Created
July 27, 2017 23:06
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<!-- ADMIN ITEMS --> | |
<item id="3500" name="Admin_nailgun"> | |
<property name="IsDeveloper" value="true"/> | |
<property name="Meshfile" value="Items/Tools/nailgunPrefab"/> | |
<property name="CustomIcon" value="nailgun"/> | |
<property name="CustomIconTint" value="FF0000"/> | |
<property name="Material" value="metal"/> | |
<property name="HoldType" value="37"/> | |
<property name="Stacknumber" value="1"/> | |
<property name="RepairTools" value="repairKit"/> | |
<property name="Degradation" value="5000" param1="false"/> | |
<property name="DegradationBreaksAfter" value="false"/> | |
<property name="SoundJammed" value="Weapons/weapon_jam"/> | |
<property name="Weight" value="33"/> | |
<property class="Action0"> | |
<property name="Class" value="Launcher"/> | |
<property name="Delay" value="0.15"/> | |
<property name="Range" value="50"/> | |
<property name="Auto_fire" value="true"/> | |
<property name="Infinite_ammo" value="true"/> | |
<property name="Magazine_items" value="Admin_nail, Admin_nail_x4, Admin_nail_x10, Admin_Grassbomb"/> | |
<property name="Instantiate_on_load" value="false"/> | |
<property name="Reload_time" value="1"/> | |
<property name="Bullet_icon" value="uzi"/> | |
<property name="Sound_start" value=""/> | |
<property name="Sound_repeat" value=""/> | |
<property name="Sound_end" value=""/> | |
<property name="Sound_empty" value="Weapons/weapon_empty"/> | |
<property name="Sound_reload" value="Weapons/Motorized/Nailgun/nailgun_reload"/> | |
</property> | |
<property class="Action1"> | |
<property name="Class" value="Repair"/> | |
<property name="Delay" value="0.1"/> | |
<property name="Repair_amount" value="10000"/> | |
<property name="Upgrade_hit_offset" value="-10"/> | |
<property name="Repair_action_sound" value=""/> | |
<property name="Upgrade_action_sound" value="Weapons/Motorized/Nailgun/nailgun_fire"/> | |
<property name="Allowed_upgrade_items" value="wood,clayLump,dirtFragment,snowBall,scrapIron,forgedIron,forgedSteel,steelPolish,concreteMix,cobblestones,yuccaFibers"/> | |
</property> | |
<property name="Group" value="Ammo/Weapons"/> | |
<property class="Preview"> | |
<property name="Zoom" value="14"/> | |
<property name="Pos" value="0.1,-0.1"/> | |
<property name="Rot" value="0,-45,0"/> | |
</property> | |
<property name="ActionSkillGroup" value="Construction Tools"/> | |
<property name="CraftingSkillGroup" value="Tool Smithing"/> | |
</item> | |
<item id="3501" name="Admin_nail"> | |
<property name="IsDeveloper" value="true"/> | |
<property name="Meshfile" value="Items/Tools/nailProjectilePrefab"/> | |
<property name="CustomIcon" value="nail"/> | |
<property name="CustomIconTint" value="FF0000"/> | |
<property name="Material" value="metal"/> | |
<property name="HoldType" value="16"/> | |
<property name="Stacknumber" value="1000"/> | |
<property class="Action1"> | |
<property name="Class" value="Projectile"/> | |
<property name="DamageEntity" value="3000"/> | |
<property name="DamageBlock" value="50000"/> | |
<property name="Velocity" value="100"/> | |
<property name="FlyTime" value="10"/> | |
<property name="LifeTime" value="10"/> | |
</property> | |
<property name="Group" value="Ammo/Weapons"/> | |
</item> | |
<item id="3502" name="Admin_nail_x4"> | |
<property name="IsDeveloper" value="true"/> | |
<property name="Meshfile" value="Items/Tools/nailProjectilePrefab"/> | |
<property name="CustomIcon" value="explodingCrossbowBolt"/> | |
<property name="CustomIconTint" value="FF0000"/> | |
<property name="Material" value="metal"/> | |
<property name="HoldType" value="16"/> | |
<property name="Stacknumber" value="1000"/> | |
<property class="Action1"> | |
<property name="Class" value="Projectile"/> | |
<property name="DamageEntity" value="10"/> | |
<property name="DamageBlock" value="5000"/> | |
<property name="Velocity" value="100"/> | |
<property name="FlyTime" value="10"/> | |
<property name="LifeTime" value="10"/> | |
<property name="Explosion.ParticleIndex" value="4"/> | |
<property name="Explosion.RadiusBlocks" value="4"/> | |
<property name="Explosion.BlockDamage" value="50000"/> | |
<property name="Explosion.RadiusEntities" value="4"/> | |
<property name="Explosion.EntityDamage" value="5000"/> | |
</property> | |
<property name="Group" value="Ammo/Weapons"/> | |
</item> | |
<item id="3503" name="Admin_nail_x10"> | |
<property name="IsDeveloper" value="true"/> | |
<property name="Meshfile" value="Items/Tools/nailProjectilePrefab"/> | |
<property name="CustomIcon" value="rocket"/> | |
<property name="CustomIconTint" value="FF0000"/> | |
<property name="Material" value="metal"/> | |
<property name="HoldType" value="16"/> | |
<property name="Stacknumber" value="1000"/> | |
<property class="Action1"> | |
<property name="Class" value="Projectile"/> | |
<property name="DamageEntity" value="10"/> | |
<property name="DamageBlock" value="5000"/> | |
<property name="Velocity" value="100"/> | |
<property name="FlyTime" value="10"/> | |
<property name="LifeTime" value="10"/> | |
<property name="Explosion.ParticleIndex" value="4"/> | |
<property name="Explosion.RadiusBlocks" value="10"/> | |
<property name="Explosion.BlockDamage" value="50000"/> | |
<property name="Explosion.RadiusEntities" value="5"/> | |
<property name="Explosion.EntityDamage" value="100"/> | |
</property> | |
<property name="Group" value="Ammo/Weapons"/> | |
</item> | |
<item id="3504" name="Admin_Grassbomb"> | |
<property name="IsDeveloper" value="true"/> | |
<property name="Meshfile" value="Items/Tools/nailProjectilePrefab"/> | |
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/> | |
<property name="CustomIcon" value="yuccaFibers"/> | |
<property name="CustomIconTint" value="FF0000"/> | |
<property name="Material" value="organic"/> | |
<property name="HoldType" value="16"/> | |
<property name="Stacknumber" value="200"/> | |
<property class="Action1"> | |
<property name="Class" value="Projectile"/> | |
<property name="Explosion.ParticleIndex" value="7"/> | |
<property name="Explosion.RadiusBlocks" value="10"/> | |
<property name="Explosion.BlockDamage" value="10"/> | |
<property name="Explosion.RadiusEntities" value="1"/> | |
<property name="Explosion.EntityDamage" value="1"/> | |
<property name="Explosion.DamageBonus.boulder" value="0"/> | |
<property name="Explosion.DamageBonus.cloth" value="0"/> | |
<property name="Explosion.DamageBonus.concrete" value="0"/> | |
<property name="Explosion.DamageBonus.earth" value="0.1"/> | |
<property name="Explosion.DamageBonus.glass" value="0"/> | |
<property name="Explosion.DamageBonus.leaves" value="0"/> | |
<property name="Explosion.DamageBonus.metal" value="0"/> | |
<property name="Explosion.DamageBonus.plants" value="0"/> | |
<property name="Explosion.DamageBonus.organic" value="0"/> | |
<property name="Explosion.DamageBonus.snow" value="0"/> | |
<property name="Explosion.DamageBonus.stone" value="0"/> | |
<property name="Explosion.DamageBonus.wood" value="0"/> | |
<property name="Velocity" value="100"/> | |
<property name="FlyTime" value="10"/> | |
<property name="LifeTime" value="10"/> | |
</property> | |
<property class="Attributes"> | |
<property name="GetQualityFromWeapon" value="true"/> | |
<property name="EntityDamage" value="1,1"/> | |
<property name="BlockDamage" value="1,1"/> | |
</property> | |
</item> |
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