Mario Golf
Mario Kart 64
Mario Party 2
Mario Party 3
Super Smash Bros.
Mario Golf: Toadstool Tour
Mario Kart: Double Dash!!
10/23/2020 2:41pm - Updated JS and CSS | |
Repository: https://github.com/Jeuq/quizapp | |
Live Pages: https://jeuq.github.io/quizapp/ | |
Contributors: | |
Jacq Babb | |
María Torrente | |
Avery O'Banion |
<ActorFrame | |
OnCommand = "%function(self) | |
-- To minimize the amount of globals we have, we'll put them all in one global table. | |
mug = {} | |
-- Now we make sure our update loop starts running. | |
-- Notice how we called self? Where did we get that from? :thinking: | |
self:queuecommand('Start') | |
end" | |
StartCommand = "%function(self) | |
-- Having an extra command between On and Update allows us to fill variables only once. |
-- This is the main AFT which will contain all of our actors. | |
Def.ActorFrameTexture { | |
Name = 'MainAFT', | |
InitCommand = function(self) | |
MainAFT = self | |
self | |
:SetSize(SCREEN_WIDTH, SCREEN_HEIGHT) | |
:EnableDepthBuffer(false) | |
:EnableAlphaBuffer(false) | |
:EnableFloat(false) |
/* | |
simple-shader.js | |
written by Sudospective | |
honestly do whatever you want with this | |
just dont sue me and leave my name there really | |
enjoy frens | |
https://sudospective.net | |
*/ |
Project HyperCycle (Working Title) is a rhythm game in which the player can use real MIDI equipment that can map to all required gameplay input. Music may range from modern EDM to old-school hip-hop.
A story mode can be accessed that allows for cutscenes and story elements, like the campaign mode of similar rhythm games.
Skins of the UI can be applied to reflect the player's personal taste, matching with genre of music heard in-game.