: |- | |
\pos(2)"Echoes produce | |
waves..." | |
What could it | |
mean? | |
- name: TX_2c02 | |
index: 0x02 | |
text: |- | |
\pos(2)That's the | |
\col(1)Tune of Echoes\col(0)! | |
That's the tone | |
my research | |
lacked! It has | |
answered my | |
remaining | |
questions! Now | |
I can finish | |
my tune! | |
- name: TX_2c03 | |
index: 0x03 | |
text: |- | |
Ye of many | |
tunes, I grant | |
you a new \col(1)tune\col(0)! | |
Time flows on | |
when you play | |
the \col(1)Tune of | |
Currents\col(0)! When | |
you play this | |
\col(1)tune\col(0), you'll | |
immediately | |
drift back to | |
your own time!\stop | |
If you are in a | |
place from which | |
you cannot reach | |
your own time, | |
you'll return to | |
the past. | |
- name: TX_2c04 | |
index: 0x04 | |
text: |- | |
\pos(2)The currents of | |
time run deep... | |
- name: TX_2c05 | |
index: 0x05 | |
text: |- | |
\pos(2)My hearing isn't | |
what it used to | |
be... | |
- name: TX_2c06 | |
index: 0x06 | |
text: |- | |
Hoh hoh! I am | |
\col(3)Troy\col(0).\stop | |
I am a dedicated | |
and hardworking | |
biologist. I've | |
come to \col(3)Rolling | |
Ridge\col(0) to study | |
the Gorons and | |
their games. Did | |
you need me? | |
\opt()Yes \opt()No | |
- name: | |
- TX_2c07 | |
- TX_2c0f | |
index: | |
- 0x07 | |
- 0x0f | |
text: |- | |
You don't seem | |
very promising. | |
- name: TX_2c08 | |
index: 0x08 | |
text: |- | |
Interesting... | |
My student is | |
studying hard in | |
\col(3)Holodrum\col(0). Thank | |
you for updating | |
me. Let me offer | |
you something | |
in return... | |
But not for | |
free! If you | |
score high | |
enough in that | |
game, you can | |
have a gift, OK? | |
\opt()OK \opt()No thanks | |
- name: TX_2c09 | |
index: 0x09 | |
text: |- | |
Are you already | |
senile? | |
- name: TX_2c0a | |
index: 0x0a | |
text: |- | |
Target Carts is | |
a game in which | |
you shoot your | |
\col(1)Seed Shooter\col(0) | |
at targets while | |
riding in a | |
cart. You can | |
have my gift if | |
you hit every | |
target. Got it? | |
\opt()Yes \opt()No | |
- name: TX_2c0b | |
index: 0x0b | |
text: |- | |
Come talk to me | |
after you've hit | |
all the targets. | |
If you don't | |
talk to me right | |
away, I might | |
forget. | |
- name: TX_2c0c | |
index: 0x0c | |
text: |- | |
Oh! Well done! | |
You can now have | |
your reward! | |
- name: TX_2c0d | |
index: 0x0d | |
text: |- | |
I'll teach you | |
the \col(1)secret\col(0) to | |
using \col(1)Bombchu\col(0) in | |
\col(3)Holodrum\col(0), too.\stop | |
\secret1\stop | |
Come back if you | |
forget the | |
\col(1)secret\col(0). | |
- name: TX_2c0e | |
index: 0x0e | |
text: |- | |
Are you ready | |
to play? | |
\opt()Yes \opt()No | |
- name: TX_2c10 | |
index: 0x10 | |
text: |- | |
Giving up? | |
- name: TX_2c11 | |
index: 0x11 | |
text: |- | |
Hoh hoh! I am | |
\col(3)Troy\col(0)! In my | |
younger days, I | |
traveled the | |
world and saw | |
many animals. | |
Even at my age, | |
I'm quite | |
dedicated! You | |
show promise if | |
you've come to | |
hear me speak.\n | |
null_terminator: False | |
- name: TX_2c12 | |
index: 0x12 | |
text: |- | |
Just between us, | |
I have seen | |
\call(0xff) | |
- name: TX_2c13 | |
index: 0x13 | |
text: |- | |
an animal called | |
\col(3)Ricky\col(0) that can | |
jump small holes | |
and cliffs by | |
just moving | |
toward them! | |
- name: TX_2c14 | |
index: 0x14 | |
text: |- | |
an animal called | |
\col(3)Ricky\col(0) that can | |
unleash powerful | |
punches that | |
sometimes cause | |
whirlwinds! | |
- name: TX_2c15 | |
index: 0x15 | |
text: |- | |
an animal called | |
\col(3)Dimitri\col(0) that | |
eats many | |
things--even | |
monsters! | |
- name: TX_2c16 | |
index: 0x16 | |
text: |- | |
an animal called | |
\col(3)Dimitri\col(0) that | |
swims very well. | |
It swims up | |
even mighty | |
currents with | |
great ease! | |
- name: TX_2c17 | |
index: 0x17 | |
text: |- | |
an animal called | |
\col(3)Dimitri\col(0) that can | |
be lifted, | |
carried and even | |
thrown about! | |
- name: TX_2c18 | |
index: 0x18 | |
text: |- | |
an animal called | |
\col(3)Moosh\col(0) that can | |
hover in the air | |
for short spans | |
of time! | |
- name: TX_2c19 | |
index: 0x19 | |
text: |- | |
an animal called | |
\col(3)Moosh\col(0) that can | |
save up energy | |
as it floats and | |
then pound the | |
ground with | |
great force! | |
- name: | |
- TX_2c1a | |
- TX_2c1b | |
index: | |
- 0x1a | |
- 0x1b | |
text: |- | |
certain kinds of | |
\col(3)Deku Scrubs\col(0) that | |
actually engage | |
in business! | |
They're called | |
\col(3)Business Scrubs\col(0)! | |
- name: TX_2c1c | |
index: 0x1c | |
text: |- | |
a monster called | |
a \col(3)Whisp\col(0) that | |
jinxes you when | |
you touch it. | |
You can't take | |
your \col(1)sword\col(0) out | |
when it happens! | |
How frightful! | |
- name: | |
- TX_2c1d | |
- TX_2c1e | |
- TX_2c1f | |
- TX_2c20 | |
- TX_2c21 | |
- TX_2c22 | |
index: | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
- 0x20 | |
- 0x21 | |
- 0x22 | |
text: |- | |
a terrifying | |
monster that | |
eats \col(1)shields\col(0)! | |
How frightful! | |
- group: 0x2d | |
data: | |
- name: TX_2d00 | |
index: 0x00 | |
text: |- | |
Oww... I was | |
injured by a | |
rock that shot | |
out in the | |
eruption... | |
If you want the | |
\col(1)Tuni Nut\col(0), go | |
see my brother | |
across town. | |
- name: TX_2d01 | |
index: 0x01 | |
text: |- | |
We must do | |
something about | |
the eruptions! | |
- name: TX_2d02 | |
index: 0x02 | |
text: |- | |
The closer the | |
\col(3)Black Tower\col(0) gets | |
to completion, | |
the stranger | |
this city gets. | |
When the \col(1)Tuni | |
Nut\col(0) broke, the | |
city fell out of | |
balance, and the | |
volcano started | |
erupting.\n | |
null_terminator: False | |
- name: TX_2d03 | |
index: 0x03 | |
text: |- | |
I want to take | |
the \col(1)Tuni Nut\col(0) to | |
\col(3)Patch's\col(0) place...\stop | |
But I can't | |
leave the city | |
alone. This is | |
\col(3)Symmetry City\col(0)! | |
Left and right | |
have to be in | |
perfect balance!\stop | |
My brother is | |
too hurt to | |
move, so I can't | |
move either. | |
If one brother | |
goes somewhere, | |
the balance | |
between left | |
and right will | |
be lost. But | |
someone has to | |
go... | |
- name: TX_2d04 | |
index: 0x04 | |
text: |- | |
Hey! You can | |
ignore the rules | |
and leave the | |
city! Can you | |
take the \col(1)Tuni | |
Nut\col(0) to \col(3)Patch\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_2d05 | |
index: 0x05 | |
text: |- | |
Really? Thank | |
you! I'll leave | |
this to you!\n | |
null_terminator: False | |
- name: TX_2d06 | |
index: 0x06 | |
text: |- | |
\col(3)Patch\col(0) lives at | |
the top of | |
\col(3)Restoration Wall\col(0) | |
to the south! | |
After you get | |
the \col(1)Tuni Nut\col(0) | |
fixed, take it | |
to the house in | |
the middle of | |
the city and | |
place it on the | |
pedestal. | |
- name: TX_2d07 | |
index: 0x07 | |
text: |- | |
I just thought | |
I'd ask... | |
- name: TX_2d08 | |
index: 0x08 | |
text: |- | |
\col(3)Patch\col(0) lives at | |
the top of | |
\col(3)Restoration | |
Wall\col(0). | |
Thanks a lot! | |
- name: TX_2d09 | |
index: 0x09 | |
text: |- | |
Hey! The \col(1)Tuni | |
Nut\col(0) is fixed! | |
Go place it on | |
the pedestal in | |
the Middle | |
House! | |
- name: TX_2d0a | |
index: 0x0a | |
text: |- | |
Balance has | |
returned to the | |
city! Thank you! | |
- name: TX_2d0b | |
index: 0x0b | |
text: |- | |
Dang! If only | |
\col(3)Patch\col(0) would come | |
at times like | |
this. | |
- name: | |
- TX_2d0c | |
- TX_2d0d | |
- TX_2d0e | |
- TX_2d0f | |
index: | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
What a mess... | |
Do I have to | |
be smaller? | |
- name: TX_2d10 | |
index: 0x10 | |
text: |- | |
Help! Help! | |
The \col(1)Tuni Nut\col(0) is | |
broken! What? | |
Will you listen | |
to my problem? | |
\opt()Yes \opt()No | |
- name: TX_2d11 | |
index: 0x11 | |
text: |- | |
The closer the | |
\col(3)Black Tower\col(0) gets | |
to completion, | |
the stranger | |
this city gets. | |
When the \col(1)Tuni | |
Nut\col(0) broke, the | |
city fell out of | |
balance, and the | |
volcano started | |
erupting. The | |
\col(1)Tuni Nut\col(0) is the | |
city's symbol. | |
We dutifully | |
worshipped this | |
nut. The rules | |
of \col(3)Symmetry City\col(0) | |
require that | |
left and right | |
be in perfect | |
balance! But the | |
\col(1)Tuni Nut\col(0) at the | |
center of the | |
city is broken! | |
\col(3)Symmetry City\col(0) is | |
all out of | |
balance. If we | |
don't get the | |
\col(1)Tuni Nut\col(0) fixed | |
and put back, | |
\col(3)Symmetry City\col(0) | |
will be | |
destroyed by | |
the eruptions. | |
Do you | |
understand? | |
\opt()Yes \opt()No | |
- name: TX_2d12 | |
index: 0x12 | |
text: |- | |
I've given the | |
broken \col(1)Tuni Nut\col(0) | |
to my husband, | |
but he can't | |
climb | |
\col(3)Restoration | |
Wall\col(0). | |
- name: TX_2d13 | |
index: 0x13 | |
text: |- | |
What? Why not? | |
- name: TX_2d14 | |
index: 0x14 | |
text: |- | |
Weren't you | |
listening? Then | |
I'll explain it | |
again! | |
\jump(TX_2d11) | |
null_terminator: False | |
- name: TX_2d15 | |
index: 0x15 | |
text: |- | |
A guru named | |
\col(3)Patch\col(0) lives at | |
the top of | |
\col(3)Restoration | |
Wall\col(0). I think he | |
can fix the | |
broken \col(1)Tuni Nut\col(0), | |
but I could | |
never climb that | |
wall. | |
- name: TX_2d16 | |
index: 0x16 | |
text: |- | |
That's the \col(1)Tuni | |
Nut\col(0), but it's | |
broken right | |
now. Take it to | |
\col(3)Patch\col(0), the | |
repair guru. | |
- name: TX_2d17 | |
index: 0x17 | |
text: |- | |
The \col(1)Tuni Nut\col(0) is | |
fixed! Can you | |
place it on that | |
pedestal? | |
- name: TX_2d18 | |
index: 0x18 | |
text: |- | |
Now the volcano | |
should calm | |
down! I have to | |
get that cave | |
cleaned! | |
- name: | |
- TX_2d19 | |
- TX_2d1a | |
- TX_2d1b | |
- TX_2d1c | |
- TX_2d1d | |
- TX_2d1e | |
- TX_2d1f | |
index: | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
Welcome to | |
\col(3)Symmetry City\col(0)! | |
Perfect balance | |
is the law of | |
the land! | |
- name: TX_2d20 | |
index: 0x20 | |
text: |- | |
Sometimes I hear | |
music flowing | |
down from the | |
mountaintop, | |
but I wonder | |
why. | |
- name: TX_2d21 | |
index: 0x21 | |
text: |- | |
Huh? The cave | |
entrance? It was | |
covered by lava | |
from the volcano | |
long ago! Maybe | |
if the volcano | |
calms down, you | |
may be able to | |
get in. | |
- name: TX_2d22 | |
index: 0x22 | |
text: |- | |
Having something | |
in the middle | |
feels so right! | |
- name: TX_2d23 | |
index: 0x23 | |
text: |- | |
What a mess... | |
Do I have to be | |
bigger? | |
- name: TX_2d24 | |
index: 0x24 | |
text: |- | |
Welcome to | |
\col(3)Symmetry City\col(0)! | |
Did you need | |
something? | |
\opt()Yes \opt()No | |
- name: TX_2d25 | |
index: 0x25 | |
text: |- | |
It's nice to not | |
need anything, | |
isn't it? | |
- name: TX_2d26 | |
index: 0x26 | |
text: |- | |
Amazing! I | |
didn't know that | |
others knew the | |
strengths of | |
\col(3)symmetry\col(0)! | |
Thank you for | |
telling me! In | |
thanks, I'll | |
increase the | |
number of \col(1)rings\col(0) | |
you can carry! | |
- name: TX_2d27 | |
index: 0x27 | |
text: |- | |
So, what do you | |
really want? | |
- name: TX_2d28 | |
index: 0x28 | |
text: |- | |
Let me see your | |
\col(1)Ring Box\col(0) for a | |
second! | |
................ | |
A nut for a | |
jar of tuna! | |
- name: TX_2d29 | |
index: 0x29 | |
text: |- | |
Here you go! | |
- name: TX_2d2a | |
index: 0x2a | |
text: |- | |
Hey! You don't | |
have a \col(1)Ring Box\col(0). | |
OK, you can have | |
my \col(1)box\col(0)! | |
- name: TX_2d2b | |
index: 0x2b | |
text: |- | |
I'll teach you | |
the \col(1)secret\col(0) for | |
carrying many | |
\col(1)rings\col(0) in | |
\col(3)Holodrum\col(0), too!\stop | |
\secret1\stop | |
Come back if you | |
forget it. | |
- name: TX_2d2c | |
index: 0x2c | |
text: |- | |
This volcano had | |
a secret cave in | |
it, but that's a | |
secret. | |
- name: TX_2d2d | |
index: 0x2d | |
text: |- | |
Having something | |
in the middle | |
feels so right! | |
- group: 0x2e | |
data: | |
- name: TX_2e00 | |
index: 0x00 | |
text: |- | |
Hit targets, win | |
fabulous prizes! | |
350 pts & up: | |
Ring | |
250 - 349 pts: | |
Gasha Seed | |
150 - 249 pts: | |
30 Rupees | |
50 - 149 pts: | |
1 Heart | |
Under 50 pts... | |
Nothing\stop | |
Good luck! | |
- name: TX_2e01 | |
index: 0x01 | |
text: |- | |
\left Rolling Ridge | |
\down Lynna City | |
- name: TX_2e02 | |
index: 0x02 | |
text: |- | |
Danger!!! | |
- name: TX_2e03 | |
index: 0x03 | |
text: |- | |
\down Lynna Village | |
- name: TX_2e04 | |
index: 0x04 | |
text: |- | |
Restoration Wall | |
- name: TX_2e05 | |
index: 0x05 | |
text: |- | |
\left Dry Falls | |
- name: TX_2e06 | |
index: 0x06 | |
text: |- | |
\up Great Moblin's | |
Palace | |
- name: TX_2e07 | |
index: 0x07 | |
text: |- | |
\up Target Carts | |
Great Fun! | |
- name: TX_2e08 | |
index: 0x08 | |
text: |- | |
\up Goron Gallery | |
Great Fun! | |
- name: TX_2e09 | |
index: 0x09 | |
text: |- | |
\up Rolling Ridge | |
Base | |
\left Lynna Village | |
- name: TX_2e0a | |
index: 0x0a | |
text: |- | |
\up Dance Hall | |
\right Rolling Ridge | |
Summit | |
- name: TX_2e0b | |
index: 0x0b | |
text: |- | |
\right Big Bang Game | |
\down Target Carts | |
- name: TX_2e0c | |
index: 0x0c | |
text: |- | |
Wanted: | |
Energy Drink | |
Big Bang Owner | |
- name: TX_2e0d | |
index: 0x0d | |
text: |- | |
Maku Path | |
- name: TX_2e0e | |
index: 0x0e | |
text: |- | |
\right Maku Tree | |
- name: TX_2e0f | |
index: 0x0f | |
text: |- | |
\right Yoll Graveyard | |
- name: TX_2e10 | |
index: 0x10 | |
text: |- | |
\up Symmetry City | |
\right Lynna City | |
- name: TX_2e11 | |
index: 0x11 | |
text: |- | |
\up Symmetry City | |
- name: TX_2e12 | |
index: 0x12 | |
text: |- | |
Do not throw | |
anything into | |
the water. | |
- name: TX_2e13 | |
index: 0x13 | |
text: |- | |
\up Restoration | |
Wall | |
- name: TX_2e14 | |
index: 0x14 | |
text: |- | |
\up Maku Tree | |
- name: TX_2e15 | |
index: 0x15 | |
text: |- | |
Know-It-All | |
Birds' Hut | |
First-timers | |
welcome!!! | |
- name: TX_2e16 | |
index: 0x16 | |
text: |- | |
\up Nayru's House | |
\down Lynna City | |
- name: TX_2e17 | |
index: 0x17 | |
text: |- | |
\up Ambi's Palace | |
\left Ambi's Tower | |
- name: TX_2e18 | |
index: 0x18 | |
text: |- | |
\right Cheval's House | |
- name: TX_2e19 | |
index: 0x19 | |
text: |- | |
\left Zora Village | |
\right Sea of Storms | |
- name: TX_2e1a | |
index: 0x1a | |
text: |- | |
\up King Zora's | |
Palace | |
\left Jabu-Jabu's | |
Shrine | |
- name: TX_2e1b | |
index: 0x1b | |
text: |- | |
\right Eyeglass Isle | |
Library | |
- name: TX_2e1c | |
index: 0x1c | |
text: |- | |
**Ancient Cave** | |
Beware! Crumbles | |
easily! | |
- name: TX_2e1d | |
index: 0x1d | |
text: |- | |
Off to Holodrum! | |
Bipin & Blossom | |
- name: TX_2e1e | |
index: 0x1e | |
text: |- | |
\left Lynna Village | |
- name: TX_2e1f | |
index: 0x1f | |
text: |- | |
Welcome to | |
Zora Village! | |
- name: TX_2e20 | |
index: 0x20 | |
text: |- | |
I shall entrust | |
my invention | |
only to one with | |
both might and | |
light feet. | |
Cheval | |
- group: 0x2f | |
data: | |
- name: TX_2f00 | |
index: 0x00 | |
text: |- | |
One with no | |
wings is no | |
match for me! | |
- name: TX_2f01 | |
index: 0x01 | |
text: |- | |
\pos(1)My mighty sword | |
and mighty | |
shield shall | |
crush you! | |
- name: TX_2f02 | |
index: 0x02 | |
text: |- | |
NO!\stop | |
My mighty shield | |
is broken... | |
You'll pay for | |
this!!! | |
- name: TX_2f03 | |
index: 0x03 | |
text: |- | |
\pos(2)As long as I'm | |
underground, | |
your attacks | |
don't scare me! | |
- name: TX_2f04 | |
index: 0x04 | |
text: |- | |
\pos(2)So, \Link!\stop | |
You've finally | |
reached the | |
altar! Bother! | |
We can't have | |
you scampering | |
about up here! | |
So we've dragged | |
you in here. | |
- name: | |
- TX_2f05 | |
- TX_2f06 | |
- TX_2f07 | |
- TX_2f08 | |
index: | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
text: |- | |
\pos(2)The Flames of | |
Sorrow, | |
Destruction and | |
Despair burn | |
brightly. The | |
return of the | |
Evil King \col(3)Ganon\col(0) | |
approaches. The | |
Holy Sacrifice, | |
\col(3)Zelda\col(0), is all | |
that remains! | |
When we call | |
\col(3)Ganon's\col(0) spirit | |
into the vessel, | |
it will be done!\stop | |
You can't stop | |
us! Prepare to | |
meet your doom! | |
- name: TX_2f09 | |
index: 0x09 | |
text: |- | |
\pos(2)Oh hoh hoh! | |
I did not think | |
you would get | |
so far... | |
- name: TX_2f0a | |
index: 0x0a | |
text: |- | |
\pos(2)But I shall not | |
fall like \col(3)Onox\col(0) | |
and \col(3)Veran\col(0)! See | |
my true power! | |
- name: TX_2f0b | |
index: 0x0b | |
text: |- | |
\pos(2)We'll sacrifice | |
you so the Evil | |
King can return! | |
- name: TX_2f0c | |
index: 0x0c | |
text: |- | |
\pos(2)Hoh hoh! \col(3)Ganon's\col(0) | |
return was but | |
a step away! | |
\Link! | |
It is not over! | |
Our rites have | |
failed, but by | |
sacrificing this | |
body, \col(3)Ganon\col(0) | |
will return! | |
- name: TX_2f0d | |
index: 0x0d | |
text: |- | |
\pos(2)Gwoh hoh hoh! | |
Gwah hah hah... | |
Destroy...all... | |
Kill ALL!!! | |
- name: TX_2f0e | |
index: 0x0e | |
text: |- | |
\pos(2)Gwoh hoh hoh! | |
I am the Evil | |
King, \col(3)Ganon\col(0)... | |
- name: TX_2f0f | |
index: 0x0f | |
text: |- | |
\pos(2)Gwoh hoh hoh! | |
- name: | |
- TX_2f10 | |
- TX_2f11 | |
- TX_2f12 | |
index: | |
- 0x10 | |
- 0x11 | |
- 0x12 | |
text: |- | |
\pos(2)I am \col(3)Vire\col(0), | |
\col(3)Veran's\col(0) loyal | |
henchman! I | |
heard someone | |
was trying to | |
stop \col(3)Veran\col(0), so | |
I came here. But | |
it's just some | |
kid!\stop | |
Fine! I can | |
handle you! | |
- name: TX_2f13 | |
index: 0x13 | |
text: |- | |
\pos(2)I'm amazed | |
you've come so | |
far. I thought | |
you a harmless | |
turtle, but I | |
miscalculated. | |
...At any rate, | |
I'll finish this | |
soon!!! | |
- name: TX_2f14 | |
index: 0x14 | |
text: |- | |
\slow()OUCH! Pesky kid! | |
Take this! | |
- name: TX_2f15 | |
index: 0x15 | |
text: |- | |
\slow()Bully! That's | |
it! I'm serious! | |
- name: TX_2f16 | |
index: 0x16 | |
text: |- | |
\slow()Fine! Goodbye! | |
- name: TX_2f17 | |
index: 0x17 | |
text: |- | |
\slow()OUCH..!\stop | |
I paid for my | |
overconfidence, | |
but I'll report | |
this to \col(3)Veran\col(0)! | |
Gar har har! | |
- name: TX_2f18 | |
index: 0x18 | |
text: |- | |
\slow()Im...impossible! | |
Not once, but | |
twice! \col(3)Veran\col(0)... | |
\col(3)Onox\col(0)... | |
I'm sorry... | |
Goodbye! | |
- name: TX_2f19 | |
index: 0x19 | |
text: |- | |
\pos(2)Who enters my | |
fine keep so | |
impertinently?\stop | |
Hah! I got it! | |
You've come to | |
steal the \col(1)Bomb | |
Flowers\col(0) I'm | |
collecting, | |
haven't you? | |
It won't happen, | |
you pilfering | |
thief! Don't | |
think I'll let | |
you out alive! | |
- name: TX_2f1a | |
index: 0x1a | |
text: |- | |
\pos(2)Hey! You're that | |
meddling boy! | |
Well, this time | |
things won't go | |
the way they did | |
in \col(3)Holodrum\col(0)! | |
I've gone to | |
great trouble | |
using the \col(1)Bomb | |
Flowers\col(0) I stole | |
from the Gorons! | |
Taste my \col(1)Bombs\col(0)! | |
C'mon, fool! | |
- name: | |
- TX_2f1b | |
- TX_2f1c | |
- TX_2f1d | |
index: | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
text: |- | |
\pos(0)Noooooo! | |
It can't be! | |
Why meeeeeee?!? | |
- name: TX_2f1e | |
index: 0x1e | |
text: |- | |
Large Rupee, | |
underfoot... | |
sometimes... | |
Hmmm... | |
- name: TX_2f1f | |
index: 0x1f | |
text: |- | |
To rest in | |
\col(3)Nayru\col(0)'s bed, | |
hmmm... | |
- name: TX_2f20 | |
index: 0x20 | |
text: |- | |
Barter and | |
barter, | |
various items, | |
at last | |
you can... | |
Hmmm... | |
- name: TX_2f21 | |
index: 0x21 | |
text: |- | |
Cast | |
various things | |
into lavatory in | |
\col(3)Lynna Village\col(0)... | |
Hmmm... | |
- name: TX_2f22 | |
index: 0x22 | |
text: |- | |
With no \col(1)shield\col(0), | |
with a \col(1)shovel\col(0), | |
you can fight | |
against Spiked | |
Beetles... | |
Hmmm... | |
- name: TX_2f23 | |
index: 0x23 | |
text: |- | |
Sound beats | |
Pols Voices... | |
Hmmm... | |
- name: TX_2f24 | |
index: 0x24 | |
text: |- | |
If you bully | |
Cucco too | |
much... Hmmm... | |
- name: TX_2f25 | |
index: 0x25 | |
text: |- | |
The sealed shop | |
stocks a very | |
rare \col(1)ring\col(0)... | |
Hmmm... | |
- name: TX_2f26 | |
index: 0x26 | |
text: |- | |
\pos(2)It's time for | |
our little game! | |
I break apart. | |
If you can | |
force me back | |
together and | |
blow me away, | |
it ends! | |
But before you | |
do, I shall | |
take a bit of | |
your soul!!! | |
Now begin! | |
- name: TX_2f27 | |
index: 0x27 | |
text: |- | |
A turtle works | |
faster than you!\stop | |
You're too late! | |
\Link... | |
You did me a | |
favor in | |
\col(3)Holodrum\col(0)! | |
I've taken the | |
princess you're | |
looking for! | |
If you think | |
you can save | |
her, try! | |
Gar har har har! | |
- name: TX_2f28 | |
index: 0x28 | |
text: |- | |
\pos(2)If you can dodge | |
my attacks and | |
make it up here, | |
you can have | |
your precious | |
princess back! | |
But it'll never | |
happen! | |
Gar har har har! | |
- name: TX_2f29 | |
index: 0x29 | |
text: |- | |
Ahh! Don't think | |
this is over! | |
Gar har har har! | |
Goodbye! | |
- name: TX_2f2a | |
index: 0x2a | |
text: |- | |
\slow()Not bad! But as | |
long as I am in | |
\col(3)Nayru's\col(0) body, | |
you cannot harm | |
me, which means | |
I'm invincible! | |
Hah hah hah hah! | |
- name: TX_2f2b | |
index: 0x2b | |
text: |- | |
Hya hya hya!\stop | |
You cannot see | |
who I am, for I | |
am your shadow! | |
- group: 0x30 | |
data: | |
- name: TX_3000 | |
index: 0x00 | |
text: |- | |
Do come in!\stop | |
I am \col(3)Vasu\col(0), the | |
jeweler. Is this | |
your first time? | |
Then let me | |
explain jewelry. | |
\jump(TX_303a) | |
null_terminator: False | |
- name: TX_3001 | |
index: 0x01 | |
text: |- | |
Carrying a \col(1)ring\col(0) | |
does nothing. | |
Don't forget | |
to open the | |
Item Screen | |
and wear it. | |
- name: TX_3002 | |
index: 0x02 | |
text: |- | |
I've appraised | |
all your rings! | |
- name: TX_3003 | |
index: 0x03 | |
text: |- | |
Do come in! | |
Welcome to | |
\col(3)Vasu\col(0) Jewelers.\stop | |
What can I do?\stop | |
\opt()Appraise \opt()List | |
\opt()Quit | |
- name: TX_3004 | |
index: 0x04 | |
text: |- | |
Which one shall | |
I appraise? | |
- name: TX_3005 | |
index: 0x05 | |
text: |- | |
It's 20 Rupees! | |
\opt()Appraise \opt()Quit | |
- name: TX_3006 | |
index: 0x06 | |
text: |- | |
You don't have | |
enough. Sorry. | |
- name: TX_3007 | |
index: 0x07 | |
text: |- | |
You have this | |
one already, | |
so I'll buy it | |
for 30 Rupees. | |
- name: TX_3008 | |
index: 0x08 | |
text: |- | |
\col(1)Rings\col(0) do nothing | |
unless worn! | |
- name: TX_3009 | |
index: 0x09 | |
text: |- | |
I am \col(3)Red Snake\col(0).\stop | |
And you want to | |
ask about \col(1)rings\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_300a | |
index: 0x0a | |
text: |- | |
Appraisal or | |
Ring Boxes... | |
Which one? | |
\opt()Appraisal \opt()Box | |
- name: TX_300b | |
index: 0x0b | |
text: |- | |
There are many | |
magical \col(1)rings\col(0) in | |
this land, but | |
just finding one | |
does not give | |
you its powers.\stop | |
Until a \col(1)ring\col(0) has | |
been appraised | |
and its power | |
understood, it | |
cannot be used.\stop | |
\col(3)Vasu\col(0) does | |
appraisals. Once | |
appraised, pick | |
from the List | |
the ones you | |
want in your | |
\col(1)Ring Box\col(0).\stop | |
And remember to | |
wear the \col(1)ring\col(0) | |
you will use. | |
That is all.\stop | |
\jump(TX_3016)That is all.\stop | |
\jump(TX_3016) | |
null_terminator: False | |
- name: TX_300c | |
index: 0x0c | |
text: |- | |
To carry | |
appraised \col(1)rings\col(0), | |
you must have | |
a \col(1)Ring Box\col(0).\stop | |
Pick your \col(1)rings\col(0) | |
from the List | |
and put them | |
in your \col(1)box\col(0).\stop | |
Then you can | |
open the Item | |
Screen at any | |
time to wear a | |
\col(1)ring\col(0).\stop | |
Give it a try.\stop | |
\jump(TX_3016) | |
null_terminator: False | |
- name: TX_300d | |
index: 0x0d | |
text: |- | |
Take your pick.\stop | |
\opt()Fortune | |
\opt()Link | |
- name: TX_300e | |
index: 0x0e | |
text: |- | |
Fine...\stop | |
Use a Game Link | |
cable to connect | |
to another | |
Game Boy Color.\stop | |
Now check to | |
see if your | |
friend is ready.\stop | |
OK! Now for | |
your \col(3)fortune\col(0)!\stop | |
On "Start," I'll | |
go see your | |
friend. On | |
"Ready," you | |
both choose. | |
Ready \opt()Start! | |
- name: TX_300f | |
index: 0x0f | |
text: |- | |
I got stuck | |
along the way. | |
Is your cable | |
connected? | |
Please check it, | |
then try again! | |
- name: TX_3010 | |
index: 0x10 | |
text: |- | |
Come back | |
anytime. | |
- name: TX_3011 | |
index: 0x11 | |
text: |- | |
Appraise this? | |
\opt()Yes \opt()No | |
- name: TX_3012 | |
index: 0x12 | |
text: |- | |
No! You can't | |
leave until I | |
appraise it! | |
- name: TX_3013 | |
index: 0x13 | |
text: |- | |
I'll appraise it | |
for free this | |
time, but after | |
this, it will be | |
20 Rupees per | |
\col(1)ring\col(0). If you get | |
two of the same | |
\col(1)ring\col(0), I'll buy | |
one for | |
30 Rupees.\stop | |
Now, the List! | |
Appraised \col(1)rings\col(0) | |
get added to the | |
List. When you | |
want a \col(1)ring\col(0), | |
move it from | |
your List to | |
your \col(1)box\col(0). | |
Talk to me to | |
see your List. | |
Let's take a | |
peek at it now. | |
- name: TX_3014 | |
index: 0x14 | |
text: |- | |
Oh! All your | |
\col(1)rings\col(0) have been | |
appraised. | |
- name: TX_3015 | |
index: 0x15 | |
text: |- | |
Oh! You don't | |
have any \col(1)rings\col(0) | |
in your List! | |
- name: TX_3016 | |
index: 0x16 | |
text: |- | |
Do you want | |
to hear more? | |
\opt()Yes \opt()No | |
- name: TX_3017 | |
index: 0x17 | |
text: |- | |
That's what that | |
\col(1)ring\col(0) is. I'll | |
add it to your | |
List! | |
- name: TX_3018 | |
index: 0x18 | |
text: |- | |
I am \col(3)Red Snake\col(0)! | |
I am keeper of | |
\col(1)ring secrets\col(0)! | |
Say a secret, | |
or ask about a | |
secret. Make | |
your choice!\stop | |
\opt()Say \opt()Ask | |
\opt()Quit | |
- name: TX_3019 | |
index: 0x19 | |
text: |- | |
"All About | |
Ring Secrets" | |
\opt()Read \opt()Don't | |
- name: TX_301a | |
index: 0x1a | |
text: |- | |
If you save the | |
\col(1)secret\col(0) the \col(3)Red | |
Snake\col(0) told you | |
in an Oracle of | |
Seasons game you | |
played, and tell | |
it to the \col(3)Red | |
Snake\col(0) here,\stop | |
you can bring | |
\col(1)rings\col(0) found in | |
your Oracle of | |
Seasons game | |
here. In the | |
same way, you | |
can take \col(1)rings\col(0) | |
from here to | |
your Oracle of | |
Seasons here.\stop | |
Good news!\stop | |
With a Game Link | |
cable and two | |
Game Boy Color | |
systems, you can | |
bring \col(1)rings\col(0) here | |
without saving | |
your \col(1)secret\col(0)!\stop | |
-NOTE!!- | |
If you haven't | |
finished your | |
quest or used a | |
\col(1)secret\col(0) to visit | |
\col(3)Labrynna\col(0), your | |
\col(1)ring secret\col(0) will | |
not work. | |
- name: TX_301b | |
index: 0x1b | |
text: |- | |
Oh, really? | |
\jump(TX_3010) | |
null_terminator: False | |
- name: TX_301c | |
index: 0x1c | |
text: |- | |
Hmm... I see! | |
I call this the | |
\call(0xfd)! | |
- name: TX_301d | |
index: 0x1d | |
text: |- | |
Listen well!\stop | |
\secret1 | |
\secret2\stop | |
Listen again? | |
\opt()Yes \opt()No | |
- name: TX_301e | |
index: 0x1e | |
text: |- | |
I don't know | |
that \col(1)secret\col(0). | |
Come back after | |
listening again | |
to the \col(1)secret\col(0) | |
you heard in | |
Oracle of | |
Seasons. | |
- name: TX_301f | |
index: 0x1f | |
text: |- | |
I am \col(3)Blue Snake\col(0).\stop | |
I give \col(3)ring | |
fortunes\col(0). | |
Would you like a | |
\col(3)ring fortune\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3020 | |
index: 0x20 | |
text: |- | |
"Ring Link | |
Basics" | |
\opt()Read \opt()Don't | |
- name: TX_3021 | |
index: 0x21 | |
text: |- | |
How can you do | |
a friendship | |
fortune by | |
yourself? | |
Try it with a | |
friend. | |
- name: | |
- TX_3022 | |
- TX_3023 | |
index: | |
- 0x22 | |
- 0x23 | |
text: |- | |
Your \col(3)fortune\col(0) is | |
finished. The | |
\col(1)ring\col(0) represents | |
your friendship. | |
Do not be angry, | |
no matter what. | |
- name: TX_3024 | |
index: 0x24 | |
text: |- | |
I am \col(3)Blue Snake\col(0).\stop | |
I manage the | |
Game Link cable. | |
What shall I do?\stop | |
\opt()Fortune \opt()Link | |
\opt()Nothing | |
- name: TX_3025 | |
index: 0x25 | |
text: |- | |
Pick a topic.\stop | |
\opt()Fortune | |
\opt()Link \opt()Quit | |
- name: TX_3026 | |
index: 0x26 | |
text: |- | |
About Ring Links\stop | |
With a Game Link | |
cable and two | |
Game Boy Color | |
systems, you can | |
bring \col(1)rings\col(0) you | |
found in an | |
Oracle of | |
Seasons game to | |
\col(3)Labrynna\col(0) without | |
saving your | |
\col(1)secret\col(0).\stop | |
Insert your | |
Oracle of | |
Seasons Game | |
Pak into another | |
Game Boy Color, | |
insert a Game | |
Link cable and | |
turn the power | |
ON, but don't | |
press any | |
buttons.\stop | |
Play Oracle of | |
Ages, talk to | |
\col(3)Blue Snake\col(0) and | |
choose "Link" to | |
bring Oracle of | |
Seasons \col(1)rings\col(0) | |
here.\stop | |
In the same way, | |
you can take | |
\col(1)rings\col(0) found here | |
to your Oracle | |
of Seasons game.\stop | |
--NOTE!!!-- | |
If you haven't | |
finished this | |
quest before or | |
come by \col(1)secret\col(0) | |
to \col(3)Labrynna\col(0), | |
you cannot \col(1)link\col(0).\stop | |
Read more? | |
\opt()Yes \opt()No | |
- name: TX_3027 | |
index: 0x27 | |
text: |- | |
Hmm... OK. | |
I have brought | |
your \col(1)rings\col(0) from | |
\col(3)Holodrum\col(0), so | |
see \col(3)Vasu\col(0) to | |
check your List. | |
- name: TX_3028 | |
index: 0x28 | |
text: |- | |
OK.\stop | |
Link your Game | |
Boy Color to the | |
other. Insert a | |
Game Pak into | |
the other Game | |
Boy Color and | |
turn the power | |
ON, but wait | |
before pressing | |
any buttons. | |
When everything | |
is ready, choose | |
"Begin!" | |
\opt()Start! | |
- name: TX_3029 | |
index: 0x29 | |
text: |- | |
Which data will | |
you use? | |
- name: TX_302a | |
index: 0x2a | |
text: |- | |
I can't find | |
Oracle of | |
Seasons data | |
to link to! | |
- name: TX_302b | |
index: 0x2b | |
text: |- | |
That file has no | |
\col(1)secrets\col(0)! | |
- name: | |
- TX_302c | |
- TX_302d | |
- TX_302e | |
index: | |
- 0x2c | |
- 0x2d | |
- 0x2e | |
text: |- | |
You're leaving? | |
Come again. | |
- name: TX_302f | |
index: 0x2f | |
text: |- | |
Do not remove | |
the cable while | |
I am working. | |
- name: TX_3030 | |
index: 0x30 | |
text: |- | |
Now linking! | |
Don't remove | |
the cable. | |
- name: TX_3031 | |
index: 0x31 | |
text: |- | |
The link failed!\stop | |
Is the Game Link | |
cable connected? | |
Is a Game Pak | |
inserted in the | |
other Game Boy | |
Color? Is the | |
power ON? | |
Come back after | |
you check that! | |
- name: TX_3032 | |
index: 0x32 | |
text: |- | |
Link complete!\stop | |
You may now | |
remove the | |
Game Link cable. | |
- name: TX_3033 | |
index: 0x33 | |
text: |- | |
Until you've had | |
a \col(1)ring\col(0) appraised | |
and its power | |
revealed, you | |
cannot wear it.\stop | |
Let's appraise | |
it! | |
- name: TX_3034 | |
index: 0x34 | |
text: |- | |
Oh, my! You're | |
amazing! | |
- name: TX_3035 | |
index: 0x35 | |
text: |- | |
Take this \col(1)ring\col(0)! | |
- name: TX_3036 | |
index: 0x36 | |
text: |- | |
\call(TX_3034)\stop | |
You have slain | |
1000 monsters! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_3037 | |
index: 0x37 | |
text: |- | |
\call(TX_3034)\stop | |
You've collected | |
10,000 Rupees! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_3038 | |
index: 0x38 | |
text: |- | |
\call(TX_3034)\stop | |
You've had 100 | |
rings appraised! | |
\col(3)Vasu\col(0) appreciates | |
your business! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_3039 | |
index: 0x39 | |
text: |- | |
\call(TX_3034)\stop | |
You have saved | |
the world! You | |
are a true hero! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_303a | |
index: 0x3a | |
text: |- | |
\col(1)Rings\col(0) made from | |
\col(1)Mystical Seeds\col(0) | |
have very | |
mystical powers. | |
If you wear one, | |
its mystical | |
power will be | |
passed to you. | |
But you must | |
keep it in your | |
\col(1)Ring Box\col(0). | |
The mystical | |
power will | |
gradually weaken | |
and you won't | |
be able to use | |
it. Understood? | |
\opt()Yes \opt()No | |
- name: TX_303b | |
index: 0x3b | |
text: |- | |
Oh! You don't | |
have a \col(1)Ring Box\col(0)? | |
I like you, so | |
here! Take this | |
\col(1)Ring Box\col(0). | |
- name: TX_303c | |
index: 0x3c | |
text: |- | |
What! Oh, no! | |
- name: TX_303d | |
index: 0x3d | |
text: |- | |
Ring Fortunes\stop | |
Through a \col(3)Ring | |
Fortune\col(0) you and | |
a friend each | |
get a \col(1)ring\col(0) as | |
a sign of your | |
friendship when | |
you and a friend | |
use a Game Link | |
cable to link | |
two Game Boy | |
Color systems.\stop | |
Talk to \col(3)Blue | |
Snake\col(0) after | |
connecting your | |
Game Boy | |
systems to link.\stop | |
After checking | |
your \col(3)fortune\col(0), | |
he'll give you | |
each a \col(1)ring\col(0) that | |
suits your | |
friendship.\stop | |
--Warning--\x20\x20 | |
You cannot do | |
it alone.\stop | |
You must do it | |
with a Game Pak | |
a friend has | |
played.\stop | |
Read others? | |
\opt()Read \opt()Don't | |
- name: TX_303e | |
index: 0x3e | |
text: |- | |
Good to see you! | |
Welcome to | |
\col(3)Vasu\col(0) Jewelers. | |
- name: TX_303f | |
index: 0x3f | |
text: |- | |
Take this \col(1)ring\col(0) | |
as a sign of our | |
friendship. | |
- name: TX_3040 | |
index: 0x40 | |
text: |- | |
Friendship Ring | |
- name: TX_3041 | |
index: 0x41 | |
text: |- | |
Power Ring L-1 | |
- name: TX_3042 | |
index: 0x42 | |
text: |- | |
Power Ring L-2 | |
- name: TX_3043 | |
index: 0x43 | |
text: |- | |
Power Ring L-3 | |
- name: TX_3044 | |
index: 0x44 | |
text: |- | |
Armor Ring L-1 | |
- name: TX_3045 | |
index: 0x45 | |
text: |- | |
Armor Ring L-2 | |
- name: TX_3046 | |
index: 0x46 | |
text: |- | |
Armor Ring L-3 | |
- name: TX_3047 | |
index: 0x47 | |
text: |- | |
Red Ring | |
- name: TX_3048 | |
index: 0x48 | |
text: |- | |
Blue Ring | |
- name: TX_3049 | |
index: 0x49 | |
text: |- | |
Green Ring | |
- name: TX_304a | |
index: 0x4a | |
text: |- | |
Cursed Ring | |
- name: TX_304b | |
index: 0x4b | |
text: |- | |
Expert's Ring | |
- name: TX_304c | |
index: 0x4c | |
text: |- | |
Blast Ring | |
- name: TX_304d | |
index: 0x4d | |
text: |- | |
Rang Ring L-1 | |
- name: TX_304e | |
index: 0x4e | |
text: |- | |
GBA Time Ring | |
- name: TX_304f | |
index: 0x4f | |
text: |- | |
Maple's Ring | |
- name: TX_3050 | |
index: 0x50 | |
text: |- | |
Steadfast Ring | |
- name: TX_3051 | |
index: 0x51 | |
text: |- | |
Pegasus Ring | |
- name: TX_3052 | |
index: 0x52 | |
text: |- | |
Toss Ring | |
- name: TX_3053 | |
index: 0x53 | |
text: |- | |
Heart Ring L-1 | |
- name: TX_3054 | |
index: 0x54 | |
text: |- | |
Heart Ring L-2 | |
- name: TX_3055 | |
index: 0x55 | |
text: |- | |
Swimmer's Ring | |
- name: TX_3056 | |
index: 0x56 | |
text: |- | |
Charge Ring | |
- name: TX_3057 | |
index: 0x57 | |
text: |- | |
Light Ring L-1 | |
- name: TX_3058 | |
index: 0x58 | |
text: |- | |
Light Ring L-2 | |
- name: TX_3059 | |
index: 0x59 | |
text: |- | |
Bomber's Ring | |
- name: TX_305a | |
index: 0x5a | |
text: |- | |
Green Luck Ring | |
- name: TX_305b | |
index: 0x5b | |
text: |- | |
Blue Luck Ring | |
- name: TX_305c | |
index: 0x5c | |
text: |- | |
Gold Luck Ring | |
- name: TX_305d | |
index: 0x5d | |
text: |- | |
Red Luck Ring | |
- name: TX_305e | |
index: 0x5e | |
text: |- | |
Green Holy Ring | |
- name: TX_305f | |
index: 0x5f | |
text: |- | |
Blue Holy Ring | |
- name: TX_3060 | |
index: 0x60 | |
text: |- | |
Red Holy Ring | |
- name: TX_3061 | |
index: 0x61 | |
text: |- | |
Snowshoe Ring | |
- name: TX_3062 | |
index: 0x62 | |
text: |- | |
Roc's Ring | |
- name: TX_3063 | |
index: 0x63 | |
text: |- | |
Quicksand Ring | |
- name: TX_3064 | |
index: 0x64 | |
text: |- | |
Red Joy Ring | |
- name: TX_3065 | |
index: 0x65 | |
text: |- | |
Blue Joy Ring | |
- name: TX_3066 | |
index: 0x66 | |
text: |- | |
Gold Joy Ring | |
- name: TX_3067 | |
index: 0x67 | |
text: |- | |
Green Joy Ring | |
- name: TX_3068 | |
index: 0x68 | |
text: |- | |
Discovery Ring | |
- name: TX_3069 | |
index: 0x69 | |
text: |- | |
Rang Ring L-2 | |
- name: TX_306a | |
index: 0x6a | |
text: |- | |
Octo Ring | |
- name: TX_306b | |
index: 0x6b | |
text: |- | |
Moblin Ring | |
- name: TX_306c | |
index: 0x6c | |
text: |- | |
Like Like Ring | |
- name: TX_306d | |
index: 0x6d | |
text: |- | |
Subrosian Ring | |
- name: TX_306e | |
index: 0x6e | |
text: |- | |
First Gen Ring | |
- name: TX_306f | |
index: 0x6f | |
text: |- | |
Spin Ring | |
- name: TX_3070 | |
index: 0x70 | |
text: |- | |
Bombproof Ring | |
- name: TX_3071 | |
index: 0x71 | |
text: |- | |
Energy Ring | |
- name: TX_3072 | |
index: 0x72 | |
text: |- | |
Dbl. Edged Ring | |
- name: TX_3073 | |
index: 0x73 | |
text: |- | |
GBA Nature Ring | |
- name: TX_3074 | |
index: 0x74 | |
text: |- | |
Slayer's Ring | |
- name: TX_3075 | |
index: 0x75 | |
text: |- | |
Rupee Ring | |
- name: TX_3076 | |
index: 0x76 | |
text: |- | |
Victory Ring | |
- name: TX_3077 | |
index: 0x77 | |
text: |- | |
Sign Ring | |
- name: TX_3078 | |
index: 0x78 | |
text: |- | |
100th Ring | |
- name: TX_3079 | |
index: 0x79 | |
text: |- | |
Whisp Ring | |
- name: TX_307a | |
index: 0x7a | |
text: |- | |
Gasha Ring | |
- name: TX_307b | |
index: 0x7b | |
text: |- | |
Peace Ring | |
- name: TX_307c | |
index: 0x7c | |
text: |- | |
Zora Ring | |
- name: TX_307d | |
index: 0x7d | |
text: |- | |
Fist Ring | |
- name: TX_307e | |
index: 0x7e | |
text: |- | |
Whimsical Ring | |
- name: TX_307f | |
index: 0x7f | |
text: |- | |
Protection Ring | |
- name: TX_3080 | |
index: 0x80 | |
text: |- | |
Symbol of a | |
meeting | |
- name: TX_3081 | |
index: 0x81 | |
text: |- | |
Sword damage \up | |
Damage taken \up | |
- name: TX_3082 | |
index: 0x82 | |
text: |- | |
Sword damage \up\up | |
Damage taken \up\up | |
- name: TX_3083 | |
index: 0x83 | |
text: |- | |
Sword damage \up\up\up | |
Damage taken \up\up\up | |
- name: TX_3084 | |
index: 0x84 | |
text: |- | |
Damage taken \down | |
Sword damage \down | |
- name: TX_3085 | |
index: 0x85 | |
text: |- | |
Damage taken \down\down | |
Sword damage \down\down | |
- name: TX_3086 | |
index: 0x86 | |
text: |- | |
Damage taken \down\down\down | |
Sword damage \down\down\down | |
- name: TX_3087 | |
index: 0x87 | |
text: |- | |
Sword damage x 2 | |
- name: TX_3088 | |
index: 0x88 | |
text: |- | |
Damage taken=1/2 | |
- name: TX_3089 | |
index: 0x89 | |
text: |- | |
Sword damage \up | |
Damage taken \down | |
- name: TX_308a | |
index: 0x8a | |
text: |- | |
1/2 Sword damage | |
Damage taken x 2 | |
- name: TX_308b | |
index: 0x8b | |
text: |- | |
Punch when not | |
equipped | |
- name: TX_308c | |
index: 0x8c | |
text: |- | |
Bomb damage \up | |
- name: TX_308d | |
index: 0x8d | |
text: |- | |
Boomerang | |
damage \up | |
- name: | |
- TX_308e | |
- TX_30b3 | |
index: | |
- 0x8e | |
- 0xb3 | |
text: |- | |
Life Advanced! | |
- name: TX_308f | |
index: 0x8f | |
text: |- | |
Maple meetings \up | |
- name: TX_3090 | |
index: 0x90 | |
text: |- | |
Get knocked | |
back less | |
- name: TX_3091 | |
index: 0x91 | |
text: |- | |
Lengthen Pegasus | |
Seed effect | |
- name: TX_3092 | |
index: 0x92 | |
text: |- | |
Throwing | |
distance \up | |
- name: TX_3093 | |
index: 0x93 | |
text: |- | |
Slowly recover | |
lost Hearts | |
- name: TX_3094 | |
index: 0x94 | |
text: |- | |
Recover lost | |
Hearts | |
- name: TX_3095 | |
index: 0x95 | |
text: |- | |
Swimming speed \up | |
- name: TX_3096 | |
index: 0x96 | |
text: |- | |
Spin Attack | |
charges quickly | |
- name: TX_3097 | |
index: 0x97 | |
text: |- | |
Sword beams | |
at -2 Hearts | |
- name: TX_3098 | |
index: 0x98 | |
text: |- | |
Sword beams | |
at -3 Hearts | |
- name: TX_3099 | |
index: 0x99 | |
text: |- | |
Set two Bombs | |
at once | |
- name: TX_309a | |
index: 0x9a | |
text: |- | |
1/2 damage from | |
traps | |
- name: TX_309b | |
index: 0x9b | |
text: |- | |
1/2 damage from | |
beams | |
- name: TX_309c | |
index: 0x9c | |
text: |- | |
1/2 damage from | |
falls | |
- name: TX_309d | |
index: 0x9d | |
text: |- | |
1/2 damage from | |
spiked floors | |
- name: TX_309e | |
index: 0x9e | |
text: |- | |
No damage from | |
electricity | |
- name: TX_309f | |
index: 0x9f | |
text: |- | |
No damage from | |
Zora's fire | |
- name: TX_30a0 | |
index: 0xa0 | |
text: |- | |
No damage from | |
small rocks | |
- name: TX_30a1 | |
index: 0xa1 | |
text: |- | |
No sliding on | |
ice | |
- name: TX_30a2 | |
index: 0xa2 | |
text: |- | |
Cracked floors | |
don't crumble | |
- name: TX_30a3 | |
index: 0xa3 | |
text: |- | |
No sinking in | |
quicksand | |
- name: TX_30a4 | |
index: 0xa4 | |
text: |- | |
Beasts drop | |
double Rupees | |
- name: TX_30a5 | |
index: 0xa5 | |
text: |- | |
Beasts drop | |
double Hearts | |
- name: TX_30a6 | |
index: 0xa6 | |
text: |- | |
Find double | |
items | |
- name: TX_30a7 | |
index: 0xa7 | |
text: |- | |
Find double | |
Ore Chunks | |
- name: TX_30a8 | |
index: 0xa8 | |
text: |- | |
Sense soft | |
earth nearby | |
- name: TX_30a9 | |
index: 0xa9 | |
text: |- | |
Boomerang | |
damage \up\up | |
- name: TX_30aa | |
index: 0xaa | |
text: |- | |
Become an | |
Octorok | |
- name: TX_30ab | |
index: 0xab | |
text: |- | |
Become a | |
Moblin | |
- name: TX_30ac | |
index: 0xac | |
text: |- | |
Become a | |
Like Like | |
- name: TX_30ad | |
index: 0xad | |
text: |- | |
Become a | |
Subrosian | |
- name: TX_30ae | |
index: 0xae | |
text: |- | |
Become | |
something? | |
- name: TX_30af | |
index: 0xaf | |
text: |- | |
Double Spin | |
Attack | |
- name: TX_30b0 | |
index: 0xb0 | |
text: |- | |
No damage from | |
your own Bombs | |
- name: TX_30b1 | |
index: 0xb1 | |
text: |- | |
Beam replaces | |
Spin Attack | |
- name: TX_30b2 | |
index: 0xb2 | |
text: |- | |
Sword damage \up | |
but you get hurt | |
- name: TX_30b4 | |
index: 0xb4 | |
text: |- | |
1000 beasts | |
slain | |
- name: TX_30b5 | |
index: 0xb5 | |
text: |- | |
10,000 Rupees | |
collected | |
- name: TX_30b6 | |
index: 0xb6 | |
text: |- | |
The Evil King | |
\col(3)Ganon\col(0) defeated | |
- name: TX_30b7 | |
index: 0xb7 | |
text: |- | |
100 signs | |
broken | |
- name: TX_30b8 | |
index: 0xb8 | |
text: |- | |
100 rings | |
appraised | |
- name: TX_30b9 | |
index: 0xb9 | |
text: |- | |
No effect | |
from jinxes | |
- name: TX_30ba | |
index: 0xba | |
text: |- | |
Grow great | |
Gasha Trees | |
- name: TX_30bb | |
index: 0xbb | |
text: |- | |
No explosion | |
if holding Bomb | |
- name: TX_30bc | |
index: 0xbc | |
text: |- | |
Dive without | |
breathing | |
- name: TX_30bd | |
index: 0xbd | |
text: |- | |
Punch when not | |
equipped | |
- name: TX_30be | |
index: 0xbe | |
text: |- | |
Sword damage \down | |
Sometimes deadly | |
- name: TX_30bf | |
index: 0xbf | |
text: |- | |
Damage taken is | |
always one Heart | |
- name: TX_30c0 | |
index: 0xc0 | |
text: "" | |
- name: TX_30c1 | |
index: 0xc1 | |
text: |- | |
\call(0xfd) | |
\call(0xfc) | |
- group: 0x31 | |
data: | |
- name: TX_3100 | |
index: 0x00 | |
text: |- | |
\sfx(0xc7)You can't get | |
through due to | |
the rock slide. | |
In times like | |
this, I just | |
sleep and wait. | |
Long ago, there | |
were many rock | |
slides here that | |
caused a lot of | |
trouble. | |
- name: TX_3101 | |
index: 0x01 | |
text: |- | |
\sfx(0xc7)You did a good | |
job finding my | |
hiding place. | |
- name: TX_3102 | |
index: 0x02 | |
text: |- | |
\sfx(0xc7)A young boy | |
brought \col(1) Bomb | |
Flowers\col(0) to | |
\col(3)Rolling Ridge\col(0).\stop | |
Thanks to him, | |
\col(1)Bomb Flowers\col(0) are | |
now the product | |
that makes | |
\col(3)Rolling Ridge\col(0) | |
famous. | |
- name: TX_3103 | |
index: 0x03 | |
text: |- | |
\sfx(0xc7)With the new | |
tunnel complete, | |
we've got new | |
dwellings! Some | |
Gorons have even | |
opened new | |
shops. You | |
should check | |
it out! | |
- name: TX_3104 | |
index: 0x04 | |
text: |- | |
\sfx(0xc7)Have you been to | |
the Goron shops? | |
Once isn't | |
enough! You have | |
to go at least | |
two or three | |
times to each! | |
- name: TX_3105 | |
index: 0x05 | |
text: |- | |
\sfx(0xc7)These stairs go | |
to the base of | |
\col(3)Rolling Ridge\col(0). | |
- name: TX_3106 | |
index: 0x06 | |
text: |- | |
\sfx(0xc7)Gorons have | |
always taken | |
care of their | |
brothers, and | |
they always | |
will! | |
- name: TX_3107 | |
index: 0x07 | |
text: |- | |
\sfx(0xc7)When my grandpa | |
was younger, he | |
ran a different | |
shop before he | |
opened Target | |
Carts. | |
- name: TX_3108 | |
index: 0x08 | |
text: |- | |
\sfx(0xc7)I got all kinds | |
of prizes at the | |
gaming shops | |
today! | |
- name: TX_3109 | |
index: 0x09 | |
text: |- | |
\sfx(0xc7)That's some | |
racket coming up | |
from down below. | |
Did something | |
happen? | |
- name: TX_310a | |
index: 0x0a | |
text: |- | |
\sfx(0xc7)So the Elder | |
was all right? | |
That's good! | |
- name: TX_310b | |
index: 0x0b | |
text: |- | |
\sfx(0xc7)We Gorons love | |
games! There are | |
plenty of places | |
to play around | |
here! | |
- name: TX_310c | |
index: 0x0c | |
text: |- | |
\sfx(0xc7)The \col(3)Graceful | |
Goron\col(0) downstairs | |
was bragging | |
about how he | |
found a | |
beautiful \col(1)key\col(0) in | |
a waterfall | |
grotto. I'm so | |
jealous. | |
- name: TX_310d | |
index: 0x0d | |
text: |- | |
\sfx(0xc7)I can dance | |
carefree because | |
the world is | |
so peaceful! | |
- name: TX_310e | |
index: 0x0e | |
text: |- | |
\sfx(0xc7)The target range | |
is almost as | |
popular as | |
dancing is! | |
- name: TX_310f | |
index: 0x0f | |
text: |- | |
\sfx(0xc7)The other day, I | |
broke the record | |
at Target Carts! | |
- name: TX_3110 | |
index: 0x10 | |
text: |- | |
\sfx(0xc7)Ever since that | |
big pig--the | |
\col(3)Great Moblin\col(0)-- | |
came, we haven't | |
been able to | |
grow the Gorons' | |
famed \col(1)Bomb | |
Flowers\col(0). | |
- name: TX_3111 | |
index: 0x11 | |
text: |- | |
\sfx(0xc7)Is the \col(3)Great | |
Moblin\col(0) gone? | |
Now we can grow | |
\col(1)Bomb Flowers\col(0) | |
without a care | |
in the world! | |
- name: TX_3112 | |
index: 0x12 | |
text: |- | |
\sfx(0xc7)\col(1)Bomb Flowers\col(0) | |
grow slowly over | |
a long period of | |
time. | |
- name: TX_3113 | |
index: 0x13 | |
text: |- | |
\sfx(0xc7)Some weird | |
building | |
suddenly | |
appeared here on | |
\col(3)Rolling Ridge\col(0)!\stop | |
Some guy called | |
the \col(3)Great Moblin\col(0) | |
built it, but | |
it's in our way! | |
- name: TX_3114 | |
index: 0x14 | |
text: |- | |
\sfx(0xc7)Did you destroy | |
the \col(3)Great | |
Moblin's Keep\col(0)? | |
Thank you!\stop | |
Now we can go | |
see the Gorons | |
who live on the | |
eastern peak! | |
- name: TX_3115 | |
index: 0x15 | |
text: |- | |
\sfx(0xc7)I want to go get | |
rid of the \col(3)Great | |
Moblin\col(0), but I | |
can't roll fast | |
enough to get | |
there... | |
Long ago on top | |
of this ridge, | |
there was a tree | |
that had seeds | |
that made you go | |
fast. Even a | |
Goron could roll | |
at great speeds! | |
- name: TX_3116 | |
index: 0x16 | |
text: |- | |
\sfx(0xc7)Hey! I just | |
noticed the | |
\col(3)Great Moblin\col(0) is | |
gone from | |
\col(3)Rolling Ridge\col(0). I | |
never should | |
have worried. | |
- name: TX_3117 | |
index: 0x17 | |
text: |- | |
\sfx(0xc7)We Gorons have | |
many mystical | |
items! If you | |
get any, take | |
good care of | |
them. | |
- name: TX_3118 | |
index: 0x18 | |
text: |- | |
\sfx(0xc7)Are you hanging | |
on tight to your | |
\col(1)Brother Emblem\col(0)? | |
You must take | |
good care of it, | |
no matter what. | |
- name: TX_3119 | |
index: 0x19 | |
text: |- | |
\sfx(0xc7)Hey, brother! | |
Are you dancing | |
well today, too? | |
- name: TX_311a | |
index: 0x1a | |
text: |- | |
\sfx(0xc7)You humans are | |
looking stranger | |
every day. What | |
happened? | |
- name: TX_311b | |
index: 0x1b | |
text: |- | |
\sfx(0xc7)I'm gonna make | |
this place more | |
livable and fill | |
it with Gorons! | |
- name: TX_311c | |
index: 0x1c | |
text: |- | |
\sfx(0xc7)There's a big | |
waterfall here | |
on \col(3)Rolling | |
Ridge\col(0). You | |
should see it at | |
least once. | |
- name: TX_311d | |
index: 0x1d | |
text: |- | |
\sfx(0xc7)I've heard | |
there's a cure | |
for the Goron | |
cold. It's | |
called \col(1)Lava | |
Soup\col(0). I'd like | |
to try it once. | |
- name: TX_311e | |
index: 0x1e | |
text: |- | |
\sfx(0xc7)\col(3)Rolling Ridge\col(0) is | |
in an uproar now | |
with the \col(3)Great | |
Moblin\col(0) here. | |
- name: TX_311f | |
index: 0x1f | |
text: |- | |
\sfx(0xc7)\col(3)Rolling Ridge\col(0) is | |
back to its calm | |
ways now that | |
the \col(3)Great Moblin\col(0) | |
is gone. | |
- name: TX_3120 | |
index: 0x20 | |
text: |- | |
\sfx(0xc7)There's said to | |
be a Goron | |
called \col(3)Biggoron\col(0) | |
who's as big as | |
a mountain, but | |
he lives some- | |
where other than | |
\col(3)Rolling Ridge\col(0). | |
I'd like to meet | |
him. | |
- name: TX_3121 | |
index: 0x21 | |
text: |- | |
\sfx(0xc7)In places east | |
of here, the | |
Goron Dance is | |
all the rage! If | |
you can't dance | |
well, you won't | |
make friends. | |
- name: TX_3122 | |
index: 0x22 | |
text: |- | |
\sfx(0xc7)The Goron Dance! | |
It's gonna be a | |
world-wide hit! | |
- name: TX_3123 | |
index: 0x23 | |
text: |- | |
\sfx(0xc7)Gorons have | |
always loved | |
games and they | |
always will! You | |
gotta save time | |
to have fun! | |
- name: TX_3124 | |
index: 0x24 | |
text: |- | |
\sfx(0xc7)The \col(3)Graceful | |
Goron\col(0) dances in | |
the back! He's | |
so cool! | |
- name: TX_3125 | |
index: 0x25 | |
text: |- | |
\sfx(0xc7)The Goron Dance | |
gives form to | |
the passionate | |
hearts of | |
Gorons. I'm | |
going to master | |
it someday. | |
- name: TX_3126 | |
index: 0x26 | |
text: |- | |
\sfx(0xc7)I'm aiming to be | |
the second | |
generation | |
\col(3)Graceful Goron\col(0)! | |
- name: TX_3127 | |
index: 0x27 | |
text: |- | |
\sfx(0xc7)Who are these | |
hood-wearing | |
folk? They've | |
been asking all | |
about the Goron | |
Dance. | |
- name: TX_3128 | |
index: 0x28 | |
text: |- | |
\sfx(0xc7)I don't know who | |
you are or where | |
you're from, but | |
thank you for | |
getting rid of | |
the \col(3)Great | |
Moblin\col(0). That | |
wretch was | |
keeping us from | |
growing \col(1)Bomb | |
Flowers\col(0). | |
Now we can grow | |
\col(1)Bomb Flowers\col(0) | |
without any | |
worries! Take | |
one as a sign | |
of our thanks. | |
- name: TX_3129 | |
index: 0x29 | |
text: |- | |
\sfx(0xc7)Now that I think | |
about it, long | |
ago a young boy | |
saved the Goron | |
Elder... | |
Maybe you can be | |
like that boy! | |
We won't get | |
pushed around | |
the next time a | |
guy like the | |
\col(3)Great Moblin\col(0) | |
comes around! | |
Thanks! | |
- name: | |
- TX_312a | |
- TX_312b | |
- TX_312c | |
- TX_312d | |
- TX_312e | |
- TX_312f | |
- TX_3130 | |
index: | |
- 0x2a | |
- 0x2b | |
- 0x2c | |
- 0x2d | |
- 0x2e | |
- 0x2f | |
- 0x30 | |
text: |- | |
\sfx(0xc7)Oh! You're that | |
boy from the | |
other day! Who'd | |
have thought I'd | |
see you here!\stop | |
I'm thinking up | |
\col(1)secrets\col(0) for us | |
Gorons. Do you | |
know any? | |
\opt()Yes \opt()No | |
- name: TX_3131 | |
index: 0x31 | |
text: |- | |
\sfx(0xc7)Oh. Oh, well. | |
- name: TX_3132 | |
index: 0x32 | |
text: |- | |
\sfx(0xc7)Hey! That's a | |
great one!\stop | |
From now on, | |
that \col(1)secret\col(0) will | |
live in the | |
hearts of all | |
Gorons! In | |
thanks, I'll | |
give you the | |
great \col(1)Biggoron's | |
Sword\col(0)! | |
However!!! | |
I must test you | |
to see if you | |
can use this | |
\col(1)sword\col(0), OK? | |
\opt()OK \opt()I'll pass | |
- name: TX_3133 | |
index: 0x33 | |
text: |- | |
\sfx(0xc7)You have to, | |
right? | |
- name: TX_3134 | |
index: 0x34 | |
text: |- | |
Huh? You don't | |
need \col(1)Biggoron's | |
Sword\col(0)? | |
- name: TX_3135 | |
index: 0x35 | |
text: |- | |
Here's the test: | |
Use \col(1)Biggoron's | |
Sword\col(0) to hit the | |
targets! Do you | |
know the rules? | |
\opt()Yes \opt()No | |
- name: TX_3136 | |
index: 0x36 | |
text: |- | |
Then let me | |
explain.\stop | |
Use your \col(1)sword\col(0) | |
to hit the balls | |
at the targets. | |
Try to get as | |
many points as | |
you can. You'll | |
get 10 balls. | |
The targets are: | |
Fairy 100 pts | |
Blue 30 pts | |
Red -10 pts | |
Imp -50 pts | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_3137 | |
index: 0x37 | |
text: |- | |
OK! If you can | |
get at least | |
300 points, that | |
\col(1)sword\col(0) is yours. | |
Ready? Begin! | |
- name: TX_3138 | |
index: 0x38 | |
text: |- | |
\sfx(0xc7)Hmm... Maybe you | |
were too quick. | |
Wanna try again? | |
\opt()Yes \opt()No | |
- name: TX_3139 | |
index: 0x39 | |
text: |- | |
Come back after | |
you practice. | |
- name: TX_313a | |
index: 0x3a | |
text: |- | |
\sfx(0xc7)Well done! | |
As promised, | |
\col(1)Biggoron's Sword\col(0) | |
is yours! | |
- name: TX_313b | |
index: 0x3b | |
text: |- | |
\sfx(0xc7)I'll teach you | |
the \col(1)secret\col(0) to | |
using \col(1)Biggoron's | |
Sword\col(0) in\x20 | |
\col(3)Holodrum\col(0), too!\stop | |
\secret1\stop | |
Come back if you | |
forget the | |
\col(1)secret\col(0)! | |
- name: TX_313c | |
index: 0x3c | |
text: |- | |
\sfx(0xc7)Did you come to | |
take my test? | |
\opt()Yes \opt()No | |
- name: TX_313d | |
index: 0x3d | |
text: |- | |
What? You don't | |
need the feared | |
\col(1)Biggoron's | |
Sword\col(0)? | |
- name: TX_313e | |
index: 0x3e | |
text: |- | |
\sfx(0xc7)Here's the | |
\col(1)secret\col(0) to using | |
\col(1)Biggoron's Sword\col(0) | |
in \col(3)Labrynna\col(0), | |
too:\stop | |
\secret1\stop | |
Don't forget it! | |
- name: TX_313f | |
index: 0x3f | |
text: |- | |
\sfx(0xc7)That was too | |
early! | |
- name: TX_3140 | |
index: 0x40 | |
text: |- | |
\sfx(0xc7)Too late! You're | |
off tempo! | |
- name: TX_3141 | |
index: 0x41 | |
text: |- | |
\sfx(0xc7)Wrong move! | |
- name: TX_3142 | |
index: 0x42 | |
text: |- | |
I can see your | |
destiny...\stop | |
Goron spirits, | |
show me all!\stop | |
Oh, my!!! | |
- name: TX_3143 | |
index: 0x43 | |
text: |- | |
\call(TX_3142)\stop | |
I see you in the | |
distant future. | |
You're traveling | |
across a plain | |
you do not know! | |
- name: TX_3144 | |
index: 0x44 | |
text: |- | |
\call(TX_3142)\stop | |
I see you | |
crossing the | |
currents of time | |
as you explore | |
a vast maze! | |
- name: TX_3145 | |
index: 0x45 | |
text: |- | |
\call(TX_3142)\stop | |
I see you | |
dancing | |
feverishly with | |
the \col(3)Graceful | |
Goron\col(0)! | |
- name: TX_3146 | |
index: 0x46 | |
text: |- | |
\call(TX_3142)\stop | |
I see you | |
swinging your | |
\col(1)sword\col(0) at a | |
barrage of | |
flying balls! | |
- name: TX_3147 | |
index: 0x47 | |
text: |- | |
\call(TX_3142)\stop | |
I see you in the | |
distant future. | |
You are giving | |
an energizing | |
drink to a | |
sleepy Goron! | |
- name: TX_3148 | |
index: 0x48 | |
text: |- | |
\call(TX_3142)\stop | |
I see you giving | |
a strange \col(1)vase\col(0) | |
to a Goron in | |
search of a | |
rare item! | |
- name: TX_3149 | |
index: 0x49 | |
text: |- | |
\call(TX_3142)\stop | |
I see you in the | |
distant future. | |
You're giving | |
food to a hungry | |
Goron! | |
- name: TX_314a | |
index: 0x4a | |
text: |- | |
\call(TX_3142)\stop | |
I see you in the | |
distant future. | |
You are riding | |
in a strange | |
vehicle and | |
shooting things | |
around! | |
- name: TX_314b | |
index: 0x4b | |
text: |- | |
\call(TX_3142)\stop | |
I see you | |
dancing | |
feverishly! | |
- name: TX_314c | |
index: 0x4c | |
text: |- | |
\call(TX_3142)\stop | |
I see you | |
giving something | |
hot to a friend | |
of the \col(3)Graceful | |
Goron\col(0)! | |
- name: TX_314d | |
index: 0x4d | |
text: |- | |
\call(TX_3142)\stop | |
I see you in the | |
distant future. | |
You're dodging | |
bombs that fall | |
all around you! | |
- name: TX_314e | |
index: 0x4e | |
text: |- | |
I can see your | |
destiny...\stop | |
Goron spirits, | |
show me all!\stop | |
Amazing! | |
- name: TX_314f | |
index: 0x4f | |
text: |- | |
\call(TX_314e)\stop | |
I see you | |
traveling across | |
a plain you do | |
not know! | |
- name: TX_3150 | |
index: 0x50 | |
text: |- | |
\call(TX_314e)\stop | |
I see you | |
crossing the | |
currents of time | |
as you explore | |
a vast maze! | |
- name: TX_3151 | |
index: 0x51 | |
text: |- | |
\call(TX_314e)\stop | |
I see you in the | |
distant past. | |
You're dancing | |
feverishly with | |
the \col(3)Graceful | |
Goron\col(0)! | |
- name: TX_3152 | |
index: 0x52 | |
text: |- | |
\call(TX_314e)\stop | |
I see you in the | |
distant past. | |
You're swinging | |
your \col(1)sword\col(0) at | |
a barrage of | |
incoming balls! | |
- name: TX_3153 | |
index: 0x53 | |
text: |- | |
\call(TX_314e)\stop | |
I see you giving | |
an energizing | |
drink to a | |
sleepy Goron. | |
- name: TX_3154 | |
index: 0x54 | |
text: |- | |
\call(TX_314e)\stop | |
I see you in the | |
distant past. | |
You're giving a | |
strange \col(1)vase\col(0) to | |
a Goron who | |
seeks a rare | |
item! | |
- name: TX_3155 | |
index: 0x55 | |
text: |- | |
\call(TX_314e)\stop | |
I see you | |
giving food to | |
a hungry Goron! | |
- name: TX_3156 | |
index: 0x56 | |
text: |- | |
\call(TX_314e)\stop | |
I see you riding | |
in a strange | |
vehicle and | |
shooting things | |
all around you! | |
- name: TX_3157 | |
index: 0x57 | |
text: |- | |
\call(TX_314e)\stop | |
I see you | |
dancing | |
feverishly! | |
- name: TX_3158 | |
index: 0x58 | |
text: |- | |
\call(TX_314e)\stop | |
I see you in the | |
distant past. | |
You are giving | |
the \col(3)Graceful | |
Goron's\col(0) friend | |
something hot! | |
- name: TX_3159 | |
index: 0x59 | |
text: |- | |
\call(TX_314e)\stop | |
I see you | |
dodging \col(1)Bombs\col(0) | |
that fall all | |
about you! | |
- group: 0x32 | |
data: | |
- name: TX_3200 | |
index: 0x00 | |
text: |- | |
Want to learn a | |
\col(1)hero's skill\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3201 | |
index: 0x01 | |
text: |- | |
Want to learn | |
\col(1)shield\col(0) tactics? | |
\opt()Yes \opt()No | |
- name: TX_3202 | |
index: 0x02 | |
text: |- | |
Want to learn | |
about the | |
\col(1)Mystical Seeds\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3203 | |
index: 0x03 | |
text: |- | |
Want to learn | |
about \col(1)Bombs\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3204 | |
index: 0x04 | |
text: |- | |
Want to learn | |
about \col(1)items\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3205 | |
index: 0x05 | |
text: |- | |
Want to learn | |
about \col(1)maps\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3206 | |
index: 0x06 | |
text: |- | |
Want to learn | |
about \col(1)saving\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3207 | |
index: 0x07 | |
text: |- | |
Want to learn | |
about \col(1)ages\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3208 | |
index: 0x08 | |
text: |- | |
Want to learn | |
about the | |
\col(1)Subscreens\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3209 | |
index: 0x09 | |
text: |- | |
Want to learn | |
about \col(1)essences\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_320a | |
index: 0x0a | |
text: |- | |
A skill for a | |
courageous hero!\stop | |
Press and hold | |
the \col(1)sword\col(0) button | |
to save power, | |
then release it | |
to unleash a | |
spin attack! | |
- name: TX_320b | |
index: 0x0b | |
text: |- | |
Deflect enemy | |
attacks while | |
pressing the | |
\col(1)shield\col(0) button. | |
- name: TX_320c | |
index: 0x0c | |
text: |- | |
There are five | |
kinds of | |
\col(1)Mystical Seeds\col(0). | |
Each \col(1)seed\col(0) type | |
has a unique | |
effect.\stop | |
You can't carry | |
\col(1)seeds\col(0) without a | |
\col(1)satchel\col(0). | |
- name: TX_320d | |
index: 0x0d | |
text: |- | |
After taking a | |
\col(1)Bomb\col(0) out, press | |
the button again | |
to place it. | |
Press \col(0x84)\item(0x00)\col(0) to | |
throw a \col(1)Bomb\col(0) in | |
that direction. | |
Press the button | |
again to pick up | |
a placed \col(1)Bomb\col(0). | |
- name: TX_320e | |
index: 0x0e | |
text: |- | |
Set items to \abtn | |
or \bbtn on the | |
Subscreen. The | |
number of items | |
like \col(1)seeds\col(0) and | |
\col(1)Bombs\col(0) decreases | |
with each use, | |
so keep track of | |
how many you | |
have. | |
- name: TX_320f | |
index: 0x0f | |
text: |- | |
Press SELECT to | |
view the map. | |
Move the cursor | |
and press \abtn to | |
see place names. | |
Dark regions are | |
ones you have | |
not yet visited. | |
Only that which | |
you've seen and | |
heard is | |
recorded. | |
- name: TX_3210 | |
index: 0x10 | |
text: |- | |
Open the Sub- | |
screen and press | |
SELECT twice to | |
see the Essence | |
Screen. Next, | |
choose Save and | |
press \abtn to see | |
the Save Screen. | |
Pressing START | |
and SELECT at | |
the same time | |
also opens the | |
Save Screen. | |
- name: TX_3211 | |
index: 0x11 | |
text: |- | |
The present age | |
and the past | |
age are related. | |
Events in the | |
past affect | |
events in the | |
present. Also, | |
items found | |
only in the | |
present can be | |
taken to the | |
past! | |
- name: TX_3212 | |
index: 0x12 | |
text: |- | |
Press START to | |
access the | |
Subscreen, then | |
press SELECT to | |
scroll through | |
screens.\stop | |
First is the | |
Item Screen, | |
then the Quest | |
Status Screen. | |
Next is the | |
essence screen.\stop | |
Pick a \col(1)ring\col(0) to | |
wear on the | |
Quest Status | |
Screen. | |
- name: TX_3213 | |
index: 0x13 | |
text: |- | |
Umm, even this | |
\col(3)Know-It-All | |
Bird\col(0) knows | |
little of | |
\col(1)essences\col(0). | |
- name: | |
- TX_3214 | |
- TX_3215 | |
index: | |
- 0x14 | |
- 0x15 | |
text: |- | |
No! I have to | |
hear \col(3)Nayru's\col(0) | |
song! | |
- name: TX_3216 | |
index: 0x16 | |
text: |- | |
\col(3)Lynna City\col(0)! | |
\col(3)Nayru's\col(0) House! | |
\col(3)Zelda\col(0) comes! | |
\col(3)Zelda\col(0) comes! | |
- name: TX_3217 | |
index: 0x17 | |
text: |- | |
Please! Please! | |
- group: 0x33 | |
data: | |
- name: TX_3300 | |
index: 0x00 | |
text: |- | |
This is the | |
\col(3)Eyeglass Isle | |
Library\col(0). \col(1)Fairy | |
Powder\col(0) is said | |
to be stored in | |
back, but I've | |
yet to see it. | |
- name: TX_3301 | |
index: 0x01 | |
text: |- | |
This is the | |
\col(3)Eyeglass Isle | |
Library\col(0). The | |
\col(1)Fairy Powder\col(0) is | |
gone, but I'm | |
just glad the | |
seas are clean. | |
- name: TX_3302 | |
index: 0x02 | |
text: |- | |
Those who have | |
seen a strange | |
beast on the | |
isle to the west | |
say the beast is | |
always there, | |
never attacks, | |
and just stares | |
as if asking for | |
help. Some even | |
claim it speaks. | |
It's nonsense! | |
- name: TX_3303 | |
index: 0x03 | |
text: |- | |
The strange | |
beast was the | |
\col(3)Fairy Queen\col(0). | |
No matter how | |
nonsensical a | |
story sounds, it | |
may have some | |
truth hidden | |
deep inside. | |
- name: TX_3304 | |
index: 0x04 | |
text: |- | |
The \col(3)Fairy Queen\col(0) | |
used to live on | |
the island west | |
of here, but | |
she vanished | |
recently... | |
Surely the \col(3)Fairy | |
Queen\col(0) could do | |
something for | |
these seas... | |
- name: TX_3305 | |
index: 0x05 | |
text: |- | |
You're the one | |
who saved the | |
\col(3)Fairy Queen\col(0)? | |
Then you're the | |
hero who saved | |
the \col(3)Zora Seas\col(0). | |
- name: TX_3306 | |
index: 0x06 | |
text: |- | |
\col(1)Fairy Powder\col(0) is | |
locked away in | |
back, but with- | |
out another \col(1)Book | |
of Seals\col(0), no one | |
can reach the\x20 | |
\col(1)powder\col(0). By the | |
way, what is | |
\col(1)Fairy Powder\col(0)? | |
- name: TX_3307 | |
index: 0x07 | |
text: |- | |
I never thought | |
one who could | |
solve the riddle | |
would come... | |
From whence did | |
you bring the | |
missing | |
\col(1)Book of Seals\col(0)? | |
- name: TX_3308 | |
index: 0x08 | |
text: |- | |
This is the \col(1)Book | |
of Seals\col(0). It was | |
once part of a | |
set, but now | |
only this one | |
remains. How | |
they were used | |
is an eternal | |
puzzle. | |
- name: TX_3309 | |
index: 0x09 | |
text: |- | |
You say you can | |
solve the riddle | |
of this \col(1)book\col(0)? | |
Hoh hoh! This | |
should be | |
interesting! I | |
give to you the | |
\col(1)Book of Seals\col(0)! | |
- name: TX_330a | |
index: 0x0a | |
text: |- | |
Did you solve | |
the riddle? | |
- name: TX_330b | |
index: 0x0b | |
text: |- | |
You have done | |
well to make it | |
so far. I | |
acknowledge your | |
courage and | |
offer you this. | |
- name: TX_330c | |
index: 0x0c | |
text: |- | |
Continue on | |
without fear. | |
Do not forget | |
your courage. | |
- name: | |
- TX_330d | |
- TX_330e | |
- TX_330f | |
index: | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
I no longer have | |
that which you | |
seek. Return. | |
- name: TX_3310 | |
index: 0x10 | |
text: |- | |
You've solved | |
the riddle. Have | |
you some errand? | |
\opt()Yes \opt()No | |
- name: TX_3311 | |
index: 0x11 | |
text: |- | |
Then be off! | |
- name: TX_3312 | |
index: 0x12 | |
text: |- | |
Why do you know | |
that \col(1)secret\col(0)?\stop | |
That secret is | |
only for this | |
\col(3)library\col(0).\stop | |
Do not tell | |
anyone. I offer | |
this for your | |
silence! | |
- name: | |
- TX_3313 | |
- TX_3314 | |
index: | |
- 0x13 | |
- 0x14 | |
text: |- | |
This is the | |
\col(1)secret\col(0) to | |
the shield in | |
\col(3)Holodrum\col(0), too:\stop | |
\secret1\stop | |
Come back if you | |
forget the | |
\col(1)secret\col(0)! Don't | |
let the secret | |
out! | |
- name: TX_3315 | |
index: 0x15 | |
text: |- | |
I thank you for | |
paying to fix | |
my door. | |
- name: TX_3316 | |
index: 0x16 | |
text: |- | |
Don't do it | |
again. | |
- name: TX_3317 | |
index: 0x17 | |
text: |- | |
...I'd like to | |
say that, but I | |
cannot take what | |
you do not have. | |
\jump(TX_3316) | |
null_terminator: False | |
- name: TX_3318 | |
index: 0x18 | |
text: |- | |
Shh! Don't tell! | |
- name: TX_3319 | |
index: 0x19 | |
text: |- | |
I have nothing | |
more for you. | |
- group: 0x34 | |
data: | |
- name: TX_3400 | |
index: 0x00 | |
text: |- | |
Th-the pain! | |
This is the end | |
for me... | |
To think the | |
prosperous royal | |
family could | |
fade in a | |
generation... | |
The pain... | |
- name: TX_3401 | |
index: 0x01 | |
text: |- | |
\call(TX_3400)\stop | |
Give him the | |
\col(1)Magic Potion\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3402 | |
index: 0x02 | |
text: |- | |
Is this | |
\col(1)Magic Potion\col(0)?\stop | |
Hmm... | |
It looks very | |
suspect, but if | |
I am to die, it | |
can't hurt to | |
drink it! | |
- name: TX_3403 | |
index: 0x03 | |
text: |- | |
Glug, glug, ahh! | |
- name: TX_3404 | |
index: 0x04 | |
text: |- | |
Eww! It's awful!\stop | |
But it flows | |
through me! The | |
royal line is | |
saved!\stop | |
Who are you?\stop | |
Well, thank you, | |
\Link!\stop | |
The filthy water | |
that flowed in | |
from the east | |
lately must have | |
made me ill. I | |
will never | |
forget you!\stop | |
What do you | |
wish for, | |
\Link?\stop | |
Huh? A big fish? | |
Do you mean... | |
\col(3)Jabu-Jabu\col(0)?\stop | |
But \col(3)Jabu-Jabu\col(0) is | |
the guardian of | |
us Zoras! | |
Calling him a | |
fish is an | |
insult! Watch | |
your language! | |
- name: TX_3405 | |
index: 0x05 | |
text: |- | |
Filthy water has | |
been flowing in | |
from the east | |
lately. Perhaps | |
that is what | |
made me ill. | |
Anyhow, I'll | |
never forget | |
your deeds! | |
- name: TX_3406 | |
index: 0x06 | |
text: |- | |
You have even | |
given us clean | |
seas again! I | |
must thank you | |
once more! What? | |
You wish to | |
enter \col(3)Jabu-Jabu\col(0)? | |
I wish I could | |
tell you to do | |
as you please, | |
but \col(3)Jabu-Jabu\col(0) is | |
still young. | |
He's too small | |
to go inside | |
him. You'd | |
better give up. | |
- name: TX_3407 | |
index: 0x07 | |
text: |- | |
\Link! | |
The savior of | |
the \col(3)Zora Seas\col(0)!\stop | |
I thank you on | |
behalf of all | |
Zoras! | |
- name: TX_3408 | |
index: 0x08 | |
text: |- | |
Great healer!\stop | |
What do you ask?\stop | |
You wish to | |
enter \col(3)Jabu-Jabu\col(0)? | |
My permission is | |
needed to enter | |
\col(3)Jabu-Jabu\col(0), but | |
I can't permit | |
just anyone to | |
see our | |
guardian. | |
Anyhow, the | |
filthy seawater | |
has left \col(3)Jabu- | |
Jabu\col(0) near death.\n | |
null_terminator: False | |
- name: TX_3409 | |
index: 0x09 | |
text: |- | |
If you say you | |
must, then find | |
a way to get rid | |
of this filthy | |
seawater and | |
save \col(3)Jabu-Jabu\col(0). | |
Will you accept | |
this quest? | |
\opt()Yes \opt()No | |
- name: TX_340a | |
index: 0x0a | |
text: |- | |
Is that so... | |
Then nothing | |
can be done. | |
- name: TX_340b | |
index: 0x0b | |
text: |- | |
Very well! | |
Then take this! | |
- name: TX_340c | |
index: 0x0c | |
text: |- | |
This is the \col(1)key\col(0) | |
to \col(3)Eyeglass | |
Isle Library\col(0) | |
east of here. It | |
is an ancient | |
\col(3)library\col(0), so I do | |
not know if this | |
\col(1)key\col(0) still works, | |
but perhaps you | |
can research why | |
the seawater is | |
so filthy. I | |
trust you to | |
save \col(3)Jabu-Jabu\col(0). | |
- name: TX_340d | |
index: 0x0d | |
text: |- | |
Thanks to you, | |
our seawater is | |
clean again, and | |
\col(3)Jabu-Jabu's\col(0) | |
health has | |
returned. | |
All is well.\stop | |
I never go back | |
on my word. I | |
dub you Zora | |
Hero and permit | |
you to enter | |
\col(3)Jabu-Jabu\col(0).\n | |
null_terminator: False | |
- name: TX_340e | |
index: 0x0e | |
text: |- | |
You may go see | |
\col(3)Jabu-Jabu\col(0). | |
- name: TX_340f | |
index: 0x0f | |
text: |- | |
You are the hero | |
who saved the | |
\col(3)Zora Seas\col(0). I | |
offer you thanks | |
on behalf of | |
all Zoras. | |
- name: TX_3410 | |
index: 0x10 | |
text: |- | |
\col(3)King Zora\col(0) has no | |
successor. If | |
his illness | |
continues and he | |
passes on, we | |
Zoras will lose | |
our last king. | |
- name: TX_3411 | |
index: 0x11 | |
text: |- | |
Thanks to you, | |
\col(3)King Zora\col(0) is | |
all better! The | |
royal line is | |
secure! | |
- name: TX_3412 | |
index: 0x12 | |
text: |- | |
You want to go | |
inside | |
\col(3)Jabu-Jabu\col(0)?!? | |
But \col(3)Jabu-Jabu\col(0) is | |
just a baby! | |
You can't fit | |
inside him! | |
- name: TX_3413 | |
index: 0x13 | |
text: |- | |
That stairway | |
leads to the | |
throne room. | |
The king is ill. | |
If you must see | |
him, make it | |
brief. | |
- name: TX_3414 | |
index: 0x14 | |
text: |- | |
That stairway | |
leads to the | |
throne room. | |
Please watch | |
your manners | |
when speaking | |
to the king. | |
- name: TX_3415 | |
index: 0x15 | |
text: |- | |
Our ruler, \col(3)King | |
Zora\col(0), suddenly | |
fell ill... | |
We've done all | |
that we can, but | |
his condition | |
does not change. | |
- name: TX_3416 | |
index: 0x16 | |
text: |- | |
\Link! | |
This is \col(3)King | |
Zora's\col(0) palace. | |
- name: TX_3417 | |
index: 0x17 | |
text: |- | |
\col(3)King Zora's\col(0) face | |
looks so pained, | |
doesn't it? | |
- name: TX_3418 | |
index: 0x18 | |
text: |- | |
Thank you so | |
much for what | |
you did! You | |
gave \col(3)King Zora\col(0) | |
his life! | |
- name: TX_3419 | |
index: 0x19 | |
text: |- | |
The \col(3)Zora Seas\col(0) | |
are once again | |
sparkling clean! | |
This, too, is | |
thanks to you, | |
\Link. | |
- name: TX_341a | |
index: 0x1a | |
text: |- | |
We believe we | |
need a special | |
medicine called | |
a \col(1)Magic Potion\col(0) | |
to cure \col(3)King | |
Zora's\col(0) illness. | |
Where can we | |
find a magician | |
to create such | |
a \col(1)potion\col(0)? | |
- name: | |
- TX_341b | |
- TX_341c | |
- TX_341d | |
- TX_341e | |
- TX_341f | |
index: | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
- 0x1f | |
text: |- | |
Well, well, | |
\Link! | |
- name: TX_3420 | |
index: 0x20 | |
text: |- | |
This was the | |
palace of our | |
ruler, \col(3)King | |
Zora\col(0), but long | |
ago the king | |
fell ill. Ever | |
since, we've | |
continued on | |
with no king. | |
That which the | |
king looked | |
after... | |
The \col(1)key\col(0) to | |
\col(3)Eyeglass Isle | |
Library\col(0)--it's | |
been lost. | |
- name: TX_3421 | |
index: 0x21 | |
text: |- | |
The king looked | |
after the \col(1)key\col(0) to | |
\col(3)Eyeglass Isle | |
Library\col(0) far to | |
the east. | |
- name: TX_3422 | |
index: 0x22 | |
text: |- | |
\col(3)King Zora\col(0) will | |
only permit a | |
great hero to | |
enter \col(3)Jabu-Jabu\col(0). | |
- name: TX_3423 | |
index: 0x23 | |
text: |- | |
Did you get that | |
\col(1)"essence"\col(0) all | |
right? That's as | |
expected from | |
one dubbed hero | |
by \col(3)King Zora\col(0). | |
- name: TX_3424 | |
index: 0x24 | |
text: |- | |
That stairway | |
leads to the | |
throne room. | |
Watch your | |
manners while | |
before the king. | |
- name: TX_3425 | |
index: 0x25 | |
text: |- | |
Welcome, | |
traveler. This | |
is the palace | |
of the great | |
\col(3)King Zora\col(0). | |
- name: TX_3426 | |
index: 0x26 | |
text: |- | |
Well, well! | |
\Link! | |
This is \col(3)King | |
Zora's\col(0) palace. | |
- name: TX_3427 | |
index: 0x27 | |
text: |- | |
Our ruler, \col(3)King | |
Zora\col(0), sits in | |
the rear. Take | |
care not to be | |
discourteous. | |
- name: TX_3428 | |
index: 0x28 | |
text: |- | |
The king is a | |
very open Zora. | |
Feel free to | |
speak to him | |
about anything. | |
- name: | |
- TX_3429 | |
- TX_342a | |
- TX_342b | |
- TX_342c | |
- TX_342d | |
- TX_342e | |
- TX_342f | |
index: | |
- 0x29 | |
- 0x2a | |
- 0x2b | |
- 0x2c | |
- 0x2d | |
- 0x2e | |
- 0x2f | |
text: |- | |
Our seas are | |
clean once again | |
thanks to you. | |
The king is | |
most pleased! | |
- name: TX_3430 | |
index: 0x30 | |
text: |- | |
You have done | |
so much for us!\stop | |
Our seas are | |
clean and all | |
is well! I offer | |
you our symbol | |
of heroism-- | |
the \col(1)Zora Scale\col(0)! | |
- name: TX_3431 | |
index: 0x31 | |
text: |- | |
The seas beyond | |
here swallow up | |
all who venture | |
into them--the | |
\col(3)Sea of Storms\col(0)! | |
I can't allow a | |
child like you | |
to pass! | |
- name: TX_3432 | |
index: 0x32 | |
text: |- | |
The \col(1)Zora Scale\col(0)? | |
So you're | |
\Link! | |
You may pass! | |
I know not what | |
lies beyond, and | |
I ask not why | |
you must pass. | |
Fare you well! | |
- name: TX_3433 | |
index: 0x33 | |
text: |- | |
I am studying | |
the cause of the | |
filthy seawater.\stop | |
It seems to have | |
suddenly become | |
polluted | |
hundreds of | |
years ago, but | |
I have learned | |
nothing more... | |
- name: TX_3434 | |
index: 0x34 | |
text: |- | |
I am going to | |
study here a | |
while longer to | |
aid in the | |
development of | |
Zora society. | |
- name: TX_3435 | |
index: 0x35 | |
text: |- | |
Do you need me, | |
great mermaid? | |
\opt()Yes \opt()No | |
- name: TX_3436 | |
index: 0x36 | |
text: |- | |
I see... | |
- name: TX_3437 | |
index: 0x37 | |
text: |- | |
Oh! A \col(1)secret\col(0) | |
from the Zora I | |
sent to \col(3)Holodrum\col(0) | |
to find us a new | |
domain! You have | |
done well! Thank | |
you. For your | |
reward... Yes! | |
Lend me your | |
\col(1)Sword\col(0)! I shall | |
sharpen it! | |
- name: TX_3438 | |
index: 0x38 | |
text: |- | |
Do you mean | |
to cheat me? | |
- name: | |
- TX_3439 | |
- TX_343a | |
- TX_343b | |
- TX_343c | |
- TX_343d | |
- TX_343e | |
- TX_343f | |
index: | |
- 0x39 | |
- 0x3a | |
- 0x3b | |
- 0x3c | |
- 0x3d | |
- 0x3e | |
- 0x3f | |
text: |- | |
I'll teach you | |
the \col(1)secret\col(0) to | |
sharpening your | |
\col(1)sword\col(0) in | |
\col(3)Holodrum\col(0), too!\stop | |
\secret1\stop | |
Come back if you | |
forget my | |
\col(1)secret\col(0). | |
- name: TX_3440 | |
index: 0x40 | |
text: |- | |
The seas are | |
filthy--koff! | |
Koff! I can't | |
swim in peace. | |
- name: TX_3441 | |
index: 0x41 | |
text: |- | |
Ha-ha! The seas | |
are clean! | |
I can swim in | |
peace again! | |
- name: TX_3442 | |
index: 0x42 | |
text: |- | |
\call(TX_3447) | |
Take care not | |
to be rude! | |
- name: TX_3443 | |
index: 0x43 | |
text: |- | |
The seas are | |
back to normal! | |
\col(3)King Zora\col(0) is all | |
better, too! | |
All is good! | |
- name: TX_3444 | |
index: 0x44 | |
text: |- | |
Don't think us | |
noble sea Zoras | |
the same as | |
those savage, | |
vulgar river | |
Zoras! | |
- name: TX_3445 | |
index: 0x45 | |
text: |- | |
You're in the | |
wrong place if | |
you want to | |
complain about | |
being attacked | |
by a river Zora. | |
- name: TX_3446 | |
index: 0x46 | |
text: |- | |
There's a large | |
\col(3)library\col(0) east of | |
\col(3)King Zora's\col(0) | |
palace. | |
- name: TX_3447 | |
index: 0x47 | |
text: |- | |
\col(3)King Zora's | |
Palace\col(0) is | |
beyond here. | |
- name: TX_3448 | |
index: 0x48 | |
text: |- | |
The seas are | |
sparkling clean! | |
\col(3)King Zora\col(0) will | |
be so pleased! | |
- name: TX_3449 | |
index: 0x49 | |
text: |- | |
\col(3)Jabu-Jabu\col(0) | |
resides beyond | |
here. It's said | |
to be quite a | |
maze inside | |
his belly. | |
- name: TX_344a | |
index: 0x4a | |
text: |- | |
We must take | |
care around | |
\col(3)Jabu-Jabu\col(0)! | |
He can even | |
swallow us! | |
- name: TX_344b | |
index: 0x4b | |
text: |- | |
Isn't there | |
anyone who we | |
can entrust the | |
Zora's symbol | |
of heroism to? | |
The symbol-- | |
the \col(1)Zora Scale\col(0)-- | |
is a powerful | |
sea charm... | |
- name: TX_344c | |
index: 0x4c | |
text: |- | |
\Link! Hero | |
of the Zoras! | |
- name: TX_344d | |
index: 0x4d | |
text: |- | |
We don't get | |
many mermaids | |
visiting us! | |
This is | |
\col(3)Zora Village\col(0)! | |
- name: TX_344e | |
index: 0x4e | |
text: |- | |
Welcome, young | |
mermaid! This | |
is \col(3)Zora Village\col(0)! | |
- group: 0x35 | |
data: | |
- name: TX_3500 | |
index: 0x00 | |
text: |- | |
You can plant a | |
\col(1)Gasha Seed\col(0). | |
\opt()Plant \opt()Don't | |
- name: TX_3501 | |
index: 0x01 | |
text: |- | |
You got a | |
\col(1)Gasha Nut\col(0)! | |
Check what's | |
inside! | |
- name: TX_3502 | |
index: 0x02 | |
text: |- | |
inside! | |
- name: TX_3503 | |
index: 0x03 | |
text: |- | |
Inside was a\x20 | |
\col(1)Piece of | |
Heart\col(0)!\heartpiece | |
Check it on the | |
Subscreen. | |
- name: TX_3504 | |
index: 0x04 | |
text: |- | |
A \col(1)ring\col(0) was | |
\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3505 | |
index: 0x05 | |
text: |- | |
A \col(1)Potion\col(0) was | |
\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3506 | |
index: 0x06 | |
text: |- | |
\col(1)200 Rupees\col(0) were | |
\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3507 | |
index: 0x07 | |
text: |- | |
\col(1)5 hearts\col(0) were | |
\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3508 | |
index: 0x08 | |
text: |- | |
A \col(1)fairy\col(0) was | |
\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3509 | |
index: 0x09 | |
text: |- | |
This soft earth | |
is great for | |
planting \col(1)seeds\col(0). | |
- group: 0x36 | |
data: | |
- name: TX_3600 | |
index: 0x00 | |
text: |- | |
Sailin' the seas | |
is every man's | |
dream!\stop | |
It was great | |
to so gallantly | |
sail off to me | |
dreams... | |
\call(TX_3602) | |
- name: TX_3601 | |
index: 0x01 | |
text: |- | |
Ahoy! It's been | |
a long time! I | |
didn't expect to | |
meet you 'ere! | |
We've come all | |
the way back | |
from \col(3)'Olodrum\col(0)... | |
\call(TX_3602) | |
- name: TX_3602 | |
index: 0x02 | |
text: |- | |
But we got stuck | |
in this \col(3)Sea o' | |
Storms\col(0) and can't | |
get out! | |
Har! Ye've got | |
the \col(1)Zora's Scale\col(0) | |
sea charm! | |
Aye, that could | |
calm this \col(3)Sea o' | |
Storms\col(0)! | |
'Ow about you | |
give me that | |
\col(1)Zora's Scale\col(0)! | |
\opt()OK \opt()Sorry | |
- name: TX_3603 | |
index: 0x03 | |
text: |- | |
Thank'ee! | |
Yer a good man! | |
Ahoy, mateys! | |
- name: TX_3604 | |
index: 0x04 | |
text: |- | |
\call(TX_3603) | |
We're off to | |
\col(3)'Olodrum\col(0), the | |
land o' seasons! | |
- name: TX_3605 | |
index: 0x05 | |
text: |- | |
\call(TX_3603) | |
See the spirit | |
o' a seafarin' | |
man! | |
- name: TX_3606 | |
index: 0x06 | |
text: |- | |
Thank'ee! Now | |
we can escape | |
these seas! Take | |
this as a sign | |
o' me thanks! | |
It's the jewel | |
called the \col(1)Tokay | |
Eyeball\col(0)! It's | |
said to be the | |
thing that opens | |
the way to the | |
\col(3)ancient tomb\col(0). | |
I don't know if | |
it's true or | |
not, though. | |
- name: TX_3607 | |
index: 0x07 | |
text: |- | |
Aye, aye, sir! | |
- name: TX_3608 | |
index: 0x08 | |
text: |- | |
'Ow long have we | |
been adrift? | |
- name: TX_3609 | |
index: 0x09 | |
text: |- | |
\col(3)Cap'n\col(0) isn't | |
thinkin' about a | |
thing. | |
- name: TX_360a | |
index: 0x0a | |
text: |- | |
Tales tell of | |
giant ruins out | |
east in the | |
\col(3)Sea o' No | |
Return\col(0). | |
- name: TX_360b | |
index: 0x0b | |
text: |- | |
If ye go to the | |
ruins out east, | |
ye can never | |
return. | |
- name: TX_360c | |
index: 0x0c | |
text: |- | |
Ye've really | |
'elped us out. | |
Aye, we found | |
that \col(1)Tokay | |
Eyeball\col(0) on | |
\col(3)Crescent Island\col(0). | |
Maybe ye should | |
'ead that way?\stop | |
We're off, now! | |
Ahoy, mateys!\stop | |
Aye, aye, sir! | |
- name: TX_360d | |
index: 0x0d | |
text: |- | |
The eye socket | |
is hollowed out, | |
but what could | |
go there..? | |
- group: 0x37 | |
data: | |
- name: TX_3700 | |
index: 0x00 | |
text: |- | |
I am \col(3)Plen\col(0), the | |
mayor here in | |
\col(3)Lynna City\col(0).\stop | |
Did you need me | |
for something? | |
\opt()Yes \opt()No | |
- name: TX_3701 | |
index: 0x01 | |
text: |- | |
I see... | |
- name: TX_3702 | |
index: 0x02 | |
text: |- | |
It's from the | |
oddly dressed | |
out-of-towner. | |
Thank you for | |
your kindness. | |
Please accept | |
this. | |
- name: TX_3703 | |
index: 0x03 | |
text: |- | |
What's that? | |
- name: | |
- TX_3704 | |
- TX_3705 | |
- TX_3706 | |
- TX_3707 | |
- TX_3708 | |
- TX_3709 | |
- TX_370a | |
- TX_370b | |
- TX_370c | |
- TX_370d | |
- TX_370e | |
- TX_370f | |
index: | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
text: |- | |
Remember--it | |
needs appraisal. | |
- name: TX_3710 | |
index: 0x10 | |
text: |- | |
I am \col(3)Adlar\col(0).\stop | |
For fifty years, | |
I was a palace | |
advisor, but I | |
have since been | |
chased from the | |
palace and am | |
now retired. I | |
have known the | |
Queen since she | |
was young. She | |
always held the | |
people foremost | |
in her heart. | |
But since she | |
took that girl | |
\col(3)Nayru\col(0) in, she | |
has changed | |
completely... | |
She quit | |
listening to my | |
advice... | |
It was that girl | |
who suggested | |
I be banished, | |
but... | |
- name: TX_3711 | |
index: 0x11 | |
text: |- | |
Just who is this | |
\col(3)Nayru\col(0)..?\stop | |
I can only see | |
her as a monster | |
in human guise.\stop | |
I wonder if the | |
Queen is | |
all right... | |
- name: TX_3712 | |
index: 0x12 | |
text: |- | |
I thought \col(3)Nayru\col(0) | |
had gone, but | |
now it seems | |
something is | |
wrong with the | |
Queen. She gives | |
me that same | |
evil feeling | |
\col(3)Nayru\col(0) used to. | |
It's like the | |
Queen is now | |
the beast in | |
human guise...\stop | |
I hope the Queen | |
is all right... | |
- name: TX_3713 | |
index: 0x13 | |
text: |- | |
The Queen is | |
back to her kind | |
old self. That's | |
good and well, | |
but she says | |
she's going on | |
an eye-opening | |
journey to other | |
lands.\stop | |
...I hope she'll | |
be all right... | |
- name: TX_3714 | |
index: 0x14 | |
text: |- | |
I am \col(3)Plen\col(0), the | |
mayor here in | |
\col(3)Lynna City\col(0).\stop | |
\col(3)Lynna\col(0) has a long | |
history reaching | |
back hundreds | |
of years. Back | |
then, it was | |
\col(3)Lynna Village\col(0)-- | |
not a city. | |
- name: TX_3715 | |
index: 0x15 | |
text: |- | |
I am \col(3)Plen\col(0), the | |
mayor here in | |
\col(3)Lynna City\col(0).\stop | |
Long ago, \col(3)Queen | |
Ambi\col(0), who ruled | |
these lands, | |
suddenly changed | |
into a cruel and | |
heartless | |
person. | |
Our records say | |
it was because a | |
girl who served | |
her was taken | |
away by | |
something.\stop | |
I wonder... What | |
really happened? | |
- name: TX_3716 | |
index: 0x16 | |
text: |- | |
Huh? It seems | |
the Queen did | |
not return to | |
the palace. | |
Maybe something | |
happened at | |
the tower. | |
- group: 0x38 | |
data: | |
- name: TX_3800 | |
index: 0x00 | |
text: |- | |
What's going on? | |
My grandson has | |
turned to stone! | |
How??? Why??? | |
Wake up! Call me | |
Gramma again... | |
- name: TX_3801 | |
index: 0x01 | |
text: |- | |
Seeing my | |
healthy | |
grandson keeps | |
me healthy! | |
- group: 0x39 | |
data: | |
- name: TX_3900 | |
index: 0x00 | |
text: |- | |
Bring all to me. | |
- name: TX_3901 | |
index: 0x01 | |
text: |- | |
Good defense is | |
the best offense | |
against spikes. | |
- name: TX_3902 | |
index: 0x02 | |
text: |- | |
Paths open when | |
ancient words | |
are mastered. | |
- name: TX_3903 | |
index: 0x03 | |
text: |- | |
With the blue | |
wing, soar over | |
the colored | |
heights. | |
- name: | |
- TX_3904 | |
- TX_3905 | |
index: | |
- 0x04 | |
- 0x05 | |
text: |- | |
Time's flow can | |
change the land. | |
- name: TX_3906 | |
index: 0x06 | |
text: |- | |
Do not forget | |
to feed me | |
Mystery Seeds. | |
- name: TX_3907 | |
index: 0x07 | |
text: |- | |
The red face | |
fears smoke. | |
- name: TX_3908 | |
index: 0x08 | |
text: |- | |
Scents seduce | |
savage beasts. | |
- name: TX_3909 | |
index: 0x09 | |
text: |- | |
Beware deep | |
waters. | |
- name: TX_390a | |
index: 0x0a | |
text: |- | |
Open your ears | |
to the sound of | |
a sword against | |
the wall. | |
- name: TX_390b | |
index: 0x0b | |
text: |- | |
Test your luck. | |
- name: TX_390c | |
index: 0x0c | |
text: |- | |
Stone soldiers | |
do not fear | |
swords. | |
- name: TX_390d | |
index: 0x0d | |
text: |- | |
The four | |
crystals tie | |
it all together. | |
- name: TX_390e | |
index: 0x0e | |
text: |- | |
Truth glares at | |
your back. | |
- name: TX_390f | |
index: 0x0f | |
text: |- | |
Greater speed | |
gives greater | |
distance. | |
- name: TX_3910 | |
index: 0x10 | |
text: |- | |
The internal | |
flow floods with | |
blue and recedes | |
with red. | |
- name: TX_3911 | |
index: 0x11 | |
text: |- | |
Color reflects | |
weakness. | |
- name: TX_3912 | |
index: 0x12 | |
text: |- | |
The Golden Isle | |
is on the water. | |
- name: | |
- TX_3913 | |
- TX_3914 | |
- TX_3915 | |
- TX_3916 | |
- TX_3917 | |
- TX_3918 | |
- TX_3919 | |
- TX_391a | |
- TX_391b | |
- TX_391c | |
- TX_391d | |
index: | |
- 0x13 | |
- 0x14 | |
- 0x15 | |
- 0x16 | |
- 0x17 | |
- 0x18 | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
text: |- | |
The legend of | |
the mermaid has | |
been handed down | |
from past | |
to present. | |
- group: 0x3d | |
data: | |
- name: | |
- TX_3d00 | |
- TX_3d01 | |
- TX_3d02 | |
- TX_3d03 | |
- TX_3d04 | |
- TX_3d05 | |
- TX_3d0d | |
index: | |
- 0x00 | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
- 0x0d | |
text: |- | |
\pos(2)Uhhn... \Link!\stop | |
...It's ended. | |
Thank you, | |
\Link. | |
You halted the | |
completion | |
of the rites | |
that would have | |
revived \col(3)Ganon\col(0)!\stop | |
Since they could | |
not sacrifice me | |
in their final | |
rite, the powers | |
of darkness | |
could revive | |
only a mindless, | |
raging \col(3)Ganon\col(0).\stop | |
Your power, | |
wisdom and | |
courage were | |
able to prevent | |
\col(3)Twinrova's\col(0) | |
planned | |
resurrection of | |
\col(3)Ganon\col(0).\stop | |
Now hope and | |
peace can return | |
to the hearts of | |
the people. | |
Thank you! You | |
are a true hero! | |
Let us return | |
to the others! | |
- name: | |
- TX_3d06 | |
- TX_3d07 | |
- TX_3d08 | |
- TX_3d10 | |
- TX_3d11 | |
- TX_3d12 | |
- TX_3d14 | |
- TX_3d15 | |
index: | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
- 0x10 | |
- 0x11 | |
- 0x12 | |
- 0x14 | |
- 0x15 | |
text: |- | |
\pos(0)\col(3)Zelda\col(0)! I am | |
glad to see you | |
return safely... | |
\Link! | |
You are all I | |
expected! I | |
always believed | |
in you! | |
- name: | |
- TX_3d09 | |
- TX_3d13 | |
index: | |
- 0x09 | |
- 0x13 | |
text: |- | |
\pos(0)I knew you | |
would find a | |
way, \Link!\stop | |
Let us dance | |
together again! | |
- name: | |
- TX_3d0a | |
- TX_3d0b | |
index: | |
- 0x0a | |
- 0x0b | |
text: |- | |
\pos(0)Welcome back, | |
\col(3)Zelda\col(0), and you, | |
too, \Link.\stop | |
It's all over, | |
isn't it? | |
- name: | |
- TX_3d0c | |
- TX_3d16 | |
index: | |
- 0x0c | |
- 0x16 | |
text: |- | |
\pos(0)\Link...\stop | |
The three \sym(0x57) | |
on your left | |
hand symbolize | |
power, wisdom | |
and courage-- | |
these are the | |
mark of the hero | |
who is fated to | |
appear when | |
peace crumbles | |
in \col(3)Hyrule\col(0).\stop | |
With the | |
\col(1)Essences of | |
Nature and Time\col(0)\stop | |
and the courage | |
you possess, you | |
have fought back | |
the powers of | |
evil! The | |
guidance of the | |
Triforce has | |
made you into | |
this legendary | |
hero! Thank you, | |
\Link. | |
- name: TX_3d0e | |
index: 0x0e | |
text: |- | |
\pos(2)Oh, no!!!\stop | |
The castle is | |
crumbling now | |
that the powers | |
of shadow wane!\stop | |
We must get | |
out of here! | |
- name: TX_3d0f | |
index: 0x0f | |
text: |- | |
\pos(2)! ! ! | |
What do we do..? | |
- group: 0x41 | |
data: | |
- name: TX_4100 | |
index: 0x00 | |
text: |- | |
\pos(2)Let me ease your | |
weariness. Close | |
your eyes... | |
- name: | |
- TX_4101 | |
- TX_4102 | |
- TX_4103 | |
- TX_4104 | |
- TX_4105 | |
index: | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
text: |- | |
\pos(2)Come see me | |
whenever your | |
quest has made | |
you weary. | |
- name: TX_4106 | |
index: 0x06 | |
text: |- | |
Please listen, | |
young one! | |
You may not | |
believe this, | |
but I am the | |
\col(3)Queen Fairy\col(0), | |
guardian of this | |
sea! The curse | |
of an evil one | |
named \col(3)Veran\col(0) has | |
made me appear | |
so! | |
The magic of | |
\col(1)Fairy Powder\col(0) | |
can turn me | |
back to normal.\stop | |
\col(3)Veran\col(0) has | |
poisoned the | |
sea. Soon all | |
living things in | |
it will perish!\n | |
null_terminator: False | |
- name: TX_4107 | |
index: 0x07 | |
text: |- | |
Please go find | |
some \col(1)Fairy | |
Powder\col(0)! | |
- name: TX_4108 | |
index: 0x08 | |
text: |- | |
You brought me | |
\col(1)Fairy Powder\col(0)! | |
Now I can return | |
to normal! | |
Sprinkle the | |
\col(1)powder\col(0) on me! | |
- name: TX_4109 | |
index: 0x09 | |
text: |- | |
Thank you, | |
young one!\stop | |
Now I can | |
cleanse the | |
seas of evil! | |
- group: 0x42 | |
data: | |
- name: TX_4200 | |
index: 0x00 | |
text: |- | |
I... I am called | |
\col(3)\Child\col(0)...\stop | |
! ! ! ! ! ! | |
Oops! I spoke to | |
a stranger! | |
- name: TX_4201 | |
index: 0x01 | |
text: |- | |
You're \Link?\stop | |
I'm \col(3)\Child\col(0)! | |
No way! | |
- name: TX_4202 | |
index: 0x02 | |
text: |- | |
Are you strong? | |
\opt()Yes \opt()No | |
- name: TX_4203 | |
index: 0x03 | |
text: |- | |
I'll be strong, | |
too, so I can | |
protect my | |
mom and dad! | |
- name: TX_4204 | |
index: 0x04 | |
text: |- | |
Huh??? | |
And it doesn't | |
bother you?!? | |
- name: TX_4205 | |
index: 0x05 | |
text: |- | |
I can't wait to | |
be a grownup. | |
- group: 0x43 | |
data: | |
- name: TX_4300 | |
index: 0x00 | |
text: |- | |
I am \col(3)Bipin\col(0), the | |
expert arborist! | |
I know plenty | |
about trees. | |
Now let me tell | |
you somethin'!\stop | |
\col(3)Blossom\col(0) and I | |
just had our | |
first child! | |
Yes! We did!!!\stop | |
Have a look! | |
- name: TX_4301 | |
index: 0x01 | |
text: |- | |
So, the name is | |
decided! | |
\col(3)\Child\col(0), huh? | |
It's a fine | |
name! I hope he | |
grows to be a | |
fine child! | |
- name: TX_4302 | |
index: 0x02 | |
text: |- | |
Hey, \Link!\stop | |
My boy is ill, | |
but still I have | |
something to | |
teach you. | |
- name: TX_4303 | |
index: 0x03 | |
text: |- | |
My boy is well, | |
so I can rest! | |
Today, I have | |
more to teach! | |
- name: TX_4304 | |
index: 0x04 | |
text: |- | |
Hey, \Link! | |
\col(3)\Child\col(0) grows | |
by the day, and | |
today, I have | |
more to teach! | |
- name: TX_4305 | |
index: 0x05 | |
text: |- | |
\Link! It's | |
been too long! | |
I've moved to | |
this city, too. | |
It's nice to see | |
a familiar face! | |
- name: TX_4306 | |
index: 0x06 | |
text: |- | |
Hey, \Link! | |
\col(3)\Child\col(0) is | |
doing well! | |
And I can teach | |
you everything | |
about trees! | |
- name: TX_4307 | |
index: 0x07 | |
text: |- | |
Hey, \Link!\stop | |
\col(3)\Child\col(0) is | |
all grown up and | |
off on his own!\n | |
null_terminator: False | |
- name: TX_4308 | |
index: 0x08 | |
text: |- | |
I'll teach you | |
everything | |
about trees! | |
- name: TX_4309 | |
index: 0x09 | |
text: |- | |
The contents of | |
a \col(1)Gasha Nut\col(0) | |
depend on where | |
the \col(1)seed\col(0) was | |
planted. If you | |
find a good | |
spot, tell me! | |
- name: TX_430a | |
index: 0x0a | |
text: |- | |
Inside a \col(1)Gasha | |
Nut\col(0)? More than | |
anything, you | |
find \col(1)Magic | |
Rings\col(0), but | |
sometimes you | |
find Rupees | |
or hearts. | |
- name: TX_430b | |
index: 0x0b | |
text: |- | |
I've heard | |
that a \col(1)nut's\col(0) | |
contents depend | |
on the actions | |
of the planter. | |
The more he | |
travels and the | |
more beasts he | |
slays, the | |
better his | |
nut will do! | |
- name: TX_430c | |
index: 0x0c | |
text: |- | |
Finding new | |
places to plant | |
\col(1)Gasha Seeds\col(0) and | |
finding secret | |
stairways seems | |
to be good for | |
\col(1)Gasha Nuts\col(0). | |
- name: TX_430d | |
index: 0x0d | |
text: |- | |
And helping | |
those in need | |
is good for | |
\col(1)Gasha Nuts\col(0). | |
- name: TX_430e | |
index: 0x0e | |
text: |- | |
Finding spots to | |
plant \col(1)Gasha | |
Seeds\col(0) is hard. | |
Dig holes, move | |
rocks. | |
- name: TX_430f | |
index: 0x0f | |
text: |- | |
My experience | |
holds that | |
planting \col(1)Gasha | |
Seeds\col(0) in strange | |
spots produces | |
more rare and | |
unusual results! | |
- name: TX_4310 | |
index: 0x10 | |
text: |- | |
A traveler once | |
told me the | |
time it takes | |
for a planted | |
\col(1)Gasha Seed\col(0) to | |
mature into a | |
tree is related | |
to how many | |
monsters you | |
slay. Could | |
this be true? | |
- name: TX_4311 | |
index: 0x11 | |
text: |- | |
Darn \col(1)Gasha | |
Seeds\col(0)! | |
Sproutin'! | |
Growin'! Makin' | |
\col(1)nuts\col(0)! | |
And all those | |
new \col(1)nuts\col(0) got | |
different stuff | |
inside! Hah! Get | |
rid of it for | |
me! | |
- name: TX_4312 | |
index: 0x12 | |
text: |- | |
I know there's | |
soil right by my | |
house, but don't | |
go plantin' | |
\col(1)seeds\col(0) there! | |
- name: TX_4313 | |
index: 0x13 | |
text: |- | |
Huh? My name? | |
It's \col(3)Pippin\col(0)! | |
Don't forget it! | |
- group: 0x44 | |
data: | |
- name: TX_4400 | |
index: 0x00 | |
text: |- | |
I am \col(3)Blossom\col(0).\stop | |
This is my first | |
child--a healthy | |
baby boy! | |
But I am having | |
trouble choosing | |
a name. Can you | |
help me think | |
of one? What | |
would you call | |
him? | |
- name: | |
- TX_4401 | |
- TX_4402 | |
- TX_4403 | |
- TX_4404 | |
- TX_4405 | |
- TX_4406 | |
- TX_4407 | |
index: | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
text: |- | |
You would name | |
him \col(3)\Child\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_4408 | |
index: 0x08 | |
text: |- | |
It's a fine | |
name! I shall | |
call him so! | |
He seems happy | |
to have it. | |
Come visit us | |
anytime. | |
- name: TX_4409 | |
index: 0x09 | |
text: |- | |
I hope \col(3)\Child\col(0) | |
will grow strong | |
and healthy, | |
like you. | |
- name: TX_440a | |
index: 0x0a | |
text: |- | |
Yes, perhaps you | |
should give it | |
more thought. | |
- name: TX_440b | |
index: 0x0b | |
text: |- | |
\col(3)\Child\col(0) looks a | |
little strange.\stop | |
I want to take | |
him to a doctor, | |
but we have no | |
Rupees... | |
Could you please | |
lend us some? | |
\opt()Yes \opt()No | |
- name: TX_440c | |
index: 0x0c | |
text: |- | |
Really? How much | |
can you lend us? | |
\opt()150 \opt()50 | |
\opt()10 \opt()1 | |
- name: TX_440d | |
index: 0x0d | |
text: |- | |
Thank you, | |
\Link! | |
You are a true | |
samaritan! | |
- name: TX_440e | |
index: 0x0e | |
text: |- | |
Thank you. | |
This should be | |
just enough. | |
- name: TX_440f | |
index: 0x0f | |
text: |- | |
Thanks... | |
I'll have to do | |
something about | |
the rest... | |
- name: TX_4410 | |
index: 0x10 | |
text: |- | |
\Link! You | |
are no rich man. | |
Your sympathy | |
will do fine. | |
- name: TX_4411 | |
index: 0x11 | |
text: |- | |
I understand... | |
- name: TX_4412 | |
index: 0x12 | |
text: |- | |
\col(3)\Child\col(0) has | |
gotten better! | |
Thank you! | |
- name: TX_4413 | |
index: 0x13 | |
text: |- | |
My baby never | |
sleeps. How can | |
I get him to | |
sleep, \Link? | |
\opt()Sing | |
\opt()Play | |
- name: TX_4414 | |
index: 0x14 | |
text: |- | |
I like to sing! | |
I'll try it! | |
- name: TX_4415 | |
index: 0x15 | |
text: |- | |
I see! If we | |
play, he'll get | |
all tired out. | |
Thank you! | |
- name: TX_4416 | |
index: 0x16 | |
text: |- | |
Well? Isn't he a | |
darling baby? | |
- name: TX_4417 | |
index: 0x17 | |
text: |- | |
See! \col(3)\Child\col(0) | |
has grown! | |
- name: TX_4418 | |
index: 0x18 | |
text: |- | |
\Link! | |
We meet again!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? | |
He's quite well! | |
- name: TX_4419 | |
index: 0x19 | |
text: |- | |
\col(3)\Child\col(0) is | |
so hyperactive!\stop | |
Were you a | |
hyperactive | |
child, \Link? | |
\opt()Yes \opt()No | |
- name: TX_441a | |
index: 0x1a | |
text: |- | |
\col(3)\Child\col(0) is | |
very shy.\stop | |
What kind of | |
child were you, | |
\Link?\stop | |
Energetic? | |
\opt()Yes \opt()No | |
- name: TX_441b | |
index: 0x1b | |
text: |- | |
\col(3)\Child\col(0) is such | |
a curious child.\stop | |
What kind of | |
child were you, | |
\Link?\stop | |
Energetic? | |
\opt()Yes \opt()No | |
- name: TX_441c | |
index: 0x1c | |
text: |- | |
Oh? I bet you | |
were quite a | |
mischievous boy. | |
- name: TX_441d | |
index: 0x1d | |
text: |- | |
Quiet, perhaps? | |
\opt()Yes \opt()No | |
- name: TX_441e | |
index: 0x1e | |
text: |- | |
Really? You must | |
have been cute! | |
- name: TX_441f | |
index: 0x1f | |
text: |- | |
Were you weird? | |
\opt()Yes \opt()No | |
- name: TX_4420 | |
index: 0x20 | |
text: |- | |
You were? I | |
never would | |
have guessed... | |
- name: TX_4421 | |
index: 0x21 | |
text: |- | |
I guess it's | |
hard to sum | |
it up in a word. | |
- name: TX_4422 | |
index: 0x22 | |
text: |- | |
\col(3)\Child\col(0) is | |
so hyperactive! | |
- name: TX_4423 | |
index: 0x23 | |
text: |- | |
\col(3)\Child\col(0) is | |
too shy. | |
- name: TX_4424 | |
index: 0x24 | |
text: |- | |
\col(3)\Child\col(0) is a | |
strange child, | |
but he'll be a | |
man of great | |
deeds! | |
- name: | |
- TX_4425 | |
- TX_4426 | |
index: | |
- 0x25 | |
- 0x26 | |
text: |- | |
\Link!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? | |
He's grown into | |
a fine man! | |
- name: TX_4427 | |
index: 0x27 | |
text: |- | |
\Link!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? He's | |
a master | |
arborist, too! | |
- name: TX_4428 | |
index: 0x28 | |
text: |- | |
\Link!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? | |
He's a famed | |
musician now! | |
- name: TX_4429 | |
index: 0x29 | |
text: |- | |
\col(3)\Child\col(0)... | |
He's grown up, | |
but he idles | |
his time away.\stop | |
What am I to do? | |
- name: TX_442a | |
index: 0x2a | |
text: |- | |
\col(3)\Child\col(0), my | |
son, heard of | |
your deeds, and | |
is now trying | |
to become a | |
hero himself. | |
- name: TX_442b | |
index: 0x2b | |
text: |- | |
That child has | |
high hopes and | |
big dreams!!! | |
- name: TX_442c | |
index: 0x2c | |
text: |- | |
\col(3)\Child\col(0) said | |
he is writing a | |
song about your | |
deeds! | |
- name: TX_442d | |
index: 0x2d | |
text: |- | |
\col(3)\Child\col(0)... | |
He's grown up, | |
but he idles | |
his time away.\stop | |
What am I to do? | |
- name: TX_442e | |
index: 0x2e | |
text: |- | |
My son is now a | |
great hero, too. | |
- name: TX_442f | |
index: 0x2f | |
text: |- | |
\col(3)\Child\col(0) has | |
followed in | |
\col(3)Bipin's\col(0) | |
footsteps. | |
We're so happy! | |
- name: TX_4430 | |
index: 0x30 | |
text: |- | |
Have you heard | |
\col(3)\Child\col(0)'s | |
songs? They're | |
quite nice. | |
- name: TX_4431 | |
index: 0x31 | |
text: |- | |
Thank you! Now | |
I can take him | |
to the doctor. | |
- name: TX_4432 | |
index: 0x32 | |
text: |- | |
It looks like | |
you don't have | |
enough Rupees. | |
- group: 0x45 | |
data: | |
- name: | |
- TX_4500 | |
- TX_4501 | |
- TX_4502 | |
- TX_4503 | |
- TX_4504 | |
- TX_4505 | |
index: | |
- 0x00 | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
text: |- | |
\sfx(0xc6)Thank you! | |
- name: TX_4506 | |
index: 0x06 | |
text: |- | |
\sfx(0xc6)Then be gone! | |
- name: TX_4507 | |
index: 0x07 | |
text: |- | |
\sfx(0xc6)You don't have | |
enough Rupees! | |
- name: TX_4508 | |
index: 0x08 | |
text: |- | |
\sfx(0xc6)You already | |
have it! | |
- name: | |
- TX_4509 | |
- TX_450a | |
index: | |
- 0x09 | |
- 0x0a | |
text: |- | |
\sfx(0xc6)Buy something! | |
A \col(1)Shield\col(0) for | |
\num1 Rupees? | |
\opt()OK \opt()No thanks | |
- name: | |
- TX_450b | |
- TX_450c | |
index: | |
- 0x0b | |
- 0x0c | |
text: |- | |
\sfx(0xc6)Greetings! | |
Here's a deal! | |
\col(1)10 Ember Seeds\col(0) | |
for 20 Rupees! | |
\opt()OK \opt()No thanks | |
- name: TX_450d | |
index: 0x0d | |
text: |- | |
\sfx(0xc6)Greetings! | |
Here's a deal! | |
\col(1)10 Bombs\col(0) for | |
30 Rupees! | |
\opt()OK \opt()No thanks | |
- group: 0x46 | |
data: | |
- name: TX_4600 | |
index: 0x00 | |
text: |- | |
I, \col(3)\Child\col(0), am | |
writing a song | |
to praise the | |
great hero, | |
\Link! | |
- name: TX_4601 | |
index: 0x01 | |
text: |- | |
My song is | |
almost finished!\stop | |
Say, which is | |
more important, | |
love or courage? | |
\opt()Love \opt()Courage | |
- name: TX_4602 | |
index: 0x02 | |
text: |- | |
My song is | |
almost complete!\stop | |
I think you'll | |
like it. | |
- name: TX_4603 | |
index: 0x03 | |
text: |- | |
Finally! My song | |
is now finished!\stop | |
Will you listen? | |
\opt()Yes \opt()No | |
- name: TX_4604 | |
index: 0x04 | |
text: |- | |
How was it? | |
- name: TX_4605 | |
index: 0x05 | |
text: |- | |
Really..? | |
Come listen | |
anytime! | |
- group: 0x47 | |
data: | |
- name: TX_4700 | |
index: 0x00 | |
text: |- | |
I am called | |
\col(3)\Child\col(0). They | |
say I was named | |
by a great man. | |
Isn't it a cool | |
name? | |
- name: TX_4701 | |
index: 0x01 | |
text: |- | |
Where have you | |
been, \Link? | |
Do you remember | |
me?\stop | |
It's \col(3)\Child\col(0)!\stop | |
Mom and Dad are | |
doing well, too! | |
- name: TX_4702 | |
index: 0x02 | |
text: |- | |
Do you have | |
a girlfriend? | |
\opt()Yes \opt()No | |
- name: TX_4703 | |
index: 0x03 | |
text: |- | |
...Actually, | |
I have someone | |
I like, too, but | |
don't tell! | |
- name: TX_4704 | |
index: 0x04 | |
text: |- | |
...I guess you | |
aren't ready. | |
- name: TX_4705 | |
index: 0x05 | |
text: |- | |
I can't wait to | |
grow up! | |
- group: 0x48 | |
data: | |
- name: TX_4800 | |
index: 0x00 | |
text: |- | |
I, \col(3)\Child\col(0), | |
have decided to | |
take the same | |
tree-lined path | |
as my father! | |
- name: TX_4801 | |
index: 0x01 | |
text: |- | |
Someday I shall | |
fill the world | |
with my trees!\stop | |
I know! | |
You can help me! | |
Here!!! | |
- name: TX_4802 | |
index: 0x02 | |
text: |- | |
With this, you | |
can add to the | |
greenery, too! | |
- name: TX_4803 | |
index: 0x03 | |
text: |- | |
Someday, I shall | |
fill the world | |
with my trees! | |
- name: TX_4804 | |
index: 0x04 | |
text: |- | |
You can ask me | |
anything about | |
trees. | |
- name: | |
- TX_4805 | |
- TX_4806 | |
index: | |
- 0x05 | |
- 0x06 | |
text: |- | |
Most enemies | |
stop moving when | |
you hit them | |
with \col(1)Pegasus | |
Seeds\col(0), but not | |
strong ones. | |
- name: TX_4807 | |
index: 0x07 | |
text: |- | |
\col(1)Mystery Seeds\col(0) | |
are amazing!\stop | |
They can take | |
the shock out | |
of electrical | |
beasts. | |
- name: TX_4808 | |
index: 0x08 | |
text: |- | |
I must dig holes | |
to plant trees, | |
but sometimes, I | |
find huge | |
Rupees! | |
- name: | |
- TX_4809 | |
- TX_480a | |
index: | |
- 0x09 | |
- 0x0a | |
text: |- | |
Have you heard | |
of \col(1)Gale Seeds\col(0)?\stop | |
They usually | |
bring up a | |
twister, but you | |
can use them | |
to blow enemies | |
far away, too! | |
- name: TX_480b | |
index: 0x0b | |
text: |- | |
Most monsters | |
stop moving when | |
you hit them | |
with \col(1)Pegasus | |
Seeds\col(0), but not | |
strong ones. | |
- name: TX_480c | |
index: 0x0c | |
text: |- | |
\col(1)Mystery Seeds\col(0) | |
are amazing!\stop | |
They can take | |
the shock out | |
of electrical | |
beasts. | |
- group: 0x49 | |
data: | |
- name: TX_4900 | |
index: 0x00 | |
text: |- | |
My name is | |
\col(3)\Child\col(0). | |
Isn't it groovy? | |
- name: TX_4901 | |
index: 0x01 | |
text: |- | |
Hey! \Link!\stop | |
Remember me? | |
It's \col(3)\Child\col(0)! | |
All right! | |
We meet again! | |
- name: TX_4902 | |
index: 0x02 | |
text: |- | |
Which was first, | |
the chicken or | |
the egg? | |
\opt()Chicken \opt()Egg | |
- name: TX_4903 | |
index: 0x03 | |
text: |- | |
Hmm... | |
Then how did | |
that chicken | |
hatch? | |
- name: TX_4904 | |
index: 0x04 | |
text: |- | |
Hmm... | |
Then who laid | |
that egg? | |
- name: TX_4905 | |
index: 0x05 | |
text: |- | |
I can't wait | |
to grow up! | |
- group: 0x4a | |
data: | |
- name: TX_4a00 | |
index: 0x00 | |
text: |- | |
My name is | |
\col(3)\Child\col(0). | |
I am training | |
every day to | |
be a hero like | |
you, \Link! | |
- name: TX_4a01 | |
index: 0x01 | |
text: |- | |
Someday I will | |
travel the lands | |
and save the | |
world's peoples, | |
like my hero, | |
\Link!\stop | |
So can you give | |
me some advice?\stop | |
What will make | |
me mightier? | |
Training daily? | |
\opt()Yes \opt()No | |
- name: TX_4a02 | |
index: 0x02 | |
text: |- | |
Natural talent? | |
\opt()Yes \opt()No | |
- name: TX_4a03 | |
index: 0x03 | |
text: |- | |
A caring heart? | |
\opt()Yes \opt()No | |
- name: TX_4a04 | |
index: 0x04 | |
text: |- | |
Hmm... It's | |
hard, isn't it? | |
- name: TX_4a05 | |
index: 0x05 | |
text: |- | |
I see! I have | |
learned a lot! | |
- name: TX_4a06 | |
index: 0x06 | |
text: |- | |
With your help, | |
I shall be a | |
great hero! | |
- name: TX_4a07 | |
index: 0x07 | |
text: |- | |
Here! I give you | |
this in thanks! | |
- name: TX_4a08 | |
index: 0x08 | |
text: |- | |
I will continue | |
my training!!! | |
- group: 0x4b | |
data: | |
- name: TX_4b00 | |
index: 0x00 | |
text: |- | |
My name is | |
\col(3)\Child\col(0)! | |
Isn't it a cool | |
name? | |
Yeah, dude! | |
- name: TX_4b01 | |
index: 0x01 | |
text: |- | |
I'm gonna save | |
my money and | |
go out into the | |
world!\stop | |
So can you make | |
a contribution? | |
\opt()Yes \opt()No | |
- name: TX_4b02 | |
index: 0x02 | |
text: |- | |
How much can | |
you contribute? | |
\opt()100 \opt()50 | |
\opt()10 \opt()1 | |
- name: TX_4b03 | |
index: 0x03 | |
text: |- | |
You're stingy, | |
dude. | |
- name: TX_4b04 | |
index: 0x04 | |
text: |- | |
Thanks, dude! | |
I'll never | |
forget this! | |
- name: TX_4b05 | |
index: 0x05 | |
text: |- | |
That's it, dude? | |
...Uh, thanks!!! | |
- name: TX_4b06 | |
index: 0x06 | |
text: |- | |
It's better than | |
nothin'! Thanks! | |
- name: TX_4b07 | |
index: 0x07 | |
text: |- | |
You're stingy, | |
dude! Later! | |
- name: TX_4b08 | |
index: 0x08 | |
text: |- | |
I can't buy | |
anything, dude! | |
Words are worth | |
more! | |
- name: TX_4b09 | |
index: 0x09 | |
text: |- | |
I wonder what's | |
happenin' out | |
there in the | |
world... | |
- name: TX_4b0a | |
index: 0x0a | |
text: |- | |
\Link, | |
what's up? | |
I've been out | |
in the world | |
building | |
character! | |
Yeah, dude!\stop | |
Since you gave | |
me a donation, | |
here!!! | |
- name: TX_4b0b | |
index: 0x0b | |
text: |- | |
Dude, from now | |
on we're buds! | |
- group: 0x4d | |
data: | |
- name: TX_4d00 | |
index: 0x00 | |
text: |- | |
Aren't you | |
\Link? I knew | |
we'd meet. How'd | |
you like to hear | |
a useful tip? | |
\opt()OK \opt()No thanks | |
- name: TX_4d01 | |
index: 0x01 | |
text: |- | |
Have you no | |
desire? | |
- name: TX_4d02 | |
index: 0x02 | |
text: |- | |
You know the | |
\col(3)Clock Shop\col(0) in | |
\col(3)Holodrum's\col(0) \col(3)Horon | |
Village\col(0), right? | |
Dig around in | |
back of it. A | |
friend of mine | |
is there. Tell | |
my friend this | |
\col(1)secret\col(0) I'm about | |
to tell you. | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_4d03 | |
index: 0x03 | |
text: |- | |
Remember this:\stop | |
\secret1\stop | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_4d04 | |
index: 0x04 | |
text: |- | |
That's it. | |
- name: TX_4d05 | |
index: 0x05 | |
text: |- | |
Hello there! Do | |
you believe what | |
you see? If you | |
do, I'll teach | |
you something! | |
Do you? | |
\opt()Yes \opt()No | |
- name: TX_4d06 | |
index: 0x06 | |
text: |- | |
Suit yourself. | |
- name: TX_4d07 | |
index: 0x07 | |
text: |- | |
In \col(3)Holodrum's\col(0) | |
graveyard, there | |
is but one grave | |
with no flowers. | |
If you tell the | |
one inside the | |
grave the \col(1)secret\col(0) | |
I am about to | |
tell you, | |
something good | |
will happen, | |
understand? | |
\opt()Yes \opt()No | |
- name: TX_4d08 | |
index: 0x08 | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_4d09 | |
index: 0x09 | |
text: |- | |
Good luck! | |
- name: TX_4d0a | |
index: 0x0a | |
text: |- | |
Oh! A stranger | |
has spoken to | |
me! I must teach | |
you something | |
good! Will you | |
listen? | |
\opt()Yes \opt()No | |
- name: TX_4d0b | |
index: 0x0b | |
text: |- | |
Well, I won't | |
make you. | |
- name: TX_4d0c | |
index: 0x0c | |
text: |- | |
My brother lives | |
in the cave near | |
the three peaks | |
of the \col(3)Subrosian | |
Volcanoes\col(0) in | |
\col(3)Holodrum's\col(0) land | |
of Subrosia. | |
If you tell him | |
my \col(1)secret\col(0), he'll | |
give you | |
something good! | |
OK? | |
\opt()OK \opt()Once more | |
- name: TX_4d0d | |
index: 0x0d | |
text: |- | |
Here goes!\stop | |
\secret1\stop | |
You got that? | |
\opt()Yes \opt()No | |
- name: TX_4d0e | |
index: 0x0e | |
text: |- | |
Say hi to my | |
brother! | |
- name: TX_4d0f | |
index: 0x0f | |
text: |- | |
Say, aren't you | |
a pupil of the | |
master diver in | |
\col(3)Holodrum's\col(0) | |
\col(3)Sunken City\col(0)? | |
I have a \col(1)secret\col(0) | |
I'd like you to | |
tell to your | |
master. | |
Will you do it? | |
\opt()Yes \opt()No | |
- name: TX_4d10 | |
index: 0x10 | |
text: |- | |
No? | |
Oh, well... | |
- name: | |
- TX_4d11 | |
- TX_4d12 | |
index: | |
- 0x11 | |
- 0x12 | |
text: |- | |
Don't mix it up!\stop | |
\secret1\stop | |
You got that? | |
\opt()Yes \opt()No | |
- name: TX_4d13 | |
index: 0x13 | |
text: |- | |
I'm counting | |
on you! | |
- name: TX_4d14 | |
index: 0x14 | |
text: |- | |
The best defense | |
is a good | |
offense... | |
The last one | |
standing wins. | |
Shall I teach | |
you the one | |
thing you need | |
to survive? | |
\opt()Yes \opt()No | |
- name: TX_4d15 | |
index: 0x15 | |
text: |- | |
You never know | |
what life may | |
bring... | |
- name: | |
- TX_4d16 | |
- TX_4d17 | |
index: | |
- 0x16 | |
- 0x17 | |
text: |- | |
Tell this \col(1)secret\col(0) | |
to the master at | |
the Subrosian | |
Smithy:\stop | |
\secret1\stop | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_4d18 | |
index: 0x18 | |
text: |- | |
Give the master | |
my regards! | |
- name: TX_4d19 | |
index: 0x19 | |
text: |- | |
I forgot to tell | |
my lucky \col(1)secret\col(0) | |
to that guy who | |
went to | |
\col(3)Holodrum\col(0). | |
He's so unlucky. | |
I just hope he | |
doesn't meet | |
with disaster | |
and end up a bag | |
of bones... | |
Can you help me? | |
\opt()Sure \opt()Sorry | |
- name: TX_4d1a | |
index: 0x1a | |
text: |- | |
How rude! | |
- name: | |
- TX_4d1b | |
- TX_4d1c | |
index: | |
- 0x1b | |
- 0x1c | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
Did you memorize | |
it? | |
\opt()Yes \opt()No | |
- name: TX_4d1d | |
index: 0x1d | |
text: |- | |
Thanks so much! | |
- name: TX_4d1e | |
index: 0x1e | |
text: |- | |
\Link!\stop | |
I see your quest | |
has brought you | |
to \col(3)Labrynna\col(0)! | |
Can I ask a | |
favor of you? | |
\opt()Yes \opt()No | |
- name: TX_4d1f | |
index: 0x1f | |
text: |- | |
No..? Come back | |
if you change | |
your mind. | |
- name: TX_4d20 | |
index: 0x20 | |
text: |- | |
There should be | |
a \col(3)Great Fairy\col(0) | |
behind the falls | |
in \col(3)Holodrum's\col(0) | |
sunken \col(3)Temple | |
of Seasons\col(0). I | |
want you to tell | |
her my \col(1)secret\col(0), | |
understand? | |
\opt()Yes \opt()No | |
- name: TX_4d21 | |
index: 0x21 | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_4d22 | |
index: 0x22 | |
text: |- | |
Thank you! | |
- name: TX_4d23 | |
index: 0x23 | |
text: |- | |
"\sym(0x1c)Love, love | |
the seed!\sym(0x1c)" | |
This \col(1)secret\col(0) is | |
all the rage | |
among Deku | |
Scrubs now! | |
Want to hear | |
the rest? | |
\opt()Yes \opt()No | |
- name: TX_4d24 | |
index: 0x24 | |
text: |- | |
Then be gone! | |
- name: | |
- TX_4d25 | |
- TX_4d26 | |
index: | |
- 0x25 | |
- 0x26 | |
text: |- | |
"\sym(0x1c)Love, love | |
the seed!\sym(0x1c)" | |
Next is:\stop | |
\secret1\stop | |
Can you | |
remember it? | |
\opt()Yes \opt()No | |
- name: TX_4d27 | |
index: 0x27 | |
text: |- | |
The Deku Scrub | |
west of \col(3)Sunken | |
City\col(0) in \col(3)Holodrum\col(0) | |
loves this | |
\col(1)secret\col(0)! I do, | |
too! You should | |
pay him a visit! | |
- name: TX_4d28 | |
index: 0x28 | |
text: |- | |
Any old Goron | |
can't forge the | |
great two-handed\stop | |
\col(1)Biggoron's | |
Sword\col(0). | |
They say there's | |
a Goron the size | |
of a mountain in | |
\col(3)Holodrum\col(0)... | |
Is it true? | |
\opt()Yes \opt()No | |
- name: TX_4d29 | |
index: 0x29 | |
text: |- | |
Oh... | |
- name: | |
- TX_4d2a | |
- TX_4d2b | |
index: | |
- 0x2a | |
- 0x2b | |
text: |- | |
Tell this \col(1)secret\col(0) | |
to that | |
mountain-sized | |
\col(3)Biggoron\col(0)!\stop | |
\secret1\stop | |
OK? | |
\opt()OK \opt()Once more | |
- name: TX_4d2c | |
index: 0x2c | |
text: |- | |
Please tell him! | |
- name: TX_4d2d | |
index: 0x2d | |
text: |- | |
You're \Link, | |
the one who | |
saved \col(3)Holodrum\col(0), | |
right? Fate must | |
have brought us | |
together here! | |
Will you hear my | |
request? | |
\opt()Yes \opt()No | |
- name: TX_4d2e | |
index: 0x2e | |
text: |- | |
No..? | |
- name: TX_4d2f | |
index: 0x2f | |
text: |- | |
Do you remember | |
\col(3)Mayor Ruul\col(0) back | |
in \col(3)Holodrum's\col(0) | |
\col(3)Horon Village\col(0)? I | |
want you to tell | |
this \col(1)secret\col(0) to | |
\col(3)Mayor Ruul\col(0), | |
understand? | |
\opt()Yes \opt()No | |
- name: TX_4d30 | |
index: 0x30 | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
OK? | |
\opt()Yes \opt()No | |
- name: TX_4d31 | |
index: 0x31 | |
text: |- | |
Don't forget! | |
- group: 0x51 | |
data: | |
- name: TX_5100 | |
index: 0x00 | |
text: |- | |
You need a \col(1)key\col(0) | |
for this door! | |
- name: TX_5101 | |
index: 0x01 | |
text: |- | |
This keyhole | |
is different! | |
- name: TX_5102 | |
index: 0x02 | |
text: |- | |
Huh? This block | |
has a keyhole. | |
- name: TX_5103 | |
index: 0x03 | |
text: |- | |
Oof! It's heavy! | |
- name: TX_5104 | |
index: 0x04 | |
text: |- | |
Oof! It's hard, | |
like a rock! | |
- name: TX_5105 | |
index: 0x05 | |
text: |- | |
This block has | |
cracks in it. | |
\jump(TX_5107) | |
null_terminator: False | |
- name: TX_5106 | |
index: 0x06 | |
text: |- | |
This wall is | |
cracked.\n | |
null_terminator: False | |
- name: TX_5107 | |
index: 0x07 | |
text: |- | |
It looks like it | |
could be broken! | |
- name: TX_5108 | |
index: 0x08 | |
text: |- | |
This torch | |
needs lighting. | |
- name: TX_5109 | |
index: 0x09 | |
text: |- | |
Huh? This has a | |
keyhole. | |
- name: TX_510a | |
index: 0x0a | |
text: |- | |
Oof! It's too | |
heavy to move! | |
- name: TX_510b | |
index: 0x0b | |
text: |- | |
Your \col(1)shield\col(0) | |
was eaten! | |
- name: TX_510c | |
index: 0x0c | |
text: |- | |
Your \col(1)flute's\col(0) | |
song fell flat. | |
- name: TX_510d | |
index: 0x0d | |
text: |- | |
It won't open | |
from this side! | |
- name: TX_510e | |
index: 0x0e | |
text: |- | |
You can't read | |
it from here! | |
- name: TX_510f | |
index: 0x0f | |
text: |- | |
Your song just | |
echoes... | |
- name: TX_5110 | |
index: 0x10 | |
text: |- | |
Your \col(1)tune\col(0) echoes | |
in vain. | |
- name: TX_5111 | |
index: 0x11 | |
text: |- | |
It looks like | |
something fits | |
in this hole. | |
- name: TX_5112 | |
index: 0x12 | |
text: |- | |
You were sent | |
back by a | |
strange force! | |
- group: 0x54 | |
data: | |
- name: TX_5400 | |
index: 0x00 | |
text: |- | |
Symbol of our | |
friendship | |
- name: TX_5401 | |
index: 0x01 | |
text: |- | |
Sword damage \up | |
Damage taken \up | |
- name: TX_5402 | |
index: 0x02 | |
text: |- | |
Sword damage \up\up | |
Damage taken \up\up | |
- name: TX_5403 | |
index: 0x03 | |
text: |- | |
Sword damage \up\up\up | |
Damage taken \up\up\up | |
- name: TX_5404 | |
index: 0x04 | |
text: |- | |
Damage taken \down | |
Sword damage \down | |
- name: TX_5405 | |
index: 0x05 | |
text: |- | |
Damage taken \down\down | |
Sword damage \down\down | |
- name: TX_5406 | |
index: 0x06 | |
text: |- | |
Damage taken \down\down\down | |
Sword damage \down\down\down | |
- name: TX_5407 | |
index: 0x07 | |
text: |- | |
Sword damage x 2 | |
- name: TX_5408 | |
index: 0x08 | |
text: |- | |
Damage taken=1/2 | |
- name: TX_5409 | |
index: 0x09 | |
text: |- | |
Sword damage \up | |
Damage taken \down | |
- name: TX_540a | |
index: 0x0a | |
text: |- | |
Sword damage \up\up | |
Damage taken \down\down | |
- name: TX_540b | |
index: 0x0b | |
text: |- | |
Sword damage \up\up\up | |
Damage taken \down\down\down | |
- name: TX_540c | |
index: 0x0c | |
text: |- | |
Bomb damage \up | |
- name: TX_540d | |
index: 0x0d | |
text: |- | |
Boomerang | |
damage \up | |
- name: TX_540e | |
index: 0x0e | |
text: |- | |
Changes the | |
music | |
- name: TX_540f | |
index: 0x0f | |
text: |- | |
Maple meetings \up | |
- name: TX_5410 | |
index: 0x10 | |
text: |- | |
Never get | |
knocked back | |
- name: TX_5411 | |
index: 0x11 | |
text: |- | |
Lengthen Pegasus | |
Seed effect | |
- name: TX_5412 | |
index: 0x12 | |
text: |- | |
Throwing | |
distance \up | |
- name: TX_5413 | |
index: 0x13 | |
text: |- | |
Slowly recover | |
lost Hearts | |
- name: | |
- TX_5414 | |
- TX_5415 | |
index: | |
- 0x14 | |
- 0x15 | |
text: |- | |
Swimming speed \up | |
- name: TX_5416 | |
index: 0x16 | |
text: |- | |
Spin Attack | |
charges quickly | |
- name: TX_5417 | |
index: 0x17 | |
text: |- | |
Sword beams | |
at -2 Hearts | |
- name: TX_5418 | |
index: 0x18 | |
text: |- | |
Sword beams | |
at -3 Hearts | |
- name: TX_5419 | |
index: 0x19 | |
text: |- | |
Set two Bombs | |
at once | |
- name: TX_541a | |
index: 0x1a | |
text: |- | |
1/2 damage from | |
traps | |
- name: TX_541b | |
index: 0x1b | |
text: |- | |
1/2 damage from | |
beams | |
- name: TX_541c | |
index: 0x1c | |
text: |- | |
1/2 damage from | |
falls | |
- name: TX_541d | |
index: 0x1d | |
text: |- | |
1/2 damage from | |
spiked floors | |
- name: TX_541e | |
index: 0x1e | |
text: |- | |
1/2 damage from | |
electricity | |
- name: TX_541f | |
index: 0x1f | |
text: |- | |
No damage from | |
Zora's fire | |
- name: TX_5420 | |
index: 0x20 | |
text: |- | |
No damage from | |
small rocks | |
- name: TX_5421 | |
index: 0x21 | |
text: |- | |
No sliding on | |
ice | |
- name: TX_5422 | |
index: 0x22 | |
text: |- | |
Cracked floors | |
don't crumble | |
- name: TX_5423 | |
index: 0x23 | |
text: |- | |
No sinking in | |
quicksand | |
- name: TX_5424 | |
index: 0x24 | |
text: |- | |
Beasts drop | |
double Rupees | |
- name: TX_5425 | |
index: 0x25 | |
text: |- | |
Beasts drop | |
double Hearts | |
- name: TX_5426 | |
index: 0x26 | |
text: |- | |
Find double | |
items | |
- name: TX_5427 | |
index: 0x27 | |
text: |- | |
Find double | |
Ore Chunks | |
- name: TX_5428 | |
index: 0x28 | |
text: |- | |
Sense soft | |
earth nearby | |
- name: TX_5429 | |
index: 0x29 | |
text: |- | |
Boomerang | |
damage \up\up | |
- name: TX_542a | |
index: 0x2a | |
text: |- | |
Become an | |
Octorok | |
- name: TX_542b | |
index: 0x2b | |
text: |- | |
Become a | |
Moblin | |
- name: TX_542c | |
index: 0x2c | |
text: |- | |
Become a | |
Like Like | |
- name: TX_542d | |
index: 0x2d | |
text: |- | |
Become a | |
Subrosian | |
- name: TX_542e | |
index: 0x2e | |
text: |- | |
Become | |
something? | |
- name: TX_542f | |
index: 0x2f | |
text: |- | |
Double Spin | |
Attack | |
- name: TX_5430 | |
index: 0x30 | |
text: |- | |
No damage from | |
your own Bombs | |
- name: TX_5431 | |
index: 0x31 | |
text: |- | |
Beam replaces | |
Spin Attack | |
- name: TX_5432 | |
index: 0x32 | |
text: |- | |
Sword also | |
damages you | |
- name: TX_5433 | |
index: 0x33 | |
text: |- | |
Sign of | |
advancement | |
- name: TX_5434 | |
index: 0x34 | |
text: |- | |
1000 beasts | |
slain | |
- name: TX_5435 | |
index: 0x35 | |
text: |- | |
10,000 Rupees | |
collected | |
- name: TX_5436 | |
index: 0x36 | |
text: |- | |
Defeated the | |
Evil King \col(3)Ganon\col(0) | |
- name: TX_5437 | |
index: 0x37 | |
text: |- | |
100 signs | |
broken | |
- name: TX_5438 | |
index: 0x38 | |
text: |- | |
100 rings | |
appraised | |
- name: TX_5439 | |
index: 0x39 | |
text: |- | |
No effect | |
from jinxes | |
- name: TX_543a | |
index: 0x3a | |
text: |- | |
Grow great | |
Gasha Seeds | |
- name: TX_543b | |
index: 0x3b | |
text: |- | |
No explosion | |
if holding Bomb | |
- name: TX_543c | |
index: 0x3c | |
text: |- | |
Dive without | |
breathing | |
- name: | |
- TX_543d | |
- TX_543e | |
- TX_543f | |
index: | |
- 0x3d | |
- 0x3e | |
- 0x3f | |
text: |- | |
Punch when not | |
equipped | |
- name: TX_5440 | |
index: 0x40 | |
text: "" | |
- group: 0x55 | |
data: | |
- name: | |
- TX_5500 | |
- TX_5506 | |
index: | |
- 0x00 | |
- 0x06 | |
text: |- | |
Welcome, | |
\Link. | |
I am \col(3)Farore\col(0), | |
\col(1)Oracle of | |
Secrets\col(0). This | |
is the \col(3)Hall of | |
Secrets\col(0), where | |
your \col(1)secrets\col(0) | |
take form. | |
- name: TX_5501 | |
index: 0x01 | |
text: |- | |
\call(TX_5500) | |
At times and | |
places, you will | |
hear powerful | |
\col(1)secrets\col(0). | |
At those times, | |
come see me. | |
I can give | |
shape and form | |
to your \col(1)secrets\col(0)! | |
- name: TX_5502 | |
index: 0x02 | |
text: |- | |
\call(TX_5500) | |
Do you know any | |
\col(1)secrets\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_5503 | |
index: 0x03 | |
text: |- | |
Then come back | |
after you have | |
heard some. | |
- name: TX_5504 | |
index: 0x04 | |
text: |- | |
I, too, know | |
this \col(1)secret\col(0). | |
- name: TX_5505 | |
index: 0x05 | |
text: |- | |
Come back | |
anytime. | |
- name: TX_5507 | |
index: 0x07 | |
text: |- | |
I can give shape | |
to powerful | |
\col(1)secrets\col(0) that | |
I remember.\stop | |
Do you know the | |
\col(1)secret\col(0) to moving | |
through time? | |
\opt()Yes \opt()No | |
- name: TX_5508 | |
index: 0x08 | |
text: |- | |
Really? Come | |
back anytime | |
after you learn | |
some \col(1)secrets\col(0). | |
- name: TX_5509 | |
index: 0x09 | |
text: |- | |
Your \col(1)secrets\col(0) | |
have called | |
forth new power! | |
Come again | |
anytime. | |
- name: TX_550a | |
index: 0x0a | |
text: |- | |
One \col(1)secret\col(0) has | |
already been | |
given shape. | |
Go get it, then | |
come tell me | |
another \col(1)secret\col(0). | |
- name: TX_550b | |
index: 0x0b | |
text: |- | |
Tell that \col(1)secret\col(0) | |
in \col(3)Holodrum\col(0), | |
not here. | |
- name: TX_550c | |
index: 0x0c | |
text: |- | |
You told me this | |
\col(1)secret\col(0) already. | |
\jump(TX_5505) | |
null_terminator: False | |
- name: TX_550d | |
index: 0x0d | |
text: |- | |
\pos(3)Save and quit? | |
\opt()No \opt()Yes | |
- name: TX_550e | |
index: 0x0e | |
text: |- | |
\pos(3)Your \col(1)secrets\col(0) | |
will lose their | |
shapes if you | |
do not save. | |
Is this OK? | |
\opt()No \opt()Yes | |
- name: TX_550f | |
index: 0x0f | |
text: |- | |
\slow()To \col(3)King Zora\col(0) | |
- name: TX_5510 | |
index: 0x10 | |
text: |- | |
\slow()To the prankster | |
\col(3)Fairies\col(0) | |
- name: TX_5511 | |
index: 0x11 | |
text: |- | |
\slow()To \col(3)Dr. Troy\col(0) on | |
\col(3)Rolling Ridge\col(0) | |
- name: TX_5512 | |
index: 0x12 | |
text: |- | |
\slow()Thank you letter | |
to Mayor \col(3)Plen\col(0) | |
- name: TX_5513 | |
index: 0x13 | |
text: |- | |
\slow()Library Secret | |
- name: TX_5514 | |
index: 0x14 | |
text: |- | |
\slow()\col(3)Crescent Island\col(0) | |
Wild Tokay | |
- name: TX_5515 | |
index: 0x15 | |
text: |- | |
\slow()From \col(3)Mamamu | |
Yan's\col(0) mother | |
- name: TX_5516 | |
index: 0x16 | |
text: |- | |
\slow()\col(3)Great Fairy's\col(0) | |
note to \col(3)Tingle\col(0) | |
- name: TX_5517 | |
index: 0x17 | |
text: |- | |
\slow()To the great | |
Goron Elder | |
- name: TX_5518 | |
index: 0x18 | |
text: |- | |
\slow()To the \col(3)Symmetry | |
City\col(0) twins | |
- name: TX_5519 | |
index: 0x19 | |
text: |- | |
Do you want to | |
know the | |
\col(1)secret to going | |
to Holodrum\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_551a | |
index: 0x1a | |
text: |- | |
\secret1 | |
\secret2 | |
- name: TX_551b | |
index: 0x1b | |
text: |- | |
Farore's Memory | |
Read this book? | |
\opt()Yes \opt()No | |
- name: TX_551c | |
index: 0x1c | |
text: |- | |
I don't remember | |
that \col(1)secret\col(0), | |
so I cannot give | |
shape to it. | |
- group: 0x56 | |
data: | |
- name: TX_5600 | |
index: 0x00 | |
text: |- | |
\pos(0)Ah hah hah hah! | |
- name: TX_5601 | |
index: 0x01 | |
text: |- | |
\pos(0)Thank you, | |
\Link!\stop | |
You allowed me | |
to pass through | |
the sacred | |
barrier! I've | |
been waiting for | |
this moment!\stop | |
I am \col(3)Veran\col(0), | |
Sorceress of | |
Shadows! | |
- name: TX_5602 | |
index: 0x02 | |
text: |- | |
\pos(0)\col(3)Nayru\col(0)! Oracle | |
of Ages! I shall | |
make your body | |
my own! | |
Ah hah hah hah! | |
- name: TX_5603 | |
index: 0x03 | |
text: |- | |
\pos(2)Hah! Aren't you | |
brave! Turning a | |
sword at me! If | |
you cut me, it's | |
\col(3)Nayru\col(0) who dies! | |
- name: TX_5604 | |
index: 0x04 | |
text: |- | |
\pos(2)\col(3)Nayru\col(0) is no mere | |
diva! She is the | |
Oracle of Ages, | |
who controls | |
time!\stop | |
Now the oracle's | |
powers are mine. | |
I can travel | |
through time as | |
I choose! | |
- name: TX_5605 | |
index: 0x05 | |
text: |- | |
\pos(2)Now a new age | |
shall begin... | |
The age of | |
darkness!!! | |
Ah hah hah hah! | |
- name: TX_5606 | |
index: 0x06 | |
text: |- | |
\pos(0)You are correct! | |
Not bad for a | |
diva... Not bad | |
for \col(3)Nayru\col(0), | |
Oracle of Ages! | |
Something | |
terrible will | |
happen right now | |
before your very | |
eyes! | |
- name: TX_5607 | |
index: 0x07 | |
text: |- | |
I shall go to | |
the past and do | |
as I please! | |
- name: TX_5608 | |
index: 0x08 | |
text: |- | |
\pos(1)\Link! I am | |
amazed you have | |
come so far... | |
- name: TX_5609 | |
index: 0x09 | |
text: |- | |
\pos(1)Wait! | |
- name: TX_560a | |
index: 0x0a | |
text: |- | |
\pos(1)Do you mean to | |
turn your sword | |
on me?\stop | |
Hah hah hah hah! | |
If you want to | |
hurt \col(3)Nayru\col(0), then | |
go right ahead! | |
- name: TX_560b | |
index: 0x0b | |
text: |- | |
Uhh... | |
Not bad at all! | |
Just wait until | |
next time... | |
- name: TX_560c | |
index: 0x0c | |
text: |- | |
\pos(1)Hah hah hah!!!\stop | |
The queen comes | |
with impeccable | |
timing! | |
- name: TX_560d | |
index: 0x0d | |
text: |- | |
\pos(0)Hahh... The body | |
of a queen suits | |
me just fine! | |
Do you know | |
what I am going | |
to do now? | |
Let me tell you!\stop | |
Meet the | |
petrified ones! | |
I shall catch | |
them all! | |
- name: TX_560e | |
index: 0x0e | |
text: |- | |
\pos(2)Well done! | |
I thought I | |
might possess | |
you this time. | |
Perhaps you | |
have a different | |
flavor from that | |
fool, \col(3)Ralph\col(0). | |
- name: TX_560f | |
index: 0x0f | |
text: |- | |
\pos(2)You've seen me | |
like this | |
before, but this | |
is my true form. | |
You'll regret | |
making me show | |
my true might! | |
- name: TX_5610 | |
index: 0x10 | |
text: |- | |
\pos(2)I'll give you | |
reasons to fear | |
\col(3)Veran\col(0), Sorceress | |
of Shadows!!! | |
- name: TX_5611 | |
index: 0x11 | |
text: |- | |
Ughh... | |
I never expected | |
to be beaten by | |
this boy... | |
- name: TX_5612 | |
index: 0x12 | |
text: |- | |
This should not | |
have happened | |
to me... | |
- name: TX_5613 | |
index: 0x13 | |
text: |- | |
How cold of you | |
to run off and | |
leave me all | |
alone! But, my, | |
aren't you | |
courageous! | |
You've spoiled | |
all my plans! I | |
hoped to avoid | |
revealing this | |
vile shape... | |
You'll pay for | |
my humiliation | |
with your life! | |
Now, \Link, | |
it is your turn | |
to taste | |
despair... | |
- name: TX_5614 | |
index: 0x14 | |
text: |- | |
and the fear | |
of death! | |
- name: TX_5615 | |
index: 0x15 | |
text: |- | |
My... My body | |
withers... | |
But you are too | |
late! My role... | |
was to disrupt | |
the currents of | |
time... To flood | |
humanity in | |
sorrow... | |
The despair that | |
fills this land | |
has already | |
passed | |
through this | |
tower and on | |
to \col(3)Twinrova\col(0)! | |
I see it... | |
Burning blue... | |
The Flame of | |
Sorrow!!!\stop | |
Hah hah hah... | |
- name: TX_5616 | |
index: 0x16 | |
text: |- | |
\call(TX_5615) | |
I'll be waiting, | |
\Link... | |
to haunt you... | |
And the Evil | |
King \col(3)Ganon\col(0)... | |
will plunge the | |
world... | |
into darkness! | |
- group: 0x57 | |
data: | |
- name: TX_5700 | |
index: 0x00 | |
text: |- | |
This is the | |
animal's utopia! | |
Soon more | |
animals come! | |
- name: TX_5701 | |
index: 0x01 | |
text: |- | |
What a great | |
spot! Such clean | |
air! Now if only | |
time could stop! | |
- name: TX_5702 | |
index: 0x02 | |
text: |- | |
How charming... | |
- name: TX_5703 | |
index: 0x03 | |
text: |- | |
Sit here and | |
listen. How | |
charming... | |
- name: TX_5704 | |
index: 0x04 | |
text: |- | |
Huh?\stop | |
\col(3)Nayru\col(0)'s the best | |
singer in | |
\col(3)Labrynna\col(0)! | |
- name: TX_5705 | |
index: 0x05 | |
text: |- | |
\sym(0x1c)La la li li la\sym(0x1c) | |
\sym(0x1c)La Li li la\sym(0x1c) | |
- name: TX_5706 | |
index: 0x06 | |
text: |- | |
Isn't it\x20 | |
enchanting? | |
- name: TX_5707 | |
index: 0x07 | |
text: |- | |
I am going to | |
be a princess! | |
- name: TX_5708 | |
index: 0x08 | |
text: |- | |
We're going to | |
build paradise! | |
- name: TX_5709 | |
index: 0x09 | |
text: |- | |
You don't work, | |
you don't eat! | |
- name: TX_570a | |
index: 0x0a | |
text: |- | |
I'm hungry! | |
When's dinner? | |
- name: TX_570b | |
index: 0x0b | |
text: |- | |
If you believe, | |
it will be! | |
- name: TX_570c | |
index: 0x0c | |
text: |- | |
I want to be a | |
real princess, | |
like \col(3)Princess | |
Zelda\col(0)! | |
- name: TX_570d | |
index: 0x0d | |
text: |- | |
Get along with | |
humans, too! | |
That's my motto! | |
- name: TX_570e | |
index: 0x0e | |
text: |- | |
The world is so | |
peaceful. I'm | |
going to build | |
my own utopia! | |
- name: TX_570f | |
index: 0x0f | |
text: |- | |
\sym(0x1c)Utopian dream\sym(0x1c) | |
La la\sym(0x1c)Utopia\sym(0x1c) | |
- name: TX_5710 | |
index: 0x10 | |
text: |- | |
The world is at | |
peace, the air | |
is clean! It's | |
like a dream! | |
- name: TX_5711 | |
index: 0x11 | |
text: |- | |
Bwoop! Bwoop! | |
- name: TX_5712 | |
index: 0x12 | |
text: |- | |
\col(3)Nayru\col(0) is gone so | |
there are no | |
more songs... | |
- name: TX_5713 | |
index: 0x13 | |
text: |- | |
I thought we'd | |
hear songs when | |
\col(3)Nayru\col(0) returned, | |
but I guess now | |
isn't the time. | |
- name: TX_5714 | |
index: 0x14 | |
text: |- | |
\col(3)Nayru's\col(0) songs | |
are so | |
wonderfully | |
enchanting... | |
- name: TX_5715 | |
index: 0x15 | |
text: |- | |
I can't stand | |
not being able | |
to hear \col(3)Nayru\col(0) | |
sing!!! | |
- name: TX_5716 | |
index: 0x16 | |
text: |- | |
Listen quietly | |
to \col(3)Nayru's\col(0) | |
songs! | |
- name: TX_5717 | |
index: 0x17 | |
text: |- | |
Without \col(3)Nayru's\col(0) | |
songs, I can't | |
jump in rhythm. | |
- name: TX_5718 | |
index: 0x18 | |
text: |- | |
How long until | |
\col(3)Nayru\col(0) sings | |
again? | |
- name: TX_5719 | |
index: 0x19 | |
text: |- | |
Where has \col(3)Nayru\col(0) | |
gone to?!? | |
- name: TX_571a | |
index: 0x1a | |
text: |- | |
I can't relax | |
without \col(3)Nayru's\col(0) | |
songs! | |
- group: 0x58 | |
data: | |
- name: TX_5800 | |
index: 0x00 | |
text: |- | |
I haven't had | |
any visitors in | |
some time.\n | |
null_terminator: False | |
- name: TX_5801 | |
index: 0x01 | |
text: |- | |
I am \col(3)Patch\col(0), the | |
restoration | |
guru. Did you | |
need me? | |
\opt()Yes \opt()No | |
- name: TX_5802 | |
index: 0x02 | |
text: |- | |
You must have | |
time to kill if | |
you came all | |
the way here. | |
- name: TX_5803 | |
index: 0x03 | |
text: |- | |
You don't seem | |
to have anything | |
I can restore. | |
So, what then? | |
- name: TX_5804 | |
index: 0x04 | |
text: |- | |
Heh, heh! I see. | |
You want me to | |
repair that | |
\col(1)\call(0xff)\col(0).\stop | |
My Restoration | |
Ceremony might | |
fix it. | |
...Want to try? | |
\opt()Yes \opt()No | |
- name: TX_5805 | |
index: 0x05 | |
text: |- | |
Then that | |
\col(1)\call(0xff)\col(0) | |
will never be | |
restored... | |
- name: TX_5806 | |
index: 0x06 | |
text: |- | |
You are willing | |
to try? Very | |
well. Follow me. | |
Heh, heh! | |
- name: TX_5807 | |
index: 0x07 | |
text: |- | |
Welcome to | |
Patch's | |
Crazy Cart! | |
Will you partake | |
in my ceremony? | |
\opt()Yes \opt()No | |
- name: TX_5808 | |
index: 0x08 | |
text: |- | |
Very well! Do | |
you want to hear | |
the rules? | |
\opt()No \opt()Yes | |
- name: TX_5809 | |
index: 0x09 | |
text: |- | |
Then let me | |
explain!\stop | |
I'll place your | |
\col(1)\call(0xff)\col(0) | |
on that green | |
tile and recite | |
the words of my | |
Restoration | |
Ceremony. You | |
must knock all | |
the beasts that | |
appear into a | |
hole--any hole | |
will do. Sounds | |
easy, right? | |
...However!!!\stop | |
Restoration is | |
delicate work. | |
Your precious | |
\col(1)\call(0xff)\col(0) | |
sits on these | |
tracks... | |
The cart starts | |
moving when the | |
ceremony begins. | |
As long as you | |
stand on the | |
switch, the cart | |
won't hit your | |
\col(1)\call(0xff)\col(0), | |
but if you don't | |
and it gets hit,\stop | |
BANG!!!\stop | |
So? Will you | |
take part in | |
this fun--err, | |
delicate | |
ceremony? | |
\opt()Yes \opt()No | |
- name: TX_580a | |
index: 0x0a | |
text: |- | |
Let the ceremony | |
begin! | |
- name: TX_580b | |
index: 0x0b | |
text: |- | |
Dex ifeb!!! | |
Dex iflla!!! | |
- name: TX_580c | |
index: 0x0c | |
text: |- | |
The ceremony | |
failed, but your | |
\col(1)\call(0xff)\col(0) | |
seems to have | |
survived. Try | |
again sometime. | |
- name: TX_580d | |
index: 0x0d | |
text: |- | |
Hmm... Eh, heh! | |
My ceremony | |
succeeded! You | |
are talented. | |
You got through | |
this trap--err, | |
ceremony. | |
Here is your | |
\col(1)\call(0xff)\col(0), | |
as good as new!\stop | |
As usual, I am | |
perfect! | |
- name: TX_580e | |
index: 0x0e | |
text: |- | |
Here you go. | |
- name: TX_580f | |
index: 0x0f | |
text: |- | |
Bring me any- | |
thing else that | |
needs fixing, | |
and I'll prepare | |
my trap--err, | |
ceremony! | |
- name: TX_5810 | |
index: 0x10 | |
text: |- | |
I haven't seen | |
you in awhile.\stop | |
If you've come | |
all the way up | |
the wall, you | |
must need | |
something fixed. | |
But my fun-- | |
err, delicate | |
ceremony, is | |
more difficult | |
now. Do you | |
wish to try? | |
\opt()Yes \opt()No | |
- name: TX_5811 | |
index: 0x11 | |
text: |- | |
There is nothing | |
the restoration | |
guru cannot | |
repair! | |
- name: TX_5812 | |
index: 0x12 | |
text: |- | |
Tuni Nut | |
- name: TX_5813 | |
index: 0x13 | |
text: |- | |
Broken Sword | |
- name: TX_5814 | |
index: 0x14 | |
text: |- | |
Mermaid's Eye | |
- group: 0x59 | |
data: | |
- name: TX_5900 | |
index: 0x00 | |
text: |- | |
Are you also | |
searching for | |
that which \col(3)Ambi\col(0) | |
desires? You | |
should not go | |
further! There | |
are hordes of | |
terrible beasts! | |
- name: TX_5901 | |
index: 0x01 | |
text: |- | |
Did you find | |
what \col(3)Ambi\col(0) | |
desires? | |
- name: TX_5902 | |
index: 0x02 | |
text: |- | |
\col(3)Ambi's\col(0) \col(1)bombs\col(0) | |
have tremendous | |
power! | |
- name: TX_5903 | |
index: 0x03 | |
text: |- | |
\pos(2)\col(3)Queen Ambi\col(0) is | |
busy! She's in | |
no mood for any | |
who come empty- | |
handed! Bring | |
her a rare item | |
in tribute if | |
you wish to | |
see her. | |
- name: TX_5904 | |
index: 0x04 | |
text: |- | |
Not bad, kid! | |
You found them! | |
Now come with me | |
to meet \col(3)Queen | |
Ambi\col(0)! | |
- name: TX_5905 | |
index: 0x05 | |
text: |- | |
\pos(0)\col(3)Queen Ambi\col(0)! He | |
says he wishes | |
to pay tribute! | |
He brings the | |
\col(1)Mystery Seeds\col(0) | |
Your Majesty has | |
been seeking! | |
- name: TX_5906 | |
index: 0x06 | |
text: |- | |
\pos(0)I shall guide | |
you. | |
- name: TX_5907 | |
index: 0x07 | |
text: |- | |
\pos(0)Yes, Your | |
Majesty! | |
- name: TX_5908 | |
index: 0x08 | |
text: |- | |
\pos(2)Nice work, kid! | |
\col(3)Ambi\col(0) was most | |
pleased! You may | |
go now! | |
- name: TX_5909 | |
index: 0x09 | |
text: |- | |
\pos(2)Don't loiter | |
around here too | |
much, kid!!! | |
- name: TX_590a | |
index: 0x0a | |
text: |- | |
You! You can't | |
come in without | |
permission! | |
- name: TX_590b | |
index: 0x0b | |
text: |- | |
Those are the | |
\col(1)Mystery Seeds\col(0) | |
\col(3)Queen Ambi\col(0) has | |
been demanding! | |
Nice work, kid! | |
I'll take you to | |
the palace! | |
- name: TX_590c | |
index: 0x0c | |
text: |- | |
\pos(0)Let's go, kid! | |
- name: TX_590d | |
index: 0x0d | |
text: |- | |
We must finish | |
the tower for | |
\col(3)Ambi\col(0) as quickly | |
as possible! | |
- name: TX_590e | |
index: 0x0e | |
text: |- | |
Loafers won't | |
get off easy! | |
- name: TX_590f | |
index: 0x0f | |
text: |- | |
What, kid?!? | |
Did you come to | |
help us build? | |
- name: TX_5910 | |
index: 0x10 | |
text: |- | |
\col(3)Ambi\col(0) has gone | |
alone on a | |
soul-searching | |
journey. I hope | |
she returns | |
safely... | |
- name: TX_5911 | |
index: 0x11 | |
text: |- | |
We must keep the | |
palace safe | |
while \col(3)Ambi\col(0) | |
is away! | |
- name: TX_5912 | |
index: 0x12 | |
text: |- | |
\col(3)Ambi\col(0) said she | |
was going on a | |
soul-searching | |
journey, but | |
perhaps she went | |
to search for | |
her lover. | |
- name: TX_5913 | |
index: 0x13 | |
text: |- | |
You! Kids aren't | |
allowed in... | |
Sir \Link! | |
Excuse me! | |
- name: TX_5914 | |
index: 0x14 | |
text: |- | |
It is our job to | |
guard the palace | |
with our lives! | |
- name: TX_5915 | |
index: 0x15 | |
text: |- | |
You look just | |
like the statue | |
outside... Say! | |
Are you | |
\Link?!? | |
I never thought | |
I'd actually get | |
get to you! |
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