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@Stuyk
Created March 12, 2020 15:48
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AP1_01_B_IntRefRange
AP1_01_C_NoFog
AirRaceBoost01
AirRaceBoost02
AmbientPUSH
ArenaEMP
ArenaEMP_Blend
ArenaWheelPurple01
ArenaWheelPurple02
Bank_HLWD
Barry1_Stoned
BarryFadeOut
BeastIntro01
BeastIntro02
BeastLaunch01
BeastLaunch02
BikerFilter
BikerForm01
BikerFormFlash
Bikers
BikersSPLASH
BlackOut
BleepYellow01
BleepYellow02
Bloom
BloomLight
BloomMid
BombCam01
BombCamFlash
Broken_camera_fuzz
BulletTimeDark
BulletTimeLight
CAMERA_BW
CAMERA_secuirity
CAMERA_secuirity_FUZZ
CH3_06_water
CHOP
CS1_railwayB_tunnel
CS3_rail_tunnel
CUSTOM_streetlight
Carpark_MP_exit
CopsSPLASH
CrossLine01
CrossLine02
DONT_overide_sunpos
DRUG_2_drive
DRUG_gas_huffin
DeadlineNeon01
DefaultColorCode
Dont_tazeme_bro
DrivingFocusDark
DrivingFocusLight
Drone_FishEye_Lens
Drug_deadman
Drug_deadman_blend
Drunk
EXTRA_bouncelight
EXT_FULLAmbientmult_art
ExplosionJosh
FIB_5
FIB_6
FIB_A
FIB_B
FIB_interview
FIB_interview_optimise
FORdoron_delete
FRANKLIN
Facebook_NEW
FinaleBank
FinaleBankMid
FinaleBankexit
Forest
FrankilinsHOUSEhills
FranklinColorCode
FranklinColorCodeBasic
FranklinColorCodeBright
FullAmbientmult_interior
Glasses_BlackOut
Hanger_INTmods
Hicksbar
HicksbarNEW
Hint_cam
IMpExt_Interior_02
IMpExt_Interior_02_stair_cage
INT_FULLAmbientmult_art
INT_FULLAmbientmult_both
INT_FullAmbientmult
INT_NO_fogALPHA
INT_NOdirectLight
INT_NoAmbientmult
INT_NoAmbientmult_art
INT_NoAmbientmult_both
INT_garage
INT_mall
INT_nowaterREF
INT_posh_hairdresser
INT_smshop
INT_smshop_inMOD
INT_smshop_indoor_bloom
INT_smshop_outdoor_bloom
INT_streetlighting
INT_trailer_cinema
ImpExp_Interior_01
InchOrange01
InchOrange02
InchPickup01
InchPickup02
InchPurple01
InchPurple02
KT_underpass
Kifflom
LIGHTSreduceFALLOFF
LODmult_HD_orphan_LOD_reduce
LODmult_HD_orphan_reduce
LODmult_LOD_reduce
LODmult_SLOD1_reduce
LODmult_SLOD2_reduce
LODmult_SLOD3_reduce
LODmult_global_reduce
LODmult_global_reduce_NOHD
LectroDark
LectroLight
LifeInvaderLOD
LightPollutionHills
LostTimeDark
LostTimeFlash
LostTimeLight
METRO_Tunnels
METRO_Tunnels_entrance
METRO_platform
MPApartHigh
MPApartHigh_palnning
MPApart_H_01
MPApart_H_01_gym
MP_Arena_VIP
MP_Arena_theme_atlantis
MP_Arena_theme_evening
MP_Arena_theme_hell
MP_Arena_theme_midday
MP_Arena_theme_morning
MP_Arena_theme_night
MP_Arena_theme_saccharine
MP_Arena_theme_sandstorm
MP_Arena_theme_scifi_night
MP_Arena_theme_storm
MP_Arena_theme_toxic
MP_Bull_tost
MP_Bull_tost_blend
MP_Garage_L
MP_H_01_Bathroom
MP_H_01_Bedroom
MP_H_01_New
MP_H_01_New_Bathroom
MP_H_01_New_Bedroom
MP_H_01_New_Study
MP_H_01_Study
MP_H_02
MP_H_04
MP_H_06
MP_Killstreak
MP_Killstreak_blend
MP_Loser
MP_Loser_blend
MP_MedGarage
MP_Powerplay
MP_Powerplay_blend
MP_Studio_Lo
MP_corona_heist
MP_corona_heist_BW
MP_corona_heist_BW_night
MP_corona_heist_DOF
MP_corona_heist_blend
MP_corona_heist_night
MP_corona_heist_night_blend
MP_corona_selection
MP_corona_switch
MP_corona_tournament
MP_corona_tournament_DOF
MP_death_grade
MP_death_grade_blend01
MP_death_grade_blend02
MP_deathfail_night
MP_heli_cam
MP_intro_logo
MP_job_end_night
MP_job_load
MP_job_load_01
MP_job_load_02
MP_job_lose
MP_job_preload
MP_job_preload_blend
MP_job_preload_night
MP_job_win
MP_lowgarage
MP_race_finish
MP_select
MichaelColorCode
MichaelColorCodeBasic
MichaelColorCodeBright
MichaelsDarkroom
MichaelsDirectional
MichaelsNODirectional
Mp_Stilts
Mp_Stilts2
Mp_Stilts2_bath
Mp_Stilts_gym
Mp_Stilts_gym2
Mp_apart_mid
Multipayer_spectatorCam
NEW_abattoir
NEW_jewel
NEW_jewel_EXIT
NEW_lesters
NEW_ornate_bank
NEW_ornate_bank_entrance
NEW_ornate_bank_office
NEW_ornate_bank_safe
NEW_shrinksOffice
NEW_station_unfinished
NEW_trevorstrailer
NEW_tunnels
NEW_tunnels_ditch
NEW_tunnels_hole
NEW_yellowtunnels
NG_blackout
NG_deathfail_BW_base
NG_deathfail_BW_blend01
NG_deathfail_BW_blend02
NG_filmic01
NG_filmic02
NG_filmic03
NG_filmic04
NG_filmic05
NG_filmic06
NG_filmic07
NG_filmic08
NG_filmic09
NG_filmic10
NG_filmic11
NG_filmic12
NG_filmic13
NG_filmic14
NG_filmic15
NG_filmic16
NG_filmic17
NG_filmic18
NG_filmic19
NG_filmic20
NG_filmic21
NG_filmic22
NG_filmic23
NG_filmic24
NG_filmic25
NG_filmnoir_BW01
NG_filmnoir_BW02
NG_first
NO_coronas
NO_fog_alpha
NO_streetAmbient
NO_weather
NOdirectLight
NOrain
NeutralColorCode
NeutralColorCodeBasic
NeutralColorCodeBright
NeutralColorCodeLight
NewMicheal
NewMicheal_night
NewMicheal_upstairs
NewMichealgirly
NewMichealstoilet
NewMichealupstairs
New_sewers
NoAmbientmult
NoAmbientmult_interior
NoPedLight
OrbitalCannon
PERSHING_water_reflect
PORT_heist_underwater
PPFilter
PPGreen01
PPGreen02
PPOrange01
PPOrange02
PPPink01
PPPink02
PPPurple01
PPPurple02
Paleto
PennedInDark
PennedInLight
PlayerSwitchNeutralFlash
PlayerSwitchPulse
PoliceStation
PoliceStationDark
Prologue_shootout_opt
REDMIST
REDMIST_blend
RaceTurboDark
RaceTurboFlash
RaceTurboLight
ReduceDrawDistance
ReduceDrawDistanceMAP
ReduceDrawDistanceMission
ReduceSSAO
RemixDrone
RemoteSniper
SALTONSEA
SAWMILL
SP1_03_drawDistance
STRIP_changing
STRIP_nofog
STRIP_office
STRIP_stage
SheriffStation
Shop247
Shop247_none
SmugglerCheckpoint01
SmugglerCheckpoint02
SmugglerFlash
Sniper
StadLobby
StreetLighting
StreetLightingJunction
StreetLightingtraffic
StuntFastDark
StuntFastLight
StuntSlowDark
StuntSlowLight
TREVOR
TUNNEL_green
TUNNEL_green_ext
TUNNEL_orange
TUNNEL_orange_exterior
TUNNEL_white
TUNNEL_yellow
TUNNEL_yellow_ext
TinyGreen01
TinyGreen02
TinyPink01
TinyPink02
TinyRacerMoBlur
TransformFlash
TransformRaceFlash
TrevorColorCode
TrevorColorCodeBasic
TrevorColorCodeBright
Trevors_room
Tunnel
Tunnel_green1
VAGOS_new_garage
VAGOS_new_hangout
VC_tunnel_entrance
V_Abattoir_Cold
V_CIA_Facility
V_FIB_IT3
V_FIB_IT3_alt
V_FIB_IT3_alt5
V_FIB_stairs
V_Metro2
V_Metro_station
V_Office_smoke
V_Office_smoke_Fire
V_Office_smoke_ext
V_Solomons
V_recycle_dark
V_recycle_light
V_recycle_mainroom
V_strip_nofog
V_strip_office
Vagos
VagosSPLASH
VolticBlur
VolticFlash
VolticGold
WATER _lab_cooling
WATER_CH2_06_01_03
WATER_CH2_06_02
WATER_CH2_06_04
WATER_ID2_21
WATER_REF_malibu
WATER_RichmanStuntJump
WATER_cove
WATER_hills
WATER_lab
WATER_militaryPOOP
WATER_muddy
WATER_port
WATER_refmap_high
WATER_refmap_hollywoodlake
WATER_refmap_low
WATER_refmap_med
WATER_refmap_off
WATER_refmap_poolside
WATER_refmap_silverlake
WATER_refmap_venice
WATER_refmap_verylow
WATER_resevoir
WATER_river
WATER_salton
WATER_salton_bottom
WATER_shore
WATER_silty
WATER_silverlake
WarpCheckpoint
WeaponUpgrade
WhiteOut
baseTONEMAPPING
blackNwhite
buggy_shack
buildingTOP
cBank_back
cBank_front
canyon_mission
carMOD_underpass
carpark
carpark_dt1_02
carpark_dt1_03
cashdepot
cashdepotEMERGENCY
ch2_tunnel_whitelight
cinema
cinema_001
cops
crane_cam
crane_cam_cinematic
damage
default
dont_tazeme_bro_b
downtown_FIB_cascades_opt
drug_drive_blend01
drug_drive_blend02
drug_flying_01
drug_flying_02
drug_flying_base
drug_wobbly
dying
eatra_bouncelight_beach
epsilion
exile1_exit
exile1_plane
ext_int_extlight_large
eyeINtheSKY
facebook_serveroom
fireDEPT
fp_vig_black
fp_vig_blue
fp_vig_brown
fp_vig_gray
fp_vig_green
fp_vig_red
frankilnsAUNTS_SUNdir
frankilnsAUNTS_new
gallery_refmod
garage
gen_bank
glasses_Darkblue
glasses_Scuba
glasses_VISOR
glasses_black
glasses_blue
glasses_brown
glasses_green
glasses_orange
glasses_pink
glasses_purple
glasses_red
glasses_yellow
gorge_reflection_gpu
gorge_reflectionoffset
gorge_reflectionoffset2
graveyard_shootout
grdlc_int_02
grdlc_int_02_trailer_cave
gunclub
gunclubrange
gunshop
gunstore
half_direct
hangar_lightsmod
heathaze
heist_boat
heist_boat_engineRoom
heist_boat_norain
heliGunCam
helicamfirst
hillstunnel
hitped
hud_def_Franklin
hud_def_Michael
hud_def_Trevor
hud_def_blur
hud_def_blur_switch
hud_def_colorgrade
hud_def_desat_Franklin
hud_def_desat_Michael
hud_def_desat_Neutral
hud_def_desat_Trevor
hud_def_desat_cold
hud_def_desat_cold_kill
hud_def_desat_switch
hud_def_desatcrunch
hud_def_flash
hud_def_focus
hud_def_lensdistortion
hud_def_lensdistortion_subtle
id1_11_tunnel
impexp_interior_01_lift
int_Barber1
int_ClothesHi
int_ControlTower_none
int_ControlTower_small
int_Farmhouse_none
int_Farmhouse_small
int_FranklinAunt_small
int_GasStation
int_Hospital2_DM
int_Hospital_Blue
int_Hospital_BlueB
int_Hospital_DM
int_Lost_none
int_Lost_small
int_amb_mult_large
int_arena_01
int_arena_Mod
int_arena_Mod_garage
int_arena_VIP
int_carmod_small
int_carrier_control
int_carrier_control_2
int_carrier_hanger
int_carrier_rear
int_carrier_stair
int_carshowroom
int_chopshop
int_clean_extlight_large
int_clean_extlight_none
int_clean_extlight_small
int_clotheslow_large
int_cluckinfactory_none
int_cluckinfactory_small
int_dockcontrol_small
int_extlght_sm_cntrst
int_extlight_large
int_extlight_large_fog
int_extlight_none
int_extlight_none_dark
int_extlight_none_dark_fog
int_extlight_none_fog
int_extlight_small
int_extlight_small_clipped
int_extlight_small_fog
int_hanger_none
int_hanger_small
int_hospital_dark
int_hospital_small
int_lesters
int_methlab_small
int_motelroom
int_office_Lobby
int_office_LobbyHall
int_tattoo
int_tattoo_B
int_tunnel_none_dark
interior_WATER_lighting
introblue
jewel_gas
jewel_optim
jewelry_entrance
jewelry_entrance_INT
jewelry_entrance_INT_fog
lab_none
lab_none_dark
lab_none_dark_OVR
lab_none_dark_fog
lab_none_exit
lab_none_exit_OVR
li
lightning
lightning_cloud
lightning_strong
lightning_weak
lightpolution
lodscaler
maxlodscaler
metro
micheal
micheals_lightsOFF
michealspliff
michealspliff_blend
michealspliff_blend02
militarybase_nightlight
mineshaft
morebloom
morgue_dark
morgue_dark_ovr
mp_battle_int01
mp_battle_int01_dancefloor
mp_battle_int01_dancefloor_OFF
mp_battle_int01_entry
mp_battle_int01_garage
mp_battle_int01_office
mp_battle_int02
mp_battle_int03
mp_battle_int03_tint1
mp_battle_int03_tint2
mp_battle_int03_tint3
mp_battle_int03_tint4
mp_battle_int03_tint5
mp_battle_int03_tint6
mp_battle_int03_tint7
mp_battle_int03_tint8
mp_battle_int03_tint9
mp_bkr_int01_garage
mp_bkr_int01_small_rooms
mp_bkr_int01_transition
mp_bkr_int02_garage
mp_bkr_int02_hangout
mp_bkr_int02_small_rooms
mp_bkr_ware01
mp_bkr_ware02_dry
mp_bkr_ware02_standard
mp_bkr_ware02_upgrade
mp_bkr_ware03_basic
mp_bkr_ware03_upgrade
mp_bkr_ware04
mp_bkr_ware05
mp_exec_office_01
mp_exec_office_02
mp_exec_office_03
mp_exec_office_03C
mp_exec_office_03_blue
mp_exec_office_04
mp_exec_office_05
mp_exec_office_06
mp_exec_warehouse_01
mp_gr_int01_black
mp_gr_int01_grey
mp_gr_int01_white
mp_h_05
mp_h_07
mp_h_08
mp_imx_intwaremed
mp_imx_intwaremed_office
mp_imx_mod_int_01
mp_lad_day
mp_lad_judgment
mp_lad_night
mp_nightshark_shield_fp
mp_smg_int01_han
mp_smg_int01_han_blue
mp_smg_int01_han_red
mp_smg_int01_han_yellow
mp_x17dlc_base
mp_x17dlc_base_dark
mp_x17dlc_base_darkest
mp_x17dlc_facility
mp_x17dlc_facility2
mp_x17dlc_facility_conference
mp_x17dlc_in_sub
mp_x17dlc_in_sub_no_reflection
mp_x17dlc_int_01
mp_x17dlc_int_01_tint1
mp_x17dlc_int_01_tint2
mp_x17dlc_int_01_tint3
mp_x17dlc_int_01_tint4
mp_x17dlc_int_01_tint5
mp_x17dlc_int_01_tint6
mp_x17dlc_int_01_tint7
mp_x17dlc_int_01_tint8
mp_x17dlc_int_01_tint9
mp_x17dlc_int_02
mp_x17dlc_int_02_hangar
mp_x17dlc_int_02_outdoor_intro_camera
mp_x17dlc_int_02_tint1
mp_x17dlc_int_02_tint2
mp_x17dlc_int_02_tint3
mp_x17dlc_int_02_tint4
mp_x17dlc_int_02_tint5
mp_x17dlc_int_02_tint6
mp_x17dlc_int_02_tint7
mp_x17dlc_int_02_tint8
mp_x17dlc_int_02_tint9
mp_x17dlc_int_02_vehicle_avenger_camera
mp_x17dlc_int_02_vehicle_workshop_camera
mp_x17dlc_int_02_weapon_avenger_camera
mp_x17dlc_int_silo
mp_x17dlc_int_silo_escape
mp_x17dlc_lab
mp_x17dlc_lab_loading_bay
mugShot
mugShot_lineup
multiplayer_ped_fight
nervousRON_fog
new_MP_Garage_L
new_bank
new_stripper_changing
new_tunnels_entrance
nextgen
nightvision
overwater
paleto_nightlight
paleto_opt
phone_cam
phone_cam1
phone_cam10
phone_cam11
phone_cam12
phone_cam13
phone_cam2
phone_cam3
phone_cam3_REMOVED
phone_cam4
phone_cam5
phone_cam6
phone_cam7
phone_cam8
phone_cam8_REMOVED
phone_cam9
plane_inside_mode
player_transition
player_transition_no_scanlines
player_transition_scanlines
plaza_carpark
polluted
poolsidewaterreflection2
powerplant_nightlight
powerstation
prison_nightlight
projector
prologue
prologue_ending_fog
prologue_ext_art_amb
prologue_reflection_opt
prologue_shootout
pulse
ranch
reducelightingcost
reducewaterREF
refit
reflection_correct_ambient
resvoire_reflection
rply_brightness
rply_brightness_neg
rply_contrast
rply_contrast_neg
rply_motionblur
rply_saturation
rply_saturation_neg
rply_vignette
rply_vignette_neg
sandyshore_nightlight
scanline_cam
scanline_cam_cheap
scope_zoom_in
scope_zoom_out
secret_camera
services_nightlight
shades_pink
shades_yellow
ship_explosion_underwater
ship_lighting
sleeping
spectator1
spectator10
spectator2
spectator3
spectator4
spectator5
spectator6
spectator7
spectator8
spectator9
stc_coroners
stc_deviant_bedroom
stc_deviant_lounge
stc_franklinsHouse
stc_trevors
stoned
stoned_aliens
stoned_cutscene
stoned_monkeys
subBASE_water_ref
sunglasses
superDARK
switch_cam_1
switch_cam_2
telescope
torpedo
traffic_skycam
trailer_explosion_optimise
trevorspliff
trevorspliff_blend
trevorspliff_blend02
tunnel_entrance
tunnel_entrance_INT
tunnel_id1_11
ufo
ufo_deathray
underwater
underwater_deep
underwater_deep_clear
v_abattoir
v_bahama
v_cashdepot
v_dark
v_foundry
v_janitor
v_jewel2
v_metro
v_michael
v_michael_lounge
v_recycle
v_rockclub
v_strip3
v_strpchangerm
v_sweat
v_sweat_NoDirLight
v_sweat_entrance
v_torture
vagos_extlight_small
vehicle_subint
venice_canal_tunnel
vespucci_garage
warehouse
whitenightlighting
winning_room
yacht_DLC
yell_tunnel_nodirect
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